text: //  thread.hpp  --------------------------------------------------------------//
  
  //  Copyright 2010 Vicente J. Botet Escriba
  //  Copyright 2015 Andrey Semashev
  
  //  Distributed under the Boost Software License, Version 1.0.
  //  See http://www.boost.org/LICENSE_1_0.txt
  
  
  #ifndef BOOST_DETAIL_WINAPI_THREAD_HPP
  #define BOOST_DETAIL_WINAPI_THREAD_HPP
  
  #include <boost/detail/winapi/basic_types.hpp>
  #include <boost/detail/winapi/GetCurrentThread.hpp>
  
  #ifdef BOOST_HAS_PRAGMA_ONCE
  #pragma once
  #endif
  
  #if !defined( BOOST_USE_WINDOWS_H )
  extern "C" {
  // Windows CE define GetCurrentThreadId as an inline function in kfuncs.h
  #if !defined( UNDER_CE )
  BOOST_SYMBOL_IMPORT boost::detail::winapi::DWORD_ WINAPI GetCurrentThreadId(BOOST_DETAIL_WINAPI_VOID);
  #endif
  BOOST_SYMBOL_IMPORT boost::detail::winapi::DWORD_ WINAPI
  SleepEx(
      boost::detail::winapi::DWORD_ dwMilliseconds,
      boost::detail::winapi::BOOL_ bAlertable);
  BOOST_SYMBOL_IMPORT boost::detail::winapi::VOID_ WINAPI Sleep(boost::detail::winapi::DWORD_ dwMilliseconds);
  BOOST_SYMBOL_IMPORT boost::detail::winapi::BOOL_ WINAPI SwitchToThread(BOOST_DETAIL_WINAPI_VOID);
  }
  #endif
  
  namespace boost {
  namespace detail {
  namespace winapi {
  using ::GetCurrentThreadId;
  using ::SleepEx;
  using ::Sleep;
  using ::SwitchToThread;
  }
  }
  }
  
  #endif // BOOST_DETAIL_WINAPI_THREAD_HPP
  