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r=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");r.width=8,r.height=8;var i=r.getContext("2d");i.fillStyle="white",i.fillRect(0,0,8,8),m=new K(r)}function c(){var t=e.createProgram(),n=e.createShader(e.VERTEX_SHADER),r=e.createShader(e.FRAGMENT_SHADER);return e.shaderSource(n,["precision "+i.precision+" float;","#define SHADER_NAME SpriteMaterial","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform float rotation;","uniform vec2 scale;","uniform vec2 uvOffset;","uniform vec2 uvScale;","attribute vec2 position;","attribute vec2 uv;","varying vec2 vUV;","varying float fogDepth;","void main() {","\tvUV = uvOffset + uv * uvScale;","\tvec2 alignedPosition = position * scale;","\tvec2 rotatedPosition;","\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;","\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;","\tvec4 mvPosition;","\tmvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );","\tmvPosition.xy += rotatedPosition;","\tgl_Position = projectionMatrix * mvPosition;","\tfogDepth = - mvPosition.z;","}"].join("\n")),e.shaderSource(r,["precision "+i.precision+" float;","#define SHADER_NAME SpriteMaterial","uniform vec3 color;","uniform sampler2D map;","uniform float opacity;","uniform int fogType;","uniform vec3 fogColor;","uniform float fogDensity;","uniform float fogNear;","uniform float fogFar;","uniform float alphaTest;","varying vec2 vUV;","varying float fogDepth;","void main() {","\tvec4 texture = texture2D( map, vUV );","\tgl_FragColor = vec4( color * texture.xyz, texture.a * opacity );","\tif ( gl_FragColor.a < alphaTest ) discard;","\tif ( fogType > 0 ) {","\t\tfloat fogFactor = 0.0;","\t\tif ( fogType == 1 ) {","\t\t\tfogFactor = smoothstep( fogNear, fogFar, fogDepth );","\t\t} else {","\t\t\tconst float LOG2 = 1.442695;","\t\t\tfogFactor = exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 );","\t\t\tfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );","\t\t}","\t\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );","\t}","}"].join("\n")),e.compileShader(n),e.compileShader(r),e.attachShader(t,n),e.attachShader(t,r),e.linkProgram(t),t}function u(t,e){return t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:e.id-t.id}var h,l,d,p,f,m,g=new s,v=new a,y=new s;this.render=function(i,a,s){if(0!==i.length){void 0===d&&o(),n.useProgram(d),n.initAttributes(),n.enableAttribute(p.position),n.enableAttribute(p.uv),n.disableUnusedAttributes(),n.disable(e.CULL_FACE),n.enable(e.BLEND),e.bindBuffer(e.ARRAY_BUFFER,h),e.vertexAttribPointer(p.position,2,e.FLOAT,!1,16,0),e.vertexAttribPointer(p.uv,2,e.FLOAT,!1,16,8),e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,l),e.uniformMatrix4fv(f.projectionMatrix,!1,s.projectionMatrix.elements),n.activeTexture(e.TEXTURE0),e.uniform1i(f.map,0);var c=0,x=0,b=a.fog;b?(e.uniform3f(f.fogColor,b.color.r,b.color.g,b.color.b),b.isFog?(e.uniform1f(f.fogNear,b.near),e.uniform1f(f.fogFar,b.far),e.uniform1i(f.fogType,1),c=1,x=1):b.isFogExp2&&(e.uniform1f(f.fogDensity,b.density),e.uniform1i(f.fogType,2),c=2,x=2)):(e.uniform1i(f.fogType,0),c=0,x=0);for(var _=0,w=i.length;_<w;_++){var M=i[_];M.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,M.matrixWorld),M.z=-M.modelViewMatrix.elements[14]}i.sort(u);for(var E=[],_=0,w=i.length;_<w;_++){var M=i[_],T=M.material;if(!1!==T.visible){M.onBeforeRender(t,a,s,void 0,T,void 0),e.uniform1f(f.alphaTest,T.alphaTest),e.uniformMatrix4fv(f.modelViewMatrix,!1,M.modelViewMatrix.elements),M.matrixWorld.decompose(g,v,y),E[0]=y.x,E[1]=y.y;var S=0;a.fog&&T.fog&&(S=x),c!==S&&(e.uniform1i(f.fogType,S),c=S),null!==T.map?(e.uniform2f(f.uvOffset,T.map.offset.x,T.map.offset.y),e.uniform2f(f.uvScale,T.map.repeat.x,T.map.repeat.y)):(e.uniform2f(f.uvOffset,0,0),e.uniform2f(f.uvScale,1,1)),e.uniform1f(f.opacity,T.opacity),e.uniform3f(f.color,T.color.r,T.color.g,T.color.b),e.uniform1f(f.rotation,T.rotation),e.uniform2fv(f.scale,E),n.setBlending(T.blending,T.blendEquation,T.blendSrc,T.blendDst,T.blendEquationAlpha,T.blendSrcAlpha,T.blendDstAlpha,T.premultipliedAlpha),n.buffers.depth.setTest(T.depthTest),n.buffers.depth.setMask(T.depthWrite),n.buffers.color.setMask(T.colorWrite),r.setTexture2D(T.map||m,0),e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0),M.onAfterRender(t,a,s,void 0,T,void 0)}}n.enable(e.CULL_FACE),n.reset()}}}function tt(){Object.defineProperty(this,"id",{value:Xs++}),this.uuid=Is.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.lights=!0,this.blending=Oo,this.side=So,this.flatShading=!1,this.vertexColors=Co,this.opacity=1,this.transparent=!1,this.blendSrc=Zo,this.blendDst=Jo,this.blendEquation=Go,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=oa,this.depthTest=!0,this.depthWrite=!0,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.premultipliedAlpha=!1,this.overdraw=0,this.visible=!0,this.userData={},this.needsUpdate=!0}function et(t){tt.call(this),this.type="MeshDepthMaterial",this.depthPacking=Ps,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.setValues(t)}function nt(t){tt.call(this),this.type="MeshDistanceMaterial",this.referencePosition=new s,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.lights=!1,this.setValues(t)}function rt(t,e){this.min=void 0!==t?t:new s(1/0,1/0,1/0),this.max=void 0!==e?e:new s(-1/0,-1/0,-1/0)}function it(t,e){this.center=void 0!==t?t:new s,this.radius=void 0!==e?e:0}function ot(t,e){this.normal=void 0!==t?t:new s(1,0,0),this.constant=void 0!==e?e:0}function at(t,e,n,r,i,o){this.planes=[void 0!==t?t:new ot,void 0!==e?e:new ot,void 0!==n?n:new ot,void 0!==r?r:new ot,void 0!==i?i:new ot,void 0!==o?o:new ot]}function st(t,e,n){function r(e,n,r,i,o,a){var s=e.geometry,c=null,u=x,h=e.customDepthMaterial;if(r&&(u=b,h=e.customDistanceMaterial),h)c=h;else{var l=!1;n.morphTargets&&(s&&s.isBufferGeometry?l=s.morphAttributes&&s.morphAttributes.position&&s.morphAttributes.position.length>0:s&&s.isGeometry&&(l=s.morphTargets&&s.morphTargets.length>0)),e.isSkinnedMesh&&!1===n.skinning&&console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",e);var d=e.isSkinnedMesh&&n.skinning,p=0;l&&(p|=g),d&&(p|=v),c=u[p]}if(t.localClippingEnabled&&!0===n.clipShadows&&0!==n.clippingPlanes.length){var f=c.uuid,m=n.uuid,y=_[f];void 0===y&&(y={},_[f]=y);var w=y[m];void 0===w&&(w=c.clone(),y[m]=w),c=w}c.visible=n.visible,c.wireframe=n.wireframe;var M=n.side;return P.renderSingleSided&&M==Ro&&(M=So),P.renderReverseSided&&(M===So?M=Ao:M===Ao&&(M=So)),c.side=M,c.clipShadows=n.clipShadows,c.clippingPlanes=n.clippingPlanes,c.clipIntersection=n.clipIntersection,c.wireframeLinewidth=n.wireframeLinewidth,c.linewidth=n.linewidth,r&&c.isMeshDistanceMaterial&&(c.referencePosition.copy(i),c.nearDistance=o,c.farDistance=a),c}function a(n,i,o,s){if(!1!==n.visible){if(n.layers.test(i.layers)&&(n.isMesh||n.isLine||n.isPoints)&&n.castShadow&&(!n.frustumCulled||c.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(o.matrixWorldInverse,n.matrixWorld);var u=e.update(n),h=n.material;if(Array.isArray(h))for(var l=u.groups,d=0,p=l.length;d<p;d++){var f=l[d],g=h[f.materialIndex];if(g&&g.visible){var v=r(n,g,s,m,o.near,o.far);t.renderBufferDirect(o,null,u,v,n,f)}}else if(h.visible){var v=r(n,h,s,m,o.near,o.far);t.renderBufferDirect(o,null,u,v,n,null)}}for(var y=n.children,x=0,b=y.length;x<b;x++)a(y[x],i,o,s)}}for(var c=new at,u=new o,d=new i,p=new i(n,n),f=new s,m=new s,g=1,v=2,y=1+(g|v),x=new Array(y),b=new Array(y),_={},w=[new s(1,0,0),new s(-1,0,0),new s(0,0,1),new s(0,0,-1),new s(0,1,0),new s(0,-1,0)],M=[new s(0,1,0),new s(0,1,0),new s(0,1,0),new s(0,1,0),new s(0,0,1),new s(0,0,-1)],E=[new h,new h,new h,new h,new h,new h],T=0;T!==y;++T){var S=0!=(T&g),A=0!=(T&v),R=new et({depthPacking:Cs,morphTargets:S,skinning:A});x[T]=R;var L=new nt({morphTargets:S,skinning:A});b[T]=L}var P=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=Eo,this.renderReverseSided=!0,this.renderSingleSided=!0,this.render=function(e,n,r){if(!1!==P.enabled&&(!1!==P.autoUpdate||!1!==P.needsUpdate)&&0!==e.length){var i=t.context,o=t.state;o.disable(i.BLEND),o.buffers.color.setClear(1,1,1,1),o.buffers.depth.setTest(!0),o.setScissorTest(!1);for(var s,h=0,g=e.length;h<g;h++){var v=e[h],y=v.shadow,x=v&&v.isPointLight;if(void 0!==y){var b=y.camera;if(d.copy(y.mapSize),d.min(p),x){var _=d.x,T=d.y;E[0].set(2*_,T,_,T),E[1].set(0,T,_,T),E[2].set(3*_,T,_,T),E[3].set(_,T,_,T),E[4].set(3*_,0,_,T),E[5].set(_,0,_,T),d.x*=4,d.y*=2}if(null===y.map){var S={minFilter:La,magFilter:La,format:Za};y.map=new l(d.x,d.y,S),y.map.texture.name=v.name+".shadowMap",b.updateProjectionMatrix()}y.isSpotLightShadow&&y.update(v);var A=y.map,R=y.matrix;m.setFromMatrixPosition(v.matrixWorld),b.position.copy(m),x?(s=6,R.makeTranslation(-m.x,-m.y,-m.z)):(s=1,f.setFromMatrixPosition(v.target.matrixWorld),b.lookAt(f),b.updateMatrixWorld(),R.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),R.multiply(b.projectionMatrix),R.multiply(b.matrixWorldInverse)),t.setRenderTarget(A),t.clear();for(var L=0;L<s;L++){if(x){f.copy(b.position),f.add(w[L]),b.up.copy(M[L]),b.lookAt(f),b.updateMatrixWorld();var C=E[L];o.viewport(C)}u.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse),c.setFromMatrix(u),a(n,r,b,x)}}else console.warn("THREE.WebGLShadowMap:",v,"has no shadow.")}P.needsUpdate=!1}}}function ct(t){function e(e,n){var r=e.array,i=e.dynamic?t.DYNAMIC_DRAW:t.STATIC_DRAW,o=t.createBuffer();t.bindBuffer(n,o),t.bufferData(n,r,i),e.onUploadCallback();var a=t.FLOAT;return r instanceof Float32Array?a=t.FLOAT:r instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):r instanceof Uint16Array?a=t.UNSIGNED_SHORT:r instanceof Int16Array?a=t.SHORT:r instanceof Uint32Array?a=t.UNSIGNED_INT:r instanceof Int32Array?a=t.INT:r instanceof Int8Array?a=t.BYTE:r instanceof Uint8Array&&(a=t.UNSIGNED_BYTE),{buffer:o,type:a,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version}}function n(e,n,r){var i=n.array,o=n.updateRange;t.bindBuffer(r,e),!1===n.dynamic?t.bufferData(r,i,t.STATIC_DRAW):-1===o.count?t.bufferSubData(r,0,i):0===o.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):(t.bufferSubData(r,o.offset*i.BYTES_PER_ELEMENT,i.subarray(o.offset,o.offset+o.count)),o.count=-1)}function r(t){return t.isInterleavedBufferAttribute&&(t=t.data),a[t.uuid]}function i(e){e.isInterleavedBufferAttribute&&(e=e.data);var n=a[e.uuid];n&&(t.deleteBuffer(n.buffer),delete a[e.uuid])}function o(t,r){t.isInterleavedBufferAttribute&&(t=t.data);var i=a[t.uuid];void 0===i?a[t.uuid]=e(t,r):i.version<t.version&&(n(i.buffer,t,r),i.version=t.version)}var a={};return{get:r,remove:i,update:o}}function ut(t,e,n,r){this._x=t||0,this._y=e||0,this._z=n||0,this._order=r||ut.DefaultOrder}function ht(){this.mask=1}function lt(){function t(){i.setFromEuler(r,!1)}function e(){r.setFromQuaternion(i,void 0,!1)}Object.defineProperty(this,"id",{value:qs++}),this.uuid=Is.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=lt.DefaultUp.clone();var n=new s,r=new ut,i=new a,u=new s(1,1,1);r.onChange(t),i.onChange(e),Object.defineProperties(this,{position:{enumerable:!0,value:n},rotation:{enumerable:!0,value:r},quaternion:{enumerable:!0,value:i},scale:{enumerable:!0,value:u},modelViewMatrix:{value:new o},normalMatrix:{value:new c}}),this.matrix=new o,this.matrixWorld=new o,this.matrixAutoUpdate=lt.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new ht,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.userData={}}function dt(){lt.call(this),this.type="Camera",this.matrixWorldInverse=new o,this.projectionMatrix=new o}function pt(t,e,n,r,i,o){dt.call(this),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=r,this.near=void 0!==i?i:.1,this.far=void 0!==o?o:2e3,this.updateProjectionMatrix()}function ft(t,e,n,r,i,o){this.a=t,this.b=e,this.c=n,this.normal=r&&r.isVector3?r:new s,this.vertexNormals=Array.isArray(r)?r:[],this.color=i&&i.isColor?i:new Z,this.vertexColors=Array.isArray(i)?i:[],this.materialIndex=void 0!==o?o:0}function mt(){Object.defineProperty(this,"id",{value:Ys+=2}),this.uuid=Is.generateUUID(),this.name="",this.type="Geometry",this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.elementsNeedUpdate=!1,this.verticesNeedUpdate=!1,this.uvsNeedUpdate=!1,this.normalsNeedUpdate=!1,this.colorsNeedUpdate=!1,this.lineDistancesNeedUpdate=!1,this.groupsNeedUpdate=!1}function gt(t,e,n){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.uuid=Is.generateUUID(),this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===n,this.dynamic=!1,this.updateRange={offset:0,count:-1},this.onUploadCallback=function(){},this.version=0}function vt(t,e,n){gt.call(this,new Int8Array(t),e,n)}function yt(t,e,n){gt.call(this,new Uint8Array(t),e,n)}function xt(t,e,n){gt.call(this,new Uint8ClampedArray(t),e,n)}function bt(t,e,n){gt.call(this,new Int16Array(t),e,n)}function _t(t,e,n){gt.call(this,new Uint16Array(t),e,n)}function wt(t,e,n){gt.call(this,new Int32Array(t),e,n)}function Mt(t,e,n){gt.call(this,new Uint32Array(t),e,n)}function Et(t,e,n){gt.call(this,new Float32Array(t),e,n)}function Tt(t,e,n){gt.call(this,new Float64Array(t),e,n)}function 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E=e.get(x);if(E.color.copy(x.color).multiplyScalar(x.intensity),E.direction.setFromMatrixPosition(x.matrixWorld),r.setFromMatrixPosition(x.target.matrixWorld),E.direction.sub(r),E.direction.transformDirection(g),E.shadow=x.castShadow,x.castShadow){var T=x.shadow;E.shadowBias=T.bias,E.shadowRadius=T.radius,E.shadowMapSize=T.mapSize}n.directionalShadowMap[l]=M,n.directionalShadowMatrix[l]=x.shadow.matrix,n.directional[l]=E,l++}else if(x.isSpotLight){var E=e.get(x);if(E.position.setFromMatrixPosition(x.matrixWorld),E.position.applyMatrix4(g),E.color.copy(b).multiplyScalar(_),E.distance=w,E.direction.setFromMatrixPosition(x.matrixWorld),r.setFromMatrixPosition(x.target.matrixWorld),E.direction.sub(r),E.direction.transformDirection(g),E.coneCos=Math.cos(x.angle),E.penumbraCos=Math.cos(x.angle*(1-x.penumbra)),E.decay=0===x.distance?0:x.decay,E.shadow=x.castShadow,x.castShadow){var T=x.shadow;E.shadowBias=T.bias,E.shadowRadius=T.radius,E.shadowMapSize=T.mapSize}n.spotShadowMap[p]=M,n.spotShadowMatrix[p]=x.shadow.matrix,n.spot[p]=E,p++}else if(x.isRectAreaLight){var E=e.get(x);E.color.copy(b).multiplyScalar(_/(x.width*x.height)),E.position.setFromMatrixPosition(x.matrixWorld),E.position.applyMatrix4(g),a.identity(),i.copy(x.matrixWorld),i.premultiply(g),a.extractRotation(i),E.halfWidth.set(.5*x.width,0,0),E.halfHeight.set(0,.5*x.height,0),E.halfWidth.applyMatrix4(a),E.halfHeight.applyMatrix4(a),n.rectArea[f]=E,f++}else if(x.isPointLight){var E=e.get(x);if(E.position.setFromMatrixPosition(x.matrixWorld),E.position.applyMatrix4(g),E.color.copy(x.color).multiplyScalar(x.intensity),E.distance=x.distance,E.decay=0===x.distance?0:x.decay,E.shadow=x.castShadow,x.castShadow){var T=x.shadow;E.shadowBias=T.bias,E.shadowRadius=T.radius,E.shadowMapSize=T.mapSize,E.shadowCameraNear=T.camera.near,E.shadowCameraFar=T.camera.far}n.pointShadowMap[d]=M,n.pointShadowMatrix[d]=x.shadow.matrix,n.point[d]=E,d++}else if(x.isHemisphereLight){var E=e.get(x);E.direction.setFromMatrixPosition(x.matrixWorld),E.direction.transformDirection(g),E.direction.normalize(),E.skyColor.copy(x.color).multiplyScalar(_),E.groundColor.copy(x.groundColor).multiplyScalar(_),n.hemi[m]=E,m++}}n.ambient[0]=c,n.ambient[1]=u,n.ambient[2]=h,n.directional.length=l,n.spot.length=p,n.rectArea.length=f,n.point.length=d,n.hemi.length=m,n.hash=l+","+d+","+p+","+f+","+m+","+o.length}var e=new Zt,n={hash:"",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},r=new s,i=new o,a=new o;return{setup:t,state:n}}function Qt(t,e){function n(n){var 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h(0,0,0,0);return{setMask:function(n){r===n||e||(t.colorMask(n,n,n,n),r=n)},setLocked:function(t){e=t},setClear:function(e,r,o,a,s){!0===s&&(e*=a,r*=a,o*=a),n.set(e,r,o,a),!1===i.equals(n)&&(t.clearColor(e,r,o,a),i.copy(n))},reset:function(){e=!1,r=null,i.set(-1,0,0,0)}}}function i(){var e=!1,n=null,r=null,i=null;return{setTest:function(e){e?d(t.DEPTH_TEST):p(t.DEPTH_TEST)},setMask:function(r){n===r||e||(t.depthMask(r),n=r)},setFunc:function(e){if(r!==e){if(e)switch(e){case na:t.depthFunc(t.NEVER);break;case ra:t.depthFunc(t.ALWAYS);break;case ia:t.depthFunc(t.LESS);break;case oa:t.depthFunc(t.LEQUAL);break;case aa:t.depthFunc(t.EQUAL);break;case sa:t.depthFunc(t.GEQUAL);break;case ca:t.depthFunc(t.GREATER);break;case ua:t.depthFunc(t.NOTEQUAL);break;default:t.depthFunc(t.LEQUAL)}else t.depthFunc(t.LEQUAL);r=e}},setLocked:function(t){e=t},setClear:function(e){i!==e&&(t.clearDepth(e),i=e)},reset:function(){e=!1,n=null,r=null,i=null}}}function o(){var e=!1,n=null,r=null,i=null,o=null,a=null,s=null,c=null,u=null;return{setTest:function(e){e?d(t.STENCIL_TEST):p(t.STENCIL_TEST)},setMask:function(r){n===r||e||(t.stencilMask(r),n=r)},setFunc:function(e,n,a){r===e&&i===n&&o===a||(t.stencilFunc(e,n,a),r=e,i=n,o=a)},setOp:function(e,n,r){a===e&&s===n&&c===r||(t.stencilOp(e,n,r),a=e,s=n,c=r)},setLocked:function(t){e=t},setClear:function(e){u!==e&&(t.clearStencil(e),u=e)},reset:function(){e=!1,n=null,r=null,i=null,o=null,a=null,s=null,c=null,u=null}}}function a(e,n,r){var i=new Uint8Array(4),o=t.createTexture();t.bindTexture(e,o),t.texParameteri(e,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(e,t.TEXTURE_MAG_FILTER,t.NEAREST);for(var a=0;a<r;a++)t.texImage2D(n+a,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,i);return o}function s(){for(var t=0,e=D.length;t<e;t++)D[t]=0}function c(n){if(D[n]=1,0===O[n]&&(t.enableVertexAttribArray(n),O[n]=1),0!==N[n]){e.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(n,0),N[n]=0}}function 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i(e){if("highp"===e){if(t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.HIGH_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.HIGH_FLOAT).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.MEDIUM_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}var o,a=void 0!==n.precision?n.precision:"highp",s=i(a);s!==a&&(console.warn("THREE.WebGLRenderer:",a,"not supported, using",s,"instead."),a=s);var c=!0===n.logarithmicDepthBuffer,u=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),h=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),l=t.getParameter(t.MAX_TEXTURE_SIZE),d=t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),p=t.getParameter(t.MAX_VERTEX_ATTRIBS),f=t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),m=t.getParameter(t.MAX_VARYING_VECTORS),g=t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),v=h>0,y=!!e.get("OES_texture_float");return{getMaxAnisotropy:r,getMaxPrecision:i,precision:a,logarithmicDepthBuffer:c,maxTextures:u,maxVertexTextures:h,maxTextureSize:l,maxCubemapSize:d,maxAttributes:p,maxVertexUniforms:f,maxVaryings:m,maxFragmentUniforms:g,vertexTextures:v,floatFragmentTextures:y,floatVertexTextures:v&&y}}function ve(t,e,n,r){dt.call(this),this.type="PerspectiveCamera",this.fov=void 0!==t?t:50,this.zoom=1,this.near=void 0!==n?n:.1,this.far=void 0!==r?r:2e3,this.focus=10,this.aspect=void 0!==e?e:1,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}function ye(t){ve.call(this),this.cameras=t||[]}function xe(t){function e(){if(null!==r&&r.isPresenting){var e=r.getEyeParameters("left"),i=e.renderWidth,o=e.renderHeight;f=t.getPixelRatio(),p=t.getSize(),t.setDrawingBufferSize(2*i,o,1)}else n.enabled&&t.setDrawingBufferSize(p.width,p.height,f)}var n=this,r=null,i=null;"undefined"!=typeof window&&"VRFrameData"in window&&(i=new window.VRFrameData);var a=new o,s=new o,c=new o,u=new ve;u.bounds=new h(0,0,.5,1),u.layers.enable(1);var l=new ve;l.bounds=new h(.5,0,.5,1),l.layers.enable(2);var d=new ye([u,l]);d.layers.enable(1),d.layers.enable(2);var p,f;"undefined"!=typeof window&&window.addEventListener("vrdisplaypresentchange",e,!1),this.enabled=!1,this.standing=!1,this.getDevice=function(){return r},this.setDevice=function(t){void 0!==t&&(r=t)},this.getCamera=function(t){if(null===r)return t;r.depthNear=t.near,r.depthFar=t.far,r.getFrameData(i);var e=i.pose;null!==e.position?t.position.fromArray(e.position):t.position.set(0,0,0),null!==e.orientation&&t.quaternion.fromArray(e.orientation),t.updateMatrixWorld();var n=r.stageParameters;if(this.standing&&n&&(s.fromArray(n.sittingToStandingTransform),c.getInverse(s),t.matrixWorld.multiply(s),t.matrixWorldInverse.multiply(c)),!1===r.isPresenting)return t;u.near=t.near,l.near=t.near,u.far=t.far,l.far=t.far,d.matrixWorld.copy(t.matrixWorld),d.matrixWorldInverse.copy(t.matrixWorldInverse),u.matrixWorldInverse.fromArray(i.leftViewMatrix),l.matrixWorldInverse.fromArray(i.rightViewMatrix),this.standing&&n&&(u.matrixWorldInverse.multiply(c),l.matrixWorldInverse.multiply(c));var o=t.parent;null!==o&&(a.getInverse(o.matrixWorld),u.matrixWorldInverse.multiply(a),l.matrixWorldInverse.multiply(a)),u.matrixWorld.getInverse(u.matrixWorldInverse),l.matrixWorld.getInverse(l.matrixWorldInverse),u.projectionMatrix.fromArray(i.leftProjectionMatrix),l.projectionMatrix.fromArray(i.rightProjectionMatrix),d.projectionMatrix.copy(u.projectionMatrix);var h=r.getLayers();if(h.length){var p=h[0];null!==p.leftBounds&&4===p.leftBounds.length&&u.bounds.fromArray(p.leftBounds),null!==p.rightBounds&&4===p.rightBounds.length&&l.bounds.fromArray(p.rightBounds)}return d},this.getStandingMatrix=function(){return s},this.submitFrame=function(){r&&r.isPresenting&&r.submitFrame()},this.dispose=function(){"undefined"!=typeof window&&window.removeEventListener("vrdisplaypresentchange",e)}}function be(t){var e={};return{get:function(n){if(void 0!==e[n])return e[n];var r;switch(n){case"WEBGL_depth_texture":r=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":r=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":r=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":r=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;case"WEBGL_compressed_texture_etc1":r=t.getExtension("WEBGL_compressed_texture_etc1");break;default:r=t.getExtension(n)}return null===r&&console.warn("THREE.WebGLRenderer: "+n+" extension not supported."),e[n]=r,r}}}function _e(){function t(){h.value!==r&&(h.value=r,h.needsUpdate=i>0),n.numPlanes=i,n.numIntersection=0}function e(t,e,r,i){var o=null!==t?t.length:0,a=null;if(0!==o){if(a=h.value,!0!==i||null===a){var c=r+4*o,l=e.matrixWorldInverse;u.getNormalMatrix(l),(null===a||a.length<c)&&(a=new Float32Array(c));for(var d=0,p=r;d!==o;++d,p+=4)s.copy(t[d]).applyMatrix4(l,u),s.normal.toArray(a,p),a[p+3]=s.constant}h.value=a,h.needsUpdate=!0}return n.numPlanes=o,a}var n=this,r=null,i=0,o=!1,a=!1,s=new ot,u=new c,h={value:null,needsUpdate:!1};this.uniform=h,this.numPlanes=0,this.numIntersection=0,this.init=function(t,n,a){var s=0!==t.length||n||0!==i||o;return o=n,r=e(t,a,0),i=t.length,s},this.beginShadows=function(){a=!0,e(null)},this.endShadows=function(){a=!1,t()},this.setState=function(n,s,c,u,l,d){if(!o||null===n||0===n.length||a&&!c)a?e(null):t();else{var p=a?0:i,f=4*p,m=l.clippingState||null;h.value=m,m=e(n,u,f,d);for(var 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t.DEPTH_COMPONENT;if(n===ts)return t.DEPTH_STENCIL;if(n===Go)return t.FUNC_ADD;if(n===Ho)return t.FUNC_SUBTRACT;if(n===Vo)return t.FUNC_REVERSE_SUBTRACT;if(n===Wo)return t.ZERO;if(n===Xo)return t.ONE;if(n===qo)return t.SRC_COLOR;if(n===Yo)return t.ONE_MINUS_SRC_COLOR;if(n===Zo)return t.SRC_ALPHA;if(n===Jo)return t.ONE_MINUS_SRC_ALPHA;if(n===Qo)return t.DST_ALPHA;if(n===Ko)return t.ONE_MINUS_DST_ALPHA;if(n===$o)return t.DST_COLOR;if(n===ta)return t.ONE_MINUS_DST_COLOR;if(n===ea)return t.SRC_ALPHA_SATURATE;if((n===es||n===ns||n===rs||n===is)&&null!==(r=e.get("WEBGL_compressed_texture_s3tc"))){if(n===es)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(n===ns)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(n===rs)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(n===is)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if((n===os||n===as||n===ss||n===cs)&&null!==(r=e.get("WEBGL_compressed_texture_pvrtc"))){if(n===os)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(n===as)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(n===ss)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(n===cs)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(n===us&&null!==(r=e.get("WEBGL_compressed_texture_etc1")))return r.COMPRESSED_RGB_ETC1_WEBGL;if((n===ko||n===jo)&&null!==(r=e.get("EXT_blend_minmax"))){if(n===ko)return r.MIN_EXT;if(n===jo)return r.MAX_EXT}return n===Xa&&null!==(r=e.get("WEBGL_depth_texture"))?r.UNSIGNED_INT_24_8_WEBGL:0}return{convert:n}}function Me(t){function e(){return null===tt?mt:1}function n(){Lt=new be(At),Lt.get("WEBGL_depth_texture"),Lt.get("OES_texture_float"),Lt.get("OES_texture_float_linear"),Lt.get("OES_texture_half_float"),Lt.get("OES_texture_half_float_linear"),Lt.get("OES_standard_derivatives"),Lt.get("OES_element_index_uint"),Lt.get("ANGLE_instanced_arrays"),te=new we(At,Lt),Pt=new ge(At,Lt,t),Ct=new me(At,Lt,te),Ct.scissor(ht.copy(vt).multiplyScalar(mt)),Ct.viewport(ut.copy(gt).multiplyScalar(mt)),It=new fe,Ut=new pe(At,Lt,Ct,It,Pt,te,Tt),Dt=new ct(At),Ot=new Yt(At,Dt,Tt),Nt=new Qt(Ot,St),Vt=new Wt(At),Bt=new de(J,Lt,Pt),Ft=new Jt,Gt=new kt,Ht=new zt(J,Ct,Ot,V),jt=new qt(At,Lt,St),Zt=new Xt(At,Lt,St),Kt=new Q(J,At,Ct,Ut,Pt),$t=new $(J,At,Ct,Ut,Pt),J.info.programs=Bt.programs,J.context=At,J.capabilities=Pt,J.extensions=Lt,J.properties=It,J.renderLists=Gt,J.state=Ct}function r(t){t.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),K=!0}function i(){console.log("THREE.WebGLRenderer: Context Restored."),K=!1,n()}function a(t){var e=t.target;e.removeEventListener("dispose",a),c(e)}function c(t){u(t),It.remove(t)}function u(t){var e=It.get(t).program;t.program=void 0,void 0!==e&&Bt.releaseProgram(e)}function l(t,e,n){t.render(function(t){J.renderBufferImmediate(t,e,n)})}function d(t,e,n,r){if(n&&n.isInstancedBufferGeometry&&null===Lt.get("ANGLE_instanced_arrays"))return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");void 0===r&&(r=0),Ct.initAttributes();var i=n.attributes,o=e.getAttributes(),a=t.defaultAttributeValues;for(var s in o){var c=o[s];if(c>=0){var u=i[s];if(void 0!==u){var h=u.normalized,l=u.itemSize,d=Dt.get(u);if(void 0===d)continue;var p=d.buffer,f=d.type,m=d.bytesPerElement;if(u.isInterleavedBufferAttribute){var g=u.data,v=g.stride,y=u.offset;g&&g.isInstancedInterleavedBuffer?(Ct.enableAttributeAndDivisor(c,g.meshPerAttribute),void 0===n.maxInstancedCount&&(n.maxInstancedCount=g.meshPerAttribute*g.count)):Ct.enableAttribute(c),At.bindBuffer(At.ARRAY_BUFFER,p),At.vertexAttribPointer(c,l,f,h,v*m,(r*v+y)*m)}else u.isInstancedBufferAttribute?(Ct.enableAttributeAndDivisor(c,u.meshPerAttribute),void 0===n.maxInstancedCount&&(n.maxInstancedCount=u.meshPerAttribute*u.count)):Ct.enableAttribute(c),At.bindBuffer(At.ARRAY_BUFFER,p),At.vertexAttribPointer(c,l,f,h,0,r*l*m)}else if(void 0!==a){var x=a[s];if(void 0!==x)switch(x.length){case 2:At.vertexAttrib2fv(c,x);break;case 3:At.vertexAttrib3fv(c,x);break;case 4:At.vertexAttrib4fv(c,x);break;default:At.vertexAttrib1fv(c,x)}}}}Ct.disableUnusedAttributes()}function f(){if(!re){var t=ee.getDevice();t&&t.isPresenting?t.requestAnimationFrame(m):window.requestAnimationFrame(m),re=!0}}function m(t){null!==ie&&ie(t);var e=ee.getDevice();e&&e.isPresenting?e.requestAnimationFrame(m):window.requestAnimationFrame(m)}function g(t,e,n){if(!1!==t.visible){if(t.layers.test(e.layers))if(t.isLight)j.push(t),t.castShadow&&W.push(t);else if(t.isSprite)t.frustumCulled&&!xt.intersectsSprite(t)||q.push(t);else if(t.isLensFlare)Z.push(t);else if(t.isImmediateRenderObject)n&&Et.setFromMatrixPosition(t.matrixWorld).applyMatrix4(Mt),X.push(t,null,t.material,Et.z,null);else if((t.isMesh||t.isLine||t.isPoints)&&(t.isSkinnedMesh&&t.skeleton.update(),!t.frustumCulled||xt.intersectsObject(t))){n&&Et.setFromMatrixPosition(t.matrixWorld).applyMatrix4(Mt);var r=Nt.update(t),i=t.material;if(Array.isArray(i))for(var o=r.groups,a=0,s=o.length;a<s;a++){var c=o[a],u=i[c.materialIndex];u&&u.visible&&X.push(t,r,u,Et.z,c)}else i.visible&&X.push(t,r,i,Et.z,null)}for(var h=t.children,a=0,s=h.length;a<s;a++)g(h[a],e,n)}}function v(t,e,n,r){for(var i=0,o=t.length;i<o;i++){var a=t[i],s=a.object,c=a.geometry,u=void 0===r?a.material:r,h=a.group;if(n.isArrayCamera){ot=n;for(var l=n.cameras,d=0,p=l.length;d<p;d++){var f=l[d];if(s.layers.test(f.layers)){var m=f.bounds,g=m.x*pt,v=m.y*ft,x=m.z*pt,b=m.w*ft;Ct.viewport(ut.set(g,v,x,b).multiplyScalar(mt)),y(s,e,f,c,u,h)}}}else ot=null,y(s,e,n,c,u,h)}}function y(t,e,n,r,i,o){if(t.onBeforeRender(J,e,n,r,i,o),t.modelViewMatrix.multiplyMatrices(n.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),t.isImmediateRenderObject){Ct.setMaterial(i);var a=b(n,e.fog,i,t);rt="",l(t,a,i)}else J.renderBufferDirect(n,e.fog,r,i,t,o);t.onAfterRender(J,e,n,r,i,o)}function x(t,e,n){var r=It.get(t),i=Bt.getParameters(t,Ft.state,W,e,bt.numPlanes,bt.numIntersection,n),o=Bt.getProgramCode(t,i),s=r.program,c=!0;if(void 0===s)t.addEventListener("dispose",a);else if(s.code!==o)u(t);else{if(void 0!==i.shaderID)return;c=!1}if(c){if(i.shaderID){var h=Ws[i.shaderID];r.shader={name:t.type,uniforms:ks.clone(h.uniforms),vertexShader:h.vertexShader,fragmentShader:h.fragmentShader}}else r.shader={name:t.type,uniforms:t.uniforms,vertexShader:t.vertexShader,fragmentShader:t.fragmentShader};t.onBeforeCompile(r.shader),s=Bt.acquireProgram(t,r.shader,i,o),r.program=s,t.program=s}var l=s.getAttributes();if(t.morphTargets){t.numSupportedMorphTargets=0;for(var d=0;d<J.maxMorphTargets;d++)l["morphTarget"+d]>=0&&t.numSupportedMorphTargets++}if(t.morphNormals){t.numSupportedMorphNormals=0;for(var d=0;d<J.maxMorphNormals;d++)l["morphNormal"+d]>=0&&t.numSupportedMorphNormals++}var p=r.shader.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(r.numClippingPlanes=bt.numPlanes,r.numIntersection=bt.numIntersection,p.clippingPlanes=bt.uniform),r.fog=e,r.lightsHash=Ft.state.hash,t.lights&&(p.ambientLightColor.value=Ft.state.ambient,p.directionalLights.value=Ft.state.directional,p.spotLights.value=Ft.state.spot,p.rectAreaLights.value=Ft.state.rectArea,p.pointLights.value=Ft.state.point,p.hemisphereLights.value=Ft.state.hemi,p.directionalShadowMap.value=Ft.state.directionalShadowMap,p.directionalShadowMatrix.value=Ft.state.directionalShadowMatrix,p.spotShadowMap.value=Ft.state.spotShadowMap,p.spotShadowMatrix.value=Ft.state.spotShadowMatrix,p.pointShadowMap.value=Ft.state.pointShadowMap,p.pointShadowMatrix.value=Ft.state.pointShadowMatrix);var f=r.program.getUniforms(),m=Y.seqWithValue(f.seq,p);r.uniformsList=m}function b(t,e,n,r){dt=0;var i=It.get(n);if(_t&&(wt||t!==it)){var o=t===it&&n.id===nt;bt.setState(n.clippingPlanes,n.clipIntersection,n.clipShadows,t,i,o)}!1===n.needsUpdate&&(void 0===i.program?n.needsUpdate=!0:n.fog&&i.fog!==e?n.needsUpdate=!0:n.lights&&i.lightsHash!==Ft.state.hash?n.needsUpdate=!0:void 0===i.numClippingPlanes||i.numClippingPlanes===bt.numPlanes&&i.numIntersection===bt.numIntersection||(n.needsUpdate=!0)),n.needsUpdate&&(x(n,e,r),n.needsUpdate=!1);var a=!1,s=!1,c=!1,u=i.program,h=u.getUniforms(),l=i.shader.uniforms;if(Ct.useProgram(u.program)&&(a=!0,s=!0,c=!0),n.id!==nt&&(nt=n.id,s=!0),a||t!==it){if(h.setValue(At,"projectionMatrix",t.projectionMatrix),Pt.logarithmicDepthBuffer&&h.setValue(At,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),it!==(ot||t)&&(it=ot||t,s=!0,c=!0),n.isShaderMaterial||n.isMeshPhongMaterial||n.isMeshStandardMaterial||n.envMap){var d=h.map.cameraPosition;void 0!