text: // -------------------------------------------------------------------------
  //    @FileName      :    NFGameServerNet_ClientPlugin.h
  //    @Author           :    LvSheng.Huang
  //    @Date             :    2012-07-14 08:51
  //    @Module           :    NFGameServerNet_ClientPlugin
  //
  // -------------------------------------------------------------------------
  
  
  //#include "stdafx.h"
  #include "NFCGameServerToWorldModule.h"
  #include "NFGameServerNet_ClientPlugin.h"
  
  //
  //
  #ifdef NF_DYNAMIC_PLUGIN
  
  NF_EXPORT void DllStartPlugin(NFIPluginManager* pm)
  {
      CREATE_PLUGIN(pm, NFGameServerNet_ClientPlugin)
  
  };
  
  NF_EXPORT void DllStopPlugin(NFIPluginManager* pm)
  {
      DESTROY_PLUGIN(pm, NFGameServerNet_ClientPlugin)
  };
  
  #endif
  //////////////////////////////////////////////////////////////////////////
  
  const int NFGameServerNet_ClientPlugin::GetPluginVersion()
  {
      return 0;
  }
  
  const std::string NFGameServerNet_ClientPlugin::GetPluginName()
  {
      GET_PLUGIN_NAME(NFGameServerNet_ClientPlugin)
  }
  
  void NFGameServerNet_ClientPlugin::Install()
  {
      REGISTER_MODULE(pPluginManager, NFCGameServerToWorldModule)
  
  }
  
  void NFGameServerNet_ClientPlugin::Uninstall()
  {
      UNREGISTER_MODULE(pPluginManager,  NFCGameServerToWorldModule)
  }