text: #include "SetWorldMapVisited.h"
  
  #include "Utils/StringHelper.h"
  
  SetWorldMapVisited::SetWorldMapVisited(ZFile* nParent) : ZRoomCommand(nParent)
  {
  }
  
  std::string SetWorldMapVisited::GetBodySourceCode() const
  {
  	return "SCENE_CMD_MISC_SETTINGS()";
  }
  
  std::string SetWorldMapVisited::GetCommandCName() const
  {
  	return "SCmdWorldMapVisited";
  }
  
  RoomCommand SetWorldMapVisited::GetRoomCommand() const
  {
  	return RoomCommand::SetWorldMapVisited;
  }
  