text: var Found = (() => {
    var y = 323;
    var x = 50;
    var yOffset = 35;
    var holders = [];
  
    var create = function () {
      for (var i=0; i<14; i++) {
        var holder = scene.add.image((i%2 === 1? mainState.width: 0) + (i%2 === 1? -1: 1) * x,
                                     y + Math.floor(i/2)*yOffset, 'word holder').
            setOrigin(i%2 === 1? 1 : 0, 0);
        var label = Label.gimmieLabel(holder, '');
        holder.alpha = 0;
        holders.push({ sprite: holder, label: label });
      }
  
      gameStatus.emitter.on('got words', () => {
        for (let i=0; i<gameStatus.words.length; i++) {
          Found.holders[i].sprite.alpha = 1
          Found.holders[i].toDisclose = gameStatus.words[i].word;
          Found.holders[i].disclose = function () {
            this.label.text = this.toDisclose;
          }
        }
      });
    };
  
    return {
      create : create,
      holders : holders
    };
  })();
  