text: #pragma once
  #include "SharedSBTData.h"
  
  struct SphereParams {
  	ImgData* image_buffer;
  	OptixTraversableHandle handle;
  };
  
  struct SphereHitGroupData {
  	float3* pointBuffer;
  	float* radiusBuffer;
  	float* colourBuffer;
  };
  
  typedef SbtRecord<SphereHitGroupData> SphereHitGroupSbtRecord;