text: var Random = require('../geom/triangle/Random');
  
  /**
   * [description]
   *
   * @function Phaser.Actions.RandomTriangle
   * @since 3.0.0
   * 
   * @param {array} items - An array of Game Objects. The contents of this array are updated by this Action.
   * @param {Phaser.Geom.Triangle} triangle - [description]
   *
   * @return {array} The array of Game Objects that was passed to this Action.
   */
  var RandomTriangle = function (items, triangle)
  {
      for (var i = 0; i < items.length; i++)
      {
          Random(triangle, items[i]);
      }
  
      return items;
  };
  
  module.exports = RandomTriangle;
  