text: import * as THREE from 'three'
  import getPickerVertexShader from './shaders/picker-vertex-shader'
  import getPickerFragmentShader from './shaders/picker-fragment-shader'
  
  export default function createPickerMaterial (color) {
    const vertexShader = getPickerVertexShader()
    const fragmentShader = getPickerFragmentShader()
    // console.log(color, new THREE.Color(color))
    // console.log(borderColor, new THREE.Color(borderColor))
    return new THREE.ShaderMaterial({
      uniforms: {
        uIdColor: { value: color }
      },
      vertexShader,
      fragmentShader,
      transparent: false,
      side: THREE.DoubleSide
      // blending: THREE.NormalBlending
    })
  }
  