text: inherit "room/room";  
  
  reset(arg) {
  if(!present("ghost")) { 
      move_object(clone_object("/wizards/devil/area/mobit/ghost.c"), this_object());
      move_object(clone_object("/wizards/devil/area/mobit/ghost.c"), this_object());
  }
    add_exit("west","/wizards/devil/area/huoneet/r6.c");
    add_exit("east","/wizards/devil/area/huoneet/r4.c");
   set_light(2);
    short_desc = "Small sand path in the graveyard";
    long_desc = "You are walking on the small sand path which is leading to the centre of the\n"+
                "graveyard. Some fireflies fly about here, softly lighting the surroundings.\n"+
                "The misty wind is blowing some leaves in here. If you look straight ahead you\n"+   
                "can notice somemovement in the shadows. The ground is covered with various\n"
                "leaves and dead things. Creepy screaming echoes around the graveyard.\n";
  }
  