text: #ifndef __GF2D_LEVEL_EDITOR_H_
  #define __GF2D_LEVEL_EDITOR_H_
  #include "gf2d_ui.h"
  #include "gf2d_image_carousel.h"
  #include "gf2d_grid.h"
  #include "gf2d_grid_to_json.h"
  void gf2d_level_editor_init();
  void gf2d_level_editor_load_sprite(void * nothing);
  void gf2d_level_editor_update();
  Sprite * gf2d_level_editor_get_selected_sprite();
  int gf2d_level_editor_get_selected_sprite_num();
  char * gf2d_level_editor_get_save_file();
  void gf2d_level_editor_close();
  void gf2d_level_editor_set_save_new_file(char * filename);
  void gf2d_level_editor_load();
  
  
  #endif
  