text: (function webpackUniversalModuleDefinition(root, factory) {
  	if(typeof exports === 'object' && typeof module === 'object')
  		module.exports = factory(require("babylonjs"));
  	else if(typeof define === 'function' && define.amd)
  		define("babylonjs-materials", ["babylonjs"], factory);
  	else if(typeof exports === 'object')
  		exports["babylonjs-materials"] = factory(require("babylonjs"));
  	else
  		root["MATERIALS"] = factory(root["BABYLON"]);
  })(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
  return /******/ (function(modules) { // webpackBootstrap
  /******/ 	// The module cache
  /******/ 	var installedModules = {};
  /******/
  /******/ 	// The require function
  /******/ 	function __webpack_require__(moduleId) {
  /******/
  /******/ 		// Check if module is in cache
  /******/ 		if(installedModules[moduleId]) {
  /******/ 			return installedModules[moduleId].exports;
  /******/ 		}
  /******/ 		// Create a new module (and put it into the cache)
  /******/ 		var module = installedModules[moduleId] = {
  /******/ 			i: moduleId,
  /******/ 			l: false,
  /******/ 			exports: {}
  /******/ 		};
  /******/
  /******/ 		// Execute the module function
  /******/ 		modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
  /******/
  /******/ 		// Flag the module as loaded
  /******/ 		module.l = true;
  /******/
  /******/ 		// Return the exports of the module
  /******/ 		return module.exports;
  /******/ 	}
  /******/
  /******/
  /******/ 	// expose the modules object (__webpack_modules__)
  /******/ 	__webpack_require__.m = modules;
  /******/
  /******/ 	// expose the module cache
  /******/ 	__webpack_require__.c = installedModules;
  /******/
  /******/ 	// define getter function for harmony exports
  /******/ 	__webpack_require__.d = function(exports, name, getter) {
  /******/ 		if(!__webpack_require__.o(exports, name)) {
  /******/ 			Object.defineProperty(exports, name, { enumerable: true, get: getter });
  /******/ 		}
  /******/ 	};
  /******/
  /******/ 	// define __esModule on exports
  /******/ 	__webpack_require__.r = function(exports) {
  /******/ 		if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
  /******/ 			Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
  /******/ 		}
  /******/ 		Object.defineProperty(exports, '__esModule', { value: true });
  /******/ 	};
  /******/
  /******/ 	// create a fake namespace object
  /******/ 	// mode & 1: value is a module id, require it
  /******/ 	// mode & 2: merge all properties of value into the ns
  /******/ 	// mode & 4: return value when already ns object
  /******/ 	// mode & 8|1: behave like require
  /******/ 	__webpack_require__.t = function(value, mode) {
  /******/ 		if(mode & 1) value = __webpack_require__(value);
  /******/ 		if(mode & 8) return value;
  /******/ 		if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;
  /******/ 		var ns = Object.create(null);
  /******/ 		__webpack_require__.r(ns);
  /******/ 		Object.defineProperty(ns, 'default', { enumerable: true, value: value });
  /******/ 		if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));
  /******/ 		return ns;
  /******/ 	};
  /******/
  /******/ 	// getDefaultExport function for compatibility with non-harmony modules
  /******/ 	__webpack_require__.n = function(module) {
  /******/ 		var getter = module && module.__esModule ?
  /******/ 			function getDefault() { return module['default']; } :
  /******/ 			function getModuleExports() { return module; };
  /******/ 		__webpack_require__.d(getter, 'a', getter);
  /******/ 		return getter;
  /******/ 	};
  /******/
  /******/ 	// Object.prototype.hasOwnProperty.call
  /******/ 	__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
  /******/
  /******/ 	// __webpack_public_path__
  /******/ 	__webpack_require__.p = "";
  /******/
  /******/
  /******/ 	// Load entry module and return exports
  /******/ 	return __webpack_require__(__webpack_require__.s = "./legacy/legacy-simple.ts");
  /******/ })
  /************************************************************************/
  /******/ ({
  
