text: import Phaser from 'phaser';
  import Entity from './Entity';
  
  export default class CarrierShip extends Entity {
    constructor(scene, x, y) {
      super(scene, x, y, 'sprEnemy2', 'CarrierShip');
      this.body.velocity.y = Phaser.Math.Between(50, 100);
      this.play('sprEnemy2');
    }
  }
  