text: #include "obj_range.h"
  #include "util.h"
  #include "class.h"
  #include "vm.h"
  
  ObjRange* newObjRange(VM* vm, int from, int to) {
      ObjRange* objRange = ALLOCATE(vm, ObjRange);
      initObjHeader(vm, &objRange->objHeader, OT_RANGE, vm->rangeClass);
      objRange->from = from;
      objRange->to = to;
      return objRange;
  }