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  /*******************************************************************************
   * MSP432 FPU - Simple FPU Operation
   *
   * Description: In this barebone example, the FPU is enabled and the
   * effectiveness of the FPU with respect to floating point math is examined.
   * In each project, hardware floating point support is enabled. Once enabled,
   * the compiler will generate FPU instructions sets (VMOV, VADD, etc.) which 
   * will greatly increase the performance of floating point operation. To see
   * these instructions, refer to the disassembly in your IDE.
   *
   *                MSP432P401
   *             ------------------
   *         /|\|                  |
   *          | |                  |
   *          --|RST               |
   *            |                  |
   *            |                  |
   *            |                  |
   *            |                  |
   *
   ******************************************************************************/
  /* DriverLib Includes */
  #include <ti/devices/msp432p4xx/driverlib/driverlib.h>
  
  /* Standard Includes */
  #include <stdint.h>
  #include <stdbool.h>
  #include <math.h>
  
  /* Statics */
  static volatile bool flipFlop;
  
  volatile float fCalculate;
  //![Simple FPU Config]
  
  int main(void)
  {
      float ii;
      flipFlop = false;
  
      MAP_WDT_A_holdTimer();
  
      while(1)
      {
          for(ii=0.0f;ii<20.0f;ii++)
          {
              fCalculate = (sin(50.5f) * (12.2f / 50.1f) * 10.22f / 3.0f) * ii;
          }
      }
  }
  
  //![Simple FPU Config]
  