text: ig.module(
  	'game.entities.menuproblemselector'
  )
  .requires(
  	'impact.entity'
  )
  .defines(function(){
  	
  EntityMenuproblemselector = ig.Entity.extend({
  	name:'selector',
  	size: {x: 112, y: 100},
  	zIndex: 10,
  	animSheet: new ig.AnimationSheet( 'media/ProblemSelecter.png', 112, 100),
  	init: function( x, y, settings ) {
  		this.parent( x, y, settings );
  		this.addAnim('idle', 1, [0]);
  	},
  });
  
  });