text: #include "../CmdKeyboardCommon.h"
  #define OFF_PLAYER_INV 0x6BD0
  
  /* ClearInv function */
  void ClearInv(const wchar_t* KeyboardStr) {
      u32 playerOffset = Get_Base_Player_Address();
      if (playerOffset == 0) return;
  
      playerOffset+=OFF_PLAYER_INV;
      for (u32 i = 0; i < 16; i++)
          WRITEU32(playerOffset+(i*4), 0x00007ffe);
  }