text: #ifndef GAMEOVER_SCENE_HPP_INCLUDE
  #define GAMEOVER_SCENE_HPP_INCLUDE
  
  #include <string>
  
  #include "../consts.hpp"
  #include "scene.hpp"
  
  class InputManager;
  
  class GameoverScene : public Scene {
  public:
      GameoverScene(InputManager* inputMan, int height, int recordHeight);
  
      bool update(Window* win, unsigned deltaTime, System* sys) override;
      void draw(Window* win) override;
  
  private:
      std::string height_;
      std::string recordHeight_;
      int imgY_ = 720;
  };
  
  #endif //GAMEOVER_SCENE_HPP_INCLUDE