text: // Generated by the protocol buffer compiler.  DO NOT EDIT!
  // source: player.proto
  
  #ifndef PROTOBUF_player_2eproto__INCLUDED
  #define PROTOBUF_player_2eproto__INCLUDED
  
  #include <string>
  
  #include <google/protobuf/stubs/common.h>
  
  #if GOOGLE_PROTOBUF_VERSION < 3005000
  #error This file was generated by a newer version of protoc which is
  #error incompatible with your Protocol Buffer headers.  Please update
  #error your headers.
  #endif
  #if 3005000 < GOOGLE_PROTOBUF_MIN_PROTOC_VERSION
  #error This file was generated by an older version of protoc which is
  #error incompatible with your Protocol Buffer headers.  Please
  #error regenerate this file with a newer version of protoc.
  #endif
  
  #include <google/protobuf/io/coded_stream.h>
  #include <google/protobuf/arena.h>
  #include <google/protobuf/arenastring.h>
  #include <google/protobuf/generated_message_table_driven.h>
  #include <google/protobuf/generated_message_util.h>
  #include <google/protobuf/metadata.h>
  #include <google/protobuf/message.h>
  #include <google/protobuf/repeated_field.h>  // IWYU pragma: export
  #include <google/protobuf/extension_set.h>  // IWYU pragma: export
  #include <google/protobuf/unknown_field_set.h>
  // @@protoc_insertion_point(includes)
  
  namespace protobuf_player_2eproto {
  // Internal implementation detail -- do not use these members.
  struct TableStruct {
    static const ::google::protobuf::internal::ParseTableField entries[];
    static const ::google::protobuf::internal::AuxillaryParseTableField aux[];
    static const ::google::protobuf::internal::ParseTable schema[1];
    static const ::google::protobuf::internal::FieldMetadata field_metadata[];
    static const ::google::protobuf::internal::SerializationTable serialization_table[];
    static const ::google::protobuf::uint32 offsets[];
  };
  void AddDescriptors();
  void InitDefaultsPlayerInfoImpl();
  void InitDefaultsPlayerInfo();
  inline void InitDefaults() {
    InitDefaultsPlayerInfo();
  }
  }  // namespace protobuf_player_2eproto
  namespace protocol {
  class PlayerInfo;
  class PlayerInfoDefaultTypeInternal;
  extern PlayerInfoDefaultTypeInternal _PlayerInfo_default_instance_;
  }  // namespace protocol
  namespace google {
  namespace protobuf {
  template<> ::protocol::PlayerInfo* Arena::Create< ::protocol::PlayerInfo>(Arena*);
  }  // namespace protobuf
  }  // namespace google
  namespace protocol {
  
  // ===================================================================
  
  class PlayerInfo : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:protocol.PlayerInfo) */ {
   public:
    PlayerInfo();
    virtual ~PlayerInfo();
  
    PlayerInfo(const PlayerInfo& from);
  
    inline PlayerInfo& operator=(const PlayerInfo& from) {
      CopyFrom(from);
      return *this;
    }
    #if LANG_CXX11
    PlayerInfo(PlayerInfo&& from) noexcept
      : PlayerInfo() {
      *this = ::std::move(from);
    }
  
    inline PlayerInfo& operator=(PlayerInfo&& from) noexcept {
      if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
        if (this != &from) InternalSwap(&from);
      } else {
        CopyFrom(from);
      }
      return *this;
    }
    #endif
    static const ::google::protobuf::Descriptor* descriptor();
    static const PlayerInfo& default_instance();
  
    static void InitAsDefaultInstance();  // FOR INTERNAL USE ONLY
    static inline const PlayerInfo* internal_default_instance() {
      return reinterpret_cast<const PlayerInfo*>(
                 &_PlayerInfo_default_instance_);
    }
    static PROTOBUF_CONSTEXPR int const kIndexInFileMessages =
      0;
  
    void Swap(PlayerInfo* other);
    friend void swap(PlayerInfo& a, PlayerInfo& b) {
      a.Swap(&b);
    }
  
