text: ﻿/*
  * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved.
  *
  * Licensed under the Apache License, Version 2.0 (the "License").
  * You may not use this file except in compliance with the License.
  * A copy of the License is located at
  *
  *  http://aws.amazon.com/apache2.0
  *
  * or in the "license" file accompanying this file. This file is distributed
  * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
  * express or implied. See the License for the specific language governing
  * permissions and limitations under the License.
  */
  
  #pragma once
  #include <aws/glue/Glue_EXPORTS.h>
  #include <aws/glue/GlueRequest.h>
  #include <aws/core/utils/memory/stl/AWSString.h>
  #include <aws/core/utils/memory/stl/AWSVector.h>
  #include <aws/glue/model/PartitionInput.h>
  #include <utility>
  
  namespace Aws
  {
  namespace Glue
  {
  namespace Model
  {
  
    /**
     */
    class AWS_GLUE_API UpdatePartitionRequest : public GlueRequest
    {
    public:
      UpdatePartitionRequest();
  
      // Service request name is the Operation name which will send this request out,
      // each operation should has unique request name, so that we can get operation's name from this request.
      // Note: this is not true for response, multiple operations may have the same response name,
      // so we can not get operation's name from response.
      inline virtual const char* GetServiceRequestName() const override { return "UpdatePartition"; }
  
      Aws::String SerializePayload() const override;
  
      Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
  
  
      /**
       * <p>The ID of the Data Catalog where the partition to be updated resides. If none
       * is supplied, the AWS account ID is used by default.</p>
       */
      inline const Aws::String& GetCatalogId() const{ return m_catalogId; }
  
      /**
       * <p>The ID of the Data Catalog where the partition to be updated resides. If none
       * is supplied, the AWS account ID is used by default.</p>
       */
      inline bool CatalogIdHasBeenSet() const { return m_catalogIdHasBeenSet; }
  
      /**
       * <p>The ID of the Data Catalog where the partition to be updated resides. If none
       * is supplied, the AWS account ID is used by default.</p>
       */
      inline void SetCatalogId(const Aws::String& value) { m_catalogIdHasBeenSet = true; m_catalogId = value; }
  
      /**
       * <p>The ID of the Data Catalog where the partition to be updated resides. If none
       * is supplied, the AWS account ID is used by default.</p>
       */
      inline void SetCatalogId(Aws::String&& value) { m_catalogIdHasBeenSet = true; m_catalogId = std::move(value); }
  
      /**
       * <p>The ID of the Data Catalog where the partition to be updated resides. If none
       * is supplied, the AWS account ID is used by default.</p>
       */
      inline void SetCatalogId(const char* value) { m_catalogIdHasBeenSet = true; m_catalogId.assign(value); }
  
      /**
       * <p>The ID of the Data Catalog where the partition to be updated resides. If none
       * is supplied, the AWS account ID is used by default.</p>
       */
      inline UpdatePartitionRequest& WithCatalogId(const Aws::String& value) { SetCatalogId(value); return *this;}
  
      /**
       * <p>The ID of the Data Catalog where the partition to be updated resides. If none
       * is supplied, the AWS account ID is used by default.</p>
       */
      inline UpdatePartitionRequest& WithCatalogId(Aws::String&& value) { SetCatalogId(std::move(value)); return *this;}
  
      /**
       * <p>The ID of the Data Catalog where the partition to be updated resides. If none
       * is supplied, the AWS account ID is used by default.</p>
       */
      inline UpdatePartitionRequest& WithCatalogId(const char* value) { SetCatalogId(value); return *this;}
  
  
      /**
       * <p>The name of the catalog database in which the table in question resides.</p>
       */
      inline const Aws::String& GetDatabaseName() const{ return m_databaseName; }
  
      /**
       * <p>The name of the catalog database in which the table in question resides.</p>
       */
      inline bool DatabaseNameHasBeenSet() const { return m_databaseNameHasBeenSet; }
  
      /**
       * <p>The name of the catalog database in which the table in question resides.</p>
       */
      inline void SetDatabaseName(const Aws::String& value) { m_databaseNameHasBeenSet = true; m_databaseName = value; }
  
      /**
       * <p>The name of the catalog database in which the table in question resides.</p>
       */
      inline void SetDatabaseName(Aws::String&& value) { m_databaseNameHasBeenSet = true; m_databaseName = std::move(value); }
  
      /**
       * <p>The name of the catalog database in which the table in question resides.</p>
       */
      inline void SetDatabaseName(const char* value) { m_databaseNameHasBeenSet = true; m_databaseName.assign(value); }
  
      /**
       * <p>The name of the catalog database in which the table in question resides.</p>
       */
      inline UpdatePartitionRequest& WithDatabaseName(const Aws::String& value) { SetDatabaseName(value); return *this;}
  
      /**
       * <p>The name of the catalog database in which the table in question resides.</p>
       */
      inline UpdatePartitionRequest& WithDatabaseName(Aws::String&& value) { SetDatabaseName(std::move(value)); return *this;}
  
      /**
       * <p>The name of the catalog database in which the table in question resides.</p>
       */
      inline UpdatePartitionRequest& WithDatabaseName(const char* value) { SetDatabaseName(value); return *this;}
  
  
      /**
       * <p>The name of the table where the partition to be updated is located.</p>
       */
      inline const Aws::String& GetTableName() const{ return m_tableName; }
  
