text: // Copyright 2014 The Chromium Authors. All rights reserved.
  // Use of this source code is governed by a BSD-style license that can be
  // found in the LICENSE file.
  
  #ifndef UI_OZONE_PLATFORM_HEADLESS_HEADLESS_WINDOW_MANAGER_H_
  #define UI_OZONE_PLATFORM_HEADLESS_HEADLESS_WINDOW_MANAGER_H_
  
  #include <stdint.h>
  
  #include "base/files/file_path.h"
  #include "base/id_map.h"
  #include "base/macros.h"
  #include "base/memory/scoped_ptr.h"
  #include "base/threading/thread_checker.h"
  #include "ui/gfx/native_widget_types.h"
  #include "ui/ozone/public/surface_factory_ozone.h"
  
  namespace ui {
  
  class HeadlessWindow;
  
  class HeadlessWindowManager {
   public:
    explicit HeadlessWindowManager(const base::FilePath& dump_location);
    ~HeadlessWindowManager();
  
    // Initialize (mainly check that we have a place to write output to).
    void Initialize();
  
    // Register a new window. Returns the window id.
    int32_t AddWindow(HeadlessWindow* window);
  
    // Remove a window.
    void RemoveWindow(int32_t window_id, HeadlessWindow* window);
  
    // Find a window object by id;
    HeadlessWindow* GetWindow(int32_t window_id);
  
    // User-supplied path for images.
    base::FilePath base_path() const;
  
   private:
    base::FilePath location_;
  
    IDMap<HeadlessWindow> windows_;
    base::ThreadChecker thread_checker_;
  
    DISALLOW_COPY_AND_ASSIGN(HeadlessWindowManager);
  };
  
  }  // namespace ui
  
  #endif  // UI_OZONE_PLATFORM_HEADLESS_HEADLESS_WINDOW_MANAGER_H_
  