text: #ifndef MAP_H
  #define MAP_H
  
  #include "Tileset.h"
  
  class Map
  {
  public:
  
  	Map(string filename);
  	~Map();
  
  	void Draw(float centerX, float centerY);
  
  private:
  
  	int mapWidth, mapHeight;
  	Tileset *insideTileset, *outsideTileset;
  	int *tileIDs;
  };
  
  #endif