text: /**
   Copyright (c) 2015-present, Facebook, Inc.
   All rights reserved.
  
   This source code is licensed under the BSD-style license found in the
   LICENSE file in the root directory of this source tree.
   */
  
  #include <acdriver/Compile/BrandAssets.h>
  #include <acdriver/Compile/Output.h>
  #include <acdriver/Result.h>
  #include <libutil/Filesystem.h>
  
  using acdriver::Compile::BrandAssets;
  using acdriver::Compile::Output;
  using acdriver::Result;
  using libutil::Filesystem;
  
  bool BrandAssets::
  Compile(
      xcassets::Asset::BrandAssets const *brandAssets,
      Filesystem *filesystem,
      Output *compileOutput,
      Result *result)
  {
      result->document(
          Result::Severity::Warning,
          brandAssets->path(),
          { Output::AssetReference(brandAssets) },
          "Not Implemented",
          "brand assets not yet supported");
  
      return false;
  }
  