text: import random
  
  def array_size(width: int, height: int) -> int:
      global screen_width
      global screen_height
      global pitch_value
      screen_width = width
      screen_height = height
      pitch_value = width*3
      return 0
  
  def filter(data: bytes) -> bytes:
      mutable_bytes = bytearray(data)
      for z in range(0, screen_height-1):
          for i in range(0, screen_width-1):
              mutable_bytes[(z * pitch_value)+(i*3)] = random.randint(0, 255) # B
              mutable_bytes[(z * pitch_value)+(i*3)+1] = random.randint(0, 255) # G
              mutable_bytes[(z * pitch_value)+(i*3)+2] = random.randint(0, 255) # R
      return bytes(mutable_bytes)
  
  
  