text: #pragma once
  
  #include "Charcoal/Input/Input.h"
  
  namespace Charcoal
  {
  
  	class WindowsInput : public Input
  	{
  		virtual inline bool IsKeyPressedImpl(int keyCode) override;
  		virtual inline bool IsMouseButtonPressedImpl(int mouseCode) override;
  		virtual inline std::pair<float, float> GetMousePosImpl() override;
  		virtual inline float GetMouseXImpl() override;
  		virtual inline float GetMouseYImpl() override;
  	};
  
  }