text: #pragma once
  
  #include <cstddef>
  
  #include "DiabloUI/fonts.h"
  
  namespace devilution {
  
  std::size_t GetArtStrWidth(const char *str, std::size_t size);
  void WordWrapArtStr(char *text, std::size_t width, std::size_t size = AFT_SMALL);
  
  } // namespace devilution
  