text: #ifndef QUEST_H
  #define QUEST_H
  
  // Dependencies
  #include <string>
  
  // Quest
  class Quest {
  	private:
  		int type;
  		int item;
  		int destination;
  		int reward;
  		int noItems;
  	public:
  		Quest(int _type, int _item, int _noItems, int _destination, int _reward);
  		int getType();
  		int getItem();
  		int getDestination();
  		int getReward();
  		int getNoItems();
  		void setType(int type);
  		void setItem(int item);
  		void setDestination(int destination);
  		void setReward(int reward);
  		void setNoItems(int noItems);
  };
  
  #endif