text: /*
   * Copyright (c) Contributors to the Open 3D Engine Project.
   * For complete copyright and license terms please see the LICENSE at the root of this distribution.
   *
   * SPDX-License-Identifier: Apache-2.0 OR MIT
   *
   */
  
  #include <TerrainRenderer/Aabb2i.h>
  #include <AzCore/Math/MathUtils.h>
  
  namespace Terrain
  {
      Aabb2i::Aabb2i(const Vector2i& min, const Vector2i& max)
          : m_min(min)
          , m_max(max)
      {}
  
      Aabb2i Aabb2i::operator+(const Vector2i& rhs) const
      {
          Aabb2i returnValue = *this;
          returnValue += rhs;
          return returnValue;
      }
      
      Aabb2i& Aabb2i::operator+=(const Vector2i& rhs)
      {
          m_min += rhs;
          m_max += rhs;
          return *this;
      }
  
      Aabb2i Aabb2i::operator-(const Vector2i& rhs) const
      {
          Aabb2i returnValue = *this;
          returnValue -= rhs;
          return returnValue;
      }
      
      Aabb2i& Aabb2i::operator-=(const Vector2i& rhs)
      {
          m_min -= rhs;
          m_max -= rhs;
          return *this;
      }
      
      bool Aabb2i::operator==(const Aabb2i& other) const
      {
          return m_min == other.m_min && m_max == other.m_max;
      }
  
      bool Aabb2i::operator!=(const Aabb2i& other) const
      {
          return !(*this == other);
      }
  
      Aabb2i Aabb2i::GetClamped(Aabb2i rhs) const
      {
          Aabb2i ret;
          ret.m_min.m_x = AZ::GetMax(m_min.m_x, rhs.m_min.m_x);
          ret.m_min.m_y = AZ::GetMax(m_min.m_y, rhs.m_min.m_y);
          ret.m_max.m_x = AZ::GetMin(m_max.m_x, rhs.m_max.m_x);
          ret.m_max.m_y = AZ::GetMin(m_max.m_y, rhs.m_max.m_y);
          return ret;
      }
  
      bool Aabb2i::IsValid() const
      {
          // Intentionally strict, equal min/max not valid.
          return m_min.m_x < m_max.m_x && m_min.m_y < m_max.m_y;
      }
  }
  