text: //
  // StateChase.h
  // Joseph Petitti
  //
  
  #ifndef STATE_CHASE_H
  #define STATE_CHASE_H
  
  #include "State.h"
  
  const std::string CHASE_STATE = "chase";
  
  class StateChase : public State {
    public:
      // basic constructor
      StateChase();
  
      // invoked when state first entered
      void Enter(df::Object *p_obj);
  
      // invoked every step of the game loop
      void Execute(df::Object *p_obj);
  };
  
  #endif