text: (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.ss = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
  
  module.exports = require('./lib');
  
  
  },{"./lib":3}],2:[function(require,module,exports){
  (function (Buffer){
  var util = require('util');
  var Readable = require('stream').Readable;
  var bind = require('component-bind');
  
  
  module.exports = BlobReadStream;
  
  util.inherits(BlobReadStream, Readable);
  
  /**
   * Readable stream for Blob and File on browser.
   *
   * @param {Object} options
   * @api private
   */
  function BlobReadStream(blob, options) {
    if (!(this instanceof BlobReadStream)) {
      return new BlobReadStream(blob, options);
    }
  
    Readable.call(this, options);
  
    options = options || {};
    this.blob = blob;
    this.slice = blob.slice || blob.webkitSlice || blob.mozSlice;
    this.start = 0;
    this.sync = options.synchronous || false;
  
    var fileReader;
  
    if (options.synchronous) {
      fileReader = this.fileReader = new FileReaderSync();
    } else {
      fileReader = this.fileReader = new FileReader();
    }
  
    fileReader.onload = bind(this, '_onload');
    fileReader.onerror = bind(this, '_onerror');
  }
  
  BlobReadStream.prototype._read = function(size) {
    var start = this.start;
    var end = this.start = this.start + size;
    var chunk = this.slice.call(this.blob, start, end);
  
    if (chunk.size) {
      if (this.sync) {
        var bufferChunk = new Buffer(new Uint8Array(this.fileReader.readAsArrayBuffer(chunk)));
        this.push(bufferChunk);
      } else {
        this.fileReader.readAsArrayBuffer(chunk);
      }
    } else {
      this.push(null);
    }
  }
  
  BlobReadStream.prototype._onload = function(e) {
    var chunk = new Buffer(new Uint8Array(e.target.result));
    this.push(chunk);
  };
  
  BlobReadStream.prototype._onerror = function(e) {
    var err = e.target.error;
    this.emit('error', err);
  };
  
  
  }).call(this,require("buffer").Buffer)
  },{"buffer":9,"component-bind":35,"stream":31,"util":34}],3:[function(require,module,exports){
  (function (Buffer){
  var Socket = require('./socket');
  var IOStream = require('./iostream');
  var BlobReadStream = require('./blob-read-stream');
  
  
  exports = module.exports = lookup;
  
  /**
   * Expose Node Buffer for browser.
   *
   * @api public
   */
  exports.Buffer = Buffer;
  
  /**
   * Expose Socket constructor.
   *
   * @api public
   */
  exports.Socket = Socket;
  
  /**
   * Expose IOStream constructor.
   *
   * @api public
   */
  exports.IOStream = IOStream;
  
  /**
   * Forces base 64 encoding when emitting. Must be set to true for Socket.IO v0.9 or lower.
   *
   * @api public
   */
  exports.forceBase64 = false;
  
  /**
   * Look up an existing Socket.
   *
   * @param {socket.io#Socket} socket.io
   * @param {Object} options
   * @return {Socket} Socket instance
   * @api public
   */
  function lookup(sio, options) {
    options = options || {};
    if (null == options.forceBase64) {
      options.forceBase64 = exports.forceBase64;
    }
  
    if (!sio._streamSocket) {
      sio._streamSocket = new Socket(sio, options);
    }
    return sio._streamSocket;
  }
  
  /**
   * Creates a new duplex stream.
   *
   * @param {Object} options
   * @return {IOStream} duplex stream
   * @api public
   */
  exports.createStream = function(options) {
    return new IOStream(options);
  };
  
  /**
   * Creates a new readable stream for Blob/File on browser.
   *
   * @param {Blob} blob
   * @param {Object} options
   * @return {BlobReadStream} stream
   * @api public
   */
  exports.createBlobReadStream = function(blob, options) {
    return new BlobReadStream(blob, options);
  };
  
  }).call(this,require("buffer").Buffer)
  },{"./blob-read-stream":2,"./iostream":4,"./socket":6,"buffer":9}],4:[function(require,module,exports){
  var util = require('util');
  var Duplex = require('stream').Duplex;
  var bind = require('component-bind');
  var uuid = require('./uuid');
  var debug = require('debug')('socket.io-stream:iostream');
  
  
  module.exports = IOStream;
  
  util.inherits(IOStream, Duplex);
  
  /**
   * Duplex
   *
   * @param {Object} options
   * @api private
   */
  function IOStream(options) {
    if (!(this instanceof IOStream)) {
      return new IOStream(options);
    }
  
    IOStream.super_.call(this, options);
  
    this.options = options;
    this.id = uuid();
    this.socket = null;
  
    // Buffers
    this.pushBuffer = [];
    this.writeBuffer = [];
  
    // Op states
    this._readable = false;
    this._writable = false;
    this.destroyed = false;
  
    // default to *not* allowing half open sockets
    this.allowHalfOpen = options && options.allowHalfOpen || false;
  
    this.on('finish', this._onfinish);
    this.on('end', this._onend);
    this.on('error', this._onerror);
  }
  
  /**
   * Ensures that no more I/O activity happens on this stream.
   * Not necessary in the usual case.
   *
   * @api public
   */
  IOStream.prototype.destroy = function() {
    debug('destroy');
  
    if (this.destroyed) {
      debug('already destroyed');
      return;
    }
  
    this.readable = this.writable = false;
  
    if (this.socket) {
      debug('clean up');
      this.socket.cleanup(this.id);
      this.socket = null;
    }
  
    this.destroyed = true;
  };
  
  /**
   * Local read
   *
   * @api private
   */
  IOStream.prototype._read = function(size) {
    var push;
  
    // We can not read from the socket if it's destroyed obviously ...
    if (this.destroyed) return;
  
    if (this.pushBuffer.length) {
      // flush buffer and end if it exists.
      while (push = this.pushBuffer.shift()) {
        if (!push()) break;
      }
      return;
    }
  
    this._readable = true;
  
    // Go get data from remote stream
    // Calls
    // ._onread remotely
    // then
    // ._onwrite locally
    this.socket._read(this.id, size);
  };
  
  
  /**
   * Read from remote stream
   *
   * @api private
   */
  IOStream.prototype._onread = function(size) {
    var write = this.writeBuffer.shift();
    if (write) return write();
  
    this._writable = true;
  };
  
  /**
   * Write local data to remote stream
   * Calls
   * remtote ._onwrite
   *
   * @api private
   */
  IOStream.prototype._write = function(chunk, encoding, callback) {
    var self = this;
  
    function write() {
      // We can not write to the socket if it's destroyed obviously ...
      if (self.destroyed) return;
  
      self._writable = false;
      self.socket._write(self.id, chunk, encoding, callback);
    }
  
    if (this._writable) {
      write();
    } else {
      this.writeBuffer.push(write);
    }
  };
  
  /**
   * Write the data fetched remotely
   * so that we can now read locally
   *
   * @api private
   */
  IOStream.prototype._onwrite = function(chunk, encoding, callback) {
    var self = this;
  
    function push() {
      self._readable = false;
      var ret = self.push(chunk || '', encoding);
      callback();
      return ret;
    }
  
    if (this._readable) {
      push();
    } else {
      this.pushBuffer.push(push);
    }
  };
  
  /**
   * When ending send 'end' event to remote stream
   *
   * @api private
   */
  IOStream.prototype._end = function() {
    if (this.pushBuffer.length) {
      // end after flushing buffer.
      this.pushBuffer.push(bind(this, '_done'));
    } else {
      this._done();
    }
  };
  
  /**
   * Remote stream just ended
   *
   * @api private
   */
  IOStream.prototype._done = function() {
    this._readable = false;
  
    // signal the end of the data.
    return this.push(null);
  };
  
  /**
   * the user has called .end(), and all the bytes have been
   * sent out to the other side.
   * If allowHalfOpen is false, or if the readable side has
   * ended already, then destroy.
   * If allowHalfOpen is true, then we need to set writable false,
   * so that only the writable side will be cleaned up.
   *
   * @api private
   */
  IOStream.prototype._onfinish = function() {
    debug('_onfinish');
    // Local socket just finished
    // send 'end' event to remote
    if (this.socket) {
      this.socket._end(this.id);
    }
  
    this.writable = false;
    this._writableState.ended = true;
  
    if (!this.readable || this._readableState.ended) {
      debug('_onfinish: ended, destroy %s', this._readableState);
      return this.destroy();
    }
  
    debug('_onfinish: not ended');
  
    if (!this.allowHalfOpen) {
      this.push(null);
  
      // just in case we're waiting for an EOF.
      if (this.readable && !this._readableState.endEmitted) {
        this.read(0);
      }
    }
  };
  
  /**
   * the EOF has been received, and no more bytes are coming.
   * if the writable side has ended already, then clean everything
   * up.
   *
   * @api private
   */
  IOStream.prototype._onend = function() {
    debug('_onend');
    this.readable = false;
    this._readableState.ended = true;
  
    if (!this.writable || this._writableState.finished) {
      debug('_onend: %s', this._writableState);
      return this.destroy();
    }
  
    debug('_onend: not finished');
  
    if (!this.allowHalfOpen) {
      this.end();
    }
  };
  
  /**
   * When error in local stream
   * notyify remote
   * if err.remote = true
   * then error happened on remote stream
   *
   * @api private
   */
  IOStream.prototype._onerror = function(err) {
    // check if the error came from remote stream.
    if (!err.remote && this.socket) {
      // notify the error to the corresponding remote stream.
      this.socket._error(this.id, err);
    }
  
    this.destroy();
  };
  
  },{"./uuid":7,"component-bind":35,"debug":36,"stream":31,"util":34}],5:[function(require,module,exports){
  var util = require('util');
  var EventEmitter = require('events').EventEmitter;
  var IOStream = require('./iostream');
  var slice = Array.prototype.slice;
  
  exports.Encoder = Encoder;
  exports.Decoder = Decoder;
  
  util.inherits(Encoder, EventEmitter);
  
  function Encoder() {
    EventEmitter.call(this);
  }
  
  /**
   * Encode streams to placeholder objects.
   *
   * @api public
   */
  Encoder.prototype.encode = function(v) {
    if (v instanceof IOStream) {
      return this.encodeStream(v);
    } else if (util.isArray(v)) {
      return this.encodeArray(v);
    } else if (v && 'object' == typeof v) {
      return this.encodeObject(v);
    }
    return v;
  }
  
  Encoder.prototype.encodeStream = function(stream) {
    this.emit('stream', stream);
  
    // represent a stream in an object.
    var v = { $stream: stream.id };
    if (stream.options) {
      v.options = stream.options;
    }
    return v;
  }
  
  Encoder.prototype.encodeArray = function(arr) {
    var v = [];
    for (var i = 0, len = arr.length; i < len; i++) {
      v.push(this.encode(arr[i]));
    }
    return v;
  }
  
  Encoder.prototype.encodeObject = function(obj) {
    var v = {};
    for (var k in obj) {
      if (obj.hasOwnProperty(k)) {
        v[k] = this.encode(obj[k]);
      }
    }
    return v;
  }
  
  util.inherits(Decoder, EventEmitter);
  
  function Decoder() {
    EventEmitter.call(this);
  }
  
  /**
   * Decode placeholder objects to streams.
   *
   * @api public
   */
  Decoder.prototype.decode = function(v) {
    if (v && v.$stream) {
      return this.decodeStream(v);
    } else if (util.isArray(v)) {
      return this.decodeArray(v);
    } else if (v && 'object' == typeof v) {
      return this.decodeObject(v);
    }
    return v;
  }
  
  Decoder.prototype.decodeStream = function(obj) {
    var stream = new IOStream(obj.options);
    stream.id = obj.$stream;
    this.emit('stream', stream);
    return stream;
  }
  
  Decoder.prototype.decodeArray = function(arr) {
    var v = [];
    for (var i = 0, len = arr.length; i < len; i++) {
      v.push(this.decode(arr[i]));
    }
    return v;
  }
  
  Decoder.prototype.decodeObject = function(obj) {
    var v = {};
    for (var k in obj) {
      if (obj.hasOwnProperty(k)) {
        v[k] = this.decode(obj[k]);
      }
    }
    return v;
  }
  
  },{"./iostream":4,"events":13,"util":34}],6:[function(require,module,exports){
  (function (global,Buffer){
  var util = require('util');
  var EventEmitter = require('events').EventEmitter;
  var bind = require('component-bind');
  var IOStream = require('./iostream');
  var parser = require('./parser');
  var debug = require('debug')('socket.io-stream:socket');
  var emit = EventEmitter.prototype.emit;
  var on = EventEmitter.prototype.on;
  var slice = Array.prototype.slice;
  
  
  exports = module.exports = Socket;
  
  /**
   * Base event name for messaging.
   *
   * @api public
   */
  exports.event = '$stream';
  
  exports.events = [
    'error',
    'newListener',
    'removeListener'
  ];
  
  util.inherits(Socket, EventEmitter);
  
  /**
   * Bidirectional stream socket which wraps Socket.IO.
   *
   * @param {socket.io#Socket} socket.io
   * @api public
   */
  function Socket(sio, options) {
    if (!(this instanceof Socket)) {
      return new Socket(sio, options);
    }
  
    EventEmitter.call(this);
  
    options = options || {};
  
    this.sio = sio;
    this.forceBase64 = !!options.forceBase64;
    this.streams = {};
    this.encoder = new parser.Encoder();
    this.decoder = new parser.Decoder();
  
    var eventName = exports.event;
    sio.on(eventName, bind(this, emit));
    sio.on(eventName + '-read', bind(this, '_onread'));
    sio.on(eventName + '-write', bind(this, '_onwrite'));
    sio.on(eventName + '-end', bind(this, '_onend'));
    sio.on(eventName + '-error', bind(this, '_onerror'));
    sio.on('error', bind(this, emit, 'error'));
    sio.on('disconnect', bind(this, '_ondisconnect'));
  
    this.encoder.on('stream', bind(this, '_onencode'));
    this.decoder.on('stream', bind(this, '_ondecode'));
  }
  
  /**
   * Original emit function.
   *
   * @api private
   */
  Socket.prototype.$emit = emit;
  
  /**
   * Emits streams to this corresponding server/client.
   *
   * @return {Socket} self
   * @api public
   */
  Socket.prototype.emit = function(type) {
    if (~exports.events.indexOf(type)) {
      return emit.apply(this, arguments);
    }
    this._stream.apply(this, arguments);
    return this;
  };
  
  Socket.prototype.on = function(type, listener) {
    if (~exports.events.indexOf(type)) {
      return on.apply(this, arguments);
    }
  
    this._onstream(type, listener);
    return this;
  };
  
  /**
   * Sends a new stream request.
   *
   * @param {String} event type
   * @api private
   */
  Socket.prototype._stream = function(type) {
    debug('sending new streams');
  
    var self = this;
    var args = slice.call(arguments, 1);
    var ack = args[args.length - 1];
    if ('function' == typeof ack) {
      args[args.length - 1] = function() {
        var args = slice.call(arguments);
        args = self.decoder.decode(args);
        ack.apply(this, args);
      };
    }
  
    args = this.encoder.encode(args);
    var sio = this.sio;
    sio.emit.apply(sio, [exports.event, type].concat(args));
  };
  
  /**
   * Notifies the read event.
   *
   * @api private
   */
  Socket.prototype._read = function(id, size) {
    this.sio.emit(exports.event + '-read', id, size);
  };
  
  /**
   * Requests to write a chunk.
   *
   * @api private
   */
  Socket.prototype._write = function(id, chunk, encoding, callback) {
    if (Buffer.isBuffer(chunk)) {
      if (this.forceBase64) {
        encoding = 'base64';
        chunk = chunk.toString(encoding);
      } else if (!global.Buffer) {
        // socket.io can't handle Buffer when using browserify.
        chunk = chunk.toArrayBuffer();
      }
    }
    this.sio.emit(exports.event + '-write', id, chunk, encoding, callback);
  };
  
  Socket.prototype._end = function(id) {
    this.sio.emit(exports.event + '-end', id);
  };
  
  Socket.prototype._error = function(id, err) {
    this.sio.emit(exports.event + '-error', id, err.message || err);
  };
  
  /**
   * Handles a new stream request.
   *
   * @param {String} event type
   * @param {Function} listener
   *
   * @api private
   */
  Socket.prototype._onstream = function(type, listener) {
    if ('function' != typeof listener) {
      throw TypeError('listener must be a function');
    }
  
    function onstream() {
      debug('new streams');
      var self = this;
      var args = slice.call(arguments);
      var ack = args[args.length - 1];
      if ('function' == typeof ack) {
        args[args.length - 1] = function() {
          var args = slice.call(arguments);
          args = self.encoder.encode(args);
          ack.apply(this, args);
        };
      }
  
      args = this.decoder.decode(args);
      listener.apply(this, args);
    }
  
    // for removeListener
    onstream.listener = listener;
  
    on.call(this, type, onstream);
  };
  
  Socket.prototype._onread = function(id, size) {
    debug('read: "%s"', id);
  
    var stream = this.streams[id];
    if (stream) {
      stream._onread(size);
    } else {
      debug('ignore invalid stream id');
    }
  };
  
  Socket.prototype._onwrite = function(id, chunk, encoding, callback) {
    debug('write: "%s"', id);
  
    var stream = this.streams[id];
    if (!stream) {
      callback('invalid stream id: ' + id);
      return;
    }
  
    if (global.ArrayBuffer && chunk instanceof ArrayBuffer) {
      // make sure that chunk is a buffer for stream
      chunk = new Buffer(new Uint8Array(chunk));
    }
    stream._onwrite(chunk, encoding, callback);
  };
  
  Socket.prototype._onend = function(id) {
    debug('end: "%s"', id);
  
    var stream = this.streams[id];
    if (!stream) {
      debug('ignore non-existent stream id: "%s"', id);
      return;
    }
  
    stream._end();
  };
  
  Socket.prototype._onerror = function(id, message) {
    debug('error: "%s", "%s"', id, message);
  
    var stream = this.streams[id];
    if (!stream) {
      debug('invalid stream id: "%s"', id);
      return;
    }
  
    var err = new Error(message);
    err.remote = true;
    stream.emit('error', err);
  };
  
  Socket.prototype._ondisconnect = function() {
    var stream;
    for (var id in this.streams) {
      stream = this.streams[id];
      stream.destroy();
  
      // Close streams when the underlaying
      // socket.io connection is closed (regardless why)
      stream.emit('close');
      stream.emit('error', new Error('Connection aborted'));
    }
  };
  
  Socket.prototype._onencode = function(stream) {
    if (stream.socket || stream.destroyed) {
      throw new Error('stream has already been sent.');
    }
  
    var id = stream.id;
    if (this.streams[id]) {
      throw new Error('Encoded stream already exists: ' + id);
    }
  
    this.streams[id] = stream;
    stream.socket = this;
  };
  
  Socket.prototype._ondecode = function(stream) {
    var id = stream.id;
    if (this.streams[id]) {
      this._error(id, new Error('Decoded stream already exists: ' + id));
      return;
    }
  
    this.streams[id] = stream;
    stream.socket = this;
  };
  
  Socket.prototype.cleanup = function(id) {
    delete this.streams[id];
  };
  
  
  }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("buffer").Buffer)
  },{"./iostream":4,"./parser":5,"buffer":9,"component-bind":35,"debug":36,"events":13,"util":34}],7:[function(require,module,exports){
  // UUID function from https://gist.github.com/jed/982883
  // More lightweight than node-uuid
  function b(
    a                  // placeholder
  ){
    return a           // if the placeholder was passed, return
      ? (              // a random number from 0 to 15
        a ^            // unless b is 8,
        Math.random()  // in which case
        * 16           // a random number from
        >> a/4         // 8 to 11
        ).toString(16) // in hexadecimal
      : (              // or otherwise a concatenated string:
        [1e7] +        // 10000000 +
        -1e3 +         // -1000 +
        -4e3 +         // -4000 +
        -8e3 +         // -80000000 +
        -1e11          // -100000000000,
        ).replace(     // replacing
          /[018]/g,    // zeroes, ones, and eights with
          b            // random hex digits
        )
  }
  
  module.exports = b;
  
  },{}],8:[function(require,module,exports){
  
  },{}],9:[function(require,module,exports){
  (function (global){
  /*!
   * The buffer module from node.js, for the browser.
   *
   * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
   * @license  MIT
   */
  /* eslint-disable no-proto */
  
  var base64 = require('base64-js')
  var ieee754 = require('ieee754')
  var isArray = require('is-array')
  
  exports.Buffer = Buffer
  exports.SlowBuffer = SlowBuffer
  exports.INSPECT_MAX_BYTES = 50
  Buffer.poolSize = 8192 // not used by this implementation
  
  var rootParent = {}
  
  /**
   * If `Buffer.TYPED_ARRAY_SUPPORT`:
   *   === true    Use Uint8Array implementation (fastest)
   *   === false   Use Object implementation (most compatible, even IE6)
   *
   * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
   * Opera 11.6+, iOS 4.2+.
   *
   * Due to various browser bugs, sometimes the Object implementation will be used even
   * when the browser supports typed arrays.
   *
   * Note:
   *
   *   - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
   *     See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
   *
   *   - Safari 5-7 lacks support for changing the `Object.prototype.constructor` property
   *     on objects.
   *
   *   - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
   *
   *   - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
   *     incorrect length in some situations.
  
   * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
   * get the Object implementation, which is slower but behaves correctly.
   */
  Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined
    ? global.TYPED_ARRAY_SUPPORT
    : typedArraySupport()
  
  function typedArraySupport () {
    function Bar () {}
    try {
      var arr = new Uint8Array(1)
      arr.foo = function () { return 42 }
      arr.constructor = Bar
      return arr.foo() === 42 && // typed array instances can be augmented
          arr.constructor === Bar && // constructor can be set
          typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
          arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
    } catch (e) {
      return false
    }
  }
  
  function kMaxLength () {
    return Buffer.TYPED_ARRAY_SUPPORT
      ? 0x7fffffff
      : 0x3fffffff
  }
  
  /**
   * Class: Buffer
   * =============
   *
   * The Buffer constructor returns instances of `Uint8Array` that are augmented
   * with function properties for all the node `Buffer` API functions. We use
   * `Uint8Array` so that square bracket notation works as expected -- it returns
   * a single octet.
   *
   * By augmenting the instances, we can avoid modifying the `Uint8Array`
   * prototype.
   */
  function Buffer (arg) {
    if (!(this instanceof Buffer)) {
      // Avoid going through an ArgumentsAdaptorTrampoline in the common case.
      if (arguments.length > 1) return new Buffer(arg, arguments[1])
      return new Buffer(arg)
    }
  
    this.length = 0
    this.parent = undefined
  
    // Common case.
    if (typeof arg === 'number') {
      return fromNumber(this, arg)
    }
  
    // Slightly less common case.
    if (typeof arg === 'string') {
      return fromString(this, arg, arguments.length > 1 ? arguments[1] : 'utf8')
    }
  
    // Unusual.
    return fromObject(this, arg)
  }
  
  function fromNumber (that, length) {
    that = allocate(that, length < 0 ? 0 : checked(length) | 0)
    if (!Buffer.TYPED_ARRAY_SUPPORT) {
      for (var i = 0; i < length; i++) {
        that[i] = 0
      }
    }
    return that
  }
  
  function fromString (that, string, encoding) {
    if (typeof encoding !== 'string' || encoding === '') encoding = 'utf8'
  
    // Assumption: byteLength() return value is always < kMaxLength.
    var length = byteLength(string, encoding) | 0
    that = allocate(that, length)
  
    that.write(string, encoding)
    return that
  }
  
  function fromObject (that, object) {
    if (Buffer.isBuffer(object)) return fromBuffer(that, object)
  
    if (isArray(object)) return fromArray(that, object)
  
    if (object == null) {
      throw new TypeError('must start with number, buffer, array or string')
    }
  
    if (typeof ArrayBuffer !== 'undefined') {
      if (object.buffer instanceof ArrayBuffer) {
        return fromTypedArray(that, object)
      }
      if (object instanceof ArrayBuffer) {
        return fromArrayBuffer(that, object)
      }
    }
  
    if (object.length) return fromArrayLike(that, object)
  
    return fromJsonObject(that, object)
  }
  
  function fromBuffer (that, buffer) {
    var length = checked(buffer.length) | 0
    that = allocate(that, length)
    buffer.copy(that, 0, 0, length)
    return that
  }
  
  function fromArray (that, array) {
    var length = checked(array.length) | 0
    that = allocate(that, length)
    for (var i = 0; i < length; i += 1) {
      that[i] = array[i] & 255
    }
    return that
  }
  
  // Duplicate of fromArray() to keep fromArray() monomorphic.
  function fromTypedArray (that, array) {
    var length = checked(array.length) | 0
    that = allocate(that, length)
    // Truncating the elements is probably not what people expect from typed
    // arrays with BYTES_PER_ELEMENT > 1 but it's compatible with the behavior
    // of the old Buffer constructor.
    for (var i = 0; i < length; i += 1) {
      that[i] = array[i] & 255
    }
    return that
  }
  
  function fromArrayBuffer (that, array) {
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      // Return an augmented `Uint8Array` instance, for best performance
      array.byteLength
      that = Buffer._augment(new Uint8Array(array))
    } else {
      // Fallback: Return an object instance of the Buffer class
      that = fromTypedArray(that, new Uint8Array(array))
    }
    return that
  }
  
  function fromArrayLike (that, array) {
    var length = checked(array.length) | 0
    that = allocate(that, length)
    for (var i = 0; i < length; i += 1) {
      that[i] = array[i] & 255
    }
    return that
  }
  
  // Deserialize { type: 'Buffer', data: [1,2,3,...] } into a Buffer object.
  // Returns a zero-length buffer for inputs that don't conform to the spec.
  function fromJsonObject (that, object) {
    var array
    var length = 0
  
    if (object.type === 'Buffer' && isArray(object.data)) {
      array = object.data
      length = checked(array.length) | 0
    }
    that = allocate(that, length)
  
    for (var i = 0; i < length; i += 1) {
      that[i] = array[i] & 255
    }
    return that
  }
  
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    Buffer.prototype.__proto__ = Uint8Array.prototype
    Buffer.__proto__ = Uint8Array
  }
  
  function allocate (that, length) {
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      // Return an augmented `Uint8Array` instance, for best performance
      that = Buffer._augment(new Uint8Array(length))
      that.__proto__ = Buffer.prototype
    } else {
      // Fallback: Return an object instance of the Buffer class
      that.length = length
      that._isBuffer = true
    }
  
    var fromPool = length !== 0 && length <= Buffer.poolSize >>> 1
    if (fromPool) that.parent = rootParent
  
    return that
  }
  
  function checked (length) {
    // Note: cannot use `length < kMaxLength` here because that fails when
    // length is NaN (which is otherwise coerced to zero.)
    if (length >= kMaxLength()) {
      throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
                           'size: 0x' + kMaxLength().toString(16) + ' bytes')
    }
    return length | 0
  }
  
  function SlowBuffer (subject, encoding) {
    if (!(this instanceof SlowBuffer)) return new SlowBuffer(subject, encoding)
  
    var buf = new Buffer(subject, encoding)
    delete buf.parent
    return buf
  }
  
  Buffer.isBuffer = function isBuffer (b) {
    return !!(b != null && b._isBuffer)
  }
  
  Buffer.compare = function compare (a, b) {
    if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
      throw new TypeError('Arguments must be Buffers')
    }
  
    if (a === b) return 0
  
    var x = a.length
    var y = b.length
  
    var i = 0
    var len = Math.min(x, y)
    while (i < len) {
      if (a[i] !== b[i]) break
  
      ++i
    }
  
    if (i !== len) {
      x = a[i]
      y = b[i]
    }
  
    if (x < y) return -1
    if (y < x) return 1
    return 0
  }
  
  Buffer.isEncoding = function isEncoding (encoding) {
    switch (String(encoding).toLowerCase()) {
      case 'hex':
      case 'utf8':
      case 'utf-8':
      case 'ascii':
      case 'binary':
      case 'base64':
      case 'raw':
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return true
      default:
        return false
    }
  }
  
  Buffer.concat = function concat (list, length) {
    if (!isArray(list)) throw new TypeError('list argument must be an Array of Buffers.')
  
    if (list.length === 0) {
      return new Buffer(0)
    }
  
    var i
    if (length === undefined) {
      length = 0
      for (i = 0; i < list.length; i++) {
        length += list[i].length
      }
    }
  
    var buf = new Buffer(length)
    var pos = 0
    for (i = 0; i < list.length; i++) {
      var item = list[i]
      item.copy(buf, pos)
      pos += item.length
    }
    return buf
  }
  
  function byteLength (string, encoding) {
    if (typeof string !== 'string') string = '' + string
  
    var len = string.length
    if (len === 0) return 0
  
    // Use a for loop to avoid recursion
    var loweredCase = false
    for (;;) {
      switch (encoding) {
        case 'ascii':
        case 'binary':
        // Deprecated
        case 'raw':
        case 'raws':
          return len
        case 'utf8':
        case 'utf-8':
          return utf8ToBytes(string).length
        case 'ucs2':
        case 'ucs-2':
        case 'utf16le':
        case 'utf-16le':
          return len * 2
        case 'hex':
          return len >>> 1
        case 'base64':
          return base64ToBytes(string).length
        default:
          if (loweredCase) return utf8ToBytes(string).length // assume utf8
          encoding = ('' + encoding).toLowerCase()
          loweredCase = true
      }
    }
  }
  Buffer.byteLength = byteLength
  
  // pre-set for values that may exist in the future
  Buffer.prototype.length = undefined
  Buffer.prototype.parent = undefined
  
  function slowToString (encoding, start, end) {
    var loweredCase = false
  
    start = start | 0
    end = end === undefined || end === Infinity ? this.length : end | 0
  
    if (!encoding) encoding = 'utf8'
    if (start < 0) start = 0
    if (end > this.length) end = this.length
    if (end <= start) return ''
  
    while (true) {
      switch (encoding) {
        case 'hex':
          return hexSlice(this, start, end)
  
        case 'utf8':
        case 'utf-8':
          return utf8Slice(this, start, end)
  
        case 'ascii':
          return asciiSlice(this, start, end)
  
        case 'binary':
          return binarySlice(this, start, end)
  
        case 'base64':
          return base64Slice(this, start, end)
  
        case 'ucs2':
        case 'ucs-2':
        case 'utf16le':
        case 'utf-16le':
          return utf16leSlice(this, start, end)
  
        default:
          if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
          encoding = (encoding + '').toLowerCase()
          loweredCase = true
      }
    }
  }
  
  Buffer.prototype.toString = function toString () {
    var length = this.length | 0
    if (length === 0) return ''
    if (arguments.length === 0) return utf8Slice(this, 0, length)
    return slowToString.apply(this, arguments)
  }
  
  Buffer.prototype.equals = function equals (b) {
    if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
    if (this === b) return true
    return Buffer.compare(this, b) === 0
  }
  
  Buffer.prototype.inspect = function inspect () {
    var str = ''
    var max = exports.INSPECT_MAX_BYTES
    if (this.length > 0) {
      str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
      if (this.length > max) str += ' ... '
    }
    return '<Buffer ' + str + '>'
  }
  
  Buffer.prototype.compare = function compare (b) {
    if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
    if (this === b) return 0
    return Buffer.compare(this, b)
  }
  
  Buffer.prototype.indexOf = function indexOf (val, byteOffset) {
    if (byteOffset > 0x7fffffff) byteOffset = 0x7fffffff
    else if (byteOffset < -0x80000000) byteOffset = -0x80000000
    byteOffset >>= 0
  
    if (this.length === 0) return -1
    if (byteOffset >= this.length) return -1
  
    // Negative offsets start from the end of the buffer
    if (byteOffset < 0) byteOffset = Math.max(this.length + byteOffset, 0)
  
    if (typeof val === 'string') {
      if (val.length === 0) return -1 // special case: looking for empty string always fails
      return String.prototype.indexOf.call(this, val, byteOffset)
    }
    if (Buffer.isBuffer(val)) {
      return arrayIndexOf(this, val, byteOffset)
    }
    if (typeof val === 'number') {
      if (Buffer.TYPED_ARRAY_SUPPORT && Uint8Array.prototype.indexOf === 'function') {
        return Uint8Array.prototype.indexOf.call(this, val, byteOffset)
      }
      return arrayIndexOf(this, [ val ], byteOffset)
    }
  
    function arrayIndexOf (arr, val, byteOffset) {
      var foundIndex = -1
      for (var i = 0; byteOffset + i < arr.length; i++) {
        if (arr[byteOffset + i] === val[foundIndex === -1 ? 0 : i - foundIndex]) {
          if (foundIndex === -1) foundIndex = i
          if (i - foundIndex + 1 === val.length) return byteOffset + foundIndex
        } else {
          foundIndex = -1
        }
      }
      return -1
    }
  
    throw new TypeError('val must be string, number or Buffer')
  }
  
  // `get` is deprecated
  Buffer.prototype.get = function get (offset) {
    console.log('.get() is deprecated. Access using array indexes instead.')
    return this.readUInt8(offset)
  }
  
  // `set` is deprecated
  Buffer.prototype.set = function set (v, offset) {
    console.log('.set() is deprecated. Access using array indexes instead.')
    return this.writeUInt8(v, offset)
  }
  
  function hexWrite (buf, string, offset, length) {
    offset = Number(offset) || 0
    var remaining = buf.length - offset
    if (!length) {
      length = remaining
    } else {
      length = Number(length)
      if (length > remaining) {
        length = remaining
      }
    }
  
    // must be an even number of digits
    var strLen = string.length
    if (strLen % 2 !== 0) throw new Error('Invalid hex string')
  
    if (length > strLen / 2) {
      length = strLen / 2
    }
    for (var i = 0; i < length; i++) {
      var parsed = parseInt(string.substr(i * 2, 2), 16)
      if (isNaN(parsed)) throw new Error('Invalid hex string')
      buf[offset + i] = parsed
    }
    return i
  }
  
  function utf8Write (buf, string, offset, length) {
    return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
  }
  
  function asciiWrite (buf, string, offset, length) {
    return blitBuffer(asciiToBytes(string), buf, offset, length)
  }
  
  function binaryWrite (buf, string, offset, length) {
    return asciiWrite(buf, string, offset, length)
  }
  
  function base64Write (buf, string, offset, length) {
    return blitBuffer(base64ToBytes(string), buf, offset, length)
  }
  
  function ucs2Write (buf, string, offset, length) {
    return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
  }
  
  Buffer.prototype.write = function write (string, offset, length, encoding) {
    // Buffer#write(string)
    if (offset === undefined) {
      encoding = 'utf8'
      length = this.length
      offset = 0
    // Buffer#write(string, encoding)
    } else if (length === undefined && typeof offset === 'string') {
      encoding = offset
      length = this.length
      offset = 0
    // Buffer#write(string, offset[, length][, encoding])
    } else if (isFinite(offset)) {
      offset = offset | 0
      if (isFinite(length)) {
        length = length | 0
        if (encoding === undefined) encoding = 'utf8'
      } else {
        encoding = length
        length = undefined
      }
    // legacy write(string, encoding, offset, length) - remove in v0.13
    } else {
      var swap = encoding
      encoding = offset
      offset = length | 0
      length = swap
    }
  
    var remaining = this.length - offset
    if (length === undefined || length > remaining) length = remaining
  
    if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
      throw new RangeError('attempt to write outside buffer bounds')
    }
  
    if (!encoding) encoding = 'utf8'
  
    var loweredCase = false
    for (;;) {
      switch (encoding) {
        case 'hex':
          return hexWrite(this, string, offset, length)
  
        case 'utf8':
        case 'utf-8':
          return utf8Write(this, string, offset, length)
  
        case 'ascii':
          return asciiWrite(this, string, offset, length)
  
        case 'binary':
          return binaryWrite(this, string, offset, length)
  
        case 'base64':
          // Warning: maxLength not taken into account in base64Write
          return base64Write(this, string, offset, length)
  
        case 'ucs2':
        case 'ucs-2':
        case 'utf16le':
        case 'utf-16le':
          return ucs2Write(this, string, offset, length)
  
        default:
          if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
          encoding = ('' + encoding).toLowerCase()
          loweredCase = true
      }
    }
  }
  
  Buffer.prototype.toJSON = function toJSON () {
    return {
      type: 'Buffer',
      data: Array.prototype.slice.call(this._arr || this, 0)
    }
  }
  
  function base64Slice (buf, start, end) {
    if (start === 0 && end === buf.length) {
      return base64.fromByteArray(buf)
    } else {
      return base64.fromByteArray(buf.slice(start, end))
    }
  }
  
  function utf8Slice (buf, start, end) {
    end = Math.min(buf.length, end)
    var res = []
  
    var i = start
    while (i < end) {
      var firstByte = buf[i]
      var codePoint = null
      var bytesPerSequence = (firstByte > 0xEF) ? 4
        : (firstByte > 0xDF) ? 3
        : (firstByte > 0xBF) ? 2
        : 1
  
      if (i + bytesPerSequence <= end) {
        var secondByte, thirdByte, fourthByte, tempCodePoint
  
        switch (bytesPerSequence) {
          case 1:
            if (firstByte < 0x80) {
              codePoint = firstByte
            }
            break
          case 2:
            secondByte = buf[i + 1]
            if ((secondByte & 0xC0) === 0x80) {
              tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
              if (tempCodePoint > 0x7F) {
                codePoint = tempCodePoint
              }
            }
            break
          case 3:
            secondByte = buf[i + 1]
            thirdByte = buf[i + 2]
            if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
              tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
              if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
                codePoint = tempCodePoint
              }
            }
            break
          case 4:
            secondByte = buf[i + 1]
            thirdByte = buf[i + 2]
            fourthByte = buf[i + 3]
            if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
              tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
              if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
                codePoint = tempCodePoint
              }
            }
        }
      }
  
      if (codePoint === null) {
        // we did not generate a valid codePoint so insert a
        // replacement char (U+FFFD) and advance only 1 byte
        codePoint = 0xFFFD
        bytesPerSequence = 1
      } else if (codePoint > 0xFFFF) {
        // encode to utf16 (surrogate pair dance)
        codePoint -= 0x10000
        res.push(codePoint >>> 10 & 0x3FF | 0xD800)
        codePoint = 0xDC00 | codePoint & 0x3FF
      }
  
      res.push(codePoint)
      i += bytesPerSequence
    }
  
    return decodeCodePointsArray(res)
  }
  
  // Based on http://stackoverflow.com/a/22747272/680742, the browser with
  // the lowest limit is Chrome, with 0x10000 args.
  // We go 1 magnitude less, for safety
  var MAX_ARGUMENTS_LENGTH = 0x1000
  
  function decodeCodePointsArray (codePoints) {
    var len = codePoints.length
    if (len <= MAX_ARGUMENTS_LENGTH) {
      return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
    }
  
    // Decode in chunks to avoid "call stack size exceeded".
    var res = ''
    var i = 0
    while (i < len) {
      res += String.fromCharCode.apply(
        String,
        codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
      )
    }
    return res
  }
  
  function asciiSlice (buf, start, end) {
    var ret = ''
    end = Math.min(buf.length, end)
  
    for (var i = start; i < end; i++) {
      ret += String.fromCharCode(buf[i] & 0x7F)
    }
    return ret
  }
  
  function binarySlice (buf, start, end) {
    var ret = ''
    end = Math.min(buf.length, end)
  
    for (var i = start; i < end; i++) {
      ret += String.fromCharCode(buf[i])
    }
    return ret
  }
  
  function hexSlice (buf, start, end) {
    var len = buf.length
  
    if (!start || start < 0) start = 0
    if (!end || end < 0 || end > len) end = len
  
    var out = ''
    for (var i = start; i < end; i++) {
      out += toHex(buf[i])
    }
    return out
  }
  
  function utf16leSlice (buf, start, end) {
    var bytes = buf.slice(start, end)
    var res = ''
    for (var i = 0; i < bytes.length; i += 2) {
      res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
    }
    return res
  }
  
  Buffer.prototype.slice = function slice (start, end) {
    var len = this.length
    start = ~~start
    end = end === undefined ? len : ~~end
  
    if (start < 0) {
      start += len
      if (start < 0) start = 0
    } else if (start > len) {
      start = len
    }
  
    if (end < 0) {
      end += len
      if (end < 0) end = 0
    } else if (end > len) {
      end = len
    }
  
    if (end < start) end = start
  
    var newBuf
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      newBuf = Buffer._augment(this.subarray(start, end))
    } else {
      var sliceLen = end - start
      newBuf = new Buffer(sliceLen, undefined)
      for (var i = 0; i < sliceLen; i++) {
        newBuf[i] = this[i + start]
      }
    }
  
    if (newBuf.length) newBuf.parent = this.parent || this
  
    return newBuf
  }
  
  /*
   * Need to make sure that buffer isn't trying to write out of bounds.
   */
  function checkOffset (offset, ext, length) {
    if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
    if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
  }
  
  Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
    offset = offset | 0
    byteLength = byteLength | 0
    if (!noAssert) checkOffset(offset, byteLength, this.length)
  
    var val = this[offset]
    var mul = 1
    var i = 0
    while (++i < byteLength && (mul *= 0x100)) {
      val += this[offset + i] * mul
    }
  
    return val
  }
  
  Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
    offset = offset | 0
    byteLength = byteLength | 0
    if (!noAssert) {
      checkOffset(offset, byteLength, this.length)
    }
  
    var val = this[offset + --byteLength]
    var mul = 1
    while (byteLength > 0 && (mul *= 0x100)) {
      val += this[offset + --byteLength] * mul
    }
  
    return val
  }
  
  Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 1, this.length)
    return this[offset]
  }
  
  Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 2, this.length)
    return this[offset] | (this[offset + 1] << 8)
  }
  
  Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 2, this.length)
    return (this[offset] << 8) | this[offset + 1]
  }
  
  Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 4, this.length)
  
    return ((this[offset]) |
        (this[offset + 1] << 8) |
        (this[offset + 2] << 16)) +
        (this[offset + 3] * 0x1000000)
  }
  
  Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 4, this.length)
  
    return (this[offset] * 0x1000000) +
      ((this[offset + 1] << 16) |
      (this[offset + 2] << 8) |
      this[offset + 3])
  }
  
  Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
    offset = offset | 0
    byteLength = byteLength | 0
    if (!noAssert) checkOffset(offset, byteLength, this.length)
  
    var val = this[offset]
    var mul = 1
    var i = 0
    while (++i < byteLength && (mul *= 0x100)) {
      val += this[offset + i] * mul
    }
    mul *= 0x80
  
    if (val >= mul) val -= Math.pow(2, 8 * byteLength)
  
    return val
  }
  
  Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
    offset = offset | 0
    byteLength = byteLength | 0
    if (!noAssert) checkOffset(offset, byteLength, this.length)
  
    var i = byteLength
    var mul = 1
    var val = this[offset + --i]
    while (i > 0 && (mul *= 0x100)) {
      val += this[offset + --i] * mul
    }
    mul *= 0x80
  
    if (val >= mul) val -= Math.pow(2, 8 * byteLength)
  
    return val
  }
  
  Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 1, this.length)
    if (!(this[offset] & 0x80)) return (this[offset])
    return ((0xff - this[offset] + 1) * -1)
  }
  
  Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 2, this.length)
    var val = this[offset] | (this[offset + 1] << 8)
    return (val & 0x8000) ? val | 0xFFFF0000 : val
  }
  
  Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 2, this.length)
    var val = this[offset + 1] | (this[offset] << 8)
    return (val & 0x8000) ? val | 0xFFFF0000 : val
  }
  
  Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 4, this.length)
  
    return (this[offset]) |
      (this[offset + 1] << 8) |
      (this[offset + 2] << 16) |
      (this[offset + 3] << 24)
  }
  
  Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 4, this.length)
  
    return (this[offset] << 24) |
      (this[offset + 1] << 16) |
      (this[offset + 2] << 8) |
      (this[offset + 3])
  }
  
  Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 4, this.length)
    return ieee754.read(this, offset, true, 23, 4)
  }
  
  Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 4, this.length)
    return ieee754.read(this, offset, false, 23, 4)
  }
  
  Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 8, this.length)
    return ieee754.read(this, offset, true, 52, 8)
  }
  
  Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
    if (!noAssert) checkOffset(offset, 8, this.length)
    return ieee754.read(this, offset, false, 52, 8)
  }
  
  function checkInt (buf, value, offset, ext, max, min) {
    if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance')
    if (value > max || value < min) throw new RangeError('value is out of bounds')
    if (offset + ext > buf.length) throw new RangeError('index out of range')
  }
  
  Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
    value = +value
    offset = offset | 0
    byteLength = byteLength | 0
    if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)
  
    var mul = 1
    var i = 0
    this[offset] = value & 0xFF
    while (++i < byteLength && (mul *= 0x100)) {
      this[offset + i] = (value / mul) & 0xFF
    }
  
    return offset + byteLength
  }
  
  Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
    value = +value
    offset = offset | 0
    byteLength = byteLength | 0
    if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)
  
    var i = byteLength - 1
    var mul = 1
    this[offset + i] = value & 0xFF
    while (--i >= 0 && (mul *= 0x100)) {
      this[offset + i] = (value / mul) & 0xFF
    }
  
    return offset + byteLength
  }
  
  Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
    value = +value
    offset = offset | 0
    if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
    if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
    this[offset] = (value & 0xff)
    return offset + 1
  }
  
  function objectWriteUInt16 (buf, value, offset, littleEndian) {
    if (value < 0) value = 0xffff + value + 1
    for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) {
      buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
        (littleEndian ? i : 1 - i) * 8
    }
  }
  
  Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
    value = +value
    offset = offset | 0
    if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value & 0xff)
      this[offset + 1] = (value >>> 8)
    } else {
      objectWriteUInt16(this, value, offset, true)
    }
    return offset + 2
  }
  
  Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
    value = +value
    offset = offset | 0
    if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value >>> 8)
      this[offset + 1] = (value & 0xff)
    } else {
      objectWriteUInt16(this, value, offset, false)
    }
    return offset + 2
  }
  
  function objectWriteUInt32 (buf, value, offset, littleEndian) {
    if (value < 0) value = 0xffffffff + value + 1
    for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) {
      buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
    }
  }
  
  Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
    value = +value
    offset = offset | 0
    if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset + 3] = (value >>> 24)
      this[offset + 2] = (value >>> 16)
      this[offset + 1] = (value >>> 8)
      this[offset] = (value & 0xff)
    } else {
      objectWriteUInt32(this, value, offset, true)
    }
    return offset + 4
  }
  
  Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
    value = +value
    offset = offset | 0
    if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value >>> 24)
      this[offset + 1] = (value >>> 16)
      this[offset + 2] = (value >>> 8)
      this[offset + 3] = (value & 0xff)
    } else {
      objectWriteUInt32(this, value, offset, false)
    }
    return offset + 4
  }
  
  Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
    value = +value
    offset = offset | 0
    if (!noAssert) {
      var limit = Math.pow(2, 8 * byteLength - 1)
  
      checkInt(this, value, offset, byteLength, limit - 1, -limit)
    }
  
    var i = 0
    var mul = 1
    var sub = value < 0 ? 1 : 0
    this[offset] = value & 0xFF
    while (++i < byteLength && (mul *= 0x100)) {
      this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
    }
  
    return offset + byteLength
  }
  
  Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
    value = +value
    offset = offset | 0
    if (!noAssert) {
      var limit = Math.pow(2, 8 * byteLength - 1)
  
      checkInt(this, value, offset, byteLength, limit - 1, -limit)
    }
  
    var i = byteLength - 1
    var mul = 1
    var sub = value < 0 ? 1 : 0
    this[offset + i] = value & 0xFF
    while (--i >= 0 && (mul *= 0x100)) {
      this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
    }
  
    return offset + byteLength
  }
  
  Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
    value = +value
    offset = offset | 0
    if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
    if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
    if (value < 0) value = 0xff + value + 1
    this[offset] = (value & 0xff)
    return offset + 1
  }
  
  Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
    value = +value
    offset = offset | 0
    if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value & 0xff)
      this[offset + 1] = (value >>> 8)
    } else {
      objectWriteUInt16(this, value, offset, true)
    }
    return offset + 2
  }
  
  Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
    value = +value
    offset = offset | 0
    if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value >>> 8)
      this[offset + 1] = (value & 0xff)
    } else {
      objectWriteUInt16(this, value, offset, false)
    }
    return offset + 2
  }
  
  Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
    value = +value
    offset = offset | 0
    if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value & 0xff)
      this[offset + 1] = (value >>> 8)
      this[offset + 2] = (value >>> 16)
      this[offset + 3] = (value >>> 24)
    } else {
      objectWriteUInt32(this, value, offset, true)
    }
    return offset + 4
  }
  
  Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
    value = +value
    offset = offset | 0
    if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
    if (value < 0) value = 0xffffffff + value + 1
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      this[offset] = (value >>> 24)
      this[offset + 1] = (value >>> 16)
      this[offset + 2] = (value >>> 8)
      this[offset + 3] = (value & 0xff)
    } else {
      objectWriteUInt32(this, value, offset, false)
    }
    return offset + 4
  }
  
  function checkIEEE754 (buf, value, offset, ext, max, min) {
    if (value > max || value < min) throw new RangeError('value is out of bounds')
    if (offset + ext > buf.length) throw new RangeError('index out of range')
    if (offset < 0) throw new RangeError('index out of range')
  }
  
  function writeFloat (buf, value, offset, littleEndian, noAssert) {
    if (!noAssert) {
      checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
    }
    ieee754.write(buf, value, offset, littleEndian, 23, 4)
    return offset + 4
  }
  
  Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
    return writeFloat(this, value, offset, true, noAssert)
  }
  
  Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
    return writeFloat(this, value, offset, false, noAssert)
  }
  
  function writeDouble (buf, value, offset, littleEndian, noAssert) {
    if (!noAssert) {
      checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
    }
    ieee754.write(buf, value, offset, littleEndian, 52, 8)
    return offset + 8
  }
  
  Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
    return writeDouble(this, value, offset, true, noAssert)
  }
  
  Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
    return writeDouble(this, value, offset, false, noAssert)
  }
  
  // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
  Buffer.prototype.copy = function copy (target, targetStart, start, end) {
    if (!start) start = 0
    if (!end && end !== 0) end = this.length
    if (targetStart >= target.length) targetStart = target.length
    if (!targetStart) targetStart = 0
    if (end > 0 && end < start) end = start
  
    // Copy 0 bytes; we're done
    if (end === start) return 0
    if (target.length === 0 || this.length === 0) return 0
  
    // Fatal error conditions
    if (targetStart < 0) {
      throw new RangeError('targetStart out of bounds')
    }
    if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
    if (end < 0) throw new RangeError('sourceEnd out of bounds')
  
    // Are we oob?
    if (end > this.length) end = this.length
    if (target.length - targetStart < end - start) {
      end = target.length - targetStart + start
    }
  
    var len = end - start
    var i
  
    if (this === target && start < targetStart && targetStart < end) {
      // descending copy from end
      for (i = len - 1; i >= 0; i--) {
        target[i + targetStart] = this[i + start]
      }
    } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
      // ascending copy from start
      for (i = 0; i < len; i++) {
        target[i + targetStart] = this[i + start]
      }
    } else {
      target._set(this.subarray(start, start + len), targetStart)
    }
  
    return len
  }
  
  // fill(value, start=0, end=buffer.length)
  Buffer.prototype.fill = function fill (value, start, end) {
    if (!value) value = 0
    if (!start) start = 0
    if (!end) end = this.length
  
    if (end < start) throw new RangeError('end < start')
  
    // Fill 0 bytes; we're done
    if (end === start) return
    if (this.length === 0) return
  
    if (start < 0 || start >= this.length) throw new RangeError('start out of bounds')
    if (end < 0 || end > this.length) throw new RangeError('end out of bounds')
  
    var i
    if (typeof value === 'number') {
      for (i = start; i < end; i++) {
        this[i] = value
      }
    } else {
      var bytes = utf8ToBytes(value.toString())
      var len = bytes.length
      for (i = start; i < end; i++) {
        this[i] = bytes[i % len]
      }
    }
  
    return this
  }
  
  /**
   * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
   * Added in Node 0.12. Only available in browsers that support ArrayBuffer.
   */
  Buffer.prototype.toArrayBuffer = function toArrayBuffer () {
    if (typeof Uint8Array !== 'undefined') {
      if (Buffer.TYPED_ARRAY_SUPPORT) {
        return (new Buffer(this)).buffer
      } else {
        var buf = new Uint8Array(this.length)
        for (var i = 0, len = buf.length; i < len; i += 1) {
          buf[i] = this[i]
        }
        return buf.buffer
      }
    } else {
      throw new TypeError('Buffer.toArrayBuffer not supported in this browser')
    }
  }
  
  // HELPER FUNCTIONS
  // ================
  
  var BP = Buffer.prototype
  
  /**
   * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods
   */
  Buffer._augment = function _augment (arr) {
    arr.constructor = Buffer
    arr._isBuffer = true
  
    // save reference to original Uint8Array set method before overwriting
    arr._set = arr.set
  
    // deprecated
    arr.get = BP.get
    arr.set = BP.set
  
    arr.write = BP.write
    arr.toString = BP.toString
    arr.toLocaleString = BP.toString
    arr.toJSON = BP.toJSON
    arr.equals = BP.equals
    arr.compare = BP.compare
    arr.indexOf = BP.indexOf
    arr.copy = BP.copy
    arr.slice = BP.slice
    arr.readUIntLE = BP.readUIntLE
    arr.readUIntBE = BP.readUIntBE
    arr.readUInt8 = BP.readUInt8
    arr.readUInt16LE = BP.readUInt16LE
    arr.readUInt16BE = BP.readUInt16BE
    arr.readUInt32LE = BP.readUInt32LE
    arr.readUInt32BE = BP.readUInt32BE
    arr.readIntLE = BP.readIntLE
    arr.readIntBE = BP.readIntBE
    arr.readInt8 = BP.readInt8
    arr.readInt16LE = BP.readInt16LE
    arr.readInt16BE = BP.readInt16BE
    arr.readInt32LE = BP.readInt32LE
    arr.readInt32BE = BP.readInt32BE
    arr.readFloatLE = BP.readFloatLE
    arr.readFloatBE = BP.readFloatBE
    arr.readDoubleLE = BP.readDoubleLE
    arr.readDoubleBE = BP.readDoubleBE
    arr.writeUInt8 = BP.writeUInt8
    arr.writeUIntLE = BP.writeUIntLE
    arr.writeUIntBE = BP.writeUIntBE
    arr.writeUInt16LE = BP.writeUInt16LE
    arr.writeUInt16BE = BP.writeUInt16BE
    arr.writeUInt32LE = BP.writeUInt32LE
    arr.writeUInt32BE = BP.writeUInt32BE
    arr.writeIntLE = BP.writeIntLE
    arr.writeIntBE = BP.writeIntBE
    arr.writeInt8 = BP.writeInt8
    arr.writeInt16LE = BP.writeInt16LE
    arr.writeInt16BE = BP.writeInt16BE
    arr.writeInt32LE = BP.writeInt32LE
    arr.writeInt32BE = BP.writeInt32BE
    arr.writeFloatLE = BP.writeFloatLE
    arr.writeFloatBE = BP.writeFloatBE
    arr.writeDoubleLE = BP.writeDoubleLE
    arr.writeDoubleBE = BP.writeDoubleBE
    arr.fill = BP.fill
    arr.inspect = BP.inspect
    arr.toArrayBuffer = BP.toArrayBuffer
  
    return arr
  }
  
  var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g
  
  function base64clean (str) {
    // Node strips out invalid characters like \n and \t from the string, base64-js does not
    str = stringtrim(str).replace(INVALID_BASE64_RE, '')
    // Node converts strings with length < 2 to ''
    if (str.length < 2) return ''
    // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
    while (str.length % 4 !== 0) {
      str = str + '='
    }
    return str
  }
  
  function stringtrim (str) {
    if (str.trim) return str.trim()
    return str.replace(/^\s+|\s+$/g, '')
  }
  
  function toHex (n) {
    if (n < 16) return '0' + n.toString(16)
    return n.toString(16)
  }
  
  function utf8ToBytes (string, units) {
    units = units || Infinity
    var codePoint
    var length = string.length
    var leadSurrogate = null
    var bytes = []
  
    for (var i = 0; i < length; i++) {
      codePoint = string.charCodeAt(i)
  
      // is surrogate component
      if (codePoint > 0xD7FF && codePoint < 0xE000) {
        // last char was a lead
        if (!leadSurrogate) {
          // no lead yet
          if (codePoint > 0xDBFF) {
            // unexpected trail
            if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
            continue
          } else if (i + 1 === length) {
            // unpaired lead
            if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
            continue
          }
  
          // valid lead
          leadSurrogate = codePoint
  
          continue
        }
  
        // 2 leads in a row
        if (codePoint < 0xDC00) {
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          leadSurrogate = codePoint
          continue
        }
  
        // valid surrogate pair
        codePoint = leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00 | 0x10000
      } else if (leadSurrogate) {
        // valid bmp char, but last char was a lead
        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
      }
  
      leadSurrogate = null
  
      // encode utf8
      if (codePoint < 0x80) {
        if ((units -= 1) < 0) break
        bytes.push(codePoint)
      } else if (codePoint < 0x800) {
        if ((units -= 2) < 0) break
        bytes.push(
          codePoint >> 0x6 | 0xC0,
          codePoint & 0x3F | 0x80
        )
      } else if (codePoint < 0x10000) {
        if ((units -= 3) < 0) break
        bytes.push(
          codePoint >> 0xC | 0xE0,
          codePoint >> 0x6 & 0x3F | 0x80,
          codePoint & 0x3F | 0x80
        )
      } else if (codePoint < 0x110000) {
        if ((units -= 4) < 0) break
        bytes.push(
          codePoint >> 0x12 | 0xF0,
          codePoint >> 0xC & 0x3F | 0x80,
          codePoint >> 0x6 & 0x3F | 0x80,
          codePoint & 0x3F | 0x80
        )
      } else {
        throw new Error('Invalid code point')
      }
    }
  
    return bytes
  }
  
  function asciiToBytes (str) {
    var byteArray = []
    for (var i = 0; i < str.length; i++) {
      // Node's code seems to be doing this and not & 0x7F..
      byteArray.push(str.charCodeAt(i) & 0xFF)
    }
    return byteArray
  }
  
  function utf16leToBytes (str, units) {
    var c, hi, lo
    var byteArray = []
    for (var i = 0; i < str.length; i++) {
      if ((units -= 2) < 0) break
  
      c = str.charCodeAt(i)
      hi = c >> 8
      lo = c % 256
      byteArray.push(lo)
      byteArray.push(hi)
    }
  
    return byteArray
  }
  
  function base64ToBytes (str) {
    return base64.toByteArray(base64clean(str))
  }
  
  function blitBuffer (src, dst, offset, length) {
    for (var i = 0; i < length; i++) {
      if ((i + offset >= dst.length) || (i >= src.length)) break
      dst[i + offset] = src[i]
    }
    return i
  }
  
  }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
  },{"base64-js":10,"ieee754":11,"is-array":12}],10:[function(require,module,exports){
  var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
  
  ;(function (exports) {
  	'use strict';
  
    var Arr = (typeof Uint8Array !== 'undefined')
      ? Uint8Array
      : Array
  
  	var PLUS   = '+'.charCodeAt(0)
  	var SLASH  = '/'.charCodeAt(0)
  	var NUMBER = '0'.charCodeAt(0)
  	var LOWER  = 'a'.charCodeAt(0)
  	var UPPER  = 'A'.charCodeAt(0)
  	var PLUS_URL_SAFE = '-'.charCodeAt(0)
  	var SLASH_URL_SAFE = '_'.charCodeAt(0)
  
  	function decode (elt) {
  		var code = elt.charCodeAt(0)
  		if (code === PLUS ||
  		    code === PLUS_URL_SAFE)
  			return 62 // '+'
  		if (code === SLASH ||
  		    code === SLASH_URL_SAFE)
  			return 63 // '/'
  		if (code < NUMBER)
  			return -1 //no match
  		if (code < NUMBER + 10)
  			return code - NUMBER + 26 + 26
  		if (code < UPPER + 26)
  			return code - UPPER
  		if (code < LOWER + 26)
  			return code - LOWER + 26
  	}
  
  	function b64ToByteArray (b64) {
  		var i, j, l, tmp, placeHolders, arr
  
  		if (b64.length % 4 > 0) {
  			throw new Error('Invalid string. Length must be a multiple of 4')
  		}
  
  		// the number of equal signs (place holders)
  		// if there are two placeholders, than the two characters before it
  		// represent one byte
  		// if there is only one, then the three characters before it represent 2 bytes
  		// this is just a cheap hack to not do indexOf twice
  		var len = b64.length
  		placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0
  
  		// base64 is 4/3 + up to two characters of the original data
  		arr = new Arr(b64.length * 3 / 4 - placeHolders)
  
  		// if there are placeholders, only get up to the last complete 4 chars
  		l = placeHolders > 0 ? b64.length - 4 : b64.length
  
  		var L = 0
  
  		function push (v) {
  			arr[L++] = v
  		}
  
  		for (i = 0, j = 0; i < l; i += 4, j += 3) {
  			tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
  			push((tmp & 0xFF0000) >> 16)
  			push((tmp & 0xFF00) >> 8)
  			push(tmp & 0xFF)
  		}
  
  		if (placeHolders === 2) {
  			tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
  			push(tmp & 0xFF)
  		} else if (placeHolders === 1) {
  			tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
  			push((tmp >> 8) & 0xFF)
  			push(tmp & 0xFF)
  		}
  
  		return arr
  	}
  
  	function uint8ToBase64 (uint8) {
  		var i,
  			extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
  			output = "",
  			temp, length
  
  		function encode (num) {
  			return lookup.charAt(num)
  		}
  
  		function tripletToBase64 (num) {
  			return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
  		}
  
  		// go through the array every three bytes, we'll deal with trailing stuff later
  		for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
  			temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
  			output += tripletToBase64(temp)
  		}
  
