text: //=============================================================================
  //
  // Adventure Game Studio (AGS)
  //
  // Copyright (C) 1999-2011 Chris Jones and 2011-20xx others
  // The full list of copyright holders can be found in the Copyright.txt
  // file, which is part of this source code distribution.
  //
  // The AGS source code is provided under the Artistic License 2.0.
  // A copy of this license can be found in the file License.txt and at
  // http://www.opensource.org/licenses/artistic-license-2.0.php
  //
  //=============================================================================
  //
  //
  //
  //=============================================================================
  #ifndef __AGS_EE_MAIN__GAMESTART_H
  #define __AGS_EE_MAIN__GAMESTART_H
  
  void start_game();
  void initialize_start_and_play_game(int override_start_room, const char *loadSaveGameOnStartup);
  
  #endif // __AGS_EE_MAIN__GAMESTART_H
  