text: #pragma once
  
  
  namespace RE
  {
  	namespace BSScript
  	{
  		namespace ByteCode
  		{
  			struct PackedInstructionStream
  			{
  			public:
  				PackedInstructionStream();
  
  
  				// members
  				UInt32 numInstructionBits;		// 00
  				UInt16 jumpTargetBitCount;		// 04
  				SInt8  localVariableBitCount;	// 06
  				SInt8  memberVariableBitCount;	// 07
  				void*  instructions;			// 08
  			};
  			STATIC_ASSERT(sizeof(PackedInstructionStream) == 0x10);
  		}
  	}
  }
  