text: #pragma once
  
  #include "il2cpp.h"
  
  void Dpr_Battle_View_Objects_BOPokemon___c__DisplayClass82_0___ctor (Dpr_Battle_View_Objects_BOPokemon___c__DisplayClass82_0_o* __this, const MethodInfo* method_info);
  bool Dpr_Battle_View_Objects_BOPokemon___c__DisplayClass82_0___CreateDigudaStone_b__0 (Dpr_Battle_View_Objects_BOPokemon___c__DisplayClass82_0_o* __this, System_Tuple_string__ObjectEntity__o* x, const MethodInfo* method_info);
  