      /**
       * <p>The name of the table where the partition to be updated is located.</p>
       */
      inline bool TableNameHasBeenSet() const { return m_tableNameHasBeenSet; }
  
      /**
       * <p>The name of the table where the partition to be updated is located.</p>
       */
      inline void SetTableName(const Aws::String& value) { m_tableNameHasBeenSet = true; m_tableName = value; }
  
      /**
       * <p>The name of the table where the partition to be updated is located.</p>
       */
      inline void SetTableName(Aws::String&& value) { m_tableNameHasBeenSet = true; m_tableName = std::move(value); }
  
      /**
       * <p>The name of the table where the partition to be updated is located.</p>
       */
      inline void SetTableName(const char* value) { m_tableNameHasBeenSet = true; m_tableName.assign(value); }
  
      /**
       * <p>The name of the table where the partition to be updated is located.</p>
       */
      inline UpdatePartitionRequest& WithTableName(const Aws::String& value) { SetTableName(value); return *this;}
  
      /**
       * <p>The name of the table where the partition to be updated is located.</p>
       */
      inline UpdatePartitionRequest& WithTableName(Aws::String&& value) { SetTableName(std::move(value)); return *this;}
  
      /**
       * <p>The name of the table where the partition to be updated is located.</p>
       */
      inline UpdatePartitionRequest& WithTableName(const char* value) { SetTableName(value); return *this;}
  
  
      /**
       * <p>A list of the values defining the partition.</p>
       */
      inline const Aws::Vector<Aws::String>& GetPartitionValueList() const{ return m_partitionValueList; }
  
      /**
       * <p>A list of the values defining the partition.</p>
       */
      inline bool PartitionValueListHasBeenSet() const { return m_partitionValueListHasBeenSet; }
  
      /**
       * <p>A list of the values defining the partition.</p>
       */
      inline void SetPartitionValueList(const Aws::Vector<Aws::String>& value) { m_partitionValueListHasBeenSet = true; m_partitionValueList = value; }
  
      /**
       * <p>A list of the values defining the partition.</p>
       */
      inline void SetPartitionValueList(Aws::Vector<Aws::String>&& value) { m_partitionValueListHasBeenSet = true; m_partitionValueList = std::move(value); }
  
      /**
       * <p>A list of the values defining the partition.</p>
       */
      inline UpdatePartitionRequest& WithPartitionValueList(const Aws::Vector<Aws::String>& value) { SetPartitionValueList(value); return *this;}
  
      /**
       * <p>A list of the values defining the partition.</p>
       */
      inline UpdatePartitionRequest& WithPartitionValueList(Aws::Vector<Aws::String>&& value) { SetPartitionValueList(std::move(value)); return *this;}
  
      /**
       * <p>A list of the values defining the partition.</p>
       */
      inline UpdatePartitionRequest& AddPartitionValueList(const Aws::String& value) { m_partitionValueListHasBeenSet = true; m_partitionValueList.push_back(value); return *this; }
  
      /**
       * <p>A list of the values defining the partition.</p>
       */
      inline UpdatePartitionRequest& AddPartitionValueList(Aws::String&& value) { m_partitionValueListHasBeenSet = true; m_partitionValueList.push_back(std::move(value)); return *this; }
  
      /**
       * <p>A list of the values defining the partition.</p>
       */
      inline UpdatePartitionRequest& AddPartitionValueList(const char* value) { m_partitionValueListHasBeenSet = true; m_partitionValueList.push_back(value); return *this; }
  
  
      /**
       * <p>The new partition object to which to update the partition.</p>
       */
      inline const PartitionInput& GetPartitionInput() const{ return m_partitionInput; }
  
      /**
       * <p>The new partition object to which to update the partition.</p>
       */
      inline bool PartitionInputHasBeenSet() const { return m_partitionInputHasBeenSet; }
  
      /**
       * <p>The new partition object to which to update the partition.</p>
       */
      inline void SetPartitionInput(const PartitionInput& value) { m_partitionInputHasBeenSet = true; m_partitionInput = value; }
  
      /**
       * <p>The new partition object to which to update the partition.</p>
       */
      inline void SetPartitionInput(PartitionInput&& value) { m_partitionInputHasBeenSet = true; m_partitionInput = std::move(value); }
  
      /**
       * <p>The new partition object to which to update the partition.</p>
       */
      inline UpdatePartitionRequest& WithPartitionInput(const PartitionInput& value) { SetPartitionInput(value); return *this;}
  
      /**
       * <p>The new partition object to which to update the partition.</p>
       */
      inline UpdatePartitionRequest& WithPartitionInput(PartitionInput&& value) { SetPartitionInput(std::move(value)); return *this;}
  
    private:
  
      Aws::String m_catalogId;
      bool m_catalogIdHasBeenSet;
  
      Aws::String m_databaseName;
      bool m_databaseNameHasBeenSet;
  
      Aws::String m_tableName;
      bool m_tableNameHasBeenSet;
  
      Aws::Vector<Aws::String> m_partitionValueList;
      bool m_partitionValueListHasBeenSet;
  
      PartitionInput m_partitionInput;
      bool m_partitionInputHasBeenSet;
    };
  
  } // namespace Model
  } // namespace Glue
  } // namespace Aws
  