text: /*************************************************************************/
  /*  project_settings.h                                                   */
  /*************************************************************************/
  /*                       This file is part of:                           */
  /*                           GODOT ENGINE                                */
  /*                      https://godotengine.org                          */
  /*************************************************************************/
  /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
  /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
  /*                                                                       */
  /* Permission is hereby granted, free of charge, to any person obtaining */
  /* a copy of this software and associated documentation files (the       */
  /* "Software"), to deal in the Software without restriction, including   */
  /* without limitation the rights to use, copy, modify, merge, publish,   */
  /* distribute, sublicense, and/or sell copies of the Software, and to    */
  /* permit persons to whom the Software is furnished to do so, subject to */
  /* the following conditions:                                             */
  /*                                                                       */
  /* The above copyright notice and this permission notice shall be        */
  /* included in all copies or substantial portions of the Software.       */
  /*                                                                       */
  /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
  /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
  /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
  /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
  /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
  /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
  /*************************************************************************/
  
  #ifndef GLOBAL_CONFIG_H
  #define GLOBAL_CONFIG_H
  
  #include "object.h"
  #include "os/thread_safe.h"
  #include "set.h"
  /**
  	@author Juan Linietsky <reduzio@gmail.com>
  */
  
  class ProjectSettings : public Object {
  
  	GDCLASS(ProjectSettings, Object);
  	_THREAD_SAFE_CLASS_
  
  public:
  	typedef Map<String, Variant> CustomMap;
  
  	enum {
  		//properties that are not for built in values begin from this value, so builtin ones are displayed first
  		NO_BUILTIN_ORDER_BASE = 1 << 16
  	};
  
  protected:
  	struct VariantContainer {
  		int order;
  		bool persist;
  		Variant variant;
  		Variant initial;
  		bool hide_from_editor;
  		bool overridden;
  		VariantContainer() :
  				order(0),
  				persist(false),
  				hide_from_editor(false),
  				overridden(false) {
  		}
  		VariantContainer(const Variant &p_variant, int p_order, bool p_persist = false) :
  				order(p_order),
  				persist(p_persist),
  				variant(p_variant),
  				hide_from_editor(false),
  				overridden(false) {
  		}
  	};
  
  	bool registering_order;
  	int last_order;
  	int last_builtin_order;
  	Map<StringName, VariantContainer> props;
  	String resource_path;
  	Map<StringName, PropertyInfo> custom_prop_info;
  	bool disable_feature_overrides;
  	bool using_datapack;
  	List<String> input_presets;
  
  	Set<String> custom_features;
  	Map<StringName, StringName> feature_overrides;
  
  	bool _set(const StringName &p_name, const Variant &p_value);
  	bool _get(const StringName &p_name, Variant &r_ret) const;
  	void _get_property_list(List<PropertyInfo> *p_list) const;
  
  	static ProjectSettings *singleton;
  
  	Error _load_settings_text(const String p_path);
  	Error _load_settings_binary(const String p_path);
  	Error _load_settings_text_or_binary(const String p_text_path, const String p_bin_path);
  
  	Error _save_settings_text(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String());
  	Error _save_settings_binary(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom = CustomMap(), const String &p_custom_features = String());
  
  	Error _save_custom_bnd(const String &p_file);
  
  	void _convert_to_last_version();
  
  	bool _load_resource_pack(const String &p_pack);
  
  	void _add_property_info_bind(const Dictionary &p_info);
  
  protected:
  	static void _bind_methods();
  
  public:
  	void set_setting(const String &p_setting, const Variant &p_value);
  	Variant get_setting(const String &p_setting) const;
  
  	bool has_setting(String p_var) const;
  	String localize_path(const String &p_path) const;
  	String globalize_path(const String &p_path) const;
  
  	void set_initial_value(const String &p_name, const Variant &p_value);
  	bool property_can_revert(const String &p_name);
  	Variant property_get_revert(const String &p_name);
  
  	String get_resource_path() const;
  
  	static ProjectSettings *get_singleton();
  
  	void clear(const String &p_name);
  	int get_order(const String &p_name) const;
  	void set_order(const String &p_name, int p_order);
  	void set_builtin_order(const String &p_name);
  
  	Error setup(const String &p_path, const String &p_main_pack, bool p_upwards = false);
  
  	Error save_custom(const String &p_path = "", const CustomMap &p_custom = CustomMap(), const Vector<String> &p_custom_features = Vector<String>(), bool p_merge_with_current = true);
  	Error save();
  	void set_custom_property_info(const String &p_prop, const PropertyInfo &p_info);
  	const Map<StringName, PropertyInfo> &get_custom_property_info() const;
  
  	Vector<String> get_optimizer_presets() const;
  
  	List<String> get_input_presets() const { return input_presets; }
  
  	void set_disable_feature_overrides(bool p_disable);
  
  	void register_global_defaults();
  
  	bool is_using_datapack() const;
  
  	void set_registering_order(bool p_enable);
  
  	ProjectSettings();
  	~ProjectSettings();
  };
  
  //not a macro any longer
  Variant _GLOBAL_DEF(const String &p_var, const Variant &p_default);
  #define GLOBAL_DEF(m_var, m_value) _GLOBAL_DEF(m_var, m_value)
  #define GLOBAL_GET(m_var) ProjectSettings::get_singleton()->get(m_var)
  
  #endif
  