text: // Copyright Epic Games, Inc. All Rights Reserved.
  
  #pragma once
  
  #include "CoreMinimal.h"
  #include "Blueprint/UserWidget.h"
  #include "ScillBlueprintClasses/ScillStructs.h"
  
  #include "WidgetLeaderboardUserRank.generated.h"
  
  class UTextBlock;
  
  /**
   * 
   */
  UCLASS()
  class SCILLSDK_API UWidgetLeaderboardUserRank : public UUserWidget
  {
  	GENERATED_BODY()
  public:
  	/*UPROPERTY(meta = (BindWidgetOptional))
  		UImage* UserImage;*/
  
  	UPROPERTY(meta = (BindWidgetOptional))
  		UTextBlock* UserName;
  
  	UPROPERTY(meta = (BindWidgetOptional))
  		UTextBlock* UserScore;
  
  	UPROPERTY(BlueprintReadWrite, EditAnywhere)
  	FLeaderboardRanking CurrentRanking;
  };
  