text: #ifndef MOTION_HPP
  #define MOTION_HPP
  
  #include <SFML/System/Vector2.hpp>
  #include "ash/core/Component.hpp"
  
  
  namespace net {
  namespace richardlord {
  namespace asteroids {
  namespace components {
  
  using sf::Vector2;
  
  using ash::core::Component;
  
  class Motion : public Component
  {
      public:
          Motion(double velocityX, double velocityY, double angularVelocity, double damping) :
              velocity(velocityX, velocityY),
              angularVelocity(angularVelocity),
              damping(damping)
          {}
          Vector2<double> velocity;
          double angularVelocity;
          double damping;
  };
  }
  }
  }
  }
  
  #endif // MOTION_HPP
  