text: #pragma once
  
  // ARKSurvivalEvolved (329.9) SDK
  
  #ifdef _MSC_VER
  	#pragma pack(push, 0x8)
  #endif
  
  #include "ARKSurvivalEvolved_ExplorerChest_SheWhoWaits_structs.hpp"
  
  namespace sdk
  {
  //---------------------------------------------------------------------------
  //Classes
  //---------------------------------------------------------------------------
  
  // BlueprintGeneratedClass ExplorerChest_SheWhoWaits.ExplorerChest_SheWhoWaits_C
  // 0x0012 (0x0628 - 0x0616)
  class AExplorerChest_SheWhoWaits_C : public AExplorerChest_Base_C
  {
  public:
  	unsigned char                                      UnknownData00[0x2];                                       // 0x0616(0x0002) MISSED OFFSET
  	class UPointLightComponent*                        PointLight1;                                              // 0x0618(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
  	class USkeletalMeshComponent*                      SkeletalMesh2;                                            // 0x0620(0x0008) (BlueprintVisible, ZeroConstructor, IsPlainOldData)
  
  	static UClass* StaticClass()
  	{
  		static auto ptr = UObject::FindClass("BlueprintGeneratedClass ExplorerChest_SheWhoWaits.ExplorerChest_SheWhoWaits_C");
  		return ptr;
  	}
  
  
  	void UserConstructionScript();
  	void ExecuteUbergraph_ExplorerChest_SheWhoWaits(int EntryPoint);
  };
  
  
  }
  
  #ifdef _MSC_VER
  	#pragma pack(pop)
  #endif
  