text: inherit "room/room";
    
  reset(arg) {
  if(arg) return;
  
    add_exit("north","/wizards/siki/lizard/dock1");
  
  
    short_desc = "At the end of the dock";
    long_desc = "The dock is very old and the wood that it is made of is slowly\n"+
                "rotting. The small lake is calm, but you sense something\n"+
                "strange in it.\n";
    items = allocate(4);
    items[0] = "lake";
    items[1] = "A small calm lake. The water is muddy and there is something\n"+
               "strange in it. You feel uncomfortable";
   items[2] = "water";
   items[3] = "A small calm lake. The water is muddy and there is something\n"+
              "strange in it. You feel uncomfortable";
  }
    init() {
    add_action("dive", "dive");
    ::init();
  }
  
  
  dive(str) {
      write("You dive into the cold water.\n");
      say(this_player()->query_name()+" dives into the water.\n");
      this_player()->set_quest("Dive into the cold water");
      move_object(this_player(), "/wizards/siki/lizard/water2");
      say(this_player()->query_name()+" enters the water.\n");
  
      return 1;
  
    }
  
  
  
  