text: #pragma once
  
  #include "al/hio/HioNode.h"
  #include "al/message/IUseMessageSystem.h"
  #include "al/scene/ISceneObj.h"
  
  namespace al {
      class GameDataHolderBase : public ISceneObj, HioNode, IUseMessageSystem {
          public:
          
      };
  }