text: // noinspection ES6ConvertVarToLetConst
  // path D:\other\LifePlay_4_15_64bit\LifePlay\Content\Modules\vin_Base\Scenes\dating\cms_two_datings.lpscene
  
  const {LPScene} = require('lifeplayjs')
  
  const scene = new LPScene({name: 'cms_two_datings'}, (scene) => {
      const {Player, none, $WHERE, narrative, option, random, WHEN} = scene
  
      scene.what(["all"])
      scene.where(["home"])
      scene.when([0, 24])
      let Actor = scene.getSpecific("Dating")
      let Actor2 = scene.getSpecific("Dating")
      scene.who(($IF) => {
          Actor = scene.getSpecific("Dating")
          Actor2 = scene.getSpecific("Dating")
          $IF(Actor.isInterestedIn(Actor2) && Actor2.isInterestedIn(Actor))
      })
      scene.other(($IF) => {
          $IF(scene.isModEnabled("vin_Polyamorous"))
      })
  
  
      scene.start(() => {
          narrative(`I was going about my business when I was interrupted by hearing my name moaned from <Actor.name>'s room. So I went investigate.`)
          scene.sex(Actor, Actor2)
          narrative(`My two lovers are having some fun without me. I'm sure they wouldn't mind if I join them though.`)
          option([
              {text: `Join them`},
              {text: `No`},
          ])
          if (0) {
              narrative(`It's part of the fun of a polyamorous relationship.`)
              scene.sex(Player, Actor, Actor2)
          }
      })
      scene.timeout(200, "cms_two_datings")
  })
  module.exports = scene