text: #pragma once
  #include "ofMain.h"
  #include "ofxBox2d.h"
  
  
  // -------------------------------------------------
  
  class testApp : public ofBaseApp {
  	
  public:
  	
  	void setup();
  	void update();
  	void draw();
  	
  	void keyPressed(int key);
  	void keyReleased(int key);
  	void mouseMoved(int x, int y);
  	void mouseDragged(int x, int y, int button);
  	void mousePressed(int x, int y, int button);
  	void mouseReleased(int x, int y, int button);
  	void resized(int w, int h);
  	
      
  	ofxBox2d                            box2d;			  //	the box2d world
  	vector    <shared_ptr<ofxBox2dCircle> >	circles;		  //	default box2d circles
  	vector	  <shared_ptr<ofxBox2dRect> >	boxes;			  //	defalut box2d rects
  	
  };
  
  