text: /*
   * Copyright (c) 2021, NVIDIA CORPORATION.  All rights reserved.
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *     http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   *
   * SPDX-FileCopyrightText: Copyright (c) 2014-2021 NVIDIA CORPORATION
   * SPDX-License-Identifier: Apache-2.0
   */
  
  
  #pragma once
  #include "vulkan/vulkan_core.h"
  
  
  namespace nvvk {
  // Holding the queue created at Vulkan context creation, using nvvk::Context
  struct Queue
  {
    VkQueue  queue{VK_NULL_HANDLE};
    uint32_t familyIndex{~0u};
    uint32_t queueIndex{~0u};
  };
  
  }  // namespace nvvk
  