  		// pad the end with zeros, but make sure to not forget the extra bytes
  		switch (extraBytes) {
  			case 1:
  				temp = uint8[uint8.length - 1]
  				output += encode(temp >> 2)
  				output += encode((temp << 4) & 0x3F)
  				output += '=='
  				break
  			case 2:
  				temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
  				output += encode(temp >> 10)
  				output += encode((temp >> 4) & 0x3F)
  				output += encode((temp << 2) & 0x3F)
  				output += '='
  				break
  		}
  
  		return output
  	}
  
  	exports.toByteArray = b64ToByteArray
  	exports.fromByteArray = uint8ToBase64
  }(typeof exports === 'undefined' ? (this.base64js = {}) : exports))
  
  },{}],11:[function(require,module,exports){
  exports.read = function (buffer, offset, isLE, mLen, nBytes) {
    var e, m
    var eLen = nBytes * 8 - mLen - 1
    var eMax = (1 << eLen) - 1
    var eBias = eMax >> 1
    var nBits = -7
    var i = isLE ? (nBytes - 1) : 0
    var d = isLE ? -1 : 1
    var s = buffer[offset + i]
  
    i += d
  
    e = s & ((1 << (-nBits)) - 1)
    s >>= (-nBits)
    nBits += eLen
    for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}
  
    m = e & ((1 << (-nBits)) - 1)
    e >>= (-nBits)
    nBits += mLen
    for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}
  
    if (e === 0) {
      e = 1 - eBias
    } else if (e === eMax) {
      return m ? NaN : ((s ? -1 : 1) * Infinity)
    } else {
      m = m + Math.pow(2, mLen)
      e = e - eBias
    }
    return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
  }
  
  exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
    var e, m, c
    var eLen = nBytes * 8 - mLen - 1
    var eMax = (1 << eLen) - 1
    var eBias = eMax >> 1
    var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
    var i = isLE ? 0 : (nBytes - 1)
    var d = isLE ? 1 : -1
    var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
  
    value = Math.abs(value)
  
    if (isNaN(value) || value === Infinity) {
      m = isNaN(value) ? 1 : 0
      e = eMax
    } else {
      e = Math.floor(Math.log(value) / Math.LN2)
      if (value * (c = Math.pow(2, -e)) < 1) {
        e--
        c *= 2
      }
      if (e + eBias >= 1) {
        value += rt / c
      } else {
        value += rt * Math.pow(2, 1 - eBias)
      }
      if (value * c >= 2) {
        e++
        c /= 2
      }
  
      if (e + eBias >= eMax) {
        m = 0
        e = eMax
      } else if (e + eBias >= 1) {
        m = (value * c - 1) * Math.pow(2, mLen)
        e = e + eBias
      } else {
        m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
        e = 0
      }
    }
  
    for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
  
    e = (e << mLen) | m
    eLen += mLen
    for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
  
    buffer[offset + i - d] |= s * 128
  }
  
  },{}],12:[function(require,module,exports){
  
  /**
   * isArray
   */
  
  var isArray = Array.isArray;
  
  /**
   * toString
   */
  
  var str = Object.prototype.toString;
  
  /**
   * Whether or not the given `val`
   * is an array.
   *
   * example:
   *
   *        isArray([]);
   *        // > true
   *        isArray(arguments);
   *        // > false
   *        isArray('');
   *        // > false
   *
   * @param {mixed} val
   * @return {bool}
   */
  
  module.exports = isArray || function (val) {
    return !! val && '[object Array]' == str.call(val);
  };
  
  },{}],13:[function(require,module,exports){
  // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  function EventEmitter() {
    this._events = this._events || {};
    this._maxListeners = this._maxListeners || undefined;
  }
  module.exports = EventEmitter;
  
  // Backwards-compat with node 0.10.x
  EventEmitter.EventEmitter = EventEmitter;
  
  EventEmitter.prototype._events = undefined;
  EventEmitter.prototype._maxListeners = undefined;
  
  // By default EventEmitters will print a warning if more than 10 listeners are
  // added to it. This is a useful default which helps finding memory leaks.
  EventEmitter.defaultMaxListeners = 10;
  
  // Obviously not all Emitters should be limited to 10. This function allows
  // that to be increased. Set to zero for unlimited.
  EventEmitter.prototype.setMaxListeners = function(n) {
    if (!isNumber(n) || n < 0 || isNaN(n))
      throw TypeError('n must be a positive number');
    this._maxListeners = n;
    return this;
  };
  
  EventEmitter.prototype.emit = function(type) {
    var er, handler, len, args, i, listeners;
  
    if (!this._events)
      this._events = {};
  
    // If there is no 'error' event listener then throw.
    if (type === 'error') {
      if (!this._events.error ||
          (isObject(this._events.error) && !this._events.error.length)) {
        er = arguments[1];
        if (er instanceof Error) {
          throw er; // Unhandled 'error' event
        }
        throw TypeError('Uncaught, unspecified "error" event.');
      }
    }
  
    handler = this._events[type];
  
    if (isUndefined(handler))
      return false;
  
    if (isFunction(handler)) {
      switch (arguments.length) {
        // fast cases
        case 1:
          handler.call(this);
          break;
        case 2:
          handler.call(this, arguments[1]);
          break;
        case 3:
          handler.call(this, arguments[1], arguments[2]);
          break;
        // slower
        default:
          len = arguments.length;
          args = new Array(len - 1);
          for (i = 1; i < len; i++)
            args[i - 1] = arguments[i];
          handler.apply(this, args);
      }
    } else if (isObject(handler)) {
      len = arguments.length;
      args = new Array(len - 1);
      for (i = 1; i < len; i++)
        args[i - 1] = arguments[i];
  
      listeners = handler.slice();
      len = listeners.length;
      for (i = 0; i < len; i++)
        listeners[i].apply(this, args);
    }
  
    return true;
  };
  
  EventEmitter.prototype.addListener = function(type, listener) {
    var m;
  
    if (!isFunction(listener))
      throw TypeError('listener must be a function');
  
    if (!this._events)
      this._events = {};
  
    // To avoid recursion in the case that type === "newListener"! Before
    // adding it to the listeners, first emit "newListener".
    if (this._events.newListener)
      this.emit('newListener', type,
                isFunction(listener.listener) ?
                listener.listener : listener);
  
    if (!this._events[type])
      // Optimize the case of one listener. Don't need the extra array object.
      this._events[type] = listener;
    else if (isObject(this._events[type]))
      // If we've already got an array, just append.
      this._events[type].push(listener);
    else
      // Adding the second element, need to change to array.
      this._events[type] = [this._events[type], listener];
  
    // Check for listener leak
    if (isObject(this._events[type]) && !this._events[type].warned) {
      var m;
      if (!isUndefined(this._maxListeners)) {
        m = this._maxListeners;
      } else {
        m = EventEmitter.defaultMaxListeners;
      }
  
      if (m && m > 0 && this._events[type].length > m) {
        this._events[type].warned = true;
        console.error('(node) warning: possible EventEmitter memory ' +
                      'leak detected. %d listeners added. ' +
                      'Use emitter.setMaxListeners() to increase limit.',
                      this._events[type].length);
        if (typeof console.trace === 'function') {
          // not supported in IE 10
          console.trace();
        }
      }
    }
  
    return this;
  };
  
  EventEmitter.prototype.on = EventEmitter.prototype.addListener;
  
  EventEmitter.prototype.once = function(type, listener) {
    if (!isFunction(listener))
      throw TypeError('listener must be a function');
  
    var fired = false;
  
    function g() {
      this.removeListener(type, g);
  
      if (!fired) {
        fired = true;
        listener.apply(this, arguments);
      }
    }
  
    g.listener = listener;
    this.on(type, g);
  
    return this;
  };
  
  // emits a 'removeListener' event iff the listener was removed
  EventEmitter.prototype.removeListener = function(type, listener) {
    var list, position, length, i;
  
    if (!isFunction(listener))
      throw TypeError('listener must be a function');
  
    if (!this._events || !this._events[type])
      return this;
  
    list = this._events[type];
    length = list.length;
    position = -1;
  
    if (list === listener ||
        (isFunction(list.listener) && list.listener === listener)) {
      delete this._events[type];
      if (this._events.removeListener)
        this.emit('removeListener', type, listener);
  
    } else if (isObject(list)) {
      for (i = length; i-- > 0;) {
        if (list[i] === listener ||
            (list[i].listener && list[i].listener === listener)) {
          position = i;
          break;
        }
      }
  
      if (position < 0)
        return this;
  
      if (list.length === 1) {
        list.length = 0;
        delete this._events[type];
      } else {
        list.splice(position, 1);
      }
  
      if (this._events.removeListener)
        this.emit('removeListener', type, listener);
    }
  
    return this;
  };
  
  EventEmitter.prototype.removeAllListeners = function(type) {
    var key, listeners;
  
    if (!this._events)
      return this;
  
    // not listening for removeListener, no need to emit
    if (!this._events.removeListener) {
      if (arguments.length === 0)
        this._events = {};
      else if (this._events[type])
        delete this._events[type];
      return this;
    }
  
    // emit removeListener for all listeners on all events
    if (arguments.length === 0) {
      for (key in this._events) {
        if (key === 'removeListener') continue;
        this.removeAllListeners(key);
      }
      this.removeAllListeners('removeListener');
      this._events = {};
      return this;
    }
  
    listeners = this._events[type];
  
    if (isFunction(listeners)) {
      this.removeListener(type, listeners);
    } else {
      // LIFO order
      while (listeners.length)
        this.removeListener(type, listeners[listeners.length - 1]);
    }
    delete this._events[type];
  
    return this;
  };
  
  EventEmitter.prototype.listeners = function(type) {
    var ret;
    if (!this._events || !this._events[type])
      ret = [];
    else if (isFunction(this._events[type]))
      ret = [this._events[type]];
    else
      ret = this._events[type].slice();
    return ret;
  };
  
  EventEmitter.listenerCount = function(emitter, type) {
    var ret;
    if (!emitter._events || !emitter._events[type])
      ret = 0;
    else if (isFunction(emitter._events[type]))
      ret = 1;
    else
      ret = emitter._events[type].length;
    return ret;
  };
  
  function isFunction(arg) {
    return typeof arg === 'function';
  }
  
  function isNumber(arg) {
    return typeof arg === 'number';
  }
  
  function isObject(arg) {
    return typeof arg === 'object' && arg !== null;
  }
  
  function isUndefined(arg) {
    return arg === void 0;
  }
  
  },{}],14:[function(require,module,exports){
  if (typeof Object.create === 'function') {
    // implementation from standard node.js 'util' module
    module.exports = function inherits(ctor, superCtor) {
      ctor.super_ = superCtor
      ctor.prototype = Object.create(superCtor.prototype, {
        constructor: {
          value: ctor,
          enumerable: false,
          writable: true,
          configurable: true
        }
      });
    };
  } else {
    // old school shim for old browsers
    module.exports = function inherits(ctor, superCtor) {
      ctor.super_ = superCtor
      var TempCtor = function () {}
      TempCtor.prototype = superCtor.prototype
      ctor.prototype = new TempCtor()
      ctor.prototype.constructor = ctor
    }
  }
  
  },{}],15:[function(require,module,exports){
  /**
   * Determine if an object is Buffer
   *
   * Author:   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
   * License:  MIT
   *
   * `npm install is-buffer`
   */
  
  module.exports = function (obj) {
    return !!(obj != null &&
      (obj._isBuffer || // For Safari 5-7 (missing Object.prototype.constructor)
        (obj.constructor &&
        typeof obj.constructor.isBuffer === 'function' &&
        obj.constructor.isBuffer(obj))
      ))
  }
  
  },{}],16:[function(require,module,exports){
  module.exports = Array.isArray || function (arr) {
    return Object.prototype.toString.call(arr) == '[object Array]';
  };
  
  },{}],17:[function(require,module,exports){
  // shim for using process in browser
  
  var process = module.exports = {};
  var queue = [];
  var draining = false;
  var currentQueue;
  var queueIndex = -1;
  
  function cleanUpNextTick() {
      draining = false;
      if (currentQueue.length) {
          queue = currentQueue.concat(queue);
      } else {
          queueIndex = -1;
      }
      if (queue.length) {
          drainQueue();
      }
  }
  
  function drainQueue() {
      if (draining) {
          return;
      }
      var timeout = setTimeout(cleanUpNextTick);
      draining = true;
  
      var len = queue.length;
      while(len) {
          currentQueue = queue;
          queue = [];
          while (++queueIndex < len) {
              if (currentQueue) {
                  currentQueue[queueIndex].run();
              }
          }
          queueIndex = -1;
          len = queue.length;
      }
      currentQueue = null;
      draining = false;
      clearTimeout(timeout);
  }
  
  process.nextTick = function (fun) {
      var args = new Array(arguments.length - 1);
      if (arguments.length > 1) {
          for (var i = 1; i < arguments.length; i++) {
              args[i - 1] = arguments[i];
          }
      }
      queue.push(new Item(fun, args));
      if (queue.length === 1 && !draining) {
          setTimeout(drainQueue, 0);
      }
  };
  
  // v8 likes predictible objects
  function Item(fun, array) {
      this.fun = fun;
      this.array = array;
  }
  Item.prototype.run = function () {
      this.fun.apply(null, this.array);
  };
  process.title = 'browser';
  process.browser = true;
  process.env = {};
  process.argv = [];
  process.version = ''; // empty string to avoid regexp issues
  process.versions = {};
  
  function noop() {}
  
  process.on = noop;
  process.addListener = noop;
  process.once = noop;
  process.off = noop;
  process.removeListener = noop;
  process.removeAllListeners = noop;
  process.emit = noop;
  
  process.binding = function (name) {
      throw new Error('process.binding is not supported');
  };
  
  process.cwd = function () { return '/' };
  process.chdir = function (dir) {
      throw new Error('process.chdir is not supported');
  };
  process.umask = function() { return 0; };
  
  },{}],18:[function(require,module,exports){
  module.exports = require("./lib/_stream_duplex.js")
  
  },{"./lib/_stream_duplex.js":19}],19:[function(require,module,exports){
  // a duplex stream is just a stream that is both readable and writable.
  // Since JS doesn't have multiple prototypal inheritance, this class
  // prototypally inherits from Readable, and then parasitically from
  // Writable.
  
  'use strict';
  
  /*<replacement>*/
  var objectKeys = Object.keys || function (obj) {
    var keys = [];
    for (var key in obj) keys.push(key);
    return keys;
  }
  /*</replacement>*/
  
  
  module.exports = Duplex;
  
  /*<replacement>*/
  var processNextTick = require('process-nextick-args');
  /*</replacement>*/
  
  
  
  /*<replacement>*/
  var util = require('core-util-is');
  util.inherits = require('inherits');
  /*</replacement>*/
  
  var Readable = require('./_stream_readable');
  var Writable = require('./_stream_writable');
  
  util.inherits(Duplex, Readable);
  
  var keys = objectKeys(Writable.prototype);
  for (var v = 0; v < keys.length; v++) {
    var method = keys[v];
    if (!Duplex.prototype[method])
      Duplex.prototype[method] = Writable.prototype[method];
  }
  
  function Duplex(options) {
    if (!(this instanceof Duplex))
      return new Duplex(options);
  
    Readable.call(this, options);
    Writable.call(this, options);
  
    if (options && options.readable === false)
      this.readable = false;
  
    if (options && options.writable === false)
      this.writable = false;
  
    this.allowHalfOpen = true;
    if (options && options.allowHalfOpen === false)
      this.allowHalfOpen = false;
  
    this.once('end', onend);
  }
  
  // the no-half-open enforcer
  function onend() {
    // if we allow half-open state, or if the writable side ended,
    // then we're ok.
    if (this.allowHalfOpen || this._writableState.ended)
      return;
  
    // no more data can be written.
    // But allow more writes to happen in this tick.
    processNextTick(onEndNT, this);
  }
  
  function onEndNT(self) {
    self.end();
  }
  
  function forEach (xs, f) {
    for (var i = 0, l = xs.length; i < l; i++) {
      f(xs[i], i);
    }
  }
  
  },{"./_stream_readable":21,"./_stream_writable":23,"core-util-is":24,"inherits":14,"process-nextick-args":25}],20:[function(require,module,exports){
  // a passthrough stream.
  // basically just the most minimal sort of Transform stream.
  // Every written chunk gets output as-is.
  
  'use strict';
  
  module.exports = PassThrough;
  
  var Transform = require('./_stream_transform');
  
  /*<replacement>*/
  var util = require('core-util-is');
  util.inherits = require('inherits');
  /*</replacement>*/
  
  util.inherits(PassThrough, Transform);
  
  function PassThrough(options) {
    if (!(this instanceof PassThrough))
      return new PassThrough(options);
  
    Transform.call(this, options);
  }
  
  PassThrough.prototype._transform = function(chunk, encoding, cb) {
    cb(null, chunk);
  };
  
  },{"./_stream_transform":22,"core-util-is":24,"inherits":14}],21:[function(require,module,exports){
  (function (process){
  'use strict';
  
  module.exports = Readable;
  
  /*<replacement>*/
  var processNextTick = require('process-nextick-args');
  /*</replacement>*/
  
  
  /*<replacement>*/
  var isArray = require('isarray');
  /*</replacement>*/
  
  
  /*<replacement>*/
  var Buffer = require('buffer').Buffer;
  /*</replacement>*/
  
  Readable.ReadableState = ReadableState;
  
  var EE = require('events').EventEmitter;
  
  /*<replacement>*/
  if (!EE.listenerCount) EE.listenerCount = function(emitter, type) {
    return emitter.listeners(type).length;
  };
  /*</replacement>*/
  
  
  
  /*<replacement>*/
  var Stream;
  (function (){try{
    Stream = require('st' + 'ream');
  }catch(_){}finally{
    if (!Stream)
      Stream = require('events').EventEmitter;
  }}())
  /*</replacement>*/
  
  var Buffer = require('buffer').Buffer;
  
  /*<replacement>*/
  var util = require('core-util-is');
  util.inherits = require('inherits');
  /*</replacement>*/
  
  
  
  /*<replacement>*/
  var debug = require('util');
  if (debug && debug.debuglog) {
    debug = debug.debuglog('stream');
  } else {
    debug = function () {};
  }
  /*</replacement>*/
  
  var StringDecoder;
  
  util.inherits(Readable, Stream);
  
  function ReadableState(options, stream) {
    var Duplex = require('./_stream_duplex');
  
    options = options || {};
  
    // object stream flag. Used to make read(n) ignore n and to
    // make all the buffer merging and length checks go away
    this.objectMode = !!options.objectMode;
  
    if (stream instanceof Duplex)
      this.objectMode = this.objectMode || !!options.readableObjectMode;
  
    // the point at which it stops calling _read() to fill the buffer
    // Note: 0 is a valid value, means "don't call _read preemptively ever"
    var hwm = options.highWaterMark;
    var defaultHwm = this.objectMode ? 16 : 16 * 1024;
    this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm;
  
    // cast to ints.
    this.highWaterMark = ~~this.highWaterMark;
  
    this.buffer = [];
    this.length = 0;
    this.pipes = null;
    this.pipesCount = 0;
    this.flowing = null;
    this.ended = false;
    this.endEmitted = false;
    this.reading = false;
  
    // a flag to be able to tell if the onwrite cb is called immediately,
    // or on a later tick.  We set this to true at first, because any
    // actions that shouldn't happen until "later" should generally also
    // not happen before the first write call.
    this.sync = true;
  
    // whenever we return null, then we set a flag to say
    // that we're awaiting a 'readable' event emission.
    this.needReadable = false;
    this.emittedReadable = false;
    this.readableListening = false;
  
    // Crypto is kind of old and crusty.  Historically, its default string
    // encoding is 'binary' so we have to make this configurable.
    // Everything else in the universe uses 'utf8', though.
    this.defaultEncoding = options.defaultEncoding || 'utf8';
  
    // when piping, we only care about 'readable' events that happen
    // after read()ing all the bytes and not getting any pushback.
    this.ranOut = false;
  
    // the number of writers that are awaiting a drain event in .pipe()s
    this.awaitDrain = 0;
  
    // if true, a maybeReadMore has been scheduled
    this.readingMore = false;
  
    this.decoder = null;
    this.encoding = null;
    if (options.encoding) {
      if (!StringDecoder)
        StringDecoder = require('string_decoder/').StringDecoder;
      this.decoder = new StringDecoder(options.encoding);
      this.encoding = options.encoding;
    }
  }
  
  function Readable(options) {
    var Duplex = require('./_stream_duplex');
  
    if (!(this instanceof Readable))
      return new Readable(options);
  
    this._readableState = new ReadableState(options, this);
  
    // legacy
    this.readable = true;
  
    if (options && typeof options.read === 'function')
      this._read = options.read;
  
