text: /*==========================================================================;
   *
   *  Copyright (C) 1995-1997 Microsoft Corporation.  All Rights Reserved.
   *
   *  File:       d3drm.h
   *  Content:    Direct3DRM include file
   *
   ***************************************************************************/
  
  #ifndef __D3DRM_H__
  #pragma option push -b -a8 -pc -A- /*P_O_Push*/
  #define __D3DRM_H__
  
  #include "ddraw.h"
  
  #ifdef __cplusplus
  struct IDirect3DRM;
  #endif
  
  typedef struct IDirect3DRM *LPDIRECT3DRM;
  
  #include "d3drmobj.h"
  
  #ifdef __cplusplus
  extern "C" {
  #endif
  
  
  DEFINE_GUID(IID_IDirect3DRM,    0x2bc49361, 0x8327, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
  DEFINE_GUID(IID_IDirect3DRM2,   0x4516ecc8, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
  DEFINE_GUID(IID_IDirect3DRM3,   0x4516ec83, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
  WIN_TYPES(IDirect3DRM, DIRECT3DRM);
  WIN_TYPES(IDirect3DRM2, DIRECT3DRM2);
  WIN_TYPES(IDirect3DRM3, DIRECT3DRM3);
  
  /*
   * Direct3DRM Object Class (for CoCreateInstance())
   */
  DEFINE_GUID(CLSID_CDirect3DRM,  0x4516ec41, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
  
  
  /* Create a Direct3DRM API */
  STDAPI Direct3DRMCreate(LPDIRECT3DRM FAR *lplpDirect3DRM);
  
  #undef INTERFACE
  #define INTERFACE IDirect3DRM
  
  DECLARE_INTERFACE_(IDirect3DRM, IUnknown)
  {
      IUNKNOWN_METHODS(PURE);
  
      STDMETHOD(CreateObject)
          (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE;
      STDMETHOD(CreateFrame)      (THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME *) PURE;
      STDMETHOD(CreateMesh)       (THIS_ LPDIRECT3DRMMESH *) PURE;
      STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER *) PURE;
      STDMETHOD(CreateFace)       (THIS_ LPDIRECT3DRMFACE *) PURE;
      STDMETHOD(CreateAnimation)  (THIS_ LPDIRECT3DRMANIMATION *) PURE;
      STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE;
      STDMETHOD(CreateTexture)    (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE *) PURE;
      STDMETHOD(CreateLight)      (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
      STDMETHOD(CreateLightRGB)
          (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
      STDMETHOD(CreateMaterial)   (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE;
      STDMETHOD(CreateDevice)     (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE *) PURE;
  
      /* Create a Windows Device using DirectDraw surfaces */
      STDMETHOD(CreateDeviceFromSurface)
      (   THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD,
          LPDIRECTDRAWSURFACE lpDDSBack, LPDIRECT3DRMDEVICE *
      ) PURE;
  
      /* Create a Windows Device using D3D objects */
      STDMETHOD(CreateDeviceFromD3D)
      (   THIS_ LPDIRECT3D lpD3D, LPDIRECT3DDEVICE lpD3DDev,
          LPDIRECT3DRMDEVICE *
      ) PURE;
  
      STDMETHOD(CreateDeviceFromClipper)
      (   THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID,
          int width, int height, LPDIRECT3DRMDEVICE *) PURE;
  
      STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE *) PURE;
     
      STDMETHOD(CreateShadow)
      (   THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT,
          D3DVALUE px, D3DVALUE py, D3DVALUE pz,
          D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
          LPDIRECT3DRMVISUAL *
      ) PURE;
      STDMETHOD(CreateViewport)
      (   THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD,
          DWORD, DWORD, LPDIRECT3DRMVIEWPORT *
      ) PURE;
      STDMETHOD(CreateWrap)
      (   THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME,
          D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
          D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
          D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
          D3DVALUE ou, D3DVALUE ov,
          D3DVALUE su, D3DVALUE sv,
          LPDIRECT3DRMWRAP *
      ) PURE;
      STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE;
      STDMETHOD(LoadTexture)      (THIS_ const char *, LPDIRECT3DRMTEXTURE *) PURE;
      STDMETHOD(LoadTextureFromResource)  (THIS_ HRSRC rs, LPDIRECT3DRMTEXTURE *) PURE;
     
