text: #ifndef STARFIELD_H
  #define STARFIELD_H
  
  #include <SFML/Graphics.hpp>
  
  class Starfield
  {
  public:
  	Starfield(sf::RenderWindow &window);
  	void Draw();
  
  private:
  	sf::RenderWindow &window;
  	sf::RectangleShape rect;
  	sf::Clock clock;
  	sf::Shader shader;
  };
  
  #endif // STARFIELD_H
  