text: // Generated by Haxe 4.1.5
  #ifndef INCLUDED_openfl_display_ShaderInput_openfl_display_BitmapData
  #define INCLUDED_openfl_display_ShaderInput_openfl_display_BitmapData
  
  #ifndef HXCPP_H
  #include <hxcpp.h>
  #endif
  
  HX_DECLARE_CLASS2(openfl,display,BitmapData)
  HX_DECLARE_CLASS2(openfl,display,IBitmapDrawable)
  HX_DECLARE_CLASS2(openfl,display,ShaderInput_openfl_display_BitmapData)
  HX_DECLARE_CLASS2(openfl,display3D,Context3D)
  HX_DECLARE_CLASS2(openfl,events,EventDispatcher)
  HX_DECLARE_CLASS2(openfl,events,IEventDispatcher)
  
  namespace openfl{
  namespace display{
  
  
  class HXCPP_CLASS_ATTRIBUTES ShaderInput_openfl_display_BitmapData_obj : public ::hx::Object
  {
  	public:
  		typedef ::hx::Object super;
  		typedef ShaderInput_openfl_display_BitmapData_obj OBJ_;
  		ShaderInput_openfl_display_BitmapData_obj();
  
  	public:
  		enum { _hx_ClassId = 0x3fbcd5bd };
  
  		void __construct();
  		inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="openfl.display.ShaderInput_openfl_display_BitmapData")
  			{ return ::hx::Object::operator new(inSize,inContainer,inName); }
  		inline void *operator new(size_t inSize, int extra)
  			{ return ::hx::Object::operator new(inSize+extra,true,"openfl.display.ShaderInput_openfl_display_BitmapData"); }
  		static ::hx::ObjectPtr< ShaderInput_openfl_display_BitmapData_obj > __new();
  		static ::hx::ObjectPtr< ShaderInput_openfl_display_BitmapData_obj > __alloc(::hx::Ctx *_hx_ctx);
  		static void * _hx_vtable;
  		static Dynamic __CreateEmpty();
  		static Dynamic __Create(::hx::DynamicArray inArgs);
  		//~ShaderInput_openfl_display_BitmapData_obj();
  
  		HX_DO_RTTI_ALL;
  		::hx::Val __Field(const ::String &inString, ::hx::PropertyAccess inCallProp);
  		::hx::Val __SetField(const ::String &inString,const ::hx::Val &inValue, ::hx::PropertyAccess inCallProp);
  		void __GetFields(Array< ::String> &outFields);
  		static void __register();
  		void __Mark(HX_MARK_PARAMS);
  		void __Visit(HX_VISIT_PARAMS);
  		bool _hx_isInstanceOf(int inClassId);
  		::String __ToString() const { return HX_("ShaderInput_openfl_display_BitmapData",0b,21,f9,6b); }
  
  		static void __boot();
  		static  ::Dynamic __meta__;
  		int channels;
  		 ::Dynamic filter;
  		int height;
  		 ::Dynamic index;
  		 ::openfl::display::BitmapData input;
  		 ::Dynamic mipFilter;
  		::String name;
  		int width;
  		 ::Dynamic wrap;
  		bool _hx___isUniform;
  		void _hx___disableGL( ::openfl::display3D::Context3D context,int id);
  		::Dynamic _hx___disableGL_dyn();
  
  		void _hx___updateGL( ::openfl::display3D::Context3D context,int id, ::openfl::display::BitmapData overrideInput, ::Dynamic overrideFilter, ::Dynamic overrideMipFilter, ::Dynamic overrideWrap);
  		::Dynamic _hx___updateGL_dyn();
  
  };
  
  } // end namespace openfl
  } // end namespace display
  
  #endif /* INCLUDED_openfl_display_ShaderInput_openfl_display_BitmapData */ 
  