text: // ADOBE SYSTEMS INCORPORATED
  // (c) Copyright  2009 Adobe Systems Incorporated
  // All Rights Reserved
  //
  // NOTICE:  Adobe permits you to use, modify, and distribute this 
  // file in accordance with the terms of the Adobe license agreement
  // accompanying it.  If you have received this file from a source
  // other than Adobe, then your use, modification, or distribution
  // of it requires the prior written permission of Adobe.
  //-------------------------------------------------------------------
  /**
  *
  *	\file PSIntTypes.h
  *
  *	\brief 
  *      	Fixed sized integer types used in Photoshop
  *
  *      Distribution:
  *      	PUBLIC
  *      
  */     	
  
  #ifndef __PSIntTypes__
  #define __PSIntTypes__
  
  //-------------------------------------------------------------------
  
  #if defined(_MSC_VER) && defined(__cplusplus)
  #include <cstdint>
  #else
  #include <stdint.h>
  #endif
  
  typedef int8_t  int8;
  typedef int16_t int16;
  typedef int32_t int32;
  typedef int64_t int64;
  
  typedef uint8_t  uint8;
  typedef uint16_t uint16;
  typedef uint32_t uint32;
  typedef uint64_t uint64;
  
  typedef uint8_t  unsigned8;
  typedef uint16_t unsigned16;
  typedef uint32_t unsigned32;
  typedef uint64_t unsigned64;
  
  
  //-------------------------------------------------------------------
  //-------------------------------------------------------------------
  
  #ifndef _BOOL8
      #define _BOOL8
  	typedef unsigned char	Bool8;
  #endif
  
  #ifndef _BOOL32
  	#define _BOOL32
  	typedef uint32 Bool32;
  #endif
  
  //-------------------------------------------------------------------
  //-------------------------------------------------------------------
  //REVISIT - PSFixedTypes.h would probably be a more appropriate name for this file
  
  #ifndef _REAL32
      #define _REAL32
  	typedef float	real32;
  #endif
  
  #ifndef _REAL64
      #define _REAL64
  	typedef double	real64;
  #endif
  
  typedef double nativeFloat;
  
  #endif /* __PSIntTypes.h__ */
  