text: // Copyright (C) 2020 Jérôme Leclercq
  // This file is part of the "Burgwar" project
  // For conditions of distribution and use, see copyright notice in LICENSE
  
  #include <ClientLib/Scripting/Sprite.hpp>
  
  namespace bw
  {
  	inline Texture::Texture(Nz::TextureRef texture) :
  	m_texture(std::move(texture))
  	{
  	}
  
  	inline Nz::Vector2ui Texture::GetSize() const
  	{
  		return Nz::Vector2ui(m_texture->GetSize());
  	}
  }
  