text: /*
  * Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved
  *
  * Permission is hereby granted, free of charge, to any person obtaining a copy
  * of this software and associated documentation files (the "Software"), to deal
  * in the Software without restriction, including without limitation the rights
  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  * copies of the Software, and to permit persons to whom the Software is
  * furnished to do so, subject to the following conditions:
  *
  * The above copyright notice and this permission notice shall be included in all
  * copies or substantial portions of the Software.
  *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  * SOFTWARE.
  */
  #pragma once
  
  #define WIN32_LEAN_AND_MEAN
  #define NOMINMAX
  #include <Windows.h>
  #include <wrl/client.h>
  
  #if !defined(GRAPHICS_API_D3D12)
  #error "KickstartRT D3D11 interop layer requires D3D12 layer."
  #endif
  
  // Always enable 12 layer.
  #if defined(GRAPHICS_API_D3D12)
  #define KickstartRT_Graphics_API_D3D12
  #endif
  
  // always enable 11 interop layer.
  #define KickstartRT_Graphics_API_D3D11
  
  #include "KickstartRT.h"
  
  #if defined(GRAPHICS_API_D3D12)
  #define KickstartRT_NativeLayer KickstartRT::D3D12
  #endif
  
  #define KickstartRT_ExportLayer KickstartRT::D3D11
  