text: /*
   * This source code file is licensed under the GNU General Public License Version 3.
   * For full details, please refer to the file "LICENSE.txt" which is provided as part of this source code package.
   * Copyright (C) 2020 THL A29 Limited, a Tencent company.  All rights reserved.
   */
  
  #ifndef GAME_START_STATE_H_
  #define GAME_START_STATE_H_
  
  #include "Comm/Utils/TSingleton.h"
  #include "UI/Src/GameState/UIState.h"
  
  
  class CGameStartState : public TSingleton<CGameStartState>, public CUIState
  {
  public:
      CGameStartState();
      virtual ~CGameStartState();
  
      /*!
       * @brief 游戏开始（即将进入局内）状态处理图像帧
       * @param[in] stFrameCtx　当前帧信息
       * @param[in] pContext
       */
      virtual void Handle(const tagFrameContext &stFrameCtx, CContext *pContext);
  };
  
  #endif // GAME_START_STATE_H_
  