text: #pragma once
  
  #include <SM_Matrix2D.h>
  #include <painting2/RenderColorCommon.h>
  
  namespace et
  {
  
  class P3dRenderParams
  {
  public:
  	sm::Matrix2D mat;
  
  	pt2::RenderColorCommon col;
  
  	bool local;
  
  public:
  	P3dRenderParams() : local(true) {}
  
  }; // P3dRenderParams
  
  }