  /***/ "../../node_modules/tslib/tslib.es6.js":
  /*!***********************************************************!*\
    !*** D:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
    \***********************************************************/
  /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __exportStar, __values, __read, __spread, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault */
  /***/ (function(module, __webpack_exports__, __webpack_require__) {
  
  "use strict";
  __webpack_require__.r(__webpack_exports__);
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__extends", function() { return __extends; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__assign", function() { return __assign; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__rest", function() { return __rest; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__decorate", function() { return __decorate; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__param", function() { return __param; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__metadata", function() { return __metadata; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__awaiter", function() { return __awaiter; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__generator", function() { return __generator; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__exportStar", function() { return __exportStar; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__values", function() { return __values; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__read", function() { return __read; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__spread", function() { return __spread; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__await", function() { return __await; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncGenerator", function() { return __asyncGenerator; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncDelegator", function() { return __asyncDelegator; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncValues", function() { return __asyncValues; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__makeTemplateObject", function() { return __makeTemplateObject; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__importStar", function() { return __importStar; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__importDefault", function() { return __importDefault; });
  /*! *****************************************************************************
  Copyright (c) Microsoft Corporation. All rights reserved.
  Licensed under the Apache License, Version 2.0 (the "License"); you may not use
  this file except in compliance with the License. You may obtain a copy of the
  License at http://www.apache.org/licenses/LICENSE-2.0
  
  THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
  WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
  MERCHANTABLITY OR NON-INFRINGEMENT.
  
  See the Apache Version 2.0 License for specific language governing permissions
  and limitations under the License.
  ***************************************************************************** */
  /* global Reflect, Promise */
  
  var extendStatics = function(d, b) {
      extendStatics = Object.setPrototypeOf ||
          ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
          function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
      return extendStatics(d, b);
  };
  
  function __extends(d, b) {
      extendStatics(d, b);
      function __() { this.constructor = d; }
      d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
  }
  
  var __assign = function() {
      __assign = Object.assign || function __assign(t) {
          for (var s, i = 1, n = arguments.length; i < n; i++) {
              s = arguments[i];
              for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];
          }
          return t;
      }
      return __assign.apply(this, arguments);
  }
  
  function __rest(s, e) {
      var t = {};
      for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
          t[p] = s[p];
      if (s != null && typeof Object.getOwnPropertySymbols === "function")
          for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) if (e.indexOf(p[i]) < 0)
              t[p[i]] = s[p[i]];
      return t;
  }
  
  function __decorate(decorators, target, key, desc) {
      var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
      if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
      else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
      return c > 3 && r && Object.defineProperty(target, key, r), r;
  }
  
  function __param(paramIndex, decorator) {
      return function (target, key) { decorator(target, key, paramIndex); }
  }
  
  function __metadata(metadataKey, metadataValue) {
      if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(metadataKey, metadataValue);
  }
  
  function __awaiter(thisArg, _arguments, P, generator) {
      return new (P || (P = Promise))(function (resolve, reject) {
          function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
          function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
          function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
          step((generator = generator.apply(thisArg, _arguments || [])).next());
      });
  }
  
  function __generator(thisArg, body) {
      var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
      return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
      function verb(n) { return function (v) { return step([n, v]); }; }
      function step(op) {
          if (f) throw new TypeError("Generator is already executing.");
          while (_) try {
              if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
              if (y = 0, t) op = [op[0] & 2, t.value];
              switch (op[0]) {
                  case 0: case 1: t = op; break;
                  case 4: _.label++; return { value: op[1], done: false };
                  case 5: _.label++; y = op[1]; op = [0]; continue;
                  case 7: op = _.ops.pop(); _.trys.pop(); continue;
                  default:
                      if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
                      if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
                      if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
                      if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
                      if (t[2]) _.ops.pop();
                      _.trys.pop(); continue;
              }
              op = body.call(thisArg, _);
          } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
          if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
      }
  }
  
  function __exportStar(m, exports) {
      for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];
  }
  
  function __values(o) {
      var m = typeof Symbol === "function" && o[Symbol.iterator], i = 0;
      if (m) return m.call(o);
      return {
          next: function () {
              if (o && i >= o.length) o = void 0;
              return { value: o && o[i++], done: !o };
          }
      };
  }
  
