text: #if !defined(EDITOR_BLOQUE_METAL_DIAGONAL)
  #define EDITOR_BLOQUE_METAL_DIAGONAL
  
  #include "editor_item_grafico.h"
  
  class BloqueDeMetalDiagonal : public ItemGrafico
  {
  private:
  public:
      BloqueDeMetalDiagonal(unsigned idClass);
      ~BloqueDeMetalDiagonal();
  };
  
  #endif // EDITOR_BLOQUE_METAL_DIAGONAL
  