text: #ifndef ASTEROID_H
  #define ASTEROID_H
  
  #include <SFML/Graphics.hpp>
  
  class Asteroid {
      public:
          int vertices, x, y, w, vX, vY, windowW, windowH;
          sf::ConvexShape shape;
          Asteroid();
  
          void draw(sf::FloatRect bndBoxSB);
          void move(float deltaT);
          void manipulate(int vertices, int _w, int _vMax, int _windowW, int _windowH);
          void bounds();
  };
  
  #endif