text: // Copyright 1998-2017 Epic Games, Inc. All Rights Reserved.
  
  #pragma once
  
  #include "CoreMinimal.h"
  #include "Widgets/DeclarativeSyntaxSupport.h"
  #include "Widgets/SWidget.h"
  #include "AnimationNodes/SAnimationGraphNode.h"
  
  class SGraphNodeAnimationResult : public SAnimationGraphNode
  {
  public:
  	SLATE_BEGIN_ARGS(SGraphNodeAnimationResult){}
  	SLATE_END_ARGS()
  
  	void Construct(const FArguments& InArgs, class UAnimGraphNode_Base* InNode);
  
  protected:
  	// SGraphNode interface
  	virtual TSharedRef<SWidget> CreateNodeContentArea() override;
  	// End of SGraphNode interface
  };
  