    Stream.call(this);
  }
  
  // Manually shove something into the read() buffer.
  // This returns true if the highWaterMark has not been hit yet,
  // similar to how Writable.write() returns true if you should
  // write() some more.
  Readable.prototype.push = function(chunk, encoding) {
    var state = this._readableState;
  
    if (!state.objectMode && typeof chunk === 'string') {
      encoding = encoding || state.defaultEncoding;
      if (encoding !== state.encoding) {
        chunk = new Buffer(chunk, encoding);
        encoding = '';
      }
    }
  
    return readableAddChunk(this, state, chunk, encoding, false);
  };
  
  // Unshift should *always* be something directly out of read()
  Readable.prototype.unshift = function(chunk) {
    var state = this._readableState;
    return readableAddChunk(this, state, chunk, '', true);
  };
  
  Readable.prototype.isPaused = function() {
    return this._readableState.flowing === false;
  };
  
  function readableAddChunk(stream, state, chunk, encoding, addToFront) {
    var er = chunkInvalid(state, chunk);
    if (er) {
      stream.emit('error', er);
    } else if (chunk === null) {
      state.reading = false;
      onEofChunk(stream, state);
    } else if (state.objectMode || chunk && chunk.length > 0) {
      if (state.ended && !addToFront) {
        var e = new Error('stream.push() after EOF');
        stream.emit('error', e);
      } else if (state.endEmitted && addToFront) {
        var e = new Error('stream.unshift() after end event');
        stream.emit('error', e);
      } else {
        if (state.decoder && !addToFront && !encoding)
          chunk = state.decoder.write(chunk);
  
        if (!addToFront)
          state.reading = false;
  
        // if we want the data now, just emit it.
        if (state.flowing && state.length === 0 && !state.sync) {
          stream.emit('data', chunk);
          stream.read(0);
        } else {
          // update the buffer info.
          state.length += state.objectMode ? 1 : chunk.length;
          if (addToFront)
            state.buffer.unshift(chunk);
          else
            state.buffer.push(chunk);
  
          if (state.needReadable)
            emitReadable(stream);
        }
  
        maybeReadMore(stream, state);
      }
    } else if (!addToFront) {
      state.reading = false;
    }
  
    return needMoreData(state);
  }
  
  
  
  // if it's past the high water mark, we can push in some more.
  // Also, if we have no data yet, we can stand some
  // more bytes.  This is to work around cases where hwm=0,
  // such as the repl.  Also, if the push() triggered a
  // readable event, and the user called read(largeNumber) such that
  // needReadable was set, then we ought to push more, so that another
  // 'readable' event will be triggered.
  function needMoreData(state) {
    return !state.ended &&
           (state.needReadable ||
            state.length < state.highWaterMark ||
            state.length === 0);
  }
  
  // backwards compatibility.
  Readable.prototype.setEncoding = function(enc) {
    if (!StringDecoder)
      StringDecoder = require('string_decoder/').StringDecoder;
    this._readableState.decoder = new StringDecoder(enc);
    this._readableState.encoding = enc;
    return this;
  };
  
  // Don't raise the hwm > 128MB
  var MAX_HWM = 0x800000;
  function roundUpToNextPowerOf2(n) {
    if (n >= MAX_HWM) {
      n = MAX_HWM;
    } else {
      // Get the next highest power of 2
      n--;
      for (var p = 1; p < 32; p <<= 1) n |= n >> p;
      n++;
    }
    return n;
  }
  
  function howMuchToRead(n, state) {
    if (state.length === 0 && state.ended)
      return 0;
  
    if (state.objectMode)
      return n === 0 ? 0 : 1;
  
    if (n === null || isNaN(n)) {
      // only flow one buffer at a time
      if (state.flowing && state.buffer.length)
        return state.buffer[0].length;
      else
        return state.length;
    }
  
    if (n <= 0)
      return 0;
  
    // If we're asking for more than the target buffer level,
    // then raise the water mark.  Bump up to the next highest
    // power of 2, to prevent increasing it excessively in tiny
    // amounts.
    if (n > state.highWaterMark)
      state.highWaterMark = roundUpToNextPowerOf2(n);
  
    // don't have that much.  return null, unless we've ended.
    if (n > state.length) {
      if (!state.ended) {
        state.needReadable = true;
        return 0;
      } else {
        return state.length;
      }
    }
  
    return n;
  }
  
  // you can override either this method, or the async _read(n) below.
  Readable.prototype.read = function(n) {
    debug('read', n);
    var state = this._readableState;
    var nOrig = n;
  
    if (typeof n !== 'number' || n > 0)
      state.emittedReadable = false;
  
    // if we're doing read(0) to trigger a readable event, but we
    // already have a bunch of data in the buffer, then just trigger
    // the 'readable' event and move on.
    if (n === 0 &&
        state.needReadable &&
        (state.length >= state.highWaterMark || state.ended)) {
      debug('read: emitReadable', state.length, state.ended);
      if (state.length === 0 && state.ended)
        endReadable(this);
      else
        emitReadable(this);
      return null;
    }
  
    n = howMuchToRead(n, state);
  
    // if we've ended, and we're now clear, then finish it up.
    if (n === 0 && state.ended) {
      if (state.length === 0)
        endReadable(this);
      return null;
    }
  
    // All the actual chunk generation logic needs to be
    // *below* the call to _read.  The reason is that in certain
    // synthetic stream cases, such as passthrough streams, _read
    // may be a completely synchronous operation which may change
    // the state of the read buffer, providing enough data when
    // before there was *not* enough.
    //
    // So, the steps are:
    // 1. Figure out what the state of things will be after we do
    // a read from the buffer.
    //
    // 2. If that resulting state will trigger a _read, then call _read.
    // Note that this may be asynchronous, or synchronous.  Yes, it is
    // deeply ugly to write APIs this way, but that still doesn't mean
    // that the Readable class should behave improperly, as streams are
    // designed to be sync/async agnostic.
    // Take note if the _read call is sync or async (ie, if the read call
    // has returned yet), so that we know whether or not it's safe to emit
    // 'readable' etc.
    //
    // 3. Actually pull the requested chunks out of the buffer and return.
  
    // if we need a readable event, then we need to do some reading.
    var doRead = state.needReadable;
    debug('need readable', doRead);
  
    // if we currently have less than the highWaterMark, then also read some
    if (state.length === 0 || state.length - n < state.highWaterMark) {
      doRead = true;
      debug('length less than watermark', doRead);
    }
  
    // however, if we've ended, then there's no point, and if we're already
    // reading, then it's unnecessary.
    if (state.ended || state.reading) {
      doRead = false;
      debug('reading or ended', doRead);
    }
  
    if (doRead) {
      debug('do read');
      state.reading = true;
      state.sync = true;
      // if the length is currently zero, then we *need* a readable event.
      if (state.length === 0)
        state.needReadable = true;
      // call internal read method
      this._read(state.highWaterMark);
      state.sync = false;
    }
  
    // If _read pushed data synchronously, then `reading` will be false,
    // and we need to re-evaluate how much data we can return to the user.
    if (doRead && !state.reading)
      n = howMuchToRead(nOrig, state);
  
    var ret;
    if (n > 0)
      ret = fromList(n, state);
    else
      ret = null;
  
    if (ret === null) {
      state.needReadable = true;
      n = 0;
    }
  
    state.length -= n;
  
    // If we have nothing in the buffer, then we want to know
    // as soon as we *do* get something into the buffer.
    if (state.length === 0 && !state.ended)
      state.needReadable = true;
  
    // If we tried to read() past the EOF, then emit end on the next tick.
    if (nOrig !== n && state.ended && state.length === 0)
      endReadable(this);
  
    if (ret !== null)
      this.emit('data', ret);
  
    return ret;
  };
  
  function chunkInvalid(state, chunk) {
    var er = null;
    if (!(Buffer.isBuffer(chunk)) &&
        typeof chunk !== 'string' &&
        chunk !== null &&
        chunk !== undefined &&
        !state.objectMode) {
      er = new TypeError('Invalid non-string/buffer chunk');
    }
    return er;
  }
  
  
  function onEofChunk(stream, state) {
    if (state.ended) return;
    if (state.decoder) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length) {
        state.buffer.push(chunk);
        state.length += state.objectMode ? 1 : chunk.length;
      }
    }
    state.ended = true;
  
    // emit 'readable' now to make sure it gets picked up.
    emitReadable(stream);
  }
  
  // Don't emit readable right away in sync mode, because this can trigger
  // another read() call => stack overflow.  This way, it might trigger
  // a nextTick recursion warning, but that's not so bad.
  function emitReadable(stream) {
    var state = stream._readableState;
    state.needReadable = false;
    if (!state.emittedReadable) {
      debug('emitReadable', state.flowing);
      state.emittedReadable = true;
      if (state.sync)
        processNextTick(emitReadable_, stream);
      else
        emitReadable_(stream);
    }
  }
  
  function emitReadable_(stream) {
    debug('emit readable');
    stream.emit('readable');
    flow(stream);
  }
  
  
  // at this point, the user has presumably seen the 'readable' event,
  // and called read() to consume some data.  that may have triggered
  // in turn another _read(n) call, in which case reading = true if
  // it's in progress.
  // However, if we're not ended, or reading, and the length < hwm,
  // then go ahead and try to read some more preemptively.
  function maybeReadMore(stream, state) {
    if (!state.readingMore) {
      state.readingMore = true;
      processNextTick(maybeReadMore_, stream, state);
    }
  }
  
  function maybeReadMore_(stream, state) {
    var len = state.length;
    while (!state.reading && !state.flowing && !state.ended &&
           state.length < state.highWaterMark) {
      debug('maybeReadMore read 0');
      stream.read(0);
      if (len === state.length)
        // didn't get any data, stop spinning.
        break;
      else
        len = state.length;
    }
    state.readingMore = false;
  }
  
  // abstract method.  to be overridden in specific implementation classes.
  // call cb(er, data) where data is <= n in length.
  // for virtual (non-string, non-buffer) streams, "length" is somewhat
  // arbitrary, and perhaps not very meaningful.
  Readable.prototype._read = function(n) {
    this.emit('error', new Error('not implemented'));
  };
  
  Readable.prototype.pipe = function(dest, pipeOpts) {
    var src = this;
    var state = this._readableState;
  
    switch (state.pipesCount) {
      case 0:
        state.pipes = dest;
        break;
      case 1:
        state.pipes = [state.pipes, dest];
        break;
      default:
        state.pipes.push(dest);
        break;
    }
    state.pipesCount += 1;
    debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
  
    var doEnd = (!pipeOpts || pipeOpts.end !== false) &&
                dest !== process.stdout &&
                dest !== process.stderr;
  
    var endFn = doEnd ? onend : cleanup;
    if (state.endEmitted)
      processNextTick(endFn);
    else
      src.once('end', endFn);
  
    dest.on('unpipe', onunpipe);
    function onunpipe(readable) {
      debug('onunpipe');
      if (readable === src) {
        cleanup();
      }
    }
  
    function onend() {
      debug('onend');
      dest.end();
    }
  
    // when the dest drains, it reduces the awaitDrain counter
    // on the source.  This would be more elegant with a .once()
    // handler in flow(), but adding and removing repeatedly is
    // too slow.
    var ondrain = pipeOnDrain(src);
    dest.on('drain', ondrain);
  
    function cleanup() {
      debug('cleanup');
      // cleanup event handlers once the pipe is broken
      dest.removeListener('close', onclose);
      dest.removeListener('finish', onfinish);
      dest.removeListener('drain', ondrain);
      dest.removeListener('error', onerror);
      dest.removeListener('unpipe', onunpipe);
      src.removeListener('end', onend);
      src.removeListener('end', cleanup);
      src.removeListener('data', ondata);
  
      // if the reader is waiting for a drain event from this
      // specific writer, then it would cause it to never start
      // flowing again.
      // So, if this is awaiting a drain, then we just call it now.
      // If we don't know, then assume that we are waiting for one.
      if (state.awaitDrain &&
          (!dest._writableState || dest._writableState.needDrain))
        ondrain();
    }
  
    src.on('data', ondata);
    function ondata(chunk) {
      debug('ondata');
      var ret = dest.write(chunk);
      if (false === ret) {
        debug('false write response, pause',
              src._readableState.awaitDrain);
        src._readableState.awaitDrain++;
        src.pause();
      }
    }
  
    // if the dest has an error, then stop piping into it.
    // however, don't suppress the throwing behavior for this.
    function onerror(er) {
      debug('onerror', er);
      unpipe();
      dest.removeListener('error', onerror);
      if (EE.listenerCount(dest, 'error') === 0)
        dest.emit('error', er);
    }
    // This is a brutally ugly hack to make sure that our error handler
    // is attached before any userland ones.  NEVER DO THIS.
    if (!dest._events || !dest._events.error)
      dest.on('error', onerror);
    else if (isArray(dest._events.error))
      dest._events.error.unshift(onerror);
    else
      dest._events.error = [onerror, dest._events.error];
  
  
  
    // Both close and finish should trigger unpipe, but only once.
    function onclose() {
      dest.removeListener('finish', onfinish);
      unpipe();
    }
    dest.once('close', onclose);
    function onfinish() {
      debug('onfinish');
      dest.removeListener('close', onclose);
      unpipe();
    }
    dest.once('finish', onfinish);
  
    function unpipe() {
      debug('unpipe');
      src.unpipe(dest);
    }
  
    // tell the dest that it's being piped to
    dest.emit('pipe', src);
  
    // start the flow if it hasn't been started already.
    if (!state.flowing) {
      debug('pipe resume');
      src.resume();
    }
  
    return dest;
  };
  
  function pipeOnDrain(src) {
    return function() {
      var state = src._readableState;
      debug('pipeOnDrain', state.awaitDrain);
      if (state.awaitDrain)
        state.awaitDrain--;
      if (state.awaitDrain === 0 && EE.listenerCount(src, 'data')) {
        state.flowing = true;
        flow(src);
      }
    };
  }
  
  
  Readable.prototype.unpipe = function(dest) {
    var state = this._readableState;
  
    // if we're not piping anywhere, then do nothing.
    if (state.pipesCount === 0)
      return this;
  
    // just one destination.  most common case.
    if (state.pipesCount === 1) {
      // passed in one, but it's not the right one.
      if (dest && dest !== state.pipes)
        return this;
  
      if (!dest)
        dest = state.pipes;
  
      // got a match.
      state.pipes = null;
      state.pipesCount = 0;
      state.flowing = false;
      if (dest)
        dest.emit('unpipe', this);
      return this;
    }
  
    // slow case. multiple pipe destinations.
  
    if (!dest) {
      // remove all.
      var dests = state.pipes;
      var len = state.pipesCount;
      state.pipes = null;
      state.pipesCount = 0;
      state.flowing = false;
  
      for (var i = 0; i < len; i++)
        dests[i].emit('unpipe', this);
      return this;
    }
  
    // try to find the right one.
    var i = indexOf(state.pipes, dest);
    if (i === -1)
      return this;
  
    state.pipes.splice(i, 1);
    state.pipesCount -= 1;
    if (state.pipesCount === 1)
      state.pipes = state.pipes[0];
  
    dest.emit('unpipe', this);
  
    return this;
  };
  
  // set up data events if they are asked for
  // Ensure readable listeners eventually get something
  Readable.prototype.on = function(ev, fn) {
    var res = Stream.prototype.on.call(this, ev, fn);
  
    // If listening to data, and it has not explicitly been paused,
    // then call resume to start the flow of data on the next tick.
    if (ev === 'data' && false !== this._readableState.flowing) {
      this.resume();
    }
  
    if (ev === 'readable' && this.readable) {
      var state = this._readableState;
      if (!state.readableListening) {
        state.readableListening = true;
        state.emittedReadable = false;
        state.needReadable = true;
        if (!state.reading) {
          processNextTick(nReadingNextTick, this);
        } else if (state.length) {
          emitReadable(this, state);
        }
      }
    }
  
    return res;
  };
  Readable.prototype.addListener = Readable.prototype.on;
  
  function nReadingNextTick(self) {
    debug('readable nexttick read 0');
    self.read(0);
  }
  
  // pause() and resume() are remnants of the legacy readable stream API
  // If the user uses them, then switch into old mode.
  Readable.prototype.resume = function() {
    var state = this._readableState;
    if (!state.flowing) {
      debug('resume');
      state.flowing = true;
      resume(this, state);
    }
    return this;
  };
  
  function resume(stream, state) {
    if (!state.resumeScheduled) {
      state.resumeScheduled = true;
      processNextTick(resume_, stream, state);
    }
  }
  
  function resume_(stream, state) {
    if (!state.reading) {
      debug('resume read 0');
      stream.read(0);
    }
  
    state.resumeScheduled = false;
    stream.emit('resume');
    flow(stream);
    if (state.flowing && !state.reading)
      stream.read(0);
  }
  
  Readable.prototype.pause = function() {
    debug('call pause flowing=%j', this._readableState.flowing);
    if (false !== this._readableState.flowing) {
      debug('pause');
      this._readableState.flowing = false;
      this.emit('pause');
    }
    return this;
  };
  
  function flow(stream) {
    var state = stream._readableState;
    debug('flow', state.flowing);
    if (state.flowing) {
      do {
        var chunk = stream.read();
      } while (null !== chunk && state.flowing);
    }
  }
  
  // wrap an old-style stream as the async data source.
  // This is *not* part of the readable stream interface.
  // It is an ugly unfortunate mess of history.
  Readable.prototype.wrap = function(stream) {
    var state = this._readableState;
    var paused = false;
  
    var self = this;
    stream.on('end', function() {
      debug('wrapped end');
      if (state.decoder && !state.ended) {
        var chunk = state.decoder.end();
        if (chunk && chunk.length)
          self.push(chunk);
      }
  
      self.push(null);
    });
  
    stream.on('data', function(chunk) {
      debug('wrapped data');
      if (state.decoder)
        chunk = state.decoder.write(chunk);
  
      // don't skip over falsy values in objectMode
      if (state.objectMode && (chunk === null || chunk === undefined))
        return;
      else if (!state.objectMode && (!chunk || !chunk.length))
        return;
  
      var ret = self.push(chunk);
      if (!ret) {
        paused = true;
        stream.pause();
      }
    });
  
    // proxy all the other methods.
    // important when wrapping filters and duplexes.
    for (var i in stream) {
      if (this[i] === undefined && typeof stream[i] === 'function') {
        this[i] = function(method) { return function() {
          return stream[method].apply(stream, arguments);
        }; }(i);
      }
    }
  
    // proxy certain important events.
    var events = ['error', 'close', 'destroy', 'pause', 'resume'];
    forEach(events, function(ev) {
      stream.on(ev, self.emit.bind(self, ev));
    });
  
    // when we try to consume some more bytes, simply unpause the
    // underlying stream.
    self._read = function(n) {
      debug('wrapped _read', n);
      if (paused) {
        paused = false;
        stream.resume();
      }
    };
  
    return self;
  };
  
  
  
  // exposed for testing purposes only.
  Readable._fromList = fromList;
  
  // Pluck off n bytes from an array of buffers.
  // Length is the combined lengths of all the buffers in the list.
  function fromList(n, state) {
    var list = state.buffer;
    var length = state.length;
    var stringMode = !!state.decoder;
    var objectMode = !!state.objectMode;
    var ret;
  
    // nothing in the list, definitely empty.
    if (list.length === 0)
      return null;
  
    if (length === 0)
      ret = null;
    else if (objectMode)
      ret = list.shift();
    else if (!n || n >= length) {
      // read it all, truncate the array.
      if (stringMode)
        ret = list.join('');
      else
        ret = Buffer.concat(list, length);
      list.length = 0;
    } else {
      // read just some of it.
      if (n < list[0].length) {
        // just take a part of the first list item.
        // slice is the same for buffers and strings.
        var buf = list[0];
        ret = buf.slice(0, n);
        list[0] = buf.slice(n);
      } else if (n === list[0].length) {
        // first list is a perfect match
        ret = list.shift();
      } else {
        // complex case.
        // we have enough to cover it, but it spans past the first buffer.
        if (stringMode)
          ret = '';
        else
          ret = new Buffer(n);
  
        var c = 0;
        for (var i = 0, l = list.length; i < l && c < n; i++) {
          var buf = list[0];
          var cpy = Math.min(n - c, buf.length);
  
          if (stringMode)
            ret += buf.slice(0, cpy);
          else
            buf.copy(ret, c, 0, cpy);
  
          if (cpy < buf.length)
            list[0] = buf.slice(cpy);
          else
            list.shift();
  
          c += cpy;
        }
      }
    }
  
    return ret;
  }
  
  function endReadable(stream) {
    var state = stream._readableState;
  
    // If we get here before consuming all the bytes, then that is a
    // bug in node.  Should never happen.
    if (state.length > 0)
      throw new Error('endReadable called on non-empty stream');
  
    if (!state.endEmitted) {
      state.ended = true;
      processNextTick(endReadableNT, state, stream);
    }
  }
  
  function endReadableNT(state, stream) {
    // Check that we didn't get one last unshift.
    if (!state.endEmitted && state.length === 0) {
      state.endEmitted = true;
      stream.readable = false;
      stream.emit('end');
    }
  }
  
  function forEach (xs, f) {
    for (var i = 0, l = xs.length; i < l; i++) {
      f(xs[i], i);
    }
  }
  
  function indexOf (xs, x) {
    for (var i = 0, l = xs.length; i < l; i++) {
      if (xs[i] === x) return i;
    }
    return -1;
  }
  
  }).call(this,require('_process'))
  },{"./_stream_duplex":19,"_process":17,"buffer":9,"core-util-is":24,"events":13,"inherits":14,"isarray":16,"process-nextick-args":25,"string_decoder/":32,"util":8}],22:[function(require,module,exports){
  // a transform stream is a readable/writable stream where you do
  // something with the data.  Sometimes it's called a "filter",
  // but that's not a great name for it, since that implies a thing where
  // some bits pass through, and others are simply ignored.  (That would
  // be a valid example of a transform, of course.)
  //
  // While the output is causally related to the input, it's not a
  // necessarily symmetric or synchronous transformation.  For example,
  // a zlib stream might take multiple plain-text writes(), and then
  // emit a single compressed chunk some time in the future.
  //
  // Here's how this works:
  //
  // The Transform stream has all the aspects of the readable and writable
  // stream classes.  When you write(chunk), that calls _write(chunk,cb)
  // internally, and returns false if there's a lot of pending writes
  // buffered up.  When you call read(), that calls _read(n) until
  // there's enough pending readable data buffered up.
  //
  // In a transform stream, the written data is placed in a buffer.  When
  // _read(n) is called, it transforms the queued up data, calling the
  // buffered _write cb's as it consumes chunks.  If consuming a single
  // written chunk would result in multiple output chunks, then the first
  // outputted bit calls the readcb, and subsequent chunks just go into
  // the read buffer, and will cause it to emit 'readable' if necessary.
  //
  // This way, back-pressure is actually determined by the reading side,
  // since _read has to be called to start processing a new chunk.  However,
  // a pathological inflate type of transform can cause excessive buffering
  // here.  For example, imagine a stream where every byte of input is
  // interpreted as an integer from 0-255, and then results in that many
  // bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
  // 1kb of data being output.  In this case, you could write a very small
  // amount of input, and end up with a very large amount of output.  In
  // such a pathological inflating mechanism, there'd be no way to tell
  // the system to stop doing the transform.  A single 4MB write could
  // cause the system to run out of memory.
  //
  // However, even in such a pathological case, only a single written chunk
  // would be consumed, and then the rest would wait (un-transformed) until
  // the results of the previous transformed chunk were consumed.
  
