text: // Automatically generated by GDevelop.js/scripts/generate-types.js
  declare class gdObject {
    constructor(name: string): void;
    clone(): gdUniquePtrObject;
    setName(name: string): void;
    getName(): string;
    setType(type: string): void;
    getType(): string;
    setTags(tags: string): void;
    getTags(): string;
    getProperties(): gdMapStringPropertyDescriptor;
    updateProperty(name: string, value: string): boolean;
    getInitialInstanceProperties(instance: gdInitialInstance, project: gdProject, scene: gdLayout): gdMapStringPropertyDescriptor;
    updateInitialInstanceProperty(instance: gdInitialInstance, name: string, value: string, project: gdProject, scene: gdLayout): boolean;
    exposeResources(worker: gdArbitraryResourceWorker): void;
    getVariables(): gdVariablesContainer;
    getAllBehaviorNames(): gdVectorString;
    hasBehaviorNamed(name: string): boolean;
    addNewBehavior(project: gdProject, type: string, name: string): gdBehaviorContent;
    getBehavior(name: string): gdBehaviorContent;
    removeBehavior(name: string): void;
    renameBehavior(oldName: string, name: string): boolean;
    serializeTo(element: gdSerializerElement): void;
    unserializeFrom(project: gdProject, element: gdSerializerElement): void;
    delete(): void;
    ptr: number;
  };