  function __read(o, n) {
      var m = typeof Symbol === "function" && o[Symbol.iterator];
      if (!m) return o;
      var i = m.call(o), r, ar = [], e;
      try {
          while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
      }
      catch (error) { e = { error: error }; }
      finally {
          try {
              if (r && !r.done && (m = i["return"])) m.call(i);
          }
          finally { if (e) throw e.error; }
      }
      return ar;
  }
  
  function __spread() {
      for (var ar = [], i = 0; i < arguments.length; i++)
          ar = ar.concat(__read(arguments[i]));
      return ar;
  }
  
  function __await(v) {
      return this instanceof __await ? (this.v = v, this) : new __await(v);
  }
  
  function __asyncGenerator(thisArg, _arguments, generator) {
      if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined.");
      var g = generator.apply(thisArg, _arguments || []), i, q = [];
      return i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i;
      function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }
      function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }
      function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }
      function fulfill(value) { resume("next", value); }
      function reject(value) { resume("throw", value); }
      function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }
  }
  
  function __asyncDelegator(o) {
      var i, p;
      return i = {}, verb("next"), verb("throw", function (e) { throw e; }), verb("return"), i[Symbol.iterator] = function () { return this; }, i;
      function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === "return" } : f ? f(v) : v; } : f; }
  }
  
  function __asyncValues(o) {
      if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined.");
      var m = o[Symbol.asyncIterator], i;
      return m ? m.call(o) : (o = typeof __values === "function" ? __values(o) : o[Symbol.iterator](), i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i);
      function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }
      function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }
  }
  
  function __makeTemplateObject(cooked, raw) {
      if (Object.defineProperty) { Object.defineProperty(cooked, "raw", { value: raw }); } else { cooked.raw = raw; }
      return cooked;
  };
  
  function __importStar(mod) {
      if (mod && mod.__esModule) return mod;
      var result = {};
      if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];
      result.default = mod;
      return result;
  }
  
  function __importDefault(mod) {
      return (mod && mod.__esModule) ? mod : { default: mod };
  }
  
  
  /***/ }),
  
  /***/ "../../node_modules/webpack/buildin/global.js":
  /*!***********************************!*\
    !*** (webpack)/buildin/global.js ***!
    \***********************************/
  /*! no static exports found */
  /***/ (function(module, exports) {
  
  var g;
  
  // This works in non-strict mode
  g = (function() {
  	return this;
  })();
  
  try {
  	// This works if eval is allowed (see CSP)
  	g = g || new Function("return this")();
  } catch (e) {
  	// This works if the window reference is available
  	if (typeof window === "object") g = window;
  }
  
  // g can still be undefined, but nothing to do about it...
  // We return undefined, instead of nothing here, so it's
  // easier to handle this case. if(!global) { ...}
  
  module.exports = g;
  
  
  /***/ }),
  
  /***/ "./legacy/legacy-simple.ts":
  /*!*********************************!*\
    !*** ./legacy/legacy-simple.ts ***!
    \*********************************/
  /*! exports provided: SimpleMaterial */
  /***/ (function(module, __webpack_exports__, __webpack_require__) {
  
  "use strict";
  __webpack_require__.r(__webpack_exports__);
  /* WEBPACK VAR INJECTION */(function(global) {/* harmony import */ var _simple__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../simple */ "./simple/index.ts");
  /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return _simple__WEBPACK_IMPORTED_MODULE_0__["SimpleMaterial"]; });
  
  
  /**
   * This is the entry point for the UMD module.
   * The entry point for a future ESM package should be index.ts
   */
  var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : undefined);
  if (typeof globalObject !== "undefined") {
      for (var key in _simple__WEBPACK_IMPORTED_MODULE_0__) {
          globalObject.BABYLON[key] = _simple__WEBPACK_IMPORTED_MODULE_0__[key];
      }
  }
  
  
  /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../node_modules/webpack/buildin/global.js */ "../../node_modules/webpack/buildin/global.js")))
  