  'use strict';
  
  module.exports = Transform;
  
  var Duplex = require('./_stream_duplex');
  
  /*<replacement>*/
  var util = require('core-util-is');
  util.inherits = require('inherits');
  /*</replacement>*/
  
  util.inherits(Transform, Duplex);
  
  
  function TransformState(stream) {
    this.afterTransform = function(er, data) {
      return afterTransform(stream, er, data);
    };
  
    this.needTransform = false;
    this.transforming = false;
    this.writecb = null;
    this.writechunk = null;
  }
  
  function afterTransform(stream, er, data) {
    var ts = stream._transformState;
    ts.transforming = false;
  
    var cb = ts.writecb;
  
    if (!cb)
      return stream.emit('error', new Error('no writecb in Transform class'));
  
    ts.writechunk = null;
    ts.writecb = null;
  
    if (data !== null && data !== undefined)
      stream.push(data);
  
    if (cb)
      cb(er);
  
    var rs = stream._readableState;
    rs.reading = false;
    if (rs.needReadable || rs.length < rs.highWaterMark) {
      stream._read(rs.highWaterMark);
    }
  }
  
  
  function Transform(options) {
    if (!(this instanceof Transform))
      return new Transform(options);
  
    Duplex.call(this, options);
  
    this._transformState = new TransformState(this);
  
    // when the writable side finishes, then flush out anything remaining.
    var stream = this;
  
    // start out asking for a readable event once data is transformed.
    this._readableState.needReadable = true;
  
    // we have implemented the _read method, and done the other things
    // that Readable wants before the first _read call, so unset the
    // sync guard flag.
    this._readableState.sync = false;
  
    if (options) {
      if (typeof options.transform === 'function')
        this._transform = options.transform;
  
      if (typeof options.flush === 'function')
        this._flush = options.flush;
    }
  
    this.once('prefinish', function() {
      if (typeof this._flush === 'function')
        this._flush(function(er) {
          done(stream, er);
        });
      else
        done(stream);
    });
  }
  
  Transform.prototype.push = function(chunk, encoding) {
    this._transformState.needTransform = false;
    return Duplex.prototype.push.call(this, chunk, encoding);
  };
  
  // This is the part where you do stuff!
  // override this function in implementation classes.
  // 'chunk' is an input chunk.
  //
  // Call `push(newChunk)` to pass along transformed output
  // to the readable side.  You may call 'push' zero or more times.
  //
  // Call `cb(err)` when you are done with this chunk.  If you pass
  // an error, then that'll put the hurt on the whole operation.  If you
  // never call cb(), then you'll never get another chunk.
  Transform.prototype._transform = function(chunk, encoding, cb) {
    throw new Error('not implemented');
  };
  
  Transform.prototype._write = function(chunk, encoding, cb) {
    var ts = this._transformState;
    ts.writecb = cb;
    ts.writechunk = chunk;
    ts.writeencoding = encoding;
    if (!ts.transforming) {
      var rs = this._readableState;
      if (ts.needTransform ||
          rs.needReadable ||
          rs.length < rs.highWaterMark)
        this._read(rs.highWaterMark);
    }
  };
  
  // Doesn't matter what the args are here.
  // _transform does all the work.
  // That we got here means that the readable side wants more data.
  Transform.prototype._read = function(n) {
    var ts = this._transformState;
  
    if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
      ts.transforming = true;
      this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
    } else {
      // mark that we need a transform, so that any data that comes in
      // will get processed, now that we've asked for it.
      ts.needTransform = true;
    }
  };
  
  
  function done(stream, er) {
    if (er)
      return stream.emit('error', er);
  
    // if there's nothing in the write buffer, then that means
    // that nothing more will ever be provided
    var ws = stream._writableState;
    var ts = stream._transformState;
  
    if (ws.length)
      throw new Error('calling transform done when ws.length != 0');
  
    if (ts.transforming)
      throw new Error('calling transform done when still transforming');
  
    return stream.push(null);
  }
  
  },{"./_stream_duplex":19,"core-util-is":24,"inherits":14}],23:[function(require,module,exports){
  // A bit simpler than readable streams.
  // Implement an async ._write(chunk, cb), and it'll handle all
  // the drain event emission and buffering.
  
  'use strict';
  
  module.exports = Writable;
  
  /*<replacement>*/
  var processNextTick = require('process-nextick-args');
  /*</replacement>*/
  
  
  /*<replacement>*/
  var Buffer = require('buffer').Buffer;
  /*</replacement>*/
  
  Writable.WritableState = WritableState;
  
  
  /*<replacement>*/
  var util = require('core-util-is');
  util.inherits = require('inherits');
  /*</replacement>*/
  
  
  
  /*<replacement>*/
  var Stream;
  (function (){try{
    Stream = require('st' + 'ream');
  }catch(_){}finally{
    if (!Stream)
      Stream = require('events').EventEmitter;
  }}())
  /*</replacement>*/
  
  var Buffer = require('buffer').Buffer;
  
  util.inherits(Writable, Stream);
  
  function nop() {}
  
  function WriteReq(chunk, encoding, cb) {
    this.chunk = chunk;
    this.encoding = encoding;
    this.callback = cb;
    this.next = null;
  }
  
  function WritableState(options, stream) {
    var Duplex = require('./_stream_duplex');
  
    options = options || {};
  
    // object stream flag to indicate whether or not this stream
    // contains buffers or objects.
    this.objectMode = !!options.objectMode;
  
    if (stream instanceof Duplex)
      this.objectMode = this.objectMode || !!options.writableObjectMode;
  
    // the point at which write() starts returning false
    // Note: 0 is a valid value, means that we always return false if
    // the entire buffer is not flushed immediately on write()
    var hwm = options.highWaterMark;
    var defaultHwm = this.objectMode ? 16 : 16 * 1024;
    this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm;
  
    // cast to ints.
    this.highWaterMark = ~~this.highWaterMark;
  
    this.needDrain = false;
    // at the start of calling end()
    this.ending = false;
    // when end() has been called, and returned
    this.ended = false;
    // when 'finish' is emitted
    this.finished = false;
  
    // should we decode strings into buffers before passing to _write?
    // this is here so that some node-core streams can optimize string
    // handling at a lower level.
    var noDecode = options.decodeStrings === false;
    this.decodeStrings = !noDecode;
  
    // Crypto is kind of old and crusty.  Historically, its default string
    // encoding is 'binary' so we have to make this configurable.
    // Everything else in the universe uses 'utf8', though.
    this.defaultEncoding = options.defaultEncoding || 'utf8';
  
    // not an actual buffer we keep track of, but a measurement
    // of how much we're waiting to get pushed to some underlying
    // socket or file.
    this.length = 0;
  
    // a flag to see when we're in the middle of a write.
    this.writing = false;
  
    // when true all writes will be buffered until .uncork() call
    this.corked = 0;
  
    // a flag to be able to tell if the onwrite cb is called immediately,
    // or on a later tick.  We set this to true at first, because any
    // actions that shouldn't happen until "later" should generally also
    // not happen before the first write call.
    this.sync = true;
  
    // a flag to know if we're processing previously buffered items, which
    // may call the _write() callback in the same tick, so that we don't
    // end up in an overlapped onwrite situation.
    this.bufferProcessing = false;
  
    // the callback that's passed to _write(chunk,cb)
    this.onwrite = function(er) {
      onwrite(stream, er);
    };
  
    // the callback that the user supplies to write(chunk,encoding,cb)
    this.writecb = null;
  
    // the amount that is being written when _write is called.
    this.writelen = 0;
  
    this.bufferedRequest = null;
    this.lastBufferedRequest = null;
  
    // number of pending user-supplied write callbacks
    // this must be 0 before 'finish' can be emitted
    this.pendingcb = 0;
  
    // emit prefinish if the only thing we're waiting for is _write cbs
    // This is relevant for synchronous Transform streams
    this.prefinished = false;
  
    // True if the error was already emitted and should not be thrown again
    this.errorEmitted = false;
  }
  
  WritableState.prototype.getBuffer = function writableStateGetBuffer() {
    var current = this.bufferedRequest;
    var out = [];
    while (current) {
      out.push(current);
      current = current.next;
    }
    return out;
  };
  
  (function (){try {
  Object.defineProperty(WritableState.prototype, 'buffer', {
    get: require('util-deprecate')(function() {
      return this.getBuffer();
    }, '_writableState.buffer is deprecated. Use ' +
        '_writableState.getBuffer() instead.')
  });
  }catch(_){}}());
  
  
  function Writable(options) {
    var Duplex = require('./_stream_duplex');
  
    // Writable ctor is applied to Duplexes, though they're not
    // instanceof Writable, they're instanceof Readable.
    if (!(this instanceof Writable) && !(this instanceof Duplex))
      return new Writable(options);
  
    this._writableState = new WritableState(options, this);
  
    // legacy.
    this.writable = true;
  
    if (options) {
      if (typeof options.write === 'function')
        this._write = options.write;
  
      if (typeof options.writev === 'function')
        this._writev = options.writev;
    }
  
    Stream.call(this);
  }
  
  // Otherwise people can pipe Writable streams, which is just wrong.
  Writable.prototype.pipe = function() {
    this.emit('error', new Error('Cannot pipe. Not readable.'));
  };
  
  
  function writeAfterEnd(stream, cb) {
    var er = new Error('write after end');
    // TODO: defer error events consistently everywhere, not just the cb
    stream.emit('error', er);
    processNextTick(cb, er);
  }
  
  // If we get something that is not a buffer, string, null, or undefined,
  // and we're not in objectMode, then that's an error.
  // Otherwise stream chunks are all considered to be of length=1, and the
  // watermarks determine how many objects to keep in the buffer, rather than
  // how many bytes or characters.
  function validChunk(stream, state, chunk, cb) {
    var valid = true;
  
    if (!(Buffer.isBuffer(chunk)) &&
        typeof chunk !== 'string' &&
        chunk !== null &&
        chunk !== undefined &&
        !state.objectMode) {
      var er = new TypeError('Invalid non-string/buffer chunk');
      stream.emit('error', er);
      processNextTick(cb, er);
      valid = false;
    }
    return valid;
  }
  
  Writable.prototype.write = function(chunk, encoding, cb) {
    var state = this._writableState;
    var ret = false;
  
    if (typeof encoding === 'function') {
      cb = encoding;
      encoding = null;
    }
  
    if (Buffer.isBuffer(chunk))
      encoding = 'buffer';
    else if (!encoding)
      encoding = state.defaultEncoding;
  
    if (typeof cb !== 'function')
      cb = nop;
  
    if (state.ended)
      writeAfterEnd(this, cb);
    else if (validChunk(this, state, chunk, cb)) {
      state.pendingcb++;
      ret = writeOrBuffer(this, state, chunk, encoding, cb);
    }
  
    return ret;
  };
  
  Writable.prototype.cork = function() {
    var state = this._writableState;
  
    state.corked++;
  };
  
  Writable.prototype.uncork = function() {
    var state = this._writableState;
  
    if (state.corked) {
      state.corked--;
  
      if (!state.writing &&
          !state.corked &&
          !state.finished &&
          !state.bufferProcessing &&
          state.bufferedRequest)
        clearBuffer(this, state);
    }
  };
  
  Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
    // node::ParseEncoding() requires lower case.
    if (typeof encoding === 'string')
      encoding = encoding.toLowerCase();
    if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64',
  'ucs2', 'ucs-2','utf16le', 'utf-16le', 'raw']
  .indexOf((encoding + '').toLowerCase()) > -1))
      throw new TypeError('Unknown encoding: ' + encoding);
    this._writableState.defaultEncoding = encoding;
  };
  
  function decodeChunk(state, chunk, encoding) {
    if (!state.objectMode &&
        state.decodeStrings !== false &&
        typeof chunk === 'string') {
      chunk = new Buffer(chunk, encoding);
    }
    return chunk;
  }
  
  // if we're already writing something, then just put this
  // in the queue, and wait our turn.  Otherwise, call _write
  // If we return false, then we need a drain event, so set that flag.
  function writeOrBuffer(stream, state, chunk, encoding, cb) {
    chunk = decodeChunk(state, chunk, encoding);
  
    if (Buffer.isBuffer(chunk))
      encoding = 'buffer';
    var len = state.objectMode ? 1 : chunk.length;
  
    state.length += len;
  
    var ret = state.length < state.highWaterMark;
    // we must ensure that previous needDrain will not be reset to false.
    if (!ret)
      state.needDrain = true;
  
    if (state.writing || state.corked) {
      var last = state.lastBufferedRequest;
      state.lastBufferedRequest = new WriteReq(chunk, encoding, cb);
      if (last) {
        last.next = state.lastBufferedRequest;
      } else {
        state.bufferedRequest = state.lastBufferedRequest;
      }
    } else {
      doWrite(stream, state, false, len, chunk, encoding, cb);
    }
  
    return ret;
  }
  
  function doWrite(stream, state, writev, len, chunk, encoding, cb) {
    state.writelen = len;
    state.writecb = cb;
    state.writing = true;
    state.sync = true;
    if (writev)
      stream._writev(chunk, state.onwrite);
    else
      stream._write(chunk, encoding, state.onwrite);
    state.sync = false;
  }
  
  function onwriteError(stream, state, sync, er, cb) {
    --state.pendingcb;
    if (sync)
      processNextTick(cb, er);
    else
      cb(er);
  
    stream._writableState.errorEmitted = true;
    stream.emit('error', er);
  }
  
  function onwriteStateUpdate(state) {
    state.writing = false;
    state.writecb = null;
    state.length -= state.writelen;
    state.writelen = 0;
  }
  
  function onwrite(stream, er) {
    var state = stream._writableState;
    var sync = state.sync;
    var cb = state.writecb;
  
    onwriteStateUpdate(state);
  
    if (er)
      onwriteError(stream, state, sync, er, cb);
    else {
      // Check if we're actually ready to finish, but don't emit yet
      var finished = needFinish(state);
  
      if (!finished &&
          !state.corked &&
          !state.bufferProcessing &&
          state.bufferedRequest) {
        clearBuffer(stream, state);
      }
  
      if (sync) {
        processNextTick(afterWrite, stream, state, finished, cb);
      } else {
        afterWrite(stream, state, finished, cb);
      }
    }
  }
  
  function afterWrite(stream, state, finished, cb) {
    if (!finished)
      onwriteDrain(stream, state);
    state.pendingcb--;
    cb();
    finishMaybe(stream, state);
  }
  
  // Must force callback to be called on nextTick, so that we don't
  // emit 'drain' before the write() consumer gets the 'false' return
  // value, and has a chance to attach a 'drain' listener.
  function onwriteDrain(stream, state) {
    if (state.length === 0 && state.needDrain) {
      state.needDrain = false;
      stream.emit('drain');
    }
  }
  
  
  // if there's something in the buffer waiting, then process it
  function clearBuffer(stream, state) {
    state.bufferProcessing = true;
    var entry = state.bufferedRequest;
  
    if (stream._writev && entry && entry.next) {
      // Fast case, write everything using _writev()
      var buffer = [];
      var cbs = [];
      while (entry) {
        cbs.push(entry.callback);
        buffer.push(entry);
        entry = entry.next;
      }
  
      // count the one we are adding, as well.
      // TODO(isaacs) clean this up
      state.pendingcb++;
      state.lastBufferedRequest = null;
      doWrite(stream, state, true, state.length, buffer, '', function(err) {
        for (var i = 0; i < cbs.length; i++) {
          state.pendingcb--;
          cbs[i](err);
        }
      });
  
      // Clear buffer
    } else {
      // Slow case, write chunks one-by-one
      while (entry) {
        var chunk = entry.chunk;
        var encoding = entry.encoding;
        var cb = entry.callback;
        var len = state.objectMode ? 1 : chunk.length;
  
        doWrite(stream, state, false, len, chunk, encoding, cb);
        entry = entry.next;
        // if we didn't call the onwrite immediately, then
        // it means that we need to wait until it does.
        // also, that means that the chunk and cb are currently
        // being processed, so move the buffer counter past them.
        if (state.writing) {
          break;
        }
      }
  
      if (entry === null)
        state.lastBufferedRequest = null;
    }
    state.bufferedRequest = entry;
    state.bufferProcessing = false;
  }
  
  Writable.prototype._write = function(chunk, encoding, cb) {
    cb(new Error('not implemented'));
  };
  
  Writable.prototype._writev = null;
  
  Writable.prototype.end = function(chunk, encoding, cb) {
    var state = this._writableState;
  
    if (typeof chunk === 'function') {
      cb = chunk;
      chunk = null;
      encoding = null;
    } else if (typeof encoding === 'function') {
      cb = encoding;
      encoding = null;
    }
  
    if (chunk !== null && chunk !== undefined)
      this.write(chunk, encoding);
  
    // .end() fully uncorks
    if (state.corked) {
      state.corked = 1;
      this.uncork();
    }
  
    // ignore unnecessary end() calls.
    if (!state.ending && !state.finished)
      endWritable(this, state, cb);
  };
  
  
  function needFinish(state) {
    return (state.ending &&
            state.length === 0 &&
            state.bufferedRequest === null &&
            !state.finished &&
            !state.writing);
  }
  
  function prefinish(stream, state) {
    if (!state.prefinished) {
      state.prefinished = true;
      stream.emit('prefinish');
    }
  }
  
  function finishMaybe(stream, state) {
    var need = needFinish(state);
    if (need) {
      if (state.pendingcb === 0) {
        prefinish(stream, state);
        state.finished = true;
        stream.emit('finish');
      } else {
        prefinish(stream, state);
      }
    }
    return need;
  }
  
  function endWritable(stream, state, cb) {
    state.ending = true;
    finishMaybe(stream, state);
    if (cb) {
      if (state.finished)
        processNextTick(cb);
      else
        stream.once('finish', cb);
    }
    state.ended = true;
  }
  
