text: #ifndef NETUTIL_H_INCLUDED
  #define NETUTIL_H_INCLUDED
  
  #include "GameUtil.h"
  #include "../Lib/SDL/include/SDL_net.h"
  
  int initServer();
  
  int initClient();
  
  int localConnect();
  
  int sendMano();
  
  int receiveMano();
  
  #endif
  