text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/typedefs.h"
  #include "beatsaber-hook/shared/utils/byref.hpp"
  // Including type: UnityEngine.AsyncOperation
  #include "UnityEngine/AsyncOperation.hpp"
  // Completed includes
  // Type namespace: UnityEngine
  namespace UnityEngine {
    // Forward declaring type: AssetBundleCreateRequest
    class AssetBundleCreateRequest;
  }
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(::UnityEngine::AssetBundleCreateRequest);
  DEFINE_IL2CPP_ARG_TYPE(::UnityEngine::AssetBundleCreateRequest*, "UnityEngine", "AssetBundleCreateRequest");
  // Type namespace: UnityEngine
  namespace UnityEngine {
    // Size: 0x20
    #pragma pack(push, 1)
    // WARNING Layout: Sequential may not be correctly taken into account!
    // Autogenerated type: UnityEngine.AssetBundleCreateRequest
    // [TokenAttribute] Offset: FFFFFFFF
    // [NativeHeaderAttribute] Offset: 5CB8C4
    // [RequiredByNativeCodeAttribute] Offset: 5CB8C4
    class AssetBundleCreateRequest : public ::UnityEngine::AsyncOperation {
      public:
    }; // UnityEngine.AssetBundleCreateRequest
    #pragma pack(pop)
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  