text: #ifndef ENGINESETTINGS_H
  #define ENGINESETTINGS_H
  
  #include <QString>
  
  namespace waltz
  {
      namespace engine
      {
          namespace Settings
          {
  
              class EngineSettings
              {
              public:
                  static EngineSettings& getInstance();
                  double framePeriod() const;
                  double parameterResolution() const;
                  QString defaultVoiceLibraryPath() const;
  
              private:
                  static EngineSettings* mInstance_;
                  EngineSettings();
  
              };
  
          } // namespace Settings
      } // namespace engine
  } // namespace waltz
  
  #endif // ENGINESETTINGS_H
  