text: /* -----------------------------------------------
  /* Author : Vincent Garreau  - vincentgarreau.com
  /* MIT license: http://opensource.org/licenses/MIT
  /* Demo / Generator : vincentgarreau.com/particles.js
  /* GitHub : github.com/VincentGarreau/particles.js
  /* How to use? : Check the GitHub README
  /* v2.0.0
  /* ----------------------------------------------- */
  function hexToRgb(e) {
      var a = /^#?([a-f\d])([a-f\d])([a-f\d])$/i;
      e = e.replace(a, function (e, a, t, i) {
          return a + a + t + t + i + i
      });
      var t = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(e);
      return t ? {r: parseInt(t[1], 16), g: parseInt(t[2], 16), b: parseInt(t[3], 16)} : null
  }
  
  function clamp(e, a, t) {
      return Math.min(Math.max(e, a), t)
  }
  
  function isInArray(e, a) {
      return a.indexOf(e) > -1
  }
  
  var pJS = function (e, a) {
      var t = document.querySelector("#" + e + " > .particles-js-canvas-el");
      this.pJS = {
          canvas: {el: t, w: t.offsetWidth, h: t.offsetHeight},
          particles: {
              number: {value: 400, density: {enable: !0, value_area: 800}},
              color: {value: "#fff"},
              shape: {
                  type: "circle",
                  stroke: {width: 0, color: "#ff0000"},
                  polygon: {nb_sides: 5},
                  image: {src: "", width: 100, height: 100}
              },
              opacity: {value: 1, random: !1, anim: {enable: !1, speed: 2, opacity_min: 0, sync: !1}},
              size: {value: 20, random: !1, anim: {enable: !1, speed: 20, size_min: 0, sync: !1}},
              line_linked: {enable: !0, distance: 100, color: "#fff", opacity: 1, width: 1},
              move: {
                  enable: !0,
                  speed: 2,
                  direction: "none",
                  random: !1,
                  straight: !1,
                  out_mode: "out",
                  bounce: !1,
                  attract: {enable: !1, rotateX: 3e3, rotateY: 3e3}
              },
              array: []
          },
          interactivity: {
              detect_on: "canvas",
              events: {onhover: {enable: !0, mode: "grab"}, onclick: {enable: !0, mode: "push"}, resize: !0},
              modes: {
                  grab: {distance: 100, line_linked: {opacity: 1}},
                  bubble: {distance: 200, size: 80, duration: .4},
                  repulse: {distance: 200, duration: .4},
                  push: {particles_nb: 4},
                  remove: {particles_nb: 2}
              },
              mouse: {}
          },
          retina_detect: !1,
          fn: {interact: {}, modes: {}, vendors: {}},
          tmp: {}
      };
      var i = this.pJS;
      a && Object.deepExtend(i, a), i.tmp.obj = {
          size_value: i.particles.size.value,
          size_anim_speed: i.particles.size.anim.speed,
          move_speed: i.particles.move.speed,
          line_linked_distance: i.particles.line_linked.distance,
          line_linked_width: i.particles.line_linked.width,
          mode_grab_distance: i.interactivity.modes.grab.distance,
          mode_bubble_distance: i.interactivity.modes.bubble.distance,
          mode_bubble_size: i.interactivity.modes.bubble.size,
          mode_repulse_distance: i.interactivity.modes.repulse.distance
      }, i.fn.retinaInit = function () {
          i.retina_detect && window.devicePixelRatio > 1 ? (i.canvas.pxratio = window.devicePixelRatio, i.tmp.retina = !0) : (i.canvas.pxratio = 1, i.tmp.retina = !1), i.canvas.w = i.canvas.el.offsetWidth * i.canvas.pxratio, i.canvas.h = i.canvas.el.offsetHeight * i.canvas.pxratio, i.particles.size.value = i.tmp.obj.size_value * i.canvas.pxratio, i.particles.size.anim.speed = i.tmp.obj.size_anim_speed * i.canvas.pxratio, i.particles.move.speed = i.tmp.obj.move_speed * i.canvas.pxratio, i.particles.line_linked.distance = i.tmp.obj.line_linked_distance * i.canvas.pxratio, i.interactivity.modes.grab.distance = i.tmp.obj.mode_grab_distance * i.canvas.pxratio, i.interactivity.modes.bubble.distance = i.tmp.obj.mode_bubble_distance * i.canvas.pxratio, i.particles.line_linked.width = i.tmp.obj.line_linked_width * i.canvas.pxratio, i.interactivity.modes.bubble.size = i.tmp.obj.mode_bubble_size * i.canvas.pxratio, i.interactivity.modes.repulse.distance = i.tmp.obj.mode_repulse_distance * i.canvas.pxratio
