text: const { createGameState } = require("../../game");
  const { FRAME_RATE } = require("../constants");
  
  function initHandler(client) {
      const state = createGameState();
  
      startGameInterval(client, state);
  }
  
  function startGameInterval(client, state) {
      const intervalId = setInterval(() => {
          const winner = gameLoop(state);
      }, 1000/ FRAME_RATE);
  }
  