text: #if !defined(_WIN32)
  
  /*
   * Yuck -- even though we're SDL based, we need to know about X, since if we
   * don't call XInitThreads() we can get hammered as we process the scrap in
   * the SDL callback.
   */
  
  #include <X11/Xlib.h>
  #include "sdlX.h"
  
  void ROMlib_XInitThreads(void)
  {
      XInitThreads();
  }
  
  #endif
  