text: #ifndef G3D_netheaders_h
  #define G3D_netheaders_h
  
  #include "G3D/platform.h"
  
  #ifdef G3D_WIN32
  #   if (G3D_WINSOCK_MAJOR_VERSION == 2)
  #       include <winsock2.h>
  #   elif (G3D_WINSOCK_MAJOR_VERSION == 1)
  #       include <winsock.h>
  #   endif
  #else
  #   include <sys/types.h>
  #   include <sys/socket.h>
  #   include <netinet/in.h>
  #   ifndef SOCKADDR_IN
  #       define SOCKADDR_IN struct sockaddr_in
  #   endif
  #   ifndef SOCKET
  #       define SOCKET int
  #   endif
  #endif
  
  #endif
  