text: //
  //  LevelManager.h
  //  Cocos2DSimpleGame
  //
  //  Created by AdminMacLC02 on 9/12/13.
  //  Copyright (c) 2013 Razeware LLC. All rights reserved.
  //
  
  #import <Foundation/Foundation.h>
  #import "Level.h"
  
  @interface LevelManager : NSObject
  
  @property int levelNum;
  @property NSArray * levels;
  @property int lives;
  @property int comboCounter;
  @property (nonatomic) Level* curLevel;
  @property CGSize winSize;
  @property int ammo;
  @property int shotgunMaxAmmo;
  @property bool godMode;
  
  + (LevelManager*)sharedManager;
  - (Level *)curLevel;
  - (void)reset;
  - (void)reduceAmmo:(int)amount;
  - (void)loadAmmo:(int)amount;
  @end
  