text: // Odds of collision for a 32-bit random number are quite low, but perfectly
  // feasible on a page with many elements (e.g. 1 in 10,000 for a 1000).
  // 64-bit provides acceptable low collision rates.
  const randMax = Math.pow(2, 64);
  export let randomID = ()=> Math.floor(Math.random() * randMax).toString(36);
  
  export function joinClasses() {
  	return this.join(' ');
  }
  
  