text: describe('Support module', function () {
    var S = GameOfLife.Support;
  
    it('inverts an object', function () {
      var obj = { foo: 1, bar: 2};
      expect(S.invertObject(obj)).toEqual({1: 'foo', 2: 'bar'});
    });
  
    describe('For validating canvas', function () {
      it('throws InvalidArgument if given other than a canvas element', function () {
        expect(function () {
          S.validateCanvas($('<p>foo</p>')[0]);
        }).toThrow(new S.InvalidArgument('Not a canvas element'));
      });
  
      it('returns the given element if the element is a canvas', function () {
        expect(S.validateCanvas($('<canvas></canvas>')[0]).getContext).toBeFunction();
      });
    });
  
    describe('For parsing a cell grid', function () {
      // TODO: Write more tests
    });
  });
  