text: #pragma once
  #include "GuiWindow.h"
  
  // Displays the list of buildings currently-available for building. 
  // Used for click (building)-click(building spot) building strategy.
  class BuildingsWindow : public GuiWindow
  {
  public:
      BuildingsWindow();
  
  protected:
      virtual bool Setup();
  
  private:
      // TODO should hold all the possible buildings and only list those available given the current research.
      // TODO we need a buildings config file to hold the buildings, their required techs, and images.
      sfg::Box::Ptr masterBox;
  };