text: #pragma once
  
  #include "Common.h"
  
  #include "Utils/FileFuncs.h"
  #include "Utils/Log.h"
  #include "Utils/TimerFuncs.h"
  #include "Utils/Pack.h"
  
  #include "Graphics/IDrawable.h"
  #include "Graphics/TextureMgr.h"
  #include "Graphics/GLFuncs.h"
  #include "Graphics/Shader.h"
  #include "Graphics/ShaderMgr.h"
  #include "Graphics/Program.h"
  #include "Graphics/TextRenderer.h"
  #include "Graphics/Graphics.h"
  #include "Graphics/Scanlines.h"
  
  #include "Input/ActionKeys.h"
  #include "Input/ControlMode.h"
  #include "Input/Event.h"
  #include "Input/InputManager.h"
  
  #include "Animation/Frame.h"
  #include "Animation/AnimationFrame.h"
  #include "Animation/Animation.h"
  #include "Animation/AnimationPlayer.h"
  
  #include "GameStates/IGameState.h"
  
  #include "Sound/MusicManager.h"
  #include "Sound/Sound.h"
  
  #include "Entities/IChaseable.h"
  #include "Entities/IUpdatable.h"
  #include "Entities/Entity.h"
  #include "Entities/Component.h"
  #include "Entities/MessageLine.h"
  