text: #include <SFML-utils/map/VLayer.hpp>
  
  namespace sfutils
  {
      namespace map
      {
          VLayer::VLayer(const std::string& type,int z,bool isStatic) :_isStatic(isStatic), _type(type), _z(z)
          {
          }
  
          VLayer::~VLayer()
          {
          }
  
          int VLayer::z()const
          {
              return _z;
          }
  
          const std::string& VLayer::getType()const
          {
              return _type;
          }
  
          bool VLayer::isStatic()const
          {
              return _isStatic;
          }
  
  
      }
  }
  