      }, i.fn.canvasInit = function () {
          i.canvas.ctx = i.canvas.el.getContext("2d")
      }, i.fn.canvasSize = function () {
          i.canvas.el.width = i.canvas.w, i.canvas.el.height = i.canvas.h, i && i.interactivity.events.resize && window.addEventListener("resize", function () {
              i.canvas.w = i.canvas.el.offsetWidth, i.canvas.h = i.canvas.el.offsetHeight, i.tmp.retina && (i.canvas.w *= i.canvas.pxratio, i.canvas.h *= i.canvas.pxratio), i.canvas.el.width = i.canvas.w, i.canvas.el.height = i.canvas.h, i.particles.move.enable || (i.fn.particlesEmpty(), i.fn.particlesCreate(), i.fn.particlesDraw(), i.fn.vendors.densityAutoParticles()), i.fn.vendors.densityAutoParticles()
          })
      }, i.fn.canvasPaint = function () {
          i.canvas.ctx.fillRect(0, 0, i.canvas.w, i.canvas.h)
      }, i.fn.canvasClear = function () {
          i.canvas.ctx.clearRect(0, 0, i.canvas.w, i.canvas.h)
      }, i.fn.particle = function (e, a, t) {
          if (this.radius = (i.particles.size.random ? Math.random() : 1) * i.particles.size.value, i.particles.size.anim.enable && (this.size_status = !1, this.vs = i.particles.size.anim.speed / 100, i.particles.size.anim.sync || (this.vs = this.vs * Math.random())), this.x = t ? t.x : Math.random() * i.canvas.w, this.y = t ? t.y : Math.random() * i.canvas.h, this.x > i.canvas.w - 2 * this.radius ? this.x = this.x - this.radius : this.x < 2 * this.radius && (this.x = this.x + this.radius), this.y > i.canvas.h - 2 * this.radius ? this.y = this.y - this.radius : this.y < 2 * this.radius && (this.y = this.y + this.radius), i.particles.move.bounce && i.fn.vendors.checkOverlap(this, t), this.color = {}, "object" == typeof e.value) if (e.value instanceof Array) {
              var s = e.value[Math.floor(Math.random() * i.particles.color.value.length)];
              this.color.rgb = hexToRgb(s)
          } else void 0 != e.value.r && void 0 != e.value.g && void 0 != e.value.b && (this.color.rgb = {
              r: e.value.r,
              g: e.value.g,
              b: e.value.b
          }), void 0 != e.value.h && void 0 != e.value.s && void 0 != e.value.l && (this.color.hsl = {
              h: e.value.h,
              s: e.value.s,
              l: e.value.l
          }); else "random" == e.value ? this.color.rgb = {
              r: Math.floor(256 * Math.random()) + 0,
              g: Math.floor(256 * Math.random()) + 0,
              b: Math.floor(256 * Math.random()) + 0
          } : "string" == typeof e.value && (this.color = e, this.color.rgb = hexToRgb(this.color.value));
          this.opacity = (i.particles.opacity.random ? Math.random() : 1) * i.particles.opacity.value, i.particles.opacity.anim.enable && (this.opacity_status = !1, this.vo = i.particles.opacity.anim.speed / 100, i.particles.opacity.anim.sync || (this.vo = this.vo * Math.random()));
          var n = {};
          switch (i.particles.move.direction) {
              case"top":
                  n = {x: 0, y: -1};
                  break;
              case"top-right":
                  n = {x: .5, y: -.5};
                  break;
              case"right":
                  n = {x: 1, y: -0};
                  break;
              case"bottom-right":
                  n = {x: .5, y: .5};
                  break;
              case"bottom":
                  n = {x: 0, y: 1};
                  break;
              case"bottom-left":
                  n = {x: -.5, y: 1};
                  break;
              case"left":
                  n = {x: -1, y: 0};
                  break;
