text: #include "Merlin/Render/frame_buffer.hpp"
  #include "Merlin/Platform/OpenGL/opengl_frame_buffer.hpp"
  
  
  namespace Merlin
  {
      std::shared_ptr<FrameBuffer> FrameBuffer::Create(const FrameBufferParameters& state)
      {
          return std::make_shared<OpenGLFrameBuffer>(state);
      }
  }
  