text: //
  // Copyright (c) 2017-2020 the rbfx project.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a copy
  // of this software and associated documentation files (the "Software"), to deal
  // in the Software without restriction, including without limitation the rights
  // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  // copies of the Software, and to permit persons to whom the Software is
  // furnished to do so, subject to the following conditions:
  //
  // The above copyright notice and this permission notice shall be included in
  // all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  // THE SOFTWARE.
  //
  #include <Urho3D/Graphics/Model.h>
  #include <Urho3D/SystemUI/SystemUI.h>
  #include <Urho3D/Graphics/StaticModel.h>
  
  #include "ModelInspector.h"
  #include "Editor.h"
  
  
  namespace Urho3D
  {
  
  ModelInspector::ModelInspector(Context* context)
      : PreviewInspector(context)
  {
  }
  
  void ModelInspector::SetInspected(Object* inspected)
  {
      assert(inspected->IsInstanceOf<Model>());
      InspectorProvider::SetInspected(inspected);
      SetModel(static_cast<Model*>(inspected));
  }
  
  void ModelInspector::RenderInspector(const char* filter)
  {
      if (inspected_.Expired())
          return;
  
      if (ui::CollapsingHeader("Model", ImGuiTreeNodeFlags_DefaultOpen))
      {
          RenderPreview();
          if (auto* staticModel = node_->GetComponent<StaticModel>())
          {
              if (Model* modelResource = staticModel->GetModel())
              {
                  const char* resourceName = modelResource->GetName().c_str();
                  ui::SetCursorPosX((ui::GetContentRegionMax().x - ui::CalcTextSize(resourceName).x) / 2);
                  ui::TextUnformatted(resourceName);
                  ui::Separator();
              }
          }
      }
  }
  
  }
  