text: goog.provide('ol.layer.Vector');
  
  goog.require('ol');
  goog.require('ol.layer.Layer');
  goog.require('ol.obj');
  goog.require('ol.renderer.Type');
  goog.require('ol.renderer.canvas.VectorLayer');
  goog.require('ol.renderer.webgl.VectorLayer');
  goog.require('ol.style.Style');
  
  
  /**
   * @classdesc
   * Vector data that is rendered client-side.
   * Note that any property set in the options is set as a {@link ol.Object}
   * property on the layer object; for example, setting `title: 'My Title'` in the
   * options means that `title` is observable, and has get/set accessors.
   *
   * @constructor
   * @extends {ol.layer.Layer}
   * @fires ol.render.Event
   * @param {olx.layer.VectorOptions=} opt_options Options.
   * @api
   */
  ol.layer.Vector = function(opt_options) {
    var options = opt_options ?
      opt_options : /** @type {olx.layer.VectorOptions} */ ({});
  
    var baseOptions = ol.obj.assign({}, options);
  
    delete baseOptions.style;
    delete baseOptions.renderBuffer;
    delete baseOptions.updateWhileAnimating;
    delete baseOptions.updateWhileInteracting;
    ol.layer.Layer.call(this, /** @type {olx.layer.LayerOptions} */ (baseOptions));
  
    /**
     * @type {number}
     * @private
     */
    this.renderBuffer_ = options.renderBuffer !== undefined ?
      options.renderBuffer : 100;
  
    /**
     * User provided style.
     * @type {ol.style.Style|Array.<ol.style.Style>|ol.StyleFunction}
     * @private
     */
    this.style_ = null;
  
    /**
     * Style function for use within the library.
     * @type {ol.StyleFunction|undefined}
     * @private
     */
    this.styleFunction_ = undefined;
  
    this.setStyle(options.style);
  
    /**
     * @type {boolean}
     * @private
     */
    this.updateWhileAnimating_ = options.updateWhileAnimating !== undefined ?
      options.updateWhileAnimating : false;
  
    /**
     * @type {boolean}
     * @private
     */
    this.updateWhileInteracting_ = options.updateWhileInteracting !== undefined ?
      options.updateWhileInteracting : false;
  };
  ol.inherits(ol.layer.Vector, ol.layer.Layer);
  
  
  /**
   * @inheritDoc
   */
  ol.layer.Vector.prototype.createRenderer = function(mapRenderer) {
    var renderer = null;
    var type = mapRenderer.getType();
    if (ol.ENABLE_CANVAS && type === ol.renderer.Type.CANVAS) {
      renderer = new ol.renderer.canvas.VectorLayer(this);
    } else if (ol.ENABLE_WEBGL && type === ol.renderer.Type.WEBGL) {
      renderer = new ol.renderer.webgl.VectorLayer(/** @type {ol.renderer.webgl.Map} */ (mapRenderer), this);
    }
    return renderer;
  };
  
  
  /**
   * @return {number|undefined} Render buffer.
   */
  ol.layer.Vector.prototype.getRenderBuffer = function() {
    return this.renderBuffer_;
  };
  
  
  /**
   * @return {function(ol.Feature, ol.Feature): number|null|undefined} Render
   *     order.
   */
  ol.layer.Vector.prototype.getRenderOrder = function() {
    return /** @type {ol.RenderOrderFunction|null|undefined} */ (
      this.get(ol.layer.Vector.Property_.RENDER_ORDER));
  };
  
  
  /**
   * Return the associated {@link ol.source.Vector vectorsource} of the layer.
   * @function
   * @return {ol.source.Vector} Source.
   * @api
   */
  ol.layer.Vector.prototype.getSource;
  
  
  /**
   * Get the style for features.  This returns whatever was passed to the `style`
   * option at construction or to the `setStyle` method.
   * @return {ol.style.Style|Array.<ol.style.Style>|ol.StyleFunction}
   *     Layer style.
   * @api
   */
  ol.layer.Vector.prototype.getStyle = function() {
    return this.style_;
  };
  
  
  /**
   * Get the style function.
   * @return {ol.StyleFunction|undefined} Layer style function.
   * @api
   */
  ol.layer.Vector.prototype.getStyleFunction = function() {
    return this.styleFunction_;
  };
  
  
  /**
   * @return {boolean} Whether the rendered layer should be updated while
   *     animating.
   */
  ol.layer.Vector.prototype.getUpdateWhileAnimating = function() {
    return this.updateWhileAnimating_;
  };
  
  
  /**
   * @return {boolean} Whether the rendered layer should be updated while
   *     interacting.
   */
  ol.layer.Vector.prototype.getUpdateWhileInteracting = function() {
    return this.updateWhileInteracting_;
  };
  
  
  /**
   * @param {ol.RenderOrderFunction|null|undefined} renderOrder
   *     Render order.
   */
  ol.layer.Vector.prototype.setRenderOrder = function(renderOrder) {
    this.set(ol.layer.Vector.Property_.RENDER_ORDER, renderOrder);
  };
  
  
  /**
   * Set the style for features.  This can be a single style object, an array
   * of styles, or a function that takes a feature and resolution and returns
   * an array of styles. If it is `undefined` the default style is used. If
   * it is `null` the layer has no style (a `null` style), so only features
   * that have their own styles will be rendered in the layer. See
   * {@link ol.style} for information on the default style.
   * @param {ol.style.Style|Array.<ol.style.Style>|ol.StyleFunction|null|undefined}
   *     style Layer style.
   * @api
   */
  ol.layer.Vector.prototype.setStyle = function(style) {
    this.style_ = style !== undefined ? style : ol.style.Style.defaultFunction;
    this.styleFunction_ = style === null ?
      undefined : ol.style.Style.createFunction(this.style_);
    this.changed();
  };
  
  
  /**
   * @enum {string}
   * @private
   */
  ol.layer.Vector.Property_ = {
    RENDER_ORDER: 'renderOrder'
  };
  