text: #include "EscortMuleAIController.h"
  
  void AEscortMuleAIController::SetDozerNextPathSegment() {
  }
  
  
  TArray<FVector> AEscortMuleAIController::GetPathForDebug(int32 Segment) {
      return TArray<FVector>();
  }
  
  FVector AEscortMuleAIController::GetPathEndTagent() {
      return FVector{};
  }
  
  void AEscortMuleAIController::FindDozerPath(FVector StartPosition) {
  }
  
  AEscortMuleAIController::AEscortMuleAIController() {
      this->PathIndex = 0;
      this->CurrentRoom = 0;
      this->EscortObj = NULL;
      this->TunnelStartIndex = 0;
      this->TunnelEndIndex = 0;
  }
  
  