              case"top-left":
                  n = {x: -.5, y: -.5};
                  break;
              default:
                  n = {x: 0, y: 0}
          }
          i.particles.move.straight ? (this.vx = n.x, this.vy = n.y, i.particles.move.random && (this.vx = this.vx * Math.random(), this.vy = this.vy * Math.random())) : (this.vx = n.x + Math.random() - .5, this.vy = n.y + Math.random() - .5), this.vx_i = this.vx, this.vy_i = this.vy;
          var r = i.particles.shape.type;
          if ("object" == typeof r) {
              if (r instanceof Array) {
                  var c = r[Math.floor(Math.random() * r.length)];
                  this.shape = c
              }
          } else this.shape = r;
          if ("image" == this.shape) {
              var o = i.particles.shape;
              this.img = {
                  src: o.image.src,
                  ratio: o.image.width / o.image.height
              }, this.img.ratio || (this.img.ratio = 1), "svg" == i.tmp.img_type && void 0 != i.tmp.source_svg && (i.fn.vendors.createSvgImg(this), i.tmp.pushing && (this.img.loaded = !1))
          }
      }, i.fn.particle.prototype.draw = function () {
          function e() {
              i.canvas.ctx.drawImage(r, a.x - t, a.y - t, 2 * t, 2 * t / a.img.ratio)
          }
  
          var a = this;
          if (void 0 != a.radius_bubble) var t = a.radius_bubble; else var t = a.radius;
          if (void 0 != a.opacity_bubble) var s = a.opacity_bubble; else var s = a.opacity;
          if (a.color.rgb) var n = "rgba(" + a.color.rgb.r + "," + a.color.rgb.g + "," + a.color.rgb.b + "," + s + ")"; else var n = "hsla(" + a.color.hsl.h + "," + a.color.hsl.s + "%," + a.color.hsl.l + "%," + s + ")";
          switch (i.canvas.ctx.fillStyle = n, i.canvas.ctx.beginPath(), a.shape) {
              case"circle":
                  i.canvas.ctx.arc(a.x, a.y, t, 0, 2 * Math.PI, !1);
                  break;
              case"edge":
                  i.canvas.ctx.rect(a.x - t, a.y - t, 2 * t, 2 * t);
                  break;
              case"triangle":
                  i.fn.vendors.drawShape(i.canvas.ctx, a.x - t, a.y + t / 1.66, 2 * t, 3, 2);
                  break;
              case"polygon":
                  i.fn.vendors.drawShape(i.canvas.ctx, a.x - t / (i.particles.shape.polygon.nb_sides / 3.5), a.y - t / .76, 2.66 * t / (i.particles.shape.polygon.nb_sides / 3), i.particles.shape.polygon.nb_sides, 1);
                  break;
              case"star":
                  i.fn.vendors.drawShape(i.canvas.ctx, a.x - 2 * t / (i.particles.shape.polygon.nb_sides / 4), a.y - t / 1.52, 2 * t * 2.66 / (i.particles.shape.polygon.nb_sides / 3), i.particles.shape.polygon.nb_sides, 2);
                  break;
              case"image":
                  if ("svg" == i.tmp.img_type) var r = a.img.obj; else var r = i.tmp.img_obj;
                  r && e()
          }
          i.canvas.ctx.closePath(), i.particles.shape.stroke.width > 0 && (i.canvas.ctx.strokeStyle = i.particles.shape.stroke.color, i.canvas.ctx.lineWidth = i.particles.shape.stroke.width, i.canvas.ctx.stroke()), i.canvas.ctx.fill()
      }, i.fn.particlesCreate = function () {
          for (var e = 0; e < i.particles.number.value; e++) i.particles.array.push(new i.fn.particle(i.particles.color, i.particles.opacity.value))
      }, i.fn.particlesUpdate = function () {
          for (var e = 0; e < i.particles.array.length; e++) {
              var a = i.particles.array[e];
              if (i.particles.move.enable) {
                  var t = i.particles.move.speed / 2;
                  a.x += a.vx * t, a.y += a.vy * t
              }
              if (i.particles.opacity.anim.enable && (1 == a.opacity_status ? (a.opacity >= i.particles.opacity.value && (a.opacity_status = !1), a.opacity += a.vo) : (a.opacity <= i.particles.opacity.anim.opacity_min && (a.opacity_status = !0), a.opacity -= a.vo), a.opacity < 0 && (a.opacity = 0)), i.particles.size.anim.enable && (1 == a.size_status ? (a.radius >= i.particles.size.value && (a.size_status = !1), a.radius += a.vs) : (a.radius <= i.particles.size.anim.size_min && (a.size_status = !0), a.radius -= a.vs), a.radius < 0 && (a.radius = 0)), "bounce" == i.particles.move.out_mode) var s = {
