text: from pandac.PandaModules import *
  from direct.interval.IntervalGlobal import *
  from EffectController import EffectController
  
  class RayBurst(NodePath, EffectController):
  
      def __init__(self):
          NodePath.__init__(self, 'RayBurst')
          EffectController.__init__(self)
          self.fadeTime = 0.25
          self.effectScale = 1.0
          self.effectColor = Vec4(1, 1, 1, 1)
          model = loader.loadModel('phase_4/models/props/tt_m_efx_ext_fireworkCards')
          self.effectModel = model.find('**/tt_t_efx_ext_fireworkRays')
          self.effectModel.setBillboardPointWorld()
          self.effectModel.reparentTo(self)
          self.effectModel.setColorScale(0, 0, 0, 0)
          self.setAttrib(ColorBlendAttrib.make(ColorBlendAttrib.MAdd, ColorBlendAttrib.OIncomingAlpha, ColorBlendAttrib.OOne))
          self.setBillboardPointWorld()
          self.setDepthWrite(0)
          self.setLightOff()
          self.setFogOff()
  
      def createTrack(self):
          self.effectModel.setColorScale(1, 1, 1, 0)
          fadeBlast = self.effectModel.colorScaleInterval(self.fadeTime, Vec4(1, 1, 1, 0), startColorScale=Vec4(self.effectColor), blendType='easeIn')
          scaleBlast = self.effectModel.scaleInterval(self.fadeTime, 700 * self.effectScale, startScale=100 * self.effectScale, blendType='easeOut')
          self.track = Sequence(Parallel(fadeBlast, scaleBlast), Func(self.cleanUpEffect))
  
      def setEffectColor(self, color):
          self.effectColor = color
  
      def setEffectScale(self, scale):
          self.effectScale = scale
  