      STDMETHOD(SetSearchPath)    (THIS_ LPCSTR) PURE;
      STDMETHOD(AddSearchPath)    (THIS_ LPCSTR) PURE;
      STDMETHOD(GetSearchPath)    (THIS_ DWORD *size_return, LPSTR path_return) PURE;
      STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
      STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
     
      STDMETHOD(GetDevices)       (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
      STDMETHOD(GetNamedObject)   (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
     
      STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
     
      STDMETHOD(Load)             
      (   THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS,
          D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURECALLBACK, LPVOID,
          LPDIRECT3DRMFRAME
      ) PURE;
      STDMETHOD(Tick)             (THIS_ D3DVALUE) PURE;
  };
  
  #undef INTERFACE
  #define INTERFACE IDirect3DRM2
  
  DECLARE_INTERFACE_(IDirect3DRM2, IUnknown)
  {
      IUNKNOWN_METHODS(PURE);
  
      STDMETHOD(CreateObject)
          (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE;
      STDMETHOD(CreateFrame)      (THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME2 *) PURE;
      STDMETHOD(CreateMesh)       (THIS_ LPDIRECT3DRMMESH *) PURE;
      STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER2 *) PURE;
      STDMETHOD(CreateFace)       (THIS_ LPDIRECT3DRMFACE *) PURE;
      STDMETHOD(CreateAnimation)  (THIS_ LPDIRECT3DRMANIMATION *) PURE;
      STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE;
      STDMETHOD(CreateTexture)    (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE2 *) PURE;
      STDMETHOD(CreateLight)      (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
      STDMETHOD(CreateLightRGB)
          (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
      STDMETHOD(CreateMaterial)   (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE;
      STDMETHOD(CreateDevice)     (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE2 *) PURE;
  
      /* Create a Windows Device using DirectDraw surfaces */
      STDMETHOD(CreateDeviceFromSurface)
      (   THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD,
          LPDIRECTDRAWSURFACE lpDDSBack, LPDIRECT3DRMDEVICE2 *
      ) PURE;
  
      /* Create a Windows Device using D3D objects */
      STDMETHOD(CreateDeviceFromD3D)
      (   THIS_ LPDIRECT3D2 lpD3D, LPDIRECT3DDEVICE2 lpD3DDev,
          LPDIRECT3DRMDEVICE2 *
      ) PURE;
  
      STDMETHOD(CreateDeviceFromClipper)
      (   THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID,
          int width, int height, LPDIRECT3DRMDEVICE2 *) PURE;
  
      STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE2 *) PURE;
     
      STDMETHOD(CreateShadow)
      (   THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT,
          D3DVALUE px, D3DVALUE py, D3DVALUE pz,
          D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
          LPDIRECT3DRMVISUAL *
      ) PURE;
      STDMETHOD(CreateViewport)
      (   THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD,
          DWORD, DWORD, LPDIRECT3DRMVIEWPORT *
      ) PURE;
      STDMETHOD(CreateWrap)
      (   THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME,
          D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
          D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
          D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
          D3DVALUE ou, D3DVALUE ov,
          D3DVALUE su, D3DVALUE sv,
          LPDIRECT3DRMWRAP *
      ) PURE;
      STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE;
      STDMETHOD(LoadTexture)      (THIS_ const char *, LPDIRECT3DRMTEXTURE2 *) PURE;
      STDMETHOD(LoadTextureFromResource)  (THIS_ HMODULE hModule, LPCTSTR strName, LPCTSTR strType, LPDIRECT3DRMTEXTURE2 *) PURE;
     
      STDMETHOD(SetSearchPath)    (THIS_ LPCSTR) PURE;
      STDMETHOD(AddSearchPath)    (THIS_ LPCSTR) PURE;
      STDMETHOD(GetSearchPath)    (THIS_ DWORD *size_return, LPSTR path_return) PURE;
      STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
      STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
     
