text: /** type.h
   */
  
  #ifndef _TYPE_H_
  #define _TYPE_H_
  
  #include <stdlib.h>
  #include <stdbool.h>
  
  typedef
  enum __attribute__((packed)) Type
  {
  	chum=0,
  	soldier,
  	medic,
  	architech,
  	mage,
  	seige,
  
  	tower=6,
  	town,
  	raze,
  	trench,
  	fortification,
  	fence,
  	road,
  	mine,
  
  	item=14
  } type_t;
  
  bool	type_is_unit (const type_t);
  bool	type_is_building (const type_t);
  
  #endif /* !_TYPE_H_ */
  
  /* vi: set ts=8 sw=8 noexpandtab tw=79: */
  