text: // Generated by Haxe 4.2.2
  #ifndef INCLUDED_flixel_system_scaleModes_BaseScaleMode
  #define INCLUDED_flixel_system_scaleModes_BaseScaleMode
  
  #ifndef HXCPP_H
  #include <hxcpp.h>
  #endif
  
  HX_DECLARE_CLASS2(flixel,math,FlxPoint)
  HX_DECLARE_CLASS3(flixel,_hx_system,scaleModes,BaseScaleMode)
  HX_DECLARE_CLASS2(flixel,util,FlxHorizontalAlign)
  HX_DECLARE_CLASS2(flixel,util,FlxVerticalAlign)
  HX_DECLARE_CLASS2(flixel,util,IFlxDestroyable)
  HX_DECLARE_CLASS2(flixel,util,IFlxPooled)
  
  namespace flixel{
  namespace _hx_system{
  namespace scaleModes{
  
  
  class HXCPP_CLASS_ATTRIBUTES BaseScaleMode_obj : public ::hx::Object
  {
  	public:
  		typedef ::hx::Object super;
  		typedef BaseScaleMode_obj OBJ_;
  		BaseScaleMode_obj();
  
  	public:
  		enum { _hx_ClassId = 0x5671ae2b };
  
  		void __construct();
  		inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="flixel.system.scaleModes.BaseScaleMode")
  			{ return ::hx::Object::operator new(inSize,inContainer,inName); }
  		inline void *operator new(size_t inSize, int extra)
  			{ return ::hx::Object::operator new(inSize+extra,true,"flixel.system.scaleModes.BaseScaleMode"); }
  		static ::hx::ObjectPtr< BaseScaleMode_obj > __new();
  		static ::hx::ObjectPtr< BaseScaleMode_obj > __alloc(::hx::Ctx *_hx_ctx);
  		static void * _hx_vtable;
  		static Dynamic __CreateEmpty();
  		static Dynamic __Create(::hx::DynamicArray inArgs);
  		//~BaseScaleMode_obj();
  
  		HX_DO_RTTI_ALL;
  		::hx::Val __Field(const ::String &inString, ::hx::PropertyAccess inCallProp);
  		::hx::Val __SetField(const ::String &inString,const ::hx::Val &inValue, ::hx::PropertyAccess inCallProp);
  		void __GetFields(Array< ::String> &outFields);
  		static void __register();
  		void __Mark(HX_MARK_PARAMS);
  		void __Visit(HX_VISIT_PARAMS);
  		bool _hx_isInstanceOf(int inClassId);
  		::String __ToString() const { return HX_("BaseScaleMode",9c,18,1b,74); }
  
  		 ::flixel::math::FlxPoint deviceSize;
  		 ::flixel::math::FlxPoint gameSize;
  		 ::flixel::math::FlxPoint scale;
  		 ::flixel::math::FlxPoint offset;
  		 ::flixel::util::FlxHorizontalAlign horizontalAlign;
  		 ::flixel::util::FlxVerticalAlign verticalAlign;
  		void onMeasure(int Width,int Height);
  		::Dynamic onMeasure_dyn();
  
  		virtual void updateGameSize(int Width,int Height);
  		::Dynamic updateGameSize_dyn();
  
  		void updateDeviceSize(int Width,int Height);
  		::Dynamic updateDeviceSize_dyn();
  
  		void updateScaleOffset();
  		::Dynamic updateScaleOffset_dyn();
  
  		void updateOffsetX();
  		::Dynamic updateOffsetX_dyn();
  
  		void updateOffsetY();
  		::Dynamic updateOffsetY_dyn();
  
  		void updateGamePosition();
  		::Dynamic updateGamePosition_dyn();
  
  		 ::flixel::util::FlxHorizontalAlign set_horizontalAlign( ::flixel::util::FlxHorizontalAlign value);
  		::Dynamic set_horizontalAlign_dyn();
  
  		 ::flixel::util::FlxVerticalAlign set_verticalAlign( ::flixel::util::FlxVerticalAlign value);
  		::Dynamic set_verticalAlign_dyn();
  
  };
  
  } // end namespace flixel
  } // end namespace system
  } // end namespace scaleModes
  
  #endif /* INCLUDED_flixel_system_scaleModes_BaseScaleMode */ 
  