text: #pragma once
  
  #include "ACommand.h"
  #include "../DX11.h"
  #include <iostream>
  
  class CommandVideoFix : public ACommand
  {
  public:
  	const COMMAND_TYPE type() override { return COMMAND_TYPE::VIDEOFIX; }
  
  	CommandVideoFix(DX11 &dx11)
  		: _dx11(dx11)
  	{}
  
  	bool run() override
  	{
  		_replyMessage = "[ChatBot] | Refreshing Directx11...\0";
  		_dx11.recover();
  		return true;
  	}
  
  	static vector<const char*> prefixes()
  	{
  		return vector<const char*> { "!videofix" };
  	}
  
  protected:
  	DX11& _dx11;
  };