                  x_left: a.radius,
                  x_right: i.canvas.w,
                  y_top: a.radius,
                  y_bottom: i.canvas.h
              }; else var s = {
                  x_left: -a.radius,
                  x_right: i.canvas.w + a.radius,
                  y_top: -a.radius,
                  y_bottom: i.canvas.h + a.radius
              };
              switch (a.x - a.radius > i.canvas.w ? (a.x = s.x_left, a.y = Math.random() * i.canvas.h) : a.x + a.radius < 0 && (a.x = s.x_right, a.y = Math.random() * i.canvas.h), a.y - a.radius > i.canvas.h ? (a.y = s.y_top, a.x = Math.random() * i.canvas.w) : a.y + a.radius < 0 && (a.y = s.y_bottom, a.x = Math.random() * i.canvas.w), i.particles.move.out_mode) {
                  case"bounce":
                      a.x + a.radius > i.canvas.w ? a.vx = -a.vx : a.x - a.radius < 0 && (a.vx = -a.vx), a.y + a.radius > i.canvas.h ? a.vy = -a.vy : a.y - a.radius < 0 && (a.vy = -a.vy)
              }
              if (isInArray("grab", i.interactivity.events.onhover.mode) && i.fn.modes.grabParticle(a), (isInArray("bubble", i.interactivity.events.onhover.mode) || isInArray("bubble", i.interactivity.events.onclick.mode)) && i.fn.modes.bubbleParticle(a), (isInArray("repulse", i.interactivity.events.onhover.mode) || isInArray("repulse", i.interactivity.events.onclick.mode)) && i.fn.modes.repulseParticle(a), i.particles.line_linked.enable || i.particles.move.attract.enable) for (var n = e + 1; n < i.particles.array.length; n++) {
                  var r = i.particles.array[n];
                  i.particles.line_linked.enable && i.fn.interact.linkParticles(a, r), i.particles.move.attract.enable && i.fn.interact.attractParticles(a, r), i.particles.move.bounce && i.fn.interact.bounceParticles(a, r)
              }
          }
      }, i.fn.particlesDraw = function () {
          i.canvas.ctx.clearRect(0, 0, i.canvas.w, i.canvas.h), i.fn.particlesUpdate();
          for (var e = 0; e < i.particles.array.length; e++) {
              var a = i.particles.array[e];
              a.draw()
          }
      }, i.fn.particlesEmpty = function () {
          i.particles.array = []
      }, i.fn.particlesRefresh = function () {
          cancelRequestAnimFrame(i.fn.checkAnimFrame), cancelRequestAnimFrame(i.fn.drawAnimFrame), i.tmp.source_svg = void 0, i.tmp.img_obj = void 0, i.tmp.count_svg = 0, i.fn.particlesEmpty(), i.fn.canvasClear(), i.fn.vendors.start()
      }, i.fn.interact.linkParticles = function (e, a) {
          var t = e.x - a.x, s = e.y - a.y, n = Math.sqrt(t * t + s * s);
          if (n <= i.particles.line_linked.distance) {
              var r = i.particles.line_linked.opacity - n / (1 / i.particles.line_linked.opacity) / i.particles.line_linked.distance;
              if (r > 0) {
                  var c = i.particles.line_linked.color_rgb_line;
                  i.canvas.ctx.strokeStyle = "rgba(" + c.r + "," + c.g + "," + c.b + "," + r + ")", i.canvas.ctx.lineWidth = i.particles.line_linked.width, i.canvas.ctx.beginPath(), i.canvas.ctx.moveTo(e.x, e.y), i.canvas.ctx.lineTo(a.x, a.y), i.canvas.ctx.stroke(), i.canvas.ctx.closePath()
              }
          }
      }, i.fn.interact.attractParticles = function (e, a) {
          var t = e.x - a.x, s = e.y - a.y, n = Math.sqrt(t * t + s * s);
          if (n <= i.particles.line_linked.distance) {
              var r = t / (1e3 * i.particles.move.attract.rotateX), c = s / (1e3 * i.particles.move.attract.rotateY);
              e.vx -= r, e.vy -= c, a.vx += r, a.vy += c
          }
      }, i.fn.interact.bounceParticles = function (e, a) {
          var t = e.x - a.x, i = e.y - a.y, s = Math.sqrt(t * t + i * i), n = e.radius + a.radius;
