text: #include <string>
  namespace luxrays { namespace ocl {
  std::string KernelSource_transform_types = 
  "#line 2 \"transform_types.cl\"\n"
  "\n"
  "/***************************************************************************\n"
  " * Copyright 1998-2015 by authors (see AUTHORS.txt)                        *\n"
  " *                                                                         *\n"
  " *   This file is part of LuxRender.                                       *\n"
  " *                                                                         *\n"
  " * Licensed under the Apache License, Version 2.0 (the \"License\");         *\n"
  " * you may not use this file except in compliance with the License.        *\n"
  " * You may obtain a copy of the License at                                 *\n"
  " *                                                                         *\n"
  " *     http://www.apache.org/licenses/LICENSE-2.0                          *\n"
  " *                                                                         *\n"
  " * Unless required by applicable law or agreed to in writing, software     *\n"
  " * distributed under the License is distributed on an \"AS IS\" BASIS,       *\n"
  " * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.*\n"
  " * See the License for the specific language governing permissions and     *\n"
  " * limitations under the License.                                          *\n"
  " ***************************************************************************/\n"
  "\n"
  "typedef struct {\n"
  "	Matrix4x4 m, mInv;\n"
  "} Transform;\n"
  ; } }
  