text: /**
   * Project Explore
   * Tile Class
   * File:            Tile.cpp
   * Date:            Feb 12 2021
   */
  
  #include "Tile.h"
  
  Tile::Tile(int x, int y) :
      x(x), y(y)
  {
      tileColor.r = rand() % 255;
      tileColor.g = rand() % 255;
      tileColor.b = rand() % 255;
      tileColor.a = 255;
  }
  
  Tile::~Tile()
  {
  }