text: // Copyright (C) 2021 Hamed Sabri
  //
  // All rights reserved.
  //
  // Redistribution and use in source and binary forms, with or without modification,
  // are permitted provided that the following conditions are met:
  //
  // 1. Redistributions of source code must retain the above copyright notice, this
  // list of conditions and the following disclaimer.
  // 2. Redistributions in binary form must reproduce the above copyright notice,
  // this list of conditions and the following disclaimer in the documentation
  // and/or other materials provided with the distribution.
  //
  // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
  // ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  
  #ifndef PLUGIN_MAYA_UTILITY_H
  #define PLUGIN_MAYA_UTILITY_H
  
  #include <maya/MFnTransform.h>
  
  #include <lib3mf_implicit.hpp>
  
  #include <string_view>
  
  #include <maya/MApiNamespace.h>
  
  namespace M3mf {
  
  // print lib3mf version
  void printLibVersion();
  
  // message box
  void messageBox(std::string_view caption, std::string_view message);
  
  // convert Maya unit system to 3MF
  Lib3MF::eModelUnit convertMayaToModelUnit();
  
  // scale multiplier
  double getMayaScaleMultiplier();
  
  // converts Lib3MFTransform to MMatrix
  MMatrix convert(const sLib3MFTransform& xform);
  
  // converts MMatrix to Lib3MFTransform
  sLib3MFTransform convert(const MMatrix& xform);
  
  // connect source to destination plug
  MStatus connect(const MPlug& src, const MPlug& dst, const bool clear);
  
  } // namespace M3mf
  
  #endif // PLUGIN_MAYA_UTILITY_H