text: 
  #include <std.h>
  
  inherit "/d/attaya/tower/spec/tower";
  
  
  void create(){
     ::create();
  	set_property("light",2);
  	set_property("indoors",1);
     set_property("no teleport",1);
         set_short("Within the Kinnesaruda fortress.");
          set_long("
      This room seems to be a bedroom.  A few dressers lean against the walls, and a large bed sits in the center of the room.  The walls are made from the same green parchment that was in the preceding hallway.
      A glass sphere sits by the bed on the floor.
  ");
         set_exits(([
         "east" : "/d/attaya/tower/hall17",
  ]));
         set_items(([
      "ceiling" : "The ceiling is made from wooden panels in here.",
      "walls" : "Large sheets of green parchment cover the walls.",
      "floor" : "The floor is made from square wooden tiles.",
      "sphere" : "A remarkable crystal sphere lies by the bed on the floor.  It seems to have no purpose.",
      "bed" : "It is a twin size bed with white sheets and a blue comforter.",
      "dressers" : "They are about 6 feet tall and have 8 drawers each.",
  ]));
  	
  }
  void reset(){
          ::reset();
      if(!present("banisher"))
       new("d/attaya/mon/banisher")->move(this_object());
  }
  