text: 
  #pragma once
  
  #include "AtlasStorage.h"
  
  namespace msdf_atlas {
  
  /// An implementation of AtlasStorage represented by a bitmap in memory
  /// (msdfgen::Bitmap)
  template <typename T, int N> class BitmapAtlasStorage {
  
  public:
    BitmapAtlasStorage();
    BitmapAtlasStorage(int width, int height);
    explicit BitmapAtlasStorage(const msdfgen::BitmapConstRef<T, N> &bitmap);
    explicit BitmapAtlasStorage(msdfgen::Bitmap<T, N> &&bitmap);
    BitmapAtlasStorage(const BitmapAtlasStorage<T, N> &orig, int width,
                       int height);
    BitmapAtlasStorage(const BitmapAtlasStorage<T, N> &orig, int width,
                       int height, const Remap *remapping, int count);
    operator msdfgen::BitmapConstRef<T, N>() const;
    operator msdfgen::BitmapRef<T, N>();
    operator msdfgen::Bitmap<T, N>() &&;
    template <typename S>
    void put(int x, int y, const msdfgen::BitmapConstRef<S, N> &subBitmap);
    void get(int x, int y, const msdfgen::BitmapRef<T, N> &subBitmap) const;
  
  private:
    msdfgen::Bitmap<T, N> bitmap;
  };
  
  } // namespace msdf_atlas
  
  #include "BitmapAtlasStorage.hpp"
  