text: //
  //  YDOpenHardwareSDK.h
  //  YDOpenHardwareSDK
  //
  //  Created by 张旻可 on 16/2/2.
  //  Copyright © 2016年 YD. All rights reserved.
  //
  
  #import <UIKit/UIKit.h>
  #import <Foundation/Foundation.h>
  
  //! Project version number for YDOpenHardwareSDK.
  FOUNDATION_EXPORT double YDOpenHardwareSDKVersionNumber;
  
  //! Project version string for YDOpenHardwareSDK.
  FOUNDATION_EXPORT const unsigned char YDOpenHardwareSDKVersionString[];
  
  static NSString *const YDNtfOpenHardwareAppdidFinishLaunch = @"YDNtfOpenHardwareAppdidFinishLaunch";
  static NSString *const YDNtfOpenHardwareAppWillResignActive = @"YDNtfOpenHardwareAppWillResignActive";
  static NSString *const YDNtfOpenHardwareAppDidEnterBackground = @"YDNtfOpenHardwareAppDidEnterBackground";
  static NSString *const YDNtfOpenHardwareAppWillEnterForeground = @"YDNtfOpenHardwareAppWillEnterForeground";
  static NSString *const YDNtfOpenHardwareAppDidBecomeActive = @"YDNtfOpenHardwareAppDidBecomeActive";
  static NSString *const YDNtfOpenHardwareAppWillTerminate = @"YDNtfOpenHardwareAppWillTerminate";
  
  // In this header, you should import all the public headers of your framework using statements like #import <YDOpenHardwareSDK/PublicHeader.h>
  
  #import <YDOpenHardwareSDK/YDOpenHardwareManager.h>
  #import <YDOpenHardwareSDK/YDOpenHardwareDataProvider.h>
  #import <YDOpenHardwareSDK/YDOpenHardwareSDKDefine.h>
  #import <YDOpenHardwareSDK/YDOpenHardwareHeartRate.h>
  #import <YDOpenHardwareSDK/YDOpenHardwareIntelligentScale.h>
  #import <YDOpenHardwareSDK/YDOpenHardwarePedometer.h>
  #import <YDOpenHardwareSDK/YDOpenHardwareSleep.h>
  #import <YDOpenHardwareSDK/YDOpenHardwareUser.h>
  
  