text: /*
                         * This header is generated by classdump-dyld 1.5
                         * on Wednesday, October 27, 2021 at 3:17:17 PM Mountain Standard Time
                         * Operating System: Version 13.5.1 (Build 17F80)
                         * Image Source: /System/Library/Frameworks/GameplayKit.framework/GameplayKit
                         * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos. Updated by Kevin Bradley.
                         */
  
  #import <GameplayKit/GameplayKit-Structs.h>
  #import <GameplayKit/GKComponent.h>
  #import <libobjc.A.dylib/GKSerializedNodeContaining.h>
  #import <libobjc.A.dylib/GKAgentDelegate.h>
  
  @class NSIndexPath, SCNNode, NSString;
  
  @interface GKSCNNodeComponent : GKComponent <GKSerializedNodeContaining, GKAgentDelegate> {
  
  	NSIndexPath* _serializableNodeIndexPath;
  	SCNNode* _node;
  
  }
  
  @property (nonatomic,readonly) SCNNode * node;                                     //@synthesize node=_node - In the implementation block
  @property (readonly) unsigned long long hash; 
  @property (readonly) Class superclass; 
  @property (copy,readonly) NSString * description; 
  @property (copy,readonly) NSString * debugDescription; 
  @property (nonatomic,retain) NSIndexPath * serializableNodeIndexPath;              //@synthesize serializableNodeIndexPath=_serializableNodeIndexPath - In the implementation block
  +(BOOL)supportsSecureCoding;
  +(id)componentWithNode:(id)arg1 ;
  -(id)copyWithZone:(NSZone*)arg1 ;
  -(void)encodeWithCoder:(id)arg1 ;
  -(id)initWithCoder:(id)arg1 ;
  -(SCNNode *)node;
  -(void)setEntity:(id)arg1 ;
  -(void)setNode:(SCNNode *)arg1 ;
  -(id)initWithNode:(id)arg1 ;
  -(NSIndexPath *)serializableNodeIndexPath;
  -(void)setSerializableNodeIndexPath:(NSIndexPath *)arg1 ;
  -(void)agentWillUpdate:(id)arg1 ;
  -(void)agentDidUpdate:(id)arg1 ;
  @end
  
  