text: /********************************************************************************
  ** Form generated from reading UI file 'GameSetting.ui'
  **
  ** Created: Sun Nov 17 20:07:21 2019
  **      by: Qt User Interface Compiler version 4.8.3
  **
  ** WARNING! All changes made in this file will be lost when recompiling UI file!
  ********************************************************************************/
  
  #ifndef UI_GAMESETTING_H
  #define UI_GAMESETTING_H
  
  #include <QtCore/QVariant>
  #include <QtGui/QAction>
  #include <QtGui/QApplication>
  #include <QtGui/QButtonGroup>
  #include <QtGui/QDialog>
  #include <QtGui/QGridLayout>
  #include <QtGui/QGroupBox>
  #include <QtGui/QHBoxLayout>
  #include <QtGui/QHeaderView>
  #include <QtGui/QLabel>
  #include <QtGui/QPushButton>
  #include <QtGui/QRadioButton>
  #include <QtGui/QSpacerItem>
  #include <QtGui/QSpinBox>
  #include <QtGui/QVBoxLayout>
  
  QT_BEGIN_NAMESPACE
  
  class Ui_GameSetting
  {
  public:
      QGridLayout *gridLayout;
      QGroupBox *groupBox;
      QHBoxLayout *horizontalLayout;
      QVBoxLayout *verticalLayout;
      QRadioButton *radioBtnPrimary;
      QRadioButton *radioBtnMiddle;
      QRadioButton *radioBtnAdvance;
      QVBoxLayout *verticalLayout_2;
      QRadioButton *radioBtnCustom;
      QGridLayout *gridLayout_2;
      QSpinBox *spbBomb;
      QLabel *label_3;
      QLabel *label_2;
      QSpinBox *spbHeight;
      QLabel *label;
      QSpacerItem *horizontalSpacer_2;
      QSpinBox *spbWidth;
      QSpacerItem *verticalSpacer;
      QPushButton *btnOK;
      QPushButton *btnCancel;
      QSpacerItem *horizontalSpacer;
      QGroupBox *groupBox_2;
      QHBoxLayout *horizontalLayout_2;
      QLabel *label_4;
      QSpinBox *spbCellSize;
      QSpacerItem *horizontalSpacer_3;
  
      void setupUi(QDialog *GameSetting)
      {
          if (GameSetting->objectName().isEmpty())
              GameSetting->setObjectName(QString::fromUtf8("GameSetting"));
          GameSetting->resize(365, 283);
          gridLayout = new QGridLayout(GameSetting);
          gridLayout->setSpacing(6);
          gridLayout->setContentsMargins(11, 11, 11, 11);
          gridLayout->setObjectName(QString::fromUtf8("gridLayout"));
          groupBox = new QGroupBox(GameSetting);
          groupBox->setObjectName(QString::fromUtf8("groupBox"));
          horizontalLayout = new QHBoxLayout(groupBox);
          horizontalLayout->setSpacing(6);
          horizontalLayout->setContentsMargins(11, 11, 11, 11);
          horizontalLayout->setObjectName(QString::fromUtf8("horizontalLayout"));
          verticalLayout = new QVBoxLayout();
          verticalLayout->setSpacing(6);
          verticalLayout->setObjectName(QString::fromUtf8("verticalLayout"));
          radioBtnPrimary = new QRadioButton(groupBox);
          radioBtnPrimary->setObjectName(QString::fromUtf8("radioBtnPrimary"));
          radioBtnPrimary->setChecked(true);
  
          verticalLayout->addWidget(radioBtnPrimary);
  
          radioBtnMiddle = new QRadioButton(groupBox);
          radioBtnMiddle->setObjectName(QString::fromUtf8("radioBtnMiddle"));
          radioBtnMiddle->setChecked(false);
  
          verticalLayout->addWidget(radioBtnMiddle);
  
          radioBtnAdvance = new QRadioButton(groupBox);
          radioBtnAdvance->setObjectName(QString::fromUtf8("radioBtnAdvance"));
  
          verticalLayout->addWidget(radioBtnAdvance);
  
  
          horizontalLayout->addLayout(verticalLayout);
  
