text:     
  //////////////////////////////////////////////////////////////////////////////////
  // Jet Misc
  class SensorTemplatePassiveRadar;
  class SensorTemplateAntiRadiation;
  class SensorTemplateActiveRadar;
  class SensorTemplateIR;
  class SensorTemplateVisual;
  class SensorTemplateMan;
  class SensorTemplateLaser;
  class SensorTemplateNV;
  class SensorTemplateDataLink;
  class DefaultVehicleSystemsDisplayManagerLeft
  {
      class components;
  };
  class DefaultVehicleSystemsDisplayManagerRight
  {
      class components;
  };
  class VehicleSystemsTemplateLeftPilot: DefaultVehicleSystemsDisplayManagerLeft
  {
      class components;
  };
  class VehicleSystemsTemplateRightPilot: DefaultVehicleSystemsDisplayManagerRight
  {
      class components;
  };
  class Eventhandlers;
  ////////////////////
  class NoDust{};
  
  class CfgVehicles  {
      //MAN
      class Land;
      class Man : Land {
          skill=0.5;
      };
      class Civilian;
      class O_helipilot_F;
      class B_Soldier_02_f;
      class B_Soldier_05_f;
      class I_Soldier_04_F;
      class B_Diver_F;
  
      ////////////////////////////////////////////////////////////////////////////////
      // Land
  
      
      ////////////////////////////////////////////////////////////////////////////////
      // Helicopters
      
      class Helicopter;
      ////////////////////////////////////////////////////////////////////////////////
      // Other
  
      //BACKPACKS
      class B_Kitbag_Base;
  
      //AMMOBOX
      class NATO_Box_Base;
      class Box_NATO_AmmoVeh_F;
  
      //FLAGS
      class FLAG_NATO_F;
      class FLAG_CSAT_F;
  
      ////////////////////////////////////////////////////////////////////////////////
      // Includes
  
      #include "vehicles\soldier.hpp"
      #include "vehicles\structures.hpp"
      #include "vehicles\supply.hpp"
      #include "vehicles\voidBox.hpp"
      #include "vehicles\extensions.hpp"
      #include "vehicles\flags.hpp"
  };