text: #ifndef TREE_BRANCH_HPP
  #define TREE_BRANCH_HPP
  #include <vector>
  #include "Tree_Node.hpp"
  
  #include <GL/glew.h>
  
  using namespace std;
  
  class Tree_Branch
  {
      public:
          Tree_Branch(double first_pt_x, double first_pt_y, int first_pt_width);
          void draw(GLuint displaylist,float r, float g, float b, float a);
          vector <Tree_Node> nodes;
  };
  
  #endif // TREE_BRANCH_HPP
  