text: // Texture.h: interface for the CTexture class.
  //
  //////////////////////////////////////////////////////////////////////
  
  #if !defined(AFX_TEXTURE_H__0E25CF47_FFEC_11D3_B4E3_4854E82A090D__INCLUDED_)
  #define AFX_TEXTURE_H__0E25CF47_FFEC_11D3_B4E3_4854E82A090D__INCLUDED_
  #pragma once
  
  // Wizzard pack
  extern ENGINE_API IDirect3DBaseTexture9* TWLoader2D	(LPCSTR	fname);
  
  #endif // !defined(AFX_TEXTURE_H__0E25CF47_FFEC_11D3_B4E3_4854E82A090D__INCLUDED_)
  