text: ﻿/*
  * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved.
  *
  * Licensed under the Apache License, Version 2.0 (the "License").
  * You may not use this file except in compliance with the License.
  * A copy of the License is located at
  *
  *  http://aws.amazon.com/apache2.0
  *
  * or in the "license" file accompanying this file. This file is distributed
  * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
  * express or implied. See the License for the specific language governing
  * permissions and limitations under the License.
  */
  
  #pragma once
  #include <aws/s3/S3_EXPORTS.h>
  #include <aws/s3/model/InventoryDestination.h>
  #include <aws/s3/model/InventoryFilter.h>
  #include <aws/core/utils/memory/stl/AWSString.h>
  #include <aws/s3/model/InventoryIncludedObjectVersions.h>
  #include <aws/core/utils/memory/stl/AWSVector.h>
  #include <aws/s3/model/InventorySchedule.h>
  #include <aws/s3/model/InventoryOptionalField.h>
  #include <utility>
  
  namespace Aws
  {
  namespace Utils
  {
  namespace Xml
  {
    class XmlNode;
  } // namespace Xml
  } // namespace Utils
  namespace S3
  {
  namespace Model
  {
  
    /**
     * <p/><p><h3>See Also:</h3>   <a
     * href="http://docs.aws.amazon.com/goto/WebAPI/s3-2006-03-01/InventoryConfiguration">AWS
     * API Reference</a></p>
     */
    class AWS_S3_API InventoryConfiguration
    {
    public:
      InventoryConfiguration();
      InventoryConfiguration(const Aws::Utils::Xml::XmlNode& xmlNode);
      InventoryConfiguration& operator=(const Aws::Utils::Xml::XmlNode& xmlNode);
  
      void AddToNode(Aws::Utils::Xml::XmlNode& parentNode) const;
  
  
      /**
       * <p>Contains information about where to publish the inventory results.</p>
       */
      inline const InventoryDestination& GetDestination() const{ return m_destination; }
  
      /**
       * <p>Contains information about where to publish the inventory results.</p>
       */
      inline bool DestinationHasBeenSet() const { return m_destinationHasBeenSet; }
  
      /**
       * <p>Contains information about where to publish the inventory results.</p>
       */
      inline void SetDestination(const InventoryDestination& value) { m_destinationHasBeenSet = true; m_destination = value; }
  
      /**
       * <p>Contains information about where to publish the inventory results.</p>
       */
      inline void SetDestination(InventoryDestination&& value) { m_destinationHasBeenSet = true; m_destination = std::move(value); }
  
      /**
       * <p>Contains information about where to publish the inventory results.</p>
       */
      inline InventoryConfiguration& WithDestination(const InventoryDestination& value) { SetDestination(value); return *this;}
  
      /**
       * <p>Contains information about where to publish the inventory results.</p>
       */
      inline InventoryConfiguration& WithDestination(InventoryDestination&& value) { SetDestination(std::move(value)); return *this;}
  
  
      /**
       * <p>Specifies whether the inventory is enabled or disabled.</p>
       */
      inline bool GetIsEnabled() const{ return m_isEnabled; }
  
      /**
       * <p>Specifies whether the inventory is enabled or disabled.</p>
       */
      inline bool IsEnabledHasBeenSet() const { return m_isEnabledHasBeenSet; }
  
      /**
       * <p>Specifies whether the inventory is enabled or disabled.</p>
       */
      inline void SetIsEnabled(bool value) { m_isEnabledHasBeenSet = true; m_isEnabled = value; }
  
      /**
       * <p>Specifies whether the inventory is enabled or disabled.</p>
       */
      inline InventoryConfiguration& WithIsEnabled(bool value) { SetIsEnabled(value); return *this;}
  
  
      /**
       * <p>Specifies an inventory filter. The inventory only includes objects that meet
       * the filter's criteria.</p>
       */
      inline const InventoryFilter& GetFilter() const{ return m_filter; }
  
