text: ///////////////////////////////////////////////////////////////////////////////
  // File:	EnterDlg.h
  // SDK:		GameSpy Chat SDK
  //
  // Copyright (c) IGN Entertainment, Inc.  All rights reserved.  
  // This software is made available only pursuant to certain license terms offered
  // by IGN or its subsidiary GameSpy Industries, Inc.  Unlicensed use or use in a 
  // manner not expressly authorized by IGN or GameSpy is prohibited.
  
  #if !defined(AFX_ENTERDLG_H__56D121BA_9750_4FF9_AEA2_0CDAC1CB1DC2__INCLUDED_)
  #define AFX_ENTERDLG_H__56D121BA_9750_4FF9_AEA2_0CDAC1CB1DC2__INCLUDED_
  
  #if _MSC_VER > 1000
  #pragma once
  #endif // _MSC_VER > 1000
  // EnterDlg.h : header file
  //
  
  /////////////////////////////////////////////////////////////////////////////
  // CEnterDlg dialog
  
  class CEnterDlg : public CDialog
  {
  // Construction
  public:
  	CEnterDlg(CWnd* pParent = NULL);   // standard constructor
  
  // Dialog Data
  	//{{AFX_DATA(CEnterDlg)
  	enum { IDD = IDD_ENTER };
  	CString	m_channel;
  	CString	m_password;
  	//}}AFX_DATA
  
  	CString m_quickChannel;
  
  
  // Overrides
  	// ClassWizard generated virtual function overrides
  	//{{AFX_VIRTUAL(CEnterDlg)
  	protected:
  	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
  	//}}AFX_VIRTUAL
  
  // Implementation
  protected:
  
  	// Generated message map functions
  	//{{AFX_MSG(CEnterDlg)
  	afx_msg void OnQuick1();
  	afx_msg void OnQuick2();
  	afx_msg void OnQuick3();
  	afx_msg void OnQuick4();
  	//}}AFX_MSG
  	DECLARE_MESSAGE_MAP()
  };
  
  //{{AFX_INSERT_LOCATION}}
  // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  
  #endif // !defined(AFX_ENTERDLG_H__56D121BA_9750_4FF9_AEA2_0CDAC1CB1DC2__INCLUDED_)
  