text: //
  // Created by Dawid Drozd aka Gelldur on 26/01/17.
  //
  #pragma once
  
  #include "GameBoard.h"
  
  class Player
  {
  public:
  	Player(GameBoard::Mark mark);
  
  	int getPoints() const;
  	void addPoints(int points);
  	GameBoard::Mark getMark() const;
  
  private:
  	int _points = 0;
  	const GameBoard::Mark _mark;
  };
  
  
  