text: #pragma once
  
  #include <Windows.h>
  
  #include "GameLoop.h"
  
  int WINAPI wWinMain(
  	_In_     HINSTANCE hInstance,
  	_In_opt_ HINSTANCE hPrevInstance,
  	_In_     LPWSTR    lpCmdLine,
  	_In_     int       nShowCmd
  )
  {
  	return (int)Apricot::FGameLoop::GuardedMain(lpCmdLine);
  }