text: #pragma once
  #include "EnumConverter.h"
  
  using namespace System;
  using namespace System::Runtime::InteropServices;
  using namespace Igneel::Graphics;
  
  namespace Igneel { namespace D3D9 {
  
  	public ref class D3DRasterizerState : RasterizerState
  	{
  	internal:
  		D3DRasterizerState(RasterizerDesc state):RasterizerState(state)
  		{
  
  		}
  
  		void apply(LPDIRECT3DDEVICE9 device);
  
  		static D3DRasterizerState^ GetFromDevice(LPDIRECT3DDEVICE9 device);
  	};
  }}