text: #include "OptionsController.h"
  #include "../Interfaces/Options.h"
  #include "Razor/Network/Packet.h"
  #include "../Client.h"
  
  using namespace Razor;
  
  OptionsController::OptionsController(
  	std::shared_ptr<Razor::TCPClient> client,
  	const std::unordered_map<std::string, Razor::Texture*>& textures
  ) :
  	Controller(client, State::OPTIONS)
  {
  	this->setInterface(new Options(), textures);
  }
  
  OptionsController::~OptionsController()
  {
  }
  
  void OptionsController::OnEvent(Event& event)
  {
  }
  
  void OptionsController::OnUpdate(float delta)
  {
  }
  
  void OptionsController::OnRender()
  {
  	this->interface->render();
  }
  