==d&&d.setValue(At,Et.setFromMatrixPosition(t.matrixWorld))}(n.isMeshPhongMaterial||n.isMeshLambertMaterial||n.isMeshBasicMaterial||n.isMeshStandardMaterial||n.isShaderMaterial||n.skinning)&&h.setValue(At,"viewMatrix",t.matrixWorldInverse)}if(n.skinning){h.setOptional(At,r,"bindMatrix"),h.setOptional(At,r,"bindMatrixInverse");var f=r.skeleton;if(f){var m=f.bones;if(Pt.floatVertexTextures){if(void 0===f.boneTexture){var g=Math.sqrt(4*m.length);g=Is.ceilPowerOfTwo(g),g=Math.max(g,4);var v=new Float32Array(g*g*4);v.set(f.boneMatrices);var y=new p(v,g,g,Za,Ha);f.boneMatrices=v,f.boneTexture=y,f.boneTextureSize=g}h.setValue(At,"boneTexture",f.boneTexture),h.setValue(At,"boneTextureSize",f.boneTextureSize)}else h.setOptional(At,f,"boneMatrices")}}return s&&(h.setValue(At,"toneMappingExposure",J.toneMappingExposure),h.setValue(At,"toneMappingWhitePoint",J.toneMappingWhitePoint),n.lights&&D(l,c),e&&n.fog&&T(l,e),n.isMeshBasicMaterial?_(l,n):n.isMeshLambertMaterial?(_(l,n),S(l,n)):n.isMeshPhongMaterial?(_(l,n),n.isMeshToonMaterial?R(l,n):A(l,n)):n.isMeshStandardMaterial?(_(l,n),n.isMeshPhysicalMaterial?P(l,n):L(l,n)):n.isMeshDepthMaterial?(_(l,n),C(l,n)):n.isMeshDistanceMaterial?(_(l,n),I(l,n)):n.isMeshNormalMaterial?(_(l,n),U(l,n)):n.isLineBasicMaterial?(w(l,n),n.isLineDashedMaterial&&M(l,n)):n.isPointsMaterial?E(l,n):n.isShadowMaterial&&(l.color.value=n.color,l.opacity.value=n.opacity),void 0!==l.ltcMat&&(l.ltcMat.value=Vs.LTC_MAT_TEXTURE),void 0!==l.ltcMag&&(l.ltcMag.value=Vs.LTC_MAG_TEXTURE),Y.upload(At,i.uniformsList,l,J)),h.setValue(At,"modelViewMatrix",r.modelViewMatrix),h.setValue(At,"normalMatrix",r.normalMatrix),h.setValue(At,"modelMatrix",r.matrixWorld),u}function _(t,e){t.opacity.value=e.opacity,e.color&&(t.diffuse.value=e.color),e.emissive&&t.emissive.value.copy(e.emissive).multiplyScalar(e.emissiveIntensity),e.map&&(t.map.value=e.map),e.alphaMap&&(t.alphaMap.value=e.alphaMap),e.specularMap&&(t.specularMap.value=e.specularMap),e.envMap&&(t.envMap.value=e.envMap,t.flipEnvMap.value=e.envMap&&e.envMap.isCubeTexture?-1:1,t.reflectivity.value=e.reflectivity,t.refractionRatio.value=e.refractionRatio),e.lightMap&&(t.lightMap.value=e.lightMap,t.lightMapIntensity.value=e.lightMapIntensity),e.aoMap&&(t.aoMap.value=e.aoMap,t.aoMapIntensity.value=e.aoMapIntensity);var n;if(e.map?n=e.map:e.specularMap?n=e.specularMap:e.displacementMap?n=e.displacementMap:e.normalMap?n=e.normalMap:e.bumpMap?n=e.bumpMap:e.roughnessMap?n=e.roughnessMap:e.metalnessMap?n=e.metalnessMap:e.alphaMap?n=e.alphaMap:e.emissiveMap&&(n=e.emissiveMap),void 0!==n){if(n.isWebGLRenderTarget&&(n=n.texture),!0===n.matrixAutoUpdate){var r=n.offset,i=n.repeat,o=n.rotation,a=n.center;n.matrix.setUvTransform(r.x,r.y,i.x,i.y,o,a.x,a.y)}t.uvTransform.value.copy(n.matrix)}}function w(t,e){t.diffuse.value=e.color,t.opacity.value=e.opacity}function M(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}function E(t,e){if(t.diffuse.value=e.color,t.opacity.value=e.opacity,t.size.value=e.size*mt,t.scale.value=.5*ft,t.map.value=e.map,null!==e.map){if(!0===e.map.matrixAutoUpdate){var n=e.map.offset,r=e.map.repeat,i=e.map.rotation,o=e.map.center;e.map.matrix.setUvTransform(n.x,n.y,r.x,r.y,i,o.x,o.y)}t.uvTransform.value.copy(e.map.matrix)}}function T(t,e){t.fogColor.value=e.color,e.isFog?(t.fogNear.value=e.near,t.fogFar.value=e.far):e.isFogExp2&&(t.fogDensity.value=e.density)}function S(t,e){e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap)}function A(t,e){t.specular.value=e.specular,t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}function R(t,e){A(t,e),e.gradientMap&&(t.gradientMap.value=e.gradientMap)}function L(t,e){t.roughness.value=e.roughness,t.metalness.value=e.metalness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap),e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}function P(t,e){t.clearCoat.value=e.clearCoat,t.clearCoatRoughness.value=e.clearCoatRoughness,L(t,e)}function C(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}function I(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}function U(t,e){e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}function D(t,e){t.ambientLightColor.needsUpdate=e,t.directionalLights.needsUpdate=e,t.pointLights.needsUpdate=e,t.spotLights.needsUpdate=e,t.rectAreaLights.needsUpdate=e,t.hemisphereLights.needsUpdate=e}function O(){var t=dt;return t>=Pt.maxTextures&&console.warn("THREE.WebGLRenderer: Trying to use "+t+" texture units while this GPU supports only "+Pt.maxTextures),dt+=1,t}console.log("THREE.WebGLRenderer",mo),t=t||{};var N=void 0!==t.canvas?t.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),F=void 0!==t.context?t.context:null,B=void 0!==t.alpha&&t.alpha,z=void 0===t.depth||t.depth,G=void 0===t.stencil||t.stencil,H=void 0!==t.antialias&&t.antialias,V=void 0===t.premultipliedAlpha||t.premultipliedAlpha,k=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,j=[],W=[],X=null,q=[],Z=[];this.domElement=N,this.context=null,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.gammaInput=!1,this.gammaOutput=!1,this.physicallyCorrectLights=!1,this.toneMapping=fa,this.toneMappingExposure=1,this.toneMappingWhitePoint=1,this.maxMorphTargets=8,this.maxMorphNormals=4;var J=this,K=!1,tt=null,et=null,nt=-1,rt="",it=null,ot=null,ut=new h,ht=new h,lt=null,dt=0,pt=N.width,ft=N.height,mt=1,gt=new h(0,0,pt,ft),vt=new h(0,0,pt,ft),yt=!1,xt=new at,bt=new _e,_t=!1,wt=!1,Mt=new o,Et=new s,Tt={geometries:0,textures:0},St={frame:0,calls:0,vertices:0,faces:0,points:0};this.info={render:St,memory:Tt,programs:null};var At;try{var Rt={alpha:B,depth:z,stencil:G,antialias:H,premultipliedAlpha:V,preserveDrawingBuffer:k};if(null===(At=F||N.getContext("webgl",Rt)||N.getContext("experimental-webgl",Rt)))throw null!==N.getContext("webgl")?"Error creating WebGL context with your selected attributes.":"Error creating WebGL context.";void 0===At.getShaderPrecisionFormat&&(At.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}}),N.addEventListener("webglcontextlost",r,!1),N.addEventListener("webglcontextrestored",i,!1)}catch(t){console.error("THREE.WebGLRenderer: "+t)}var Lt,Pt,Ct,It,Ut,Dt,Ot,Nt,Ft,Bt,Gt,Ht,Vt,jt,Zt,Kt,$t,te;n();var ee=new xe(J);this.vr=ee;var ne=new st(J,Nt,Pt.maxTextureSize);this.shadowMap=ne,this.getContext=function(){return At},this.getContextAttributes=function(){return At.getContextAttributes()},this.forceContextLoss=function(){var t=Lt.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){var t=Lt.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return mt},this.setPixelRatio=function(t){void 0!==t&&(mt=t,this.setSize(pt,ft,!1))},this.getSize=function(){return{width:pt,height:ft}},this.setSize=function(t,e,n){var r=ee.getDevice();if(r&&r.isPresenting)return void console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting.");pt=t,ft=e,N.width=t*mt,N.height=e*mt,!1!==n&&(N.style.width=t+"px",N.style.height=e+"px"),this.setViewport(0,0,t,e)},this.getDrawingBufferSize=function(){return{width:pt*mt,height:ft*mt}},this.setDrawingBufferSize=function(t,e,n){pt=t,ft=e,mt=n,N.width=t*n,N.height=e*n,this.setViewport(0,0,t,e)},this.setViewport=function(t,e,n,r){gt.set(t,ft-e-r,n,r),Ct.viewport(ut.copy(gt).multiplyScalar(mt))},this.setScissor=function(t,e,n,r){vt.set(t,ft-e-r,n,r),Ct.scissor(ht.copy(vt).multiplyScalar(mt))},this.setScissorTest=function(t){Ct.setScissorTest(yt=t)},this.getClearColor=function(){return Ht.getClearColor()},this.setClearColor=function(){Ht.setClearColor.apply(Ht,arguments)},this.getClearAlpha=function(){return Ht.getClearAlpha()},this.setClearAlpha=function(){Ht.setClearAlpha.apply(Ht,arguments)},this.clear=function(t,e,n){var r=0;(void 0===t||t)&&(r|=At.COLOR_BUFFER_BIT),(void 0===e||e)&&(r|=At.DEPTH_BUFFER_BIT),(void 0===n||n)&&(r|=At.STENCIL_BUFFER_BIT),At.clear(r)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.clearTarget=function(t,e,n,r){this.setRenderTarget(t),this.clear(e,n,r)},this.dispose=function(){N.removeEventListener("webglcontextlost",r,!1),N.removeEventListener("webglcontextrestored",i,!1),Gt.dispose(),ee.dispose()},this.renderBufferImmediate=function(t,e,n){Ct.initAttributes();var r=It.get(t);t.hasPositions&&!r.position&&(r.position=At.createBuffer()),t.hasNormals&&!r.normal&&(r.normal=At.createBuffer()),t.hasUvs&&!r.uv&&(r.uv=At.createBuffer()),t.hasColors&&!r.color&&(r.color=At.createBuffer());var i=e.getAttributes();if(t.hasPositions&&(At.bindBuffer(At.ARRAY_BUFFER,r.position),At.bufferData(At.ARRAY_BUFFER,t.positionArray,At.DYNAMIC_DRAW),Ct.enableAttribute(i.position),At.vertexAttribPointer(i.position,3,At.FLOAT,!1,0,0)),t.hasNormals){if(At.bindBuffer(At.ARRAY_BUFFER,r.normal),!n.isMeshPhongMaterial&&!n.isMeshStandardMaterial&&!n.isMeshNormalMaterial&&!0===n.flatShading)for(var o=0,a=3*t.count;o<a;o+=9){var s=t.normalArray,c=(s[o+0]+s[o+3]+s[o+6])/3,u=(s[o+1]+s[o+4]+s[o+7])/3,h=(s[o+2]+s[o+5]+s[o+8])/3;s[o+0]=c,s[o+1]=u,s[o+2]=h,s[o+3]=c,s[o+4]=u,s[o+5]=h,s[o+6]=c,s[o+7]=u,s[o+8]=h}At.bufferData(At.ARRAY_BUFFER,t.normalArray,At.DYNAMIC_DRAW),Ct.enableAttribute(i.normal),At.vertexAttribPointer(i.normal,3,At.FLOAT,!1,0,0)}t.hasUvs&&n.map&&(At.bindBuffer(At.ARRAY_BUFFER,r.uv),At.bufferData(At.ARRAY_BUFFER,t.uvArray,At.DYNAMIC_DRAW),Ct.enableAttribute(i.uv),At.vertexAttribPointer(i.uv,2,At.FLOAT,!1,0,0)),t.hasColors&&n.vertexColors!==Co&&(At.bindBuffer(At.ARRAY_BUFFER,r.color),At.bufferData(At.ARRAY_BUFFER,t.colorArray,At.DYNAMIC_DRAW),Ct.enableAttribute(i.color),At.vertexAttribPointer(i.color,3,At.FLOAT,!1,0,0)),Ct.disableUnusedAttributes(),At.drawArrays(At.TRIANGLES,0,t.count),t.count=0},this.renderBufferDirect=function(t,n,r,i,o,a){Ct.setMaterial(i);var s=b(t,n,i,o),c=r.id+"_"+s.id+"_"+(!0===i.wireframe),u=!1;c!==rt&&(rt=c,u=!0),o.morphTargetInfluences&&(Vt.update(o,r,i,s),u=!0);var h=r.index,l=r.attributes.position,p=1;!0===i.wireframe&&(h=Ot.getWireframeAttribute(r),p=2);var f,m=jt;null!==h&&(f=Dt.get(h),m=Zt,m.setIndex(f)),u&&(d(i,s,r),null!==h&&At.bindBuffer(At.ELEMENT_ARRAY_BUFFER,f.buffer));var g=0;null!==h?g=h.count:void 0!==l&&(g=l.count);var v=r.drawRange.start*p,y=r.drawRange.count*p,x=null!==a?a.start*p:0,_=null!==a?a.count*p:1/0,w=Math.max(v,x),M=Math.min(g,v+y,x+_)-1,E=Math.max(0,M-w+1);if(0!==E){if(o.isMesh)if(!0===i.wireframe)Ct.setLineWidth(i.wireframeLinewidth*e()),m.setMode(At.LINES);else switch(o.drawMode){case xs:m.setMode(At.TRIANGLES);break;case bs:m.setMode(At.TRIANGLE_STRIP);break;case _s:m.setMode(At.TRIANGLE_FAN)}else if(o.isLine){var T=i.linewidth;void 0===T&&(T=1),Ct.setLineWidth(T*e()),o.isLineSegments?m.setMode(At.LINES):o.isLineLoop?m.setMode(At.LINE_LOOP):m.setMode(At.LINE_STRIP)}else o.isPoints&&m.setMode(At.POINTS);r&&r.isInstancedBufferGeometry?r.maxInstancedCount>0&&m.renderInstances(r,w,E):m.render(w,E)}},this.compile=function(t,e){j.length=0,W.length=0,t.traverse(function(t){t.isLight&&(j.push(t),t.castShadow&&W.push(t))}),Ft.setup(j,W,e),t.traverse(function(e){if(e.material)if(Array.isArray(e.material))for(var n=0;n<e.material.length;n++)x(e.material[n],t.fog,e);else x(e.material,t.fog,e)})};var re=!1,ie=null;this.animate=function(t){ie=t,f()},this.render=function(t,e,n,r){if(!e||!e.isCamera)return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");if(!K){rt="",nt=-1,it=null,!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),ee.enabled&&(e=ee.getCamera(e)),Mt.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),xt.setFromMatrix(Mt),j.length=0,W.length=0,q.length=0,Z.length=0,wt=this.localClippingEnabled,_t=bt.init(this.clippingPlanes,wt,e),X=Gt.get(t,e),X.init(),g(t,e,J.sortObjects),!0===J.sortObjects&&X.sort(),_t&&bt.beginShadows(),ne.render(W,t,e),Ft.setup(j,W,e),_t&&bt.endShadows(),St.frame++,St.calls=0,St.vertices=0,St.faces=0,St.points=0,void 0===n&&(n=null),this.setRenderTarget(n),Ht.render(X,t,e,r);var i=X.opaque,o=X.transparent;if(t.overrideMaterial){var a=t.overrideMaterial;i.length&&v(i,t,e,a),o.length&&v(o,t,e,a)}else i.length&&v(i,t,e),o.length&&v(o,t,e);$t.render(q,t,e),Kt.render(Z,t,e,ut),n&&Ut.updateRenderTargetMipmap(n),Ct.buffers.depth.setTest(!0),Ct.buffers.depth.setMask(!0),Ct.buffers.color.setMask(!0),Ct.setPolygonOffset(!1),ee.enabled&&ee.submitFrame()}},this.setFaceCulling=function(t,e){Ct.setCullFace(t),Ct.setFlipSided(e===_o)},this.allocTextureUnit=O,this.setTexture2D=function(){var t=!1;return function(e,n){e&&e.isWebGLRenderTarget&&(t||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),t=!0),e=e.texture),Ut.setTexture2D(e,n)}}(),this.setTexture=function(){var t=!1;return function(e,n){t||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),t=!0),Ut.setTexture2D(e,n)}}(),this.setTextureCube=function(){var t=!1;return function(e,n){e&&e.isWebGLRenderTargetCube&&(t||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),t=!0),e=e.texture),e&&e.isCubeTexture||Array.isArray(e.image)&&6===e.image.length?Ut.setTextureCube(e,n):Ut.setTextureCubeDynamic(e,n)}}(),this.getRenderTarget=function(){return tt},this.setRenderTarget=function(t){tt=t,t&&void 0===It.get(t).__webglFramebuffer&&Ut.setupRenderTarget(t);var e=null,n=!1;if(t){var r=It.get(t).__webglFramebuffer;t.isWebGLRenderTargetCube?(e=r[t.activeCubeFace],n=!0):e=r,ut.copy(t.viewport),ht.copy(t.scissor),lt=t.scissorTest}else ut.copy(gt).multiplyScalar(mt),ht.copy(vt).multiplyScalar(mt),lt=yt;if(et!==e&&(At.bindFramebuffer(At.FRAMEBUFFER,e),et=e),Ct.viewport(ut),Ct.scissor(ht),Ct.setScissorTest(lt),n){var i=It.get(t.texture);At.framebufferTexture2D(At.FRAMEBUFFER,At.COLOR_ATTACHMENT0,At.TEXTURE_CUBE_MAP_POSITIVE_X+t.activeCubeFace,i.__webglTexture,t.activeMipMapLevel)}},this.readRenderTargetPixels=function(t,e,n,r,i,o){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");var a=It.get(t).__webglFramebuffer;if(a){var s=!1;a!==et&&(At.bindFramebuffer(At.FRAMEBUFFER,a),s=!0);try{var c=t.texture,u=c.format,h=c.type;if(u!==Za&&te.convert(u)!==At.getParameter(At.IMPLEMENTATION_COLOR_READ_FORMAT))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!(h===Oa||te.convert(h)===At.getParameter(At.IMPLEMENTATION_COLOR_READ_TYPE)||h===Ha&&(Lt.get("OES_texture_float")||Lt.get("WEBGL_color_buffer_float"))||h===Va&&Lt.get("EXT_color_buffer_half_float")))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");At.checkFramebufferStatus(At.FRAMEBUFFER)===At.FRAMEBUFFER_COMPLETE?e>=0&&e<=t.width-r&&n>=0&&n<=t.height-i&&At.readPixels(e,n,r,i,te.convert(u),te.convert(h),o):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{s&&At.bindFramebuffer(At.FRAMEBUFFER,et)}}}}function Ee(t,e){this.name="",this.color=new Z(t),this.density=void 0!==e?e:25e-5}function Te(t,e,n){this.name="",this.color=new Z(t),this.near=void 0!==e?e:1,this.far=void 0!==n?n:1e3}function Se(){lt.call(this),this.type="Scene",this.background=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0}function Ae(t,e,n,r,i){lt.call(this),this.lensFlares=[],this.positionScreen=new s,this.customUpdateCallback=void 0,void 0!==t&&this.add(t,e,n,r,i)}function Re(t){tt.call(this),this.type="SpriteMaterial",this.color=new Z(16777215),this.map=null,this.rotation=0,this.fog=!1,this.lights=!1,this.setValues(t)}function Le(t){lt.call(this),this.type="Sprite",this.material=void 0!==t?t:new Re}function Pe(){lt.call(this),this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function Ce(t,e){if(t=t||[],this.bones=t.slice(0),this.boneMatrices=new Float32Array(16*this.bones.length),void 0===e)this.calculateInverses();else if(this.bones.length===e.length)this.boneInverses=e.slice(0);else{console.warn("THREE.Skeleton boneInverses is the wrong length."),this.boneInverses=[];for(var n=0,r=this.bones.length;n<r;n++)this.boneInverses.push(new o)}}function Ie(){lt.call(this),this.type="Bone"}function Ue(t,e){Bt.call(this,t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new o,this.bindMatrixInverse=new o;var n=this.initBones(),r=new Ce(n);this.bind(r,this.matrixWorld),this.normalizeSkinWeights()}function De(t){tt.call(this),this.type="LineBasicMaterial",this.color=new Z(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.lights=!1,this.setValues(t)}function Oe(t,e,n){if(1===n)return console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. 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n=(1+Math.sqrt(5))/2,r=[-1,n,0,1,n,0,-1,-n,0,1,-n,0,0,-1,n,0,1,n,0,-1,-n,0,1,-n,n,0,-1,n,0,1,-n,0,-1,-n,0,1],i=[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1];Ye.call(this,r,i,t,e),this.type="IcosahedronBufferGeometry",this.parameters={radius:t,detail:e}}function en(t,e){mt.call(this),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e},this.fromBufferGeometry(new nn(t,e)),this.mergeVertices()}function nn(t,e){var n=(1+Math.sqrt(5))/2,r=1/n,i=[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-r,-n,0,-r,n,0,r,-n,0,r,n,-r,-n,0,-r,n,0,r,-n,0,r,n,0,-n,0,-r,n,0,-r,-n,0,r,n,0,r],o=[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9];Ye.call(this,i,o,t,e),this.type="DodecahedronBufferGeometry",this.parameters={radius:t,detail:e}}function rn(t,e,n,r,i,o){mt.call(this),this.type="TubeGeometry",this.parameters={path:t,tubularSegments:e,radius:n,radialSegments:r,closed:i},void 0!==o&&console.warn("THREE.TubeGeometry: taper has been removed.");var a=new on(t,e,n,r,i);this.tangents=a.tangents,this.normals=a.normals,this.binormals=a.binormals,this.fromBufferGeometry(a),this.mergeVertices()}function on(t,e,n,r,o){function a(i){g=t.getPointAt(i/e,g);var o=h.normals[i],a=h.binormals[i];for(d=0;d<=r;d++){var s=d/r*Math.PI*2,c=Math.sin(s),u=-Math.cos(s);f.x=u*o.x+c*a.x,f.y=u*o.y+c*a.y,f.z=u*o.z+c*a.z,f.normalize(),y.push(f.x,f.y,f.z),p.x=g.x+n*f.x,p.y=g.y+n*f.y,p.z=g.z+n*f.z,v.push(p.x,p.y,p.z)}}function c(){for(d=1;d<=e;d++)for(l=1;l<=r;l++){var t=(r+1)*(d-1)+(l-1),n=(r+1)*d+(l-1),i=(r+1)*d+l,o=(r+1)*(d-1)+l;b.push(t,n,o),b.push(n,i,o)}}function u(){for(l=0;l<=e;l++)for(d=0;d<=r;d++)m.x=l/e,m.y=d/r,x.push(m.x,m.y)}Rt.call(this),this.type="TubeBufferGeometry",this.parameters={path:t,tubularSegments:e,radius:n,radialSegments:r,closed:o},e=e||64,n=n||1,r=r||8,o=o||!1;var h=t.computeFrenetFrames(e,o);this.tangents=h.tangents,this.normals=h.normals,this.binormals=h.binormals;var l,d,p=new s,f=new s,m=new i,g=new s,v=[],y=[],x=[],b=[];!function(){for(l=0;l<e;l++)a(l);a(!1===o?e:0),u(),c()}(),this.setIndex(b),this.addAttribute("position",new Et(v,3)),this.addAttribute("normal",new Et(y,3)),this.addAttribute("uv",new Et(x,2))}function an(t,e,n,r,i,o,a){mt.call(this),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:n,radialSegments:r,p:i,q:o},void 0!==a&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. 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T=(r+1)*(u-1)+(c-1),S=(r+1)*u+(c-1),A=(r+1)*u+c,R=(r+1)*(u-1)+c;h.push(T,S,R),h.push(S,A,R)}this.setIndex(h),this.addAttribute("position",new Et(l,3)),this.addAttribute("normal",new Et(d,3)),this.addAttribute("uv",new Et(p,2))}function cn(t,e,n,r,i){mt.call(this),this.type="TorusGeometry",this.parameters={radius:t,tube:e,radialSegments:n,tubularSegments:r,arc:i},this.fromBufferGeometry(new un(t,e,n,r,i)),this.mergeVertices()}function un(t,e,n,r,i){Rt.call(this),this.type="TorusBufferGeometry",this.parameters={radius:t,tube:e,radialSegments:n,tubularSegments:r,arc:i},t=t||1,e=e||.4,n=Math.floor(n)||8,r=Math.floor(r)||6,i=i||2*Math.PI;var o,a,c=[],u=[],h=[],l=[],d=new s,p=new s,f=new s;for(o=0;o<=n;o++)for(a=0;a<=r;a++){var m=a/r*i,g=o/n*Math.PI*2;p.x=(t+e*Math.cos(g))*Math.cos(m),p.y=(t+e*Math.cos(g))*Math.sin(m),p.z=e*Math.sin(g),u.push(p.x,p.y,p.z),d.x=t*Math.cos(m),d.y=t*Math.sin(m),f.subVectors(p,d).normalize(),h.push(f.x,f.y,f.z),l.push(a/r),l.push(o/n)}for(o=1;o<=n;o++)for(a=1;a<=r;a++){var v=(r+1)*o+a-1,y=(r+1)*(o-1)+a-1,x=(r+1)*(o-1)+a,b=(r+1)*o+a;c.push(v,y,b),c.push(y,x,b)}this.setIndex(c),this.addAttribute("position",new Et(u,3)),this.addAttribute("normal",new Et(h,3)),this.addAttribute("uv",new Et(l,2))}function hn(t,e){mt.call(this),this.type="ExtrudeGeometry",this.parameters={shapes:t,options:e},this.fromBufferGeometry(new ln(t,e)),this.mergeVertices()}function ln(t,e){void 0!==t&&(Rt.call(this),this.type="ExtrudeBufferGeometry",t=Array.isArray(t)?t:[t],this.addShapeList(t,e),this.computeVertexNormals())}function dn(t,e){mt.call(this),this.type="TextGeometry",this.parameters={text:t,parameters:e},this.fromBufferGeometry(new pn(t,e)),this.mergeVertices()}function pn(t,e){e=e||{};var n=e.font;if(!n||!n.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new mt;var r=n.generateShapes(t,e.size,e.curveSegments);e.amount=void 0!==e.height?e.height:50,void 0===e.bevelThickness&&(e.bevelThickness=10),void 0===e.bevelSize&&(e.bevelSize=8),void 0===e.bevelEnabled&&(e.bevelEnabled=!1),ln.call(this,r,e),this.type="TextBufferGeometry"}function fn(t,e,n,r,i,o,a){mt.call(this),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:r,phiLength:i,thetaStart:o,thetaLength:a},this.fromBufferGeometry(new mn(t,e,n,r,i,o,a)),this.mergeVertices()}function mn(t,e,n,r,i,o,a){Rt.call(this),this.type="SphereBufferGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:n,phiStart:r,phiLength:i,thetaStart:o,thetaLength:a},t=t||1,e=Math.max(3,Math.floor(e)||8),n=Math.max(2,Math.floor(n)||6),r=void 0!==r?r:0,i=void 0!==i?i:2*Math.PI,o=void 0!==o?o:0,a=void 0!==a?a:Math.PI;var c,u,h=o+a,l=0,d=[],p=new s,f=new s,m=[],g=[],v=[],y=[];for(u=0;u<=n;u++){var x=[],b=u/n;for(c=0;c<=e;c++){var _=c/e;p.x=-t*Math.cos(r+_*i)*Math.sin(o+b*a),p.y=t*Math.cos(o+b*a),p.z=t*Math.sin(r+_*i)*Math.sin(o+b*a),g.push(p.x,p.y,p.z),f.set(p.x,p.y,p.z).normalize(),v.push(f.x,f.y,f.z),y.push(_,1-b),x.push(l++)}d.push(x)}for(u=0;u<n;u++)for(c=0;c<e;c++){var w=d[u][c+1],M=d[u][c],E=d[u+1][c],T=d[u+1][c+1];(0!==u||o>0)&&m.push(w,M,T),(u!==n-1||h<Math.PI)&&m.push(M,E,T)}this.setIndex(m),this.addAttribute("position",new Et(g,3)),this.addAttribute("normal",new Et(v,3)),this.addAttribute("uv",new Et(y,2))}function gn(t,e,n,r,i,o){mt.call(this),this.type="RingGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:n,phiSegments:r,thetaStart:i,thetaLength:o},this.fromBufferGeometry(new vn(t,e,n,r,i,o)),this.mergeVertices()}function vn(t,e,n,r,o,a){Rt.call(this),this.type="RingBufferGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:n,phiSegments:r,thetaStart:o,thetaLength:a},t=t||.5,e=e||1,o=void 0!==o?o:0,a=void 0!==a?a:2*Math.PI,n=void 0!==n?Math.max(3,n):8,r=void 0!==r?Math.max(1,r):1;var c,u,h,l=[],d=[],p=[],f=[],m=t,g=(e-t)/r,v=new s,y=new i;for(u=0;u<=r;u++){for(h=0;h<=n;h++)c=o+h/n*a,v.x=m*Math.cos(c),v.y=m*Math.sin(c),d.push(v.x,v.y,v.z),p.push(0,0,1),y.x=(v.x/e+1)/2,y.y=(v.y/e+1)/2,f.push(y.x,y.y);m+=g}for(u=0;u<r;u++){var x=u*(n+1);for(h=0;h<n;h++){c=h+x;var b=c,_=c+n+1,w=c+n+2,M=c+1;l.push(b,_,M),l.push(_,w,M)}}this.setIndex(l),this.addAttribute("position",new Et(d,3)),this.addAttribute("normal",new Et(p,3)),this.addAttribute("uv",new Et(f,2))}function yn(t,e,n,r){mt.call(this),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:r},this.fromBufferGeometry(new xn(t,e,n,r)),this.mergeVertices()}function xn(t,e,n,r){Rt.call(this),this.type="LatheBufferGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:r},e=Math.floor(e)||12,n=n||0,r=r||2*Math.PI,r=Is.clamp(r,0,2*Math.PI);var o,a,c,u=[],h=[],l=[],d=1/e,p=new s,f=new i;for(a=0;a<=e;a++){var m=n+a*d*r,g=Math.sin(m),v=Math.cos(m);for(c=0;c<=t.length-1;c++)p.x=t[c].x*g,p.y=t[c].y,p.z=t[c].x*v,h.push(p.x,p.y,p.z),f.x=a/e,f.y=c/(t.length-1),l.push(f.x,f.y)}for(a=0;a<e;a++)for(c=0;c<t.length-1;c++){o=c+a*t.length;var y=o,x=o+t.length,b=o+t.length+1,_=o+1;u.push(y,x,_),u.push(x,b,_)}if(this.setIndex(u),this.addAttribute("position",new Et(h,3)),this.addAttribute("uv",new Et(l,2)),this.computeVertexNormals(),r===2*Math.PI){var w=this.attributes.normal.array,M=new s,E=new s,T=new s;for(o=e*t.length*3,a=0,c=0;a<t.length;a++,c+=3)M.x=w[c+0],M.y=w[c+1],M.z=w[c+2],E.x=w[o+c+0],E.y=w[o+c+1],E.z=w[o+c+2],T.addVectors(M,E).normalize(),w[c+0]=w[o+c+0]=T.x,w[c+1]=w[o+c+1]=T.y,w[c+2]=w[o+c+2]=T.z}}function 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Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this)},subScalar:function(t){return this.x-=t,this.y-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this},multiply:function(t){return this.x*=t.x,this.y*=t.y,this},multiplyScalar:function(t){return this.x*=t,this.y*=t,this},divide:function(t){return this.x/=t.x,this.y/=t.y,this},divideScalar:function(t){return this.multiplyScalar(1/t)},applyMatrix3:function(t){var e=this.x,n=this.y,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6],this.y=r[1]*e+r[4]*n+r[7],this},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this},clampScalar:function(){var t=new i,e=new i;return function(n,r){return t.set(n,n),e.set(r,r),this.clamp(t,e)}}(),clampLength:function(t,e){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this},negate:function(){return this.x=-this.x,this.y=-this.y,this},dot:function(t){return this.x*t.x+this.y*t.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){var t=Math.atan2(this.y,this.x);return t<0&&(t+=2*Math.PI),t},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){var e=this.x-t.x,n=this.y-t.y;return e*e+n*n},manhattanDistanceTo:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)},setLength:function(t){return this.normalize().multiplyScalar(t)},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this},lerpVectors:function(t,e,n){return this.subVectors(e,t).multiplyScalar(n).add(t)},equals:function(t){return t.x===this.x&&t.y===this.y},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t},fromBufferAttribute:function(t,e,n){return void 0!==n&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this},rotateAround:function(t,e){var n=Math.cos(e),r=Math.sin(e),i=this.x-t.x,o=this.y-t.y;return this.x=i*n-o*r+t.x,this.y=i*r+o*n+t.y,this}}),Object.assign(o.prototype,{isMatrix4:!0,set:function(t,e,n,r,i,o,a,s,c,u,h,l,d,p,f,m){var g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=r,g[1]=i,g[5]=o,g[9]=a,g[13]=s,g[2]=c,g[6]=u,g[10]=h,g[14]=l,g[3]=d,g[7]=p,g[11]=f,g[15]=m,this},identity:function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},clone:function(){return(new o).fromArray(this.elements)},copy:function(t){var e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this},copyPosition:function(t){var e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this},extractBasis:function(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this},makeBasis:function(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this},extractRotation:function(){var t=new s;return function(e){var n=this.elements,r=e.elements,i=1/t.setFromMatrixColumn(e,0).length(),o=1/t.setFromMatrixColumn(e,1).length(),a=1/t.setFromMatrixColumn(e,2).length();return n[0]=r[0]*i,n[1]=r[1]*i,n[2]=r[2]*i,n[4]=r[4]*o,n[5]=r[5]*o,n[6]=r[6]*o,n[8]=r[8]*a,n[9]=r[9]*a,n[10]=r[10]*a,this}}(),makeRotationFromEuler:function(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var e=this.elements,n=t.x,r=t.y,i=t.z,o=Math.cos(n),a=Math.sin(n),s=Math.cos(r),c=Math.sin(r),u=Math.cos(i),h=Math.sin(i);if("XYZ"===t.order){var l=o*u,d=o*h,p=a*u,f=a*h;e[0]=s*u,e[4]=-s*h,e[8]=c,e[1]=d+p*c,e[5]=l-f*c,e[9]=-a*s,e[2]=f-l*c,e[6]=p+d*c,e[10]=o*s}else if("YXZ"===t.order){var m=s*u,g=s*h,v=c*u,y=c*h;e[0]=m+y*a,e[4]=v*a-g,e[8]=o*c,e[1]=o*h,e[5]=o*u,e[9]=-a,e[2]=g*a-v,e[6]=y+m*a,e[10]=o*s}else if("ZXY"===t.order){var m=s*u,g=s*h,v=c*u,y=c*h;e[0]=m-y*a,e[4]=-o*h,e[8]=v+g*a,e[1]=g+v*a,e[5]=o*u,e[9]=y-m*a,e[2]=-o*c,e[6]=a,e[10]=o*s}else if("ZYX"===t.order){var l=o*u,d=o*h,p=a*u,f=a*h;e[0]=s*u,e[4]=p*c-d,e[8]=l*c+f,e[1]=s*h,e[5]=f*c+l,e[9]=d*c-p,e[2]=-c,e[6]=a*s,e[10]=o*s}else if("YZX"===t.order){var x=o*s,b=o*c,_=a*s,w=a*c;e[0]=s*u,e[4]=w-x*h,e[8]=_*h+b,e[1]=h,e[5]=o*u,e[9]=-a*u,e[2]=-c*u,e[6]=b*h+_,e[10]=x-w*h}else if("XZY"===t.order){var x=o*s,b=o*c,_=a*s,w=a*c;e[0]=s*u,e[4]=-h,e[8]=c*u,e[1]=x*h+w,e[5]=o*u,e[9]=b*h-_,e[2]=_*h-b,e[6]=a*u,e[10]=w*h+x}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},makeRotationFromQuaternion:function(t){var e=this.elements,n=t._x,r=t._y,i=t._z,o=t._w,a=n+n,s=r+r,c=i+i,u=n*a,h=n*s,l=n*c,d=r*s,p=r*c,f=i*c,m=o*a,g=o*s,v=o*c;return e[0]=1-(d+f),e[4]=h-v,e[8]=l+g,e[1]=h+v,e[5]=1-(u+f),e[9]=p-m,e[2]=l-g,e[6]=p+m,e[10]=1-(u+d),e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},lookAt:function(){var t=new s,e=new s,n=new s;return function(r,i,o){var a=this.elements;return n.subVectors(r,i),0===n.lengthSq()&&(n.z=1),n.normalize(),t.crossVectors(o,n),0===t.lengthSq()&&(1===Math.abs(o.z)?n.x+=1e-4:n.z+=1e-4,n.normalize(),t.crossVectors(o,n)),t.normalize(),e.crossVectors(n,t),a[0]=t.x,a[4]=e.x,a[8]=n.x,a[1]=t.y,a[5]=e.y,a[9]=n.y,a[2]=t.z,a[6]=e.z,a[10]=n.z,this}}(),multiply:function(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var n=t.elements,r=e.elements,i=this.elements,o=n[0],a=n[4],s=n[8],c=n[12],u=n[1],h=n[5],l=n[9],d=n[13],p=n[2],f=n[6],m=n[10],g=n[14],v=n[3],y=n[7],x=n[11],b=n[15],_=r[0],w=r[4],M=r[8],E=r[12],T=r[1],S=r[5],A=r[9],R=r[13],L=r[2],P=r[6],C=r[10],I=r[14],U=r[3],D=r[7],O=r[11],N=r[15];return i[0]=o*_+a*T+s*L+c*U,i[4]=o*w+a*S+s*P+c*D,i[8]=o*M+a*A+s*C+c*O,i[12]=o*E+a*R+s*I+c*N,i[1]=u*_+h*T+l*L+d*U,i[5]=u*w+h*S+l*P+d*D,i[9]=u*M+h*A+l*C+d*O,i[13]=u*E+h*R+l*I+d*N,i[2]=p*_+f*T+m*L+g*U,i[6]=p*w+f*S+m*P+g*D,i[10]=p*M+f*A+m*C+g*O,i[14]=p*E+f*R+m*I+g*N,i[3]=v*_+y*T+x*L+b*U,i[7]=v*w+y*S+x*P+b*D,i[11]=v*M+y*A+x*C+b*O,i[15]=v*E+y*R+x*I+b*N,this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this},applyToBufferAttribute:function(){var t=new s;return function(e){for(var n=0,r=e.count;n<r;n++)t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.applyMatrix4(this),e.setXYZ(n,t.x,t.y,t.z);return e}}(),determinant:function(){var t=this.elements,e=t[0],n=t[4],r=t[8],i=t[12],o=t[1],a=t[5],s=t[9],c=t[13],u=t[2],h=t[6],l=t[10],d=t[14];return t[3]*(+i*s*h-r*c*h-i*a*l+n*c*l+r*a*d-n*s*d)+t[7]*(+e*s*d-e*c*l+i*o*l-r*o*d+r*c*u-i*s*u)+t[11]*(+e*c*h-e*a*d-i*o*h+n*o*d+i*a*u-n*c*u)+t[15]*(-r*a*u-e*s*h+e*a*l+r*o*h-n*o*l+n*s*u)},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this},setPosition:function(t){var e=this.elements;return e[12]=t.x,e[13]=t.y,e[14]=t.z,this},getInverse:function(t,e){var n=this.elements,r=t.elements,i=r[0],o=r[1],a=r[2],s=r[3],c=r[4],u=r[5],h=r[6],l=r[7],d=r[8],p=r[9],f=r[10],m=r[11],g=r[12],v=r[13],y=r[14],x=r[15],b=p*y*l-v*f*l+v*h*m-u*y*m-p*h*x+u*f*x,_=g*f*l-d*y*l-g*h*m+c*y*m+d*h*x-c*f*x,w=d*v*l-g*p*l+g*u*m-c*v*m-d*u*x+c*p*x,M=g*p*h-d*v*h-g*u*f+c*v*f+d*u*y-c*p*y,E=i*b+o*_+a*w+s*M;if(0===E){var T="THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0";if(!0===e)throw new Error(T);return console.warn(T),this.identity()}var S=1/E;return n[0]=b*S,n[1]=(v*f*s-p*y*s-v*a*m+o*y*m+p*a*x-o*f*x)*S,n[2]=(u*y*s-v*h*s+v*a*l-o*y*l-u*a*x+o*h*x)*S,n[3]=(p*h*s-u*f*s-p*a*l+o*f*l+u*a*m-o*h*m)*S,n[4]=_*S,n[5]=(d*y*s-g*f*s+g*a*m-i*y*m-d*a*x+i*f*x)*S,n[6]=(g*h*s-c*y*s-g*a*l+i*y*l+c*a*x-i*h*x)*S,n[7]=(c*f*s-d*h*s+d*a*l-i*f*l-c*a*m+i*h*m)*S,n[8]=w*S,n[9]=(g*p*s-d*v*s-g*o*m+i*v*m+d*o*x-i*p*x)*S,n[10]=(c*v*s-g*u*s+g*o*l-i*v*l-c*o*x+i*u*x)*S,n[11]=(d*u*s-c*p*s-d*o*l+i*p*l+c*o*m-i*u*m)*S,n[12]=M*S,n[13]=(d*v*a-g*p*a+g*o*f-i*v*f-d*o*y+i*p*y)*S,n[14]=(g*u*a-c*v*a-g*o*h+i*v*h+c*o*y-i*u*y)*S,n[15]=(c*p*a-d*u*a+d*o*h-i*p*h-c*o*f+i*u*f)*S,this},scale:function(t){var e=this.elements,n=t.x,r=t.y,i=t.z;return e[0]*=n,e[4]*=r,e[8]*=i,e[1]*=n,e[5]*=r,e[9]*=i,e[2]*=n,e[6]*=r,e[10]*=i,e[3]*=n,e[7]*=r,e[11]*=i,this},getMaxScaleOnAxis:function(){var t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],r=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,r))},makeTranslation:function(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this},makeRotationX:function(t){var e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this},makeRotationY:function(t){var e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this},makeRotationZ:function(t){var e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(t,e){var n=Math.cos(e),r=Math.sin(e),i=1-n,o=t.x,a=t.y,s=t.z,c=i*o,u=i*a;return this.set(c*o+n,c*a-r*s,c*s+r*a,0,c*a+r*s,u*a+n,u*s-r*o,0,c*s-r*a,u*s+r*o,i*s*s+n,0,0,0,0,1),this},makeScale:function(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this},makeShear:function(t,e,n){return this.set(1,e,n,0,t,1,n,0,t,e,1,0,0,0,0,1),this},compose:function(t,e,n){return this.makeRotationFromQuaternion(e),this.scale(n),this.setPosition(t),this},decompose:function(){var t=new s,e=new o;return function(n,r,i){var o=this.elements,a=t.set(o[0],o[1],o[2]).length(),s=t.set(o[4],o[5],o[6]).length(),c=t.set(o[8],o[9],o[10]).length();this.determinant()<0&&(a=-a),n.x=o[12],n.y=o[13],n.z=o[14],e.copy(this);var u=1/a,h=1/s,l=1/c;return e.elements[0]*=u,e.elements[1]*=u,e.elements[2]*=u,e.elements[4]*=h,e.elements[5]*=h,e.elements[6]*=h,e.elements[8]*=l,e.elements[9]*=l,e.elements[10]*=l,r.setFromRotationMatrix(e),i.x=a,i.y=s,i.z=c,this}}(),makePerspective:function(t,e,n,r,i,o){void 0===o&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var a=this.elements,s=2*i/(e-t),c=2*i/(n-r),u=(e+t)/(e-t),h=(n+r)/(n-r),l=-(o+i)/(o-i),d=-2*o*i/(o-i);return a[0]=s,a[4]=0,a[8]=u,a[12]=0,a[1]=0,a[5]=c,a[9]=h,a[13]=0,a[2]=0,a[6]=0,a[10]=l,a[14]=d,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this},makeOrthographic:function(t,e,n,r,i,o){var a=this.elements,s=1/(e-t),c=1/(n-r),u=1/(o-i),h=(e+t)*s,l=(n+r)*c,d=(o+i)*u;return a[0]=2*s,a[4]=0,a[8]=0,a[12]=-h,a[1]=0,a[5]=2*c,a[9]=0,a[13]=-l,a[2]=0,a[6]=0,a[10]=-2*u,a[14]=-d,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this},equals:function(t){for(var e=this.elements,n=t.elements,r=0;r<16;r++)if(e[r]!