text: #ifndef SPLASH_H
  #define SPLASH_H
  #include <QPixmap>
  #include <QSplashScreen>
  #include <QPointer>
  #include <QFont>
  #include <QTimer>
  #include "game/resources.h"
  
  class Splash: public QObject {
  public:
      Splash();
      void show();
      void close();
  
  private:
      QPointer<QSplashScreen> splash;
  };
  
  #endif // SPLASH_H
  