text: /**
   *
   * THIS FILE WAS COPIED INTO PROMETHEUS FROM GRAFANA'S VENDORED FORK OF FLOT
   * (LIVING AT https://github.com/grafana/grafana/tree/master/public/vendor/flot),
   * WHICH CONTAINS FIXES FOR DISPLAYING NULL VALUES IN STACKED GRAPHS. THE ORIGINAL
   * FLOT CODE WAS LICENSED UNDER THE MIT LICENSE AS STATED BELOW. ADDITIONAL
   * CHANGES HAVE BEEN CONTRIBUTED TO THE GRAFANA FORK UNDER AN APACHE 2 LICENSE, SEE
   * https://github.com/grafana/grafana/blob/master/license.
   *
   */
  
  /* eslint-disable prefer-spread */
  /* eslint-disable no-loop-func */
  /* eslint-disable @typescript-eslint/no-this-alias */
  /* eslint-disable no-redeclare */
  /* eslint-disable no-useless-escape */
  /* eslint-disable prefer-const */
  /* eslint-disable @typescript-eslint/explicit-function-return-type */
  /* eslint-disable @typescript-eslint/no-use-before-define */
  /* eslint-disable eqeqeq */
  /* eslint-disable no-var */
  /* Flot plugin for showing crosshairs when the mouse hovers over the plot.
  
  Copyright (c) 2007-2014 IOLA and Ole Laursen.
  Licensed under the MIT license.
  
  The plugin supports these options:
  
  	crosshair: {
  		mode: null or "x" or "y" or "xy"
  		color: color
  		lineWidth: number
  	}
  
  Set the mode to one of "x", "y" or "xy". The "x" mode enables a vertical
  crosshair that lets you trace the values on the x axis, "y" enables a
  horizontal crosshair and "xy" enables them both. "color" is the color of the
  crosshair (default is "rgba(170, 0, 0, 0.80)"), "lineWidth" is the width of
  the drawn lines (default is 1).
  
  The plugin also adds four public methods:
  
    - setCrosshair( pos )
  
      Set the position of the crosshair. Note that this is cleared if the user
      moves the mouse. "pos" is in coordinates of the plot and should be on the
      form { x: xpos, y: ypos } (you can use x2/x3/... if you're using multiple
      axes), which is coincidentally the same format as what you get from a
      "plothover" event. If "pos" is null, the crosshair is cleared.
  
    - clearCrosshair()
  
      Clear the crosshair.
  
    - lockCrosshair(pos)
  
      Cause the crosshair to lock to the current location, no longer updating if
      the user moves the mouse. Optionally supply a position (passed on to
      setCrosshair()) to move it to.
  
      Example usage:
  
  	var myFlot = $.plot( $("#graph"), ..., { crosshair: { mode: "x" } } };
  	$("#graph").bind( "plothover", function ( evt, position, item ) {
  		if ( item ) {
  			// Lock the crosshair to the data point being hovered
  			myFlot.lockCrosshair({
  				x: item.datapoint[ 0 ],
  				y: item.datapoint[ 1 ]
  			});
  		} else {
  			// Return normal crosshair operation
  			myFlot.unlockCrosshair();
  		}
  	});
  
    - unlockCrosshair()
  
      Free the crosshair to move again after locking it.
  */
  
  (function($) {
    const options = {
      crosshair: {
        mode: null, // one of null, "x", "y" or "xy",
        color: 'rgba(170, 0, 0, 0.80)',
        lineWidth: 1,
      },
    };
  
    function init(plot) {
      // position of crosshair in pixels
      const crosshair = { x: -1, y: -1, locked: false };
  
      plot.setCrosshair = function setCrosshair(pos) {
        if (!pos) crosshair.x = -1;
        else {
          const o = plot.p2c(pos);
          crosshair.x = Math.max(0, Math.min(o.left, plot.width()));
          crosshair.y = Math.max(0, Math.min(o.top, plot.height()));
        }
  
        plot.triggerRedrawOverlay();
      };
  
      plot.clearCrosshair = plot.setCrosshair; // passes null for pos
  
      plot.lockCrosshair = function lockCrosshair(pos) {
        if (pos) plot.setCrosshair(pos);
        crosshair.locked = true;
      };
  
      plot.unlockCrosshair = function unlockCrosshair() {
        crosshair.locked = false;
      };
  
      function onMouseOut() {
        if (crosshair.locked) return;
  
        if (crosshair.x != -1) {
          crosshair.x = -1;
          plot.triggerRedrawOverlay();
        }
      }
  
      function onMouseMove(e) {
        if (crosshair.locked) return;
  
        if (plot.getSelection && plot.getSelection()) {
          crosshair.x = -1; // hide the crosshair while selecting
          return;
        }
  
        const offset = plot.offset();
        crosshair.x = Math.max(0, Math.min(e.pageX - offset.left, plot.width()));
        crosshair.y = Math.max(0, Math.min(e.pageY - offset.top, plot.height()));
        plot.triggerRedrawOverlay();
      }
  
      plot.hooks.bindEvents.push(function(plot, eventHolder) {
        if (!plot.getOptions().crosshair.mode) return;
  
        eventHolder.mouseout(onMouseOut);
        eventHolder.mousemove(onMouseMove);
      });
  
      plot.hooks.drawOverlay.push(function(plot, ctx) {
        const c = plot.getOptions().crosshair;
        if (!c.mode) return;
  
        const plotOffset = plot.getPlotOffset();
  
        ctx.save();
        ctx.translate(plotOffset.left, plotOffset.top);
  
        if (crosshair.x != -1) {
          const adj = plot.getOptions().crosshair.lineWidth % 2 ? 0.5 : 0;
  
          ctx.strokeStyle = c.color;
          ctx.lineWidth = c.lineWidth;
          ctx.lineJoin = 'round';
  
          ctx.beginPath();
          if (c.mode.indexOf('x') != -1) {
            const drawX = Math.floor(crosshair.x) + adj;
            ctx.moveTo(drawX, 0);
            ctx.lineTo(drawX, plot.height());
          }
          if (c.mode.indexOf('y') != -1) {
            const drawY = Math.floor(crosshair.y) + adj;
            ctx.moveTo(0, drawY);
            ctx.lineTo(plot.width(), drawY);
          }
          ctx.stroke();
        }
        ctx.restore();
      });
  
      plot.hooks.shutdown.push(function(plot, eventHolder) {
        eventHolder.unbind('mouseout', onMouseOut);
        eventHolder.unbind('mousemove', onMouseMove);
      });
    }
  
    $.plot.plugins.push({
      init: init,
      options: options,
      name: 'crosshair',
      version: '1.0',
    });
  })(window.jQuery);
  