text: #include "Image.h"
  #include "StickerSheet.h"
  
  int main() {
  
    //
    // Reminder:
    //   Before exiting main, save your creation to disk as myImage->png
    //
    Image waffle, pog, orange, lego;
    waffle.readFromFile("waffle.png");
    pog.readFromFile("pog.png");
    pog.scale(90,90);
    orange.readFromFile("orange.png");
    orange.scale(100,100);
    lego.readFromFile("lego.png");
    lego.scale(120,120);
    StickerSheet* sheet = new StickerSheet(waffle, 6);
    sheet->addSticker(lego, 0, 0);
    sheet->addSticker(orange, 20, 20);
    sheet->addSticker(pog, 40, 20);
    sheet->addSticker(pog, 100, 100);
    Image rendering = sheet->render();
    rendering.writeToFile("myImage.png");
  
    return 0;
  }
  