text: /*
               LUFA Library
       Copyright (C) Dean Camera, 2014.
  
    dean [at] fourwalledcubicle [dot] com
             www.lufa-lib.org
  */
  
  /*
    Copyright 2014  Dean Camera (dean [at] fourwalledcubicle [dot] com)
  
    Permission to use, copy, modify, distribute, and sell this
    software and its documentation for any purpose is hereby granted
    without fee, provided that the above copyright notice appear in
    all copies and that both that the copyright notice and this
    permission notice and warranty disclaimer appear in supporting
    documentation, and that the name of the author not be used in
    advertising or publicity pertaining to distribution of the
    software without specific, written prior permission.
  
    The author disclaims all warranties with regard to this
    software, including all implied warranties of merchantability
    and fitness.  In no event shall the author be liable for any
    special, indirect or consequential damages or any damages
    whatsoever resulting from loss of use, data or profits, whether
    in an action of contract, negligence or other tortious action,
    arising out of or in connection with the use or performance of
    this software.
  */
  
  /** \file
   *
   *  Header file for Joystick.c.
   */
  
  #ifndef _JOYSTICK_H_
  #define _JOYSTICK_H_
  
  /* Includes: */
  #include <avr/io.h>
  #include <avr/wdt.h>
  #include <avr/power.h>
  #include <avr/interrupt.h>
  #include <string.h>
  
  
  
  #include <LUFA/Drivers/USB/USB.h>
  #include <LUFA/Drivers/Board/Joystick.h>
  #include <LUFA/Drivers/Board/LEDs.h>
  #include <LUFA/Drivers/Board/Buttons.h>
  #include <LUFA/Platform/Platform.h>
  
  #include "Descriptors.h"
  
  // Type Defines
  // Enumeration for joystick buttons.
  typedef enum {
  	SWITCH_Y       = 0x01,
  	SWITCH_B       = 0x02,
  	SWITCH_A       = 0x04,
  	SWITCH_X       = 0x08,
  	SWITCH_L       = 0x10,
  	SWITCH_R       = 0x20,
  	SWITCH_ZL      = 0x40,
  	SWITCH_ZR      = 0x80,
  	SWITCH_SELECT  = 0x100,
  	SWITCH_START   = 0x200,
  	SWITCH_LCLICK  = 0x400,
  	SWITCH_RCLICK  = 0x800,
  	SWITCH_HOME    = 0x1000,
  	SWITCH_CAPTURE = 0x2000,
  } JoystickButtons_t;
  
  // Joystick HID report structure. We have an input and an output.
  typedef struct {
  	uint16_t Button; // 16 buttons; see JoystickButtons_t for bit mapping
  	uint8_t  HAT;    // HAT switch; one nibble w/ unused nibble
  	uint8_t  LX;     // Left  Stick X
  	uint8_t  LY;     // Left  Stick Y
  	uint8_t  RX;     // Right Stick X
  	uint8_t  RY;     // Right Stick Y
  	uint8_t  VendorSpec;
  } USB_JoystickReport_Input_t;
  
  // The output is structured as a mirror of the input.
  // This is based on initial observations of the Pokken Controller.
  typedef struct {
  	uint16_t Button; // 16 buttons; see JoystickButtons_t for bit mapping
  	uint8_t  HAT;    // HAT switch; one nibble w/ unused nibble
  	uint8_t  LX;     // Left  Stick X
  	uint8_t  LY;     // Left  Stick Y
  	uint8_t  RX;     // Right Stick X
  	uint8_t  RY;     // Right Stick Y
  } USB_JoystickReport_Output_t;
  
  // Function Prototypes
  // Setup all necessary hardware, including USB initialization.
  void SetupHardware(void);
  // Process and deliver data from IN and OUT endpoints.
  void HID_Task(void);
  // USB device event handlers.
  void EVENT_USB_Device_Connect(void);
  void EVENT_USB_Device_Disconnect(void);
  void EVENT_USB_Device_ConfigurationChanged(void);
  void EVENT_USB_Device_ControlRequest(void);
  // Prepare the next report for the host.
  void GetNextReport(USB_JoystickReport_Input_t* const ReportData);
  
  #endif
  
  