text: const AuthScopes = new Set([
  	'public',
  	'identify',
  	'friends.read',
  	'chat.write',
  	'forum.write',
  	'delegate'
  ]);
  
  const GameModes = new Set([
  	'fruits',
  	'mania',
  	'osu',
  	'taiko'
  ]);
  
  const ScoreTypes = new Set(['best', 'firsts', 'recent']);
  
  const SearchGameModes = new Map([
  	['standard', 0],
  	['taiko', 1],
  	['fruits', 2],
  	['mania', 3]
  ]);
  
  const SearchCategory = new Set([
  	'ranked',
  	'any',
  	'qualified',
  	'loved',
  	'pending',
  	'graveyard'
  ]);
  
  const SearchGenres = new Map([
  	['unspecified', 1],
  	['videogame', 2],
  	['anime', 3],
  	['rock', 4],
  	['pop', 5],
  	['other', 6],
  	['novelty', 7],
  	['hiphop', 9],
  	['electronic', 10],
  	['metal', 11],
  	['classical', 12],
  	['folk', 13],
  	['jazz', 14]
  ]);
  
  const SearchLanguages = new Map([
  	['english', 2],
  	['chinese', 4],
  	['french', 7],
  	['german', 8],
  	['italian', 11],
  	['japanese', 3],
  	['korean', 6],
  	['spanish', 10],
  	['swedish', 9],
  	['russian', 12],
  	['polish', 13],
  	['instrumental', 5],
  	['unspecified', 1],
  	['other', 14]
  ]);
  
  const UserBeatmapTypes = new Set([
  	'favourite',
  	'graveyard',
  	'loved',
  	'most_played',
  	'pending',
  	'ranked'
  ]);
  
  const BeatmapRankStatus = new Set([
  	'graveyard',
  	'wip',
  	'pending',
  	'ranked',
  	'approved',
  	'qualified',
  	'loved'
  ]);
  
  const BeatmapEventTypes = new Set([
  	'nominate',
  	'qualify',
  	'rank',
  	'love',
  	'nomination_reset',
  	'nomination_reset_received',
  	'disqualify',
  	'remove_from_loved',
  	'kudosu_gain',
  	'kudosu_lost',
  	'genre_edit',
  	'language_edit',
  	'nsfw_toggle',
  	'issue_resolve',
  	'issue_reopen',
  	'beatmap_owner_change',
  	'kudosu_allow',
  	'kudosu_deny',
  	'approve',
  	'kudosu_recalculate',
  	'discussion_delete',
  	'discussion_restore',
  	'discussion_post_delete',
  	'discussion_post_restore'
  ]);
  
  module.exports = {AuthScopes, GameModes, ScoreTypes, SearchGameModes, SearchCategory, SearchGenres, SearchLanguages, UserBeatmapTypes, BeatmapRankStatus, BeatmapEventTypes};