text: /* Copyright 2021-2022 NVIDIA Corporation
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *     http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   *
   */
  
  #pragma once
  
  #include "cunumeric/cunumeric.h"
  
  namespace cunumeric {
  
  struct MatVecMulArgs {
    const Array& lhs;
    const Array& rhs1;
    const Array& rhs2;
  };
  
  class MatVecMulTask : public CuNumericTask<MatVecMulTask> {
   public:
    static const int TASK_ID = CUNUMERIC_MATVECMUL;
  
   public:
    static void cpu_variant(legate::TaskContext& context);
  #ifdef LEGATE_USE_OPENMP
    static void omp_variant(legate::TaskContext& context);
  #endif
  #ifdef LEGATE_USE_CUDA
    static void gpu_variant(legate::TaskContext& context);
  #endif
  };
  
  }  // namespace cunumeric
  