          n >= s && (e.vx = -e.vx, e.vy = -e.vy, a.vx = -a.vx, a.vy = -a.vy)
      }, i.fn.modes.pushParticles = function (e, a) {
          i.tmp.pushing = !0;
          for (var t = 0; e > t; t++) i.particles.array.push(new i.fn.particle(i.particles.color, i.particles.opacity.value, {
              x: a ? a.pos_x : Math.random() * i.canvas.w,
              y: a ? a.pos_y : Math.random() * i.canvas.h
          })), t == e - 1 && (i.particles.move.enable || i.fn.particlesDraw(), i.tmp.pushing = !1)
      }, i.fn.modes.removeParticles = function (e) {
          i.particles.array.splice(0, e), i.particles.move.enable || i.fn.particlesDraw()
      }, i.fn.modes.bubbleParticle = function (e) {
          function a() {
              e.opacity_bubble = e.opacity, e.radius_bubble = e.radius
          }
  
          function t(a, t, s, n, c) {
              if (a != t) if (i.tmp.bubble_duration_end) {
                  if (void 0 != s) {
                      var o = n - p * (n - a) / i.interactivity.modes.bubble.duration, l = a - o;
                      d = a + l, "size" == c && (e.radius_bubble = d), "opacity" == c && (e.opacity_bubble = d)
                  }
              } else if (r <= i.interactivity.modes.bubble.distance) {
                  if (void 0 != s) var v = s; else var v = n;
                  if (v != a) {
                      var d = n - p * (n - a) / i.interactivity.modes.bubble.duration;
                      "size" == c && (e.radius_bubble = d), "opacity" == c && (e.opacity_bubble = d)
                  }
              } else "size" == c && (e.radius_bubble = void 0), "opacity" == c && (e.opacity_bubble = void 0)
          }
  
          if (i.interactivity.events.onhover.enable && isInArray("bubble", i.interactivity.events.onhover.mode)) {
              var s = e.x - i.interactivity.mouse.pos_x, n = e.y - i.interactivity.mouse.pos_y,
                  r = Math.sqrt(s * s + n * n), c = 1 - r / i.interactivity.modes.bubble.distance;
              if (r <= i.interactivity.modes.bubble.distance) {
                  if (c >= 0 && "mousemove" == i.interactivity.status) {
                      if (i.interactivity.modes.bubble.size != i.particles.size.value) if (i.interactivity.modes.bubble.size > i.particles.size.value) {
                          var o = e.radius + i.interactivity.modes.bubble.size * c;
                          o >= 0 && (e.radius_bubble = o)
                      } else {
                          var l = e.radius - i.interactivity.modes.bubble.size, o = e.radius - l * c;
                          o > 0 ? e.radius_bubble = o : e.radius_bubble = 0
                      }
                      if (i.interactivity.modes.bubble.opacity != i.particles.opacity.value) if (i.interactivity.modes.bubble.opacity > i.particles.opacity.value) {
                          var v = i.interactivity.modes.bubble.opacity * c;
                          v > e.opacity && v <= i.interactivity.modes.bubble.opacity && (e.opacity_bubble = v)
                      } else {
                          var v = e.opacity - (i.particles.opacity.value - i.interactivity.modes.bubble.opacity) * c;
                          v < e.opacity && v >= i.interactivity.modes.bubble.opacity && (e.opacity_bubble = v)
                      }
                  }
              } else a();
              "mouseleave" == i.interactivity.status && a()
          } else if (i.interactivity.events.onclick.enable && isInArray("bubble", i.interactivity.events.onclick.mode)) {
              if (i.tmp.bubble_clicking) {
                  var s = e.x - i.interactivity.mouse.click_pos_x, n = e.y - i.interactivity.mouse.click_pos_y,
                      r = Math.sqrt(s * s + n * n), p = ((new Date).getTime() - i.interactivity.mouse.click_time) / 1e3;
                  p > i.interactivity.modes.bubble.duration && (i.tmp.bubble_duration_end = !0), p > 2 * i.interactivity.modes.bubble.duration && (i.tmp.bubble_clicking = !1, i.tmp.bubble_duration_end = !1)
