text: #pragma once
  namespace StdBinDecoder
  {
  namespace Data
  {
  
  struct AccelerationVesselFrameDeviation
  {
      float xv1_stddev_msec2; /*! m/s2 */
      float xv2_stddev_msec2; /*! m/s2 */
      float xv3_stddev_msec2; /*! m/s2 */
  };
  } // namespace Data
  } // namespace StdBinDecoder