  /***/ }),
  
  /***/ "./simple/index.ts":
  /*!*************************!*\
    !*** ./simple/index.ts ***!
    \*************************/
  /*! exports provided: SimpleMaterial */
  /***/ (function(module, __webpack_exports__, __webpack_require__) {
  
  "use strict";
  __webpack_require__.r(__webpack_exports__);
  /* harmony import */ var _simpleMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./simpleMaterial */ "./simple/simpleMaterial.ts");
  /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return _simpleMaterial__WEBPACK_IMPORTED_MODULE_0__["SimpleMaterial"]; });
  
  
  
  
  /***/ }),
  
  /***/ "./simple/simple.fragment.ts":
  /*!***********************************!*\
    !*** ./simple/simple.fragment.ts ***!
    \***********************************/
  /*! exports provided: simplePixelShader */
  /***/ (function(module, __webpack_exports__, __webpack_require__) {
  
  "use strict";
  __webpack_require__.r(__webpack_exports__);
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simplePixelShader", function() { return simplePixelShader; });
  /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
  /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
  
  
  
  
  
  
  
  
  
  
  
  
  var name = 'simplePixelShader';
  var shader = "precision highp float;\n\nuniform vec3 vEyePosition;\nuniform vec4 vDiffuseColor;\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform sampler2D diffuseSampler;\nuniform vec2 vDiffuseInfos;\n#endif\n#include<clipPlaneFragmentDeclaration>\n\n#include<fogFragmentDeclaration>\nvoid main(void) {\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition-vPositionW);\n\nvec4 baseColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n\nfloat alpha=vDiffuseColor.a;\n#ifdef DIFFUSE\nbaseColor=texture2D(diffuseSampler,vDiffuseUV);\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\n#include<depthPrePass>\nbaseColor.rgb*=vDiffuseInfos.y;\n#endif\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\nfloat glossiness=0.;\n#ifdef SPECULARTERM\nvec3 specularBase=vec3(0.,0.,0.);\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor,0.0,1.0)*baseColor.rgb;\n\nvec4 color=vec4(finalDiffuse,alpha);\n#include<fogFragment>\ngl_FragColor=color;\n}";
  babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
  /** @hidden */
  var simplePixelShader = { name: name, shader: shader };
  
  
  /***/ }),
  
  /***/ "./simple/simple.vertex.ts":
  /*!*********************************!*\
    !*** ./simple/simple.vertex.ts ***!
    \*********************************/
  /*! exports provided: simpleVertexShader */
  /***/ (function(module, __webpack_exports__, __webpack_require__) {
  
  "use strict";
  __webpack_require__.r(__webpack_exports__);
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simpleVertexShader", function() { return simpleVertexShader; });
  /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
  /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
  
  
  
  
  
  
  
  
  
  
  
  
  var name = 'simpleVertexShader';
  var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform mat4 diffuseMatrix;\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\ngl_Position=viewProjection*finalWorld*vec4(position,1.0);\nvec4 worldPos=finalWorld*vec4(position,1.0);\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vDiffuseInfos.x == 0.)\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
  babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
  /** @hidden */
  var simpleVertexShader = { name: name, shader: shader };
  
  
  /***/ }),
  
  /***/ "./simple/simpleMaterial.ts":
  /*!**********************************!*\
    !*** ./simple/simpleMaterial.ts ***!
    \**********************************/
  /*! exports provided: SimpleMaterial */
  /***/ (function(module, __webpack_exports__, __webpack_require__) {
  
  "use strict";
  __webpack_require__.r(__webpack_exports__);
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return SimpleMaterial; });
  /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
  /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
  /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
  /* harmony import */ var _simple_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./simple.fragment */ "./simple/simple.fragment.ts");
  /* harmony import */ var _simple_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./simple.vertex */ "./simple/simple.vertex.ts");
  
  
  
  
  
  
  
  
  
  
  