      STDMETHOD(GetDevices)       (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
      STDMETHOD(GetNamedObject)   (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
     
      STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
     
      STDMETHOD(Load)             
      (   THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS,
          D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURECALLBACK, LPVOID,
          LPDIRECT3DRMFRAME
      ) PURE;
      STDMETHOD(Tick)             (THIS_ D3DVALUE) PURE;
  
      STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH *) PURE;
  };
  
  #undef INTERFACE
  #define INTERFACE IDirect3DRM3
  
  DECLARE_INTERFACE_(IDirect3DRM3, IUnknown)
  {
      IUNKNOWN_METHODS(PURE);
  
      STDMETHOD(CreateObject)
          (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE;
      STDMETHOD(CreateFrame)      (THIS_ LPDIRECT3DRMFRAME3, LPDIRECT3DRMFRAME3 *) PURE;
      STDMETHOD(CreateMesh)       (THIS_ LPDIRECT3DRMMESH *) PURE;
      STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER3 *) PURE;
      STDMETHOD(CreateFace)       (THIS_ LPDIRECT3DRMFACE2 *) PURE;
      STDMETHOD(CreateAnimation)  (THIS_ LPDIRECT3DRMANIMATION2 *) PURE;
      STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET2 *) PURE;
      STDMETHOD(CreateTexture)    (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE3 *) PURE;
      STDMETHOD(CreateLight)      (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
      STDMETHOD(CreateLightRGB)
          (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
      STDMETHOD(CreateMaterial)   (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL2 *) PURE;
      STDMETHOD(CreateDevice)     (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE3 *) PURE;
  
      /* Create a Windows Device using DirectDraw surfaces */
      STDMETHOD(CreateDeviceFromSurface)
      (   THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD,
          LPDIRECTDRAWSURFACE lpDDSBack, DWORD dwFlags, LPDIRECT3DRMDEVICE3 *
      ) PURE;
  
      /* Create a Windows Device using D3D objects */
      STDMETHOD(CreateDeviceFromD3D)
      (   THIS_ LPDIRECT3D2 lpD3D, LPDIRECT3DDEVICE2 lpD3DDev,
          LPDIRECT3DRMDEVICE3 *
      ) PURE;
  
      STDMETHOD(CreateDeviceFromClipper)
      (   THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID,
          int width, int height, LPDIRECT3DRMDEVICE3 *) PURE;
  
      STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE3 *) PURE;
     
      STDMETHOD(CreateShadow)
      (   THIS_ LPUNKNOWN, LPDIRECT3DRMLIGHT,
          D3DVALUE px, D3DVALUE py, D3DVALUE pz,
          D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
          LPDIRECT3DRMSHADOW2 *
      ) PURE;
      STDMETHOD(CreateViewport)
      (   THIS_ LPDIRECT3DRMDEVICE3, LPDIRECT3DRMFRAME3, DWORD, DWORD,
          DWORD, DWORD, LPDIRECT3DRMVIEWPORT2 *
      ) PURE;
      STDMETHOD(CreateWrap)
      (   THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME3,
          D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
          D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
          D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
          D3DVALUE ou, D3DVALUE ov,
          D3DVALUE su, D3DVALUE sv,
          LPDIRECT3DRMWRAP *
      ) PURE;
      STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE;
      STDMETHOD(LoadTexture)      (THIS_ const char *, LPDIRECT3DRMTEXTURE3 *) PURE;
      STDMETHOD(LoadTextureFromResource)  (THIS_ HMODULE hModule, LPCTSTR strName, LPCTSTR strType, LPDIRECT3DRMTEXTURE3 *) PURE;
     
      STDMETHOD(SetSearchPath)    (THIS_ LPCSTR) PURE;
      STDMETHOD(AddSearchPath)    (THIS_ LPCSTR) PURE;
      STDMETHOD(GetSearchPath)    (THIS_ DWORD *size_return, LPSTR path_return) PURE;
      STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
      STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
     
      STDMETHOD(GetDevices)       (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
      STDMETHOD(GetNamedObject)   (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
     
      STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
     
      STDMETHOD(Load)             
      (   THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS,
          D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURE3CALLBACK, LPVOID,
          LPDIRECT3DRMFRAME3
      ) PURE;
      STDMETHOD(Tick)             (THIS_ D3DVALUE) PURE;
  
      STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH *) PURE;
  
      /* Used with IDirect3DRMObject2 */
      STDMETHOD(RegisterClient)   (THIS_ REFGUID rguid, LPDWORD lpdwID) PURE;
      STDMETHOD(UnregisterClient) (THIS_ REFGUID rguid) PURE;
  
      STDMETHOD(CreateClippedVisual) (THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMCLIPPEDVISUAL *) PURE;
      STDMETHOD(SetOptions) (THIS_ DWORD);
      STDMETHOD(GetOptions) (THIS_ LPDWORD);
  };
  
  #define D3DRM_OK                        DD_OK
  #define D3DRMERR_BADOBJECT              MAKE_DDHRESULT(781)
  #define D3DRMERR_BADTYPE                MAKE_DDHRESULT(782)
  #define D3DRMERR_BADALLOC               MAKE_DDHRESULT(783)
  #define D3DRMERR_FACEUSED               MAKE_DDHRESULT(784)
  #define D3DRMERR_NOTFOUND               MAKE_DDHRESULT(785)
  #define D3DRMERR_NOTDONEYET             MAKE_DDHRESULT(786)
  #define D3DRMERR_FILENOTFOUND           MAKE_DDHRESULT(787)
  #define D3DRMERR_BADFILE                MAKE_DDHRESULT(788)
  #define D3DRMERR_BADDEVICE              MAKE_DDHRESULT(789)
  #define D3DRMERR_BADVALUE               MAKE_DDHRESULT(790)
  #define D3DRMERR_BADMAJORVERSION        MAKE_DDHRESULT(791)
  #define D3DRMERR_BADMINORVERSION        MAKE_DDHRESULT(792)
  #define D3DRMERR_UNABLETOEXECUTE        MAKE_DDHRESULT(793)
  #define D3DRMERR_LIBRARYNOTFOUND        MAKE_DDHRESULT(794)
  #define D3DRMERR_INVALIDLIBRARY         MAKE_DDHRESULT(795)
  #define D3DRMERR_PENDING                MAKE_DDHRESULT(796)
  #define D3DRMERR_NOTENOUGHDATA          MAKE_DDHRESULT(797)
  #define D3DRMERR_REQUESTTOOLARGE        MAKE_DDHRESULT(798)
  #define D3DRMERR_REQUESTTOOSMALL        MAKE_DDHRESULT(799)
  #define D3DRMERR_CONNECTIONLOST         MAKE_DDHRESULT(800)
  #define D3DRMERR_LOADABORTED            MAKE_DDHRESULT(801)
  #define D3DRMERR_NOINTERNET             MAKE_DDHRESULT(802)
  #define D3DRMERR_BADCACHEFILE           MAKE_DDHRESULT(803)
  #define D3DRMERR_BOXNOTSET              MAKE_DDHRESULT(804)
  #define D3DRMERR_BADPMDATA              MAKE_DDHRESULT(805)
  #define D3DRMERR_CLIENTNOTREGISTERED    MAKE_DDHRESULT(806)
  #define D3DRMERR_NOTCREATEDFROMDDS      MAKE_DDHRESULT(807)
  #define D3DRMERR_NOSUCHKEY              MAKE_DDHRESULT(808)
  #define D3DRMERR_INCOMPATABLEKEY        MAKE_DDHRESULT(809)
  #define D3DRMERR_ELEMENTINUSE           MAKE_DDHRESULT(810)
  #define D3DRMERR_TEXTUREFORMATNOTFOUND  MAKE_DDHRESULT(811)
  #define D3DRMERR_NOTAGGREGATED          MAKE_DDHRESULT(812)
  
  #ifdef __cplusplus
  };
  #endif
  
  #pragma option pop /*P_O_Pop*/
  #endif /* _D3DRMAPI_H_ */
  
  
  