==n[r])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var n=0;n<16;n++)this.elements[n]=t[n+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}),Object.assign(a,{slerp:function(t,e,n,r){return n.copy(t).slerp(e,r)},slerpFlat:function(t,e,n,r,i,o,a){var s=n[r+0],c=n[r+1],u=n[r+2],h=n[r+3],l=i[o+0],d=i[o+1],p=i[o+2],f=i[o+3];if(h!==f||s!==l||c!==d||u!==p){var m=1-a,g=s*l+c*d+u*p+h*f,v=g>=0?1:-1,y=1-g*g;if(y>Number.EPSILON){var x=Math.sqrt(y),b=Math.atan2(x,g*v);m=Math.sin(m*b)/x,a=Math.sin(a*b)/x}var _=a*v;if(s=s*m+l*_,c=c*m+d*_,u=u*m+p*_,h=h*m+f*_,m===1-a){var w=1/Math.sqrt(s*s+c*c+u*u+h*h);s*=w,c*=w,u*=w,h*=w}}t[e]=s,t[e+1]=c,t[e+2]=u,t[e+3]=h}}),Object.defineProperties(a.prototype,{x:{get:function(){return this._x},set:function(t){this._x=t,this.onChangeCallback()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.onChangeCallback()}},z:{get:function(){return this._z},set:function(t){this._z=t,this.onChangeCallback()}},w:{get:function(){return this._w},set:function(t){this._w=t,this.onChangeCallback()}}}),Object.assign(a.prototype,{set:function(t,e,n,r){return this._x=t,this._y=e,this._z=n,this._w=r,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this.onChangeCallback(),this},setFromEuler:function(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var n=t._x,r=t._y,i=t._z,o=t.order,a=Math.cos,s=Math.sin,c=a(n/2),u=a(r/2),h=a(i/2),l=s(n/2),d=s(r/2),p=s(i/2);return"XYZ"===o?(this._x=l*u*h+c*d*p,this._y=c*d*h-l*u*p,this._z=c*u*p+l*d*h,this._w=c*u*h-l*d*p):"YXZ"===o?(this._x=l*u*h+c*d*p,this._y=c*d*h-l*u*p,this._z=c*u*p-l*d*h,this._w=c*u*h+l*d*p):"ZXY"===o?(this._x=l*u*h-c*d*p,this._y=c*d*h+l*u*p,this._z=c*u*p+l*d*h,this._w=c*u*h-l*d*p):"ZYX"===o?(this._x=l*u*h-c*d*p,this._y=c*d*h+l*u*p,this._z=c*u*p-l*d*h,this._w=c*u*h+l*d*p):"YZX"===o?(this._x=l*u*h+c*d*p,this._y=c*d*h+l*u*p,this._z=c*u*p-l*d*h,this._w=c*u*h-l*d*p):"XZY"===o&&(this._x=l*u*h-c*d*p,this._y=c*d*h-l*u*p,this._z=c*u*p+l*d*h,this._w=c*u*h+l*d*p),!1!==e&&this.onChangeCallback(),this},setFromAxisAngle:function(t,e){var n=e/2,r=Math.sin(n);return this._x=t.x*r,this._y=t.y*r,this._z=t.z*r,this._w=Math.cos(n),this.onChangeCallback(),this},setFromRotationMatrix:function(t){var e,n=t.elements,r=n[0],i=n[4],o=n[8],a=n[1],s=n[5],c=n[9],u=n[2],h=n[6],l=n[10],d=r+s+l;return d>0?(e=.5/Math.sqrt(d+1),this._w=.25/e,this._x=(h-c)*e,this._y=(o-u)*e,this._z=(a-i)*e):r>s&&r>l?(e=2*Math.sqrt(1+r-s-l),this._w=(h-c)/e,this._x=.25*e,this._y=(i+a)/e,this._z=(o+u)/e):s>l?(e=2*Math.sqrt(1+s-r-l),this._w=(o-u)/e,this._x=(i+a)/e,this._y=.25*e,this._z=(c+h)/e):(e=2*Math.sqrt(1+l-r-s),this._w=(a-i)/e,this._x=(o+u)/e,this._y=(c+h)/e,this._z=.25*e),this.onChangeCallback(),this},setFromUnitVectors:function(){var t,e=new s;return function(n,r){return void 0===e&&(e=new s),t=n.dot(r)+1,t<1e-6?(t=0,Math.abs(n.x)>Math.abs(n.z)?e.set(-n.y,n.x,0):e.set(0,-n.z,n.y)):e.crossVectors(n,r),this._x=e.x,this._y=e.y,this._z=e.z,this._w=t,this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this.onChangeCallback(),this},dot:function(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this.onChangeCallback(),this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)},premultiply:function(t){return this.multiplyQuaternions(t,this)},multiplyQuaternions:function(t,e){var n=t._x,r=t._y,i=t._z,o=t._w,a=e._x,s=e._y,c=e._z,u=e._w;return this._x=n*u+o*a+r*c-i*s,this._y=r*u+o*s+i*a-n*c,this._z=i*u+o*c+n*s-r*a,this._w=o*u-n*a-r*s-i*c,this.onChangeCallback(),this},slerp:function(t,e){if(0===e)return this;if(1===e)return this.copy(t);var n=this._x,r=this._y,i=this._z,o=this._w,a=o*t._w+n*t._x+r*t._y+i*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=o,this._x=n,this._y=r,this._z=i,this;var s=Math.sqrt(1-a*a);if(Math.abs(s)<.001)return this._w=.5*(o+this._w),this._x=.5*(n+this._x),this._y=.5*(r+this._y),this._z=.5*(i+this._z),this;var c=Math.atan2(s,a),u=Math.sin((1-e)*c)/s,h=Math.sin(e*c)/s;return this._w=o*u+this._w*h,this._x=n*u+this._x*h,this._y=r*u+this._y*h,this._z=i*u+this._z*h,this.onChangeCallback(),this},equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w},fromArray:function(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}}),Object.assign(s.prototype,{isVector3:!0,set:function(t,e,n){return this.x=t,this.y=e,this.z=n,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)},multiplyScalar:function(t){return this.x*=t,this.y*=t,this.z*=t,this},multiplyVectors:function(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this},applyEuler:function(){var t=new a;return function(e){return e&&e.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(t.setFromEuler(e))}}(),applyAxisAngle:function(){var t=new a;return function(e,n){return this.applyQuaternion(t.setFromAxisAngle(e,n))}}(),applyMatrix3:function(t){var e=this.x,n=this.y,r=this.z,i=t.elements;return this.x=i[0]*e+i[3]*n+i[6]*r,this.y=i[1]*e+i[4]*n+i[7]*r,this.z=i[2]*e+i[5]*n+i[8]*r,this},applyMatrix4:function(t){var e=this.x,n=this.y,r=this.z,i=t.elements,o=1/(i[3]*e+i[7]*n+i[11]*r+i[15]);return this.x=(i[0]*e+i[4]*n+i[8]*r+i[12])*o,this.y=(i[1]*e+i[5]*n+i[9]*r+i[13])*o,this.z=(i[2]*e+i[6]*n+i[10]*r+i[14])*o,this},applyQuaternion:function(t){var e=this.x,n=this.y,r=this.z,i=t.x,o=t.y,a=t.z,s=t.w,c=s*e+o*r-a*n,u=s*n+a*e-i*r,h=s*r+i*n-o*e,l=-i*e-o*n-a*r;return this.x=c*s+l*-i+u*-a-h*-o,this.y=u*s+l*-o+h*-i-c*-a,this.z=h*s+l*-a+c*-o-u*-i,this},project:function(){var t=new o;return function(e){return t.multiplyMatrices(e.projectionMatrix,t.getInverse(e.matrixWorld)),this.applyMatrix4(t)}}(),unproject:function(){var t=new o;return function(e){return t.multiplyMatrices(e.matrixWorld,t.getInverse(e.projectionMatrix)),this.applyMatrix4(t)}}(),transformDirection:function(t){var e=this.x,n=this.y,r=this.z,i=t.elements;return this.x=i[0]*e+i[4]*n+i[8]*r,this.y=i[1]*e+i[5]*n+i[9]*r,this.z=i[2]*e+i[6]*n+i[10]*r,this.normalize()},divide:function(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this},divideScalar:function(t){return this.multiplyScalar(1/t)},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this},clampScalar:function(){var t=new s,e=new s;return function(n,r){return t.set(n,n,n),e.set(r,r,r),this.clamp(t,e)}}(),clampLength:function(t,e){var n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(t){return this.normalize().multiplyScalar(t)},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this},lerpVectors:function(t,e,n){return this.subVectors(e,t).multiplyScalar(n).add(t)},cross:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)},crossVectors:function(t,e){var n=t.x,r=t.y,i=t.z,o=e.x,a=e.y,s=e.z;return this.x=r*s-i*a,this.y=i*o-n*s,this.z=n*a-r*o,this},projectOnVector:function(t){var e=t.dot(this)/t.lengthSq();return this.copy(t).multiplyScalar(e)},projectOnPlane:function(){var t=new s;return function(e){return t.copy(this).projectOnVector(e),this.sub(t)}}(),reflect:function(){var t=new s;return function(e){return this.sub(t.copy(e).multiplyScalar(2*this.dot(e)))}}(),angleTo:function(t){var e=this.dot(t)/Math.sqrt(this.lengthSq()*t.lengthSq());return Math.acos(Is.clamp(e,-1,1))},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){var e=this.x-t.x,n=this.y-t.y,r=this.z-t.z;return e*e+n*n+r*r},manhattanDistanceTo:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)},setFromSpherical:function(t){var e=Math.sin(t.phi)*t.radius;return this.x=e*Math.sin(t.theta),this.y=Math.cos(t.phi)*t.radius,this.z=e*Math.cos(t.theta),this},setFromCylindrical:function(t){return this.x=t.radius*Math.sin(t.theta),this.y=t.y,this.z=t.radius*Math.cos(t.theta),this},setFromMatrixPosition:function(t){var e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this},setFromMatrixScale:function(t){var e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),r=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=r,this},setFromMatrixColumn:function(t,e){return this.fromArray(t.elements,4*e)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t},fromBufferAttribute:function(t,e,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}}),Object.assign(c.prototype,{isMatrix3:!0,set:function(t,e,n,r,i,o,a,s,c){var u=this.elements;return u[0]=t,u[1]=r,u[2]=a,u[3]=e,u[4]=i,u[5]=s,u[6]=n,u[7]=o,u[8]=c,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(t){var e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this},setFromMatrix4:function(t){var e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this},applyToBufferAttribute:function(){var t=new s;return function(e){for(var n=0,r=e.count;n<r;n++)t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.applyMatrix3(this),e.setXYZ(n,t.x,t.y,t.z);return e}}(),multiply:function(t){return this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var n=t.elements,r=e.elements,i=this.elements,o=n[0],a=n[3],s=n[6],c=n[1],u=n[4],h=n[7],l=n[2],d=n[5],p=n[8],f=r[0],m=r[3],g=r[6],v=r[1],y=r[4],x=r[7],b=r[2],_=r[5],w=r[8];return i[0]=o*f+a*v+s*b,i[3]=o*m+a*y+s*_,i[6]=o*g+a*x+s*w,i[1]=c*f+u*v+h*b,i[4]=c*m+u*y+h*_,i[7]=c*g+u*x+h*w,i[2]=l*f+d*v+p*b,i[5]=l*m+d*y+p*_,i[8]=l*g+d*x+p*w,this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this},determinant:function(){var t=this.elements,e=t[0],n=t[1],r=t[2],i=t[3],o=t[4],a=t[5],s=t[6],c=t[7],u=t[8];return e*o*u-e*a*c-n*i*u+n*a*s+r*i*c-r*o*s},getInverse:function(t,e){t&&t.isMatrix4&&console.error("THREE.Matrix3: .getInverse() no longer takes a Matrix4 argument.");var n=t.elements,r=this.elements,i=n[0],o=n[1],a=n[2],s=n[3],c=n[4],u=n[5],h=n[6],l=n[7],d=n[8],p=d*c-u*l,f=u*h-d*s,m=l*s-c*h,g=i*p+o*f+a*m;if(0===g){var v="THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0";if(!0===e)throw new Error(v);return console.warn(v),this.identity()}var y=1/g;return r[0]=p*y,r[1]=(a*l-d*o)*y,r[2]=(u*o-a*c)*y,r[3]=f*y,r[4]=(d*i-a*h)*y,r[5]=(a*s-u*i)*y,r[6]=m*y,r[7]=(o*h-l*i)*y,r[8]=(c*i-o*s)*y,this},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this},getNormalMatrix:function(t){return this.setFromMatrix4(t).getInverse(this).transpose()},transposeIntoArray:function(t){var e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this},setUvTransform:function(t,e,n,r,i,o,a){var s=Math.cos(i),c=Math.sin(i);this.set(n*s,n*c,-n*(s*o+c*a)+o+t,-r*c,r*s,-r*(-c*o+s*a)+a+e,0,0,1)},scale:function(t,e){var n=this.elements;return n[0]*=t,n[3]*=t,n[6]*=t,n[1]*=e,n[4]*=e,n[7]*=e,this},rotate:function(t){var e=Math.cos(t),n=Math.sin(t),r=this.elements,i=r[0],o=r[3],a=r[6],s=r[1],c=r[4],u=r[7];return r[0]=e*i+n*s,r[3]=e*o+n*c,r[6]=e*a+n*u,r[1]=-n*i+e*s,r[4]=-n*o+e*c,r[7]=-n*a+e*u,this},translate:function(t,e){var n=this.elements;return n[0]+=t*n[2],n[3]+=t*n[5],n[6]+=t*n[8],n[1]+=e*n[2],n[4]+=e*n[5],n[7]+=e*n[8],this},equals:function(t){for(var e=this.elements,n=t.elements,r=0;r<9;r++)if(e[r]!==n[r])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var n=0;n<9;n++)this.elements[n]=t[n+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}});var Us=0;u.DEFAULT_IMAGE=void 0,u.DEFAULT_MAPPING=ya,Object.defineProperty(u.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(u.prototype,r.prototype,{constructor:u,isTexture:!0,clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.name=t.name,this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this},toJSON:function(t){var e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];var n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var r=this.image;void 0===r.uuid&&(r.uuid=Is.generateUUID()),e||void 0!==t.images[r.uuid]||(t.images[r.uuid]={uuid:r.uuid,url:function(t){var e;if(t instanceof HTMLCanvasElement)e=t;else{e=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),e.width=t.width,e.height=t.height;var n=e.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height)}return e.width>2048||e.height>2048?e.toDataURL("image/jpeg",.6):e.toDataURL("image/png")}(r)}),n.image=r.uuid}return e||(t.textures[this.uuid]=n),n},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(t){if(this.mapping===ya){if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case Sa:t.x=t.x-Math.floor(t.x);break;case Aa:t.x=t.x<0?0:1;break;case Ra:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case Sa:t.y=t.y-Math.floor(t.y);break;case Aa:t.y=t.y<0?0:1;break;case Ra:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}this.flipY&&(t.y=1-t.y)}}}),Object.assign(h.prototype,{isVector4:!0,set:function(t,e,n,r){return this.x=t,this.y=e,this.z=n,this.w=r,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this.w=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setW:function(t){return this.w=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. 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this.constructor).copy(this)},copy:function(t){return this.width=t.width,this.height=t.height,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),d.prototype=Object.create(l.prototype),d.prototype.constructor=d,d.prototype.isWebGLRenderTargetCube=!0,p.prototype=Object.create(u.prototype),p.prototype.constructor=p,p.prototype.isDataTexture=!0,f.prototype=Object.create(u.prototype),f.prototype.constructor=f,f.prototype.isCubeTexture=!0,Object.defineProperty(f.prototype,"images",{get:function(){return this.image},set:function(t){this.image=t}});var Ds=new u,Os=new f,Ns=[],Fs=[],Bs=new Float32Array(16),zs=new Float32Array(9);W.prototype.setValue=function(t,e){for(var n=this.seq,r=0,i=n.length;r!==i;++r){var o=n[r];o.setValue(t,e[o.id])}};var Gs=/([\w\d_]+)(\])?(\[|\.)?/g;Y.prototype.setValue=function(t,e,n){var r=this.map[e];void 0!==r&&r.setValue(t,n,this.renderer)},Y.prototype.setOptional=function(t,e,n){var r=e[n];void 0!==r&&this.setValue(t,n,r)},Y.upload=function(t,e,n,r){for(var i=0,o=e.length;i!==o;++i){var a=e[i],s=n[a.id];!1!==s.needsUpdate&&a.setValue(t,s.value,r)}},Y.seqWithValue=function(t,e){for(var n=[],r=0,i=t.length;r!==i;++r){var o=t[r];o.id in e&&n.push(o)}return n};var Hs={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074};Object.assign(Z.prototype,{isColor:!0,r:1,g:1,b:1,set:function(t){return 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r,i=n[1],o=n[2];switch(i){case"rgb":case"rgba":if(r=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))return this.r=Math.min(255,parseInt(r[1],10))/255,this.g=Math.min(255,parseInt(r[2],10))/255,this.b=Math.min(255,parseInt(r[3],10))/255,e(r[5]),this;if(r=/^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o))return this.r=Math.min(100,parseInt(r[1],10))/100,this.g=Math.min(100,parseInt(r[2],10))/100,this.b=Math.min(100,parseInt(r[3],10))/100,e(r[5]),this;break;case"hsl":case"hsla":if(r=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(o)){var a=parseFloat(r[1])/360,s=parseInt(r[2],10)/100,c=parseInt(r[3],10)/100;return e(r[5]),this.setHSL(a,s,c)}}}else if(n=/^\#([A-Fa-f0-9]+)$/.exec(t)){var u=n[1],h=u.length;if(3===h)return this.r=parseInt(u.charAt(0)+u.charAt(0),16)/255,this.g=parseInt(u.charAt(1)+u.charAt(1),16)/255,this.b=parseInt(u.charAt(2)+u.charAt(2),16)/255,this;if(6===h)return this.r=parseInt(u.charAt(0)+u.charAt(1),16)/255,this.g=parseInt(u.charAt(2)+u.charAt(3),16)/255,this.b=parseInt(u.charAt(4)+u.charAt(5),16)/255,this}if(t&&t.length>0){var u=Hs[t];void 0!==u?this.setHex(u):console.warn("THREE.Color: Unknown color "+t)}return this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(t){return this.r=t.r,this.g=t.g,this.b=t.b,this},copyGammaToLinear:function(t,e){return void 0===e&&(e=2),this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this},copyLinearToGamma:function(t,e){void 0===e&&(e=2);var n=e>0?1/e:1;return this.r=Math.pow(t.r,n),this.g=Math.pow(t.g,n),this.b=Math.pow(t.b,n),this},convertGammaToLinear:function(){var t=this.r,e=this.g,n=this.b;return this.r=t*t,this.g=e*e,this.b=n*n,this},convertLinearToGamma:function(){return this.r=Math.sqrt(this.r),this.g=Math.sqrt(this.g),this.b=Math.sqrt(this.b),this},getHex:function(){return 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c}}},ks={merge:function(t){for(var e={},n=0;n<t.length;n++){var r=this.clone(t[n]);for(var i in r)e[i]=r[i]}return e},clone:function(t){var e={};for(var n in t){e[n]={};for(var r in t[n]){var i=t[n][r];i&&(i.isColor||i.isMatrix3||i.isMatrix4||i.isVector2||i.isVector3||i.isVector4||i.isTexture)?e[n][r]=i.clone():Array.isArray(i)?e[n][r]=i.slice():e[n][r]=i}}return e}},js={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"\nvec3 transformed = vec3( position );\n",beginnormal_vertex:"\nvec3 objectNormal = vec3( normal );\n",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t}\n\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE  = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS  = 0.5 / LUT_SIZE;\n\tfloat theta = acos( dot( N, V ) );\n\tvec2 uv = vec2(\n\t\tsqrt( saturate( roughness ) ),\n\t\tsaturate( theta / ( 0.5 * PI ) ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.86267 + (0.49788 + 0.01436 * y ) * y;\n\tfloat b = 3.45068 + (4.18814 + y) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = (x > 0.0) ? v : 0.5 * inversesqrt( 1.0 - x * x ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tvec3 result = vec3( LTC_ClippedSphereFormFactor( vectorFormFactor ) );\n\treturn result;\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; ++ i ) {\n\t\tvec4 plane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t\t\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; ++ i ) {\n\t\t\tvec4 plane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t\n\t#endif\n#endif\n",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n",color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\n",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1  (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale =  bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n",defaultnormal_vertex:"vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",encodings_fragment:"  gl_FragColor = linearToOutputTexel( gl_FragColor );\n",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat M      = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM            = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat D      = max( maxRange / maxRGB, 1.0 );\n\tD            = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value )  {\n\tvec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n\tXp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract(Le);\n\tvResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n\treturn vec4( max(vRGB, 0.0), 1.0 );\n}\n",envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n",fog_vertex:"\n#ifdef USE_FOG\nfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n  varying float fogDepth;\n#endif\n",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif\n",gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif\n",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",lights_pars:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight  ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltcMat;\tuniform sampler2D ltcMag;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos - halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos + halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos + halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos - halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tfloat norm = texture2D( ltcMag, uv ).a;\n\t\tvec4 t = texture2D( ltcMat, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3(   1,   0, t.y ),\n\t\t\tvec3(   0, t.z,   0 ),\n\t\t\tvec3( t.w,   0, t.x )\n\t\t);\n\t\treflectedLight.directSpecular += lightColor * material.specularColor * norm * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",lights_template:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\t#ifndef STANDARD\n\t\tvec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );\n\t#else\n\t\tvec3 clearCoatRadiance = vec3( 0.0 );\n\t#endif\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\tgl_Position.z *= gl_Position.w;\n\t#endif\n#endif\n",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",map_particle_fragment:"#ifdef USE_MAP\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform mat3 uvTransform;\n\tuniform sampler2D map;\n#endif\n",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif\n",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",normal_fragment:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256.,  256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",project_vertex:"vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\n",dithering_fragment:"#if defined( DITHERING )\n  gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif\n",dithering_pars_fragment:"#if defined( DITHERING )\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif\n",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif\n",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif\n",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix  = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n  gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",tonemapping_pars_fragment:"#ifndef saturate\n\t#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\n",uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif\n",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n",cube_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}\n",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}\n",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}\n",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n",equirect_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}\n",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}\n",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}\n",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}\n",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <fog_fragment>\n}\n",shadow_vert:"#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n"},Ws={basic:{uniforms:ks.merge([Vs.common,Vs.specularmap,Vs.envmap,Vs.aomap,Vs.lightmap,Vs.fog]),vertexShader:js.meshbasic_vert,fragmentShader:js.meshbasic_frag},lambert:{uniforms:ks.merge([Vs.common,Vs.specularmap,Vs.envmap,Vs.aomap,Vs.lightmap,Vs.emissivemap,Vs.fog,Vs.lights,{emissive:{value:new Z(0)}}]),vertexShader:js.meshlambert_vert,fragmentShader:js.meshlambert_frag},phong:{uniforms:ks.merge([Vs.common,Vs.specularmap,Vs.envmap,Vs.aomap,Vs.lightmap,Vs.emissivemap,Vs.bumpmap,Vs.normalmap,Vs.displacementmap,Vs.gradientmap,Vs.fog,Vs.lights,{emissive:{value:new Z(0)},specular:{value:new Z(1118481)},shininess:{value:30}}]),vertexShader:js.meshphong_vert,fragmentShader:js.meshphong_frag},standard:{uniforms:ks.merge([Vs.common,Vs.envmap,Vs.aomap,Vs.lightmap,Vs.emissivemap,Vs.bumpmap,Vs.normalmap,Vs.displacementmap,Vs.roughnessmap,Vs.metalnessmap,Vs.fog,Vs.lights,{emissive:{value:new Z(0)},roughness:{value:.5},metalness:{value:.5},envMapIntensity:{value:1}}]),vertexShader:js.meshphysical_vert,fragmentShader:js.meshphysical_frag},points:{uniforms:ks.merge([Vs.points,Vs.fog]),vertexShader:js.points_vert,fragmentShader:js.points_frag},dashed:{uniforms:ks.merge([Vs.common,Vs.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:js.linedashed_vert,fragmentShader:js.linedashed_frag},depth:{uniforms:ks.merge([Vs.common,Vs.displacementmap]),vertexShader:js.depth_vert,fragmentShader:js.depth_frag},normal:{uniforms:ks.merge([Vs.common,Vs.bumpmap,Vs.normalmap,Vs.displacementmap,{opacity:{value:1}}]),vertexShader:js.normal_vert,fragmentShader:js.normal_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:js.cube_vert,fragmentShader:js.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:js.equirect_vert,fragmentShader:js.equirect_frag},distanceRGBA:{uniforms:ks.merge([Vs.common,Vs.displacementmap,{referencePosition:{value:new s},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:js.distanceRGBA_vert,fragmentShader:js.distanceRGBA_frag},shadow:{uniforms:ks.merge([Vs.lights,Vs.fog,{color:{value:new Z(0)},opacity:{value:1}}]),vertexShader:js.shadow_vert,fragmentShader:js.shadow_frag}};Ws.physical={uniforms:ks.merge([Ws.standard.uniforms,{clearCoat:{value:0},clearCoatRoughness:{value:0}}]),vertexShader:js.meshphysical_vert,fragmentShader:js.meshphysical_frag},Object.assign(J.prototype,{set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new i;return function(e,n){var r=t.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(r),this.max.copy(e).add(r),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(t){var e=t||new i;return this.isEmpty()?e.set(0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){var e=t||new i;return this.isEmpty()?e.set(0,0):e.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y},getParameter:function(t,e){return(e||new i).set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)},clampPoint:function(t,e){return(e||new i).copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new i;return function(e){return t.copy(e).clamp(this.min,this.max).sub(e).length()}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}),K.prototype=Object.create(u.prototype),K.prototype.constructor=K;var Xs=0;Object.assign(tt.prototype,r.prototype,{isMaterial:!0,onBeforeCompile:function(){},setValues:function(t){if(void 0!==t)for(var e in t){var n=t[e];if(void 0!==n)if("shading"!==e){var r=this[e];void 0!==r?r&&r.isColor?r.set(n):r&&r.isVector3&&n&&n.isVector3?r.copy(n):this[e]="overdraw"===e?Number(n):n:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}else console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=n===Lo;else console.warn("THREE.Material: '"+e+"' parameter is undefined.")}},toJSON:function(t){function e(t){var e=[];for(var n in t){var r=t[n];delete r.metadata,e.push(r)}return e}var n=void 0===t||"string"==typeof t;n&&(t={textures:{},images:{}});var r={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};if(r.uuid=this.uuid,r.type=this.type,""!==this.name&&(r.name=this.name),this.color&&this.color.isColor&&(r.color=this.color.getHex()),void 0!==this.roughness&&(r.roughness=this.roughness),void 0!==this.metalness&&(r.metalness=this.metalness),this.emissive&&this.emissive.isColor&&(r.emissive=this.emissive.getHex()),1!==this.emissiveIntensity&&(r.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(r.specular=this.specular.getHex()),void 0!==this.shininess&&(r.shininess=this.shininess),void 0!==this.clearCoat&&(r.clearCoat=this.clearCoat),void 0!==this.clearCoatRoughness&&(r.clearCoatRoughness=this.clearCoatRoughness),this.map&&this.map.isTexture&&(r.map=this.map.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(r.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(r.lightMap=this.lightMap.toJSON(t).uuid),this.bumpMap&&this.bumpMap.isTexture&&(r.bumpMap=this.bumpMap.toJSON(t).uuid,r.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(r.normalMap=this.normalMap.toJSON(t).uuid,r.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(r.displacementMap=this.displacementMap.toJSON(t).uuid,r.displacementScale=this.displacementScale,r.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(r.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(r.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(r.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(r.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(r.envMap=this.envMap.toJSON(t).uuid,r.reflectivity=this.reflectivity),this.gradientMap&&this.gradientMap.isTexture&&(r.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.size&&(r.size=this.size),void 0!==this.sizeAttenuation&&(r.sizeAttenuation=this.sizeAttenuation),this.blending!==Oo&&(r.blending=this.blending),!0===this.flatShading&&(r.flatShading=this.flatShading),this.side!==So&&(r.side=this.side),this.vertexColors!==Co&&(r.vertexColors=this.vertexColors),this.opacity<1&&(r.opacity=this.opacity),!0===this.transparent&&(r.transparent=this.transparent),r.depthFunc=this.depthFunc,r.depthTest=this.depthTest,r.depthWrite=this.depthWrite,0!==this.rotation&&(r.rotation=this.rotation),1!==this.linewidth&&(r.linewidth=this.linewidth),void 0!==this.dashSize&&(r.dashSize=this.dashSize),void 0!==this.gapSize&&(r.gapSize=this.gapSize),void 0!==this.scale&&(r.scale=this.scale),!0===this.dithering&&(r.dithering=!0),this.alphaTest>0&&(r.alphaTest=this.alphaTest),!0===this.premultipliedAlpha&&(r.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(r.wireframe=this.wireframe),this.wireframeLinewidth>1&&(r.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(r.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(r.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(r.morphTargets=!0),!0===this.skinning&&(r.skinning=!0),!1===this.visible&&(r.visible=!1),"{}"!==JSON.stringify(this.userData)&&(r.userData=this.userData),n){var i=e(t.textures),o=e(t.images);i.length>0&&(r.textures=i),o.length>0&&(r.images=o)}return r},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.lights=t.lights,this.blending=t.blending,this.side=t.side,this.flatShading=t.flatShading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.overdraw=t.overdraw,this.visible=t.visible,this.userData=JSON.parse(JSON.stringify(t.userData)),this.clipShadows=t.clipShadows,this.clipIntersection=t.clipIntersection;var e=t.clippingPlanes,n=null;if(null!==e){var r=e.length;n=new Array(r);for(var i=0;i!==r;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),et.prototype=Object.create(tt.prototype),et.prototype.constructor=et,et.prototype.isMeshDepthMaterial=!0,et.prototype.copy=function(t){return tt.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},nt.prototype=Object.create(tt.prototype),nt.prototype.constructor=nt,nt.prototype.isMeshDistanceMaterial=!0,nt.prototype.copy=function(t){return tt.prototype.copy.call(this,t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this},Object.assign(rt.prototype,{isBox3:!0,set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromArray:function(t){for(var e=1/0,n=1/0,r=1/0,i=-1/0,o=-1/0,a=-1/0,s=0,c=t.length;s<c;s+=3){var u=t[s],h=t[s+1],l=t[s+2];u<e&&(e=u),h<n&&(n=h),l<r&&(r=l),u>i&&(i=u),h>o&&(o=h),l>a&&(a=l)}return this.min.set(e,n,r),this.max.set(i,o,a),this},setFromBufferAttribute:function(t){for(var e=1/0,n=1/0,r=1/0,i=-1/0,o=-1/0,a=-1/0,s=0,c=t.count;s<c;s++){var u=t.getX(s),h=t.getY(s),l=t.getZ(s);u<e&&(e=u),h<n&&(n=h),l<r&&(r=l),u>i&&(i=u),h>o&&(o=h),l>a&&(a=l)}return this.min.set(e,n,r),this.max.set(i,o,a),this},setFromPoints:function(t){this.makeEmpty();for(var e=0,n=t.length;e<n;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new s;return function(e,n){var r=t.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(r),this.max.copy(e).add(r),this}}(),setFromObject:function(t){return this.makeEmpty(),this.expandByObject(t)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(t){var e=t||new s;return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){var e=t||new s;return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},expandByObject:function(){function t(t){var o=t.geometry;if(void 0!