text: #include <iostream>
  #include <cmath>
  #include "EasyBMP.h"
  #include <ctgmath>
  
  const float A = 0;
  const float B = 0;
  
  class Point {
  private:
      float x;
      float y;
  
  public:
      Point(float x, float y) {
          this->x = x;
          this->y = y;
      }
      float getX() {
          return this->x;
      };
  
      float getY() {
          return this->y;
      };
  };
  
  Point getNext(Point p) {
      float x;
      float y;
  
      x = powf(p.getX(), 2) - powf(p.getY(), 2) + A;
      y = p.getX() * p.getY() * 2 + B;
  
      return *new Point(x,y);
  }
  
  int main() {
      std::cout << "Hello, World!" << std::endl;
      return 0;
  }
  