text: #ifndef SHIPIO_GameComponent_H
  #define SHIPIO_GameComponent_H
  
  #include "cocos2d.h"
  
  
  class GameComponent {
  public:
      virtual bool init(cocos2d::Node *node) = 0;
  
      virtual void update(cocos2d::Node *node, float delta) = 0;
  
  private:
  };
  
  
  #endif //SHIPIO_GameComponent_H
  