text: /**
   * Copyright (C) 2019 Advanced Micro Devices, Inc. All rights reserved.
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell cop-
   * ies of the Software, and to permit persons to whom the Software is furnished
   * to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in all
   * copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IM-
   * PLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
   * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
   * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
   * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNE-
   * CTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
   */
  
  #pragma once
  
  #include <cstdlib>
  #include <string>
  
  #include <Tensile/Singleton.hpp>
  
  namespace Tensile
  {
      /**
       * @brief Common place for defining flags which enable debug behaviour.
       */
      class Debug: public LazySingleton<Debug>
      {
      public:
          bool printPropertyEvaluation() const;
          bool printPredicateEvaluation() const;
          bool printDeviceSelection() const;
  
          bool printCodeObjectInfo() const;
  
          bool printKernelArguments() const;
  
          // print tensor dims, strides, memory sizes
          bool printTensorInfo() const;
  
          // 3 levels of debugging for the convolution reference debug
          bool printConvolutionReference1() const;
          bool printConvolutionReference2() const;
          bool printConvolutionReference3() const;
  
          // if tensors are printed, use hexadecimal output format
          bool printTensorModeHex() const;
  
      private:
          friend LazySingleton<Debug>;
  
          int value;
  
          Debug();
  
      };
  }
  
  