text: function Bomb(bonus) {
      this.bonus = bonus;
      this.tilePos = {
          x: 1*64,
          y: 3*64
      };
      this.countRender = 0;
  }
  
  Bomb.prototype.generatePos = function() {
      if (!this.bonus.posBonuses['bomb'] || this.countRender > 3) {
          this.countRender = 0;
          return this.bonus.generatePos();
      } else {
          this.countRender++;
          return false;
      }
  }
  
  Bomb.prototype.eat = function () {
      return false;
  }