text: #pragma once
  
  #include "SFML/Graphics.hpp"
  
  namespace VEngine
  {
  	class Window
  	{
  	public:
  		static Window& init() { static Window instance; return instance; }
  
  		sf::RenderWindow& getWindow();
  		void setFullScreen(bool fullScreen);
  
  	private:
  		sf::RenderWindow window;
  
  		Window();
  		~Window();
  
  	};
  }
  
  