text: /* ========================================
   *  PurestConsoleBuss - PurestConsoleBuss.h
   *  Copyright (c) 2016 airwindows, All rights reserved
   * ======================================== */
  
  #ifndef __PurestConsoleBuss_H
  #include "PurestConsoleBuss.h"
  #endif
  
  AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new PurestConsoleBuss(audioMaster);}
  
  PurestConsoleBuss::PurestConsoleBuss(audioMasterCallback audioMaster) :
      AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
  {
  	fpNShapeL = 0.0;
  	fpNShapeR = 0.0;
  	//this is reset: values being initialized only once. Startup values, whatever they are.
  	
      _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
      _canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
      _canDo.insert("x2in2out"); 
      setNumInputs(kNumInputs);
      setNumOutputs(kNumOutputs);
      setUniqueID(kUniqueId);
      canProcessReplacing();     // supports output replacing
      canDoubleReplacing();      // supports double precision processing
  	programsAreChunks(true);
      vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
  }
  
  PurestConsoleBuss::~PurestConsoleBuss() {}
  VstInt32 PurestConsoleBuss::getVendorVersion () {return 1000;}
  void PurestConsoleBuss::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
  void PurestConsoleBuss::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
  //airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
  //trying to do versioning and preventing people from using older versions. Maybe they like the old one!
  
  VstInt32 PurestConsoleBuss::getChunk (void** data, bool isPreset)
  {
  	float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
  	/* Note: The way this is set up, it will break if you manage to save settings on an Intel
  	 machine and load them on a PPC Mac. However, it's fine if you stick to the machine you 
  	 started with. */
  	
  	*data = chunkData;
  	return kNumParameters * sizeof(float);
  }
  
  VstInt32 PurestConsoleBuss::setChunk (void* data, VstInt32 byteSize, bool isPreset)
  {	
  	return 0;
  }
  
  void PurestConsoleBuss::setParameter(VstInt32 index, float value) {
      switch (index) {
          default: throw; // unknown parameter, shouldn't happen!
      }
  }
  
  float PurestConsoleBuss::getParameter(VstInt32 index) {
      switch (index) {
          default: break; // unknown parameter, shouldn't happen!
      } return 0.0; //we only need to update the relevant name, this is simple to manage
  }
  
  void PurestConsoleBuss::getParameterName(VstInt32 index, char *text) {
      switch (index) {
          default: break; // unknown parameter, shouldn't happen!
      } //this is our labels for displaying in the VST host
  }
  
  void PurestConsoleBuss::getParameterDisplay(VstInt32 index, char *text) {
      switch (index) {
          default: break; // unknown parameter, shouldn't happen!
  	} //this displays the values and handles 'popups' where it's discrete choices
  }
  
  void PurestConsoleBuss::getParameterLabel(VstInt32 index, char *text) {
      switch (index) {
  		default: break; // unknown parameter, shouldn't happen!
      }
  }
  
  VstInt32 PurestConsoleBuss::canDo(char *text) 
  { return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
  
  bool PurestConsoleBuss::getEffectName(char* name) {
      vst_strncpy(name, "PurestConsoleBuss", kVstMaxProductStrLen); return true;
  }
  
  VstPlugCategory PurestConsoleBuss::getPlugCategory() {return kPlugCategEffect;}
  
  bool PurestConsoleBuss::getProductString(char* text) {
    	vst_strncpy (text, "airwindows PurestConsoleBuss", kVstMaxProductStrLen); return true;
  }
  
  bool PurestConsoleBuss::getVendorString(char* text) {
    	vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
  }
  