text: /*
   *  Copyright 2019-2021 Diligent Graphics LLC
   *  Copyright 2015-2019 Egor Yusov
   *  
   *  Licensed under the Apache License, Version 2.0 (the "License");
   *  you may not use this file except in compliance with the License.
   *  You may obtain a copy of the License at
   * 
   *     http://www.apache.org/licenses/LICENSE-2.0
   * 
   *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF ANY PROPRIETARY RIGHTS.
   *
   *  In no event and under no legal theory, whether in tort (including negligence), 
   *  contract, or otherwise, unless required by applicable law (such as deliberate 
   *  and grossly negligent acts) or agreed to in writing, shall any Contributor be
   *  liable for any damages, including any direct, indirect, special, incidental, 
   *  or consequential damages of any character arising as a result of this License or 
   *  out of the use or inability to use the software (including but not limited to damages 
   *  for loss of goodwill, work stoppage, computer failure or malfunction, or any and 
   *  all other commercial damages or losses), even if such Contributor has been advised 
   *  of the possibility of such damages.
   */
  
  #pragma once
  
  /// \file
  /// Definition of the Diligent::ITextureMtl interface
  
  #include "../../GraphicsEngine/interface/Texture.h"
  
  namespace Diligent
  {
  
  // {D3A85032-224D-45E5-9825-3AABD61A5EA5}
  static const INTERFACE_ID IID_TextureMtl =
      {0xd3a85032, 0x224d, 0x45e5, {0x98, 0x25, 0x3a, 0xab, 0xd6, 0x1a, 0x5e, 0xa5}};
  
  /// Exposes Metal-specific functionality of a texture object.
  class ITextureMtl : public ITexture
  {
  public:
      /// Returns a pointer to a Metal resource.
      /// For a staging texture, this will be a pointer to a MTLStorageModeShared buffer (MTLBuffer).
      /// For all other texture types, this will be a pointer to Metal texture object (MTLTexture).
      virtual id<MTLResource> GetMtlResource() const = 0;
  };
  
  } // namespace Diligent
  