text: #pragma once
  
  #include "ofMain.h"
  #include "ofxFontStash.h"
  #include "ofxGui.h"
  #include "triangulator.h"
  
  
  class ofApp : public ofBaseApp{
  
  	public:
  		void setup();
  		void update();
  		void draw();
  
  		void keyPressed(int key);
  		void keyReleased(int key);
  		void mouseMoved(int x, int y );
  		void mouseDragged(int x, int y, int button);
  		void mousePressed(int x, int y, int button);
  		void mouseReleased(int x, int y, int button);
  		void mouseEntered(int x, int y);
  		void mouseExited(int x, int y);
  		void windowResized(int w, int h);
  		void dragEvent(ofDragInfo dragInfo);
  		void gotMessage(ofMessage msg);
  
  		ofTrueTypeFont font;
  
  		ofShader shader;
  
  		ofEasyCam cam;
  
  		string text;
  
  		ofMesh finalMesh;
  		ofMesh originalMesh;
  
  		ofParameter<int> meshIndex;
  
  		ofxPanel gui;
  
  };
  