    // implements Message ----------------------------------------------
  
    inline PlayerInfo* New() const PROTOBUF_FINAL {
      return ::google::protobuf::Arena::Create<PlayerInfo>(NULL);
    }
  
    PlayerInfo* New(::google::protobuf::Arena* arena) const PROTOBUF_FINAL {
      return ::google::protobuf::Arena::Create<PlayerInfo>(arena);
    }
    void CopyFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
    void MergeFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL;
    void CopyFrom(const PlayerInfo& from);
    void MergeFrom(const PlayerInfo& from);
    void Clear() PROTOBUF_FINAL;
    bool IsInitialized() const PROTOBUF_FINAL;
  
    size_t ByteSizeLong() const PROTOBUF_FINAL;
    bool MergePartialFromCodedStream(
        ::google::protobuf::io::CodedInputStream* input) PROTOBUF_FINAL;
    void SerializeWithCachedSizes(
        ::google::protobuf::io::CodedOutputStream* output) const PROTOBUF_FINAL;
    ::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray(
        bool deterministic, ::google::protobuf::uint8* target) const PROTOBUF_FINAL;
    int GetCachedSize() const PROTOBUF_FINAL { return _cached_size_; }
    private:
    void SharedCtor();
    void SharedDtor();
    void SetCachedSize(int size) const PROTOBUF_FINAL;
    void InternalSwap(PlayerInfo* other);
    private:
    inline ::google::protobuf::Arena* GetArenaNoVirtual() const {
      return NULL;
    }
    inline void* MaybeArenaPtr() const {
      return NULL;
    }
    public:
  
    ::google::protobuf::Metadata GetMetadata() const PROTOBUF_FINAL;
  
    // nested types ----------------------------------------------------
  
    // accessors -------------------------------------------------------
  
    // string UserName = 2;
    void clear_username();
    static const int kUserNameFieldNumber = 2;
    const ::std::string& username() const;
    void set_username(const ::std::string& value);
    #if LANG_CXX11
    void set_username(::std::string&& value);
    #endif
    void set_username(const char* value);
    void set_username(const char* value, size_t size);
    ::std::string* mutable_username();
    ::std::string* release_username();
    void set_allocated_username(::std::string* username);
  
    // string NickName = 3;
    void clear_nickname();
    static const int kNickNameFieldNumber = 3;
    const ::std::string& nickname() const;
    void set_nickname(const ::std::string& value);
    #if LANG_CXX11
    void set_nickname(::std::string&& value);
    #endif
    void set_nickname(const char* value);
    void set_nickname(const char* value, size_t size);
    ::std::string* mutable_nickname();
    ::std::string* release_nickname();
    void set_allocated_nickname(::std::string* nickname);
  
    // int32 Uid = 1;
    void clear_uid();
    static const int kUidFieldNumber = 1;
    ::google::protobuf::int32 uid() const;
    void set_uid(::google::protobuf::int32 value);
  
    // @@protoc_insertion_point(class_scope:protocol.PlayerInfo)
   private:
  
    ::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_;
    ::google::protobuf::internal::ArenaStringPtr username_;
    ::google::protobuf::internal::ArenaStringPtr nickname_;
    ::google::protobuf::int32 uid_;
    mutable int _cached_size_;
    friend struct ::protobuf_player_2eproto::TableStruct;
    friend void ::protobuf_player_2eproto::InitDefaultsPlayerInfoImpl();
  };
  // ===================================================================
  
  
  // ===================================================================
  
  #ifdef __GNUC__
    #pragma GCC diagnostic push
    #pragma GCC diagnostic ignored "-Wstrict-aliasing"
  #endif  // __GNUC__
  // PlayerInfo
  
  // int32 Uid = 1;
  inline void PlayerInfo::clear_uid() {
    uid_ = 0;
  }
  inline ::google::protobuf::int32 PlayerInfo::uid() const {
    // @@protoc_insertion_point(field_get:protocol.PlayerInfo.Uid)
    return uid_;
  }
  inline void PlayerInfo::set_uid(::google::protobuf::int32 value) {
    
    uid_ = value;
    // @@protoc_insertion_point(field_set:protocol.PlayerInfo.Uid)
  }
  
