text: #include "./dart_api/dart_api.h"
  #include "LabSound/LabSound.h"
  #include "KeepNode.cpp"
  #include "struct.h"
  using namespace lab;
  
  DART_EXPORT int createChannelSplitterNode(AudioContext* context) {
      auto node = std::make_shared<ChannelSplitterNode>(*context);
      return keepNode(node);
  }
  
  DART_EXPORT void ChannelSplitterNode_addOutputs(int nodeId, int n) {
      auto node = std::static_pointer_cast<ChannelSplitterNode>(getNode(nodeId));
      if(node) node->addOutputs(n);
  }
  