text: import { CONSTANTS } from "../constants/constants.js";
  import { LevelScene } from "./level.js";
  import { Furnace } from "../targets/furnace.js";
  
  export class AlKharidFurnaceScene extends LevelScene {
      constructor() {
          super({
              levelType: CONSTANTS.LEVEL_TYPE.CRAFTING,
              key: CONSTANTS.SCENES.AL_KHARID_FURNACE,
              background: {
                  name: "al-kharid-furnace",
                  path: "src/assets/backgrounds/AlKharidFurnaceBackground.png",
              },
              minimap: {
                  name: "al-kharid-furnace-map",
                  path: "src/assets/maps/AlKharidFurnaceMap.png",
              },
              targets: [Furnace],
              questAmounts: {
                  bar: [15, 150, 1500],
              },
              questPointAward: 3,
              audio: { bgm: "al-kharid" },
          });
      }
  }
  