text: // Automatically generated by GDevelop.js/scripts/generate-types.js
  declare class gdResourcesManager {
    constructor(): void;
    getAllResourceNames(): gdVectorString;
    hasResource(name: string): boolean;
    getResource(name: string): gdResource;
    addResource(res: gdResource): boolean;
    removeResource(name: string): void;
    renameResource(oldName: string, name: string): void;
    getResourcePosition(name: string): number;
    moveResourceUpInList(oldName: string): boolean;
    moveResourceDownInList(oldName: string): boolean;
    moveResource(oldIndex: number, newIndex: number): void;
    delete(): void;
    ptr: number;
  };