text: 
  #pragma once
  
  #ifndef TERRAINDLG_H
  #define TERRAINDLG_H
  /*************************************************************************************************\
  TerrainDlg.h			: Interface for the TerrainDlg component.
  //---------------------------------------------------------------------------//
  // Copyright (C) Microsoft Corporation. All rights reserved.                 //
  //===========================================================================//
  \*************************************************************************************************/
  
  //#include "stdafx.h"
  //#include "resource.h"
  
  
  /**************************************************************************************************
  CLASS DESCRIPTION
  TerrainDlg:
  **************************************************************************************************/
  class TerrainDlg : public CDialog
  {
  public:
  	TerrainDlg() :
  		CDialog(IDD_TERRAINS) { terrain = 0; }
  	virtual ~TerrainDlg() {}
  	virtual void Init(void);
  	virtual BOOL OnInitDialog()
  	{
  		Init(void);
  		return true;
  	}
  	void OnOK(void);
  
  	int32_t terrain;
  };
  
  #endif // end of file ( TerrainDlg.h )
  