text: #pragma once
  
  #include "Model.h"
  #include "ModelPart.h"
  
  // Size : 1024
  class QuadrupedModel : public Model
  {
  public:
  	ModelPart head;		// 120
  	ModelPart body;		// 248
  	ModelPart leg1;		// 376
  	ModelPart leg2;		// 504
  	ModelPart leg3;		// 632
  	ModelPart leg4;		// 760
  	ModelPart leg5;		// 888
  	int wtf1;			// 1016
  	int wtf2;			// 1020
  
  public:
  	QuadrupedModel(int, float, int, int);
  	virtual ~QuadrupedModel();
  	virtual void render(Entity &, float, float, float, float, float, float);
  	virtual void setupAnim(float, float, float, float, float, float);
  };
  