==o)if(o.isGeometry){var a=o.vertices;for(n=0,r=a.length;n<r;n++)i.copy(a[n]),i.applyMatrix4(t.matrixWorld),e.expandByPoint(i)}else if(o.isBufferGeometry){var s=o.attributes.position;if(void 0!==s)for(n=0,r=s.count;n<r;n++)i.fromBufferAttribute(s,n).applyMatrix4(t.matrixWorld),e.expandByPoint(i)}}var e,n,r,i=new s;return function(n){return e=this,n.updateMatrixWorld(!0),n.traverse(t),this}}(),containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z},getParameter:function(t,e){return(e||new s).set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)},intersectsSphere:function(){var t=new s;return function(e){return this.clampPoint(e.center,t),t.distanceToSquared(e.center)<=e.radius*e.radius}}(),intersectsPlane:function(t){var e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=t.constant&&n>=t.constant},clampPoint:function(t,e){return(e||new s).copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new s;return function(e){return t.copy(e).clamp(this.min,this.max).sub(e).length()}}(),getBoundingSphere:function(){var t=new s;return function(e){var n=e||new it;return this.getCenter(n.center),n.radius=.5*this.getSize(t).length(),n}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},applyMatrix4:function(){var t=[new s,new s,new s,new s,new s,new s,new s,new s];return function(e){return this.isEmpty()?this:(t[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),t[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),t[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),t[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),t[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),t[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),t[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),t[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(t),this)}}(),translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}),Object.assign(it.prototype,{set:function(t,e){return this.center.copy(t),this.radius=e,this},setFromPoints:function(){var t=new rt;return function(e,n){var r=this.center;void 0!==n?r.copy(n):t.setFromPoints(e).getCenter(r);for(var i=0,o=0,a=e.length;o<a;o++)i=Math.max(i,r.distanceToSquared(e[o]));return this.radius=Math.sqrt(i),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.center.copy(t.center),this.radius=t.radius,this},empty:function(){return this.radius<=0},containsPoint:function(t){return t.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(t){return t.distanceTo(this.center)-this.radius},intersectsSphere:function(t){var e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e},intersectsBox:function(t){return t.intersectsSphere(this)},intersectsPlane:function(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius},clampPoint:function(t,e){var n=this.center.distanceToSquared(t),r=e||new s;return r.copy(t),n>this.radius*this.radius&&(r.sub(this.center).normalize(),r.multiplyScalar(this.radius).add(this.center)),r},getBoundingBox:function(t){var e=t||new rt;return e.set(this.center,this.center),e.expandByScalar(this.radius),e},applyMatrix4:function(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this},translate:function(t){return this.center.add(t),this},equals:function(t){return t.center.equals(this.center)&&t.radius===this.radius}}),Object.assign(ot.prototype,{set:function(t,e){return this.normal.copy(t),this.constant=e,this},setComponents:function(t,e,n,r){return this.normal.set(t,e,n),this.constant=r,this},setFromNormalAndCoplanarPoint:function(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this},setFromCoplanarPoints:function(){var t=new s,e=new s;return function(n,r,i){var o=t.subVectors(i,r).cross(e.subVectors(n,r)).normalize();return this.setFromNormalAndCoplanarPoint(o,n),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.normal.copy(t.normal),this.constant=t.constant,this},normalize:function(){var t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(t){return this.normal.dot(t)+this.constant},distanceToSphere:function(t){return this.distanceToPoint(t.center)-t.radius},projectPoint:function(t,e){return(e||new s).copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)},intersectLine:function(){var t=new s;return function(e,n){var r=n||new s,i=e.delta(t),o=this.normal.dot(i);if(0!==o){var a=-(e.start.dot(this.normal)+this.constant)/o;if(!(a<0||a>1))return r.copy(i).multiplyScalar(a).add(e.start)}else if(0===this.distanceToPoint(e.start))return r.copy(e.start)}}(),intersectsLine:function(t){var e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0},intersectsBox:function(t){return t.intersectsPlane(this)},intersectsSphere:function(t){return t.intersectsPlane(this)},coplanarPoint:function(t){return(t||new s).copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(){var t=new s,e=new c;return function(n,r){var i=r||e.getNormalMatrix(n),o=this.coplanarPoint(t).applyMatrix4(n),a=this.normal.applyMatrix3(i).normalize();return this.constant=-o.dot(a),this}}(),translate:function(t){return this.constant-=t.dot(this.normal),this},equals:function(t){return t.normal.equals(this.normal)&&t.constant===this.constant}}),Object.assign(at.prototype,{set:function(t,e,n,r,i,o){var a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(r),a[4].copy(i),a[5].copy(o),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){for(var e=this.planes,n=0;n<6;n++)e[n].copy(t.planes[n]);return this},setFromMatrix:function(t){var e=this.planes,n=t.elements,r=n[0],i=n[1],o=n[2],a=n[3],s=n[4],c=n[5],u=n[6],h=n[7],l=n[8],d=n[9],p=n[10],f=n[11],m=n[12],g=n[13],v=n[14],y=n[15];return e[0].setComponents(a-r,h-s,f-l,y-m).normalize(),e[1].setComponents(a+r,h+s,f+l,y+m).normalize(),e[2].setComponents(a+i,h+c,f+d,y+g).normalize(),e[3].setComponents(a-i,h-c,f-d,y-g).normalize(),e[4].setComponents(a-o,h-u,f-p,y-v).normalize(),e[5].setComponents(a+o,h+u,f+p,y+v).normalize(),this},intersectsObject:function(){var t=new it;return function(e){var n=e.geometry;return null===n.boundingSphere&&n.computeBoundingSphere(),t.copy(n.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSprite:function(){var t=new it;return function(e){return t.center.set(0,0,0),t.radius=.7071067811865476,t.applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSphere:function(t){for(var e=this.planes,n=t.center,r=-t.radius,i=0;i<6;i++){if(e[i].distanceToPoint(n)<r)return!1}return!0},intersectsBox:function(){var t=new s,e=new s;return function(n){for(var r=this.planes,i=0;i<6;i++){var o=r[i];t.x=o.normal.x>0?n.min.x:n.max.x,e.x=o.normal.x>0?n.max.x:n.min.x,t.y=o.normal.y>0?n.min.y:n.max.y,e.y=o.normal.y>0?n.max.y:n.min.y,t.z=o.normal.z>0?n.min.z:n.max.z,e.z=o.normal.z>0?n.max.z:n.min.z;var a=o.distanceToPoint(t),s=o.distanceToPoint(e);if(a<0&&s<0)return!1}return!0}}(),containsPoint:function(t){for(var e=this.planes,n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}}),ut.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"],ut.DefaultOrder="XYZ",Object.defineProperties(ut.prototype,{x:{get:function(){return this._x},set:function(t){this._x=t,this.onChangeCallback()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.onChangeCallback()}},z:{get:function(){return this._z},set:function(t){this._z=t,this.onChangeCallback()}},order:{get:function(){return this._order},set:function(t){this._order=t,this.onChangeCallback()}}}),Object.assign(ut.prototype,{isEuler:!0,set:function(t,e,n,r){return this._x=t,this._y=e,this._z=n,this._order=r||this._order,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this.onChangeCallback(),this},setFromRotationMatrix:function(t,e,n){var r=Is.clamp,i=t.elements,o=i[0],a=i[4],s=i[8],c=i[1],u=i[5],h=i[9],l=i[2],d=i[6],p=i[10];return e=e||this._order,"XYZ"===e?(this._y=Math.asin(r(s,-1,1)),Math.abs(s)<.99999?(this._x=Math.atan2(-h,p),this._z=Math.atan2(-a,o)):(this._x=Math.atan2(d,u),this._z=0)):"YXZ"===e?(this._x=Math.asin(-r(h,-1,1)),Math.abs(h)<.99999?(this._y=Math.atan2(s,p),this._z=Math.atan2(c,u)):(this._y=Math.atan2(-l,o),this._z=0)):"ZXY"===e?(this._x=Math.asin(r(d,-1,1)),Math.abs(d)<.99999?(this._y=Math.atan2(-l,p),this._z=Math.atan2(-a,u)):(this._y=0,this._z=Math.atan2(c,o))):"ZYX"===e?(this._y=Math.asin(-r(l,-1,1)),Math.abs(l)<.99999?(this._x=Math.atan2(d,p),this._z=Math.atan2(c,o)):(this._x=0,this._z=Math.atan2(-a,u))):"YZX"===e?(this._z=Math.asin(r(c,-1,1)),Math.abs(c)<.99999?(this._x=Math.atan2(-h,u),this._y=Math.atan2(-l,o)):(this._x=0,this._y=Math.atan2(s,p))):"XZY"===e?(this._z=Math.asin(-r(a,-1,1)),Math.abs(a)<.99999?(this._x=Math.atan2(d,u),this._y=Math.atan2(s,o)):(this._x=Math.atan2(-h,p),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+e),this._order=e,!1!==n&&this.onChangeCallback(),this},setFromQuaternion:function(){var t=new o;return function(e,n,r){return t.makeRotationFromQuaternion(e),this.setFromRotationMatrix(t,n,r)}}(),setFromVector3:function(t,e){return this.set(t.x,t.y,t.z,e||this._order)},reorder:function(){var t=new a;return function(e){return t.setFromEuler(this),this.setFromQuaternion(t,e)}}(),equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order},fromArray:function(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t},toVector3:function(t){return t?t.set(this._x,this._y,this._z):new s(this._x,this._y,this._z)},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}}),Object.assign(ht.prototype,{set:function(t){this.mask=1<<t|0},enable:function(t){this.mask|=1<<t|0},toggle:function(t){this.mask^=1<<t|0},disable:function(t){this.mask&=~(1<<t|0)},test:function(t){return 0!=(this.mask&t.mask)}});var qs=0;lt.DefaultUp=new s(0,1,0),lt.DefaultMatrixAutoUpdate=!0,Object.assign(lt.prototype,r.prototype,{isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix:function(t){this.matrix.multiplyMatrices(t,this.matrix),this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(t){return this.quaternion.premultiply(t),this},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:function(){var t=new a;return function(e,n){return t.setFromAxisAngle(e,n),this.quaternion.multiply(t),this}}(),rotateOnWorldAxis:function(){var t=new a;return function(e,n){return t.setFromAxisAngle(e,n),this.quaternion.premultiply(t),this}}(),rotateX:function(){var t=new s(1,0,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateY:function(){var t=new s(0,1,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateZ:function(){var t=new s(0,0,1);return function(e){return this.rotateOnAxis(t,e)}}(),translateOnAxis:function(){var t=new s;return function(e,n){return t.copy(e).applyQuaternion(this.quaternion),this.position.add(t.multiplyScalar(n)),this}}(),translateX:function(){var t=new s(1,0,0);return function(e){return this.translateOnAxis(t,e)}}(),translateY:function(){var t=new s(0,1,0);return function(e){return this.translateOnAxis(t,e)}}(),translateZ:function(){var t=new s(0,0,1);return function(e){return this.translateOnAxis(t,e)}}(),localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var t=new o;return function(e){return e.applyMatrix4(t.getInverse(this.matrixWorld))}}(),lookAt:function(){var t=new o,e=new s;return function(n,r,i){n.isVector3?e.copy(n):e.set(n,r,i),this.isCamera?t.lookAt(this.position,e,this.up):t.lookAt(e,this.position,this.up),this.quaternion.setFromRotationMatrix(t)}}(),add:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,t.dispatchEvent({type:"added"}),this.children.push(t)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)},remove:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);return this}var n=this.children.indexOf(t);return-1!==n&&(t.parent=null,t.dispatchEvent({type:"removed"}),this.children.splice(n,1)),this},getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(var n=0,r=this.children.length;n<r;n++){var i=this.children[n],o=i.getObjectByProperty(t,e);if(void 0!==o)return o}},getWorldPosition:function(t){var e=t||new s;return this.updateMatrixWorld(!0),e.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(){var t=new s,e=new s;return function(n){var r=n||new a;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,r,e),r}}(),getWorldRotation:function(){var t=new a;return function(e){var n=e||new ut;return this.getWorldQuaternion(t),n.setFromQuaternion(t,this.rotation.order,!1)}}(),getWorldScale:function(){var t=new s,e=new a;return function(n){var r=n||new s;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,e,r),r}}(),getWorldDirection:function(){var t=new a;return function(e){var n=e||new s;return this.getWorldQuaternion(t),n.set(0,0,1).applyQuaternion(t)}}(),raycast:function(){},traverse:function(t){t(this);for(var e=this.children,n=0,r=e.length;n<r;n++)e[n].traverse(t)},traverseVisible:function(t){if(!1!==this.visible){t(this);for(var e=this.children,n=0,r=e.length;n<r;n++)e[n].traverseVisible(t)}},traverseAncestors:function(t){var e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);for(var e=this.children,n=0,r=e.length;n<r;n++)e[n].updateMatrixWorld(t)},toJSON:function(t){function e(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}function n(t){var e=[];for(var n in t){var r=t[n];delete r.metadata,e.push(r)}return e}var r=void 0===t||"string"==typeof t,i={};r&&(t={geometries:{},materials:{},textures:{},images:{}},i.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var o={};if(o.uuid=this.uuid,o.type=this.type,""!==this.name&&(o.name=this.name),!0===this.castShadow&&(o.castShadow=!0),!0===this.receiveShadow&&(o.receiveShadow=!0),!1===this.visible&&(o.visible=!1),"{}"!==JSON.stringify(this.userData)&&(o.userData=this.userData),o.matrix=this.matrix.toArray(),void 0!==this.geometry&&(o.geometry=e(t.geometries,this.geometry)),void 0!==this.material)if(Array.isArray(this.material)){for(var a=[],s=0,c=this.material.length;s<c;s++)a.push(e(t.materials,this.material[s]));o.material=a}else o.material=e(t.materials,this.material);if(this.children.length>0){o.children=[];for(var s=0;s<this.children.length;s++)o.children.push(this.children[s].toJSON(t).object)}if(r){var u=n(t.geometries),h=n(t.materials),l=n(t.textures),d=n(t.images);u.length>0&&(i.geometries=u),h.length>0&&(i.materials=h),l.length>0&&(i.textures=l),d.length>0&&(i.images=d)}return i.object=o,i},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(var n=0;n<t.children.length;n++){var r=t.children[n];this.add(r.clone())}return this}}),dt.prototype=Object.assign(Object.create(lt.prototype),{constructor:dt,isCamera:!0,copy:function(t,e){return lt.prototype.copy.call(this,t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this},getWorldDirection:function(){var t=new a;return function(e){var n=e||new s;return this.getWorldQuaternion(t),n.set(0,0,-1).applyQuaternion(t)}}(),updateMatrixWorld:function(t){lt.prototype.updateMatrixWorld.call(this,t),this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}}),pt.prototype=Object.assign(Object.create(dt.prototype),{constructor:pt,isOrthographicCamera:!0,copy:function(t,e){return dt.prototype.copy.call(this,t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this},setViewOffset:function(t,e,n,r,i,o){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,r=(this.top+this.bottom)/2,i=n-t,o=n+t,a=r+e,s=r-e;if(null!==this.view&&this.view.enabled){var c=this.zoom/(this.view.width/this.view.fullWidth),u=this.zoom/(this.view.height/this.view.fullHeight),h=(this.right-this.left)/this.view.width,l=(this.top-this.bottom)/this.view.height;i+=h*(this.view.offsetX/c),o=i+h*(this.view.width/c),a-=l*(this.view.offsetY/u),s=a-l*(this.view.height/u)}this.projectionMatrix.makeOrthographic(i,o,a,s,this.near,this.far)},toJSON:function(t){var e=lt.prototype.toJSON.call(this,t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}),Object.assign(ft.prototype,{clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.a=t.a,this.b=t.b,this.c=t.c,this.normal.copy(t.normal),this.color.copy(t.color),this.materialIndex=t.materialIndex;for(var e=0,n=t.vertexNormals.length;e<n;e++)this.vertexNormals[e]=t.vertexNormals[e].clone();for(var e=0,n=t.vertexColors.length;e<n;e++)this.vertexColors[e]=t.vertexColors[e].clone();return this}});var Ys=0;Object.assign(mt.prototype,r.prototype,{isGeometry:!0,applyMatrix:function(t){for(var e=(new c).getNormalMatrix(t),n=0,r=this.vertices.length;n<r;n++){this.vertices[n].applyMatrix4(t)}for(var n=0,r=this.faces.length;n<r;n++){var i=this.faces[n];i.normal.applyMatrix3(e).normalize();for(var o=0,a=i.vertexNormals.length;o<a;o++)i.vertexNormals[o].applyMatrix3(e).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(){var t=new o;return function(e){return t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t=new o;return function(e){return t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t=new o;return function(e){return t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t=new o;return function(e,n,r){return t.makeTranslation(e,n,r),this.applyMatrix(t),this}}(),scale:function(){var t=new o;return function(e,n,r){return t.makeScale(e,n,r),this.applyMatrix(t),this}}(),lookAt:function(){var t=new lt;return function(e){t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),fromBufferGeometry:function(t){function e(t,e,r,i){var o=void 0!==c?[d[t].clone(),d[e].clone(),d[r].clone()]:[],a=void 0!==u?[n.colors[t].clone(),n.colors[e].clone(),n.colors[r].clone()]:[],s=new ft(t,e,r,o,a,i);n.faces.push(s),void 0!==h&&n.faceVertexUvs[0].push([p[t].clone(),p[e].clone(),p[r].clone()]),void 0!==l&&n.faceVertexUvs[1].push([f[t].clone(),f[e].clone(),f[r].clone()])}var n=this,r=null!==t.index?t.index.array:void 0,o=t.attributes,a=o.position.array,c=void 0!==o.normal?o.normal.array:void 0,u=void 0!==o.color?o.color.array:void 0,h=void 0!==o.uv?o.uv.array:void 0,l=void 0!==o.uv2?o.uv2.array:void 0;void 0!==l&&(this.faceVertexUvs[1]=[]);for(var d=[],p=[],f=[],m=0,g=0;m<a.length;m+=3,g+=2)n.vertices.push(new s(a[m],a[m+1],a[m+2])),void 0!==c&&d.push(new s(c[m],c[m+1],c[m+2])),void 0!==u&&n.colors.push(new Z(u[m],u[m+1],u[m+2])),void 0!==h&&p.push(new i(h[g],h[g+1])),void 0!==l&&f.push(new i(l[g],l[g+1]));var v=t.groups;if(v.length>0)for(var m=0;m<v.length;m++)for(var y=v[m],x=y.start,b=y.count,g=x,_=x+b;g<_;g+=3)void 0!==r?e(r[g],r[g+1],r[g+2],y.materialIndex):e(g,g+1,g+2,y.materialIndex);else if(void 0!==r)for(var m=0;m<r.length;m+=3)e(r[m],r[m+1],r[m+2]);else for(var m=0;m<a.length/3;m+=3)e(m,m+1,m+2);return this.computeFaceNormals(),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this},center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},normalize:function(){this.computeBoundingSphere();var t=this.boundingSphere.center,e=this.boundingSphere.radius,n=0===e?1:1/e,r=new o;return r.set(n,0,0,-n*t.x,0,n,0,-n*t.y,0,0,n,-n*t.z,0,0,0,1),this.applyMatrix(r),this},computeFaceNormals:function(){for(var t=new s,e=new s,n=0,r=this.faces.length;n<r;n++){var i=this.faces[n],o=this.vertices[i.a],a=this.vertices[i.b],c=this.vertices[i.c];t.subVectors(c,a),e.subVectors(o,a),t.cross(e),t.normalize(),i.normal.copy(t)}},computeVertexNormals:function(t){void 0===t&&(t=!0);var e,n,r,i,o,a;for(a=new Array(this.vertices.length),e=0,n=this.vertices.length;e<n;e++)a[e]=new s;if(t){var c,u,h,l=new s,d=new s;for(r=0,i=this.faces.length;r<i;r++)o=this.faces[r],c=this.vertices[o.a],u=this.vertices[o.b],h=this.vertices[o.c],l.subVectors(h,u),d.subVectors(c,u),l.cross(d),a[o.a].add(l),a[o.b].add(l),a[o.c].add(l)}else for(this.computeFaceNormals(),r=0,i=this.faces.length;r<i;r++)o=this.faces[r],a[o.a].add(o.normal),a[o.b].add(o.normal),a[o.c].add(o.normal);for(e=0,n=this.vertices.length;e<n;e++)a[e].normalize();for(r=0,i=this.faces.length;r<i;r++){o=this.faces[r];var p=o.vertexNormals;3===p.length?(p[0].copy(a[o.a]),p[1].copy(a[o.b]),p[2].copy(a[o.c])):(p[0]=a[o.a].clone(),p[1]=a[o.b].clone(),p[2]=a[o.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var t,e,n;for(this.computeFaceNormals(),t=0,e=this.faces.length;t<e;t++){n=this.faces[t];var r=n.vertexNormals;3===r.length?(r[0].copy(n.normal),r[1].copy(n.normal),r[2].copy(n.normal)):(r[0]=n.normal.clone(),r[1]=n.normal.clone(),r[2]=n.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var t,e,n,r,i;for(n=0,r=this.faces.length;n<r;n++)for(i=this.faces[n],i.__originalFaceNormal?i.__originalFaceNormal.copy(i.normal):i.__originalFaceNormal=i.normal.clone(),i.__originalVertexNormals||(i.__originalVertexNormals=[]),t=0,e=i.vertexNormals.length;t<e;t++)i.__originalVertexNormals[t]?i.__originalVertexNormals[t].copy(i.vertexNormals[t]):i.__originalVertexNormals[t]=i.vertexNormals[t].clone();var o=new mt;for(o.faces=this.faces,t=0,e=this.morphTargets.length;t<e;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[];var a,c,u=this.morphNormals[t].faceNormals,h=this.morphNormals[t].vertexNormals;for(n=0,r=this.faces.length;n<r;n++)a=new s,c={a:new s,b:new s,c:new s},u.push(a),h.push(c)}var l=this.morphNormals[t];o.vertices=this.morphTargets[t].vertices,o.computeFaceNormals(),o.computeVertexNormals();var a,c;for(n=0,r=this.faces.length;n<r;n++)i=this.faces[n],a=l.faceNormals[n],c=l.vertexNormals[n],a.copy(i.normal),c.a.copy(i.vertexNormals[0]),c.b.copy(i.vertexNormals[1]),c.c.copy(i.vertexNormals[2])}for(n=0,r=this.faces.length;n<r;n++)i=this.faces[n],i.normal=i.__originalFaceNormal,i.vertexNormals=i.__originalVertexNormals},computeLineDistances:function(){for(var t=0,e=this.vertices,n=0,r=e.length;n<r;n++)n>0&&(t+=e[n].distanceTo(e[n-1])),this.lineDistances[n]=t},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new rt),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new it),this.boundingSphere.setFromPoints(this.vertices)},merge:function(t,e,n){if(!t||!t.isGeometry)return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",t);var r,i=this.vertices.length,o=this.vertices,a=t.vertices,s=this.faces,u=t.faces,h=this.faceVertexUvs[0],l=t.faceVertexUvs[0],d=this.colors,p=t.colors;void 0===n&&(n=0),void 0!==e&&(r=(new c).getNormalMatrix(e));for(var f=0,m=a.length;f<m;f++){var g=a[f],v=g.clone();void 0!==e&&v.applyMatrix4(e),o.push(v)}for(var f=0,m=p.length;f<m;f++)d.push(p[f].clone());for(f=0,m=u.length;f<m;f++){var y,x,b,_=u[f],w=_.vertexNormals,M=_.vertexColors;y=new ft(_.a+i,_.b+i,_.c+i),y.normal.copy(_.normal),void 0!==r&&y.normal.applyMatrix3(r).normalize();for(var E=0,T=w.length;E<T;E++)x=w[E].clone(),void 0!==r&&x.applyMatrix3(r).normalize(),y.vertexNormals.push(x);y.color.copy(_.color);for(var E=0,T=M.length;E<T;E++)b=M[E],y.vertexColors.push(b.clone());y.materialIndex=_.materialIndex+n,s.push(y)}for(f=0,m=l.length;f<m;f++){var S=l[f],A=[];if(void 0!==S){for(var E=0,T=S.length;E<T;E++)A.push(S[E].clone());h.push(A)}}},mergeMesh:function(t){if(!t||!t.isMesh)return void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",t);t.matrixAutoUpdate&&t.updateMatrix(),this.merge(t.geometry,t.matrix)},mergeVertices:function(){var t,e,n,r,i,o,a,s,c={},u=[],h=[],l=Math.pow(10,4);for(n=0,r=this.vertices.length;n<r;n++)t=this.vertices[n],e=Math.round(t.x*l)+"_"+Math.round(t.y*l)+"_"+Math.round(t.z*l),void 0===c[e]?(c[e]=n,u.push(this.vertices[n]),h[n]=u.length-1):h[n]=h[c[e]];var d=[];for(n=0,r=this.faces.length;n<r;n++){i=this.faces[n],i.a=h[i.a],i.b=h[i.b],i.c=h[i.c],o=[i.a,i.b,i.c];for(var p=0;p<3;p++)if(o[p]===o[(p+1)%3]){d.push(n);break}}for(n=d.length-1;n>=0;n--){var f=d[n];for(this.faces.splice(f,1),a=0,s=this.faceVertexUvs.length;a<s;a++)this.faceVertexUvs[a].splice(f,1)}var m=this.vertices.length-u.length;return this.vertices=u,m},setFromPoints:function(t){this.vertices=[];for(var e=0,n=t.length;e<n;e++){var r=t[e];this.vertices.push(new s(r.x,r.y,r.z||0))}return this},sortFacesByMaterialIndex:function(){function t(t,e){return t.materialIndex-e.materialIndex}for(var e=this.faces,n=e.length,r=0;r<n;r++)e[r]._id=r;e.sort(t);var i,o,a=this.faceVertexUvs[0],s=this.faceVertexUvs[1];a&&a.length===n&&(i=[]),s&&s.length===n&&(o=[]);for(var r=0;r<n;r++){var c=e[r]._id;i&&i.push(a[c]),o&&o.push(s[c])}i&&(this.faceVertexUvs[0]=i),o&&(this.faceVertexUvs[1]=o)},toJSON:function(){function t(t,e,n){return n?t|1<<e:t&~(1<<e)}function e(t){var e=t.x.toString()+t.y.toString()+t.z.toString();return void 0!==d[e]?d[e]:(d[e]=l.length/3,l.push(t.x,t.y,t.z),d[e])}function n(t){var e=t.r.toString()+t.g.toString()+t.b.toString();return void 0!==f[e]?f[e]:(f[e]=p.length,p.push(t.getHex()),f[e])}function r(t){var e=t.x.toString()+t.y.toString();return void 0!==g[e]?g[e]:(g[e]=m.length/2,m.push(t.x,t.y),g[e])}var i={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),void 0!==this.parameters){var o=this.parameters;for(var a in o)void 0!==o[a]&&(i[a]=o[a]);return i}for(var s=[],c=0;c<this.vertices.length;c++){var u=this.vertices[c];s.push(u.x,u.y,u.z)}for(var h=[],l=[],d={},p=[],f={},m=[],g={},c=0;c<this.faces.length;c++){var v=this.faces[c],y=void 0!==this.faceVertexUvs[0][c],x=v.normal.length()>0,b=v.vertexNormals.length>0,_=1!==v.color.r||1!==v.color.g||1!==v.color.b,w=v.vertexColors.length>0,M=0;if(M=t(M,0,0),M=t(M,1,!0),M=t(M,2,!1),M=t(M,3,y),M=t(M,4,x),M=t(M,5,b),M=t(M,6,_),M=t(M,7,w),h.push(M),h.push(v.a,v.b,v.c),h.push(v.materialIndex),y){var E=this.faceVertexUvs[0][c];h.push(r(E[0]),r(E[1]),r(E[2]))}if(x&&h.push(e(v.normal)),b){var T=v.vertexNormals;h.push(e(T[0]),e(T[1]),e(T[2]))}if(_&&h.push(n(v.color)),w){var S=v.vertexColors;h.push(n(S[0]),n(S[1]),n(S[2]))}}return i.data={},i.data.vertices=s,i.data.normals=l,p.length>0&&(i.data.colors=p),m.length>0&&(i.data.uvs=[m]),i.data.faces=h,i},clone:function(){return(new mt).copy(this)},copy:function(t){var e,n,r,i,o,a;this.vertices=[],this.colors=[],this.faces=[],this.faceVertexUvs=[[]],this.morphTargets=[],this.morphNormals=[],this.skinWeights=[],this.skinIndices=[],this.lineDistances=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;var s=t.vertices;for(e=0,n=s.length;e<n;e++)this.vertices.push(s[e].clone());var c=t.colors;for(e=0,n=c.length;e<n;e++)this.colors.push(c[e].clone());var u=t.faces;for(e=0,n=u.length;e<n;e++)this.faces.push(u[e].clone());for(e=0,n=t.faceVertexUvs.length;e<n;e++){var h=t.faceVertexUvs[e];for(void 0===this.faceVertexUvs[e]&&(this.faceVertexUvs[e]=[]),r=0,i=h.length;r<i;r++){var l=h[r],d=[];for(o=0,a=l.length;o<a;o++){var p=l[o];d.push(p.clone())}this.faceVertexUvs[e].push(d)}}var f=t.morphTargets;for(e=0,n=f.length;e<n;e++){var m={};if(m.name=f[e].name,void 0!==f[e].vertices)for(m.vertices=[],r=0,i=f[e].vertices.length;r<i;r++)m.vertices.push(f[e].vertices[r].clone());if(void 0!==f[e].normals)for(m.normals=[],r=0,i=f[e].normals.length;r<i;r++)m.normals.push(f[e].normals[r].clone());this.morphTargets.push(m)}var g=t.morphNormals;for(e=0,n=g.length;e<n;e++){var v={};if(void 0!==g[e].vertexNormals)for(v.vertexNormals=[],r=0,i=g[e].vertexNormals.length;r<i;r++){var y=g[e].vertexNormals[r],x={};x.a=y.a.clone(),x.b=y.b.clone(),x.c=y.c.clone(),v.vertexNormals.push(x)}if(void 0!==g[e].faceNormals)for(v.faceNormals=[],r=0,i=g[e].faceNormals.length;r<i;r++)v.faceNormals.push(g[e].faceNormals[r].clone());this.morphNormals.push(v)}var b=t.skinWeights;for(e=0,n=b.length;e<n;e++)this.skinWeights.push(b[e].clone());var _=t.skinIndices;for(e=0,n=_.length;e<n;e++)this.skinIndices.push(_[e].clone());var w=t.lineDistances;for(e=0,n=w.length;e<n;e++)this.lineDistances.push(w[e]);var M=t.boundingBox;null!==M&&(this.boundingBox=M.clone());var E=t.boundingSphere;return null!==E&&(this.boundingSphere=E.clone()),this.elementsNeedUpdate=t.elementsNeedUpdate,this.verticesNeedUpdate=t.verticesNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.lineDistancesNeedUpdate=t.lineDistancesNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(gt.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(gt.prototype,{isBufferAttribute:!0,setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==t?t.length/this.itemSize:0,this.array=t},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.dynamic=t.dynamic,this},copyAt:function(t,e,n){t*=this.itemSize,n*=e.itemSize;for(var r=0,i=this.itemSize;r<i;r++)this.array[t+r]=e.array[n+r];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var o=t[r];void 0===o&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",r),o=new Z),e[n++]=o.r,e[n++]=o.g,e[n++]=o.b}return this},copyIndicesArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var o=t[r];e[n++]=o.a,e[n++]=o.b,e[n++]=o.c}return this},copyVector2sArray:function(t){for(var e=this.array,n=0,r=0,o=t.length;r<o;r++){var a=t[r];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",r),a=new i),e[n++]=a.x,e[n++]=a.y}return this},copyVector3sArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var o=t[r];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",r),o=new s),e[n++]=o.x,e[n++]=o.y,e[n++]=o.z}return this},copyVector4sArray:function(t){for(var e=this.array,n=0,r=0,i=t.length;r<i;r++){var o=t[r];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",r),o=new h),e[n++]=o.x,e[n++]=o.y,e[n++]=o.z,e[n++]=o.w}return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this},setXYZ:function(t,e,n,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=r,this},setXYZW:function(t,e,n,r,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=r,this.array[t+3]=i,this},onUpload:function(t){return this.onUploadCallback=t,this},clone:function(){return new this.constructor(this.array,this.itemSize).copy(this)}}),vt.prototype=Object.create(gt.prototype),vt.prototype.constructor=vt,yt.prototype=Object.create(gt.prototype),yt.prototype.constructor=yt,xt.prototype=Object.create(gt.prototype),xt.prototype.constructor=xt,bt.prototype=Object.create(gt.prototype),bt.prototype.constructor=bt,_t.prototype=Object.create(gt.prototype),_t.prototype.constructor=_t,wt.prototype=Object.create(gt.prototype),wt.prototype.constructor=wt,Mt.prototype=Object.create(gt.prototype),Mt.prototype.constructor=Mt,Et.prototype=Object.create(gt.prototype),Et.prototype.constructor=Et,Tt.prototype=Object.create(gt.prototype),Tt.prototype.constructor=Tt,Object.assign(St.prototype,{computeGroups:function(t){for(var e,n=[],r=void 0,i=t.faces,o=0;o<i.length;o++){var a=i[o];a.materialIndex!==r&&(r=a.materialIndex,void 0!==e&&(e.count=3*o-e.start,n.push(e)),e={start:3*o,materialIndex:r})}void 0!==e&&(e.count=3*o-e.start,n.push(e)),this.groups=n},fromGeometry:function(t){var e,n=t.faces,r=t.vertices,o=t.faceVertexUvs,a=o[0]&&o[0].length>0,s=o[1]&&o[1].length>0,c=t.morphTargets,u=c.length;if(u>0){e=[];for(var h=0;h<u;h++)e[h]=[];this.morphTargets.position=e}var l,d=t.morphNormals,p=d.length;if(p>0){l=[];for(var h=0;h<p;h++)l[h]=[];this.morphTargets.normal=l}for(var f=t.skinIndices,m=t.skinWeights,g=f.length===r.length,v=m.length===r.length,h=0;h<n.length;h++){var y=n[h];this.vertices.push(r[y.a],r[y.b],r[y.c]);var x=y.vertexNormals;if(3===x.length)this.normals.push(x[0],x[1],x[2]);else{var b=y.normal;this.normals.push(b,b,b)}var _=y.vertexColors;if(3===_.length)this.colors.push(_[0],_[1],_[2]);else{var w=y.color;this.colors.push(w,w,w)}if(!0===a){var M=o[0][h];void 0!==M?this.uvs.push(M[0],M[1],M[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",h),this.uvs.push(new i,new i,new i))}if(!0===s){var M=o[1][h];void 0!==M?this.uvs2.push(M[0],M[1],M[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",h),this.uvs2.push(new i,new i,new i))}for(var E=0;E<u;E++){var T=c[E].vertices;e[E].push(T[y.a],T[y.b],T[y.c])}for(var E=0;E<p;E++){var S=d[E].vertexNormals[h];l[E].push(S.a,S.b,S.c)}g&&this.skinIndices.push(f[y.a],f[y.b],f[y.c]),v&&this.skinWeights.push(m[y.a],m[y.b],m[y.c])}return this.computeGroups(t),this.verticesNeedUpdate=t.verticesNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this}});var Zs=1;Object.assign(Rt.prototype,r.prototype,{isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){Array.isArray(t)?this.index=new(At(t)>65535?Mt:_t)(t,1):this.index=t},addAttribute:function(t,e){return e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),void this.setIndex(e)):(this.attributes[t]=e,this):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),void this.addAttribute(t,new gt(arguments[1],arguments[2])))},getAttribute:function(t){return this.attributes[t]},removeAttribute:function(t){return delete this.attributes[t],this},addGroup:function(t,e,n){this.groups.push({start:t,count:e,materialIndex:void 0!