text: //
  //  WinMenu.h
  //  ProtoMesh2
  //
  //  Created by Clément RUCHETON on 31/05/11.
  //  Copyright 2011 Plouf. All rights reserved.
  //
  
  #import <Foundation/Foundation.h>
  #import "cocos2d.h"
  #import "globals.h"
  
  @interface WinMenu : CCNode {
      NSMutableArray *animatedObjects;
  }
  @property(nonatomic,retain) NSMutableArray *animatedObjects;
  
  -(id)initWithTime:(int)t sacrifices:(int)s indices:(int)i;
  +(id)winWithTime:(int)t sacrifices:(int)s indices:(int)i;
  -(void)loopAnimation;
  
  @end
  