text: #ifndef __CHAPITRE7_SPRITEDEF_H__
  #define __CHAPITRE7_SPRITEDEF_H__
  
  class SpriteDef
  {
  public:
    SpriteDef(const std::string & textureFile,
              const sf::IntRect & textureRect,
              const sf::Vector2f & origin = sf::Vector2f(0, 0)):
      _textureFile(textureFile),
      _textureRect(textureRect),
      _origin(origin)
    {
    }
    
    std::string _textureFile;
    sf::IntRect _textureRect;
    sf::Vector2f _origin;
  };
  
  #endif
  