text: 
  #ifndef lanaTetris_Collidable_h
  #define lanaTetris_Collidable_h
  
  #include <vector>
  #include "../tetris/Quad.h"
  
  class Collidable {
  public:
      enum CollisionType {NONE = 0, RESTRICT = 1, HALT = 2};
      virtual bool collidesWithQuads(vector<Quad*>*) = 0;
      virtual bool collidesWithQuads(vector<Quad*>*, Vec2d*) = 0;
  };
  
  #endif
  