text: // Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
  
  #pragma once
  
  #include "CoreMinimal.h"
  #include "UObject/ObjectMacros.h"
  #include "UObject/Interface.h"
  #include "AIPerceptionListenerInterface.generated.h"
  
  class UAIPerceptionComponent;
  
  UINTERFACE()
  class AIMODULE_API UAIPerceptionListenerInterface : public UInterface
  {
  	GENERATED_UINTERFACE_BODY()
  };
  
  class AIMODULE_API IAIPerceptionListenerInterface
  {
  	GENERATED_IINTERFACE_BODY()
  
  	virtual UAIPerceptionComponent* GetPerceptionComponent() { return nullptr; }
  };
  
  