text: /*********************************************************\
   *  File: ShaderFunctionClipRayNull.h                    *
   *
   *  Copyright (C) 2002-2013 The PixelLight Team (http://www.pixellight.org/)
   *
   *  This file is part of PixelLight.
   *
   *  Permission is hereby granted, free of charge, to any person obtaining a copy of this software
   *  and associated documentation files (the "Software"), to deal in the Software without
   *  restriction, including without limitation the rights to use, copy, modify, merge, publish,
   *  distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the
   *  Software is furnished to do so, subject to the following conditions:
   *
   *  The above copyright notice and this permission notice shall be included in all copies or
   *  substantial portions of the Software.
   *
   *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
   *  BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
   *  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
   *  DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
   *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  \*********************************************************/
  
  
  #ifndef __PLVOLUMERENDERER_SHADERFUNCTION_CLIPRAY_NULL_H__
  #define __PLVOLUMERENDERER_SHADERFUNCTION_CLIPRAY_NULL_H__
  #pragma once
  
  
  //[-------------------------------------------------------]
  //[ Includes                                              ]
  //[-------------------------------------------------------]
  #include "PLVolumeRenderer/ClipRay/ShaderFunctionClipRay.h"
  
  
  //[-------------------------------------------------------]
  //[ Namespace                                             ]
  //[-------------------------------------------------------]
  namespace PLVolumeRenderer {
  
  
  //[-------------------------------------------------------]
  //[ Classes                                               ]
  //[-------------------------------------------------------]
  /**
  *  @brief
  *    Null shader function implementation class for clip ray
  */
  class ShaderFunctionClipRayNull : public ShaderFunctionClipRay {
  
  
  	//[-------------------------------------------------------]
  	//[ RTTI interface                                        ]
  	//[-------------------------------------------------------]
  	pl_class_def(PLVOLUMERENDERER_API)
  	pl_class_def_end
  
  
  	//[-------------------------------------------------------]
  	//[ Public functions                                      ]
  	//[-------------------------------------------------------]
  	public:
  		/**
  		*  @brief
  		*    Default constructor
  		*/
  		PLVOLUMERENDERER_API ShaderFunctionClipRayNull();
  
  		/**
  		*  @brief
  		*    Destructor
  		*/
  		PLVOLUMERENDERER_API virtual ~ShaderFunctionClipRayNull();
  
  
  	//[-------------------------------------------------------]
  	//[ Public virtual ShaderFunction functions               ]
  	//[-------------------------------------------------------]
  	public:
  		PLVOLUMERENDERER_API virtual PLCore::String GetSourceCode(const PLCore::String &sShaderLanguage, ESourceCodeType nSourceCodeType) override;
  
  
  };
  
  
  //[-------------------------------------------------------]
  //[ Namespace                                             ]
  //[-------------------------------------------------------]
  } // PLVolumeRenderer
  
  
  #endif // __PLVOLUMERENDERER_SHADERFUNCTION_CLIPRAY_NULL_H__
  