text: #include "utility/connection_manager.h"
  
  namespace channels {
  inline namespace utility {
  
  void connection_manager::release() noexcept
  {
  	connections_.clear();
  }
  
  connection& connection_manager::add_connection(connection&& connection)
  {
  	return *connections_.insert_after(connections_.before_begin(), std::move(connection));
  }
  
  } // namespace utility
  } // namespace channels
  