text: /*
   * BSD 3-Clause License
   *
   * Copyright (c) 2019, Analog Devices, Inc.
   * All rights reserved.
   *
   * Redistribution and use in source and binary forms, with or without
   * modification, are permitted provided that the following conditions are met:
   *
   * 1. Redistributions of source code must retain the above copyright notice, this
   *    list of conditions and the following disclaimer.
   *
   * 2. Redistributions in binary form must reproduce the above copyright notice,
   *    this list of conditions and the following disclaimer in the documentation
   *    and/or other materials provided with the distribution.
   *
   * 3. Neither the name of the copyright holder nor the names of its
   *    contributors may be used to endorse or promote products derived from
   *    this software without specific prior written permission.
   *
   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
   * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
   * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
   * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
   * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
   * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
   * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
   * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
   * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   */
  #ifndef FRAME_IMPL
  #define FRAME_IMPL
  
  #include <aditof/frame_definitions.h>
  #include <aditof/status_definitions.h>
  
  #include <memory>
  #include <stdint.h>
  #include <vector>
  #include <map>
  
  class FrameImpl {
    public:
      FrameImpl();
      //~FrameImpl();
      FrameImpl(const FrameImpl &op);
      FrameImpl &operator=(const FrameImpl &op);
      ~FrameImpl();
  
    public: // from TofFrame
      aditof::Status setDetails(const aditof::FrameDetails &details);
      aditof::Status getDetails(aditof::FrameDetails &details) const;
      aditof::Status getDataDetails(const std::string &dataType,
                                    aditof::FrameDataDetails &details) const;
      aditof::Status getData(const std::string &dataType, uint16_t **dataPtr);
      aditof::Status
      getAvailableAttributes(std::vector<std::string> &attributes) const;
      aditof::Status setAttribute(const std::string &attribute,
                                  const std::string &value);
      aditof::Status getAttribute(const std::string &attribute,
                                  std::string &value);
  
    private:
      void allocFrameData(const aditof::FrameDetails &details);
  
    private:
      struct ImplData;
      aditof::FrameDetails m_details;
      std::unique_ptr<ImplData> m_implData;
      std::map<std::string, std::string> m_attributes;
      template<typename IntType> aditof::Status getIntAttribute(const std::string &attribute_key, IntType &attribute_value);
      aditof::FrameDataDetails getFrameDetailByName(const aditof::FrameDetails &details, const std::string name);
  };
  
  #endif // FRAME_IMPL
  