text: /**
   * @author dforrer / https://github.com/dforrer
   * Developed as part of a project at University of Applied Sciences and Arts Northwestern Switzerland (www.fhnw.ch)
   */
  
  /**
   * @param object THREE.Object3D
   * @constructor
   */
  
  export var RemoveObjectCommand = function ( object ) {
  
  	Command.call( this );
  
  	this.type = 'RemoveObjectCommand';
  	this.name = 'Remove Object';
  
  	this.object = object;
  	this.parent = ( object !== undefined ) ? object.parent : undefined;
  	if ( this.parent !== undefined ) {
  
  		this.index = this.parent.children.indexOf( this.object );
  
  	}
  
  };
  
  RemoveObjectCommand.prototype = {
  
  	execute: function () {
  
  		var scope = this.editor;
  		this.object.traverse( function ( child ) {
  
  			scope.removeHelper( child );
  
  		} );
  
  		this.parent.remove( this.object );
  		this.editor.select( this.parent );
  
  		this.editor.signals.objectRemoved.dispatch( this.object );
  		this.editor.signals.sceneGraphChanged.dispatch();
  
  	},
  
  	undo: function () {
  
  		var scope = this.editor;
  
  		this.object.traverse( function ( child ) {
  
  			if ( child.geometry !== undefined ) scope.addGeometry( child.geometry );
  			if ( child.material !== undefined ) scope.addMaterial( child.material );
  
  			scope.addHelper( child );
  
  		} );
  
  		this.parent.children.splice( this.index, 0, this.object );
  		this.object.parent = this.parent;
  		this.editor.select( this.object );
  
  		this.editor.signals.objectAdded.dispatch( this.object );
  		this.editor.signals.sceneGraphChanged.dispatch();
  
  	},
  
  	toJSON: function () {
  
  		var output = Command.prototype.toJSON.call( this );
  		output.object = this.object.toJSON();
  		output.index = this.index;
  		output.parentUuid = this.parent.uuid;
  
  		return output;
  
  	},
  
  	fromJSON: function ( json ) {
  
  		Command.prototype.fromJSON.call( this, json );
  
  		this.parent = this.editor.objectByUuid( json.parentUuid );
  		if ( this.parent === undefined ) {
  
  			this.parent = this.editor.scene;
  
  		}
  
  		this.index = json.index;
  
  		this.object = this.editor.objectByUuid( json.object.object.uuid );
  		if ( this.object === undefined ) {
  
  			var loader = new THREE.ObjectLoader();
  			this.object = loader.parse( json.object );
  
  		}
  
  	}
  
  };
  