      /**
       * <p>Specifies an inventory filter. The inventory only includes objects that meet
       * the filter's criteria.</p>
       */
      inline bool FilterHasBeenSet() const { return m_filterHasBeenSet; }
  
      /**
       * <p>Specifies an inventory filter. The inventory only includes objects that meet
       * the filter's criteria.</p>
       */
      inline void SetFilter(const InventoryFilter& value) { m_filterHasBeenSet = true; m_filter = value; }
  
      /**
       * <p>Specifies an inventory filter. The inventory only includes objects that meet
       * the filter's criteria.</p>
       */
      inline void SetFilter(InventoryFilter&& value) { m_filterHasBeenSet = true; m_filter = std::move(value); }
  
      /**
       * <p>Specifies an inventory filter. The inventory only includes objects that meet
       * the filter's criteria.</p>
       */
      inline InventoryConfiguration& WithFilter(const InventoryFilter& value) { SetFilter(value); return *this;}
  
      /**
       * <p>Specifies an inventory filter. The inventory only includes objects that meet
       * the filter's criteria.</p>
       */
      inline InventoryConfiguration& WithFilter(InventoryFilter&& value) { SetFilter(std::move(value)); return *this;}
  
  
      /**
       * <p>The ID used to identify the inventory configuration.</p>
       */
      inline const Aws::String& GetId() const{ return m_id; }
  
      /**
       * <p>The ID used to identify the inventory configuration.</p>
       */
      inline bool IdHasBeenSet() const { return m_idHasBeenSet; }
  
      /**
       * <p>The ID used to identify the inventory configuration.</p>
       */
      inline void SetId(const Aws::String& value) { m_idHasBeenSet = true; m_id = value; }
  
      /**
       * <p>The ID used to identify the inventory configuration.</p>
       */
      inline void SetId(Aws::String&& value) { m_idHasBeenSet = true; m_id = std::move(value); }
  
      /**
       * <p>The ID used to identify the inventory configuration.</p>
       */
      inline void SetId(const char* value) { m_idHasBeenSet = true; m_id.assign(value); }
  
      /**
       * <p>The ID used to identify the inventory configuration.</p>
       */
      inline InventoryConfiguration& WithId(const Aws::String& value) { SetId(value); return *this;}
  
      /**
       * <p>The ID used to identify the inventory configuration.</p>
       */
      inline InventoryConfiguration& WithId(Aws::String&& value) { SetId(std::move(value)); return *this;}
  
      /**
       * <p>The ID used to identify the inventory configuration.</p>
       */
      inline InventoryConfiguration& WithId(const char* value) { SetId(value); return *this;}
  
  
      /**
       * <p>Specifies which object version(s) to included in the inventory results.</p>
       */
      inline const InventoryIncludedObjectVersions& GetIncludedObjectVersions() const{ return m_includedObjectVersions; }
  
      /**
       * <p>Specifies which object version(s) to included in the inventory results.</p>
       */
      inline bool IncludedObjectVersionsHasBeenSet() const { return m_includedObjectVersionsHasBeenSet; }
  
      /**
       * <p>Specifies which object version(s) to included in the inventory results.</p>
       */
      inline void SetIncludedObjectVersions(const InventoryIncludedObjectVersions& value) { m_includedObjectVersionsHasBeenSet = true; m_includedObjectVersions = value; }
  
      /**
       * <p>Specifies which object version(s) to included in the inventory results.</p>
       */
      inline void SetIncludedObjectVersions(InventoryIncludedObjectVersions&& value) { m_includedObjectVersionsHasBeenSet = true; m_includedObjectVersions = std::move(value); }
  
      /**
       * <p>Specifies which object version(s) to included in the inventory results.</p>
       */
      inline InventoryConfiguration& WithIncludedObjectVersions(const InventoryIncludedObjectVersions& value) { SetIncludedObjectVersions(value); return *this;}
  
      /**
       * <p>Specifies which object version(s) to included in the inventory results.</p>
       */
      inline InventoryConfiguration& WithIncludedObjectVersions(InventoryIncludedObjectVersions&& value) { SetIncludedObjectVersions(std::move(value)); return *this;}
  
