text: #pragma once
  
  #include "il2cpp.h"
  
  void Dpr_GMS_GMSResourceLoader___c__DisplayClass7_0___ctor (Dpr_GMS_GMSResourceLoader___c__DisplayClass7_0_o* __this, const MethodInfo* method_info);
  void Dpr_GMS_GMSResourceLoader___c__DisplayClass7_0___AppendLoadEarth_b__0 (Dpr_GMS_GMSResourceLoader___c__DisplayClass7_0_o* __this, int32_t eventType, System_String_o* name, UnityEngine_Object_o* asset, const MethodInfo* method_info);
  