text: // Move Right And Down
  
  #ifndef _MoveRightAndDown
  #define _MoveRightAndDown
  
  #include "TEAL/CommonElements.h"
  #include "MoveState.h"
  
  class MoveRightAndDown : public MoveState
  {
  public:
  	MoveRightAndDown();
  	virtual const MoveState* GetNextState(CentipedeHead* chead) const override;
  	virtual void Show() const override;
  
  private:
  	int frameCount;
  };
  
  #endif _MoveRightAndDown