text: /* See LICENSE file for copyright and license details. */
  
  /* appearance */
  static unsigned int baralpha        = 0xc0;
  static unsigned int borderalpha     = OPAQUE;
  static const unsigned int borderpx  = 2;        /* border pixel of windows */
  static const unsigned int gappx     = 18;       /* gap pixel between windows */
  static const unsigned int snap      = 32;       /* snap pixel */
  static const int swallowfloating    = 0;        /* 1 means swallow floating windows by default */
  static const int showbar            = 1;        /* 0 means no bar */
  static const int topbar             = 1;        /* 0 means bottom bar */
  static const char *fonts[]          = { "Hack:size=10" };
  static const char dmenufont[]       = "Hack:size=10";
  static const char col_gray1[]       = "#282a36";
  static const char col_gray2[]       = "#3c3836";
  static const char col_gray3[]       = "#bdae93";
  static const char col_gray4[]       = "#f8f8f2";
  static const char col_cyan[]        = "#bd93f9";
  static const char *colors[][3]      = {
  	/*               fg         bg         border   */
  	[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
  	[SchemeSel]  = { col_cyan, col_gray1,  col_cyan  },
  };
  
  /* Enable follow window on tag switch */
  static const Bool viewontag         = True;
  
  /* tagging */
  static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
  
  static const Rule rules[] = {
  	/* xprop(1):
  	 *	WM_CLASS(STRING) = instance, class
  	 *	WM_NAME(STRING) = title
  	 */
  	/* class     instance  title           tags mask  isfloating  monitor */
  	{ "st",      NULL,     NULL,           0,         0,          -1 },
  	{ "Gimp",    NULL,     NULL,           0,         1,          -1 },
  	{ "Steam",   NULL,     NULL,           0,         1,          -1 },
  	{ NULL,      NULL,     "Event Tester", 0,         1,          -1 }, /* xev */
  };
  
  /* layout(s) */
  static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
  static const int nmaster     = 1;    /* number of clients in master area */
  static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
  
  static const Layout layouts[] = {
  	/* symbol     arrange function */
  	{ "[]=",      tile },    /* first entry is default */
  	{ "><>",      NULL },    /* no layout function means floating behavior */
  	{ "[M]",      monocle },
  	{ "|M|",      centeredmaster },
  	{ ">M>",      centeredfloatingmaster },
  };
  
  /* key definitions */
  #define MODKEY Mod4Mask
  #define TAGKEYS(KEY,TAG) \
  	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
  	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
  	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
  	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
  
  /* helper for spawning shell commands in the pre dwm-5.0 fashion */
  #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
  
  /* commands */
  static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
  static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray2, NULL };
  static const char *termcmd[]  = { "st", NULL };
  static const char scratchpadname[] = "scratchpad";
  static const char *scratchpadcmd[] = { "st", "-t", scratchpadname, "-g", "120x34", NULL };
  static const char *mutecmd[] = { "toggle_audio", NULL };
  static const char *volupcmd[] = { "amixer", "-q", "set", "Master", "5%+", "unmute", NULL };
  static const char *voldowncmd[] = { "amixer", "-q", "set", "Master", "5%-", "unmute", NULL };
  static const char *miccmd[] = { "amixer", "set", "Capture", "toggle", NULL };
  static const char *brupcmd[] = { "xbacklight", "-inc", "1", NULL };
  static const char *brdowncmd[] = { "xbacklight", "-dec", "1", NULL };
  static const char *brupcoarsecmd[] = { "xbacklight", "-inc", "10", NULL };
  static const char *brdowncoarsecmd[] = { "xbacklight", "-dec", "10", NULL };
  static const char *nnncmd[] = { "st", "nnn", NULL };
  static const char *firefoxcmd[] = { "firefox", NULL };
  static const char *screenshotcmd[] = { "screenshot", NULL };
  
  #include "push.c"
  
