text: import n from 'nengi'
  let nengi = n
  if(nengi.default) nengi = nengi.default
  
  import PlayerCharacter from './entity/PlayerCharacter.js'
  import Identity from './message/Identity.js'
  import WeaponFired from './message/WeaponFired.js'
  import MoveCommand from './command/MoveCommand.js'
  import FireCommand from './command/FireCommand.js'
  import Obstacle from './entity/Obstacle.js'
  
  const config = {
      UPDATE_RATE: 20,
  
      ID_BINARY_TYPE: nengi.UInt16,
      TYPE_BINARY_TYPE: nengi.UInt8,
  
      ID_PROPERTY_NAME: 'nid',
      TYPE_PROPERTY_NAME: 'ntype',
  
      USE_HISTORIAN: true,
      HISTORIAN_TICKS: 40,
  
      protocols: {
          entities: [
              ['PlayerCharacter', PlayerCharacter],
              ['Obstacle', Obstacle]
          ],
          localMessages: [],
          messages: [
              ['Identity', Identity],
              ['WeaponFired', WeaponFired]
          ],
          commands: [
              ['MoveCommand', MoveCommand],
              ['FireCommand', FireCommand]
          ],
          basics: []
      }
  }
  
  export default config
  