text: #include <iostream>
  #include <fstream>
  #include "../ui/frame.h"
  
  /*
  Global configuration class using Singleton Implementation.
  
  */
  
  class Config
  {
  	
  private:
  	Config() {};
  	Config(Config const&);              
  	void operator=(Config const&); 
  	Frame* frame;
  
  public:
  	static Config& getInstance();
  	void setFrame(Frame*);
  	void reset();
  	void load();
  	void save();
  	void setFrameOrientation(bool orientation);
  	void setFrameSize(int size);
  };
  
  
  
  