  // string UserName = 2;
  inline void PlayerInfo::clear_username() {
    username_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
  }
  inline const ::std::string& PlayerInfo::username() const {
    // @@protoc_insertion_point(field_get:protocol.PlayerInfo.UserName)
    return username_.GetNoArena();
  }
  inline void PlayerInfo::set_username(const ::std::string& value) {
    
    username_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value);
    // @@protoc_insertion_point(field_set:protocol.PlayerInfo.UserName)
  }
  #if LANG_CXX11
  inline void PlayerInfo::set_username(::std::string&& value) {
    
    username_.SetNoArena(
      &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value));
    // @@protoc_insertion_point(field_set_rvalue:protocol.PlayerInfo.UserName)
  }
  #endif
  inline void PlayerInfo::set_username(const char* value) {
    GOOGLE_DCHECK(value != NULL);
    
    username_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value));
    // @@protoc_insertion_point(field_set_char:protocol.PlayerInfo.UserName)
  }
  inline void PlayerInfo::set_username(const char* value, size_t size) {
    
    username_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(),
        ::std::string(reinterpret_cast<const char*>(value), size));
    // @@protoc_insertion_point(field_set_pointer:protocol.PlayerInfo.UserName)
  }
  inline ::std::string* PlayerInfo::mutable_username() {
    
    // @@protoc_insertion_point(field_mutable:protocol.PlayerInfo.UserName)
    return username_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
  }
  inline ::std::string* PlayerInfo::release_username() {
    // @@protoc_insertion_point(field_release:protocol.PlayerInfo.UserName)
    
    return username_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
  }
  inline void PlayerInfo::set_allocated_username(::std::string* username) {
    if (username != NULL) {
      
    } else {
      
    }
    username_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), username);
    // @@protoc_insertion_point(field_set_allocated:protocol.PlayerInfo.UserName)
  }
  
  // string NickName = 3;
  inline void PlayerInfo::clear_nickname() {
    nickname_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
  }
  inline const ::std::string& PlayerInfo::nickname() const {
    // @@protoc_insertion_point(field_get:protocol.PlayerInfo.NickName)
    return nickname_.GetNoArena();
  }
  inline void PlayerInfo::set_nickname(const ::std::string& value) {
    
    nickname_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value);
    // @@protoc_insertion_point(field_set:protocol.PlayerInfo.NickName)
  }
  #if LANG_CXX11
  inline void PlayerInfo::set_nickname(::std::string&& value) {
    
    nickname_.SetNoArena(
      &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value));
    // @@protoc_insertion_point(field_set_rvalue:protocol.PlayerInfo.NickName)
  }
  #endif
  inline void PlayerInfo::set_nickname(const char* value) {
    GOOGLE_DCHECK(value != NULL);
    
    nickname_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value));
    // @@protoc_insertion_point(field_set_char:protocol.PlayerInfo.NickName)
  }
  inline void PlayerInfo::set_nickname(const char* value, size_t size) {
    
    nickname_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(),
        ::std::string(reinterpret_cast<const char*>(value), size));
    // @@protoc_insertion_point(field_set_pointer:protocol.PlayerInfo.NickName)
  }
  inline ::std::string* PlayerInfo::mutable_nickname() {
    
    // @@protoc_insertion_point(field_mutable:protocol.PlayerInfo.NickName)
    return nickname_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
  }
  inline ::std::string* PlayerInfo::release_nickname() {
    // @@protoc_insertion_point(field_release:protocol.PlayerInfo.NickName)
    
    return nickname_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
  }
  inline void PlayerInfo::set_allocated_nickname(::std::string* nickname) {
    if (nickname != NULL) {
      
    } else {
      
    }
    nickname_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), nickname);
    // @@protoc_insertion_point(field_set_allocated:protocol.PlayerInfo.NickName)
  }
  
  #ifdef __GNUC__
    #pragma GCC diagnostic pop
  #endif  // __GNUC__
  
  // @@protoc_insertion_point(namespace_scope)
  
  }  // namespace protocol
  
  // @@protoc_insertion_point(global_scope)
  
  #endif  // PROTOBUF_player_2eproto__INCLUDED
  