text: #pragma once
  #ifndef FIGHTMENU_H
  #define FIGHTMENU_H
  
  #include "Menu.h"
  #include "BattleMenu.h"
  
  
  using namespace std;
  
  
  class FightMenu : public Menu
  {
  public:
  	FightMenu(Player &player, ConLib &console);
  	virtual ~FightMenu();
  
  	void RunMenu();
  
  
  private:
  	BattleMenu *m_BattleMenu;
  
  	void InitSubMenus();
  	void InitMenuItems();
  
  	bool Fight(const string &text);
  	bool Quit(const string &text) const;
  };
  
  #endif