  },{"./_stream_duplex":19,"buffer":9,"core-util-is":24,"events":13,"inherits":14,"process-nextick-args":25,"util-deprecate":26}],24:[function(require,module,exports){
  (function (Buffer){
  // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  // NOTE: These type checking functions intentionally don't use `instanceof`
  // because it is fragile and can be easily faked with `Object.create()`.
  function isArray(ar) {
    return Array.isArray(ar);
  }
  exports.isArray = isArray;
  
  function isBoolean(arg) {
    return typeof arg === 'boolean';
  }
  exports.isBoolean = isBoolean;
  
  function isNull(arg) {
    return arg === null;
  }
  exports.isNull = isNull;
  
  function isNullOrUndefined(arg) {
    return arg == null;
  }
  exports.isNullOrUndefined = isNullOrUndefined;
  
  function isNumber(arg) {
    return typeof arg === 'number';
  }
  exports.isNumber = isNumber;
  
  function isString(arg) {
    return typeof arg === 'string';
  }
  exports.isString = isString;
  
  function isSymbol(arg) {
    return typeof arg === 'symbol';
  }
  exports.isSymbol = isSymbol;
  
  function isUndefined(arg) {
    return arg === void 0;
  }
  exports.isUndefined = isUndefined;
  
  function isRegExp(re) {
    return isObject(re) && objectToString(re) === '[object RegExp]';
  }
  exports.isRegExp = isRegExp;
  
  function isObject(arg) {
    return typeof arg === 'object' && arg !== null;
  }
  exports.isObject = isObject;
  
  function isDate(d) {
    return isObject(d) && objectToString(d) === '[object Date]';
  }
  exports.isDate = isDate;
  
  function isError(e) {
    return isObject(e) &&
        (objectToString(e) === '[object Error]' || e instanceof Error);
  }
  exports.isError = isError;
  
  function isFunction(arg) {
    return typeof arg === 'function';
  }
  exports.isFunction = isFunction;
  
  function isPrimitive(arg) {
    return arg === null ||
           typeof arg === 'boolean' ||
           typeof arg === 'number' ||
           typeof arg === 'string' ||
           typeof arg === 'symbol' ||  // ES6 symbol
           typeof arg === 'undefined';
  }
  exports.isPrimitive = isPrimitive;
  
  function isBuffer(arg) {
    return Buffer.isBuffer(arg);
  }
  exports.isBuffer = isBuffer;
  
  function objectToString(o) {
    return Object.prototype.toString.call(o);
  }
  }).call(this,{"isBuffer":require("/Users/NaoyukiKanezawa/github.com/nkzawa/socket.io-stream/node_modules/browserify/node_modules/insert-module-globals/node_modules/is-buffer/index.js")})
  },{"/Users/NaoyukiKanezawa/github.com/nkzawa/socket.io-stream/node_modules/browserify/node_modules/insert-module-globals/node_modules/is-buffer/index.js":15}],25:[function(require,module,exports){
  (function (process){
  'use strict';
  module.exports = nextTick;
  
  function nextTick(fn) {
    var args = new Array(arguments.length - 1);
    var i = 0;
    while (i < args.length) {
      args[i++] = arguments[i];
    }
    process.nextTick(function afterTick() {
      fn.apply(null, args);
    });
  }
  
  }).call(this,require('_process'))
  },{"_process":17}],26:[function(require,module,exports){
  (function (global){
  
  /**
   * Module exports.
   */
  
  module.exports = deprecate;
  
  /**
   * Mark that a method should not be used.
   * Returns a modified function which warns once by default.
   *
   * If `localStorage.noDeprecation = true` is set, then it is a no-op.
   *
   * If `localStorage.throwDeprecation = true` is set, then deprecated functions
   * will throw an Error when invoked.
   *
   * If `localStorage.traceDeprecation = true` is set, then deprecated functions
   * will invoke `console.trace()` instead of `console.error()`.
   *
   * @param {Function} fn - the function to deprecate
   * @param {String} msg - the string to print to the console when `fn` is invoked
   * @returns {Function} a new "deprecated" version of `fn`
   * @api public
   */
  
  function deprecate (fn, msg) {
    if (config('noDeprecation')) {
      return fn;
    }
  
    var warned = false;
    function deprecated() {
      if (!warned) {
        if (config('throwDeprecation')) {
          throw new Error(msg);
        } else if (config('traceDeprecation')) {
          console.trace(msg);
        } else {
          console.warn(msg);
        }
        warned = true;
      }
      return fn.apply(this, arguments);
    }
  
    return deprecated;
  }
  
  /**
   * Checks `localStorage` for boolean values for the given `name`.
   *
   * @param {String} name
   * @returns {Boolean}
   * @api private
   */
  
  function config (name) {
    if (!global.localStorage) return false;
    var val = global.localStorage[name];
    if (null == val) return false;
    return String(val).toLowerCase() === 'true';
  }
  
  }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
  },{}],27:[function(require,module,exports){
  module.exports = require("./lib/_stream_passthrough.js")
  
  },{"./lib/_stream_passthrough.js":20}],28:[function(require,module,exports){
  var Stream = (function (){
    try {
      return require('st' + 'ream'); // hack to fix a circular dependency issue when used with browserify
    } catch(_){}
  }());
  exports = module.exports = require('./lib/_stream_readable.js');
  exports.Stream = Stream || exports;
  exports.Readable = exports;
  exports.Writable = require('./lib/_stream_writable.js');
  exports.Duplex = require('./lib/_stream_duplex.js');
  exports.Transform = require('./lib/_stream_transform.js');
  exports.PassThrough = require('./lib/_stream_passthrough.js');
  
  },{"./lib/_stream_duplex.js":19,"./lib/_stream_passthrough.js":20,"./lib/_stream_readable.js":21,"./lib/_stream_transform.js":22,"./lib/_stream_writable.js":23}],29:[function(require,module,exports){
  module.exports = require("./lib/_stream_transform.js")
  
  },{"./lib/_stream_transform.js":22}],30:[function(require,module,exports){
  module.exports = require("./lib/_stream_writable.js")
  
  },{"./lib/_stream_writable.js":23}],31:[function(require,module,exports){
  // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  module.exports = Stream;
  
  var EE = require('events').EventEmitter;
  var inherits = require('inherits');
  
  inherits(Stream, EE);
  Stream.Readable = require('readable-stream/readable.js');
  Stream.Writable = require('readable-stream/writable.js');
  Stream.Duplex = require('readable-stream/duplex.js');
  Stream.Transform = require('readable-stream/transform.js');
  Stream.PassThrough = require('readable-stream/passthrough.js');
  
  // Backwards-compat with node 0.4.x
  Stream.Stream = Stream;
  
  
  
  // old-style streams.  Note that the pipe method (the only relevant
  // part of this class) is overridden in the Readable class.
  
  function Stream() {
    EE.call(this);
  }
  
  Stream.prototype.pipe = function(dest, options) {
    var source = this;
  
    function ondata(chunk) {
      if (dest.writable) {
        if (false === dest.write(chunk) && source.pause) {
          source.pause();
        }
      }
    }
  
    source.on('data', ondata);
  
    function ondrain() {
      if (source.readable && source.resume) {
        source.resume();
      }
    }
  
    dest.on('drain', ondrain);
  
    // If the 'end' option is not supplied, dest.end() will be called when
    // source gets the 'end' or 'close' events.  Only dest.end() once.
    if (!dest._isStdio && (!options || options.end !== false)) {
      source.on('end', onend);
      source.on('close', onclose);
    }
  
    var didOnEnd = false;
    function onend() {
      if (didOnEnd) return;
      didOnEnd = true;
  
      dest.end();
    }
  
  
    function onclose() {
      if (didOnEnd) return;
      didOnEnd = true;
  
      if (typeof dest.destroy === 'function') dest.destroy();
    }
  
    // don't leave dangling pipes when there are errors.
    function onerror(er) {
      cleanup();
      if (EE.listenerCount(this, 'error') === 0) {
        throw er; // Unhandled stream error in pipe.
      }
    }
  
    source.on('error', onerror);
    dest.on('error', onerror);
  
    // remove all the event listeners that were added.
    function cleanup() {
      source.removeListener('data', ondata);
      dest.removeListener('drain', ondrain);
  
      source.removeListener('end', onend);
      source.removeListener('close', onclose);
  
      source.removeListener('error', onerror);
      dest.removeListener('error', onerror);
  
      source.removeListener('end', cleanup);
      source.removeListener('close', cleanup);
  
      dest.removeListener('close', cleanup);
    }
  
    source.on('end', cleanup);
    source.on('close', cleanup);
  
    dest.on('close', cleanup);
  
    dest.emit('pipe', source);
  
    // Allow for unix-like usage: A.pipe(B).pipe(C)
    return dest;
  };
  
  },{"events":13,"inherits":14,"readable-stream/duplex.js":18,"readable-stream/passthrough.js":27,"readable-stream/readable.js":28,"readable-stream/transform.js":29,"readable-stream/writable.js":30}],32:[function(require,module,exports){
  // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  var Buffer = require('buffer').Buffer;
  
  var isBufferEncoding = Buffer.isEncoding
    || function(encoding) {
         switch (encoding && encoding.toLowerCase()) {
           case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true;
           default: return false;
         }
       }
  
  
  function assertEncoding(encoding) {
    if (encoding && !isBufferEncoding(encoding)) {
      throw new Error('Unknown encoding: ' + encoding);
    }
  }
  
  // StringDecoder provides an interface for efficiently splitting a series of
  // buffers into a series of JS strings without breaking apart multi-byte
  // characters. CESU-8 is handled as part of the UTF-8 encoding.
  //
  // @TODO Handling all encodings inside a single object makes it very difficult
  // to reason about this code, so it should be split up in the future.
  // @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code
  // points as used by CESU-8.
  var StringDecoder = exports.StringDecoder = function(encoding) {
    this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');
    assertEncoding(encoding);
    switch (this.encoding) {
      case 'utf8':
        // CESU-8 represents each of Surrogate Pair by 3-bytes
        this.surrogateSize = 3;
        break;
      case 'ucs2':
      case 'utf16le':
        // UTF-16 represents each of Surrogate Pair by 2-bytes
        this.surrogateSize = 2;
        this.detectIncompleteChar = utf16DetectIncompleteChar;
        break;
      case 'base64':
        // Base-64 stores 3 bytes in 4 chars, and pads the remainder.
        this.surrogateSize = 3;
        this.detectIncompleteChar = base64DetectIncompleteChar;
        break;
      default:
        this.write = passThroughWrite;
        return;
    }
  
    // Enough space to store all bytes of a single character. UTF-8 needs 4
    // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate).
    this.charBuffer = new Buffer(6);
    // Number of bytes received for the current incomplete multi-byte character.
    this.charReceived = 0;
    // Number of bytes expected for the current incomplete multi-byte character.
    this.charLength = 0;
  };
  
  
  // write decodes the given buffer and returns it as JS string that is
  // guaranteed to not contain any partial multi-byte characters. Any partial
  // character found at the end of the buffer is buffered up, and will be
  // returned when calling write again with the remaining bytes.
  //
  // Note: Converting a Buffer containing an orphan surrogate to a String
  // currently works, but converting a String to a Buffer (via `new Buffer`, or
  // Buffer#write) will replace incomplete surrogates with the unicode
  // replacement character. See https://codereview.chromium.org/121173009/ .
  StringDecoder.prototype.write = function(buffer) {
    var charStr = '';
    // if our last write ended with an incomplete multibyte character
    while (this.charLength) {
      // determine how many remaining bytes this buffer has to offer for this char
      var available = (buffer.length >= this.charLength - this.charReceived) ?
          this.charLength - this.charReceived :
          buffer.length;
  
      // add the new bytes to the char buffer
      buffer.copy(this.charBuffer, this.charReceived, 0, available);
      this.charReceived += available;
  
      if (this.charReceived < this.charLength) {
        // still not enough chars in this buffer? wait for more ...
        return '';
      }
  
      // remove bytes belonging to the current character from the buffer
      buffer = buffer.slice(available, buffer.length);
  
      // get the character that was split
      charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);
  
      // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
      var charCode = charStr.charCodeAt(charStr.length - 1);
      if (charCode >= 0xD800 && charCode <= 0xDBFF) {
        this.charLength += this.surrogateSize;
        charStr = '';
        continue;
      }
      this.charReceived = this.charLength = 0;
  
      // if there are no more bytes in this buffer, just emit our char
      if (buffer.length === 0) {
        return charStr;
      }
      break;
    }
  
    // determine and set charLength / charReceived
    this.detectIncompleteChar(buffer);
  
    var end = buffer.length;
    if (this.charLength) {
      // buffer the incomplete character bytes we got
      buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end);
      end -= this.charReceived;
    }
  
    charStr += buffer.toString(this.encoding, 0, end);
  
    var end = charStr.length - 1;
    var charCode = charStr.charCodeAt(end);
    // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
    if (charCode >= 0xD800 && charCode <= 0xDBFF) {
      var size = this.surrogateSize;
      this.charLength += size;
      this.charReceived += size;
      this.charBuffer.copy(this.charBuffer, size, 0, size);
      buffer.copy(this.charBuffer, 0, 0, size);
      return charStr.substring(0, end);
    }
  
    // or just emit the charStr
    return charStr;
  };
  
  // detectIncompleteChar determines if there is an incomplete UTF-8 character at
  // the end of the given buffer. If so, it sets this.charLength to the byte
  // length that character, and sets this.charReceived to the number of bytes
  // that are available for this character.
  StringDecoder.prototype.detectIncompleteChar = function(buffer) {
    // determine how many bytes we have to check at the end of this buffer
    var i = (buffer.length >= 3) ? 3 : buffer.length;
  
    // Figure out if one of the last i bytes of our buffer announces an
    // incomplete char.
    for (; i > 0; i--) {
      var c = buffer[buffer.length - i];
  
      // See http://en.wikipedia.org/wiki/UTF-8#Description
  
      // 110XXXXX
      if (i == 1 && c >> 5 == 0x06) {
        this.charLength = 2;
        break;
      }
  
      // 1110XXXX
      if (i <= 2 && c >> 4 == 0x0E) {
        this.charLength = 3;
        break;
      }
  
      // 11110XXX
      if (i <= 3 && c >> 3 == 0x1E) {
        this.charLength = 4;
        break;
      }
    }
    this.charReceived = i;
  };
  
  StringDecoder.prototype.end = function(buffer) {
    var res = '';
    if (buffer && buffer.length)
      res = this.write(buffer);
  
    if (this.charReceived) {
      var cr = this.charReceived;
      var buf = this.charBuffer;
      var enc = this.encoding;
      res += buf.slice(0, cr).toString(enc);
    }
  
    return res;
  };
  
  function passThroughWrite(buffer) {
    return buffer.toString(this.encoding);
  }
  
  function utf16DetectIncompleteChar(buffer) {
    this.charReceived = buffer.length % 2;
    this.charLength = this.charReceived ? 2 : 0;
  }
  
  function base64DetectIncompleteChar(buffer) {
    this.charReceived = buffer.length % 3;
    this.charLength = this.charReceived ? 3 : 0;
  }
  
  },{"buffer":9}],33:[function(require,module,exports){
  module.exports = function isBuffer(arg) {
    return arg && typeof arg === 'object'
      && typeof arg.copy === 'function'
      && typeof arg.fill === 'function'
      && typeof arg.readUInt8 === 'function';
  }
  },{}],34:[function(require,module,exports){
  (function (process,global){
  // Copyright Joyent, Inc. and other Node contributors.
  //
  // Permission is hereby granted, free of charge, to any person obtaining a
  // copy of this software and associated documentation files (the
  // "Software"), to deal in the Software without restriction, including
  // without limitation the rights to use, copy, modify, merge, publish,
  // distribute, sublicense, and/or sell copies of the Software, and to permit
  // persons to whom the Software is furnished to do so, subject to the
  // following conditions:
  //
  // The above copyright notice and this permission notice shall be included
  // in all copies or substantial portions of the Software.
  //
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
  // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
  // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
  // USE OR OTHER DEALINGS IN THE SOFTWARE.
  
  var formatRegExp = /%[sdj%]/g;
  exports.format = function(f) {
    if (!isString(f)) {
      var objects = [];
      for (var i = 0; i < arguments.length; i++) {
        objects.push(inspect(arguments[i]));
      }
      return objects.join(' ');
    }
  
    var i = 1;
    var args = arguments;
    var len = args.length;
    var str = String(f).replace(formatRegExp, function(x) {
      if (x === '%%') return '%';
      if (i >= len) return x;
      switch (x) {
        case '%s': return String(args[i++]);
        case '%d': return Number(args[i++]);
        case '%j':
          try {
            return JSON.stringify(args[i++]);
          } catch (_) {
            return '[Circular]';
          }
        default:
          return x;
      }
    });
    for (var x = args[i]; i < len; x = args[++i]) {
      if (isNull(x) || !isObject(x)) {
        str += ' ' + x;
      } else {
        str += ' ' + inspect(x);
      }
    }
    return str;
  };
  
  
  // Mark that a method should not be used.
  // Returns a modified function which warns once by default.
  // If --no-deprecation is set, then it is a no-op.
  exports.deprecate = function(fn, msg) {
    // Allow for deprecating things in the process of starting up.
    if (isUndefined(global.process)) {
      return function() {
        return exports.deprecate(fn, msg).apply(this, arguments);
      };
    }
  
    if (process.noDeprecation === true) {
      return fn;
    }
  
    var warned = false;
    function deprecated() {
      if (!warned) {
        if (process.throwDeprecation) {
          throw new Error(msg);
        } else if (process.traceDeprecation) {
          console.trace(msg);
        } else {
          console.error(msg);
        }
        warned = true;
      }
      return fn.apply(this, arguments);
    }
  
    return deprecated;
  };
  
  
  var debugs = {};
  var debugEnviron;
  exports.debuglog = function(set) {
    if (isUndefined(debugEnviron))
      debugEnviron = process.env.NODE_DEBUG || '';
    set = set.toUpperCase();
    if (!debugs[set]) {
      if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
        var pid = process.pid;
        debugs[set] = function() {
          var msg = exports.format.apply(exports, arguments);
          console.error('%s %d: %s', set, pid, msg);
        };
      } else {
        debugs[set] = function() {};
      }
    }
    return debugs[set];
  };
  
  
  /**
   * Echos the value of a value. Trys to print the value out
   * in the best way possible given the different types.
   *
   * @param {Object} obj The object to print out.
   * @param {Object} opts Optional options object that alters the output.
   */
  /* legacy: obj, showHidden, depth, colors*/
  function inspect(obj, opts) {
    // default options
    var ctx = {
      seen: [],
      stylize: stylizeNoColor
    };
    // legacy...
    if (arguments.length >= 3) ctx.depth = arguments[2];
    if (arguments.length >= 4) ctx.colors = arguments[3];
    if (isBoolean(opts)) {
      // legacy...
      ctx.showHidden = opts;
    } else if (opts) {
      // got an "options" object
      exports._extend(ctx, opts);
    }
    // set default options
    if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
    if (isUndefined(ctx.depth)) ctx.depth = 2;
    if (isUndefined(ctx.colors)) ctx.colors = false;
    if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
    if (ctx.colors) ctx.stylize = stylizeWithColor;
    return formatValue(ctx, obj, ctx.depth);
  }
  exports.inspect = inspect;
  
  
  // http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
  inspect.colors = {
    'bold' : [1, 22],
    'italic' : [3, 23],
    'underline' : [4, 24],
    'inverse' : [7, 27],
    'white' : [37, 39],
    'grey' : [90, 39],
    'black' : [30, 39],
    'blue' : [34, 39],
    'cyan' : [36, 39],
    'green' : [32, 39],
    'magenta' : [35, 39],
    'red' : [31, 39],
    'yellow' : [33, 39]
  };
  
  // Don't use 'blue' not visible on cmd.exe
  inspect.styles = {
    'special': 'cyan',
    'number': 'yellow',
    'boolean': 'yellow',
    'undefined': 'grey',
    'null': 'bold',
    'string': 'green',
    'date': 'magenta',
    // "name": intentionally not styling
    'regexp': 'red'
  };
  
  
  function stylizeWithColor(str, styleType) {
    var style = inspect.styles[styleType];
  
    if (style) {
      return '\u001b[' + inspect.colors[style][0] + 'm' + str +
             '\u001b[' + inspect.colors[style][1] + 'm';
    } else {
      return str;
    }
  }
  
  
  function stylizeNoColor(str, styleType) {
    return str;
  }
  
  
  function arrayToHash(array) {
    var hash = {};
  
    array.forEach(function(val, idx) {
      hash[val] = true;
    });
  
    return hash;
  }
  
  
  function formatValue(ctx, value, recurseTimes) {
    // Provide a hook for user-specified inspect functions.
    // Check that value is an object with an inspect function on it
    if (ctx.customInspect &&
        value &&
        isFunction(value.inspect) &&
        // Filter out the util module, it's inspect function is special
        value.inspect !== exports.inspect &&
        // Also filter out any prototype objects using the circular check.
        !(value.constructor && value.constructor.prototype === value)) {
      var ret = value.inspect(recurseTimes, ctx);
      if (!isString(ret)) {
        ret = formatValue(ctx, ret, recurseTimes);
      }
      return ret;
    }
  
    // Primitive types cannot have properties
    var primitive = formatPrimitive(ctx, value);
    if (primitive) {
      return primitive;
    }
  
