text: /* VKGL (c) 2018 Dominik Witczak
   *
   * This code is licensed under MIT license (see LICENSE.txt for details)
   */
  #ifndef VKGL_GL_FENCE_SYNC_H
  #define VKGL_GL_FENCE_SYNC_H
  
  #include "OpenGL/types.h"
  
  namespace OpenGL
  {
      GLsync VKGL_APIENTRY vkglFenceSync(GLenum     condition,
                                         GLbitfield flags);
  
      GLsync vkglFenceSync_with_validation(OpenGL::Context*  in_context_ptr,
                                           const GLenum&     in_condition,
                                           const GLbitfield& in_flags);
  }
  
  #endif /* VKGL_GL_FENCE_SYNC_H */