text: /*
   * Copyright (c) 2016 Jason Waataja
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to
   * deal in the Software without restriction, including without limitation the
   * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
   * sell copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
   * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
   * IN THE SOFTWARE.
   */
  
  #ifndef MESSAGE_ACTION_H
  #define MESSAGE_ACTION_H
  
  #include "config.h"
  
  #include <string>
  
  #include "moduleaction.h"
  
  namespace dfm {
  
  class MessageAction : public ModuleAction {
  public:
      MessageAction();
      MessageAction(const std::string& message);
      bool performAction() override;
      const std::string& getMessage() const;
      void setMessage(const std::string& message);
  
      void updateName() override;
      std::vector<std::string> createConfigLines() const override;
      void graphicalEdit() override;
  
  private:
      std::string message;
  };
  } /* namespace dfm */
  
  #endif /* MESSAGE_ACTION_H */
  