text: #include "video/base.h"
  namespace EurekaUI
  {
      namespace GraphicLib
      {
          Driver* InitDriverOES(void* dat);
          Driver* InitDriver(GraphicType type, void* dat)
          {
              switch (type)
              {
              case GraphicType::OES:
                  return InitDriverOES(dat);
              default:
                  break;
              }
              return nullptr;
          }
      }
  }
  