text: // This is an open source non-commercial project. Dear PVS-Studio, please check it.
  // PVS-Studio Static Code Analyzer for C, C++, C#, and Java: http://www.viva64.com
  
  // The MIT License (MIT)
  //
  // Copyright (c) 2017 Huldra
  //
  // Permission is hereby granted, free of charge, to any person obtaining a copy
  // of this software and associated documentation files (the "Software"), to deal
  // in the Software without restriction, including without limitation the rights
  // to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
  // copies of the Software, and to permit persons to whom the Software is
  // furnished to do so, subject to the following conditions:
  //
  // The above copyright notice and this permission notice shall be included in
  // all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
  // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  // IN THE SOFTWARE.
  
  #include "engine/arctic_math.h"
  #include <ostream>
  
  namespace arctic {
  
  Vec2Si32::Vec2Si32(const struct Vec2F &s) {
    x = static_cast<Si32>(s.x);
    y = static_cast<Si32>(s.y);
  }
  
  Vec2Si32::Vec2Si32(const struct Vec2D &s) {
    x = static_cast<Si32>(s.x);
    y = static_cast<Si32>(s.y);
  }
  
  Vec4Si32::Vec4Si32(const struct Vec4F &s) {
    x = static_cast<Si32>(s.x);
    y = static_cast<Si32>(s.y);
    z = static_cast<Si32>(s.z);
    w = static_cast<Si32>(s.w);
  }
  
  std::ostream& operator<<(std::ostream& os, const Vec2F& vec) {
    os << "(" << vec.x << ", " << vec.y << ")";
    return os;
  }
  
  std::ostream& operator<<(std::ostream& os, const Vec2D& vec) {
    os << "(" << vec.x << ", " << vec.y << ")";
    return os;
  }
  
  }  // namespace arctic
  