          verticalLayout_2 = new QVBoxLayout();
          verticalLayout_2->setSpacing(6);
          verticalLayout_2->setObjectName(QString::fromUtf8("verticalLayout_2"));
          radioBtnCustom = new QRadioButton(groupBox);
          radioBtnCustom->setObjectName(QString::fromUtf8("radioBtnCustom"));
  
          verticalLayout_2->addWidget(radioBtnCustom);
  
          gridLayout_2 = new QGridLayout();
          gridLayout_2->setSpacing(6);
          gridLayout_2->setObjectName(QString::fromUtf8("gridLayout_2"));
          gridLayout_2->setVerticalSpacing(12);
          spbBomb = new QSpinBox(groupBox);
          spbBomb->setObjectName(QString::fromUtf8("spbBomb"));
          spbBomb->setEnabled(false);
          spbBomb->setMinimum(10);
          spbBomb->setMaximum(4000);
  
          gridLayout_2->addWidget(spbBomb, 2, 2, 1, 1);
  
          label_3 = new QLabel(groupBox);
          label_3->setObjectName(QString::fromUtf8("label_3"));
          label_3->setEnabled(false);
  
          gridLayout_2->addWidget(label_3, 2, 1, 1, 1);
  
          label_2 = new QLabel(groupBox);
          label_2->setObjectName(QString::fromUtf8("label_2"));
          label_2->setEnabled(false);
  
          gridLayout_2->addWidget(label_2, 1, 1, 1, 1);
  
          spbHeight = new QSpinBox(groupBox);
          spbHeight->setObjectName(QString::fromUtf8("spbHeight"));
          spbHeight->setEnabled(false);
          spbHeight->setMinimum(9);
          spbHeight->setMaximum(50);
  
          gridLayout_2->addWidget(spbHeight, 0, 2, 1, 1);
  
          label = new QLabel(groupBox);
          label->setObjectName(QString::fromUtf8("label"));
          label->setEnabled(false);
  
          gridLayout_2->addWidget(label, 0, 1, 1, 1);
  
          horizontalSpacer_2 = new QSpacerItem(26, 20, QSizePolicy::Fixed, QSizePolicy::Minimum);
  
          gridLayout_2->addItem(horizontalSpacer_2, 1, 0, 1, 1);
  
          spbWidth = new QSpinBox(groupBox);
          spbWidth->setObjectName(QString::fromUtf8("spbWidth"));
          spbWidth->setEnabled(false);
          spbWidth->setMinimum(9);
          spbWidth->setMaximum(100);
  
          gridLayout_2->addWidget(spbWidth, 1, 2, 1, 1);
  
          verticalSpacer = new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Expanding);
  
          gridLayout_2->addItem(verticalSpacer, 3, 2, 1, 1);
  
  
          verticalLayout_2->addLayout(gridLayout_2);
  
  
          horizontalLayout->addLayout(verticalLayout_2);
  
  
          gridLayout->addWidget(groupBox, 0, 0, 1, 3);
  
          btnOK = new QPushButton(GameSetting);
          btnOK->setObjectName(QString::fromUtf8("btnOK"));
  
          gridLayout->addWidget(btnOK, 2, 1, 1, 1);
  
          btnCancel = new QPushButton(GameSetting);
          btnCancel->setObjectName(QString::fromUtf8("btnCancel"));
  
          gridLayout->addWidget(btnCancel, 2, 2, 1, 1);
  
          horizontalSpacer = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
  
          gridLayout->addItem(horizontalSpacer, 2, 0, 1, 1);
  
          groupBox_2 = new QGroupBox(GameSetting);
          groupBox_2->setObjectName(QString::fromUtf8("groupBox_2"));
          horizontalLayout_2 = new QHBoxLayout(groupBox_2);
          horizontalLayout_2->setSpacing(6);
          horizontalLayout_2->setContentsMargins(11, 11, 11, 11);
          horizontalLayout_2->setObjectName(QString::fromUtf8("horizontalLayout_2"));
          label_4 = new QLabel(groupBox_2);
          label_4->setObjectName(QString::fromUtf8("label_4"));
  
