text: #ifndef _cube_h_
  #define _cube_h_
  
  #include <vector>
  
  std::vector<float> make_cube_faces(float ao[6][4], float light[6][4],
      int left, int right, int top, int bottom, int front, int back,
      int wleft, int wright, int wtop, int wbottom, int wfront, int wback,
      float x, float y, float z, float n);
  
  std::vector<float> make_cube(float ao[6][4], float light[6][4],
      int left, int right, int top, int bottom, int front, int back,
      float x, float y, float z, float n, int w);
  
  std::vector<float> make_plant(float ao, float light,
      float px, float py, float pz, float n, int w, float rotation);
  
  std::vector<float> make_player(float x, float y, float z, float rx, float ry);
  
  std::vector<float> make_cube_wireframe(float x, float y, float z, float n);
  
  std::vector<float> make_character(float x, float y, float n, float m, char c);
  
  std::vector<float> make_sphere(float r, int detail);
  
  #endif
  