text: // stdafx.h : include file for standard system include files,
  // or project specific include files that are used frequently, but
  // are changed infrequently
  //
  
  #pragma once
  
  #include "targetver.h"
  
  #include <stdio.h>
  //#include <tchar.h>
  #include <SFML/Graphics.hpp>
  #include <SFML/Window.hpp>
  #include <SFML/System.hpp>
  #include <SFML/Network.hpp>
  #include <SFML/Audio.hpp>
  #include <iostream>
  #include <fstream>
  #include <string>
  
  #include "GameEngine.h"
  #include "ResourceManager.h"
  #include "GameSession.h"
  #include "AnimatedLabel.h"
  #include "AnimatedSpike.h"
  #include "TutorialView.h"
  #include "AudioManager.h"
  #include "MouseCursor.h"
  #include "LevelCompletedView.h"
  #include "ScoresView.h"
  #include "CreditsView.h"
  #include "Combo.h"
  #include "LoadingView.h"
  #include "PuzzleListView.h"
  #include <sstream>
  // TODO: reference additional headers your program requires here
  