text: /*=============================================================================
  SpecialActors.cpp
  Project: Sonata Engine
  Copyright �by7
  Julien Delezenne
  =============================================================================*/
  
  #include "SpecialActors.h"
  #include "SampleStealth.h"
  
  SE_IMPLEMENT_CLASS(PlaceableActor);
  SE_IMPLEMENT_REFLECTION(PlaceableActor);
  
  PlaceableActor::PlaceableActor() :
  	super()
  {
  }
  
  
  SE_IMPLEMENT_CLASS(SpawnActor);
  SE_IMPLEMENT_REFLECTION(SpawnActor);
  
  SpawnActor::SpawnActor() :
  	super()
  {
  	_Design = true;
  }
  
  
  SE_IMPLEMENT_CLASS(GoalActor);
  SE_IMPLEMENT_REFLECTION(GoalActor);
  
  GoalActor::GoalActor() :
  	super()
  {
  }
  
  
  SE_IMPLEMENT_CLASS(WayPointActor);
  SE_IMPLEMENT_REFLECTION(WayPointActor);
  
  WayPointActor::WayPointActor() :
  	super()
  {
  	_Design = true;
  
  	_WayPointMode = WayPointMode_Normal;
  	_Angle = 0.0f;
  	_Wait = 0.0f;
  }
  