text: FuseBox.global("__generator", function(thisArg, body) {
      var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] },
          f, y, t;
      return { next: verb(0), "throw": verb(1), "return": verb(2) };
  
      function verb(n) { return function(v) { return step([n, v]); }; }
  
      function step(op) {
          if (f) throw new TypeError("Generator is already executing.");
          while (_) try {
              if (f = 1, y && (t = y[op[0] & 2 ? "return" : op[0] ? "throw" : "next"]) && !(t = t.call(y, op[1])).done) return t;
              if (y = 0, t) op = [0, t.value];
              switch (op[0]) {
                  case 0:
                  case 1:
                      t = op;
                      break;
                  case 4:
                      _.label++;
                      return { value: op[1], done: false };
                  case 5:
                      _.label++;
                      y = op[1];
                      op = [0];
                      continue;
                  case 7:
                      op = _.ops.pop();
                      _.trys.pop();
                      continue;
                  default:
                      if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
                      if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
                      if (op[0] === 6 && _.label < t[1]) {
                          _.label = t[1];
                          t = op;
                          break;
                      }
                      if (t && _.label < t[2]) {
                          _.label = t[2];
                          _.ops.push(op);
                          break;
                      }
                      if (t[2]) _.ops.pop();
                      _.trys.pop();
                      continue;
              }
              op = body.call(thisArg, _);
          } catch (e) {
              op = [6, e];
              y = 0;
          } finally { f = t = 0; }
          if (op[0] & 5) throw op[1];
          return { value: op[0] ? op[1] : void 0, done: true };
      }
  });
  