text: #pragma once
  
  #include "SimpleVertexADSShader.h"
  
  class SimpleVertexADSFlatShader : public SimpleVertexADSShader
  {
  public:
  public:
  	SimpleVertexADSFlatShader() : SimpleVertexADSShader()
  	{
  		name = "SimpleVertexADSFlatShader";
  		type = ShaderType::SimpleVertexADSFlatShader;
  		vertexShader = "../src/engine/shader/glsl/SimpleVertexADSFlat.vert";
  		fragmentShader = "../src/engine/shader/glsl/SimpleVertexADSFlat.frag";
  	}
  };