              }
              i.tmp.bubble_clicking && (t(i.interactivity.modes.bubble.size, i.particles.size.value, e.radius_bubble, e.radius, "size"), t(i.interactivity.modes.bubble.opacity, i.particles.opacity.value, e.opacity_bubble, e.opacity, "opacity"))
          }
      }, i.fn.modes.repulseParticle = function (e) {
          function a() {
              var a = Math.atan2(d, p);
              if (e.vx = u * Math.cos(a), e.vy = u * Math.sin(a), "bounce" == i.particles.move.out_mode) {
                  var t = {x: e.x + e.vx, y: e.y + e.vy};
                  t.x + e.radius > i.canvas.w ? e.vx = -e.vx : t.x - e.radius < 0 && (e.vx = -e.vx), t.y + e.radius > i.canvas.h ? e.vy = -e.vy : t.y - e.radius < 0 && (e.vy = -e.vy)
              }
          }
  
          if (i.interactivity.events.onhover.enable && isInArray("repulse", i.interactivity.events.onhover.mode) && "mousemove" == i.interactivity.status) {
              var t = e.x - i.interactivity.mouse.pos_x, s = e.y - i.interactivity.mouse.pos_y,
                  n = Math.sqrt(t * t + s * s), r = {x: t / n, y: s / n}, c = i.interactivity.modes.repulse.distance,
                  o = 100, l = clamp(1 / c * (-1 * Math.pow(n / c, 2) + 1) * c * o, 0, 50),
                  v = {x: e.x + r.x * l, y: e.y + r.y * l};
              "bounce" == i.particles.move.out_mode ? (v.x - e.radius > 0 && v.x + e.radius < i.canvas.w && (e.x = v.x), v.y - e.radius > 0 && v.y + e.radius < i.canvas.h && (e.y = v.y)) : (e.x = v.x, e.y = v.y)
          } else if (i.interactivity.events.onclick.enable && isInArray("repulse", i.interactivity.events.onclick.mode)) if (i.tmp.repulse_finish || (i.tmp.repulse_count++, i.tmp.repulse_count == i.particles.array.length && (i.tmp.repulse_finish = !0)), i.tmp.repulse_clicking) {
              var c = Math.pow(i.interactivity.modes.repulse.distance / 6, 3),
                  p = i.interactivity.mouse.click_pos_x - e.x, d = i.interactivity.mouse.click_pos_y - e.y,
                  m = p * p + d * d, u = -c / m * 1;
              c >= m && a()
          } else 0 == i.tmp.repulse_clicking && (e.vx = e.vx_i, e.vy = e.vy_i)
      }, i.fn.modes.grabParticle = function (e) {
          if (i.interactivity.events.onhover.enable && "mousemove" == i.interactivity.status) {
              var a = e.x - i.interactivity.mouse.pos_x, t = e.y - i.interactivity.mouse.pos_y,
                  s = Math.sqrt(a * a + t * t);
              if (s <= i.interactivity.modes.grab.distance) {
                  var n = i.interactivity.modes.grab.line_linked.opacity - s / (1 / i.interactivity.modes.grab.line_linked.opacity) / i.interactivity.modes.grab.distance;
                  if (n > 0) {
                      var r = i.particles.line_linked.color_rgb_line;
                      i.canvas.ctx.strokeStyle = "rgba(" + r.r + "," + r.g + "," + r.b + "," + n + ")", i.canvas.ctx.lineWidth = i.particles.line_linked.width, i.canvas.ctx.beginPath(), i.canvas.ctx.moveTo(e.x, e.y), i.canvas.ctx.lineTo(i.interactivity.mouse.pos_x, i.interactivity.mouse.pos_y), i.canvas.ctx.stroke(), i.canvas.ctx.closePath()
                  }
              }
          }
      }, i.fn.vendors.eventsListeners = function () {
          "window" == i.interactivity.detect_on ? i.interactivity.el = window : i.interactivity.el = i.canvas.el, (i.interactivity.events.onhover.enable || i.interactivity.events.onclick.enable) && (i.interactivity.el.addEventListener("mousemove", function (e) {
              if (i.interactivity.el == window) var a = e.clientX, t = e.clientY; else var a = e.offsetX || e.clientX,
                  t = e.offsetY || e.clientY;
              i.interactivity.mouse.pos_x = a, i.interactivity.mouse.pos_y = t, i.tmp.retina && (i.interactivity.mouse.pos_x *= i.canvas.pxratio, i.interactivity.mouse.pos_y *= i.canvas.pxratio), i.interactivity.status = "mousemove"
          }), i.interactivity.el.addEventListener("mouseleave", function (e) {
