text: #include "DeathIntroSettings.h"
  
  FDeathIntroSettings::FDeathIntroSettings() {
      this->FirstPersonDuration = 0.00f;
      this->FadeToBlackDelay = 0.00f;
      this->FadeToBlackDuration = 0.00f;
      this->FadeFromBlackDelay = 0.00f;
      this->FadeFromBlackDuration = 0.00f;
      this->ZoomOutDuration = 0.00f;
      this->ZoomOutStartDistance = 0.00f;
  }
  
  