text: // https://github.com/shelljs/shelljs
  require('./check-versions')()
  
  process.env.NODE_ENV = 'production'
  
  var ora = require('ora')
  var path = require('path')
  var chalk = require('chalk')
  var shell = require('shelljs')
  var webpack = require('webpack')
  var config = require('../config')
  var webpackConfig = require('./webpack.prod.conf')
  
  var spinner = ora('building for production...')
  spinner.start()
  
  var assetsPath = path.join(config.build.assetsRoot, config.build.assetsSubDirectory)
  shell.rm('-rf', assetsPath)
  shell.mkdir('-p', assetsPath)
  shell.config.silent = true
  shell.cp('-R', 'static/*', assetsPath)
  shell.config.silent = false
  
  webpack(webpackConfig, function(err, stats) {
      spinner.stop()
      if (err) 
          throw err
      process.stdout.write(stats.toString({colors: true, modules: false, children: false, chunks: false, chunkModules: false}) + '\n\n')
  
      console.log(chalk.cyan('  Build complete.\n'))
      console.log(chalk.yellow('  Tip: built files are meant to be served over an HTTP server.\n' +
          '  Opening index.html over file:// won\'t work.\n'))
  		
  	if (process.env.UPLOAD === 'up_ftp') {
  		// 开始上传到测试服务器
  		shell.exec('cross-env NODE_ENV=production gulp build:up')
  	}else if(process.env.UPLOAD === 'up_ftp_cdn'){
  		// 开始上传到测试OSS 走CDN
  		shell.exec('cross-env NODE_ENV=production gulp build:cdn')
  	}
  })