==n?n:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix:function(t){var e=this.attributes.position;void 0!==e&&(t.applyToBufferAttribute(e),e.needsUpdate=!0);var n=this.attributes.normal;if(void 0!==n){(new c).getNormalMatrix(t).applyToBufferAttribute(n),n.needsUpdate=!0}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(){var t=new o;return function(e){return t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t=new o;return function(e){return t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t=new o;return function(e){return t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t=new o;return function(e,n,r){return t.makeTranslation(e,n,r),this.applyMatrix(t),this}}(),scale:function(){var t=new o;return function(e,n,r){return t.makeScale(e,n,r),this.applyMatrix(t),this}}(),lookAt:function(){var t=new lt;return function(e){t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},setFromObject:function(t){var e=t.geometry;if(t.isPoints||t.isLine){var n=new Et(3*e.vertices.length,3),r=new Et(3*e.colors.length,3);if(this.addAttribute("position",n.copyVector3sArray(e.vertices)),this.addAttribute("color",r.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length){var i=new Et(e.lineDistances.length,1);this.addAttribute("lineDistance",i.copyArray(e.lineDistances))}null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone())}else t.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},setFromPoints:function(t){for(var e=[],n=0,r=t.length;n<r;n++){var i=t[n];e.push(i.x,i.y,i.z||0)}return this.addAttribute("position",new Et(e,3)),this},updateFromObject:function(t){var e=t.geometry;if(t.isMesh){var n=e.__directGeometry;if(!0===e.elementsNeedUpdate&&(n=void 0,e.elementsNeedUpdate=!1),void 0===n)return this.fromGeometry(e);n.verticesNeedUpdate=e.verticesNeedUpdate,n.normalsNeedUpdate=e.normalsNeedUpdate,n.colorsNeedUpdate=e.colorsNeedUpdate,n.uvsNeedUpdate=e.uvsNeedUpdate,n.groupsNeedUpdate=e.groupsNeedUpdate,e.verticesNeedUpdate=!1,e.normalsNeedUpdate=!1,e.colorsNeedUpdate=!1,e.uvsNeedUpdate=!1,e.groupsNeedUpdate=!1,e=n}var r;return!0===e.verticesNeedUpdate&&(r=this.attributes.position,void 0!==r&&(r.copyVector3sArray(e.vertices),r.needsUpdate=!0),e.verticesNeedUpdate=!1),!0===e.normalsNeedUpdate&&(r=this.attributes.normal,void 0!==r&&(r.copyVector3sArray(e.normals),r.needsUpdate=!0),e.normalsNeedUpdate=!1),!0===e.colorsNeedUpdate&&(r=this.attributes.color,void 0!==r&&(r.copyColorsArray(e.colors),r.needsUpdate=!0),e.colorsNeedUpdate=!1),e.uvsNeedUpdate&&(r=this.attributes.uv,void 0!==r&&(r.copyVector2sArray(e.uvs),r.needsUpdate=!0),e.uvsNeedUpdate=!1),e.lineDistancesNeedUpdate&&(r=this.attributes.lineDistance,void 0!==r&&(r.copyArray(e.lineDistances),r.needsUpdate=!0),e.lineDistancesNeedUpdate=!1),e.groupsNeedUpdate&&(e.computeGroups(t.geometry),this.groups=e.groups,e.groupsNeedUpdate=!1),this},fromGeometry:function(t){return t.__directGeometry=(new St).fromGeometry(t),this.fromDirectGeometry(t.__directGeometry)},fromDirectGeometry:function(t){var e=new Float32Array(3*t.vertices.length);if(this.addAttribute("position",new gt(e,3).copyVector3sArray(t.vertices)),t.normals.length>0){var n=new Float32Array(3*t.normals.length);this.addAttribute("normal",new gt(n,3).copyVector3sArray(t.normals))}if(t.colors.length>0){var r=new Float32Array(3*t.colors.length);this.addAttribute("color",new gt(r,3).copyColorsArray(t.colors))}if(t.uvs.length>0){var i=new Float32Array(2*t.uvs.length);this.addAttribute("uv",new gt(i,2).copyVector2sArray(t.uvs))}if(t.uvs2.length>0){var o=new Float32Array(2*t.uvs2.length);this.addAttribute("uv2",new gt(o,2).copyVector2sArray(t.uvs2))}if(t.indices.length>0){var a=At(t.indices)>65535?Uint32Array:Uint16Array,s=new a(3*t.indices.length);this.setIndex(new gt(s,1).copyIndicesArray(t.indices))}this.groups=t.groups;for(var c in t.morphTargets){for(var u=[],h=t.morphTargets[c],l=0,d=h.length;l<d;l++){var p=h[l],f=new Et(3*p.length,3);u.push(f.copyVector3sArray(p))}this.morphAttributes[c]=u}if(t.skinIndices.length>0){var m=new Et(4*t.skinIndices.length,4);this.addAttribute("skinIndex",m.copyVector4sArray(t.skinIndices))}if(t.skinWeights.length>0){var g=new Et(4*t.skinWeights.length,4);this.addAttribute("skinWeight",g.copyVector4sArray(t.skinWeights))}return null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new rt);var t=this.attributes.position;void 0!==t?this.boundingBox.setFromBufferAttribute(t):this.boundingBox.makeEmpty(),(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var t=new rt,e=new s;return function(){null===this.boundingSphere&&(this.boundingSphere=new it);var n=this.attributes.position;if(n){var r=this.boundingSphere.center;t.setFromBufferAttribute(n),t.getCenter(r);for(var i=0,o=0,a=n.count;o<a;o++)e.x=n.getX(o),e.y=n.getY(o),e.z=n.getZ(o),i=Math.max(i,r.distanceToSquared(e));this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var t=this.index,e=this.attributes,n=this.groups;if(e.position){var r=e.position.array;if(void 0===e.normal)this.addAttribute("normal",new gt(new Float32Array(r.length),3));else for(var i=e.normal.array,o=0,a=i.length;o<a;o++)i[o]=0;var c,u,h,l=e.normal.array,d=new s,p=new s,f=new s,m=new s,g=new s;if(t){var v=t.array;0===n.length&&this.addGroup(0,v.length);for(var y=0,x=n.length;y<x;++y)for(var b=n[y],_=b.start,w=b.count,o=_,a=_+w;o<a;o+=3)c=3*v[o+0],u=3*v[o+1],h=3*v[o+2],d.fromArray(r,c),p.fromArray(r,u),f.fromArray(r,h),m.subVectors(f,p),g.subVectors(d,p),m.cross(g),l[c]+=m.x,l[c+1]+=m.y,l[c+2]+=m.z,l[u]+=m.x,l[u+1]+=m.y,l[u+2]+=m.z,l[h]+=m.x,l[h+1]+=m.y,l[h+2]+=m.z}else for(var o=0,a=r.length;o<a;o+=9)d.fromArray(r,o),p.fromArray(r,o+3),f.fromArray(r,o+6),m.subVectors(f,p),g.subVectors(d,p),m.cross(g),l[o]=m.x,l[o+1]=m.y,l[o+2]=m.z,l[o+3]=m.x,l[o+4]=m.y,l[o+5]=m.z,l[o+6]=m.x,l[o+7]=m.y,l[o+8]=m.z;this.normalizeNormals(),e.normal.needsUpdate=!0}},merge:function(t,e){if(!t||!t.isBufferGeometry)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t);void 0===e&&(e=0);var n=this.attributes;for(var r in n)if(void 0!==t.attributes[r])for(var i=n[r],o=i.array,a=t.attributes[r],s=a.array,c=a.itemSize,u=0,h=c*e;u<s.length;u++,h++)o[h]=s[u];return this},normalizeNormals:function(){var t=new s;return function(){for(var e=this.attributes.normal,n=0,r=e.count;n<r;n++)t.x=e.getX(n),t.y=e.getY(n),t.z=e.getZ(n),t.normalize(),e.setXYZ(n,t.x,t.y,t.z)}}(),toNonIndexed:function(){if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var t=new Rt,e=this.index.array,n=this.attributes;for(var r in n){for(var i=n[r],o=i.array,a=i.itemSize,s=new o.constructor(e.length*a),c=0,u=0,h=0,l=e.length;h<l;h++){c=e[h]*a;for(var d=0;d<a;d++)s[u++]=o[c++]}t.addAttribute(r,new gt(s,a))}return t},toJSON:function(){var t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),void 0!==this.parameters){var e=this.parameters;for(var n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};var r=this.index;if(null!==r){var i=Array.prototype.slice.call(r.array);t.data.index={type:r.array.constructor.name,array:i}}var o=this.attributes;for(var n in o){var a=o[n],i=Array.prototype.slice.call(a.array);t.data.attributes[n]={itemSize:a.itemSize,type:a.array.constructor.name,array:i,normalized:a.normalized}}var s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));var c=this.boundingSphere;return null!==c&&(t.data.boundingSphere={center:c.center.toArray(),radius:c.radius}),t},clone:function(){return(new Rt).copy(this)},copy:function(t){var e,n,r;this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.name=t.name;var i=t.index;null!==i&&this.setIndex(i.clone());var o=t.attributes;for(e in o){var a=o[e];this.addAttribute(e,a.clone())}var s=t.morphAttributes;for(e in s){var c=[],u=s[e];for(n=0,r=u.length;n<r;n++)c.push(u[n].clone());this.morphAttributes[e]=c}var h=t.groups;for(n=0,r=h.length;n<r;n++){var l=h[n];this.addGroup(l.start,l.count,l.materialIndex)}var d=t.boundingBox;null!==d&&(this.boundingBox=d.clone());var p=t.boundingSphere;return null!==p&&(this.boundingSphere=p.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Lt.prototype=Object.create(mt.prototype),Lt.prototype.constructor=Lt,Pt.prototype=Object.create(Rt.prototype),Pt.prototype.constructor=Pt,Ct.prototype=Object.create(mt.prototype),Ct.prototype.constructor=Ct,It.prototype=Object.create(Rt.prototype),It.prototype.constructor=It,Ut.prototype=Object.create(tt.prototype),Ut.prototype.constructor=Ut,Ut.prototype.isMeshBasicMaterial=!0,Ut.prototype.copy=function(t){return tt.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this},Dt.prototype=Object.create(tt.prototype),Dt.prototype.constructor=Dt,Dt.prototype.isShaderMaterial=!0,Dt.prototype.copy=function(t){return tt.prototype.copy.call(this,t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=ks.clone(t.uniforms),this.defines=t.defines,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.extensions=t.extensions,this},Dt.prototype.toJSON=function(t){var e=tt.prototype.toJSON.call(this,t);return e.uniforms=this.uniforms,e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e},Object.assign(Ot.prototype,{set:function(t,e){return this.origin.copy(t),this.direction.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this},at:function(t,e){return(e||new s).copy(this.direction).multiplyScalar(t).add(this.origin)},lookAt:function(t){return this.direction.copy(t).sub(this.origin).normalize(),this},recast:function(){var t=new s;return function(e){return this.origin.copy(this.at(e,t)),this}}(),closestPointToPoint:function(t,e){var n=e||new s;n.subVectors(t,this.origin);var r=n.dot(this.direction);return r<0?n.copy(this.origin):n.copy(this.direction).multiplyScalar(r).add(this.origin)},distanceToPoint:function(t){return Math.sqrt(this.distanceSqToPoint(t))},distanceSqToPoint:function(){var t=new s;return function(e){var n=t.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(t.copy(this.direction).multiplyScalar(n).add(this.origin),t.distanceToSquared(e))}}(),distanceSqToSegment:function(){var t=new s,e=new s,n=new s;return function(r,i,o,a){t.copy(r).add(i).multiplyScalar(.5),e.copy(i).sub(r).normalize(),n.copy(this.origin).sub(t);var s,c,u,h,l=.5*r.distanceTo(i),d=-this.direction.dot(e),p=n.dot(this.direction),f=-n.dot(e),m=n.lengthSq(),g=Math.abs(1-d*d);if(g>0)if(s=d*f-p,c=d*p-f,h=l*g,s>=0)if(c>=-h)if(c<=h){var v=1/g;s*=v,c*=v,u=s*(s+d*c+2*p)+c*(d*s+c+2*f)+m}else c=l,s=Math.max(0,-(d*c+p)),u=-s*s+c*(c+2*f)+m;else c=-l,s=Math.max(0,-(d*c+p)),u=-s*s+c*(c+2*f)+m;else c<=-h?(s=Math.max(0,-(-d*l+p)),c=s>0?-l:Math.min(Math.max(-l,-f),l),u=-s*s+c*(c+2*f)+m):c<=h?(s=0,c=Math.min(Math.max(-l,-f),l),u=c*(c+2*f)+m):(s=Math.max(0,-(d*l+p)),c=s>0?l:Math.min(Math.max(-l,-f),l),u=-s*s+c*(c+2*f)+m);else c=d>0?-l:l,s=Math.max(0,-(d*c+p)),u=-s*s+c*(c+2*f)+m;return o&&o.copy(this.direction).multiplyScalar(s).add(this.origin),a&&a.copy(e).multiplyScalar(c).add(t),u}}(),intersectSphere:function(){var t=new s;return function(e,n){t.subVectors(e.center,this.origin);var r=t.dot(this.direction),i=t.dot(t)-r*r,o=e.radius*e.radius;if(i>o)return null;var a=Math.sqrt(o-i),s=r-a,c=r+a;return s<0&&c<0?null:s<0?this.at(c,n):this.at(s,n)}}(),intersectsSphere:function(t){return this.distanceToPoint(t.center)<=t.radius},distanceToPlane:function(t){var e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;var n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null},intersectPlane:function(t,e){var n=this.distanceToPlane(t);return null===n?null:this.at(n,e)},intersectsPlane:function(t){var e=t.distanceToPoint(this.origin);return 0===e||t.normal.dot(this.direction)*e<0},intersectBox:function(t,e){var n,r,i,o,a,s,c=1/this.direction.x,u=1/this.direction.y,h=1/this.direction.z,l=this.origin;return c>=0?(n=(t.min.x-l.x)*c,r=(t.max.x-l.x)*c):(n=(t.max.x-l.x)*c,r=(t.min.x-l.x)*c),u>=0?(i=(t.min.y-l.y)*u,o=(t.max.y-l.y)*u):(i=(t.max.y-l.y)*u,o=(t.min.y-l.y)*u),n>o||i>r?null:((i>n||n!==n)&&(n=i),(o<r||r!==r)&&(r=o),h>=0?(a=(t.min.z-l.z)*h,s=(t.max.z-l.z)*h):(a=(t.max.z-l.z)*h,s=(t.min.z-l.z)*h),n>s||a>r?null:((a>n||n!==n)&&(n=a),(s<r||r!==r)&&(r=s),r<0?null:this.at(n>=0?n:r,e)))},intersectsBox:function(){var t=new s;return function(e){return null!==this.intersectBox(e,t)}}(),intersectTriangle:function(){var t=new s,e=new s,n=new s,r=new s;return function(i,o,a,s,c){e.subVectors(o,i),n.subVectors(a,i),r.crossVectors(e,n);var u,h=this.direction.dot(r);if(h>0){if(s)return null;u=1}else{if(!(h<0))return null;u=-1,h=-h}t.subVectors(this.origin,i);var l=u*this.direction.dot(n.crossVectors(t,n));if(l<0)return null;var d=u*this.direction.dot(e.cross(t));if(d<0)return null;if(l+d>h)return null;var p=-u*t.dot(r);return p<0?null:this.at(p/h,c)}}(),applyMatrix4:function(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this},equals:function(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}}),Object.assign(Nt.prototype,{set:function(t,e){return this.start.copy(t),this.end.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.start.copy(t.start),this.end.copy(t.end),this},getCenter:function(t){return(t||new s).addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(t){return(t||new s).subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(t,e){var n=e||new s;return this.delta(n).multiplyScalar(t).add(this.start)},closestPointToPointParameter:function(){var t=new s,e=new s;return function(n,r){t.subVectors(n,this.start),e.subVectors(this.end,this.start);var i=e.dot(e),o=e.dot(t),a=o/i;return r&&(a=Is.clamp(a,0,1)),a}}(),closestPointToPoint:function(t,e,n){var r=this.closestPointToPointParameter(t,e),i=n||new s;return this.delta(i).multiplyScalar(r).add(this.start)},applyMatrix4:function(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this},equals:function(t){return t.start.equals(this.start)&&t.end.equals(this.end)}}),Object.assign(Ft,{normal:function(){var t=new s;return function(e,n,r,i){var o=i||new s;o.subVectors(r,n),t.subVectors(e,n),o.cross(t);var a=o.lengthSq();return a>0?o.multiplyScalar(1/Math.sqrt(a)):o.set(0,0,0)}}(),barycoordFromPoint:function(){var t=new s,e=new s,n=new s;return function(r,i,o,a,c){t.subVectors(a,i),e.subVectors(o,i),n.subVectors(r,i);var u=t.dot(t),h=t.dot(e),l=t.dot(n),d=e.dot(e),p=e.dot(n),f=u*d-h*h,m=c||new s;if(0===f)return m.set(-2,-1,-1);var g=1/f,v=(d*l-h*p)*g,y=(u*p-h*l)*g;return m.set(1-v-y,y,v)}}(),containsPoint:function(){var t=new s;return function(e,n,r,i){var o=Ft.barycoordFromPoint(e,n,r,i,t);return o.x>=0&&o.y>=0&&o.x+o.y<=1}}()}),Object.assign(Ft.prototype,{set:function(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this},setFromPointsAndIndices:function(t,e,n,r){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[r]),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this},area:function(){var t=new s,e=new s;return function(){return t.subVectors(this.c,this.b),e.subVectors(this.a,this.b),.5*t.cross(e).length()}}(),midpoint:function(t){return(t||new s).addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},normal:function(t){return Ft.normal(this.a,this.b,this.c,t)},plane:function(t){return(t||new ot).setFromCoplanarPoints(this.a,this.b,this.c)},barycoordFromPoint:function(t,e){return Ft.barycoordFromPoint(t,this.a,this.b,this.c,e)},containsPoint:function(t){return Ft.containsPoint(t,this.a,this.b,this.c)},closestPointToPoint:function(){var t=new ot,e=[new Nt,new Nt,new Nt],n=new s,r=new s;return function(i,o){var a=o||new s,c=1/0;if(t.setFromCoplanarPoints(this.a,this.b,this.c),t.projectPoint(i,n),!0===this.containsPoint(n))a.copy(n);else{e[0].set(this.a,this.b),e[1].set(this.b,this.c),e[2].set(this.c,this.a);for(var u=0;u<e.length;u++){e[u].closestPointToPoint(n,!0,r);var h=n.distanceToSquared(r);h<c&&(c=h,a.copy(r))}}return a}}(),equals:function(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}),Bt.prototype=Object.assign(Object.create(lt.prototype),{constructor:Bt,isMesh:!0,setDrawMode:function(t){this.drawMode=t},copy:function(t){return lt.prototype.copy.call(this,t),this.drawMode=t.drawMode,void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this},updateMorphTargets:function(){var t,e,n,r=this.geometry;if(r.isBufferGeometry){var i=r.morphAttributes,o=Object.keys(i);if(o.length>0){var a=i[o[0]];if(void 0!==a)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},t=0,e=a.length;t<e;t++)n=a[t].name||String(t),this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=t}}else{var s=r.morphTargets;if(void 0!==s&&s.length>0)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},t=0,e=s.length;t<e;t++)n=s[t].name||String(t),this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=t}},raycast:function(){function t(t,e,n,r,i,o,a){return Ft.barycoordFromPoint(t,e,n,r,y),i.multiplyScalar(y.x),o.multiplyScalar(y.y),a.multiplyScalar(y.z),i.add(o).add(a),i.clone()}function e(t,e,n,r,i,o,a,s){if(null===(e.side===Ao?r.intersectTriangle(a,o,i,!0,s):r.intersectTriangle(i,o,a,e.side!==Ro,s)))return null;b.copy(s),b.applyMatrix4(t.matrixWorld);var c=n.ray.origin.distanceTo(b);return c<n.near||c>n.far?null:{distance:c,point:b.clone(),object:t}}function n(n,r,i,o,a,s,c,d){u.fromBufferAttribute(o,s),h.fromBufferAttribute(o,c),l.fromBufferAttribute(o,d);var p=e(n,n.material,r,i,u,h,l,x);return p&&(a&&(m.fromBufferAttribute(a,s),g.fromBufferAttribute(a,c),v.fromBufferAttribute(a,d),p.uv=t(x,u,h,l,m,g,v)),p.face=new ft(s,c,d,Ft.normal(u,h,l)),p.faceIndex=s),p}var r=new o,a=new Ot,c=new it,u=new s,h=new s,l=new s,d=new s,p=new s,f=new s,m=new i,g=new i,v=new i,y=new s,x=new s,b=new s;return function(i,o){var s=this.geometry,y=this.material,b=this.matrixWorld;if(void 0!==y&&(null===s.boundingSphere&&s.computeBoundingSphere(),c.copy(s.boundingSphere),c.applyMatrix4(b),!1!==i.ray.intersectsSphere(c)&&(r.getInverse(b),a.copy(i.ray).applyMatrix4(r),null===s.boundingBox||!1!==a.intersectsBox(s.boundingBox)))){var _;if(s.isBufferGeometry){var w,M,E,T,S,A=s.index,R=s.attributes.position,L=s.attributes.uv;if(null!==A)for(T=0,S=A.count;T<S;T+=3)w=A.getX(T),M=A.getX(T+1),E=A.getX(T+2),(_=n(this,i,a,R,L,w,M,E))&&(_.faceIndex=Math.floor(T/3),o.push(_));else if(void 0!==R)for(T=0,S=R.count;T<S;T+=3)w=T,M=T+1,E=T+2,(_=n(this,i,a,R,L,w,M,E))&&(_.index=w,o.push(_))}else if(s.isGeometry){var P,C,I,U,D=Array.isArray(y),O=s.vertices,N=s.faces,F=s.faceVertexUvs[0];F.length>0&&(U=F);for(var B=0,z=N.length;B<z;B++){var G=N[B],H=D?y[G.materialIndex]:y;if(void 0!==H){if(P=O[G.a],C=O[G.b],I=O[G.c],!0===H.morphTargets){var V=s.morphTargets,k=this.morphTargetInfluences;u.set(0,0,0),h.set(0,0,0),l.set(0,0,0);for(var j=0,W=V.length;j<W;j++){var X=k[j];if(0!==X){var q=V[j].vertices;u.addScaledVector(d.subVectors(q[G.a],P),X),h.addScaledVector(p.subVectors(q[G.b],C),X),l.addScaledVector(f.subVectors(q[G.c],I),X)}}u.add(P),h.add(C),l.add(I),P=u,C=h,I=l}if(_=e(this,H,i,a,P,C,I,x)){if(U&&U[B]){var Y=U[B];m.copy(Y[0]),g.copy(Y[1]),v.copy(Y[2]),_.uv=t(x,P,C,I,m,g,v)}_.face=G,_.faceIndex=B,o.push(_)}}}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}});var Js=0;ve.prototype=Object.assign(Object.create(dt.prototype),{constructor:ve,isPerspectiveCamera:!0,copy:function(t,e){return dt.prototype.copy.call(this,t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){var e=.5*this.getFilmHeight()/t;this.fov=2*Is.RAD2DEG*Math.atan(e),this.updateProjectionMatrix()},getFocalLength:function(){var t=Math.tan(.5*Is.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*Is.RAD2DEG*Math.atan(Math.tan(.5*Is.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,n,r,i,o){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=r,this.view.width=i,this.view.height=o,this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=this.near,e=t*Math.tan(.5*Is.DEG2RAD*this.fov)/this.zoom,n=2*e,r=this.aspect*n,i=-.5*r,o=this.view;if(null!==this.view&&this.view.enabled){var a=o.fullWidth,s=o.fullHeight;i+=o.offsetX*r/a,e-=o.offsetY*n/s,r*=o.width/a,n*=o.height/s}var c=this.filmOffset;0!==c&&(i+=t*c/this.getFilmWidth()),this.projectionMatrix.makePerspective(i,i+r,e,e-n,t,this.far)},toJSON:function(t){var e=lt.prototype.toJSON.call(this,t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}),ye.prototype=Object.assign(Object.create(ve.prototype),{constructor:ye,isArrayCamera:!0}),Ee.prototype.isFogExp2=!0,Ee.prototype.clone=function(){return new Ee(this.color.getHex(),this.density)},Ee.prototype.toJSON=function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}},Te.prototype.isFog=!0,Te.prototype.clone=function(){return new Te(this.color.getHex(),this.near,this.far)},Te.prototype.toJSON=function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}},Se.prototype=Object.assign(Object.create(lt.prototype),{constructor:Se,copy:function(t,e){return lt.prototype.copy.call(this,t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this},toJSON:function(t){var e=lt.prototype.toJSON.call(this,t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e}}),Ae.prototype=Object.assign(Object.create(lt.prototype),{constructor:Ae,isLensFlare:!0,copy:function(t){lt.prototype.copy.call(this,t),this.positionScreen.copy(t.positionScreen),this.customUpdateCallback=t.customUpdateCallback;for(var e=0,n=t.lensFlares.length;e<n;e++)this.lensFlares.push(t.lensFlares[e]);return this},add:function(t,e,n,r,i,o){void 0===e&&(e=-1),void 0===n&&(n=0),void 0===o&&(o=1),void 0===i&&(i=new Z(16777215)),void 0===r&&(r=Oo),n=Math.min(n,Math.max(0,n)),this.lensFlares.push({texture:t,size:e,distance:n,x:0,y:0,z:0,scale:1,rotation:0,opacity:o,color:i,blending:r})},updateLensFlares:function(){var t,e,n=this.lensFlares.length,r=2*-this.positionScreen.x,i=2*-this.positionScreen.y;for(t=0;t<n;t++)e=this.lensFlares[t],e.x=this.positionScreen.x+r*e.distance,e.y=this.positionScreen.y+i*e.distance,e.wantedRotation=e.x*Math.PI*.25,e.rotation+=.25*(e.wantedRotation-e.rotation)}}),Re.prototype=Object.create(tt.prototype),Re.prototype.constructor=Re,Re.prototype.isSpriteMaterial=!0,Re.prototype.copy=function(t){return tt.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.rotation=t.rotation,this},Le.prototype=Object.assign(Object.create(lt.prototype),{constructor:Le,isSprite:!0,raycast:function(){var t=new s,e=new s,n=new s;return function(r,i){e.setFromMatrixPosition(this.matrixWorld),r.ray.closestPointToPoint(e,t),n.setFromMatrixScale(this.matrixWorld);var o=n.x*n.y/4;if(!(e.distanceToSquared(t)>o)){var a=r.ray.origin.distanceTo(t);a<r.near||a>r.far||i.push({distance:a,point:t.clone(),face:null,object:this})}}}(),clone:function(){return new this.constructor(this.material).copy(this)}}),Pe.prototype=Object.assign(Object.create(lt.prototype),{constructor:Pe,copy:function(t){lt.prototype.copy.call(this,t,!1);for(var e=t.levels,n=0,r=e.length;n<r;n++){var i=e[n];this.addLevel(i.object.clone(),i.distance)}return this},addLevel:function(t,e){void 0===e&&(e=0),e=Math.abs(e);for(var n=this.levels,r=0;r<n.length&&!(e<n[r].distance);r++);n.splice(r,0,{distance:e,object:t}),this.add(t)},getObjectForDistance:function(t){for(var e=this.levels,n=1,r=e.length;n<r&&!(t<e[n].distance);n++);return e[n-1].object},raycast:function(){var t=new s;return function(e,n){t.setFromMatrixPosition(this.matrixWorld);var r=e.ray.origin.distanceTo(t);this.getObjectForDistance(r).raycast(e,n)}}(),update:function(){var t=new s,e=new s;return function(n){var r=this.levels;if(r.length>1){t.setFromMatrixPosition(n.matrixWorld),e.setFromMatrixPosition(this.matrixWorld);var i=t.distanceTo(e);r[0].object.visible=!0;for(var o=1,a=r.length;o<a&&i>=r[o].distance;o++)r[o-1].object.visible=!1,r[o].object.visible=!0;for(;o<a;o++)r[o].object.visible=!1}}}(),toJSON:function(t){var e=lt.prototype.toJSON.call(this,t);e.object.levels=[];for(var n=this.levels,r=0,i=n.length;r<i;r++){var o=n[r];e.object.levels.push({object:o.object.uuid,distance:o.distance})}return e}}),Object.assign(Ce.prototype,{calculateInverses:function(){this.boneInverses=[];for(var t=0,e=this.bones.length;t<e;t++){var n=new o;this.bones[t]&&n.getInverse(this.bones[t].matrixWorld),this.boneInverses.push(n)}},pose:function(){var t,e,n;for(e=0,n=this.bones.length;e<n;e++)(t=this.bones[e])&&t.matrixWorld.getInverse(this.boneInverses[e]);for(e=0,n=this.bones.length;e<n;e++)(t=this.bones[e])&&(t.parent&&t.parent.isBone?(t.matrix.getInverse(t.parent.matrixWorld),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))},update:function(){var t=new o,e=new o;return function(){for(var n=this.bones,r=this.boneInverses,i=this.boneMatrices,o=this.boneTexture,a=0,s=n.length;a<s;a++){var c=n[a]?n[a].matrixWorld:e;t.multiplyMatrices(c,r[a]),t.toArray(i,16*a)}void 0!==o&&(o.needsUpdate=!0)}}(),clone:function(){return new Ce(this.bones,this.boneInverses)}}),Ie.prototype=Object.assign(Object.create(lt.prototype),{constructor:Ie,isBone:!0}),Ue.prototype=Object.assign(Object.create(Bt.prototype),{constructor:Ue,isSkinnedMesh:!0,initBones:function(){var t,e,n,r,i=[];if(this.geometry&&void 0!==this.geometry.bones){for(n=0,r=this.geometry.bones.length;n<r;n++)e=this.geometry.bones[n],t=new Ie,i.push(t),t.name=e.name,t.position.fromArray(e.pos),t.quaternion.fromArray(e.rotq),void 0!==e.scl&&t.scale.fromArray(e.scl);for(n=0,r=this.geometry.bones.length;n<r;n++)e=this.geometry.bones[n],-1!==e.parent&&null!==e.parent&&void 0!==i[e.parent]?i[e.parent].add(i[n]):this.add(i[n])}return this.updateMatrixWorld(!0),i},bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){var t,e;if(this.geometry&&this.geometry.isGeometry)for(e=0;e<this.geometry.skinWeights.length;e++){var n=this.geometry.skinWeights[e];t=1/n.manhattanLength(),t!==1/0?n.multiplyScalar(t):n.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry){var r=new h,i=this.geometry.attributes.skinWeight;for(e=0;e<i.count;e++)r.x=i.getX(e),r.y=i.getY(e),r.z=i.getZ(e),r.w=i.getW(e),t=1/r.manhattanLength(),t!==1/0?r.multiplyScalar(t):r.set(1,0,0,0),i.setXYZW(e,r.x,r.y,r.z,r.w)}},updateMatrixWorld:function(t){Bt.prototype.updateMatrixWorld.call(this,t),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),De.prototype=Object.create(tt.prototype),De.prototype.constructor=De,De.prototype.isLineBasicMaterial=!0,De.prototype.copy=function(t){return tt.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this},Oe.prototype=Object.assign(Object.create(lt.prototype),{constructor:Oe,isLine:!0,raycast:function(){var t=new o,e=new Ot,n=new it;return function(r,i){var o=r.linePrecision,a=o*o,c=this.geometry,u=this.matrixWorld;if(null===c.boundingSphere&&c.computeBoundingSphere(),n.copy(c.boundingSphere),n.applyMatrix4(u),!1!==r.ray.intersectsSphere(n)){t.getInverse(u),e.copy(r.ray).applyMatrix4(t);var h=new s,l=new s,d=new s,p=new s,f=this&&this.isLineSegments?2:1;if(c.isBufferGeometry){var m=c.index,g=c.attributes,v=g.position.array;if(null!==m)for(var y=m.array,x=0,b=y.length-1;x<b;x+=f){var _=y[x],w=y[x+1];h.fromArray(v,3*_),l.fromArray(v,3*w);var M=e.distanceSqToSegment(h,l,p,d);if(!(M>a)){p.applyMatrix4(this.matrixWorld);var E=r.ray.origin.distanceTo(p);E<r.near||E>r.far||i.push({distance:E,point:d.clone().applyMatrix4(this.matrixWorld),index:x,face:null,faceIndex:null,object:this})}}else for(var x=0,b=v.length/3-1;x<b;x+=f){h.fromArray(v,3*x),l.fromArray(v,3*x+3);var M=e.distanceSqToSegment(h,l,p,d);if(!(M>a)){p.applyMatrix4(this.matrixWorld);var E=r.ray.origin.distanceTo(p);E<r.near||E>r.far||i.push({distance:E,point:d.clone().applyMatrix4(this.matrixWorld),index:x,face:null,faceIndex:null,object:this})}}}else if(c.isGeometry)for(var T=c.vertices,S=T.length,x=0;x<S-1;x+=f){var M=e.distanceSqToSegment(T[x],T[x+1],p,d);if(!(M>a)){p.applyMatrix4(this.matrixWorld);var E=r.ray.origin.distanceTo(p);E<r.near||E>r.far||i.push({distance:E,point:d.clone().applyMatrix4(this.matrixWorld),index:x,face:null,faceIndex:null,object:this})}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),Ne.prototype=Object.assign(Object.create(Oe.prototype),{constructor:Ne,isLineSegments:!0}),Fe.prototype=Object.assign(Object.create(Oe.prototype),{constructor:Fe,isLineLoop:!0}),Be.prototype=Object.create(tt.prototype),Be.prototype.constructor=Be,Be.prototype.isPointsMaterial=!0,Be.prototype.copy=function(t){return tt.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this},ze.prototype=Object.assign(Object.create(lt.prototype),{constructor:ze,isPoints:!0,raycast:function(){var t=new o,e=new Ot,n=new it;return function(r,i){function o(t,n){var o=e.distanceSqToPoint(t);if(o<d){var s=e.closestPointToPoint(t);s.applyMatrix4(u);var c=r.ray.origin.distanceTo(s);if(c<r.near||c>r.far)return;i.push({distance:c,distanceToRay:Math.sqrt(o),point:s.clone(),index:n,face:null,object:a})}}var a=this,c=this.geometry,u=this.matrixWorld,h=r.params.Points.threshold;if(null===c.boundingSphere&&c.computeBoundingSphere(),n.copy(c.boundingSphere),n.applyMatrix4(u),n.radius+=h,!1!==r.ray.intersectsSphere(n)){t.getInverse(u),e.copy(r.ray).applyMatrix4(t);var l=h/((this.scale.x+this.scale.y+this.scale.z)/3),d=l*l,p=new s;if(c.isBufferGeometry){var f=c.index,m=c.attributes,g=m.position.array;if(null!==f)for(var v=f.array,y=0,x=v.length;y<x;y++){var b=v[y];p.fromArray(g,3*b),o(p,b)}else for(var y=0,_=g.length/3;y<_;y++)p.fromArray(g,3*y),o(p,y)}else for(var w=c.vertices,y=0,_=w.length;y<_;y++)o(w[y],y)}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),Ge.prototype=Object.assign(Object.create(lt.prototype),{constructor:Ge}),He.prototype=Object.create(u.prototype),He.prototype.constructor=He,Ve.prototype=Object.create(u.prototype),Ve.prototype.constructor=Ve,Ve.prototype.isCompressedTexture=!0,ke.prototype=Object.create(u.prototype),ke.prototype.constructor=ke,ke.prototype.isDepthTexture=!0,je.prototype=Object.create(Rt.prototype),je.prototype.constructor=je,We.prototype=Object.create(mt.prototype),We.prototype.constructor=We,Xe.prototype=Object.create(Rt.prototype),Xe.prototype.constructor=Xe,qe.prototype=Object.create(mt.prototype),qe.prototype.constructor=qe,Ye.prototype=Object.create(Rt.prototype),Ye.prototype.constructor=Ye,Ze.prototype=Object.create(mt.prototype),Ze.prototype.constructor=Ze,Je.prototype=Object.create(Ye.prototype),Je.prototype.constructor=Je,Qe.prototype=Object.create(mt.prototype),Qe.prototype.constructor=Qe,Ke.prototype=Object.create(Ye.prototype),Ke.prototype.constructor=Ke,$e.prototype=Object.create(mt.prototype),$e.prototype.constructor=$e,tn.prototype=Object.create(Ye.prototype),tn.prototype.constructor=tn,en.prototype=Object.create(mt.prototype),en.prototype.constructor=en,nn.prototype=Object.create(Ye.prototype),nn.prototype.constructor=nn,rn.prototype=Object.create(mt.prototype),rn.prototype.constructor=rn,on.prototype=Object.create(Rt.prototype),on.prototype.constructor=on,an.prototype=Object.create(mt.prototype),an.prototype.constructor=an,sn.prototype=Object.create(Rt.prototype),sn.prototype.constructor=sn,cn.prototype=Object.create(mt.prototype),cn.prototype.constructor=cn,un.prototype=Object.create(Rt.prototype),un.prototype.constructor=un;var Qs={area:function(t){for(var e=t.length,n=0,r=e-1,i=0;i<e;r=i++)n+=t[r].x*t[i].y-t[i].x*t[r].y;return.5*n},triangulate:function(){function t(t,e,n,r,i,o){var a,s,c,u,h,l,d,p,f;if(s=t[o[e]].x,c=t[o[e]].y,u=t[o[n]].x,h=t[o[n]].y,l=t[o[r]].x,d=t[o[r]].y,(u-s)*(d-c)-(h-c)*(l-s)<=0)return!1;var m,g,v,y,x,b,_,w,M,E,T,S,A,R,L;for(m=l-u,g=d-h,v=s-l,y=c-d,x=u-s,b=h-c,a=0;a<i;a++)if(p=t[o[a]].x,f=t[o[a]].y,!(p===s&&f===c||p===u&&f===h||p===l&&f===d)&&(_=p-s,w=f-c,M=p-u,E=f-h,T=p-l,S=f-d,L=m*E-g*M,A=x*w-b*_,R=v*S-y*T,L>=-Number.EPSILON&&R>=-Number.EPSILON&&A>=-Number.EPSILON))return!1;return!0}return function(e,n){var r=e.length;if(r<3)return null;var i,o,a,s=[],c=[],u=[];if(Qs.area(e)>0)for(o=0;o<r;o++)c[o]=o;else for(o=0;o<r;o++)c[o]=r-1-o;var h=r,l=2*h;for(o=h-1;h>2;){if(l--<=0)return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),n?u:s;if(i=o,h<=i&&(i=0),o=i+1,h<=o&&(o=0),a=o+1,h<=a&&(a=0),t(e,i,o,a,h,c)){var d,p,f,m,g;for(d=c[i],p=c[o],f=c[a],s.push([e[d],e[p],e[f]]),u.push([c[i],c[o],c[a]]),m=o,g=o+1;g<h;m++,g++)c[m]=c[g];h--,l=2*h}}return n?u:s}}(),triangulateShape:function(t,e){function n(t){var e=t.length;e>2&&t[e-1].equals(t[0])&&t.pop()}function r(t,e,n){return t.x!