text: var Deflect = Deflect || {};
  
  
  window.onload = function() {
  	Deflect.game = new Phaser.Game(360, 650, Phaser.AUTO, 'game-canvas');
  	Deflect.game.state.add('GameState', Deflect.GameState);
  	Deflect.game.state.start('GameState');
  };
  