  
  
  var SimpleMaterialDefines = /** @class */ (function (_super) {
      tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"](SimpleMaterialDefines, _super);
      function SimpleMaterialDefines() {
          var _this = _super.call(this) || this;
          _this.DIFFUSE = false;
          _this.CLIPPLANE = false;
          _this.CLIPPLANE2 = false;
          _this.CLIPPLANE3 = false;
          _this.CLIPPLANE4 = false;
          _this.ALPHATEST = false;
          _this.DEPTHPREPASS = false;
          _this.POINTSIZE = false;
          _this.FOG = false;
          _this.NORMAL = false;
          _this.UV1 = false;
          _this.UV2 = false;
          _this.VERTEXCOLOR = false;
          _this.VERTEXALPHA = false;
          _this.NUM_BONE_INFLUENCERS = 0;
          _this.BonesPerMesh = 0;
          _this.INSTANCES = false;
          _this.rebuild();
          return _this;
      }
      return SimpleMaterialDefines;
  }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
  var SimpleMaterial = /** @class */ (function (_super) {
      tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"](SimpleMaterial, _super);
      function SimpleMaterial(name, scene) {
          var _this = _super.call(this, name, scene) || this;
          _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
          _this._disableLighting = false;
          _this._maxSimultaneousLights = 4;
          return _this;
      }
      SimpleMaterial.prototype.needAlphaBlending = function () {
          return (this.alpha < 1.0);
      };
      SimpleMaterial.prototype.needAlphaTesting = function () {
          return false;
      };
      SimpleMaterial.prototype.getAlphaTestTexture = function () {
          return null;
      };
      // Methods
      SimpleMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
          if (this.isFrozen) {
              if (this._wasPreviouslyReady && subMesh.effect) {
                  return true;
              }
          }
          if (!subMesh._materialDefines) {
              subMesh._materialDefines = new SimpleMaterialDefines();
          }
          var defines = subMesh._materialDefines;
          var scene = this.getScene();
          if (!this.checkReadyOnEveryCall && subMesh.effect) {
              if (this._renderId === scene.getRenderId()) {
                  return true;
              }
          }
          var engine = scene.getEngine();
          // Textures
          if (defines._areTexturesDirty) {
              defines._needUVs = false;
              if (scene.texturesEnabled) {
                  if (this._diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
                      if (!this._diffuseTexture.isReady()) {
                          return false;
                      }
                      else {
                          defines._needUVs = true;
                          defines.DIFFUSE = true;
                      }
                  }
              }
          }
          // Misc.
          babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
          // Lights
          defines._needNormals = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
          // Values that need to be evaluated on every frame
          babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
          // Attribs
          babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
          // Get correct effect
          if (defines.isDirty) {
              defines.markAsProcessed();
              scene.resetCachedMaterial();
              // Fallbacks
              var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
              if (defines.FOG) {
                  fallbacks.addFallback(1, "FOG");
              }
              babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);
              if (defines.NUM_BONE_INFLUENCERS > 0) {
                  fallbacks.addCPUSkinningFallback(0, mesh);
              }
              //Attributes
              var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
              if (defines.NORMAL) {
                  attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
              }
              if (defines.UV1) {
                  attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
              }
              if (defines.UV2) {
                  attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
              }
              if (defines.VERTEXCOLOR) {
                  attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
              }
              babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
              babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
              var shaderName = "simple";
              var join = defines.toString();
              var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor",
                  "vFogInfos", "vFogColor", "pointSize",
                  "vDiffuseInfos",
                  "mBones",
                  "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "diffuseMatrix"
              ];
              var samplers = ["diffuseSampler"];
              var uniformBuffers = new Array();
              babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
                  uniformsNames: uniforms,
                  uniformBuffersNames: uniformBuffers,
                  samplers: samplers,
                  defines: defines,
                  maxSimultaneousLights: this.maxSimultaneousLights
              });
              subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
                  attributes: attribs,
                  uniformsNames: uniforms,
                  uniformBuffersNames: uniformBuffers,
                  samplers: samplers,
                  defines: join,
                  fallbacks: fallbacks,
                  onCompiled: this.onCompiled,
                  onError: this.onError,
