text: // Name: S, Version: b
  
  #include "../SDK.h"
  
  #ifdef _MSC_VER
  	#pragma pack(push, 0x01)
  #endif
  
  /*!!HELPER_DEF!!*/
  
  /*!!DEFINE!!*/
  
  namespace UFT
  {
  //---------------------------------------------------------------------------
  // Functions
  //---------------------------------------------------------------------------
  
  // Function BP_RadialActionModel_EmergencyTeleport.BP_RadialActionModel_EmergencyTeleport_C.OnClicked
  // (BlueprintCallable, BlueprintEvent)
  // Parameters:
  // class UBaseRadialMenu_C*       Radial                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
  void UBP_RadialActionModel_EmergencyTeleport_C::OnClicked(class UBaseRadialMenu_C* Radial)
  {
  	static auto fn = UObject::FindObject<UFunction>("Function BP_RadialActionModel_EmergencyTeleport.BP_RadialActionModel_EmergencyTeleport_C.OnClicked");
  
  	UBP_RadialActionModel_EmergencyTeleport_C_OnClicked_Params params;
  	params.Radial = Radial;
  
  	auto flags = fn->FunctionFlags;
  
  	UObject::ProcessEvent(fn, &params);
  	fn->FunctionFlags = flags;
  
  }
  
  
  // Function BP_RadialActionModel_EmergencyTeleport.BP_RadialActionModel_EmergencyTeleport_C.Populate
  // (BlueprintCallable, BlueprintEvent)
  // Parameters:
  // class USQRadialButton*         Widget                         (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
  // class UBaseRadialMenu_C*       Menu                           (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
  // class UObject*                 Context                        (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
  void UBP_RadialActionModel_EmergencyTeleport_C::Populate(class USQRadialButton* Widget, class UBaseRadialMenu_C* Menu, class UObject* Context)
  {
  	static auto fn = UObject::FindObject<UFunction>("Function BP_RadialActionModel_EmergencyTeleport.BP_RadialActionModel_EmergencyTeleport_C.Populate");
  
  	UBP_RadialActionModel_EmergencyTeleport_C_Populate_Params params;
  	params.Widget = Widget;
  	params.Menu = Menu;
  	params.Context = Context;
  
  	auto flags = fn->FunctionFlags;
  
  	UObject::ProcessEvent(fn, &params);
  	fn->FunctionFlags = flags;
  
  }
  
  
  // Function BP_RadialActionModel_EmergencyTeleport.BP_RadialActionModel_EmergencyTeleport_C.ExecuteUbergraph_BP_RadialActionModel_EmergencyTeleport
  // (Final)
  // Parameters:
  // int                            EntryPoint                     (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
  void UBP_RadialActionModel_EmergencyTeleport_C::ExecuteUbergraph_BP_RadialActionModel_EmergencyTeleport(int EntryPoint)
  {
  	static auto fn = UObject::FindObject<UFunction>("Function BP_RadialActionModel_EmergencyTeleport.BP_RadialActionModel_EmergencyTeleport_C.ExecuteUbergraph_BP_RadialActionModel_EmergencyTeleport");
  
  	UBP_RadialActionModel_EmergencyTeleport_C_ExecuteUbergraph_BP_RadialActionModel_EmergencyTeleport_Params params;
  	params.EntryPoint = EntryPoint;
  
  	auto flags = fn->FunctionFlags;
  
  	UObject::ProcessEvent(fn, &params);
  	fn->FunctionFlags = flags;
  
  }
  
  
  }
  
  #ifdef _MSC_VER
  	#pragma pack(pop)
  #endif
  