text: inherit "room/room";
  
  reset(arg) {
    add_exit("north","/wizards/trooper/areas/rohelm/r21.c");
    add_exit("west","/wizards/trooper/areas/rohelm/r8.c");
    add_exit("east","/wizards/trooper/areas/rohelm/r10.c");
  
  
    short_desc = "The main street in the city of Rohelm.";
    long_desc = "The main street is covered with cobblestones. A lot of various stuff\n"+
                "is abandoned on the streets causing a mess. The buildings look dark\n"+
      	      "and abandoned. Some walls of the buildings are collapsed revealing an\n"+
  	      "unwelcome sight of bodies and destruction. There's no greeness of nature\n"+
  	      "at all in this city, just pure colours of destruction.\n";
  
    items = allocate(6);
    items[0] = "walls";
    items[1] = "There's some writing at some walls";
    items[2] = "cobblestones";
    items[3] = "Most cobblestones are covered with green slime";
    items[4] = "writing";
    items[5] = "it reads: Beware of twilight";
  }