text: #pragma once
  
  #include "il2cpp.h"
  
  bool UnityEngine_UIElements_DefaultDispatchingStrategy__CanDispatchEvent (UnityEngine_UIElements_DefaultDispatchingStrategy_o* __this, UnityEngine_UIElements_EventBase_o* evt, const MethodInfo* method_info);
  void UnityEngine_UIElements_DefaultDispatchingStrategy__DispatchEvent (UnityEngine_UIElements_DefaultDispatchingStrategy_o* __this, UnityEngine_UIElements_EventBase_o* evt, UnityEngine_UIElements_IPanel_o* panel, const MethodInfo* method_info);
  void UnityEngine_UIElements_DefaultDispatchingStrategy___ctor (UnityEngine_UIElements_DefaultDispatchingStrategy_o* __this, const MethodInfo* method_info);
  