text: /*-----------------------------------------------------------------------------
  *
   *  Copyright (c) 2021 SaladBadger
   *
   *  Permission is hereby granted, free of charge, to any person obtaining a copy
   *  of this software and associated documentation files (the "Software"), to deal
   *  in the Software without restriction, including without limitation the rights
   *  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   *  copies of the Software, and to permit persons to whom the Software is
   *  furnished to do so, subject to the following conditions:
   *  The above copyright notice and this permission notice shall be included in all
   *  copies or substantial portions of the Software.
   *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   *  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   *  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
   *  SOFTWARE.
   *
  -----------------------------------------------------------------------------*/
  //This will eventually hold user-configuration for the hack.
  #pragma once
  
  //Which patches to apply
  #define SCREENMODE_ORIGINAL 0
  #define SCREENMODE_WINDOWED 1
  #define SCREENMODE_BORDERLESS 2
  extern int PatchScreenMode;
  extern bool PatchMouseLibrary;
  extern bool PatchSoundSystem;
  extern bool PatchRegistryRoot;
  extern bool ConfigFogHint;
  extern bool PatchOpenGLSpecular;
  
  //Configuration switches
  extern bool ConfigForce32BitMode;
  extern bool ConfigForceZ32;
  extern int ConfigMultisampleCount;
  extern bool ConfigUseReverbs;
  
  //Automatically determined options
  extern bool AutoUseSubBuffer;
  extern bool AutoPatchOpenGL;
  
  //Stores the number of the monitor to center the window on
  extern int DisplayNum;
  //Stores the FOV to replace the default with.
  extern float DefaultFov;
  
  //Bypass Katmai checks and always use SSE features.
  extern bool AlwaysKatmai;
  
  //Not really configuration, but need it everywhere
  
  enum class LogLevel
  {
  	Info,
  	Warning,
  	Error
  };
  
  void LoadConfig();
  
  void OpenLog(const char* filename);
  void PutLog(LogLevel level, const char* fmt, ...);
  //like PutLog, but doesn't call timer_GetTime.
  void PutLogInit(LogLevel level, const char* fmt, ...);
  void CloseLog();
  