text: 
  let start = false
  let speed = 15
  let size = 2
  
  let wn = {
    x: 1120,
    y: 700
  }
  let options = {
    row: 20*size,
    column: 32*size
  }
  
  let world = new World(wn,options)
  
  
  function setup(){
    let canvas = createCanvas(wn.x,wn.y)
    canvas.parent('canvas')
  }
  
  function draw(){
    background(80)
    start?frameRate(speed):frameRate(60)
  
    for (let i=0; i<wn.x; i+=world.cellSize){
      line(i,0,i,wn.y)
      line(0,i,wn.x,i)
    }
  
    world.render()
    world.drawCell()
  
    if (start){world.applyLifeRules()}
  }
  