text: #include "DebugAPI.h"
  #include "ScriptObject.h"
  
  //VarInfo dstWindow
  //VarInfo debug_text
  int __fastcall Debmess(ScriptObject* stack)
  {
  	stack->LocalStack[stack->CurStackFrame].Relase();
  	stack->CurStackFrame--;
  	stack->LocalStack[stack->CurStackFrame].Relase();
  	stack->CurStackFrame--;
  
  	return 0;
  }
  