text: //======================================================================
  //File: ForceGenerator.h
  //Author: Matt Struble
  //======================================================================
  #ifndef FORCE_GENERATOR_H
  #define FORCE_GENERATOR_H
  //======================================================================
  #pragma once
  //======================================================================
  #include "PhysicObject.h"
  #include "RigidBody.h"
  //======================================================================
  
  class ForceGenerator
  {
  public:
  	ForceGenerator() {};
  	~ForceGenerator() {};
  
  	virtual void UpdateForce(PhysicObject* object, float dt) = 0;
  	virtual void UpdateForce(RigidBody* rigidBody, float dt) {};
  };
  #endif