==e.x?t.x<e.x?t.x<=n.x&&n.x<=e.x:e.x<=n.x&&n.x<=t.x:t.y<e.y?t.y<=n.y&&n.y<=e.y:e.y<=n.y&&n.y<=t.y}function i(t,e,n,i,o){var a=e.x-t.x,s=e.y-t.y,c=i.x-n.x,u=i.y-n.y,h=t.x-n.x,l=t.y-n.y,d=s*c-a*u,p=s*h-a*l;if(Math.abs(d)>Number.EPSILON){var f;if(d>0){if(p<0||p>d)return[];if((f=u*h-c*l)<0||f>d)return[]}else{if(p>0||p<d)return[];if((f=u*h-c*l)>0||f<d)return[]}if(0===f)return!o||0!==p&&p!==d?[t]:[];if(f===d)return!o||0!==p&&p!==d?[e]:[];if(0===p)return[n];if(p===d)return[i];var m=f/d;return[{x:t.x+m*a,y:t.y+m*s}]}if(0!==p||u*h!=c*l)return[];var g=0===a&&0===s,v=0===c&&0===u;if(g&&v)return t.x!==n.x||t.y!==n.y?[]:[t];if(g)return r(n,i,t)?[t]:[];if(v)return r(t,e,n)?[n]:[];var y,x,b,_,w,M,E,T;return 0!==a?(t.x<e.x?(y=t,b=t.x,x=e,_=e.x):(y=e,b=e.x,x=t,_=t.x),n.x<i.x?(w=n,E=n.x,M=i,T=i.x):(w=i,E=i.x,M=n,T=n.x)):(t.y<e.y?(y=t,b=t.y,x=e,_=e.y):(y=e,b=e.y,x=t,_=t.y),n.y<i.y?(w=n,E=n.y,M=i,T=i.y):(w=i,E=i.y,M=n,T=n.y)),b<=E?_<E?[]:_===E?o?[]:[w]:_<=T?[w,x]:[w,M]:b>T?[]:b===T?o?[]:[y]:_<=T?[y,x]:[y,M]}function o(t,e,n,r){var i=e.x-t.x,o=e.y-t.y,a=n.x-t.x,s=n.y-t.y,c=r.x-t.x,u=r.y-t.y,h=i*s-o*a,l=i*u-o*c;if(Math.abs(h)>Number.EPSILON){var d=c*s-u*a;return h>0?l>=0&&d>=0:l>=0||d>=0}return l>0}n(t),e.forEach(n);for(var a,s,c,u,h,l,d={},p=t.concat(),f=0,m=e.length;f<m;f++)Array.prototype.push.apply(p,e[f]);for(a=0,s=p.length;a<s;a++)h=p[a].x+":"+p[a].y,void 0!==d[h]&&console.warn("THREE.ShapeUtils: Duplicate point",h,a),d[h]=a;var g=function(t,e){for(var n,r,a,s,c,u,h,l,d,p,f,m=t.concat(),g=[],v=[],y=0,x=e.length;y<x;y++)g.push(y);for(var b=0,_=2*g.length;g.length>0;){if(--_<0){console.log('THREE.ShapeUtils: Infinite Loop! Holes left:" + indepHoles.length + ", Probably Hole outside Shape!');break}for(a=b;a<m.length;a++){s=m[a],r=-1;for(var y=0;y<g.length;y++)if(u=g[y],h=s.x+":"+s.y+":"+u,void 0===v[h]){n=e[u];for(var w=0;w<n.length;w++)if(c=n[w],function(t,e){var r=m.length-1,i=t-1;i<0&&(i=r);var a=t+1;a>r&&(a=0);var s=o(m[t],m[i],m[a],n[e]);if(!s)return!1;var c=n.length-1,u=e-1;u<0&&(u=c);var h=e+1;return h>c&&(h=0),!!(s=o(n[e],n[u],n[h],m[t]))}(a,w)&&!function(t,e){var n,r,o;for(n=0;n<m.length;n++)if(r=n+1,r%=m.length,o=i(t,e,m[n],m[r],!0),o.length>0)return!0;return!1}(s,c)&&!function(t,n){var r,o,a,s,c;for(r=0;r<g.length;r++)for(o=e[g[r]],a=0;a<o.length;a++)if(s=a+1,s%=o.length,c=i(t,n,o[a],o[s],!0),c.length>0)return!0;return!1}(s,c)){r=w,g.splice(y,1),l=m.slice(0,a+1),d=m.slice(a),p=n.slice(r),f=n.slice(0,r+1),m=l.concat(p).concat(f).concat(d),b=a;break}if(r>=0)break;v[h]=!0}if(r>=0)break}}return m}(t,e),v=Qs.triangulate(g,!1);for(a=0,s=v.length;a<s;a++)for(u=v[a],c=0;c<3;c++)h=u[c].x+":"+u[c].y,void 0!==(l=d[h])&&(u[c]=l);return v.concat()},isClockWise:function(t){return Qs.area(t)<0}};hn.prototype=Object.create(mt.prototype),hn.prototype.constructor=hn,ln.prototype=Object.create(Rt.prototype),ln.prototype.constructor=ln,ln.prototype.getArrays=function(){var t=this.getAttribute("position"),e=t?Array.prototype.slice.call(t.array):[],n=this.getAttribute("uv"),r=n?Array.prototype.slice.call(n.array):[],i=this.index;return{position:e,uv:r,index:i?Array.prototype.slice.call(i.array):[]}},ln.prototype.addShapeList=function(t,e){var n=t.length;e.arrays=this.getArrays();for(var r=0;r<n;r++){var i=t[r];this.addShape(i,e)}this.setIndex(e.arrays.index),this.addAttribute("position",new Et(e.arrays.position,3)),this.addAttribute("uv",new Et(e.arrays.uv,2))},ln.prototype.addShape=function(t,e){function n(t,e,n){return e||console.error("THREE.ExtrudeGeometry: vec does not exist"),e.clone().multiplyScalar(n).add(t)}function r(t,e,n){var r,o,a,s=t.x-e.x,c=t.y-e.y,u=n.x-t.x,h=n.y-t.y,l=s*s+c*c,d=s*h-c*u;if(Math.abs(d)>Number.EPSILON){var p=Math.sqrt(l),f=Math.sqrt(u*u+h*h),m=e.x-c/p,g=e.y+s/p,v=n.x-h/f,y=n.y+u/f,x=((v-m)*h-(y-g)*u)/(s*h-c*u);r=m+s*x-t.x,o=g+c*x-t.y;var b=r*r+o*o;if(b<=2)return new i(r,o);a=Math.sqrt(b/2)}else{var _=!1;s>Number.EPSILON?u>Number.EPSILON&&(_=!0):s<-Number.EPSILON?u<-Number.EPSILON&&(_=!0):Math.sign(c)===Math.sign(h)&&(_=!0),_?(r=-c,o=s,a=Math.sqrt(l)):(r=s,o=c,a=Math.sqrt(l/2))}return new i(r/a,o/a)}function o(t,e){var n,r;for(J=t.length;--J>=0;){n=J,r=J-1,r<0&&(r=t.length-1);var i=0,o=R+2*T;for(i=0;i<o;i++){var a=q*i,s=q*(i+1);u(e+n+a,e+r+a,e+r+s,e+n+s)}}}function a(t,e,n){_.push(t),_.push(e),_.push(n)}function c(t,e,n){h(t),h(e),h(n);var r=y.length/3,i=C.generateTopUV(O,y,r-3,r-2,r-1);l(i[0]),l(i[1]),l(i[2])}function u(t,e,n,r){h(t),h(e),h(r),h(e),h(n),h(r);var i=y.length/3,o=C.generateSideWallUV(O,y,i-6,i-3,i-2,i-1);l(o[0]),l(o[1]),l(o[3]),l(o[1]),l(o[2]),l(o[3])}function h(t){x.push(y.length/3),y.push(_[3*t+0]),y.push(_[3*t+1]),y.push(_[3*t+2])}function l(t){b.push(t.x),b.push(t.y)}var d,p,f,m,g,v=e.arrays?e.arrays:this.getArrays(),y=v.position,x=v.index,b=v.uv,_=[],w=void 0!==e.amount?e.amount:100,M=void 0!==e.bevelThickness?e.bevelThickness:6,E=void 0!==e.bevelSize?e.bevelSize:M-2,T=void 0!==e.bevelSegments?e.bevelSegments:3,S=void 0===e.bevelEnabled||e.bevelEnabled,A=void 0!==e.curveSegments?e.curveSegments:12,R=void 0!==e.steps?e.steps:1,L=e.extrudePath,P=!1,C=void 0!==e.UVGenerator?e.UVGenerator:hn.WorldUVGenerator;L&&(d=L.getSpacedPoints(R),P=!0,S=!1,p=void 0!==e.frames?e.frames:L.computeFrenetFrames(R,!1),f=new s,m=new s,g=new s),S||(T=0,M=0,E=0);var I,U,D,O=this,N=t.extractPoints(A),F=N.shape,B=N.holes;if(!Qs.isClockWise(F))for(F=F.reverse(),U=0,D=B.length;U<D;U++)I=B[U],Qs.isClockWise(I)&&(B[U]=I.reverse());var z=Qs.triangulateShape(F,B),G=F;for(U=0,D=B.length;U<D;U++)I=B[U],F=F.concat(I);for(var H,V,k,j,W,X,q=F.length,Y=z.length,Z=[],J=0,Q=G.length,K=Q-1,$=J+1;J<Q;J++,K++,$++)K===Q&&(K=0),$===Q&&($=0),Z[J]=r(G[J],G[K],G[$]);var tt,et=[],nt=Z.concat();for(U=0,D=B.length;U<D;U++){for(I=B[U],tt=[],J=0,Q=I.length,K=Q-1,$=J+1;J<Q;J++,K++,$++)K===Q&&(K=0),$===Q&&($=0),tt[J]=r(I[J],I[K],I[$]);et.push(tt),nt=nt.concat(tt)}for(H=0;H<T;H++){for(k=H/T,j=M*Math.cos(k*Math.PI/2),V=E*Math.sin(k*Math.PI/2),J=0,Q=G.length;J<Q;J++)W=n(G[J],Z[J],V),a(W.x,W.y,-j);for(U=0,D=B.length;U<D;U++)for(I=B[U],tt=et[U],J=0,Q=I.length;J<Q;J++)W=n(I[J],tt[J],V),a(W.x,W.y,-j)}for(V=E,J=0;J<q;J++)W=S?n(F[J],nt[J],V):F[J],P?(m.copy(p.normals[0]).multiplyScalar(W.x),f.copy(p.binormals[0]).multiplyScalar(W.y),g.copy(d[0]).add(m).add(f),a(g.x,g.y,g.z)):a(W.x,W.y,0);var rt;for(rt=1;rt<=R;rt++)for(J=0;J<q;J++)W=S?n(F[J],nt[J],V):F[J],P?(m.copy(p.normals[rt]).multiplyScalar(W.x),f.copy(p.binormals[rt]).multiplyScalar(W.y),g.copy(d[rt]).add(m).add(f),a(g.x,g.y,g.z)):a(W.x,W.y,w/R*rt);for(H=T-1;H>=0;H--){for(k=H/T,j=M*Math.cos(k*Math.PI/2),V=E*Math.sin(k*Math.PI/2),J=0,Q=G.length;J<Q;J++)W=n(G[J],Z[J],V),a(W.x,W.y,w+j);for(U=0,D=B.length;U<D;U++)for(I=B[U],tt=et[U],J=0,Q=I.length;J<Q;J++)W=n(I[J],tt[J],V),P?a(W.x,W.y+d[R-1].y,d[R-1].x+j):a(W.x,W.y,w+j)}!function(){var t=y.length/3;if(S){var n=0,r=q*n;for(J=0;J<Y;J++)X=z[J],c(X[2]+r,X[1]+r,X[0]+r);for(n=R+2*T,r=q*n,J=0;J<Y;J++)X=z[J],c(X[0]+r,X[1]+r,X[2]+r)}else{for(J=0;J<Y;J++)X=z[J],c(X[2],X[1],X[0]);for(J=0;J<Y;J++)X=z[J],c(X[0]+q*R,X[1]+q*R,X[2]+q*R)}O.addGroup(t,y.length/3-t,void 0!==e.material?e.material:0)}(),function(){var t=y.length/3,n=0;for(o(G,n),n+=G.length,U=0,D=B.length;U<D;U++)I=B[U],o(I,n),n+=I.length;O.addGroup(t,y.length/3-t,void 0!==e.extrudeMaterial?e.extrudeMaterial:1)}(),e.arrays||(this.setIndex(x),this.addAttribute("position",new Et(y,3)),this.addAttribute("uv",new Et(e.arrays.uv,2)))},hn.WorldUVGenerator={generateTopUV:function(t,e,n,r,o){var a=e[3*n],s=e[3*n+1],c=e[3*r],u=e[3*r+1],h=e[3*o],l=e[3*o+1];return[new i(a,s),new i(c,u),new i(h,l)]},generateSideWallUV:function(t,e,n,r,o,a){var s=e[3*n],c=e[3*n+1],u=e[3*n+2],h=e[3*r],l=e[3*r+1],d=e[3*r+2],p=e[3*o],f=e[3*o+1],m=e[3*o+2],g=e[3*a],v=e[3*a+1],y=e[3*a+2];return Math.abs(c-l)<.01?[new i(s,1-u),new i(h,1-d),new i(p,1-m),new i(g,1-y)]:[new i(c,1-u),new i(l,1-d),new i(f,1-m),new i(v,1-y)]}},dn.prototype=Object.create(mt.prototype),dn.prototype.constructor=dn,pn.prototype=Object.create(ln.prototype),pn.prototype.constructor=pn,fn.prototype=Object.create(mt.prototype),fn.prototype.constructor=fn,mn.prototype=Object.create(Rt.prototype),mn.prototype.constructor=mn,gn.prototype=Object.create(mt.prototype),gn.prototype.constructor=gn,vn.prototype=Object.create(Rt.prototype),vn.prototype.constructor=vn,yn.prototype=Object.create(mt.prototype),yn.prototype.constructor=yn,xn.prototype=Object.create(Rt.prototype),xn.prototype.constructor=xn,bn.prototype=Object.create(mt.prototype),bn.prototype.constructor=bn,_n.prototype=Object.create(Rt.prototype),_n.prototype.constructor=_n,wn.prototype=Object.create(Rt.prototype),wn.prototype.constructor=wn,Mn.prototype=Object.create(mt.prototype),Mn.prototype.constructor=Mn,En.prototype=Object.create(Rt.prototype),En.prototype.constructor=En,Tn.prototype=Object.create(Mn.prototype),Tn.prototype.constructor=Tn,Sn.prototype=Object.create(En.prototype),Sn.prototype.constructor=Sn,An.prototype=Object.create(mt.prototype),An.prototype.constructor=An,Rn.prototype=Object.create(Rt.prototype),Rn.prototype.constructor=Rn;var Ks=Object.freeze({WireframeGeometry:je,ParametricGeometry:We,ParametricBufferGeometry:Xe,TetrahedronGeometry:Ze,TetrahedronBufferGeometry:Je,OctahedronGeometry:Qe,OctahedronBufferGeometry:Ke,IcosahedronGeometry:$e,IcosahedronBufferGeometry:tn,DodecahedronGeometry:en,DodecahedronBufferGeometry:nn,PolyhedronGeometry:qe,PolyhedronBufferGeometry:Ye,TubeGeometry:rn,TubeBufferGeometry:on,TorusKnotGeometry:an,TorusKnotBufferGeometry:sn,TorusGeometry:cn,TorusBufferGeometry:un,TextGeometry:dn,TextBufferGeometry:pn,SphereGeometry:fn,SphereBufferGeometry:mn,RingGeometry:gn,RingBufferGeometry:vn,PlaneGeometry:Ct,PlaneBufferGeometry:It,LatheGeometry:yn,LatheBufferGeometry:xn,ShapeGeometry:bn,ShapeBufferGeometry:_n,ExtrudeGeometry:hn,ExtrudeBufferGeometry:ln,EdgesGeometry:wn,ConeGeometry:Tn,ConeBufferGeometry:Sn,CylinderGeometry:Mn,CylinderBufferGeometry:En,CircleGeometry:An,CircleBufferGeometry:Rn,BoxGeometry:Lt,BoxBufferGeometry:Pt});Ln.prototype=Object.create(tt.prototype),Ln.prototype.constructor=Ln,Ln.prototype.isShadowMaterial=!0,Pn.prototype=Object.create(Dt.prototype),Pn.prototype.constructor=Pn,Pn.prototype.isRawShaderMaterial=!0,Cn.prototype=Object.create(tt.prototype),Cn.prototype.constructor=Cn,Cn.prototype.isMeshStandardMaterial=!0,Cn.prototype.copy=function(t){return tt.prototype.copy.call(this,t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},In.prototype=Object.create(Cn.prototype),In.prototype.constructor=In,In.prototype.isMeshPhysicalMaterial=!0,In.prototype.copy=function(t){return Cn.prototype.copy.call(this,t),this.defines={PHYSICAL:""},this.reflectivity=t.reflectivity,this.clearCoat=t.clearCoat,this.clearCoatRoughness=t.clearCoatRoughness,this},Un.prototype=Object.create(tt.prototype),Un.prototype.constructor=Un,Un.prototype.isMeshPhongMaterial=!0,Un.prototype.copy=function(t){return tt.prototype.copy.call(this,t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},Dn.prototype=Object.create(Un.prototype),Dn.prototype.constructor=Dn,Dn.prototype.isMeshToonMaterial=!0,Dn.prototype.copy=function(t){return Un.prototype.copy.call(this,t),this.gradientMap=t.gradientMap,this},On.prototype=Object.create(tt.prototype),On.prototype.constructor=On,On.prototype.isMeshNormalMaterial=!0,On.prototype.copy=function(t){return tt.prototype.copy.call(this,t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},Nn.prototype=Object.create(tt.prototype),Nn.prototype.constructor=Nn,Nn.prototype.isMeshLambertMaterial=!0,Nn.prototype.copy=function(t){return tt.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},Fn.prototype=Object.create(De.prototype),Fn.prototype.constructor=Fn,Fn.prototype.isLineDashedMaterial=!0,Fn.prototype.copy=function(t){return De.prototype.copy.call(this,t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this};var $s=Object.freeze({ShadowMaterial:Ln,SpriteMaterial:Re,RawShaderMaterial:Pn,ShaderMaterial:Dt,PointsMaterial:Be,MeshPhysicalMaterial:In,MeshStandardMaterial:Cn,MeshPhongMaterial:Un,MeshToonMaterial:Dn,MeshNormalMaterial:On,MeshLambertMaterial:Nn,MeshDepthMaterial:et,MeshDistanceMaterial:nt,MeshBasicMaterial:Ut,LineDashedMaterial:Fn,LineBasicMaterial:De,Material:tt}),tc={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}},ec=new Bn,nc={};Object.assign(zn.prototype,{load:function(t,e,n,r){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);var i=this,o=tc.get(t);if(void 0!==o)return i.manager.itemStart(t),setTimeout(function(){e&&e(o),i.manager.itemEnd(t)},0),o;if(void 0!==nc[t])return void nc[t].push({onLoad:e,onProgress:n,onError:r});var a=/^data:(.*?)(;base64)?,(.*)$/,s=t.match(a);if(s){var 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0!==o)}}};Object.assign(er.prototype,{evaluate:function(t){var e=this.parameterPositions,n=this._cachedIndex,r=e[n],i=e[n-1];t:{e:{var o;n:{r:if(!(t<r)){for(var a=n+2;;){if(void 0===r){if(t<i)break r;return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,t,i)}if(n===a)break;if(i=r,r=e[++n],t<r)break e}o=e.length;break n}{if(t>=i)break t;var s=e[1];t<s&&(n=2,i=s);for(var a=n-2;;){if(void 0===i)return this._cachedIndex=0,this.beforeStart_(0,t,r);if(n===a)break;if(r=i,i=e[--n-1],t>=i)break e}o=n,n=0}}for(;n<o;){var c=n+o>>>1;t<e[c]?o=c:n=c+1}if(r=e[n],void 0===(i=e[n-1]))return this._cachedIndex=0,this.beforeStart_(0,t,r);if(void 0===r)return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,i,t)}this._cachedIndex=n,this.intervalChanged_(n,i,r)}return this.interpolate_(n,i,t,r)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(t){for(var e=this.resultBuffer,n=this.sampleValues,r=this.valueSize,i=t*r,o=0;o!==r;++o)e[o]=n[i+o];return e},interpolate_:function(){throw new Error("call to abstract method")},intervalChanged_:function(){}}),
  //!\ DECLARE ALIAS AFTER assign prototype !
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i=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=t*a,c=s-a,u=this._offsetPrev,h=this._offsetNext,l=this._weightPrev,d=this._weightNext,p=(n-e)/(r-e),f=p*p,m=f*p,g=-l*m+2*l*f-l*p,v=(1+l)*m+(-1.5-2*l)*f+(-.5+l)*p+1,y=(-1-d)*m+(1.5+d)*f+.5*p,x=d*m-d*f,b=0;b!==a;++b)i[b]=g*o[u+b]+v*o[c+b]+y*o[s+b]+x*o[h+b];return i}}),rr.prototype=Object.assign(Object.create(er.prototype),{constructor:rr,interpolate_:function(t,e,n,r){for(var i=this.resultBuffer,o=this.sampleValues,a=this.valueSize,s=t*a,c=s-a,u=(n-e)/(r-e),h=1-u,l=0;l!==a;++l)i[l]=o[c+l]*h+o[s+l]*u;return i}}),ir.prototype=Object.assign(Object.create(er.prototype),{constructor:ir,interpolate_:function(t){return this.copySampleValue_(t-1)}});var ic;ic={TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:fs,InterpolantFactoryMethodDiscrete:function(t){return new ir(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodLinear:function(t){return new rr(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:function(t){return new nr(this.times,this.values,this.getValueSize(),t)},setInterpolation:function(t){var e;switch(t){case ps:e=this.InterpolantFactoryMethodDiscrete;break;case fs:e=this.InterpolantFactoryMethodLinear;break;case ms:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){var n="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(n);this.setInterpolation(this.DefaultInterpolation)}return void console.warn("THREE.KeyframeTrackPrototype:",n)}this.createInterpolant=e},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return ps;case this.InterpolantFactoryMethodLinear:return fs;case this.InterpolantFactoryMethodSmooth:return ms}},getValueSize:function(){return this.values.length/this.times.length},shift:function(t){if(0!==t)for(var e=this.times,n=0,r=e.length;n!==r;++n)e[n]+=t;return this},scale:function(t){if(1!==t)for(var e=this.times,n=0,r=e.length;n!==r;++n)e[n]*=t;return this},trim:function(t,e){for(var n=this.times,r=n.length,i=0,o=r-1;i!==r&&n[i]<t;)++i;for(;-1!==o&&n[o]>e;)--o;if(++o,0!==i||o!==r){i>=o&&(o=Math.max(o,1),i=o-1);var a=this.getValueSize();this.times=rc.arraySlice(n,i,o),this.values=rc.arraySlice(this.values,i*a,o*a)}return this},validate:function(){var t=!0,e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrackPrototype: Invalid value size in track.",this),t=!1);var n=this.times,r=this.values,i=n.length;0===i&&(console.error("THREE.KeyframeTrackPrototype: Track is empty.",this),t=!1);for(var o=null,a=0;a!==i;a++){var s=n[a];if("number"==typeof s&&isNaN(s)){console.error("THREE.KeyframeTrackPrototype: Time is not a valid number.",this,a,s),t=!1;break}if(null!==o&&o>s){console.error("THREE.KeyframeTrackPrototype: Out of order keys.",this,a,s,o),t=!1;break}o=s}if(void 0!==r&&rc.isTypedArray(r))for(var a=0,c=r.length;a!==c;++a){var u=r[a];if(isNaN(u)){console.error("THREE.KeyframeTrackPrototype: Value is not a valid number.",this,a,u),t=!1;break}}return t},optimize:function(){for(var t=this.times,e=this.values,n=this.getValueSize(),r=this.getInterpolation()===ms,i=1,o=t.length-1,a=1;a<o;++a){var s=!1,c=t[a];if(c!==t[a+1]&&(1!==a||c!==c[0]))if(r)s=!0;else for(var u=a*n,h=u-n,l=u+n,d=0;d!==n;++d){var p=e[u+d];if(p!==e[h+d]||p!==e[l+d]){s=!0;break}}if(s){if(a!==i){t[i]=t[a];for(var f=a*n,m=i*n,d=0;d!==n;++d)e[m+d]=e[f+d]}++i}}if(o>0){t[i]=t[o];for(var f=o*n,m=i*n,d=0;d!==n;++d)e[m+d]=e[f+d];++i}return i!==t.length&&(this.times=rc.arraySlice(t,0,i),this.values=rc.arraySlice(e,0,i*n)),this}},ar.prototype=Object.assign(Object.create(ic),{constructor:ar,ValueTypeName:"vector"}),sr.prototype=Object.assign(Object.create(er.prototype),{constructor:sr,interpolate_:function(t,e,n,r){for(var i=this.resultBuffer,o=this.sampleValues,s=this.valueSize,c=t*s,u=(n-e)/(r-e),h=c+s;c!==h;c+=4)a.slerpFlat(i,0,o,c-s,o,c,u);return i}}),cr.prototype=Object.assign(Object.create(ic),{constructor:cr,ValueTypeName:"quaternion",DefaultInterpolation:fs,InterpolantFactoryMethodLinear:function(t){return new sr(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:void 0}),ur.prototype=Object.assign(Object.create(ic),{constructor:ur,ValueTypeName:"number"}),hr.prototype=Object.assign(Object.create(ic),{constructor:hr,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:ps,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),lr.prototype=Object.assign(Object.create(ic),{constructor:lr,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:ps,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),dr.prototype=Object.assign(Object.create(ic),{constructor:dr,ValueTypeName:"color"}),pr.prototype=ic,ic.constructor=pr,Object.assign(pr,{parse:function(t){if(void 0===t.type)throw new Error("track type undefined, can not parse");var e=pr._getTrackTypeForValueTypeName(t.type);if(void 0===t.times){var n=[],r=[];rc.flattenJSON(t.keys,n,r,"value"),t.times=n,t.values=r}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)},toJSON:function(t){var e,n=t.constructor;if(void 0!==n.toJSON)e=n.toJSON(t);else{e={name:t.name,times:rc.convertArray(t.times,Array),values:rc.convertArray(t.values,Array)};var r=t.getInterpolation();r!==t.DefaultInterpolation&&(e.interpolation=r)}return e.type=t.ValueTypeName,e},_getTrackTypeForValueTypeName:function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return ur;case"vector":case"vector2":case"vector3":case"vector4":return ar;case"color":return dr;case"quaternion":return cr;case"bool":case"boolean":return lr;case"string":return hr}throw new Error("Unsupported typeName: "+t)}}),Object.assign(fr,{parse:function(t){for(var e=[],n=t.tracks,r=1/(t.fps||1),i=0,o=n.length;i!==o;++i)e.push(pr.parse(n[i]).scale(r));return new fr(t.name,t.duration,e)},toJSON:function(t){for(var e=[],n=t.tracks,r={name:t.name,duration:t.duration,tracks:e},i=0,o=n.length;i!==o;++i)e.push(pr.toJSON(n[i]));return r},CreateFromMorphTargetSequence:function(t,e,n,r){for(var i=e.length,o=[],a=0;a<i;a++){var s=[],c=[];s.push((a+i-1)%i,a,(a+1)%i),c.push(0,1,0);var u=rc.getKeyframeOrder(s);s=rc.sortedArray(s,1,u),c=rc.sortedArray(c,1,u),r||0!==s[0]||(s.push(i),c.push(c[0])),o.push(new ur(".morphTargetInfluences["+e[a].name+"]",s,c).scale(1/n))}return new fr(t,-1,o)},findByName:function(t,e){var n=t;if(!Array.isArray(t)){var r=t;n=r.geometry&&r.geometry.animations||r.animations}for(var i=0;i<n.length;i++)if(n[i].name===e)return n[i];return null},CreateClipsFromMorphTargetSequences:function(t,e,n){for(var r={},i=/^([\w-]*?)([\d]+)$/,o=0,a=t.length;o<a;o++){var s=t[o],c=s.name.match(i);if(c&&c.length>1){var u=c[1],h=r[u];h||(r[u]=h=[]),h.push(s)}}var l=[];for(var u in r)l.push(fr.CreateFromMorphTargetSequence(u,r[u],e,n));return l},parseAnimation:function(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;for(var n=function(t,e,n,r,i){if(0!==n.length){var o=[],a=[];rc.flattenJSON(n,o,a,r),0!==o.length&&i.push(new t(e,o,a))}},r=[],i=t.name||"default",o=t.length||-1,a=t.fps||30,s=t.hierarchy||[],c=0;c<s.length;c++){var u=s[c].keys;if(u&&0!==u.length)if(u[0].morphTargets){for(var h={},l=0;l<u.length;l++)if(u[l].morphTargets)for(var d=0;d<u[l].morphTargets.length;d++)h[u[l].morphTargets[d]]=-1;for(var p in h){for(var f=[],m=[],d=0;d!==u[l].morphTargets.length;++d){var g=u[l];f.push(g.time),m.push(g.morphTarget===p?1:0)}r.push(new ur(".morphTargetInfluence["+p+"]",f,m))}o=h.length*(a||1)}else{var v=".bones["+e[c].name+"]";n(ar,v+".position",u,"pos",r),n(cr,v+".quaternion",u,"rot",r),n(ar,v+".scale",u,"scl",r)}}return 0===r.length?null:new fr(i,o,r)}}),Object.assign(fr.prototype,{resetDuration:function(){for(var t=this.tracks,e=0,n=0,r=t.length;n!==r;++n){var i=this.tracks[n];e=Math.max(e,i.times[i.times.length-1])}this.duration=e},trim:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this},optimize:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}}),Object.assign(mr.prototype,{load:function(t,e,n,r){var i=this;new zn(i.manager).load(t,function(t){e(i.parse(JSON.parse(t)))},n,r)},setTextures:function(t){this.textures=t},parse:function(t){function e(t){return void 0===n[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),n[t]}var n=this.textures,r=new $s[t.type];if(void 0!==t.uuid&&(r.uuid=t.uuid),void 0!==t.name&&(r.name=t.name),void 0!==t.color&&r.color.setHex(t.color),void 0!==t.roughness&&(r.roughness=t.roughness),void 0!==t.metalness&&(r.metalness=t.metalness),void 0!==t.emissive&&r.emissive.setHex(t.emissive),void 0!==t.specular&&r.specular.setHex(t.specular),void 0!==t.shininess&&(r.shininess=t.shininess),void 0!==t.clearCoat&&(r.clearCoat=t.clearCoat),void 0!==t.clearCoatRoughness&&(r.clearCoatRoughness=t.clearCoatRoughness),void 0!==t.uniforms&&(r.uniforms=t.uniforms),void 0!==t.vertexShader&&(r.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(r.fragmentShader=t.fragmentShader),void 0!==t.vertexColors&&(r.vertexColors=t.vertexColors),void 0!==t.fog&&(r.fog=t.fog),void 0!==t.flatShading&&(r.flatShading=t.flatShading),void 0!==t.blending&&(r.blending=t.blending),void 0!==t.side&&(r.side=t.side),void 0!==t.opacity&&(r.opacity=t.opacity),void 0!==t.transparent&&(r.transparent=t.transparent),void 0!==t.alphaTest&&(r.alphaTest=t.alphaTest),void 0!==t.depthTest&&(r.depthTest=t.depthTest),void 0!==t.depthWrite&&(r.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(r.colorWrite=t.colorWrite),void 0!==t.wireframe&&(r.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(r.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(r.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(r.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.rotation&&(r.rotation=t.rotation),1!==t.linewidth&&(r.linewidth=t.linewidth),void 0!==t.dashSize&&(r.dashSize=t.dashSize),void 0!==t.gapSize&&(r.gapSize=t.gapSize),void 0!==t.scale&&(r.scale=t.scale),void 0!==t.skinning&&(r.skinning=t.skinning),void 0!==t.morphTargets&&(r.morphTargets=t.morphTargets),void 0!==t.dithering&&(r.dithering=t.dithering),void 0!==t.visible&&(r.visible=t.visible),void 0!==t.userData&&(r.userData=t.userData),void 0!==t.shading&&(r.flatShading=1===t.shading),void 0!==t.size&&(r.size=t.size),void 0!==t.sizeAttenuation&&(r.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(r.map=e(t.map)),void 0!==t.alphaMap&&(r.alphaMap=e(t.alphaMap),r.transparent=!0),void 0!==t.bumpMap&&(r.bumpMap=e(t.bumpMap)),void 0!==t.bumpScale&&(r.bumpScale=t.bumpScale),void 0!==t.normalMap&&(r.normalMap=e(t.normalMap)),void 0!==t.normalScale){var o=t.normalScale;!1===Array.isArray(o)&&(o=[o,o]),r.normalScale=(new i).fromArray(o)}return void 0!==t.displacementMap&&(r.displacementMap=e(t.displacementMap)),void 0!==t.displacementScale&&(r.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(r.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(r.roughnessMap=e(t.roughnessMap)),void 0!==t.metalnessMap&&(r.metalnessMap=e(t.metalnessMap)),void 0!==t.emissiveMap&&(r.emissiveMap=e(t.emissiveMap)),void 0!==t.emissiveIntensity&&(r.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(r.specularMap=e(t.specularMap)),void 0!==t.envMap&&(r.envMap=e(t.envMap)),void 0!==t.reflectivity&&(r.reflectivity=t.reflectivity),void 0!==t.lightMap&&(r.lightMap=e(t.lightMap)),void 0!==t.lightMapIntensity&&(r.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(r.aoMap=e(t.aoMap)),void 0!==t.aoMapIntensity&&(r.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(r.gradientMap=e(t.gradientMap)),r}}),Object.assign(gr.prototype,{load:function(t,e,n,r){var i=this;new zn(i.manager).load(t,function(t){e(i.parse(JSON.parse(t)))},n,r)},parse:function(t){var e=new Rt,n=t.data.index;if(void 0!==n){var r=new oc[n.type](n.array);e.setIndex(new gt(r,1))}var i=t.data.attributes;for(var o in i){var a=i[o],r=new oc[a.type](a.array);e.addAttribute(o,new gt(r,a.itemSize,a.normalized))}var c=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==c)for(var u=0,h=c.length;u!==h;++u){var l=c[u];e.addGroup(l.start,l.count,l.materialIndex)}var d=t.data.boundingSphere;if(void 0!==d){var p=new s;void 0!==d.center&&p.fromArray(d.center),e.boundingSphere=new it(p,d.radius)}return e}});var oc={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!=typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};vr.Handlers={handlers:[],add:function(t,e){this.handlers.push(t,e)},get:function(t){for(var e=this.handlers,n=0,r=e.length;n<r;n+=2){var i=e[n],o=e[n+1];if(i.test(t))return o}return null}},Object.assign(vr.prototype,{crossOrigin:void 0,extractUrlBase:function(t){var e=t.split("/");return 1===e.length?"./":(e.pop(),e.join("/")+"/")},initMaterials:function(t,e,n){for(var r=[],i=0;i<t.length;++i)r[i]=this.createMaterial(t[i],e,n);return r},createMaterial:function(){var t={NoBlending:Do,NormalBlending:Oo,AdditiveBlending:No,SubtractiveBlending:Fo,MultiplyBlending:Bo,CustomBlending:zo},e=new Z,n=new jn,r=new mr;return function(i,o,a){function s(t,e,r,i,s){var u,h=o+t,l=vr.Handlers.get(h);null!==l?u=l.load(h):(n.setCrossOrigin(a),u=n.load(h)),void 0!==e&&(u.repeat.fromArray(e),1!==e[0]&&(u.wrapS=Sa),1!==e[1]&&(u.wrapT=Sa)),void 0!==r&&u.offset.fromArray(r),void 0!==i&&("repeat"===i[0]&&(u.wrapS=Sa),"mirror"===i[0]&&(u.wrapS=Ra),"repeat"===i[1]&&(u.wrapT=Sa),"mirror"===i[1]&&(u.wrapT=Ra)),void 0!==s&&(u.anisotropy=s);var d=Is.generateUUID();return c[d]=u,d}var c={},u={uuid:Is.generateUUID(),type:"MeshLambertMaterial"};for(var h in i){var l=i[h];switch(h){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":break;case"DbgName":u.name=l;break;case"blending":u.blending=t[l];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",h,"is no longer supported.");break;case"colorDiffuse":u.color=e.fromArray(l).getHex();break;case"colorSpecular":u.specular=e.fromArray(l).getHex();break;case"colorEmissive":u.emissive=e.fromArray(l).getHex();break;case"specularCoef":u.shininess=l;break;case"shading":"basic"===l.toLowerCase()&&(u.type="MeshBasicMaterial"),"phong"===l.toLowerCase()&&(u.type="MeshPhongMaterial"),"standard"===l.toLowerCase()&&(u.type="MeshStandardMaterial");break;case"mapDiffuse":u.map=s(l,i.mapDiffuseRepeat,i.mapDiffuseOffset,i.mapDiffuseWrap,i.mapDiffuseAnisotropy);break;case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":break;case"mapEmissive":u.emissiveMap=s(l,i.mapEmissiveRepeat,i.mapEmissiveOffset,i.mapEmissiveWrap,i.mapEmissiveAnisotropy);break;case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":break;case"mapLight":u.lightMap=s(l,i.mapLightRepeat,i.mapLightOffset,i.mapLightWrap,i.mapLightAnisotropy);break;case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":break;case"mapAO":u.aoMap=s(l,i.mapAORepeat,i.mapAOOffset,i.mapAOWrap,i.mapAOAnisotropy);break;case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":break;case"mapBump":u.bumpMap=s(l,i.mapBumpRepeat,i.mapBumpOffset,i.mapBumpWrap,i.mapBumpAnisotropy);break;case"mapBumpScale":u.bumpScale=l;break;case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":break;case"mapNormal":u.normalMap=s(l,i.mapNormalRepeat,i.mapNormalOffset,i.mapNormalWrap,i.mapNormalAnisotropy);break;case"mapNormalFactor":u.normalScale=[l,l];break;case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":break;case"mapSpecular":u.specularMap=s(l,i.mapSpecularRepeat,i.mapSpecularOffset,i.mapSpecularWrap,i.mapSpecularAnisotropy);break;case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":break;case"mapMetalness":u.metalnessMap=s(l,i.mapMetalnessRepeat,i.mapMetalnessOffset,i.mapMetalnessWrap,i.mapMetalnessAnisotropy);break;case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":break;case"mapRoughness":u.roughnessMap=s(l,i.mapRoughnessRepeat,i.mapRoughnessOffset,i.mapRoughnessWrap,i.mapRoughnessAnisotropy);break;case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":break;case"mapAlpha":u.alphaMap=s(l,i.mapAlphaRepeat,i.mapAlphaOffset,i.mapAlphaWrap,i.mapAlphaAnisotropy);break;case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"flipSided":u.side=Ao;break;case"doubleSided":u.side=Ro;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),u.opacity=l;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":u[h]=l;break;case"vertexColors":!0===l&&(u.vertexColors=Uo),"face"===l&&(u.vertexColors=Io);break;default:console.error("THREE.Loader.createMaterial: Unsupported",h,l)}}return"MeshBasicMaterial"===u.type&&delete u.emissive,"MeshPhongMaterial"!==u.type&&delete u.specular,u.opacity<1&&(u.transparent=!0),r.setTextures(c),r.parse(u)}}()}),Object.assign(yr.prototype,{load:function(t,e,n,r){var i=this,o=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:vr.prototype.extractUrlBase(t),a=new zn(this.manager);a.setWithCredentials(this.withCredentials),a.load(t,function(n){var r=JSON.parse(n),a=r.metadata;if(void 0!==a){var s=a.type;if(void 0!==s){if("object"===s.toLowerCase())return void console.error("THREE.JSONLoader: "+t+" should be loaded with THREE.ObjectLoader instead.");if("scene"===s.toLowerCase())return void console.error("THREE.JSONLoader: "+t+" should be loaded with THREE.SceneLoader instead.")}}var c=i.parse(r,o);e(c.geometry,c.materials)},n,r)},setTexturePath:function(t){this.texturePath=t},parse:function(){function t(t,e){function n(t,e){return t&1<<e}var r,o,a,c,u,h,l,d,p,f,m,g,v,y,x,b,_,w,M,E,T,S,A,R,L,P,C,I=t.faces,U=t.vertices,D=t.normals,O=t.colors,N=t.scale,F=0;if(void 0!==t.uvs){for(r=0;r<t.uvs.length;r++)t.uvs[r].length&&F++;for(r=0;r<F;r++)e.faceVertexUvs[r]=[]}for(c=0,u=U.length;c<u;)w=new s,w.x=U[c++]*N,w.y=U[c++]*N,w.z=U[c++]*N,e.vertices.push(w);for(c=0,u=I.length;c<u;)if(f=I[c++],m=n(f,0),g=n(f,1),v=n(f,3),y=n(f,4),x=n(f,5),b=n(f,6),_=n(f,7),m){if(E=new ft,E.a=I[c],E.b=I[c+1],E.c=I[c+3],T=new ft,T.a=I[c+1],T.b=I[c+2],T.c=I[c+3],c+=4,g&&(p=I[c++],E.materialIndex=p,T.materialIndex=p),a=e.faces.length,v)for(r=0;r<F;r++)for(R=t.uvs[r],e.faceVertexUvs[r][a]=[],e.faceVertexUvs[r][a+1]=[],o=0;o<4;o++)d=I[c++],P=R[2*d],C=R[2*d+1],L=new i(P,C),2!