text: function enter(pi) {
  
      if (pi.getQuestStatus(2601) == 2) {
  
  	pi.playPortalSE();
  
  	pi.warp(103050920, 1);
  
      } else {
  
  	pi.playerMessage(5, "You must accept the quest before proceeding to the next map.");
      }
  
  }