text: /**********************************************************************************/
  /* This file is part of Berserk Engine project                                    */
  /* https://github.com/EgorOrachyov/Berserk                                        */
  /**********************************************************************************/
  /* MIT License                                                                    */
  /*                                                                                */
  /* Copyright (c) 2018 - 2021 Egor Orachyov                                        */
  /*                                                                                */
  /* Permission is hereby granted, free of charge, to any person obtaining a copy   */
  /* of this software and associated documentation files (the "Software"), to deal  */
  /* in the Software without restriction, including without limitation the rights   */
  /* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell      */
  /* copies of the Software, and to permit persons to whom the Software is          */
  /* furnished to do so, subject to the following conditions:                       */
  /*                                                                                */
  /* The above copyright notice and this permission notice shall be included in all */
  /* copies or substantial portions of the Software.                                */
  /*                                                                                */
  /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR     */
  /* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,       */
  /* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE    */
  /* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER         */
  /* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,  */
  /* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE  */
  /* SOFTWARE.                                                                      */
  /**********************************************************************************/
  
  #include <BerserkVulkan/VulkanResource.hpp>
  #include <BerserkCore/Defines.hpp>
  
  namespace Berserk {
      namespace RHI {
  
          void VulkanResource::NotifyWrite(uint32 frame, uint32 scene) {
              if (frame > mFrameUsed)
                  mAccessType.Reset();
  
              assert(frame > mFrameUsed || scene == mSceneUsed);
  
              mAccessType.Set(Write);
              mFrameUsed = frame;
              mSceneUsed = scene;
          }
  
          void VulkanResource::NotifyRead(uint32 frame, uint32 scene) {
              if (frame > mFrameUsed)
                  mAccessType.Reset();
  
              assert(frame > mFrameUsed || scene == mSceneUsed || !mAccessType.Get(Write));
  
              mAccessType.Set(Read);
              mFrameUsed = frame;
              mSceneUsed = scene;
          }
  
      }
  }