text: /*
   * Copyright 2017 MapD Technologies, Inc.
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *     http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  
  #include "../RenderInfo.h"
  
  RenderInfo::RenderInfo(const std::string& session_id,
                         const int render_widget_id,
                         const std::string& render_vega,
                         const bool force_non_in_situ_data)
      : render_widget_id(render_widget_id) {
    CHECK(false);
  }
  
  void RenderInfo::setForceNonInSituData() {
    CHECK(false);
  }
  
  bool RenderInfo::queryRanWithInSituData() const {
    CHECK(false);
    return false;
  }
  
  bool RenderInfo::hasInSituData() const {
    CHECK(false);
    return false;
  }
  
  bool RenderInfo::isInSituDataFlagUnset() const {
    CHECK(false);
    return false;
  }
  
  bool RenderInfo::isPotentialInSituRender() const {
    CHECK(false);
    return false;
  }
  
  bool RenderInfo::useCudaBuffers() const {
    CHECK(false);
    return false;
  }
  
  void RenderInfo::disableCudaBuffers() {
    CHECK(false);
  }
  
  bool RenderInfo::hasVega() const {
    CHECK(false);
    return false;
  }
  
  std::shared_ptr<QueryRenderer::QueryDataLayout> RenderInfo::getQueryVboLayout() const {
    CHECK(false);
    return nullptr;
  }
  
  void RenderInfo::setQueryVboLayout(const std::shared_ptr<QueryRenderer::QueryDataLayout>& vbo_layout) {
    CHECK(false);
  }
  
  std::shared_ptr<QueryRenderer::QueryDataLayout> RenderInfo::getQuerySsboLayout() const {
    CHECK(false);
    return nullptr;
  }
  
  void RenderInfo::setQuerySsboLayout(const std::shared_ptr<QueryRenderer::QueryDataLayout>& ssbo_layout) {
    CHECK(false);
  }
  
  bool RenderInfo::setInSituDataIfUnset(const bool is_in_situ_data) {
    CHECK(false);
    return false;
  }
  
  void RenderInfo::reset() {
    CHECK(false);
  }
  