  
      /**
       * <p>Contains the optional fields that are included in the inventory results.</p>
       */
      inline const Aws::Vector<InventoryOptionalField>& GetOptionalFields() const{ return m_optionalFields; }
  
      /**
       * <p>Contains the optional fields that are included in the inventory results.</p>
       */
      inline bool OptionalFieldsHasBeenSet() const { return m_optionalFieldsHasBeenSet; }
  
      /**
       * <p>Contains the optional fields that are included in the inventory results.</p>
       */
      inline void SetOptionalFields(const Aws::Vector<InventoryOptionalField>& value) { m_optionalFieldsHasBeenSet = true; m_optionalFields = value; }
  
      /**
       * <p>Contains the optional fields that are included in the inventory results.</p>
       */
      inline void SetOptionalFields(Aws::Vector<InventoryOptionalField>&& value) { m_optionalFieldsHasBeenSet = true; m_optionalFields = std::move(value); }
  
      /**
       * <p>Contains the optional fields that are included in the inventory results.</p>
       */
      inline InventoryConfiguration& WithOptionalFields(const Aws::Vector<InventoryOptionalField>& value) { SetOptionalFields(value); return *this;}
  
      /**
       * <p>Contains the optional fields that are included in the inventory results.</p>
       */
      inline InventoryConfiguration& WithOptionalFields(Aws::Vector<InventoryOptionalField>&& value) { SetOptionalFields(std::move(value)); return *this;}
  
      /**
       * <p>Contains the optional fields that are included in the inventory results.</p>
       */
      inline InventoryConfiguration& AddOptionalFields(const InventoryOptionalField& value) { m_optionalFieldsHasBeenSet = true; m_optionalFields.push_back(value); return *this; }
  
      /**
       * <p>Contains the optional fields that are included in the inventory results.</p>
       */
      inline InventoryConfiguration& AddOptionalFields(InventoryOptionalField&& value) { m_optionalFieldsHasBeenSet = true; m_optionalFields.push_back(std::move(value)); return *this; }
  
  
      /**
       * <p>Specifies the schedule for generating inventory results.</p>
       */
      inline const InventorySchedule& GetSchedule() const{ return m_schedule; }
  
      /**
       * <p>Specifies the schedule for generating inventory results.</p>
       */
      inline bool ScheduleHasBeenSet() const { return m_scheduleHasBeenSet; }
  
      /**
       * <p>Specifies the schedule for generating inventory results.</p>
       */
      inline void SetSchedule(const InventorySchedule& value) { m_scheduleHasBeenSet = true; m_schedule = value; }
  
      /**
       * <p>Specifies the schedule for generating inventory results.</p>
       */
      inline void SetSchedule(InventorySchedule&& value) { m_scheduleHasBeenSet = true; m_schedule = std::move(value); }
  
      /**
       * <p>Specifies the schedule for generating inventory results.</p>
       */
      inline InventoryConfiguration& WithSchedule(const InventorySchedule& value) { SetSchedule(value); return *this;}
  
      /**
       * <p>Specifies the schedule for generating inventory results.</p>
       */
      inline InventoryConfiguration& WithSchedule(InventorySchedule&& value) { SetSchedule(std::move(value)); return *this;}
  
    private:
  
      InventoryDestination m_destination;
      bool m_destinationHasBeenSet;
  
      bool m_isEnabled;
      bool m_isEnabledHasBeenSet;
  
      InventoryFilter m_filter;
      bool m_filterHasBeenSet;
  
      Aws::String m_id;
      bool m_idHasBeenSet;
  
      InventoryIncludedObjectVersions m_includedObjectVersions;
      bool m_includedObjectVersionsHasBeenSet;
  
      Aws::Vector<InventoryOptionalField> m_optionalFields;
      bool m_optionalFieldsHasBeenSet;
  
      InventorySchedule m_schedule;
      bool m_scheduleHasBeenSet;
    };
  
  } // namespace Model
  } // namespace S3
  } // namespace Aws
  