text: // Copyright Epic Games, Inc. All Rights Reserved.
  
  #pragma once
  
  #include "CoreMinimal.h"
  #include "GameFramework/GameModeBase.h"
  #include "SimpleShooterGameModeBase.generated.h"
  
  UCLASS()
  class SIMPLESHOOTER_API ASimpleShooterGameModeBase : public AGameModeBase
  {
  	GENERATED_BODY()
  public:
  	void StartPlay() override;
  	virtual void PawnKilled(APawn* PawnKilled);
  };
  