text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  #include <assert.h>
  #include <exception>
  
  // CardboardPreRender
  struct CardboardPreRender_t7_25;
  // UnityEngine.Camera
  struct Camera_t5_98;
  
  #include "codegen/il2cpp-codegen.h"
  
  // System.Void CardboardPreRender::.ctor()
  extern "C" void CardboardPreRender__ctor_m7_179 (CardboardPreRender_t7_25 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // UnityEngine.Camera CardboardPreRender::get_camera()
  extern "C" Camera_t5_98 * CardboardPreRender_get_camera_m7_180 (CardboardPreRender_t7_25 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void CardboardPreRender::set_camera(UnityEngine.Camera)
  extern "C" void CardboardPreRender_set_camera_m7_181 (CardboardPreRender_t7_25 * __this, Camera_t5_98 * ___value, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void CardboardPreRender::Awake()
  extern "C" void CardboardPreRender_Awake_m7_182 (CardboardPreRender_t7_25 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void CardboardPreRender::Reset()
  extern "C" void CardboardPreRender_Reset_m7_183 (CardboardPreRender_t7_25 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void CardboardPreRender::OnPreCull()
  extern "C" void CardboardPreRender_OnPreCull_m7_184 (CardboardPreRender_t7_25 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  // System.Void CardboardPreRender::SetShaderGlobals()
  extern "C" void CardboardPreRender_SetShaderGlobals_m7_185 (CardboardPreRender_t7_25 * __this, const MethodInfo* method) IL2CPP_METHOD_ATTR;
  