text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  #include "extern/beatsaber-hook/shared/utils/byref.hpp"
  // Including type: System.Attribute
  #include "System/Attribute.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "extern/beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Type namespace: UnityEngine
  namespace UnityEngine {
    // Forward declaring type: AddComponentMenu
    class AddComponentMenu;
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(UnityEngine::AddComponentMenu);
  DEFINE_IL2CPP_ARG_TYPE(UnityEngine::AddComponentMenu*, "UnityEngine", "AddComponentMenu");
  // Type namespace: UnityEngine
  namespace UnityEngine {
    // Size: 0x1C
    #pragma pack(push, 1)
    // Autogenerated type: UnityEngine.AddComponentMenu
    // [TokenAttribute] Offset: FFFFFFFF
    class AddComponentMenu : public System::Attribute {
      public:
      #ifdef USE_CODEGEN_FIELDS
      public:
      #else
      protected:
      #endif
      // private System.String m_AddComponentMenu
      // Size: 0x8
      // Offset: 0x10
      ::Il2CppString* m_AddComponentMenu;
      // Field size check
      static_assert(sizeof(::Il2CppString*) == 0x8);
      // private System.Int32 m_Ordering
      // Size: 0x4
      // Offset: 0x18
      int m_Ordering;
      // Field size check
      static_assert(sizeof(int) == 0x4);
      public:
      // Get instance field reference: private System.String m_AddComponentMenu
      ::Il2CppString*& dyn_m_AddComponentMenu();
      // Get instance field reference: private System.Int32 m_Ordering
      int& dyn_m_Ordering();
      // public System.Void .ctor(System.String menuName)
      // Offset: 0x1C8CB14
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static AddComponentMenu* New_ctor(::Il2CppString* menuName) {
        static auto ___internal__logger = ::Logger::get().WithContext("UnityEngine::AddComponentMenu::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<AddComponentMenu*, creationType>(menuName)));
      }
      // public System.Void .ctor(System.String menuName, System.Int32 order)
      // Offset: 0x1C8CB44
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static AddComponentMenu* New_ctor(::Il2CppString* menuName, int order) {
        static auto ___internal__logger = ::Logger::get().WithContext("UnityEngine::AddComponentMenu::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<AddComponentMenu*, creationType>(menuName, order)));
      }
    }; // UnityEngine.AddComponentMenu
    #pragma pack(pop)
    static check_size<sizeof(AddComponentMenu), 24 + sizeof(int)> __UnityEngine_AddComponentMenuSizeCheck;
    static_assert(sizeof(AddComponentMenu) == 0x1C);
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: UnityEngine::AddComponentMenu::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  // Writing MetadataGetter for method: UnityEngine::AddComponentMenu::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  