text: #pragma once
  
  #include "ofMain.h"
  
  class ofApp : public ofBaseApp{
  
  public:
      
      void setup();
      void update();
      void draw();
      void setupLight( ofLight & l);
  
      void keyPressed(int key);
      void keyReleased(int key);
      void mouseMoved(int x, int y );
      void mouseDragged(int x, int y, int button);
      void mousePressed(int x, int y, int button);
      void mouseReleased(int x, int y, int button);
      void mouseEntered(int x, int y);
      void mouseExited(int x, int y);
      void windowResized(int w, int h);
      void dragEvent(ofDragInfo dragInfo);
      void gotMessage(ofMessage msg);
  
      ofImage texture;
  
      ofShader textureProjectionShader;
      
      ofPlanePrimitive plane;
      
      ofEasyCam camera;
  };
  