text: #include "StdAfx.h"
  #include "PlayFabSettings.h"
  
  using namespace PlayFabClientSdk;
  
  PlayFabSettings * PlayFabSettings::playFabSettings = nullptr; // Global settings for all Apis
  
  PlayFabSettings::PlayFabSettings() :
      playFabVersionString("LumberyardSDK-0.0.170814"),
      buildIdentifier("default_manual_build"),
      useDevelopmentEnvironment(false),
      developmentEnvironmentURL(".playfabsandbox.com"),
      productionEnvironmentURL(".playfabapi.com"),
      titleId(), // You must set this value for PlayFab to work properly (Found in the Game Manager for your title, at the PlayFab Website)
      globalErrorHandler(nullptr),
      advertisingIdType(), // Set this to the appropriate AD_TYPE_X constant below
      advertisingIdValue(), // Set this to corresponding device value
      // DisableAdvertising is provided for completeness, but changing it is not suggested
      // Disabling this may prevent your advertising-related PlayFab marketplace partners from working correctly
      disableAdvertising(false),
      AD_TYPE_IDFA("Idfa"),
      AD_TYPE_ANDROID_ID("Adid"),
      serverURL()
  {};
  