text: #ifndef _MASYNCDBJOB_WINTHECLANGAME_H
  #define _MASYNCDBJOB_WINTHECLANGAME_H
  
  
  #include "MAsyncDBJob.h"
  
  class MAsyncDBJob_WinTheClanGame : public MAsyncJob {
  protected:	// Input Argument
  	int			m_nWinnerCLID;
  	int			m_nLoserCLID;
  	bool		m_bIsDrawGame;
      int			m_nWinnerPoint;
  	int			m_nLoserPoint;
  	char		m_szWinnerClanName[CLAN_NAME_LENGTH];
      char		m_szLoserClanName[CLAN_NAME_LENGTH];
  	int			m_nRoundWins;
  	int			m_nRoundLosses;
      int			m_nMapID;
  	int			m_nGameType;
      char		m_szWinnerMembers[512];
  	char		m_szLoserMembers[512];
  protected:	// Output Result
  
  public:
  	MAsyncDBJob_WinTheClanGame()
  		: MAsyncJob(MASYNCJOB_WINTHECLANGAME, MUID(0, 0))
  	{
  
  	}
  	virtual ~MAsyncDBJob_WinTheClanGame()	{}
  
  	bool Input(const int nWinnerCLID, const int nLoserCLID, const bool bIsDrawGame,
  					const int nWinnerPoint, const int nLoserPoint, const char* szWinnerClanName,
  					const char* szLoserClanName, const int nRoundWins, const int nRoundLosses,
  					const int nMapID, const int nGameType,
  					const char* szWinnerMembers, const char* szLoserMembers);
  
  
  	virtual void Run(void* pContext);
  };
  
  
  
  
  #endif