text: #pragma once
  
  #include <fx/fx.h>
  
  class Blink : public FX
  {
    public:
      Blink();
      ~Blink();
  
      void setup();
      void loop();
  
      int nextDelay() { return 10; }
  
      const char* name() { return Name; }
      static constexpr const char* Name = "blink";
  
  
  };
  