text: //
  //  NSColor+ColorPickerPopover.h
  //  CocosGame
  //
  //  Created by Balázs Faludi on 21.05.12.
  //  Copyright (c) 2012 Universität Basel. All rights reserved.
  //
  //  Redistribution and use in source and binary forms, with or without
  //  modification, are permitted provided that the following conditions are met:
  //  - Redistributions of source code must retain the above copyright
  //    notice, this list of conditions and the following disclaimer.
  //  - Redistributions in binary form must reproduce the above copyright
  //    notice, this list of conditions and the following disclaimer in the
  //    documentation and/or other materials provided with the distribution.
  //  - Neither the name of the copyright holders nor the
  //    names of its contributors may be used to endorse or promote products
  //    derived from this software without specific prior written permission.
  //
  //  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  //  ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  //  WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  //  DISCLAIMED. IN NO EVENT SHALL BALÁZS FALUDI BE LIABLE FOR ANY
  //  DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  //  (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  //  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  //  ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  //  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  //  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  //
  
  #import <Cocoa/Cocoa.h>
  
  @interface NSColor (BFColorPickerPopover)
  
  - (CGColorRef)copyCGColor;
  + (NSColor *)randomColor;
  
  @end
  