text: // -*- C++ -*-
  
  //==========================================================================
  /**
   *  @file    Dynamic.h
   *
   *  $Id: Dynamic.h 80826 2008-03-04 14:51:23Z wotte $
   *
   *  @author Doug Schmidt
   *  @author Irfan Pyarali.
   */
  //==========================================================================
  
  #ifndef ACE_DYNAMIC_H
  #define ACE_DYNAMIC_H
  #include /**/ "ace/pre.h"
  
  #include /**/ "ace/ACE_export.h"
  
  #if !defined (ACE_LACKS_PRAGMA_ONCE)
  # pragma once
  #endif /* ACE_LACKS_PRAGMA_ONCE */
  
  ACE_BEGIN_VERSIONED_NAMESPACE_DECL
  
  /**
   * @class ACE_Dynamic
   *
   * @brief Checks to see if an object was dynamically allocated.
   *
   * This class holds the pointer in a thread-safe manner between
   * the call to operator new and the call to the constructor.
   */
  class ACE_Export ACE_Dynamic
  {
  public:
    // = Initialization and termination method.
    /// Constructor.
    ACE_Dynamic (void);
  
    /// Destructor.
    ~ACE_Dynamic (void);
  
    /**
     * Sets a flag that indicates that the object was dynamically
     * created. This method is usually called in operator new and then
     * checked and reset in the constructor.
     */
    void set (void);
  
    /// @c true if we were allocated dynamically, else @c false.
    bool is_dynamic (void);
  
    /// Resets state flag.
    void reset (void);
  
    static ACE_Dynamic *instance (void);
  
  private:
    /**
     * Flag that indicates that the object was dynamically created. This
     * method is usually called in operator new and then checked and
     * reset in the constructor.
     */
    bool is_dynamic_;
  };
  
  ACE_END_VERSIONED_NAMESPACE_DECL
  
  #if defined (__ACE_INLINE__)
  #include "ace/Dynamic.inl"
  #endif /* __ACE_INLINE__ */
  
  #include /**/ "ace/post.h"
  #endif /* ACE_DYNAMIC_H */
  