text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/typedefs.h"
  #include "beatsaber-hook/shared/utils/byref.hpp"
  // Including type: UnityEngine.Object
  #include "UnityEngine/Object.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: UnityEngine
  namespace UnityEngine {
    // Forward declaring type: HumanDescription
    struct HumanDescription;
  }
  // Completed forward declares
  // Type namespace: UnityEngine
  namespace UnityEngine {
    // Forward declaring type: Avatar
    class Avatar;
  }
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(::UnityEngine::Avatar);
  DEFINE_IL2CPP_ARG_TYPE(::UnityEngine::Avatar*, "UnityEngine", "Avatar");
  // Type namespace: UnityEngine
  namespace UnityEngine {
    // Size: 0x18
    #pragma pack(push, 1)
    // Autogenerated type: UnityEngine.Avatar
    // [TokenAttribute] Offset: FFFFFFFF
    // [UsedByNativeCodeAttribute] Offset: 5A5F80
    // [NativeHeaderAttribute] Offset: 5A5F80
    class Avatar : public ::UnityEngine::Object {
      public:
      // public UnityEngine.HumanDescription get_humanDescription()
      // Offset: 0x12D029C
      ::UnityEngine::HumanDescription get_humanDescription();
      // private System.Void get_humanDescription_Injected(out UnityEngine.HumanDescription ret)
      // Offset: 0x12D0314
      void get_humanDescription_Injected(ByRef<::UnityEngine::HumanDescription> ret);
      // private System.Void .ctor()
      // Offset: 0x12D0238
      // Implemented from: UnityEngine.Object
      // Base method: System.Void Object::.ctor()
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static Avatar* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("::UnityEngine::Avatar::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<Avatar*, creationType>()));
      }
    }; // UnityEngine.Avatar
    #pragma pack(pop)
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: UnityEngine::Avatar::get_humanDescription
  // Il2CppName: get_humanDescription
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<::UnityEngine::HumanDescription (UnityEngine::Avatar::*)()>(&UnityEngine::Avatar::get_humanDescription)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Avatar*), "get_humanDescription", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Avatar::get_humanDescription_Injected
  // Il2CppName: get_humanDescription_Injected
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (UnityEngine::Avatar::*)(ByRef<::UnityEngine::HumanDescription>)>(&UnityEngine::Avatar::get_humanDescription_Injected)> {
    static const MethodInfo* get() {
      static auto* ret = &::il2cpp_utils::GetClassFromName("UnityEngine", "HumanDescription")->this_arg;
      return ::il2cpp_utils::FindMethod(classof(UnityEngine::Avatar*), "get_humanDescription_Injected", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{ret});
    }
  };
  // Writing MetadataGetter for method: UnityEngine::Avatar::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  