text: #include "ofMain.h"
  #include "ofApp.h"
  
  //========================================================================
  int main( ){
  
  	ofGLFWWindowSettings  settings;
  	settings.decorated = false;
  	settings.setSize(1920, 1080);
  	settings.setPosition(glm::vec2(-100, 0));
  	ofCreateWindow(settings);
  
  	// this kicks off the running of my app
  	// can be OF_WINDOW or OF_FULLSCREEN
  	// pass in width and height too:
  	ofRunApp(new ofApp());
  
  }
  