          horizontalLayout_2->addWidget(label_4);
  
          spbCellSize = new QSpinBox(groupBox_2);
          spbCellSize->setObjectName(QString::fromUtf8("spbCellSize"));
          spbCellSize->setMinimum(18);
          spbCellSize->setMaximum(50);
          spbCellSize->setValue(20);
  
          horizontalLayout_2->addWidget(spbCellSize);
  
          horizontalSpacer_3 = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
  
          horizontalLayout_2->addItem(horizontalSpacer_3);
  
  
          gridLayout->addWidget(groupBox_2, 1, 0, 1, 3);
  
          QWidget::setTabOrder(radioBtnPrimary, radioBtnMiddle);
          QWidget::setTabOrder(radioBtnMiddle, radioBtnAdvance);
          QWidget::setTabOrder(radioBtnAdvance, radioBtnCustom);
          QWidget::setTabOrder(radioBtnCustom, spbHeight);
          QWidget::setTabOrder(spbHeight, spbWidth);
          QWidget::setTabOrder(spbWidth, spbBomb);
          QWidget::setTabOrder(spbBomb, btnOK);
          QWidget::setTabOrder(btnOK, btnCancel);
  
          retranslateUi(GameSetting);
  
          QMetaObject::connectSlotsByName(GameSetting);
      } // setupUi
  
      void retranslateUi(QDialog *GameSetting)
      {
          GameSetting->setWindowTitle(QApplication::translate("GameSetting", "GameSetting", 0, QApplication::UnicodeUTF8));
          groupBox->setTitle(QApplication::translate("GameSetting", "\351\232\276\345\272\246", 0, QApplication::UnicodeUTF8));
          radioBtnPrimary->setText(QApplication::translate("GameSetting", "\345\210\235\347\272\247(&B)\n"
  "10\344\270\252\351\233\267\n"
  "9 x 9\345\271\263\351\223\272\347\275\221\346\240\274", 0, QApplication::UnicodeUTF8));
          radioBtnMiddle->setText(QApplication::translate("GameSetting", "\344\270\255\347\272\247(&I)\n"
  "40\344\270\252\351\233\267\n"
  "16 x 16\345\271\263\351\223\272\347\275\221\346\240\274", 0, QApplication::UnicodeUTF8));
          radioBtnAdvance->setText(QApplication::translate("GameSetting", "\351\253\230\347\272\247(&V)\n"
  "99\344\270\252\351\233\267\n"
  "16 x 30\345\271\263\351\223\272\347\275\221\346\240\274", 0, QApplication::UnicodeUTF8));
          radioBtnCustom->setText(QApplication::translate("GameSetting", "\350\207\252\345\256\232\344\271\211(&U)", 0, QApplication::UnicodeUTF8));
          label_3->setText(QApplication::translate("GameSetting", "\351\233\267\346\225\260(10-4000)", 0, QApplication::UnicodeUTF8));
          label_2->setText(QApplication::translate("GameSetting", "\345\256\275\345\272\246(9-100)", 0, QApplication::UnicodeUTF8));
          label->setText(QApplication::translate("GameSetting", "\351\253\230\345\272\246(9-50)", 0, QApplication::UnicodeUTF8));
          btnOK->setText(QApplication::translate("GameSetting", "\347\241\256\345\256\232", 0, QApplication::UnicodeUTF8));
          btnCancel->setText(QApplication::translate("GameSetting", "\345\217\226\346\266\210", 0, QApplication::UnicodeUTF8));
          groupBox_2->setTitle(QApplication::translate("GameSetting", "\345\205\266\344\273\226", 0, QApplication::UnicodeUTF8));
          label_4->setText(QApplication::translate("GameSetting", "\346\226\271\346\240\274\345\260\272\345\257\270(18-50)", 0, QApplication::UnicodeUTF8));
      } // retranslateUi
  
  };
  
  namespace Ui {
      class GameSetting: public Ui_GameSetting {};
  } // namespace Ui
  
  QT_END_NAMESPACE
  
  #endif // UI_GAMESETTING_H
  