text: #ifndef SIMPLESCENE_H
  #define SIMPLESCENE_H
  
  #include "scene/scene.h"
  
  class SimpleScene : public Scene {
  
  public:
    // Raytracing functions
    virtual bool findIntersection(Ray * ray) const;
    virtual bool findOcclusion(Ray * ray) const;
  
  };
  
  #endif
  