text: ﻿(function (SCFSD) {
      SCFSD.Static = SCFSD.Static || {};
      SCFSD.Static.loadShips = function () {
          var shipArray = [];
          shipArray.push(new SCFSD.Ship("Greycat", false));
          shipArray.push(new SCFSD.Ship("X1", false));
          shipArray.push(new SCFSD.Ship("Nox", false));
          shipArray.push(new SCFSD.Ship("Dragonfly", false));
          shipArray.push(new SCFSD.Ship("Cyclone", false));
          shipArray.push(new SCFSD.Ship("Ursa", false));
          shipArray.push(new SCFSD.Ship("Nova", false));
          shipArray.push(new SCFSD.Ship("ARGO Cargo", true, "Argo"));
          shipArray.push(new SCFSD.Ship("Razor", true));
          shipArray.push(new SCFSD.Ship("M50", true));
          shipArray.push(new SCFSD.Ship("Archimedes", true));
          shipArray.push(new SCFSD.Ship("Merlin", true));
          shipArray.push(new SCFSD.Ship("85X", true));
          shipArray.push(new SCFSD.Ship("Reliant", true));
          shipArray.push(new SCFSD.Ship("100 Series", true, "100i"));
          shipArray.push(new SCFSD.Ship("Buccaneer", true));
          shipArray.push(new SCFSD.Ship("Arrow", true));
          shipArray.push(new SCFSD.Ship("Blade", true));
          shipArray.push(new SCFSD.Ship("Hawk", true));
          shipArray.push(new SCFSD.Ship("Mustang", true));
          shipArray.push(new SCFSD.Ship("Avenger", true));
          shipArray.push(new SCFSD.Ship("San'Tok Yai", true, "Santok"));
          shipArray.push(new SCFSD.Ship("Aurora", true));
          shipArray.push(new SCFSD.Ship("Terrapin", true));
          shipArray.push(new SCFSD.Ship("Gladius", true));
          shipArray.push(new SCFSD.Ship("Eclipse", true));
          shipArray.push(new SCFSD.Ship("Hurricane", true));
          shipArray.push(new SCFSD.Ship("Hull A", true, "Hull-A"));
          shipArray.push(new SCFSD.Ship("Gladiator", true));
          shipArray.push(new SCFSD.Ship("Hornet", true));
          shipArray.push(new SCFSD.Ship("Herald", true));
          shipArray.push(new SCFSD.Ship("300 Series", true, "s300i"));
          shipArray.push(new SCFSD.Ship("F8 Lightning", true, "Lightning"));
          shipArray.push(new SCFSD.Ship("Sabre", true));
          shipArray.push(new SCFSD.Ship("Sabre Raven", true, "Raven"));
          shipArray.push(new SCFSD.Ship("Prospector", true));
          shipArray.push(new SCFSD.Ship("ARGO SRV", true, "ARGOSRV"));
          shipArray.push(new SCFSD.Ship("Cutlass", true));
          shipArray.push(new SCFSD.Ship("Khartu", true));
          shipArray.push(new SCFSD.Ship("Scythe", true));
          shipArray.push(new SCFSD.Ship("Glaive", true));
          shipArray.push(new SCFSD.Ship("Defender", true));
          shipArray.push(new SCFSD.Ship("Vulture", true));
          shipArray.push(new SCFSD.Ship("Prowler", true));
          shipArray.push(new SCFSD.Ship("Redeemer", true));
          shipArray.push(new SCFSD.Ship("Valkyrie", true));
          shipArray.push(new SCFSD.Ship("Vanguard", true));
          shipArray.push(new SCFSD.Ship("Freelancer", true));
          shipArray.push(new SCFSD.Ship("Vulcan", true));
          shipArray.push(new SCFSD.Ship("Mercury", true));
          shipArray.push(new SCFSD.Ship("Apollo", true));
          shipArray.push(new SCFSD.Ship("Hull B", true, "Hull-B"));
          shipArray.push(new SCFSD.Ship("Constellation", true));
          shipArray.push(new SCFSD.Ship("Retaliator", true));
          shipArray.push(new SCFSD.Ship("Genesis", true));
          shipArray.push(new SCFSD.Ship("Crucible", true));
          shipArray.push(new SCFSD.Ship("600i", true));
          shipArray.push(new SCFSD.Ship("Hercules", true));
          shipArray.push(new SCFSD.Ship("Starfarer", true));
          shipArray.push(new SCFSD.Ship("Caterpillar", true));
          shipArray.push(new SCFSD.Ship("Hammerhead", true));
          shipArray.push(new SCFSD.Ship("Carrack", true));
          shipArray.push(new SCFSD.Ship("890 Jump", true, "Jump"));
          shipArray.push(new SCFSD.Ship("Hull C", true, "Hull-C"));
          shipArray.push(new SCFSD.Ship("Reclaimer", true));
          shipArray.push(new SCFSD.Ship("Polaris", true));
          shipArray.push(new SCFSD.Ship("Merchantman", true));
          shipArray.push(new SCFSD.Ship("Orion", true));
          shipArray.push(new SCFSD.Ship("Pioneer", true));
          shipArray.push(new SCFSD.Ship("Endeavor", true));
          shipArray.push(new SCFSD.Ship("Hull D", true, "Hull-D"));
          shipArray.push(new SCFSD.Ship("Idris", true));
          shipArray.push(new SCFSD.Ship("Kraken", true));
          shipArray.push(new SCFSD.Ship("Hull E", true, "Hull-E"));
          shipArray.push(new SCFSD.Ship("Javelin", true));
          return shipArray;
      }
  })(SCFSD = SCFSD || {});