text: #ifndef INCLUDED_PlayerSettings
  #define INCLUDED_PlayerSettings
  
  #ifndef HXCPP_H
  #include <hxcpp.h>
  #endif
  
  HX_DECLARE_CLASS0(Controls)
  HX_DECLARE_CLASS0(KeyboardScheme)
  HX_DECLARE_CLASS0(PlayerSettings)
  HX_DECLARE_CLASS3(flixel,input,actions,FlxActionSet)
  HX_DECLARE_CLASS2(flixel,util,IFlxDestroyable)
  HX_DECLARE_CLASS2(flixel,util,IFlxSignal)
  HX_DECLARE_CLASS3(flixel,util,_FlxSignal,FlxBaseSignal)
  HX_DECLARE_CLASS3(flixel,util,_FlxSignal,FlxSignal1)
  
  
  
  class HXCPP_CLASS_ATTRIBUTES PlayerSettings_obj : public ::hx::Object
  {
  	public:
  		typedef ::hx::Object super;
  		typedef PlayerSettings_obj OBJ_;
  		PlayerSettings_obj();
  
  	public:
  		enum { _hx_ClassId = 0x29c50444 };
  
  		void __construct(int id, ::KeyboardScheme scheme);
  		inline void *operator new(size_t inSize, bool inContainer=true,const char *inName="PlayerSettings")
  			{ return ::hx::Object::operator new(inSize,inContainer,inName); }
  		inline void *operator new(size_t inSize, int extra)
  			{ return ::hx::Object::operator new(inSize+extra,true,"PlayerSettings"); }
  		static ::hx::ObjectPtr< PlayerSettings_obj > __new(int id, ::KeyboardScheme scheme);
  		static ::hx::ObjectPtr< PlayerSettings_obj > __alloc(::hx::Ctx *_hx_ctx,int id, ::KeyboardScheme scheme);
  		static void * _hx_vtable;
  		static Dynamic __CreateEmpty();
  		static Dynamic __Create(::hx::DynamicArray inArgs);
  		//~PlayerSettings_obj();
  
  		HX_DO_RTTI_ALL;
  		::hx::Val __Field(const ::String &inString, ::hx::PropertyAccess inCallProp);
  		static bool __GetStatic(const ::String &inString, Dynamic &outValue, ::hx::PropertyAccess inCallProp);
  		::hx::Val __SetField(const ::String &inString,const ::hx::Val &inValue, ::hx::PropertyAccess inCallProp);
  		static bool __SetStatic(const ::String &inString, Dynamic &ioValue, ::hx::PropertyAccess inCallProp);
  		void __GetFields(Array< ::String> &outFields);
  		static void __register();
  		void __Mark(HX_MARK_PARAMS);
  		void __Visit(HX_VISIT_PARAMS);
  		bool _hx_isInstanceOf(int inClassId);
  		::String __ToString() const { return HX_("PlayerSettings",84,81,d9,47); }
  
  		static void __boot();
  		static int numPlayers;
  		static int numAvatars;
  		static  ::PlayerSettings player1;
  		static  ::PlayerSettings player2;
  		static  ::flixel::util::_FlxSignal::FlxSignal1 onAvatarAdd;
  		static  ::flixel::util::_FlxSignal::FlxSignal1 onAvatarRemove;
  		static void init();
  		static ::Dynamic init_dyn();
  
  		static void reset();
  		static ::Dynamic reset_dyn();
  
  		int id;
  		 ::Controls controls;
  		void setKeyboardScheme( ::KeyboardScheme scheme);
  		::Dynamic setKeyboardScheme_dyn();
  
  };
  
  
  #endif /* INCLUDED_PlayerSettings */ 
  