text: // For conditions of distribution and use, see copyright notice in license.txt
  
  #ifndef incl_CAVEStereo_StableHeaders_h
  #define incl_CAVEStereo_StableHeaders_h
  
  #include "CoreStdIncludes.h"
  
  // If PCH is disabled, leave the contents of this whole file empty to avoid any compilation unit getting any unnecessary headers.
  ///\todo Refactor the above #include inside this #ifdef as well.
  #ifdef PCH_ENABLED
  
  #include "Core.h"
  #include "Foundation.h"
  
  #include "Framework.h"
  
  // The following file is a 'include-it-all' convenience utility. Perfect for including it here in the PCH.
  #include <Ogre.h>
  
  // Seems the above one contains only the most used headers, so add a few more here in case they weren't contained in above.
  #include <OgreMaterial.h>
  #include <OgreCompositorInstance.h>
  #include <OgreAnimationState.h>
  #include <OgreColourValue.h>
  #include <OgreVector3.h>
  #include <OgreTexture.h>
  #include <OgreMesh.h>
  #include <OgreSkeleton.h>
  #include <OgreRenderWindow.h>
  #include <OgreRoot.h>
  #include <OgreViewport.h>
  #include <OgreTexture.h>
  #include <OgreOverlay.h>
  
  #endif
  
  #endif
  