text: //*****************************************************************
  /*
    JackTrip: A System for High-Quality Audio Network Performance
    over the Internet
  
    Copyright (c) 2008 Juan-Pablo Caceres, Chris Chafe.
    SoundWIRE group at CCRMA, Stanford University.
  
    Permission is hereby granted, free of charge, to any person
    obtaining a copy of this software and associated documentation
    files (the "Software"), to deal in the Software without
    restriction, including without limitation the rights to use,
    copy, modify, merge, publish, distribute, sublicense, and/or sell
    copies of the Software, and to permit persons to whom the
    Software is furnished to do so, subject to the following
    conditions:
  
    The above copyright notice and this permission notice shall be
    included in all copies or substantial portions of the Software.
  
    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
    EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
    OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
    NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
    HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
    WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
    FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
    OTHER DEALINGS IN THE SOFTWARE.
  */
  //*****************************************************************
  
  /**
   * \file globals.cpp
   * \author Juan-Pablo Caceres
   * \date June 2008
   */
  
  #ifndef __JACKTRIP_GLOBALS_H__
  #define __JACKTRIP_GLOBALS_H__
  
  #include "AudioInterface.h"
  //#include "JackAudioInterface.h"
  
  /// \todo Add this namespace
  //namespace JackTrip
  
  const char* const gVersion = "1.3.0"; ///< JackTrip version
  
  //*******************************************************************************
  /// \name Default Values
  //@{
  const int gDefaultNumInChannels = 2;
  const int gDefaultNumOutChannels = 2;
  
  #define PROTOCOL_STACK QHostAddress::AnyIPv4 // as opposed to Any
  // #define WAIR_AUDIO_NAME "JackTrip" // for jack connection
  const QString WAIR_AUDIO_NAME = QString("JackTrip"); // keep legacy for WAIR
  const int gMAX_WAIRS = 128; // FIXME, should agree with maxThreadCount
  // jmess revision needed for string parse if > 1 digit
  
  // hubpatch = 3 for TUB ensemble patching
  ///////////////////////////////
  // test NUC as server
  //const QString gDOMAIN_TRIPLE = QString("130.149.23"); // for TUB multiclient hub
  //const int gMIN_TUB = 245; // lowest client address
  //const int gMAX_TUB = 245; // highest client address
  ///////////////////////////////
  // test Riviera as server
   const QString gDOMAIN_TRIPLE = QString("192.168.0"); // for TUB multiclient hub
   const int gMIN_TUB = 11; // lowest client address
   const int gMAX_TUB = 20; // highest client address
  
  #ifdef WAIR // wair
  // uses hub mode
  // hard wire the number of netrev (comb filter) channels
    #define NUMNETREVCHANSbecauseNOTINRECEIVEDheader 16 // for jacktripworker, jmess
    const int gDefaultNumNetRevChannels = NUMNETREVCHANSbecauseNOTINRECEIVEDheader;
    const int gDefaultAddCombFilterLength = 0;
    const int gDefaultCombFilterFeedback = 0;
  #endif // endwhere
  
  //const JackAudioInterface::audioBitResolutionT gDefaultBitResolutionMode =
  //    JackAudioInterface::BIT16;
  const AudioInterface::audioBitResolutionT gDefaultBitResolutionMode =
          AudioInterface::BIT16;
  const int gDefaultQueueLength = 4;
  const int gDefaultOutputQueueLength = 4;
  const uint32_t gDefaultSampleRate = 48000;
  const uint32_t gDefaultDeviceID = 0;
  const uint32_t gDefaultBufferSizeInSamples = 128;
  const QString gDefaultLocalAddress = QString();
  const int gDefaultRedundancy = 1;
  const int gTimeOutMultiThreadedServer = 10000; // seconds
  const int gWaitCounter = 60;
  //@}
  
  
  //*******************************************************************************
  /// \name Network related ports
  //@{
  const int gDefaultPort = 4464; ///< Default JackTrip Port
  const int gBindPortLow = 3464; ///< lowest Bindport
  const int gBindPortHigh = 5464; ///< highest Bindport
  //const int gInputPort_0 = 4464; ///< Input base port
  //const int gOutputPort_0 = 4465; ///< Output base port
  //const int gDefaultSendPort = 4464; ///< Default for to use to send packet
  //@}
  
  
  //*******************************************************************************
  /// \name Separator for terminal printing
  //@{
  const char* const gPrintSeparator = "---------------------------------------------------------";
  //@}
  
  
  //*******************************************************************************
  /// \name Global flags
  //@{
  extern int gVerboseFlag; ///< Verbose mode flag declaration
  //@}
  
  
  //*******************************************************************************
  /// \name JackAudio
  //@{
  const int gJackBitResolution = 32; ///< Audio Bit Resolution of the Jack Server
  const QString gJackDefaultClientName = "JackTrip";
  const int gMaxRemoteNameLength = 64;
  //@}
  
  
  //*******************************************************************************
  /// \name Global Functions
  
  void setRealtimeProcessPriority();
  
  
  //*******************************************************************************
  /// \name JackTrip Server parameters
  //@{
  /// Maximum Threads that can be run at the same time
  const int gMaxThreads = 1024;
  
  /// Public well-known UDP port to where the clients will connect
  const int gServerUdpPort = 4464;
  //@}
  
  
  #endif
  