==o&&e.faceVertexUvs[r][a].push(L),0!==o&&e.faceVertexUvs[r][a+1].push(L);if(y&&(l=3*I[c++],E.normal.set(D[l++],D[l++],D[l]),T.normal.copy(E.normal)),x)for(r=0;r<4;r++)l=3*I[c++],A=new s(D[l++],D[l++],D[l]),2!==r&&E.vertexNormals.push(A),0!==r&&T.vertexNormals.push(A);if(b&&(h=I[c++],S=O[h],E.color.setHex(S),T.color.setHex(S)),_)for(r=0;r<4;r++)h=I[c++],S=O[h],2!==r&&E.vertexColors.push(new Z(S)),0!==r&&T.vertexColors.push(new Z(S));e.faces.push(E),e.faces.push(T)}else{if(M=new ft,M.a=I[c++],M.b=I[c++],M.c=I[c++],g&&(p=I[c++],M.materialIndex=p),a=e.faces.length,v)for(r=0;r<F;r++)for(R=t.uvs[r],e.faceVertexUvs[r][a]=[],o=0;o<3;o++)d=I[c++],P=R[2*d],C=R[2*d+1],L=new i(P,C),e.faceVertexUvs[r][a].push(L);if(y&&(l=3*I[c++],M.normal.set(D[l++],D[l++],D[l])),x)for(r=0;r<3;r++)l=3*I[c++],A=new s(D[l++],D[l++],D[l]),M.vertexNormals.push(A);if(b&&(h=I[c++],M.color.setHex(O[h])),_)for(r=0;r<3;r++)h=I[c++],M.vertexColors.push(new Z(O[h]));e.faces.push(M)}}function e(t,e){var n=void 0!==t.influencesPerVertex?t.influencesPerVertex:2;if(t.skinWeights)for(var r=0,i=t.skinWeights.length;r<i;r+=n){var o=t.skinWeights[r],a=n>1?t.skinWeights[r+1]:0,s=n>2?t.skinWeights[r+2]:0,c=n>3?t.skinWeights[r+3]:0;e.skinWeights.push(new h(o,a,s,c))}if(t.skinIndices)for(var r=0,i=t.skinIndices.length;r<i;r+=n){var u=t.skinIndices[r],l=n>1?t.skinIndices[r+1]:0,d=n>2?t.skinIndices[r+2]:0,p=n>3?t.skinIndices[r+3]:0;e.skinIndices.push(new h(u,l,d,p))}e.bones=t.bones,e.bones&&e.bones.length>0&&(e.skinWeights.length!==e.skinIndices.length||e.skinIndices.length!==e.vertices.length)&&console.warn("When skinning, number of vertices ("+e.vertices.length+"), skinIndices ("+e.skinIndices.length+"), and skinWeights ("+e.skinWeights.length+") should match.")}function n(t,e){var n=t.scale;if(void 0!==t.morphTargets)for(var r=0,i=t.morphTargets.length;r<i;r++){e.morphTargets[r]={},e.morphTargets[r].name=t.morphTargets[r].name,e.morphTargets[r].vertices=[];for(var o=e.morphTargets[r].vertices,a=t.morphTargets[r].vertices,c=0,u=a.length;c<u;c+=3){var h=new s;h.x=a[c]*n,h.y=a[c+1]*n,h.z=a[c+2]*n,o.push(h)}}if(void 0!==t.morphColors&&t.morphColors.length>0){console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');for(var l=e.faces,d=t.morphColors[0].colors,r=0,i=l.length;r<i;r++)l[r].color.fromArray(d,3*r)}}function r(t,e){var n=[],r=[];void 0!==t.animation&&r.push(t.animation),void 0!==t.animations&&(t.animations.length?r=r.concat(t.animations):r.push(t.animations));for(var i=0;i<r.length;i++){var o=fr.parseAnimation(r[i],e.bones);o&&n.push(o)}if(e.morphTargets){var a=fr.CreateClipsFromMorphTargetSequences(e.morphTargets,10);n=n.concat(a)}n.length>0&&(e.animations=n)}return function(i,o){void 0!==i.data&&(i=i.data),void 0!==i.scale?i.scale=1/i.scale:i.scale=1;var a=new mt;return t(i,a),e(i,a),n(i,a),r(i,a),a.computeFaceNormals(),a.computeBoundingSphere(),void 0===i.materials||0===i.materials.length?{geometry:a}:{geometry:a,materials:vr.prototype.initMaterials(i.materials,o,this.crossOrigin)}}}()}),Object.assign(xr.prototype,{load:function(t,e,n,r){""===this.texturePath&&(this.texturePath=t.substring(0,t.lastIndexOf("/")+1));var i=this;new zn(i.manager).load(t,function(n){var o=null;try{o=JSON.parse(n)}catch(e){return void 0!==r&&r(e),void console.error("THREE:ObjectLoader: Can't parse "+t+".",e.message)}var a=o.metadata;if(void 0===a||void 0===a.type||"geometry"===a.type.toLowerCase())return void console.error("THREE.ObjectLoader: Can't load "+t+". Use THREE.JSONLoader instead.");i.parse(o,e)},n,r)},setTexturePath:function(t){this.texturePath=t},setCrossOrigin:function(t){this.crossOrigin=t},parse:function(t,e){var n=this.parseGeometries(t.geometries),r=this.parseImages(t.images,function(){void 0!==e&&e(a)}),i=this.parseTextures(t.textures,r),o=this.parseMaterials(t.materials,i),a=this.parseObject(t.object,n,o);return t.animations&&(a.animations=this.parseAnimations(t.animations)),void 0!==t.images&&0!==t.images.length||void 0!==e&&e(a),a},parseGeometries:function(t){var e={};if(void 0!==t)for(var n=new yr,r=new gr,i=0,o=t.length;i<o;i++){var a,s=t[i];switch(s.type){case"PlaneGeometry":case"PlaneBufferGeometry":a=new Ks[s.type](s.width,s.height,s.widthSegments,s.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":a=new Ks[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":a=new Ks[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":a=new Ks[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":a=new Ks[s.type](s.radius,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":a=new Ks[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);break;case"DodecahedronGeometry":case"DodecahedronBufferGeometry":case"IcosahedronGeometry":case"IcosahedronBufferGeometry":case"OctahedronGeometry":case"OctahedronBufferGeometry":case"TetrahedronGeometry":case"TetrahedronBufferGeometry":a=new Ks[s.type](s.radius,s.detail);break;case"RingGeometry":case"RingBufferGeometry":a=new Ks[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":a=new Ks[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":a=new Ks[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);break;case"LatheGeometry":case"LatheBufferGeometry":a=new Ks[s.type](s.points,s.segments,s.phiStart,s.phiLength);break;case"PolyhedronGeometry":case"PolyhedronBufferGeometry":a=new Ks[s.type](s.vertices,s.indices,s.radius,s.details);break;case"BufferGeometry":a=r.parse(s);break;case"Geometry":a=n.parse(s,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+s.type+'"');continue}a.uuid=s.uuid,void 0!==s.name&&(a.name=s.name),e[s.uuid]=a}return e},parseMaterials:function(t,e){var n={};if(void 0!==t){var r=new mr;r.setTextures(e);for(var i=0,o=t.length;i<o;i++){var a=t[i];if("MultiMaterial"===a.type){for(var s=[],c=0;c<a.materials.length;c++)s.push(r.parse(a.materials[c]));n[a.uuid]=s}else n[a.uuid]=r.parse(a)}}return n},parseAnimations:function(t){for(var e=[],n=0;n<t.length;n++){var r=fr.parse(t[n]);e.push(r)}return e},parseImages:function(t,e){var n=this,r={};if(void 0!==t&&t.length>0){var i=new Bn(e),o=new Vn(i);o.setCrossOrigin(this.crossOrigin);for(var a=0,s=t.length;a<s;a++){var c=t[a],u=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(c.url)?c.url:n.texturePath+c.url;r[c.uuid]=function(t){return n.manager.itemStart(t),o.load(t,function(){n.manager.itemEnd(t)},void 0,function(){n.manager.itemEnd(t),n.manager.itemError(t)})}(u)}}return r},parseTextures:function(t,e){function n(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}var r={};if(void 0!==t)for(var i=0,o=t.length;i<o;i++){var a=t[i];void 0===a.image&&console.warn('THREE.ObjectLoader: No "image" specified for',a.uuid),void 0===e[a.image]&&console.warn("THREE.ObjectLoader: Undefined image",a.image);var s=new u(e[a.image]);s.needsUpdate=!0,s.uuid=a.uuid,void 0!==a.name&&(s.name=a.name),void 0!==a.mapping&&(s.mapping=n(a.mapping,ac)),void 0!==a.offset&&s.offset.fromArray(a.offset),void 0!==a.repeat&&s.repeat.fromArray(a.repeat),void 0!==a.center&&s.center.fromArray(a.center),void 0!==a.rotation&&(s.rotation=a.rotation),void 0!==a.wrap&&(s.wrapS=n(a.wrap[0],sc),s.wrapT=n(a.wrap[1],sc)),void 0!==a.minFilter&&(s.minFilter=n(a.minFilter,cc)),void 0!==a.magFilter&&(s.magFilter=n(a.magFilter,cc)),void 0!==a.anisotropy&&(s.anisotropy=a.anisotropy),void 0!==a.flipY&&(s.flipY=a.flipY),r[a.uuid]=s}return r},parseObject:function(){var t=new o;return function(e,n,r){function i(t){return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),n[t]}function o(t){if(void 0!==t){if(Array.isArray(t)){for(var e=[],n=0,i=t.length;n<i;n++){var o=t[n];void 0===r[o]&&console.warn("THREE.ObjectLoader: Undefined material",o),e.push(r[o])}return e}return void 0===r[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),r[t]}}var a;switch(e.type){case"Scene":a=new Se,void 0!==e.background&&Number.isInteger(e.background)&&(a.background=new Z(e.background)),void 0!==e.fog&&("Fog"===e.fog.type?a.fog=new Te(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(a.fog=new Ee(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":a=new ve(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(a.focus=e.focus),void 0!==e.zoom&&(a.zoom=e.zoom),void 0!==e.filmGauge&&(a.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(a.filmOffset=e.filmOffset),void 0!==e.view&&(a.view=Object.assign({},e.view));break;case"OrthographicCamera":a=new pt(e.left,e.right,e.top,e.bottom,e.near,e.far);break;case"AmbientLight":a=new $n(e.color,e.intensity);break;case"DirectionalLight":a=new Kn(e.color,e.intensity);break;case"PointLight":a=new Jn(e.color,e.intensity,e.distance,e.decay);break;case"RectAreaLight":a=new tr(e.color,e.intensity,e.width,e.height);break;case"SpotLight":a=new Zn(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":a=new Xn(e.color,e.groundColor,e.intensity);break;case"SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case"Mesh":var s=i(e.geometry),c=o(e.material);a=s.bones&&s.bones.length>0?new Ue(s,c):new Bt(s,c);break;case"LOD":a=new Pe;break;case"Line":a=new Oe(i(e.geometry),o(e.material),e.mode);break;case"LineLoop":a=new Fe(i(e.geometry),o(e.material));break;case"LineSegments":a=new Ne(i(e.geometry),o(e.material));break;case"PointCloud":case"Points":a=new ze(i(e.geometry),o(e.material));break;case"Sprite":a=new Le(o(e.material));break;case"Group":a=new Ge;break;default:a=new lt}if(a.uuid=e.uuid,void 0!==e.name&&(a.name=e.name),void 0!==e.matrix?(t.fromArray(e.matrix),t.decompose(a.position,a.quaternion,a.scale)):(void 0!==e.position&&a.position.fromArray(e.position),void 0!==e.rotation&&a.rotation.fromArray(e.rotation),void 0!==e.quaternion&&a.quaternion.fromArray(e.quaternion),void 0!==e.scale&&a.scale.fromArray(e.scale)),void 0!==e.castShadow&&(a.castShadow=e.castShadow),void 0!==e.receiveShadow&&(a.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.bias&&(a.shadow.bias=e.shadow.bias),void 0!==e.shadow.radius&&(a.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&a.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(a.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(a.visible=e.visible),void 0!==e.userData&&(a.userData=e.userData),void 0!==e.children)for(var u=e.children,h=0;h<u.length;h++)a.add(this.parseObject(u[h],n,r));if("LOD"===e.type)for(var l=e.levels,d=0;d<l.length;d++){var p=l[d],f=a.getObjectByProperty("uuid",p.object);void 0!==f&&a.addLevel(f,p.distance)}return a}}()});var ac={UVMapping:ya,CubeReflectionMapping:xa,CubeRefractionMapping:ba,EquirectangularReflectionMapping:_a,EquirectangularRefractionMapping:wa,SphericalReflectionMapping:Ma,CubeUVReflectionMapping:Ea,CubeUVRefractionMapping:Ta},sc={RepeatWrapping:Sa,ClampToEdgeWrapping:Aa,MirroredRepeatWrapping:Ra},cc={NearestFilter:La,NearestMipMapNearestFilter:Pa,NearestMipMapLinearFilter:Ca,LinearFilter:Ia,LinearMipMapNearestFilter:Ua,LinearMipMapLinearFilter:Da};Object.assign(Pr.prototype,{getPoint:function(){return console.warn("THREE.Curve: .getPoint() not implemented."),null},getPointAt:function(t,e){var n=this.getUtoTmapping(t);return this.getPoint(n,e)},getPoints:function(t){void 0===t&&(t=5);for(var e=[],n=0;n<=t;n++)e.push(this.getPoint(n/t));return e},getSpacedPoints:function(t){void 0===t&&(t=5);for(var e=[],n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e},getLength:function(){var t=this.getLengths();return t[t.length-1]},getLengths:function(t){if(void 0===t&&(t=this.arcLengthDivisions),this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var e,n,r=[],i=this.getPoint(0),o=0;for(r.push(0),n=1;n<=t;n++)e=this.getPoint(n/t),o+=e.distanceTo(i),r.push(o),i=e;return this.cacheArcLengths=r,r},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(t,e){var n,r=this.getLengths(),i=0,o=r.length;n=e||t*r[o-1];for(var a,s=0,c=o-1;s<=c;)if(i=Math.floor(s+(c-s)/2),(a=r[i]-n)<0)s=i+1;else{if(!(a>0)){c=i;break}c=i-1}if(i=c,r[i]===n)return i/(o-1);var u=r[i];return(i+(n-u)/(r[i+1]-u))/(o-1)},getTangent:function(t){var e=t-1e-4,n=t+1e-4;e<0&&(e=0),n>1&&(n=1);var r=this.getPoint(e);return this.getPoint(n).clone().sub(r).normalize()},getTangentAt:function(t){var e=this.getUtoTmapping(t);return this.getTangent(e)},computeFrenetFrames:function(t,e){var n,r,i,a=new s,c=[],u=[],h=[],l=new s,d=new o;for(n=0;n<=t;n++)r=n/t,c[n]=this.getTangentAt(r),c[n].normalize();u[0]=new s,h[0]=new s;var p=Number.MAX_VALUE,f=Math.abs(c[0].x),m=Math.abs(c[0].y),g=Math.abs(c[0].z);for(f<=p&&(p=f,a.set(1,0,0)),m<=p&&(p=m,a.set(0,1,0)),g<=p&&a.set(0,0,1),l.crossVectors(c[0],a).normalize(),u[0].crossVectors(c[0],l),h[0].crossVectors(c[0],u[0]),n=1;n<=t;n++)u[n]=u[n-1].clone(),h[n]=h[n-1].clone(),l.crossVectors(c[n-1],c[n]),l.length()>Number.EPSILON&&(l.normalize(),i=Math.acos(Is.clamp(c[n-1].dot(c[n]),-1,1)),u[n].applyMatrix4(d.makeRotationAxis(l,i))),h[n].crossVectors(c[n],u[n]);if(!0===e)for(i=Math.acos(Is.clamp(u[0].dot(u[t]),-1,1)),i/=t,c[0].dot(l.crossVectors(u[0],u[t]))>0&&(i=-i),n=1;n<=t;n++)u[n].applyMatrix4(d.makeRotationAxis(c[n],i*n)),h[n].crossVectors(c[n],u[n]);return{tangents:c,normals:u,binormals:h}},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}),Cr.prototype=Object.create(Pr.prototype),Cr.prototype.constructor=Cr,Cr.prototype.isLineCurve=!0,Cr.prototype.getPoint=function(t,e){var n=e||new i;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n},Cr.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},Cr.prototype.getTangent=function(){return this.v2.clone().sub(this.v1).normalize()},Cr.prototype.copy=function(t){return Pr.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Ir.prototype=Object.assign(Object.create(Pr.prototype),{constructor:Ir,add:function(t){this.curves.push(t)},closePath:function(){var t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new Cr(e,t))},getPoint:function(t){for(var e=t*this.getLength(),n=this.getCurveLengths(),r=0;r<n.length;){if(n[r]>=e){var i=n[r]-e,o=this.curves[r],a=o.getLength(),s=0===a?0:1-i/a;return o.getPointAt(s)}r++}return null},getLength:function(){var t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var t=[],e=0,n=0,r=this.curves.length;n<r;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t,t},getSpacedPoints:function(t){void 0===t&&(t=40);for(var e=[],n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e},getPoints:function(t){t=t||12;for(var e,n=[],r=0,i=this.curves;r<i.length;r++)for(var o=i[r],a=o&&o.isEllipseCurve?2*t:o&&o.isLineCurve?1:o&&o.isSplineCurve?t*o.points.length:t,s=o.getPoints(a),c=0;c<s.length;c++){var u=s[c];e&&e.equals(u)||(n.push(u),e=u)}return this.autoClose&&n.length>1&&!n[n.length-1].equals(n[0])&&n.push(n[0]),n},copy:function(t){Pr.prototype.copy.call(this,t),this.curves=[];for(var e=0,n=t.curves.length;e<n;e++){var r=t.curves[e];this.curves.push(r.clone())}return this.autoClose=t.autoClose,this}}),Ur.prototype=Object.create(Pr.prototype),Ur.prototype.constructor=Ur,Ur.prototype.isEllipseCurve=!0,Ur.prototype.getPoint=function(t,e){for(var n=e||new i,r=2*Math.PI,o=this.aEndAngle-this.aStartAngle,a=Math.abs(o)<Number.EPSILON;o<0;)o+=r;for(;o>r;)o-=r;o<Number.EPSILON&&(o=a?0:r),!0!==this.aClockwise||a||(o===r?o=-r:o-=r);var s=this.aStartAngle+t*o,c=this.aX+this.xRadius*Math.cos(s),u=this.aY+this.yRadius*Math.sin(s);if(0!==this.aRotation){var h=Math.cos(this.aRotation),l=Math.sin(this.aRotation),d=c-this.aX,p=u-this.aY;c=d*h-p*l+this.aX,u=d*l+p*h+this.aY}return n.set(c,u)},Ur.prototype.copy=function(t){return Pr.prototype.copy.call(this,t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this},Dr.prototype=Object.create(Pr.prototype),Dr.prototype.constructor=Dr,Dr.prototype.isSplineCurve=!0,Dr.prototype.getPoint=function(t,e){var n=e||new i,r=this.points,o=(r.length-1)*t,a=Math.floor(o),s=o-a,c=r[0===a?a:a-1],u=r[a],h=r[a>r.length-2?r.length-1:a+1],l=r[a>r.length-3?r.length-1:a+2];return n.set(br(s,c.x,u.x,h.x,l.x),br(s,c.y,u.y,h.y,l.y)),n},Dr.prototype.copy=function(t){Pr.prototype.copy.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var r=t.points[e];this.points.push(r.clone())}return this},Or.prototype=Object.create(Pr.prototype),Or.prototype.constructor=Or,Or.prototype.isCubicBezierCurve=!0,Or.prototype.getPoint=function(t,e){var n=e||new i,r=this.v0,o=this.v1,a=this.v2,s=this.v3;return n.set(Lr(t,r.x,o.x,a.x,s.x),Lr(t,r.y,o.y,a.y,s.y)),n},Or.prototype.copy=function(t){return Pr.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},Nr.prototype=Object.create(Pr.prototype),Nr.prototype.constructor=Nr,Nr.prototype.isQuadraticBezierCurve=!0,Nr.prototype.getPoint=function(t,e){var n=e||new i,r=this.v0,o=this.v1,a=this.v2;return n.set(Er(t,r.x,o.x,a.x),Er(t,r.y,o.y,a.y)),n},Nr.prototype.copy=function(t){return Pr.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this};var uc=Object.assign(Object.create(Ir.prototype),{setFromPoints:function(t){this.moveTo(t[0].x,t[0].y);for(var e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y)},moveTo:function(t,e){this.currentPoint.set(t,e)},lineTo:function(t,e){var n=new Cr(this.currentPoint.clone(),new i(t,e));this.curves.push(n),this.currentPoint.set(t,e)},quadraticCurveTo:function(t,e,n,r){var o=new Nr(this.currentPoint.clone(),new i(t,e),new i(n,r));this.curves.push(o),this.currentPoint.set(n,r)},bezierCurveTo:function(t,e,n,r,o,a){var s=new Or(this.currentPoint.clone(),new i(t,e),new i(n,r),new i(o,a));this.curves.push(s),this.currentPoint.set(o,a)},splineThru:function(t){var e=[this.currentPoint.clone()].concat(t),n=new Dr(e);this.curves.push(n),this.currentPoint.copy(t[t.length-1])},arc:function(t,e,n,r,i,o){var a=this.currentPoint.x,s=this.currentPoint.y;this.absarc(t+a,e+s,n,r,i,o)},absarc:function(t,e,n,r,i,o){this.absellipse(t,e,n,n,r,i,o)},ellipse:function(t,e,n,r,i,o,a,s){var c=this.currentPoint.x,u=this.currentPoint.y;this.absellipse(t+c,e+u,n,r,i,o,a,s)},absellipse:function(t,e,n,r,i,o,a,s){var c=new Ur(t,e,n,r,i,o,a,s);if(this.curves.length>0){var u=c.getPoint(0);u.equals(this.currentPoint)||this.lineTo(u.x,u.y)}this.curves.push(c);var h=c.getPoint(1);this.currentPoint.copy(h)},copy:function(t){return Ir.prototype.copy.call(this,t),this.currentPoint.copy(t.currentPoint),this}});Fr.prototype=uc,uc.constructor=Fr,Br.prototype=Object.assign(Object.create(uc),{constructor:Br,getPointsHoles:function(t){for(var e=[],n=0,r=this.holes.length;n<r;n++)e[n]=this.holes[n].getPoints(t);return e},extractPoints:function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},copy:function(t){Fr.prototype.copy.call(this,t),this.holes=[];for(var e=0,n=t.holes.length;e<n;e++){var r=t.holes[e];this.holes.push(r.clone())}return this}}),Object.assign(zr.prototype,{moveTo:function(t,e){this.currentPath=new Fr,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e)},lineTo:function(t,e){this.currentPath.lineTo(t,e)},quadraticCurveTo:function(t,e,n,r){this.currentPath.quadraticCurveTo(t,e,n,r)},bezierCurveTo:function(t,e,n,r,i,o){this.currentPath.bezierCurveTo(t,e,n,r,i,o)},splineThru:function(t){this.currentPath.splineThru(t)},toShapes:function(t,e){function n(t){for(var e=[],n=0,r=t.length;n<r;n++){var i=t[n],o=new Br;o.curves=i.curves,e.push(o)}return e}var r=Qs.isClockWise,i=this.subPaths;if(0===i.length)return[];if(!0===e)return n(i);var o,a,s,c=[];if(1===i.length)return a=i[0],s=new Br,s.curves=a.curves,c.push(s),c;var u=!r(i[0].getPoints());u=t?!u:u;var h,l=[],d=[],p=[],f=0;d[f]=void 0,p[f]=[];for(var m=0,g=i.length;m<g;m++)a=i[m],h=a.getPoints(),o=r(h),o=t?!o:o,o?(!u&&d[f]&&f++,d[f]={s:new Br,p:h},d[f].s.curves=a.curves,u&&f++,p[f]=[]):p[f].push({h:a,p:h[0]});if(!d[0])return n(i);if(d.length>1){for(var v=!1,y=[],x=0,b=d.length;x<b;x++)l[x]=[];for(var x=0,b=d.length;x<b;x++)for(var _=p[x],w=0;w<_.length;w++){for(var M=_[w],E=!0,T=0;T<d.length;T++)(function(t,e){for(var n=e.length,r=!1,i=n-1,o=0;o<n;i=o++){var a=e[i],s=e[o],c=s.x-a.x,u=s.y-a.y;if(Math.abs(u)>Number.EPSILON){if(u<0&&(a=e[o],c=-c,s=e[i],u=-u),t.y<a.y||t.y>s.y)continue;if(t.y===a.y){if(t.x===a.x)return!0}else{var h=u*(t.x-a.x)-c*(t.y-a.y);if(0===h)return!0;if(h<0)continue;r=!r}}else{if(t.y!==a.y)continue;if(s.x<=t.x&&t.x<=a.x||a.x<=t.x&&t.x<=s.x)return!0}}return r})(M.p,d[T].p)&&(x!==T&&y.push({froms:x,tos:T,hole:w}),E?(E=!1,l[T].push(M)):v=!0);E&&l[x].push(M)}y.length>0&&(v||(p=l))}for(var S,m=0,A=d.length;m<A;m++){s=d[m].s,c.push(s),S=p[m];for(var R=0,L=S.length;R<L;R++)s.holes.push(S[R].h)}return c}}),Object.assign(Gr.prototype,{isFont:!0,generateShapes:function(t,e,n){function r(t,e,r,o){var a=i.glyphs[t]||i.glyphs["?"];if(a){var s,c,u,h,l,d,p,f,m,g,v,y=new zr,x=[];if(a.o)for(var b=a._cachedOutline||(a._cachedOutline=a.o.split(" ")),_=0,w=b.length;_<w;){var M=b[_++];switch(M){case"m":s=b[_++]*e+r,c=b[_++]*e+o,y.moveTo(s,c);break;case"l":s=b[_++]*e+r,c=b[_++]*e+o,y.lineTo(s,c);break;case"q":if(u=b[_++]*e+r,h=b[_++]*e+o,p=b[_++]*e+r,f=b[_++]*e+o,y.quadraticCurveTo(p,f,u,h),v=x[x.length-1]){l=v.x,d=v.y;for(var E=1;E<=n;E++){var T=E/n;Er(T,l,p,u),Er(T,d,f,h)}}break;case"b":if(u=b[_++]*e+r,h=b[_++]*e+o,p=b[_++]*e+r,f=b[_++]*e+o,m=b[_++]*e+r,g=b[_++]*e+o,y.bezierCurveTo(p,f,m,g,u,h),v=x[x.length-1]){l=v.x,d=v.y;for(var E=1;E<=n;E++){var T=E/n;Lr(T,l,p,m,u),Lr(T,d,f,g,h)}}}}return{offsetX:a.ha*e,path:y}}}void 0===e&&(e=100),void 0===n&&(n=4);for(var i=this.data,o=function(t){for(var n=String(t).split(""),o=e/i.resolution,a=(i.boundingBox.yMax-i.boundingBox.yMin+i.underlineThickness)*o,s=0,c=0,u=[],h=0;h<n.length;h++){var l=n[h];if("\n"===l)s=0,c-=a;else{var d=r(l,o,s,c);s+=d.offsetX,u.push(d.path)}}return u}(t),a=[],s=0,c=o.length;s<c;s++)Array.prototype.push.apply(a,o[s].toShapes());return a}}),Object.assign(Hr.prototype,{load:function(t,e,n,r){var i=this,o=new zn(this.manager);o.setPath(this.path),o.load(t,function(t){var n;try{n=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),n=JSON.parse(t.substring(65,t.length-2))}var r=i.parse(n);e&&e(r)},n,r)},parse:function(t){return new Gr(t)},setPath:function(t){return this.path=t,this}});var hc,lc={getContext:function(){return void 0===hc&&(hc=new(window.AudioContext||window.webkitAudioContext)),hc},setContext:function(t){hc=t}};Object.assign(Vr.prototype,{load:function(t,e,n,r){var i=new zn(this.manager);i.setResponseType("arraybuffer"),i.load(t,function(t){lc.getContext().decodeAudioData(t,function(t){e(t)})},n,r)}}),Object.assign(kr.prototype,{update:function(){var t,e,n,r,i,a,s,c,u=new o,h=new o;return function(o){if(t!==this||e!==o.focus||n!==o.fov||r!==o.aspect*this.aspect||i!==o.near||a!==o.far||s!==o.zoom||c!==this.eyeSep){t=this,e=o.focus,n=o.fov,r=o.aspect*this.aspect,i=o.near,a=o.far,s=o.zoom;var l=o.projectionMatrix.clone();c=this.eyeSep/2;var d,p,f=c*i/e,m=i*Math.tan(Is.DEG2RAD*n*.5)/s;h.elements[12]=-c,u.elements[12]=c,d=-m*r+f,p=m*r+f,l.elements[0]=2*i/(p-d),l.elements[8]=(p+d)/(p-d),this.cameraL.projectionMatrix.copy(l),d=-m*r-f,p=m*r-f,l.elements[0]=2*i/(p-d),l.elements[8]=(p+d)/(p-d),this.cameraR.projectionMatrix.copy(l)}this.cameraL.matrixWorld.copy(o.matrixWorld).multiply(h),this.cameraR.matrixWorld.copy(o.matrixWorld).multiply(u)}}()}),jr.prototype=Object.create(lt.prototype),jr.prototype.constructor=jr,Wr.prototype=Object.assign(Object.create(lt.prototype),{constructor:Wr,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null)},getFilter:function(){return this.filter},setFilter:function(t){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination)},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(t){this.gain.gain.value=t},updateMatrixWorld:function(){var t=new s,e=new a,n=new s,r=new s;return function(i){lt.prototype.updateMatrixWorld.call(this,i);var o=this.context.listener,a=this.up;this.matrixWorld.decompose(t,e,n),r.set(0,0,-1).applyQuaternion(e),o.positionX?(o.positionX.setValueAtTime(t.x,this.context.currentTime),o.positionY.setValueAtTime(t.y,this.context.currentTime),o.positionZ.setValueAtTime(t.z,this.context.currentTime),o.forwardX.setValueAtTime(r.x,this.context.currentTime),o.forwardY.setValueAtTime(r.y,this.context.currentTime),o.forwardZ.setValueAtTime(r.z,this.context.currentTime),o.upX.setValueAtTime(a.x,this.context.currentTime),o.upY.setValueAtTime(a.y,this.context.currentTime),o.upZ.setValueAtTime(a.z,this.context.currentTime)):(o.setPosition(t.x,t.y,t.z),o.setOrientation(r.x,r.y,r.z,a.x,a.y,a.z))}}()}),Xr.prototype=Object.assign(Object.create(lt.prototype),{constructor:Xr,getOutput:function(){return this.gain},setNodeSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this},setBuffer:function(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");var t=this.context.createBufferSource();return t.buffer=this.buffer,t.loop=this.loop,t.onended=this.onEnded.bind(this),t.playbackRate.setValueAtTime(this.playbackRate,this.startTime),this.startTime=this.context.currentTime,t.start(this.startTime,this.offset),this.isPlaying=!0,this.source=t,this.connect()},pause:function(){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(!0===this.isPlaying&&(this.source.stop(),this.offset+=(this.context.currentTime-this.startTime)*this.playbackRate,this.isPlaying=!1),this)},stop:function(){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(this.source.stop(),this.offset=0,this.isPlaying=!1,this)},connect:function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(t){return t||(t=[]),!0===this.isPlaying?(this.disconnect(),this.filters=t,this.connect()):this.filters=t,this},getFilter:function(){return this.getFilters()[0]},setFilter:function(t){return this.setFilters(t?[t]:[])},setPlaybackRate:function(t){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setValueAtTime(this.playbackRate,this.context.currentTime),this)},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(t){return!1===this.hasPlaybackControl?void console.warn("THREE.Audio: this Audio has no playback control."):(this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this)},getVolume:function(){return this.gain.gain.value},setVolume:function(t){return this.gain.gain.value=t,this}}),qr.prototype=Object.assign(Object.create(Xr.prototype),{constructor:qr,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(t){this.panner.refDistance=t},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(t){this.panner.rolloffFactor=t},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(t){this.panner.distanceModel=t},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(t){this.panner.maxDistance=t},updateMatrixWorld:function(){var t=new s;return function(e){lt.prototype.updateMatrixWorld.call(this,e),t.setFromMatrixPosition(this.matrixWorld),this.panner.setPosition(t.x,t.y,t.z)}}()}),Object.assign(Yr.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var t=0,e=this.getFrequencyData(),n=0;n<e.length;n++)t+=e[n];return t/e.length}}),Object.assign(Zr.prototype,{accumulate:function(t,e){var n=this.buffer,r=this.valueSize,i=t*r+r,o=this.cumulativeWeight;if(0===o){for(var a=0;a!==r;++a)n[i+a]=n[a];o=e}else{o+=e;var s=e/o;this._mixBufferRegion(n,i,0,s,r)}this.cumulativeWeight=o},apply:function(t){var e=this.valueSize,n=this.buffer,r=t*e+e,i=this.cumulativeWeight,o=this.binding;if(this.cumulativeWeight=0,i<1){var a=3*e;this._mixBufferRegion(n,r,a,1-i,e)}for(var s=e,c=e+e;s!==c;++s)if(n[s]!==n[s+e]){o.setValue(n,r);break}},saveOriginalState:function(){var t=this.binding,e=this.buffer,n=this.valueSize,r=3*n;t.getValue(e,r);for(var i=n,o=r;i!==o;++i)e[i]=e[r+i%n];this.cumulativeWeight=0},restoreOriginalState:function(){var t=3*this.valueSize;this.binding.setValue(this.buffer,t)},_select:function(t,e,n,r,i){if(r>=.5)for(var o=0;o!==i;++o)t[e+o]=t[n+o]},_slerp:function(t,e,n,r){a.slerpFlat(t,e,t,e,t,n,r)},_lerp:function(t,e,n,r,i){for(var o=1-r,a=0;a!==i;++a){var s=e+a;t[s]=t[s]*o+t[n+a]*r}}}),Object.assign(Jr.prototype,{getValue:function(t,e){this.bind();var n=this._targetGroup.nCachedObjects_,r=this._bindings[n];void 0!==r&&r.getValue(t,e)},setValue:function(t,e){for(var n=this._bindings,r=this._targetGroup.nCachedObjects_,i=n.length;r!==i;++r)n[r].setValue(t,e)},bind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()},unbind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}}),Object.assign(Qr,{Composite:Jr,create:function(t,e,n){return t&&t.isAnimationObjectGroup?new Qr.Composite(t,e,n):new Qr(t,e,n)},sanitizeNodeName:function(t){return t.replace(/\s/g,"_").replace(/[^\w-]/g,"")},parseTrackName:function(){var t=/((?:[\w-]+[\/:])*)/,e=/([\w-\.]+)?/,n=/(?:\.([\w-]+)(?:\[(.+)\])?)?/,r=/\.([\w-]+)(?:\[(.+)\])?/,i=new RegExp("^"+t.source+e.source+n.source+r.source+"$"),o=["material","materials","bones"];return function(t){var e=i.exec(t);if(!e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);var n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},r=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==r&&-1!==r){var a=n.nodeName.substring(r+1);-1!==o.indexOf(a)&&(n.nodeName=n.nodeName.substring(0,r),n.objectName=a)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}}(),findNode:function(t,e){if(!e||""===e||"root"===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){var n=function(t){for(var n=0;n<t.bones.length;n++){var r=t.bones[n];if(r.name===e)return r}return null}(t.skeleton);if(n)return n}if(t.children){var r=function(t){for(var n=0;n<t.length;n++){var i=t[n];if(i.name===e||i.uuid===e)return i;var o=r(i.children);if(o)return o}return null},i=r(t.children);if(i)return i}return null}}),Object.assign(Qr.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)t[e++]=n[r]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.targetObject[this.propertyName]=t[e]},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=t[e++]},function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){for(var n=this.resolvedProperty,r=0,i=n.length;r!==i;++r)n[r]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){var t=this.node,e=this.parsedPath,n=e.objectName,r=e.propertyName,i=e.propertyIndex;if(t||(t=Qr.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");if(n){var o=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(var a=0;a<t.length;a++)if(t[a].name===o){o=a;break}break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==o){if(void 0===t[o])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[o]}}var s=t[r];if(void 0===s){var c=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+c+"."+r+" but it wasn't found.",t)}var u=this.Versioning.None;void 0!==t.needsUpdate?(u=this.Versioning.NeedsUpdate,this.targetObject=t):void 0!==t.matrixWorldNeedsUpdate&&(u=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=t);var h=this.BindingType.Direct;if(void 0!==i){if("morphTargetInfluences"===r){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(t.geometry.isBufferGeometry){if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);for(var a=0;a<this.node.geometry.morphAttributes.position.length;a++)if(t.geometry.morphAttributes.position[a].name===i){i=a;break}}else{if(!t.geometry.morphTargets)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.",this);for(var a=0;a<this.node.geometry.morphTargets.length;a++)if(t.geometry.morphTargets[a].name===i){i=a;break}}}h=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=i}else void 0!==s.fromArray&&void 0!==s.toArray?(h=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(h=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=r;this.getValue=this.GetterByBindingType[h],this.setValue=this.SetterByBindingTypeAndVersioning[h][u]},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}),
  //!\ DECLARE ALIAS AFTER assign prototype !