              i.interactivity.mouse.pos_x = null, i.interactivity.mouse.pos_y = null, i.interactivity.status = "mouseleave"
          })), i.interactivity.events.onclick.enable && i.interactivity.el.addEventListener("click", function () {
              if (i.interactivity.mouse.click_pos_x = i.interactivity.mouse.pos_x, i.interactivity.mouse.click_pos_y = i.interactivity.mouse.pos_y, i.interactivity.mouse.click_time = (new Date).getTime(), i.interactivity.events.onclick.enable) switch (i.interactivity.events.onclick.mode) {
                  case"push":
                      i.particles.move.enable ? i.fn.modes.pushParticles(i.interactivity.modes.push.particles_nb, i.interactivity.mouse) : 1 == i.interactivity.modes.push.particles_nb ? i.fn.modes.pushParticles(i.interactivity.modes.push.particles_nb, i.interactivity.mouse) : i.interactivity.modes.push.particles_nb > 1 && i.fn.modes.pushParticles(i.interactivity.modes.push.particles_nb);
                      break;
                  case"remove":
                      i.fn.modes.removeParticles(i.interactivity.modes.remove.particles_nb);
                      break;
                  case"bubble":
                      i.tmp.bubble_clicking = !0;
                      break;
                  case"repulse":
                      i.tmp.repulse_clicking = !0, i.tmp.repulse_count = 0, i.tmp.repulse_finish = !1, setTimeout(function () {
                          i.tmp.repulse_clicking = !1
                      }, 1e3 * i.interactivity.modes.repulse.duration)
              }
          })
      }, i.fn.vendors.densityAutoParticles = function () {
          if (i.particles.number.density.enable) {
              var e = i.canvas.el.width * i.canvas.el.height / 1e3;
              i.tmp.retina && (e /= 2 * i.canvas.pxratio);
              var a = e * i.particles.number.value / i.particles.number.density.value_area,
                  t = i.particles.array.length - a;
              0 > t ? i.fn.modes.pushParticles(Math.abs(t)) : i.fn.modes.removeParticles(t)
          }
      }, i.fn.vendors.checkOverlap = function (e, a) {
          for (var t = 0; t < i.particles.array.length; t++) {
              var s = i.particles.array[t], n = e.x - s.x, r = e.y - s.y, c = Math.sqrt(n * n + r * r);
              c <= e.radius + s.radius && (e.x = a ? a.x : Math.random() * i.canvas.w, e.y = a ? a.y : Math.random() * i.canvas.h, i.fn.vendors.checkOverlap(e))
          }
      }, i.fn.vendors.createSvgImg = function (e) {
          var a = i.tmp.source_svg, t = /#([0-9A-F]{3,6})/gi, s = a.replace(t, function (a, t, i, s) {
                  if (e.color.rgb) var n = "rgba(" + e.color.rgb.r + "," + e.color.rgb.g + "," + e.color.rgb.b + "," + e.opacity + ")"; else var n = "hsla(" + e.color.hsl.h + "," + e.color.hsl.s + "%," + e.color.hsl.l + "%," + e.opacity + ")";
                  return n
              }), n = new Blob([s], {type: "image/svg+xml;charset=utf-8"}), r = window.URL || window.webkitURL || window,
              c = r.createObjectURL(n), o = new Image;
          o.addEventListener("load", function () {
              e.img.obj = o, e.img.loaded = !0, r.revokeObjectURL(c), i.tmp.count_svg++
          }), o.src = c
      }, i.fn.vendors.destroypJS = function () {
          cancelAnimationFrame(i.fn.drawAnimFrame), t.remove(), pJSDom = null
      }, i.fn.vendors.drawShape = function (e, a, t, i, s, n) {
          var r = s * n, c = s / n, o = 180 * (c - 2) / c, l = Math.PI - Math.PI * o / 180;
          e.save(), e.beginPath(), e.translate(a, t), e.moveTo(0, 0);
          for (var v = 0; r > v; v++) e.lineTo(i, 0), e.translate(i, 0), e.rotate(l);
          e.fill(), e.restore()
      }, i.fn.vendors.exportImg = function () {
          window.open(i.canvas.el.toDataURL("image/png"), "_blank")
      }, i.fn.vendors.loadImg = function (e) {
          if (i.tmp.img_error = void 0, "" != i.particles.shape.image.src) if ("svg" == e) {
              var a = new XMLHttpRequest;
              a.open("GET", i.particles.shape.image.src), a.onreadystatechange = function (e) {
