text: #pragma once
  #include "Camera/Camera.h"
  #include "ECS/Systems/Render/Interface/IModelRenderer.h"
  
  namespace ExtraLife {
  
  	namespace OpenGL{
  
  		class OpenGLModelRenderer : public IModelRenderer {
  		public:
  			void render(entt::registry& registry, Camera& camera) const override;
  		};
  		
  	} // namespace OpenGL
  
  } // namespace ExtraLife