text: //Include header files
  #include "../../Header Files/Back-End/mainMenuControl.h"
  #include "../../Header Files/Back-End/MainFunctions.h"
  #include "../../Header Files/Front-End/Frame.h"
  
  //print Formula list
  void FormulaList()
  {
  	printGameFrame_mainMenu();
  	printStars_mainMenu();
  	setColor(COLOR_WHITE);
  
  	setOutputPosition1(12, 6);
  	cout << "1. Uniform acceleration" << endl;
  	setOutputPosition1(12, 7);
  	cout << "s = v0 * t + (a * t * t) / 2" << endl;
  	setOutputPosition1(12, 8);
  	cout << "V = v0 + a * t" << endl;
  
  	setOutputPosition1(50, 6);
  	cout << "2. Free Fall" << endl;
  	setOutputPosition1(50, 7);
  	cout << "s = (g * t * t) / 2" << endl;
  	setOutputPosition1(50, 8);
  	cout << "V = g * t" << endl;
  
  	setOutputPosition1(12, 12);
  	cout << "3. Gravity" << endl;
  	setOutputPosition1(12, 13);
  	cout << "G = m * g" << endl;
  
  	setOutputPosition1(50, 12);
  	cout << "4. Density" << endl;
  	setOutputPosition1(50, 13);
  	cout << "p = m / V" << endl;
  
  	setOutputPosition1(12, 17);
  	cout << "5. Newton's Second Law" << endl;
  	setOutputPosition1(12, 18);
  	cout << "F = m * a" << endl;
  
  	setOutputPosition1(50, 17);
  	cout << "6. Pressure" << endl;
  	setOutputPosition1(50, 18);
  	cout << "P = F / S" << endl;
  	setOutputPosition1(50, 19);
  	cout << "F = P * S" << endl;
  
  	setOutputPosition1(12, 21);
  	cout << "7. Hydrostatic Pressure" << endl;
  	setOutputPosition1(12, 22);
  	cout << "P = rho * g * h" << endl;
  
  	setColor(COLOR_YELLOW);
  	returnToMainMenu1(50, 22);
  }
  
  