text: //////////////////////////////////////////////////
  // Blabber [ChangeNameWindow.h]
  //     Change a roster user's friendly name.
  //     (Overwrite it)
  //////////////////////////////////////////////////
  
  #ifndef CHANGE_NAME_WINDOW_H
  #define CHANGE_NAME_WINDOW_H
  
  #include <InterfaceKit.h>
  
  #ifndef _TEXT_CONTROL_H
  	#include <interface/TextControl.h>
  #endif
  
  #ifndef _WINDOW_H
  	#include <interface/Window.h>
  #endif
  
  #ifndef USER_ID_H
  	#include "UserID.h"
  #endif
  
  class ChangeNameWindow : public BWindow {
  public:
  	                       ChangeNameWindow(UserID *changing_user);
  	                      ~ChangeNameWindow();
  
  	void                   MessageReceived(BMessage *msg);
  	
  private:
  	BBox                 *_surrounding;
  	UserID               *_changing_user;
  	BTextControl         *_handle;
  	BView                *_full_view;
  };
  
  #endif
  