    // Look up the keys of the object.
    var keys = Object.keys(value);
    var visibleKeys = arrayToHash(keys);
  
    if (ctx.showHidden) {
      keys = Object.getOwnPropertyNames(value);
    }
  
    // IE doesn't make error fields non-enumerable
    // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
    if (isError(value)
        && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
      return formatError(value);
    }
  
    // Some type of object without properties can be shortcutted.
    if (keys.length === 0) {
      if (isFunction(value)) {
        var name = value.name ? ': ' + value.name : '';
        return ctx.stylize('[Function' + name + ']', 'special');
      }
      if (isRegExp(value)) {
        return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
      }
      if (isDate(value)) {
        return ctx.stylize(Date.prototype.toString.call(value), 'date');
      }
      if (isError(value)) {
        return formatError(value);
      }
    }
  
    var base = '', array = false, braces = ['{', '}'];
  
    // Make Array say that they are Array
    if (isArray(value)) {
      array = true;
      braces = ['[', ']'];
    }
  
    // Make functions say that they are functions
    if (isFunction(value)) {
      var n = value.name ? ': ' + value.name : '';
      base = ' [Function' + n + ']';
    }
  
    // Make RegExps say that they are RegExps
    if (isRegExp(value)) {
      base = ' ' + RegExp.prototype.toString.call(value);
    }
  
    // Make dates with properties first say the date
    if (isDate(value)) {
      base = ' ' + Date.prototype.toUTCString.call(value);
    }
  
    // Make error with message first say the error
    if (isError(value)) {
      base = ' ' + formatError(value);
    }
  
    if (keys.length === 0 && (!array || value.length == 0)) {
      return braces[0] + base + braces[1];
    }
  
    if (recurseTimes < 0) {
      if (isRegExp(value)) {
        return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
      } else {
        return ctx.stylize('[Object]', 'special');
      }
    }
  
    ctx.seen.push(value);
  
    var output;
    if (array) {
      output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
    } else {
      output = keys.map(function(key) {
        return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
      });
    }
  
    ctx.seen.pop();
  
    return reduceToSingleString(output, base, braces);
  }
  
  
  function formatPrimitive(ctx, value) {
    if (isUndefined(value))
      return ctx.stylize('undefined', 'undefined');
    if (isString(value)) {
      var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
                                               .replace(/'/g, "\\'")
                                               .replace(/\\"/g, '"') + '\'';
      return ctx.stylize(simple, 'string');
    }
    if (isNumber(value))
      return ctx.stylize('' + value, 'number');
    if (isBoolean(value))
      return ctx.stylize('' + value, 'boolean');
    // For some reason typeof null is "object", so special case here.
    if (isNull(value))
      return ctx.stylize('null', 'null');
  }
  
  
  function formatError(value) {
    return '[' + Error.prototype.toString.call(value) + ']';
  }
  
  
  function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
    var output = [];
    for (var i = 0, l = value.length; i < l; ++i) {
      if (hasOwnProperty(value, String(i))) {
        output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
            String(i), true));
      } else {
        output.push('');
      }
    }
    keys.forEach(function(key) {
      if (!key.match(/^\d+$/)) {
        output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
            key, true));
      }
    });
    return output;
  }
  
  
  function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
    var name, str, desc;
    desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
    if (desc.get) {
      if (desc.set) {
        str = ctx.stylize('[Getter/Setter]', 'special');
      } else {
        str = ctx.stylize('[Getter]', 'special');
      }
    } else {
      if (desc.set) {
        str = ctx.stylize('[Setter]', 'special');
      }
    }
    if (!hasOwnProperty(visibleKeys, key)) {
      name = '[' + key + ']';
    }
    if (!str) {
      if (ctx.seen.indexOf(desc.value) < 0) {
        if (isNull(recurseTimes)) {
          str = formatValue(ctx, desc.value, null);
        } else {
          str = formatValue(ctx, desc.value, recurseTimes - 1);
        }
        if (str.indexOf('\n') > -1) {
          if (array) {
            str = str.split('\n').map(function(line) {
              return '  ' + line;
            }).join('\n').substr(2);
          } else {
            str = '\n' + str.split('\n').map(function(line) {
              return '   ' + line;
            }).join('\n');
          }
        }
      } else {
        str = ctx.stylize('[Circular]', 'special');
      }
    }
    if (isUndefined(name)) {
      if (array && key.match(/^\d+$/)) {
        return str;
      }
      name = JSON.stringify('' + key);
      if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
        name = name.substr(1, name.length - 2);
        name = ctx.stylize(name, 'name');
      } else {
        name = name.replace(/'/g, "\\'")
                   .replace(/\\"/g, '"')
                   .replace(/(^"|"$)/g, "'");
        name = ctx.stylize(name, 'string');
      }
    }
  
    return name + ': ' + str;
  }
  
  
  function reduceToSingleString(output, base, braces) {
    var numLinesEst = 0;
    var length = output.reduce(function(prev, cur) {
      numLinesEst++;
      if (cur.indexOf('\n') >= 0) numLinesEst++;
      return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
    }, 0);
  
    if (length > 60) {
      return braces[0] +
             (base === '' ? '' : base + '\n ') +
             ' ' +
             output.join(',\n  ') +
             ' ' +
             braces[1];
    }
  
    return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
  }
  
  
  // NOTE: These type checking functions intentionally don't use `instanceof`
  // because it is fragile and can be easily faked with `Object.create()`.
  function isArray(ar) {
    return Array.isArray(ar);
  }
  exports.isArray = isArray;
  
  function isBoolean(arg) {
    return typeof arg === 'boolean';
  }
  exports.isBoolean = isBoolean;
  
  function isNull(arg) {
    return arg === null;
  }
  exports.isNull = isNull;
  
  function isNullOrUndefined(arg) {
    return arg == null;
  }
  exports.isNullOrUndefined = isNullOrUndefined;
  
  function isNumber(arg) {
    return typeof arg === 'number';
  }
  exports.isNumber = isNumber;
  
  function isString(arg) {
    return typeof arg === 'string';
  }
  exports.isString = isString;
  
  function isSymbol(arg) {
    return typeof arg === 'symbol';
  }
  exports.isSymbol = isSymbol;
  
  function isUndefined(arg) {
    return arg === void 0;
  }
  exports.isUndefined = isUndefined;
  
  function isRegExp(re) {
    return isObject(re) && objectToString(re) === '[object RegExp]';
  }
  exports.isRegExp = isRegExp;
  
  function isObject(arg) {
    return typeof arg === 'object' && arg !== null;
  }
  exports.isObject = isObject;
  
  function isDate(d) {
    return isObject(d) && objectToString(d) === '[object Date]';
  }
  exports.isDate = isDate;
  
  function isError(e) {
    return isObject(e) &&
        (objectToString(e) === '[object Error]' || e instanceof Error);
  }
  exports.isError = isError;
  
  function isFunction(arg) {
    return typeof arg === 'function';
  }
  exports.isFunction = isFunction;
  
  function isPrimitive(arg) {
    return arg === null ||
           typeof arg === 'boolean' ||
           typeof arg === 'number' ||
           typeof arg === 'string' ||
           typeof arg === 'symbol' ||  // ES6 symbol
           typeof arg === 'undefined';
  }
  exports.isPrimitive = isPrimitive;
  
  exports.isBuffer = require('./support/isBuffer');
  
  function objectToString(o) {
    return Object.prototype.toString.call(o);
  }
  
  
  function pad(n) {
    return n < 10 ? '0' + n.toString(10) : n.toString(10);
  }
  
  
  var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
                'Oct', 'Nov', 'Dec'];
  
  // 26 Feb 16:19:34
  function timestamp() {
    var d = new Date();
    var time = [pad(d.getHours()),
                pad(d.getMinutes()),
                pad(d.getSeconds())].join(':');
    return [d.getDate(), months[d.getMonth()], time].join(' ');
  }
  
  
  // log is just a thin wrapper to console.log that prepends a timestamp
  exports.log = function() {
    console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));
  };
  
  
  /**
   * Inherit the prototype methods from one constructor into another.
   *
   * The Function.prototype.inherits from lang.js rewritten as a standalone
   * function (not on Function.prototype). NOTE: If this file is to be loaded
   * during bootstrapping this function needs to be rewritten using some native
   * functions as prototype setup using normal JavaScript does not work as
   * expected during bootstrapping (see mirror.js in r114903).
   *
   * @param {function} ctor Constructor function which needs to inherit the
   *     prototype.
   * @param {function} superCtor Constructor function to inherit prototype from.
   */
  exports.inherits = require('inherits');
  
  exports._extend = function(origin, add) {
    // Don't do anything if add isn't an object
    if (!add || !isObject(add)) return origin;
  
    var keys = Object.keys(add);
    var i = keys.length;
    while (i--) {
      origin[keys[i]] = add[keys[i]];
    }
    return origin;
  };
  
  function hasOwnProperty(obj, prop) {
    return Object.prototype.hasOwnProperty.call(obj, prop);
  }
  
  }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
  },{"./support/isBuffer":33,"_process":17,"inherits":14}],35:[function(require,module,exports){
  /**
   * Slice reference.
   */
  
  var slice = [].slice;
  
  /**
   * Bind `obj` to `fn`.
   *
   * @param {Object} obj
   * @param {Function|String} fn or string
   * @return {Function}
   * @api public
   */
  
  module.exports = function(obj, fn){
    if ('string' == typeof fn) fn = obj[fn];
    if ('function' != typeof fn) throw new Error('bind() requires a function');
    var args = slice.call(arguments, 2);
    return function(){
      return fn.apply(obj, args.concat(slice.call(arguments)));
    }
  };
  
  },{}],36:[function(require,module,exports){
  
  /**
   * This is the web browser implementation of `debug()`.
   *
   * Expose `debug()` as the module.
   */
  
  exports = module.exports = require('./debug');
  exports.log = log;
  exports.formatArgs = formatArgs;
  exports.save = save;
  exports.load = load;
  exports.useColors = useColors;
  exports.storage = 'undefined' != typeof chrome
                 && 'undefined' != typeof chrome.storage
                    ? chrome.storage.local
                    : localstorage();
  
  /**
   * Colors.
   */
  
  exports.colors = [
    'lightseagreen',
    'forestgreen',
    'goldenrod',
    'dodgerblue',
    'darkorchid',
    'crimson'
  ];
  
  /**
   * Currently only WebKit-based Web Inspectors, Firefox >= v31,
   * and the Firebug extension (any Firefox version) are known
   * to support "%c" CSS customizations.
   *
   * TODO: add a `localStorage` variable to explicitly enable/disable colors
   */
  
  function useColors() {
    // is webkit? http://stackoverflow.com/a/16459606/376773
    return ('WebkitAppearance' in document.documentElement.style) ||
      // is firebug? http://stackoverflow.com/a/398120/376773
      (window.console && (console.firebug || (console.exception && console.table))) ||
      // is firefox >= v31?
      // https://developer.mozilla.org/en-US/docs/Tools/Web_Console#Styling_messages
      (navigator.userAgent.toLowerCase().match(/firefox\/(\d+)/) && parseInt(RegExp.$1, 10) >= 31);
  }
  
  /**
   * Map %j to `JSON.stringify()`, since no Web Inspectors do that by default.
   */
  
  exports.formatters.j = function(v) {
    return JSON.stringify(v);
  };
  
  
  /**
   * Colorize log arguments if enabled.
   *
   * @api public
   */
  
  function formatArgs() {
    var args = arguments;
    var useColors = this.useColors;
  
    args[0] = (useColors ? '%c' : '')
      + this.namespace
      + (useColors ? ' %c' : ' ')
      + args[0]
      + (useColors ? '%c ' : ' ')
      + '+' + exports.humanize(this.diff);
  
    if (!useColors) return args;
  
    var c = 'color: ' + this.color;
    args = [args[0], c, 'color: inherit'].concat(Array.prototype.slice.call(args, 1));
  
    // the final "%c" is somewhat tricky, because there could be other
    // arguments passed either before or after the %c, so we need to
    // figure out the correct index to insert the CSS into
    var index = 0;
    var lastC = 0;
    args[0].replace(/%[a-z%]/g, function(match) {
      if ('%%' === match) return;
      index++;
      if ('%c' === match) {
        // we only are interested in the *last* %c
        // (the user may have provided their own)
        lastC = index;
      }
    });
  
    args.splice(lastC, 0, c);
    return args;
  }
  
  /**
   * Invokes `console.log()` when available.
   * No-op when `console.log` is not a "function".
   *
   * @api public
   */
  
  function log() {
    // this hackery is required for IE8/9, where
    // the `console.log` function doesn't have 'apply'
    return 'object' === typeof console
      && console.log
      && Function.prototype.apply.call(console.log, console, arguments);
  }
  
  /**
   * Save `namespaces`.
   *
   * @param {String} namespaces
   * @api private
   */
  
  function save(namespaces) {
    try {
      if (null == namespaces) {
        exports.storage.removeItem('debug');
      } else {
        exports.storage.debug = namespaces;
      }
    } catch(e) {}
  }
  
  /**
   * Load `namespaces`.
   *
   * @return {String} returns the previously persisted debug modes
   * @api private
   */
  
  function load() {
    var r;
    try {
      r = exports.storage.debug;
    } catch(e) {}
    return r;
  }
  
  /**
   * Enable namespaces listed in `localStorage.debug` initially.
   */
  
  exports.enable(load());
  
  /**
   * Localstorage attempts to return the localstorage.
   *
   * This is necessary because safari throws
   * when a user disables cookies/localstorage
   * and you attempt to access it.
   *
   * @return {LocalStorage}
   * @api private
   */
  
  function localstorage(){
    try {
      return window.localStorage;
    } catch (e) {}
  }
  
  },{"./debug":37}],37:[function(require,module,exports){
  
  /**
   * This is the common logic for both the Node.js and web browser
   * implementations of `debug()`.
   *
   * Expose `debug()` as the module.
   */
  
  exports = module.exports = debug;
  exports.coerce = coerce;
  exports.disable = disable;
  exports.enable = enable;
  exports.enabled = enabled;
  exports.humanize = require('ms');
  
  /**
   * The currently active debug mode names, and names to skip.
   */
  
  exports.names = [];
  exports.skips = [];
  
  /**
   * Map of special "%n" handling functions, for the debug "format" argument.
   *
   * Valid key names are a single, lowercased letter, i.e. "n".
   */
  
  exports.formatters = {};
  
  /**
   * Previously assigned color.
   */
  
  var prevColor = 0;
  
  /**
   * Previous log timestamp.
   */
  
  var prevTime;
  
  /**
   * Select a color.
   *
   * @return {Number}
   * @api private
   */
  
  function selectColor() {
    return exports.colors[prevColor++ % exports.colors.length];
  }
  
  /**
   * Create a debugger with the given `namespace`.
   *
   * @param {String} namespace
   * @return {Function}
   * @api public
   */
  
  function debug(namespace) {
  
    // define the `disabled` version
    function disabled() {
    }
    disabled.enabled = false;
  
    // define the `enabled` version
    function enabled() {
  
      var self = enabled;
  
      // set `diff` timestamp
      var curr = +new Date();
      var ms = curr - (prevTime || curr);
      self.diff = ms;
      self.prev = prevTime;
      self.curr = curr;
      prevTime = curr;
  
      // add the `color` if not set
      if (null == self.useColors) self.useColors = exports.useColors();
      if (null == self.color && self.useColors) self.color = selectColor();
  
      var args = Array.prototype.slice.call(arguments);
  
      args[0] = exports.coerce(args[0]);
  
      if ('string' !== typeof args[0]) {
        // anything else let's inspect with %o
        args = ['%o'].concat(args);
      }
  
      // apply any `formatters` transformations
      var index = 0;
      args[0] = args[0].replace(/%([a-z%])/g, function(match, format) {
        // if we encounter an escaped % then don't increase the array index
        if (match === '%%') return match;
        index++;
        var formatter = exports.formatters[format];
        if ('function' === typeof formatter) {
          var val = args[index];
          match = formatter.call(self, val);
  
          // now we need to remove `args[index]` since it's inlined in the `format`
          args.splice(index, 1);
          index--;
        }
        return match;
      });
  
      if ('function' === typeof exports.formatArgs) {
        args = exports.formatArgs.apply(self, args);
      }
      var logFn = enabled.log || exports.log || console.log.bind(console);
      logFn.apply(self, args);
    }
    enabled.enabled = true;
  
    var fn = exports.enabled(namespace) ? enabled : disabled;
  
    fn.namespace = namespace;
  
    return fn;
  }
  
  /**
   * Enables a debug mode by namespaces. This can include modes
   * separated by a colon and wildcards.
   *
   * @param {String} namespaces
   * @api public
   */
  
  function enable(namespaces) {
    exports.save(namespaces);
  
    var split = (namespaces || '').split(/[\s,]+/);
    var len = split.length;
  
    for (var i = 0; i < len; i++) {
      if (!split[i]) continue; // ignore empty strings
      namespaces = split[i].replace(/\*/g, '.*?');
      if (namespaces[0] === '-') {
        exports.skips.push(new RegExp('^' + namespaces.substr(1) + '$'));
      } else {
        exports.names.push(new RegExp('^' + namespaces + '$'));
      }
    }
  }
  
  /**
   * Disable debug output.
   *
   * @api public
   */
  
  function disable() {
    exports.enable('');
  }
  
  /**
   * Returns true if the given mode name is enabled, false otherwise.
   *
   * @param {String} name
   * @return {Boolean}
   * @api public
   */
  
  function enabled(name) {
    var i, len;
    for (i = 0, len = exports.skips.length; i < len; i++) {
      if (exports.skips[i].test(name)) {
        return false;
      }
    }
    for (i = 0, len = exports.names.length; i < len; i++) {
      if (exports.names[i].test(name)) {
        return true;
      }
    }
    return false;
  }
  
  /**
   * Coerce `val`.
   *
   * @param {Mixed} val
   * @return {Mixed}
   * @api private
   */
  
  function coerce(val) {
    if (val instanceof Error) return val.stack || val.message;
    return val;
  }
  
  },{"ms":38}],38:[function(require,module,exports){
  /**
   * Helpers.
   */
  
  var s = 1000;
  var m = s * 60;
  var h = m * 60;
  var d = h * 24;
  var y = d * 365.25;
  
  /**
   * Parse or format the given `val`.
   *
   * Options:
   *
   *  - `long` verbose formatting [false]
   *
   * @param {String|Number} val
   * @param {Object} options
   * @return {String|Number}
   * @api public
   */
  
  module.exports = function(val, options){
    options = options || {};
    if ('string' == typeof val) return parse(val);
    return options.long
      ? long(val)
      : short(val);
  };
  
  /**
   * Parse the given `str` and return milliseconds.
   *
   * @param {String} str
   * @return {Number}
   * @api private
   */
  
  function parse(str) {
    str = '' + str;
    if (str.length > 10000) return;
    var match = /^((?:\d+)?\.?\d+) *(milliseconds?|msecs?|ms|seconds?|secs?|s|minutes?|mins?|m|hours?|hrs?|h|days?|d|years?|yrs?|y)?$/i.exec(str);
    if (!match) return;
    var n = parseFloat(match[1]);
    var type = (match[2] || 'ms').toLowerCase();
    switch (type) {
      case 'years':
      case 'year':
      case 'yrs':
      case 'yr':
      case 'y':
        return n * y;
      case 'days':
      case 'day':
      case 'd':
        return n * d;
      case 'hours':
      case 'hour':
      case 'hrs':
      case 'hr':
      case 'h':
        return n * h;
      case 'minutes':
      case 'minute':
      case 'mins':
      case 'min':
      case 'm':
        return n * m;
      case 'seconds':
      case 'second':
      case 'secs':
      case 'sec':
      case 's':
        return n * s;
      case 'milliseconds':
      case 'millisecond':
      case 'msecs':
      case 'msec':
      case 'ms':
        return n;
    }
  }
  
  /**
   * Short format for `ms`.
   *
   * @param {Number} ms
   * @return {String}
   * @api private
   */
  
  function short(ms) {
    if (ms >= d) return Math.round(ms / d) + 'd';
    if (ms >= h) return Math.round(ms / h) + 'h';
    if (ms >= m) return Math.round(ms / m) + 'm';
    if (ms >= s) return Math.round(ms / s) + 's';
    return ms + 'ms';
  }
  
  /**
   * Long format for `ms`.
   *
   * @param {Number} ms
   * @return {String}
   * @api private
   */
  
  function long(ms) {
    return plural(ms, d, 'day')
      || plural(ms, h, 'hour')
      || plural(ms, m, 'minute')
      || plural(ms, s, 'second')
      || ms + ' ms';
  }
  
  /**
   * Pluralization helper.
   */
  
  function plural(ms, n, name) {
    if (ms < n) return;
    if (ms < n * 1.5) return Math.floor(ms / n) + ' ' + name;
    return Math.ceil(ms / n) + ' ' + name + 's';
  }
  
  },{}]},{},[1])(1)
  });