                  4 == a.readyState && (200 == a.status ? (i.tmp.source_svg = e.currentTarget.response, i.fn.vendors.checkBeforeDraw()) : (console.log("Error pJS - Image not found"), i.tmp.img_error = !0))
              }, a.send()
          } else {
              var t = new Image;
              t.addEventListener("load", function () {
                  i.tmp.img_obj = t, i.fn.vendors.checkBeforeDraw()
              }), t.src = i.particles.shape.image.src
          } else console.log("Error pJS - No image.src"), i.tmp.img_error = !0
      }, i.fn.vendors.draw = function () {
          "image" == i.particles.shape.type ? "svg" == i.tmp.img_type ? i.tmp.count_svg >= i.particles.number.value ? (i.fn.particlesDraw(), i.particles.move.enable ? i.fn.drawAnimFrame = requestAnimFrame(i.fn.vendors.draw) : cancelRequestAnimFrame(i.fn.drawAnimFrame)) : i.tmp.img_error || (i.fn.drawAnimFrame = requestAnimFrame(i.fn.vendors.draw)) : void 0 != i.tmp.img_obj ? (i.fn.particlesDraw(), i.particles.move.enable ? i.fn.drawAnimFrame = requestAnimFrame(i.fn.vendors.draw) : cancelRequestAnimFrame(i.fn.drawAnimFrame)) : i.tmp.img_error || (i.fn.drawAnimFrame = requestAnimFrame(i.fn.vendors.draw)) : (i.fn.particlesDraw(), i.particles.move.enable ? i.fn.drawAnimFrame = requestAnimFrame(i.fn.vendors.draw) : cancelRequestAnimFrame(i.fn.drawAnimFrame))
      }, i.fn.vendors.checkBeforeDraw = function () {
          "image" == i.particles.shape.type ? "svg" == i.tmp.img_type && void 0 == i.tmp.source_svg ? i.tmp.checkAnimFrame = requestAnimFrame(check) : (cancelRequestAnimFrame(i.tmp.checkAnimFrame), i.tmp.img_error || (i.fn.vendors.init(), i.fn.vendors.draw())) : (i.fn.vendors.init(), i.fn.vendors.draw())
      }, i.fn.vendors.init = function () {
          i.fn.retinaInit(), i.fn.canvasInit(), i.fn.canvasSize(), i.fn.canvasPaint(), i.fn.particlesCreate(), i.fn.vendors.densityAutoParticles(), i.particles.line_linked.color_rgb_line = hexToRgb(i.particles.line_linked.color)
      }, i.fn.vendors.start = function () {
          isInArray("image", i.particles.shape.type) ? (i.tmp.img_type = i.particles.shape.image.src.substr(i.particles.shape.image.src.length - 3), i.fn.vendors.loadImg(i.tmp.img_type)) : i.fn.vendors.checkBeforeDraw()
      }, i.fn.vendors.eventsListeners(), i.fn.vendors.start()
  };
  Object.deepExtend = function (e, a) {
      for (var t in a) a[t] && a[t].constructor && a[t].constructor === Object ? (e[t] = e[t] || {}, arguments.callee(e[t], a[t])) : e[t] = a[t];
      return e
  }, window.requestAnimFrame = function () {
      return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (e) {
          window.setTimeout(e, 1e3 / 60)
      }
  }(), window.cancelRequestAnimFrame = function () {
      return window.cancelAnimationFrame || window.webkitCancelRequestAnimationFrame || window.mozCancelRequestAnimationFrame || window.oCancelRequestAnimationFrame || window.msCancelRequestAnimationFrame || clearTimeout
  }(), window.pJSDom = [], window.particlesJS = function (e, a) {
      "string" != typeof e && (a = e, e = "particles-js"), e || (e = "particles-js");
      var t = document.getElementById(e), i = "particles-js-canvas-el", s = t.getElementsByClassName(i);
      if (s.length) for (; s.length > 0;) t.removeChild(s[0]);
      var n = document.createElement("canvas");
      n.className = i, n.style.width = "100%", n.style.height = "100%";
      var r = document.getElementById(e).appendChild(n);
      null != r && pJSDom.push(new pJS(e, a))
  }, window.particlesJS.load = function (e, a, t) {
      var i = new XMLHttpRequest;
      i.open("GET", a), i.onreadystatechange = function (a) {
          if (4 == i.readyState) if (200 == i.status) {
              var s = JSON.parse(a.currentTarget.response);
              window.particlesJS(e, s), t && t()
          } else console.log("Error pJS - XMLHttpRequest status: " + i.status), console.log("Error pJS - File config not found")
      }, i.send()
  };