                  indexParameters: { maxSimultaneousLights: this._maxSimultaneousLights - 1 }
              }, engine), defines);
          }
          if (!subMesh.effect || !subMesh.effect.isReady()) {
              return false;
          }
          this._renderId = scene.getRenderId();
          this._wasPreviouslyReady = true;
          return true;
      };
      SimpleMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
          var scene = this.getScene();
          var defines = subMesh._materialDefines;
          if (!defines) {
              return;
          }
          var effect = subMesh.effect;
          if (!effect) {
              return;
          }
          this._activeEffect = effect;
          // Matrices
          this.bindOnlyWorldMatrix(world);
          this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
          // Bones
          babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
          if (this._mustRebind(scene, effect)) {
              // Textures
              if (this._diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
                  this._activeEffect.setTexture("diffuseSampler", this._diffuseTexture);
                  this._activeEffect.setFloat2("vDiffuseInfos", this._diffuseTexture.coordinatesIndex, this._diffuseTexture.level);
                  this._activeEffect.setMatrix("diffuseMatrix", this._diffuseTexture.getTextureMatrix());
              }
              // Clip plane
              babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
              // Point size
              if (this.pointsCloud) {
                  this._activeEffect.setFloat("pointSize", this.pointSize);
              }
              babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
          }
          this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
          // Lights
          if (scene.lightsEnabled && !this.disableLighting) {
              babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);
          }
          // View
          if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
              this._activeEffect.setMatrix("view", scene.getViewMatrix());
          }
          // Fog
          babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
          this._afterBind(mesh, this._activeEffect);
      };
      SimpleMaterial.prototype.getAnimatables = function () {
          var results = [];
          if (this._diffuseTexture && this._diffuseTexture.animations && this._diffuseTexture.animations.length > 0) {
              results.push(this._diffuseTexture);
          }
          return results;
      };
      SimpleMaterial.prototype.getActiveTextures = function () {
          var activeTextures = _super.prototype.getActiveTextures.call(this);
          if (this._diffuseTexture) {
              activeTextures.push(this._diffuseTexture);
          }
          return activeTextures;
      };
      SimpleMaterial.prototype.hasTexture = function (texture) {
          if (_super.prototype.hasTexture.call(this, texture)) {
              return true;
          }
          if (this.diffuseTexture === texture) {
              return true;
          }
          return false;
      };
      SimpleMaterial.prototype.dispose = function (forceDisposeEffect) {
          if (this._diffuseTexture) {
              this._diffuseTexture.dispose();
          }
          _super.prototype.dispose.call(this, forceDisposeEffect);
      };
      SimpleMaterial.prototype.clone = function (name) {
          var _this = this;
          return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new SimpleMaterial(name, _this.getScene()); }, this);
      };
      SimpleMaterial.prototype.serialize = function () {
          var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
          serializationObject.customType = "BABYLON.SimpleMaterial";
          return serializationObject;
      };
      SimpleMaterial.prototype.getClassName = function () {
          return "SimpleMaterial";
      };
      // Statics
      SimpleMaterial.Parse = function (source, scene, rootUrl) {
          return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new SimpleMaterial(source.name, scene); }, source, scene, rootUrl);
      };
      tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture")
      ], SimpleMaterial.prototype, "_diffuseTexture", void 0);
      tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
      ], SimpleMaterial.prototype, "diffuseTexture", void 0);
      tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])("diffuse")
      ], SimpleMaterial.prototype, "diffuseColor", void 0);
      tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
      ], SimpleMaterial.prototype, "_disableLighting", void 0);
      tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
      ], SimpleMaterial.prototype, "disableLighting", void 0);
      tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
      ], SimpleMaterial.prototype, "_maxSimultaneousLights", void 0);
      tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"]([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
      ], SimpleMaterial.prototype, "maxSimultaneousLights", void 0);
      return SimpleMaterial;
  }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
  
  babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.SimpleMaterial"] = SimpleMaterial;
  
  
  /***/ }),
  
  /***/ "babylonjs/Misc/decorators":
  /*!****************************************************************************************************!*\
    !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
    \****************************************************************************************************/
  /*! no static exports found */
  /***/ (function(module, exports) {
  
  module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
  
  /***/ })
  
  /******/ });
  });
  //# sourceMappingURL=babylon.simpleMaterial.js.map