text: #pragma once
  #include "Entity.h"
  #include <SFML\Graphics.hpp>
  
  class Fish : public Entity
  {
  public:
  	Fish() {};
  	Fish(float x, float y, bool leave);
  	virtual ~Fish() {};
  	void draw(RenderWindow& window) override;
  	virtual void update(float delta) override;
  	bool removed() override;
  	FloatRect getBounds() override;
  protected:
  	bool leave;
  };