text: #pragma once
  
  class Vector2
  {
  public:
  	Vector2(float x = 0.0f, float y = 0.0f);
  	~Vector2();
  	float GetX();
  	float GetY();
  	void SetX(float x);
  	void SetY(float y);
  	void Add(float x, float y);
  	static bool CheckEqual(Vector2& v1, Vector2& v2);
  private:
  	float* internalArray = new float[2];
  };
  