text: #pragma once
  #include <time.h>
  
  namespace cube
  {
  	enum EventType
  	{
  		None = 0,
  		AddGold,
  		Diving,
  	};
  
  	class Event
  	{
  	protected:
  		time_t m_CurrentTime;
  		time_t m_LastTime;
  	public:
  		EventType eventType;
  
  		Event();
  		~Event();
  
  		virtual void Update();
  	};
  }