text: /*
  ** EPITECH PROJECT, 2020
  ** create sprite
  ** File description:
  ** create sprite
  */
  
  #include "my.h"
  
  sfSprite *create_sb_button(void)
  {
      sfTexture *t_sb;
      sfSprite *s_sb;
  
      t_sb = sfTexture_createFromFile("image/fight_menu/sb_but.png", NULL);
      s_sb = sfSprite_create();
      sfSprite_setTexture(s_sb, t_sb, sfTrue);
      sfSprite_setPosition(s_sb, (sfVector2f){280, 890});
      sfSprite_setTextureRect(s_sb, (sfIntRect){410, 0, 410, 110});
      return (s_sb);
  }
  