text: /**
   * @author       Richard Davey <rich@photonstorm.com>
   * @copyright    2018 Photon Storm Ltd.
   * @license      {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
   */
  
  /**
   * [description]
   *
   * @function Phaser.Actions.SetAlpha
   * @since 3.0.0
   * 
   * @param {array} items - An array of Game Objects. The contents of this array are updated by this Action.
   * @param {number} value - [description]
   * @param {number} [step=0] - [description]
   *
   * @return {array} The array of Game Objects that was passed to this Action.
   */
  var SetAlpha = function (items, value, step)
  {
      if (step === undefined) { step = 0; }
  
      for (var i = 0; i < items.length; i++)
      {
          items[i].alpha = value + (i * step);
      }
  
      return items;
  };
  
  module.exports = SetAlpha;
  