text: import pygame
  import tkinter as tk
  from tkinter import *
  import os
  
  root = tk.Tk()
  embed = tk.Frame(root, width = 500, height = 500) #creates embed frame for pygame window
  embed.grid(columnspan = (600), rowspan = 500) # Adds grid
  embed.pack(side = LEFT) #packs window to the left
  buttonwin = tk.Frame(root, width = 75, height = 500)
  buttonwin.pack(side = LEFT)
  os.environ['SDL_WINDOWID'] = str(embed.winfo_id())
  os.environ['SDL_VIDEODRIVER'] = 'windib'
  screen = pygame.display.set_mode((500,500))
  screen.fill(pygame.Color(255,255,255))
  pygame.display.init()
  pygame.display.update()
  def draw():
      pygame.draw.circle(screen, (0,0,0), (250,250), 125)
      pygame.display.update()
      button1 = Button(buttonwin,text = 'Draw',  command=draw)
      button1.pack(side=LEFT)
      root.update()
  
  while True:
      pygame.display.update()
      root.update() 