text: module.exports = {
      name: 'revive',
      alias: 'r',
      description: 'Revive player in city',
      args: `[id]`,
      role: "admin",
      run(discord, msg, args) {
  
          let id = args.shift();
          if (!id) return discord.createMessage(msg.channel.id, "You must provide an ID of a player.");
  
          id = Number(id);
          if (isNaN(id)) return discord.createMessage(msg.channel.id, "This ID seems invalid.");
  
          if (!GetPlayerName(id)) return discord.createMessage(msg.channel.id, "This ID seems invalid.");
  
          let player = QBCore.Functions.GetPlayer(id);
  
          TriggerClientEvent('hospital:client:Revive', player.PlayerData.source);
  
          console.log(`[${msg.nickname}] Revived ${id}`);
  
          msg.addReaction('✅');
  
      },
  };