text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/typedefs.h"
  #include "beatsaber-hook/shared/utils/byref.hpp"
  // Including type: UnityEngine.SceneManagement.Scene
  #include "UnityEngine/SceneManagement/Scene.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "beatsaber-hook/shared/utils/utils.h"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: System::Collections::Generic
  namespace System::Collections::Generic {
    // Forward declaring type: IEnumerable`1<T>
    template<typename T>
    class IEnumerable_1;
  }
  // Completed forward declares
  // Type namespace: 
  namespace GlobalNamespace {
    // Forward declaring type: UnityScenesHelper
    class UnityScenesHelper;
  }
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(::GlobalNamespace::UnityScenesHelper);
  DEFINE_IL2CPP_ARG_TYPE(::GlobalNamespace::UnityScenesHelper*, "", "UnityScenesHelper");
  // Type namespace: 
  namespace GlobalNamespace {
    // Size: 0x10
    #pragma pack(push, 1)
    // Autogenerated type: UnityScenesHelper
    // [TokenAttribute] Offset: FFFFFFFF
    class UnityScenesHelper : public ::Il2CppObject {
      public:
      // static public System.Void SetActiveRootObjectsInScene(UnityEngine.SceneManagement.Scene scene, System.Boolean active)
      // Offset: 0x29D9620
      static void SetActiveRootObjectsInScene(::UnityEngine::SceneManagement::Scene scene, bool active);
      // static public System.Collections.Generic.IEnumerable`1<T> FindComponentsOfTypeInScene(UnityEngine.SceneManagement.Scene activeScene, System.Boolean includeInactive)
      // Offset: 0xFFFFFFFFFFFFFFFF
      template<class T>
      static ::System::Collections::Generic::IEnumerable_1<T>* FindComponentsOfTypeInScene(::UnityEngine::SceneManagement::Scene activeScene, bool includeInactive) {
        static auto ___internal__logger = ::Logger::get().WithContext("::GlobalNamespace::UnityScenesHelper::FindComponentsOfTypeInScene");
        static auto* ___internal__method = THROW_UNLESS((::il2cpp_utils::FindMethod("", "UnityScenesHelper", "FindComponentsOfTypeInScene", std::vector<Il2CppClass*>{::il2cpp_utils::il2cpp_type_check::il2cpp_no_arg_class<T>::get()}, ::std::vector<const Il2CppType*>{::il2cpp_utils::ExtractType(activeScene), ::il2cpp_utils::ExtractType(includeInactive)})));
        static auto* ___generic__method = THROW_UNLESS(::il2cpp_utils::MakeGenericMethod(___internal__method, std::vector<Il2CppClass*>{::il2cpp_utils::il2cpp_type_check::il2cpp_no_arg_class<T>::get()}));
        return ::il2cpp_utils::RunMethodRethrow<::System::Collections::Generic::IEnumerable_1<T>*, false>(static_cast<Il2CppObject*>(nullptr), ___generic__method, activeScene, includeInactive);
      }
    }; // UnityScenesHelper
    #pragma pack(pop)
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: GlobalNamespace::UnityScenesHelper::SetActiveRootObjectsInScene
  // Il2CppName: SetActiveRootObjectsInScene
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (*)(::UnityEngine::SceneManagement::Scene, bool)>(&GlobalNamespace::UnityScenesHelper::SetActiveRootObjectsInScene)> {
    static const MethodInfo* get() {
      static auto* scene = &::il2cpp_utils::GetClassFromName("UnityEngine.SceneManagement", "Scene")->byval_arg;
      static auto* active = &::il2cpp_utils::GetClassFromName("System", "Boolean")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(GlobalNamespace::UnityScenesHelper*), "SetActiveRootObjectsInScene", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{scene, active});
    }
  };
  // Writing MetadataGetter for method: GlobalNamespace::UnityScenesHelper::FindComponentsOfTypeInScene
  // Il2CppName: FindComponentsOfTypeInScene
  // Cannot write MetadataGetter for generic methods!
  