text: #pragma once
  
  /**
   * Paramedic class is derived from Soldier base class.
   */
  
  #include "Soldier.hpp"
  
  namespace WarGame {
      class Paramedic : public Soldier {
      public:
          /**
           * Paramedic constructor.
           */
          Paramedic(int team);
  
          /**
           * Paramedic deconstructor.
           */
          ~Paramedic();
  
          /**
           * This method activates the skill of the current paramedic.
           */
          void activate(std::vector<std::vector<Soldier*>>& board, std::pair<int,int> location) override;
      };
  };
  