text: // C:\diabpsx\SOURCE\TRIGS.CPP
  
  #include "types.h"
  
  // address: 0x8006D894
  // line start: 76
  // line end:   81
  void InitVPTriggers__Fv() {
  }
  
  
  // address: 0x8006D8DC
  // line start: 89
  // line end:   130
  unsigned char ForceTownTrig__Fv() {
  	// register: 5
  	register int i;
  }
  
  
  // address: 0x8006DBF4
  // line start: 135
  // line end:   163
  unsigned char ForceL1Trig__Fv() {
  	// register: 3
  	register int j;
  }
  
  
  // address: 0x8006DEA4
  // line start: 170
  // line end:   219
  unsigned char ForceL2Trig__Fv() {
  	// register: 17
  	register int j;
  	// register: 16
  	register int dx;
  	// register: 3
  	register int dy;
  }
  
  
  // address: 0x8006E304
  // line start: 226
  // line end:   273
  unsigned char ForceL3Trig__Fv() {
  	// register: 17
  	register int j;
  	// register: 16
  	register int dx;
  	// register: 2
  	register int dy;
  }
  
  
  // address: 0x8006E780
  // line start: 280
  // line end:   339
  unsigned char ForceL4Trig__Fv() {
  	// register: 17
  	register int j;
  	// register: 16
  	register int dx;
  	// register: 2
  	register int dy;
  }
  
  
  // address: 0x8006EC8C
  // line start: 345
  // line end:   355
  void Freeupstairs__Fv() {
  	// register: 8
  	register int j;
  	// register: 9
  	register int tx;
  	// register: 10
  	register int ty;
  	// register: 4
  	register int xx;
  	// register: 5
  	register int yy;
  }
  
  
  // address: 0x8006ED4C
  // line start: 362
  // line end:   373
  unsigned char ForceSKingTrig__Fv() {
  }
  
  
  // address: 0x8006EE40
  // line start: 380
  // line end:   391
  unsigned char ForceSChambTrig__Fv() {
  }
  
  
  // address: 0x8006EF34
  // line start: 398
  // line end:   409
  unsigned char ForcePWaterTrig__Fv() {
  }
  
  
  // address: 0x8006F028
  // line start: 427
  // line end:   479
  void CheckTrigForce__Fv() {
  	// register: 21
  	register int ocursmx;
  	// register: 20
  	register int ocursmy;
  	{
  		{
  			{
  				// register: 19
  				register int i;
  				{
  					{
  						// register: 19
  						register int i;
  					}
  				}
  			}
  		}
  	}
  }
  
  
  // address: 0x8006F344
  // line start: 489
  // line end:   510
  void FadeGameOut__Fv() {
  }
  
  
  // address: 0x8006F3E0
  // line start: 515
  // line end:   522
  bool IsTrigger__Fii(int x, int y) {
  	{
  	}
  }
  
  
  // address: 0x8006F444
  // line start: 527
  // line end:   669
  void CheckTriggers__Fi(int pnum) {
  	// register: 17
  	register int x;
  	// register: 16
  	register int y;
  	{
  		// register: 23
  		register int i;
  		{
  			{
  				{
  					{
  						{
  							// register: 4
  							register unsigned char abortflag;
  							// register: 17
  							register int dx;
  							// register: 16
  							register int dy;
  							// register: 19
  							register char m;
  						}
  					}
  				}
  			}
  		}
  	}
  }
  
  
  