text: /*
   * Copyright (c) Contributors to the Open 3D Engine Project.
   * For complete copyright and license terms please see the LICENSE at the root of this distribution.
   *
   * SPDX-License-Identifier: Apache-2.0 OR MIT
   *
   */
  
  #pragma once
  
  #include <SceneAPI/SceneCore/Components/BehaviorComponent.h>
  #include <SceneAPI/SceneCore/Events/AssetImportRequest.h>
  
  namespace AZ
  {
      namespace SceneAPI
      {
          struct SceneImporterSettings
          {
              AZ_TYPE_INFO(SceneImporterSettings, "{8BB6C7AD-BF99-44DC-9DA1-E7AD3F03DC10}");
                  
              static void Reflect(AZ::ReflectContext* context);
  
              AZStd::unordered_set<AZStd::string> m_supportedFileTypeExtensions;
          };
  
          class SceneImportRequestHandler
              : public AZ::Component
              , public Events::AssetImportRequestBus::Handler
          {
          public:
              AZ_COMPONENT(SceneImportRequestHandler, "{9F4B189C-0A96-4F44-A5F0-E087FF1561F8}");
  
              ~SceneImportRequestHandler() override = default;
  
              void Activate() override;
              void Deactivate() override;
              static void Reflect(ReflectContext* context);
  
              void GetSupportedFileExtensions(AZStd::unordered_set<AZStd::string>& extensions) override;
              Events::LoadingResult LoadAsset(Containers::Scene& scene, const AZStd::string& path, const Uuid& guid,
                  RequestingApplication requester) override;
  
              static void GetProvidedServices(ComponentDescriptor::DependencyArrayType& provided);
  
          private:
  
              SceneImporterSettings m_settings;
  
              static constexpr const char* SettingsFilename = "AssetImporterSettings.json";
          };
      } // namespace SceneAPI
  } // namespace AZ
  