text: __asm__(".global button\nbutton:\n.incbin \"sprites/Button.bin\"");
  __asm__(".global coffea\ncoffea:\n.incbin \"sprites/Coffea.bin\"");
  __asm__(".global cursor\ncursor:\n.incbin \"sprites/Cursor.bin\"");
  __asm__(".global door\ndoor:\n.incbin \"sprites/Door.bin\"");
  __asm__(".global enemyVirus\nenemyVirus:\n.incbin \"sprites/EnemyVirus.bin\"");
  __asm__(".global farmer\nfarmer:\n.incbin \"sprites/Farmer.bin\"");
  __asm__(".global finalBoss\nfinalBoss:\n.incbin \"sprites/FinalBoss.bin\"");
  __asm__(".global floorNumbers\nfloorNumbers:\n.incbin \"sprites/FloorNumbers.bin\"");
  __asm__(".global hackIcons\nhackIcons:\n.incbin \"sprites/HackIcons.bin\"");
  __asm__(".global hackme\nhackme:\n.incbin \"sprites/Hackme.bin\"");
  __asm__(".global hero\nhero:\n.incbin \"sprites/Hero.bin\"");
  __asm__(".global key\nkey:\n.incbin \"sprites/Key.bin\"");
  __asm__(".global liftSelector\nliftSelector:\n.incbin \"sprites/LiftSelector.bin\"");
  __asm__(".global lockIcon\nlockIcon:\n.incbin \"sprites/LockIcon.bin\"");
  __asm__(".global logIcon\nlogIcon:\n.incbin \"sprites/LogIcon.bin\"");
  __asm__(".global minibotField\nminibotField:\n.incbin \"sprites/MinibotField.bin\"");
  __asm__(".global redChip\nredChip:\n.incbin \"sprites/RedChip.bin\"");
  __asm__(".global robot\nrobot:\n.incbin \"sprites/Robot.bin\"");
  __asm__(".global securityDrone\nsecurityDrone:\n.incbin \"sprites/SecurityDrone.bin\"");
  __asm__(".global sentinal\nsentinal:\n.incbin \"sprites/Sentinal.bin\"");
  __asm__(".global threatLevel\nthreatLevel:\n.incbin \"sprites/ThreatLevel.bin\"");