text: #ifndef DistortionChroma_ps_refl
  
  const OVR::CAPI::D3D_NS::ShaderBase::Uniform DistortionChroma_ps_refl[] =
  {
  	{ "OverdriveInvRTSize", 	OVR::CAPI::D3D_NS::ShaderBase::VARTYPE_FLOAT, 0, 8 },
  	{ "OverdriveScales", 	OVR::CAPI::D3D_NS::ShaderBase::VARTYPE_FLOAT, 8, 8 },
  };
  
  #endif
  