text: /*
    Simple DirectMedia Layer
    Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
  
    This software is provided 'as-is', without any express or implied
    warranty.  In no event will the authors be held liable for any damages
    arising from the use of this software.
  
    Permission is granted to anyone to use this software for any purpose,
    including commercial applications, and to alter it and redistribute it
    freely, subject to the following restrictions:
  
    1. The origin of this software must not be misrepresented; you must not
       claim that you wrote the original software. If you use this software
       in a product, an acknowledgment in the product documentation would be
       appreciated but is not required.
    2. Altered source versions must be plainly marked as such, and must not be
       misrepresented as being the original software.
    3. This notice may not be removed or altered from any source distribution.
  */
  #include "../../SDL_internal.h"
  
  #ifndef SDL_windowsmodes_h_
  #define SDL_windowsmodes_h_
  
  typedef struct
  {
      WCHAR DeviceName[32];
      HMONITOR MonitorHandle;
      SDL_bool IsValid;
  } SDL_DisplayData;
  
  typedef struct
  {
      DEVMODE DeviceMode;
  } SDL_DisplayModeData;
  
  extern int WIN_InitModes(_THIS);
  extern int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
  extern int WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
  extern int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
  extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
  extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
  extern void WIN_RefreshDisplays(_THIS);
  extern void WIN_QuitModes(_THIS);
  
  #endif /* SDL_windowsmodes_h_ */
  
  /* vi: set ts=4 sw=4 expandtab: */
  