text: import logoImg from '../assets/logo.png'
  import dragManager from '../helpers/dragManager';
  
  export default class Game extends Phaser.Scene {
  
    constructor() {
     super({
      key: "Game"
     }) 
    }
  
    preload ()
   {
       this.load.image('logo', logoImg);
   }
     
   create ()
   {
       const logo = this.add.image(400, 150, 'logo');
        const dragmanager = new dragManager();
        
        dragmanager.dragLogo(this, logo)
   }
  
   update ()
   {
  
   }
  
  
  }