text: // Copyright 2008 the V8 project authors. All rights reserved.
  // Redistribution and use in source and binary forms, with or without
  // modification, are permitted provided that the following conditions are
  // met:
  //
  //     * Redistributions of source code must retain the above copyright
  //       notice, this list of conditions and the following disclaimer.
  //     * Redistributions in binary form must reproduce the above
  //       copyright notice, this list of conditions and the following
  //       disclaimer in the documentation and/or other materials provided
  //       with the distribution.
  //     * Neither the name of Google Inc. nor the names of its
  //       contributors may be used to endorse or promote products derived
  //       from this software without specific prior written permission.
  //
  // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  
  // Flags: --expose-debug-as debug --expose-gc --noparallel-recompilation
  // Flags: --send-idle-notification
  
  // Get the Debug object exposed from the debug context global object.
  Debug = debug.Debug;
  
  Date();
  RegExp();
  
  // Count script types.
  var named_native_count = 0;
  var named_native_names = {};
  var extension_count = 0;
  var normal_count = 0;
  var scripts = Debug.scripts();
  for (i = 0; i < scripts.length; i++) {
    if (scripts[i].type == Debug.ScriptType.Native) {
      if (scripts[i].name) {
        // TODO(1641): Remove check for equally named native scripts once the
        // underlying issue is fixed.
        if (!named_native_names[scripts[i].name]) {
          named_native_names[scripts[i].name] = true;
          named_native_count++;
        }
      }
    } else if (scripts[i].type == Debug.ScriptType.Extension) {
      extension_count++;
    } else if (scripts[i].type == Debug.ScriptType.Normal) {
      normal_count++;
    } else {
      assertUnreachable('Unexpected type ' + scripts[i].type);
    }
  }
  
  // This has to be updated if the number of native scripts change.
  assertEquals(16, named_native_count);
  // Only the 'gc' and (depending on flags) the 'i18n' extensions are loaded.
  assertTrue(extension_count == 1 || extension_count == 2);
  // This script and mjsunit.js has been loaded.  If using d8, d8 loads
  // a normal script during startup too.
  assertTrue(normal_count == 2 || normal_count == 3);
  
  // Test a builtins script.
  var math_script = Debug.findScript('native math.js');
  assertEquals('native math.js', math_script.name);
  assertEquals(Debug.ScriptType.Native, math_script.type);
  
  // Test a builtins delay loaded script.
  var date_delay_script = Debug.findScript('native date.js');
  assertEquals('native date.js', date_delay_script.name);
  assertEquals(Debug.ScriptType.Native, date_delay_script.type);
  
  // Test a debugger script.
  var debug_delay_script = Debug.findScript('native debug.js');
  assertEquals('native debug.js', debug_delay_script.name);
  assertEquals(Debug.ScriptType.Native, debug_delay_script.type);
  
  // Test an extension script.
  var extension_gc_script = Debug.findScript('v8/gc');
  if (extension_gc_script) {
    assertEquals('v8/gc', extension_gc_script.name);
    assertEquals(Debug.ScriptType.Extension, extension_gc_script.type);
  }
  
  // Test a normal script.
  var mjsunit_js_script = Debug.findScript(/mjsunit.js/);
  assertTrue(/mjsunit.js/.test(mjsunit_js_script.name));
  assertEquals(Debug.ScriptType.Normal, mjsunit_js_script.type);
  
  // Check a nonexistent script.
  var dummy_script = Debug.findScript('dummy.js');
  assertTrue(typeof dummy_script == 'undefined');
  