text: /*
   * This source file is part of MyGUI. For the latest info, see http://mygui.info/
   * Distributed under the MIT License
   * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
   */
  
  #ifndef MYGUI_CONTROLLER_REPEATCLICK_H_
  #define MYGUI_CONTROLLER_REPEATCLICK_H_
  
  #include "MyGUI_Prerequest.h"
  #include "MyGUI_Delegate.h"
  #include "MyGUI_Types.h"
  #include "MyGUI_WidgetDefines.h"
  #include "MyGUI_ControllerItem.h"
  
  
  namespace MyGUI
  {
  
  	/** This controller can be used to repeatedly trigger an event at specific time steps. */
  	class ControllerRepeatClick :
  		public ControllerItem
  	{
  		MYGUI_RTTI_DERIVED( ControllerRepeatClick )
  
  	public:
  		ControllerRepeatClick();
  		virtual ~ControllerRepeatClick();
  
  		/** Change initial delay and time step
  			@param init The delay before the first event will be triggered.
  			@param step The delay after each event before the next event is triggered.
  		 */
  		void setRepeat(float init, float step);
  
  		virtual bool addTime(Widget* _widget, float _time);
  		virtual void prepareItem(Widget* _widget);
  		virtual void setProperty(const std::string& _key, const std::string& _value);
  
  		typedef delegates::CMultiDelegate2<Widget*, ControllerItem*> EventHandle_RepeatClick;
  
  		/** Event : Repeat Click.\n
  			signature : void method(MyGUI::Widget* _sender, MyGUI::ControllerItem *_controller)\n
  		*/
  		EventHandle_RepeatClick eventRepeatClick;
  
  	private:
  		float mInit;
  		float mStep;
  		float mTimeLeft;
  	};
  
  }
  
  #endif
  