text: import Phaser from "phaser";
  import config from "./config/config";
  import Lobby from "./scenes/Lobby";
  import Engineering from "./scenes/Engineering";
  import Technology from "./scenes/Technology";
  import Science from "./scenes/Science";
  import Math from "./scenes/Math";
  import SpaceInvaders from "./scenes/SpaceInvaders";
  import Scrammble from "./scenes/Scrammble";
  import Memory from "./scenes/Memory";
  import Pridle from "./scenes/Pridle";
  
  class Game extends Phaser.Game {
    constructor() {
      super(config);
  
      // include ALL scenes in the game
      this.scene.add("Lobby", Lobby);
      this.scene.add("Engineering", Engineering);
      this.scene.add("Technology", Technology);
      this.scene.add("Science", Science);
      this.scene.add("Math", Math);
      this.scene.add("SpaceInvaders", SpaceInvaders);
      this.scene.add("Scrammble", Scrammble);
      this.scene.add("Memory", Memory);
      this.scene.add("Pridle", Pridle);
      this.scene.start("Lobby");
  
      // change scene.start to see if it works to test it & make sure you import it on top
  
      // this.scene.physics.world.enable(this);
      // this.scene.add.existing(this);
    }
  }
  
  const game = new Game(config);
  