text: /* File: controlableentity.hpp
   * Author: Klotz Tom
   */
  
  #ifndef CONTROLABLEENTITY_HPP
  #define CONTROLABLEENTITY_HPP
  
  
  class ControlableEntity {
  public:
    /*
     * Defines how the entity will respond to the given key when it is
     * either pressed or released.
     * The bool release is true if the key is released and false if
     * the key is pressed.
     */
    virtual void controlEntity(sf::Keyboard::Key key, bool release) = 0;
  };
  
  #endif
  