text: // Copyright (c) 2015 fjz13. All rights reserved.
  // Use of this source code is governed by a MIT-style
  // license that can be found in the LICENSE file.
  #pragma once
  #include "TestPreDeclares.h"
  #include "Game/BaseCaseLayer.h"
  
  class SpineAnimationLayer :public BaseCaseLayer
  {
  	MEDUSA_DECLARE_LAYER(SpineAnimationLayer);
  public:
  	SpineAnimationLayer(StringRef name=StringRef::Empty,const IEventArg& e=IEventArg::Empty);
  	virtual ~SpineAnimationLayer(void);
  	virtual bool Initialize()override;
  };
  
  