text: #include "fbxsdk.h"
  #include "Matrix.h"
  #include "Item.h"
  #include "AnimationChannel.h"
  #include "Animation.h"
  
  Animation *Animation::CreateAnimation()
  {
  	return new Animation();
  }
  
  void Animation::SetDuration(long duration)
  {
  	this->duration = duration;
  }
  
  void Animation::CreateChannelCollection(int num)
  {
  	*channels = new AnimationChannel[num];
  }