  static Key keys[] = {
  	/* modifier             key    function        argument */
  	{ MODKEY,               33,    spawn,          {.v = dmenucmd } },         // p
  	{ MODKEY|ShiftMask,     36,    spawn,          {.v = termcmd } },          // Return
  	{ MODKEY,               49,    togglescratch,  {.v = scratchpadcmd } },    // Grave
  	{ MODKEY,               56,    togglebar,      {0} },                      // b
  	// { MODKEY,               44,    focusstack,     {.i = +1 } },               // j
  	// { MODKEY,               45,    focusstack,     {.i = -1 } },               // k
  	{ MODKEY,               44,    focusstackvis,  {.i = +1 } },               // j
  	{ MODKEY,               45,    focusstackvis,  {.i = -1 } },               // k
  	{ MODKEY|ShiftMask,     44,    focusstackhid,  {.i = +1 } },               // j
  	{ MODKEY|ShiftMask,     45,    focusstackhid,  {.i = -1 } },               // k
  	{ MODKEY|ShiftMask,     39,    show,           {0} },                      // s
  	{ MODKEY|ShiftMask,     43,    hide,           {0} },                      // h
  	{ MODKEY,               31,    incnmaster,     {.i = +1 } },               // i
  	{ MODKEY,               40,    incnmaster,     {.i = -1 } },               // d
  	{ MODKEY,               43,    setmfact,       {.f = -0.05} },             // h
  	{ MODKEY,               46,    setmfact,       {.f = +0.05} },             // l
  	{ MODKEY,               36,    zoom,           {0} },                      // Return
  	{ MODKEY,               23,    view,           {0} },                      // Tab
  	{ MODKEY|ShiftMask,     54,    killclient,     {0} },                      // c
  	{ MODKEY,               28,    setlayout,      {.v = &layouts[0]} },       // t
  	{ MODKEY,               41,    setlayout,      {.v = &layouts[1]} },       // f
  	{ MODKEY,               58,    setlayout,      {.v = &layouts[2]} },       // m
  	{ MODKEY,               30,    setlayout,      {.v = &layouts[3]} },       // u
  	{ MODKEY,               32,    setlayout,      {.v = &layouts[4]} },       // o
  	{ MODKEY|ShiftMask,     65,    togglefloating, {0} },                      // space
  	{ MODKEY,               39,    togglesticky,   {0} },                      // s
  	{ MODKEY,               19,    view,           {.ui = ~0 } },              // 0
  	{ MODKEY|ShiftMask,     19,    tag,            {.ui = ~0 } },              // 0
  	{ MODKEY,               59,    focusmon,       {.i = -1 } },               // comma
  	{ MODKEY,               60,    focusmon,       {.i = +1 } },               // period
  	{ MODKEY|ShiftMask,     59,    tagmon,         {.i = -1 } },               // comma
  	{ MODKEY|ShiftMask,     60,    tagmon,         {.i = +1 } },               // period
  	{ MODKEY|ControlMask,   44,    pushdown,       {0} },                      // j
  	{ MODKEY|ControlMask,   45,    pushup,         {0} },                      // k
  	{ MODKEY|ShiftMask,     57,    spawn,          {.v = nnncmd} },            // n
  	{ MODKEY|ShiftMask,     41,    spawn,          {.v = firefoxcmd} },        // f
  	{ 0,                    121,   spawn,          {.v = mutecmd } },          // Mute
  	{ 0,                    122,   spawn,          {.v = voldowncmd } },       // Audio lower
  	{ 0,                    123,   spawn,          {.v = volupcmd } },         // Audio higher
  	{ 0,                    198,   spawn,          {.v = miccmd} },            // Mic toggle
  	{ 0,                    233,   spawn,          {.v = brupcmd} },           // Brightness up
  	{ 0,                    232,   spawn,          {.v = brdowncmd} },         // Brightness down
  	{ ShiftMask,            233,   spawn,          {.v = brupcoarsecmd} },     // Brightness up
  	{ ShiftMask,            232,   spawn,          {.v = brdowncoarsecmd} },   // Brightness down
  	{ 0,                    107,   spawn,          {.v = screenshotcmd} },     // Printscr
  	TAGKEYS(                10,                    0)                          // 1
  	TAGKEYS(                11,                    1)                          // 2
  	TAGKEYS(                12,                    2)                          // 3
  	TAGKEYS(                13,                    3)                          // 4
  	TAGKEYS(                14,                    4)                          // 5
  	TAGKEYS(                15,                    5)                          // 6
  	TAGKEYS(                16,                    6)                          // 7
  	TAGKEYS(                17,                    7)                          // 8
  	TAGKEYS(                18,                    8)                          // 9
  	{ MODKEY|ShiftMask,             24,      quit,           {0} },
  	{ MODKEY|ControlMask|ShiftMask, 24,      quit,           {1} }, 
  };
  
  /* button definitions */
  /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
  static Button buttons[] = {
  	/* click                event mask      button          function        argument */
  	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
  	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
  	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
  	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
  	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
  	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
  	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
  	{ ClkTagBar,            0,              Button1,        view,           {0} },
  	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
  	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
  	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
  };
  
  