text: #include "Mathf.h"
  #include <math.h>
  #include "Vector2.h"
  
  /// <summary>
  /// Clamp float value in range
  /// </summary>
  /// <param name="value">Value to clamp</param>
  /// <param name="min">Min</param>
  /// <param name="max">Max</param>
  /// <returns>Clamped value</returns>
  float Mathf::Clamp(float value, float min, float max) {
  	if (value < min) return min;
  	if (value > max) return max;
  	return value;
  }
  
  /// <summary>
  /// Returns absolute value
  /// </summary>
  /// <param name="value"></param>
  /// <returns>absolute value</returns>
  float Mathf::Abs(float value) {
  	return (value >= 0) ? value : -value;
  }