text: # MIT License
  #
  # Copyright (c) 2018 Luiz Felipe de Melo (lffloyd), Vítor Costa (vitorhardoim), Renato Bastos (RenatoBastos33)
  #
  # Permission is hereby granted, free of charge, to any person obtaining a copy
  # of this software and associated documentation files (the "Software"), to deal
  # in the Software without restriction, including without limitation the rights
  # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  # copies of the Software, and to permit persons to whom the Software is
  # furnished to do so, subject to the following conditions:
  #
  # The above copyright notice and this permission notice shall be included in all
  # copies or substantial portions of the Software.
  #
  # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  # SOFTWARE.
  ##############################################################################################################
  
  
  #Define atalhos para atribuição de cores. Classe usada para auxiliar na visualização do jogo (i. e. verificar
  #que peças são jogáveis/encaixáveis num dado momento).
  
  #Escrito por: Vítor Costa
  
  class Cor():
     PURPLE = '\033[95m'
     CYAN = '\033[96m'
     DARKCYAN = '\033[36m'
     BLUE = '\033[94m'
     GREEN = '\033[92m'
     YELLOW = '\033[93m'
     RED = '\033[91m'
     BOLD = '\033[1m'
     UNDERLINE = '\033[4m'
     END = '\033[0m'
  