  Object.assign(Qr.prototype,{_getValue_unbound:Qr.prototype.getValue,_setValue_unbound:Qr.prototype.setValue}),Object.assign(Kr.prototype,{isAnimationObjectGroup:!0,add:function(){for(var t=this._objects,e=t.length,n=this.nCachedObjects_,r=this._indicesByUUID,i=this._paths,o=this._parsedPaths,a=this._bindings,s=a.length,c=0,u=arguments.length;c!==u;++c){var h=arguments[c],l=h.uuid,d=r[l],p=void 0;if(void 0===d){d=e++,r[l]=d,t.push(h);for(var f=0,m=s;f!==m;++f)a[f].push(new Qr(h,i[f],o[f]))}else if(d<n){p=t[d];var g=--n,v=t[g];r[v.uuid]=d,t[d]=v,r[l]=g,t[g]=h;for(var f=0,m=s;f!==m;++f){var y=a[f],x=y[g],b=y[d];y[d]=x,void 0===b&&(b=new Qr(h,i[f],o[f])),y[g]=b}}else t[d]!==p&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=n},remove:function(){for(var t=this._objects,e=this.nCachedObjects_,n=this._indicesByUUID,r=this._bindings,i=r.length,o=0,a=arguments.length;o!==a;++o){var s=arguments[o],c=s.uuid,u=n[c];if(void 0!==u&&u>=e){var h=e++,l=t[h];n[l.uuid]=u,t[u]=l,n[c]=h,t[h]=s;for(var d=0,p=i;d!==p;++d){var f=r[d],m=f[h],g=f[u];f[u]=m,f[h]=g}}}this.nCachedObjects_=e},uncache:function(){for(var t=this._objects,e=t.length,n=this.nCachedObjects_,r=this._indicesByUUID,i=this._bindings,o=i.length,a=0,s=arguments.length;a!==s;++a){var c=arguments[a],u=c.uuid,h=r[u];if(void 0!==h)if(delete r[u],h<n){var l=--n,d=t[l],p=--e,f=t[p];r[d.uuid]=h,t[h]=d,r[f.uuid]=l,t[l]=f,t.pop();for(var m=0,g=o;m!==g;++m){var v=i[m],y=v[l],x=v[p];v[h]=y,v[l]=x,v.pop()}}else{var p=--e,f=t[p];r[f.uuid]=h,t[h]=f,t.pop();for(var m=0,g=o;m!==g;++m){var v=i[m];v[h]=v[p],v.pop()}}}this.nCachedObjects_=n},subscribe_:function(t,e){var n=this._bindingsIndicesByPath,r=n[t],i=this._bindings;if(void 0!==r)return i[r];var o=this._paths,a=this._parsedPaths,s=this._objects,c=s.length,u=this.nCachedObjects_,h=new Array(c);r=i.length,n[t]=r,o.push(t),a.push(e),i.push(h);for(var l=u,d=s.length;l!==d;++l){var p=s[l];h[l]=new Qr(p,t,e)}return h},unsubscribe_:function(t){var e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){var r=this._paths,i=this._parsedPaths,o=this._bindings,a=o.length-1,s=o[a];e[t[a]]=n,o[n]=s,o.pop(),i[n]=i[a],i.pop(),r[n]=r[a],r.pop()}}}),Object.assign($r.prototype,{play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(t){return this._startTime=t,this},setLoop:function(t,e){return this.loop=t,this.repetitions=e,this},setEffectiveWeight:function(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(t){return this._scheduleFading(t,0,1)},fadeOut:function(t){return this._scheduleFading(t,1,0)},crossFadeFrom:function(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){var r=this._clip.duration,i=t._clip.duration,o=i/r,a=r/i;t.warp(1,o,e),this.warp(a,1,e)}return this},crossFadeTo:function(t,e,n){return t.crossFadeFrom(this,e,n)},stopFading:function(){var t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},setEffectiveTimeScale:function(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(t){return this.timeScale=this._clip.duration/t,this.stopWarping()},syncWith:function(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()},halt:function(t){return this.warp(this._effectiveTimeScale,0,t)},warp:function(t,e,n){var r=this._mixer,i=r.time,o=this._timeScaleInterpolant,a=this.timeScale;null===o&&(o=r._lendControlInterpolant(),this._timeScaleInterpolant=o);var s=o.parameterPositions,c=o.sampleValues;return s[0]=i,s[1]=i+n,c[0]=t/a,c[1]=e/a,this},stopWarping:function(){var t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(t,e,n,r){if(!this.enabled)return void this._updateWeight(t);var i=this._startTime;if(null!==i){var o=(t-i)*n;if(o<0||0===n)return;this._startTime=null,e=n*o}e*=this._updateTimeScale(t);var a=this._updateTime(e),s=this._updateWeight(t);if(s>0)for(var c=this._interpolants,u=this._propertyBindings,h=0,l=c.length;h!==l;++h)c[h].evaluate(a),u[h].accumulate(r,s)},_updateWeight:function(t){var e=0;if(this.enabled){e=this.weight;var n=this._weightInterpolant;if(null!==n){var r=n.evaluate(t)[0];e*=r,t>n.parameterPositions[1]&&(this.stopFading(),0===r&&(this.enabled=!1))}}return this._effectiveWeight=e,e},_updateTimeScale:function(t){var e=0;if(!this.paused){e=this.timeScale;var n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e},_updateTime:function(t){var e=this.time+t;if(0===t)return e;var n=this._clip.duration,r=this.loop,i=this._loopCount;if(r===hs){-1===i&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(e>=n)e=n;else{if(!(e<0))break t;e=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{var o=r===ds;if(-1===i&&(t>=0?(i=0,this._setEndings(!0,0===this.repetitions,o)):this._setEndings(0===this.repetitions,!0,o)),e>=n||e<0){var a=Math.floor(e/n);e-=n*a,i+=Math.abs(a);var s=this.repetitions-i;if(s<0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,e=t>0?n:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(0===s){var c=t<0;this._setEndings(c,!c,o)}else this._setEndings(!1,!1,o);this._loopCount=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:a})}}if(o&&1==(1&i))return this.time=e,n-e}return this.time=e,e},_setEndings:function(t,e,n){var r=this._interpolantSettings;n?(r.endingStart=vs,r.endingEnd=vs):(r.endingStart=t?this.zeroSlopeAtStart?vs:gs:ys,r.endingEnd=e?this.zeroSlopeAtEnd?vs:gs:ys)},_scheduleFading:function(t,e,n){var r=this._mixer,i=r.time,o=this._weightInterpolant;null===o&&(o=r._lendControlInterpolant(),this._weightInterpolant=o);var a=o.parameterPositions,s=o.sampleValues;return a[0]=i,s[0]=e,a[1]=i+t,s[1]=n,this}}),Object.assign(ti.prototype,r.prototype,{_bindAction:function(t,e){var n=t._localRoot||this._root,r=t._clip.tracks,i=r.length,o=t._propertyBindings,a=t._interpolants,s=n.uuid,c=this._bindingsByRootAndName,u=c[s];void 0===u&&(u={},c[s]=u);for(var h=0;h!==i;++h){var l=r[h],d=l.name,p=u[d];if(void 0!==p)o[h]=p;else{if(void 0!==(p=o[h])){null===p._cacheIndex&&(++p.referenceCount,this._addInactiveBinding(p,s,d));continue}var f=e&&e._propertyBindings[h].binding.parsedPath;p=new Zr(Qr.create(n,d,f),l.ValueTypeName,l.getValueSize()),++p.referenceCount,this._addInactiveBinding(p,s,d),o[h]=p}a[h].resultBuffer=p.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){var e=(t._localRoot||this._root).uuid,n=t._clip.uuid,r=this._actionsByClip[n];this._bindAction(t,r&&r.knownActions[0]),this._addInactiveAction(t,n,e)}for(var i=t._propertyBindings,o=0,a=i.length;o!==a;++o){var s=i[o];0==s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){for(var e=t._propertyBindings,n=0,r=e.length;n!==r;++n){var i=e[n];0==--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){var e=t._cacheIndex;return null!==e&&e<this._nActiveActions},_addInactiveAction:function(t,e,n){var r=this._actions,i=this._actionsByClip,o=i[e];if(void 0===o)o={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,i[e]=o;else{var a=o.knownActions;t._byClipCacheIndex=a.length,a.push(t)}t._cacheIndex=r.length,r.push(t),o.actionByRoot[n]=t},_removeInactiveAction:function(t){var e=this._actions,n=e[e.length-1],r=t._cacheIndex;n._cacheIndex=r,e[r]=n,e.pop(),t._cacheIndex=null;var i=t._clip.uuid,o=this._actionsByClip,a=o[i],s=a.knownActions,c=s[s.length-1],u=t._byClipCacheIndex;c._byClipCacheIndex=u,s[u]=c,s.pop(),t._byClipCacheIndex=null,delete a.actionByRoot[(t._localRoot||this._root).uuid],0===s.length&&delete o[i],this._removeInactiveBindingsForAction(t)},_removeInactiveBindingsForAction:function(t){for(var e=t._propertyBindings,n=0,r=e.length;n!==r;++n){var i=e[n];0==--i.referenceCount&&this._removeInactiveBinding(i)}},_lendAction:function(t){var e=this._actions,n=t._cacheIndex,r=this._nActiveActions++,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},_takeBackAction:function(t){var e=this._actions,n=t._cacheIndex,r=--this._nActiveActions,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},_addInactiveBinding:function(t,e,n){var r=this._bindingsByRootAndName,i=r[e],o=this._bindings;void 0===i&&(i={},r[e]=i),i[n]=t,t._cacheIndex=o.length,o.push(t)},_removeInactiveBinding:function(t){var e=this._bindings,n=t.binding,r=n.rootNode.uuid,i=n.path,o=this._bindingsByRootAndName,a=o[r],s=e[e.length-1],c=t._cacheIndex;s._cacheIndex=c,e[c]=s,e.pop(),delete a[i];t:{for(var u in a)break t;delete o[r]}},_lendBinding:function(t){var e=this._bindings,n=t._cacheIndex,r=this._nActiveBindings++,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},_takeBackBinding:function(t){var e=this._bindings,n=t._cacheIndex,r=--this._nActiveBindings,i=e[r];t._cacheIndex=r,e[r]=t,i._cacheIndex=n,e[n]=i},_lendControlInterpolant:function(){var t=this._controlInterpolants,e=this._nActiveControlInterpolants++,n=t[e];return void 0===n&&(n=new rr(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),n.__cacheIndex=e,t[e]=n),n},_takeBackControlInterpolant:function(t){var e=this._controlInterpolants,n=t.__cacheIndex,r=--this._nActiveControlInterpolants,i=e[r];t.__cacheIndex=r,e[r]=t,i.__cacheIndex=n,e[n]=i},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(t,e){var n=e||this._root,r=n.uuid,i="string"==typeof t?fr.findByName(n,t):t,o=null!==i?i.uuid:t,a=this._actionsByClip[o],s=null;if(void 0!==a){var c=a.actionByRoot[r];if(void 0!==c)return c;s=a.knownActions[0],null===i&&(i=s._clip)}if(null===i)return null;var u=new $r(this,i,e);return this._bindAction(u,s),this._addInactiveAction(u,o,r),u},existingAction:function(t,e){var n=e||this._root,r=n.uuid,i="string"==typeof t?fr.findByName(n,t):t,o=i?i.uuid:t,a=this._actionsByClip[o];return void 0!==a?a.actionByRoot[r]||null:null},stopAllAction:function(){var t=this._actions,e=this._nActiveActions,n=this._bindings,r=this._nActiveBindings;this._nActiveActions=0,this._nActiveBindings=0;for(var i=0;i!==e;++i)t[i].reset();for(var i=0;i!==r;++i)n[i].useCount=0;return this},update:function(t){t*=this.timeScale;for(var e=this._actions,n=this._nActiveActions,r=this.time+=t,i=Math.sign(t),o=this._accuIndex^=1,a=0;a!==n;++a){e[a]._update(r,t,i,o)}for(var s=this._bindings,c=this._nActiveBindings,a=0;a!==c;++a)s[a].apply(o);return this},getRoot:function(){return this._root},uncacheClip:function(t){var e=this._actions,n=t.uuid,r=this._actionsByClip,i=r[n];if(void 0!==i){for(var o=i.knownActions,a=0,s=o.length;a!==s;++a){var c=o[a];this._deactivateAction(c);var u=c._cacheIndex,h=e[e.length-1];c._cacheIndex=null,c._byClipCacheIndex=null,h._cacheIndex=u,e[u]=h,e.pop(),this._removeInactiveBindingsForAction(c)}delete r[n]}},uncacheRoot:function(t){var e=t.uuid,n=this._actionsByClip;for(var r in n){var i=n[r].actionByRoot,o=i[e];void 0!==o&&(this._deactivateAction(o),this._removeInactiveAction(o))}var a=this._bindingsByRootAndName,s=a[e];if(void 0!==s)for(var c in s){var u=s[c];u.restoreOriginalState(),this._removeInactiveBinding(u)}},uncacheAction:function(t,e){var n=this.existingAction(t,e);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}}),ei.prototype.clone=function(){return new ei(void 0===this.value.clone?this.value:this.value.clone())},ni.prototype=Object.assign(Object.create(Rt.prototype),{constructor:ni,isInstancedBufferGeometry:!0,copy:function(t){return Rt.prototype.copy.call(this,t),this.maxInstancedCount=t.maxInstancedCount,this},clone:function(){return(new this.constructor).copy(this)}}),Object.defineProperties(ri.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}}),Object.assign(ri.prototype,{isInterleavedBufferAttribute:!0,setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this},setXYZ:function(t,e,n,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=r,this},setXYZW:function(t,e,n,r,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=r,this.data.array[t+3]=i,this}}),Object.defineProperty(ii.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}}),Object.assign(ii.prototype,{isInterleavedBuffer:!0,setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==t?t.length/this.stride:0,this.array=t},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.dynamic=t.dynamic,this},copyAt:function(t,e,n){t*=this.stride,n*=e.stride;for(var r=0,i=this.stride;r<i;r++)this.array[t+r]=e.array[n+r];return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(t){return this.onUploadCallback=t,this}}),oi.prototype=Object.assign(Object.create(ii.prototype),{constructor:oi,isInstancedInterleavedBuffer:!0,copy:function(t){return ii.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this}}),ai.prototype=Object.assign(Object.create(gt.prototype),{constructor:ai,isInstancedBufferAttribute:!0,copy:function(t){return gt.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this}}),Object.assign(si.prototype,{linePrecision:1,set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize()):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(t,e){var n=[];return ui(t,this,n,e),n.sort(ci),n},intersectObjects:function(t,e){var n=[];if(!1===Array.isArray(t))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),n;for(var r=0,i=t.length;r<i;r++)ui(t[r],this,n,e);return n.sort(ci),n}}),Object.assign(hi.prototype,{start:function(){this.startTime=("undefined"==typeof performance?Date:performance).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1,this.autoStart=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var t=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var e=("undefined"==typeof performance?Date:performance).now();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}}),Object.assign(li.prototype,{set:function(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this},makeSafe:function(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this},setFromVector3:function(t){return this.radius=t.length(),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t.x,t.z),this.phi=Math.acos(Is.clamp(t.y/this.radius,-1,1))),this}}),Object.assign(di.prototype,{set:function(t,e,n){return this.radius=t,this.theta=e,this.y=n,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.theta=t.theta,this.y=t.y,this},setFromVector3:function(t){return this.radius=Math.sqrt(t.x*t.x+t.z*t.z),this.theta=Math.atan2(t.x,t.z),this.y=t.y,this}}),pi.prototype=Object.create(lt.prototype),pi.prototype.constructor=pi,pi.prototype.isImmediateRenderObject=!0,fi.prototype=Object.create(Ne.prototype),fi.prototype.constructor=fi,fi.prototype.update=function(){var t=new s,e=new s,n=new c;return function(){var r=["a","b","c"];this.object.updateMatrixWorld(!0),n.getNormalMatrix(this.object.matrixWorld);var i=this.object.matrixWorld,o=this.geometry.attributes.position,a=this.object.geometry;if(a&&a.isGeometry)for(var s=a.vertices,c=a.faces,u=0,h=0,l=c.length;h<l;h++)for(var d=c[h],p=0,f=d.vertexNormals.length;p<f;p++){var m=s[d[r[p]]],g=d.vertexNormals[p];t.copy(m).applyMatrix4(i),e.copy(g).applyMatrix3(n).normalize().multiplyScalar(this.size).add(t),o.setXYZ(u,t.x,t.y,t.z),u+=1,o.setXYZ(u,e.x,e.y,e.z),u+=1}else if(a&&a.isBufferGeometry)for(var v=a.attributes.position,y=a.attributes.normal,u=0,p=0,f=v.count;p<f;p++)t.set(v.getX(p),v.getY(p),v.getZ(p)).applyMatrix4(i),e.set(y.getX(p),y.getY(p),y.getZ(p)),e.applyMatrix3(n).normalize().multiplyScalar(this.size).add(t),o.setXYZ(u,t.x,t.y,t.z),u+=1,o.setXYZ(u,e.x,e.y,e.z),u+=1;o.needsUpdate=!0}}(),mi.prototype=Object.create(lt.prototype),mi.prototype.constructor=mi,mi.prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},mi.prototype.update=function(){var t=new s,e=new s;return function(){this.light.updateMatrixWorld();var n=this.light.distance?this.light.distance:1e3,r=n*Math.tan(this.light.angle);this.cone.scale.set(r,r,n),t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(e.sub(t)),void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}}(),vi.prototype=Object.create(Ne.prototype),vi.prototype.constructor=vi,vi.prototype.updateMatrixWorld=function(){var t=new s,e=new o,n=new o;return function(r){var i=this.bones,o=this.geometry,a=o.getAttribute("position");n.getInverse(this.root.matrixWorld);for(var s=0,c=0;s<i.length;s++){var u=i[s];u.parent&&u.parent.isBone&&(e.multiplyMatrices(n,u.matrixWorld),t.setFromMatrixPosition(e),a.setXYZ(c,t.x,t.y,t.z),e.multiplyMatrices(n,u.parent.matrixWorld),t.setFromMatrixPosition(e),a.setXYZ(c+1,t.x,t.y,t.z),c+=2)}o.getAttribute("position").needsUpdate=!0,lt.prototype.updateMatrixWorld.call(this,r)}}(),yi.prototype=Object.create(Bt.prototype),yi.prototype.constructor=yi,yi.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},yi.prototype.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)},xi.prototype=Object.create(lt.prototype),xi.prototype.constructor=xi,xi.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},xi.prototype.update=function(){var t=.5*this.light.width,e=.5*this.light.height,n=this.line.geometry.attributes.position,r=n.array;r[0]=t,r[1]=-e,r[2]=0,r[3]=t,r[4]=e,r[5]=0,r[6]=-t,r[7]=e,r[8]=0,r[9]=-t,r[10]=-e,r[11]=0,r[12]=t,r[13]=-e,r[14]=0,n.needsUpdate=!0,void 0!==this.color?this.line.material.color.set(this.color):this.line.material.color.copy(this.light.color)},bi.prototype=Object.create(lt.prototype),bi.prototype.constructor=bi,bi.prototype.dispose=function(){this.children[0].geometry.dispose(),this.children[0].material.dispose()},bi.prototype.update=function(){var t=new s,e=new Z,n=new Z;return function(){var r=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var i=r.geometry.getAttribute("color");e.copy(this.light.color),n.copy(this.light.groundColor);for(var o=0,a=i.count;o<a;o++){var s=o<a/2?e:n;i.setXYZ(o,s.r,s.g,s.b)}i.needsUpdate=!0}r.lookAt(t.setFromMatrixPosition(this.light.matrixWorld).negate())}}(),_i.prototype=Object.create(Ne.prototype),_i.prototype.constructor=_i,wi.prototype=Object.create(Ne.prototype),wi.prototype.constructor=wi,Mi.prototype=Object.create(Ne.prototype),Mi.prototype.constructor=Mi,Mi.prototype.update=function(){var t=new s,e=new s,n=new c;return function(){this.object.updateMatrixWorld(!0),n.getNormalMatrix(this.object.matrixWorld);for(var r=this.object.matrixWorld,i=this.geometry.attributes.position,o=this.object.geometry,a=o.vertices,s=o.faces,c=0,u=0,h=s.length;u<h;u++){var l=s[u],d=l.normal;t.copy(a[l.a]).add(a[l.b]).add(a[l.c]).divideScalar(3).applyMatrix4(r),e.copy(d).applyMatrix3(n).normalize().multiplyScalar(this.size).add(t),i.setXYZ(c,t.x,t.y,t.z),c+=1,i.setXYZ(c,e.x,e.y,e.z),c+=1}i.needsUpdate=!0}}(),Ei.prototype=Object.create(lt.prototype),Ei.prototype.constructor=Ei,Ei.prototype.dispose=function(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()},Ei.prototype.update=function(){var t=new s,e=new s,n=new s;return function(){t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),n.subVectors(e,t),this.lightPlane.lookAt(n),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(n),this.targetLine.scale.z=n.length()}}(),Ti.prototype=Object.create(Ne.prototype),Ti.prototype.constructor=Ti,Ti.prototype.update=function(){function t(t,o,a,s){r.set(o,a,s).unproject(i);var c=n[t];if(void 0!==c)for(var u=e.getAttribute("position"),h=0,l=c.length;h<l;h++)u.setXYZ(c[h],r.x,r.y,r.z)}var e,n,r=new s,i=new dt;return function(){e=this.geometry,n=this.pointMap;i.projectionMatrix.copy(this.camera.projectionMatrix),t("c",0,0,-1),t("t",0,0,1),t("n1",-1,-1,-1),t("n2",1,-1,-1),t("n3",-1,1,-1),t("n4",1,1,-1),t("f1",-1,-1,1),t("f2",1,-1,1),t("f3",-1,1,1),t("f4",1,1,1),t("u1",.7,1.1,-1),t("u2",-.7,1.1,-1),t("u3",0,2,-1),t("cf1",-1,0,1),t("cf2",1,0,1),t("cf3",0,-1,1),t("cf4",0,1,1),t("cn1",-1,0,-1),t("cn2",1,0,-1),t("cn3",0,-1,-1),t("cn4",0,1,-1),e.getAttribute("position").needsUpdate=!0}}(),Si.prototype=Object.create(Ne.prototype),Si.prototype.constructor=Si,Si.prototype.update=function(){var t=new rt;return function(e){if(void 0!==e&&console.warn("THREE.BoxHelper: .update() has no longer arguments."),void 0!==this.object&&t.setFromObject(this.object),!t.isEmpty()){var n=t.min,r=t.max,i=this.geometry.attributes.position,o=i.array;o[0]=r.x,o[1]=r.y,o[2]=r.z,o[3]=n.x,o[4]=r.y,o[5]=r.z,o[6]=n.x,o[7]=n.y,o[8]=r.z,o[9]=r.x,o[10]=n.y,o[11]=r.z,o[12]=r.x,o[13]=r.y,o[14]=n.z,o[15]=n.x,o[16]=r.y,o[17]=n.z,o[18]=n.x,o[19]=n.y,o[20]=n.z,o[21]=r.x,o[22]=n.y,o[23]=n.z,i.needsUpdate=!0,this.geometry.computeBoundingSphere()}}}(),Si.prototype.setFromObject=function(t){return this.object=t,this.update(),this},Ai.prototype=Object.create(Ne.prototype),Ai.prototype.constructor=Ai,Ai.prototype.updateMatrixWorld=function(t){var e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),lt.prototype.updateMatrixWorld.call(this,t))},Ri.prototype=Object.create(Oe.prototype),Ri.prototype.constructor=Ri,Ri.prototype.updateMatrixWorld=function(t){var e=-this.plane.constant;Math.abs(e)<1e-8&&(e=1e-8),this.scale.set(.5*this.size,.5*this.size,e),this.lookAt(this.plane.normal),lt.prototype.updateMatrixWorld.call(this,t)};var dc,pc;Li.prototype=Object.create(lt.prototype),Li.prototype.constructor=Li,Li.prototype.setDirection=function(){var t,e=new s;return function(n){n.y>.99999?this.quaternion.set(0,0,0,1):n.y<-.99999?this.quaternion.set(1,0,0,0):(e.set(n.z,0,-n.x).normalize(),t=Math.acos(n.y),this.quaternion.setFromAxisAngle(e,t))}}(),Li.prototype.setLength=function(t,e,n){void 0===e&&(e=.2*t),void 0===n&&(n=.2*e),this.line.scale.set(1,Math.max(0,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()},Li.prototype.setColor=function(t){this.line.material.color.copy(t),this.cone.material.color.copy(t)},Pi.prototype=Object.create(Ne.prototype),Pi.prototype.constructor=Pi;var fc=new s,mc=new Ci,gc=new Ci,vc=new Ci;Ii.prototype=Object.create(Pr.prototype),Ii.prototype.constructor=Ii,Ii.prototype.isCatmullRomCurve3=!0,Ii.prototype.getPoint=function(t,e){var n=e||new s,r=this.points,i=r.length,o=(i-(this.closed?0:1))*t,a=Math.floor(o),c=o-a;this.closed?a+=a>0?0:(Math.floor(Math.abs(a)/r.length)+1)*r.length:0===c&&a===i-1&&(a=i-2,c=1);var u,h,l,d;if(this.closed||a>0?u=r[(a-1)%i]:(fc.subVectors(r[0],r[1]).add(r[0]),u=fc),h=r[a%i],l=r[(a+1)%i],this.closed||a+2<i?d=r[(a+2)%i]:(fc.subVectors(r[i-1],r[i-2]).add(r[i-1]),d=fc),"centripetal"===this.curveType||"chordal"===this.curveType){var p="chordal"===this.curveType?.5:.25,f=Math.pow(u.distanceToSquared(h),p),m=Math.pow(h.distanceToSquared(l),p),g=Math.pow(l.distanceToSquared(d),p);m<1e-4&&(m=1),f<1e-4&&(f=m),g<1e-4&&(g=m),mc.initNonuniformCatmullRom(u.x,h.x,l.x,d.x,f,m,g),gc.initNonuniformCatmullRom(u.y,h.y,l.y,d.y,f,m,g),vc.initNonuniformCatmullRom(u.z,h.z,l.z,d.z,f,m,g)}else"catmullrom"===this.curveType&&(mc.initCatmullRom(u.x,h.x,l.x,d.x,this.tension),gc.initCatmullRom(u.y,h.y,l.y,d.y,this.tension),vc.initCatmullRom(u.z,h.z,l.z,d.z,this.tension));return n.set(mc.calc(c),gc.calc(c),vc.calc(c)),n},Ii.prototype.copy=function(t){Pr.prototype.copy.call(this,t),this.points=[];for(var e=0,n=t.points.length;e<n;e++){var r=t.points[e];this.points.push(r.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this},Ui.prototype=Object.create(Pr.prototype),Ui.prototype.constructor=Ui,Ui.prototype.isCubicBezierCurve3=!0,Ui.prototype.getPoint=function(t,e){var n=e||new s,r=this.v0,i=this.v1,o=this.v2,a=this.v3;return n.set(Lr(t,r.x,i.x,o.x,a.x),Lr(t,r.y,i.y,o.y,a.y),Lr(t,r.z,i.z,o.z,a.z)),n},Ui.prototype.copy=function(t){return Pr.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this},Di.prototype=Object.create(Pr.prototype),Di.prototype.constructor=Di,Di.prototype.isQuadraticBezierCurve3=!0,Di.prototype.getPoint=function(t,e){var n=e||new s,r=this.v0,i=this.v1,o=this.v2;return n.set(Er(t,r.x,i.x,o.x),Er(t,r.y,i.y,o.y),Er(t,r.z,i.z,o.z)),n},Di.prototype.copy=function(t){return Pr.prototype.copy.call(this,t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Oi.prototype=Object.create(Pr.prototype),Oi.prototype.constructor=Oi,Oi.prototype.isLineCurve3=!0,Oi.prototype.getPoint=function(t,e){var n=e||new s;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n},Oi.prototype.getPointAt=function(t,e){return this.getPoint(t,e)},Oi.prototype.copy=function(t){return Pr.prototype.copy.call(this,t),this.v1.copy(t.v1),this.v2.copy(t.v2),this},Ni.prototype=Object.create(Ur.prototype),Ni.prototype.constructor=Ni,Ni.prototype.isArcCurve=!0;var yc={createMultiMaterialObject:function(t,e){for(var n=new Ge,r=0,i=e.length;r<i;r++)n.add(new Bt(t,e[r]));return n},detach:function(t,e,n){t.applyMatrix(e.matrixWorld),e.remove(t),n.add(t)},attach:function(t,e,n){t.applyMatrix((new o).getInverse(n.matrixWorld)),e.remove(t),n.add(t)}},xc=0,bc=1;Pr.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(Pr.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},Object.assign(Ir.prototype,{createPointsGeometry:function(t){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var e=this.getPoints(t);return this.createGeometry(e)},createSpacedPointsGeometry:function(t){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");var e=this.getSpacedPoints(t);return this.createGeometry(e)},createGeometry:function(t){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var e=new mt,n=0,r=t.length;n<r;n++){var i=t[n];e.vertices.push(new s(i.x,i.y,i.z||0))}return e}}),Object.assign(Fr.prototype,{fromPoints:function(t){console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)}}),ro.prototype=Object.create(Ii.prototype),io.prototype=Object.create(Ii.prototype),oo.prototype=Object.create(Ii.prototype),Object.assign(oo.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}}),_i.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},vi.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},Object.assign(J.prototype,{center:function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},size:function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(rt.prototype,{center:function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionSphere:function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},size:function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)}}),Nt.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},Object.assign(Is,{random16:function(){return console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead."),Math.random()},nearestPowerOfTwo:function(t){return console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo()."),Is.floorPowerOfTwo(t)},nextPowerOfTwo:function(t){return console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo()."),Is.ceilPowerOfTwo(t)}}),Object.assign(c.prototype,{flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},multiplyVector3:function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBuffer:function(t){return console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}}),Object.assign(o.prototype,{extractPosition:function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},getPosition:function(){var t;return function(){return void 0===t&&(t=new s),console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),t.setFromMatrixColumn(this,3)}}(),setRotationFromQuaternion:function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector4:function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},crossVector:function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(t){return console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead."),this.applyToBufferAttribute(t)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(t,e,n,r,i,o){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,r,n,i,o)}}),ot.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},a.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},Object.assign(Ot.prototype,{isIntersectionBox:function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionPlane:function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},isIntersectionSphere:function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)}}),Object.assign(Br.prototype,{extractAllPoints:function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},extrude:function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new hn(this,t)},makeGeometry:function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new bn(this,t)}}),Object.assign(i.prototype,{fromAttribute:function(t,e,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(s.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},applyProjection:function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},fromAttribute:function(t,e,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},distanceToManhattan:function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},lengthManhattan:function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),Object.assign(h.prototype,{fromAttribute:function(t,e,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},lengthManhattan:function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()}}),mt.prototype.computeTangents=function(){console.warn("THREE.Geometry: .computeTangents() has been removed.")},Object.assign(lt.prototype,{getChildByName:function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)}}),Object.defineProperties(lt.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.defineProperties(Pe.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Object.defineProperty(Ce.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}}),Object.defineProperty(Pr.prototype,"__arcLengthDivisions",{get:function(){return console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions},set:function(t){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions."),this.arcLengthDivisions=t}}),ve.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(Wn.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(gt.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}}}),Object.assign(Rt.prototype,{addIndex:function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},addDrawCall:function(t,e,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}}),Object.defineProperties(Rt.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(ei.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.defineProperties(tt.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new Z}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=t===Lo}}}),Object.defineProperties(Un.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(Dt.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Object.assign(Me.prototype,{getCurrentRenderTarget:function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},getMaxAnisotropy:function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},getPrecision:function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},resetGLState:function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")}}),Object.defineProperties(Me.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){return this.shadowMap.cullFace},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),this.shadowMap.cullFace=t}}}),Object.defineProperties(st.prototype,{cullFace:{get:function(){return this.renderReverseSided?xo:yo},set:function(t){var e=t!==yo;console.warn("WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to "+e+"."),this.renderReverseSided=e}}}),Object.defineProperties(l.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),Xr.prototype.load=function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var e=this;return(new Vr).load(t,function(t){e.setBuffer(t)}),this},Yr.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},jr.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)};var _c={merge:function(t,e,n){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");var r;e.isMesh&&(e.matrixAutoUpdate&&e.updateMatrix(),r=e.matrix,e=e.geometry),t.merge(e,r,n)},center:function(t){return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),t.center()}},wc={crossOrigin:void 0,loadTexture:function(t,e,n,r){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var i=new jn;i.setCrossOrigin(this.crossOrigin);var o=i.load(t,n,void 0,r);return e&&(o.mapping=e),o},loadTextureCube:function(t,e,n,r){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var i=new kn;i.setCrossOrigin(this.crossOrigin);var o=i.load(t,n,void 0,r);return e&&(o.mapping=e),o},loadCompressedTexture:function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},loadCompressedTextureCube:function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")}}},function(t,e,n){t.exports=n.p+"static/hank.png"},function(t,e,n){t.exports=n.p+"static/luna.png"},function(t,e,n){"use strict";function r(t,e){var n="string"==typeof e?e:e(t);throw new Error(n)}Object.defineProperty(e,"__esModule",{value:!0}),e.assertNever=r},function(t,e){},function(t,e,n){"use strict";function r(){var t=void 0,e=void 0;return{promise:new Promise(function(n,r){t=n,e=r}),resolve:t,reject:e}}Object.defineProperty(e,"__esModule",{value:!0}),e.makeResolvablePromise=r}]);