text: ﻿NDContentPage.OnToolTipsLoaded({6:"<div class=\"NDToolTip TStruct LC\"><div class=\"NDClassPrototype\" id=\"NDClassPrototype6\"><div class=\"CPEntry TStruct Current\"><div class=\"CPModifiers\"><span class=\"SHKeyword\">typedef</span> <span class=\"SHKeyword\">struct</span></div><div class=\"CPName\">hz_stream_t</div></div></div><div class=\"TTSummary\">A struct to store a buffer.&nbsp; This is also used to handle reading bytes sequentially.&nbsp; Unpacks in network-order (big endian).</div></div>",9:"<div class=\"NDToolTip TStruct LC\"><div class=\"NDClassPrototype\" id=\"NDClassPrototype9\"><div class=\"CPEntry TStruct Current\"><div class=\"CPModifiers\"><span class=\"SHKeyword\">typedef</span> <span class=\"SHKeyword\">struct</span></div><div class=\"CPName\">hz_sequence_t</div></div></div><div class=\"TTSummary\">A sequence of text, can be loaded with utf8 or unicode data.&nbsp; Holds direction, script, language, as well as other data relevant for the shaping process.</div></div>",13:"<div class=\"NDToolTip TStruct LC\"><div class=\"NDClassPrototype\" id=\"NDClassPrototype13\"><div class=\"CPEntry TStruct Current\"><div class=\"CPModifiers\"><span class=\"SHKeyword\">typedef</span> <span class=\"SHKeyword\">struct</span></div><div class=\"CPName\">hz_bump_allocator_t</div></div></div><div class=\"TTSummary\">A bump allocator, meant to be used on a temporary stack buffer.&nbsp; The blocks are allocated and stored on the multiple of their size rounded to a power of two.&nbsp; Another name for this is &quot;monotonic allocator&quot;.</div></div>"});