text: //
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  // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
  // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
  // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
  
  #ifndef CCT_CAPSULE_CONTROLLER
  #define CCT_CAPSULE_CONTROLLER
  
  /* Exclude from documentation */
  /** \cond */
  
  #include "characterkinematic/PxCapsuleController.h"
  
  #include "CctController.h"
  
  namespace physx
  {
  
  class PxPhysics;
  
  namespace Cct
  {
  
  	class CapsuleController : public PxCapsuleController, public Controller
  	{
  	public:
  													CapsuleController(const PxControllerDesc& desc, PxPhysics& sdk, PxScene* scene);
  		virtual										~CapsuleController();
  
  		// Controller
  		virtual	PxF32								getHalfHeightInternal()				const					{ return mRadius+mHeight*0.5f;			}
  		virtual	bool								getWorldBox(PxExtendedBounds3& box) const;
  		virtual	PxController*						getPxController()											{ return this;							}
  		//~Controller
  
  		// PxController
  		virtual	PxControllerShapeType::Enum			getType()							const					{ return mType;							}
  		virtual void								release()													{ releaseInternal();					}
  		virtual	PxControllerCollisionFlags			move(const PxVec3& disp, PxF32 minDist, PxF32 elapsedTime, const PxControllerFilters& filters, const PxObstacleContext* obstacles);
  		virtual	bool								setPosition(const PxExtendedVec3& position)					{ return setPos(position);				}
  		virtual	const PxExtendedVec3&				getPosition()						const					{ return mPosition;						}
  		virtual	bool								setFootPosition(const PxExtendedVec3& position);
  		virtual	PxExtendedVec3						getFootPosition()					const;
  		virtual	PxRigidDynamic*						getActor()							const					{ return mKineActor;					}
  		virtual	void								setStepOffset(const float offset)							{ if(offset>=0.0f)
  																													mUserParams.mStepOffset = offset;	}
  		virtual	PxF32								getStepOffset()						const					{ return mUserParams.mStepOffset;		}
  		virtual	void								setNonWalkableMode(PxControllerNonWalkableMode::Enum flag)	{ mUserParams.mNonWalkableMode = flag;	}
  		virtual	PxControllerNonWalkableMode::Enum	getNonWalkableMode()				const					{ return mUserParams.mNonWalkableMode;	}
  		virtual PxF32								getContactOffset()					const					{ return mUserParams.mContactOffset;	}
  		virtual	void								setContactOffset(PxF32 offset)								{ if(offset>0.0f)
  																													mUserParams.mContactOffset = offset;}
  		virtual PxVec3								getUpDirection()					const					{ return mUserParams.mUpDirection;		}
  		virtual	void								setUpDirection(const PxVec3& up)							{ setUpDirectionInternal(up);			}
  		virtual PxF32								getSlopeLimit()						const					{ return mUserParams.mSlopeLimit;		}
  		virtual void								setSlopeLimit(PxF32 slopeLimit)								{ if(slopeLimit>0.0f)
  																													mUserParams.mSlopeLimit = slopeLimit;}
  		virtual	void								invalidateCache();
  		virtual	PxScene*							getScene()													{ return mScene;						}
  		virtual	void*								getUserData()						const					{ return mUserData;						}
  		virtual	void								setUserData(void* userData)									{ mUserData = userData;					}
  		virtual	void								getState(PxControllerState& state)	const					{ return getInternalState(state);		}
  		virtual	void								getStats(PxControllerStats& stats)	const					{ return getInternalStats(stats);		}
  		virtual	void								resize(PxReal height);
  		//~PxController
  
  		// PxCapsuleController
  		virtual	PxF32						getRadius()									const					{ return mRadius;						}
  		virtual	PxF32						getHeight()									const					{ return mHeight;						}
  		virtual	PxCapsuleClimbingMode::Enum	getClimbingMode()							const;
  		virtual	bool						setRadius(PxF32 radius);
  		virtual	bool						setHeight(PxF32 height);
  		virtual	bool						setClimbingMode(PxCapsuleClimbingMode::Enum);
  		//~ PxCapsuleController
  
  				void						getCapsule(PxExtendedCapsule& capsule)		const;
  
  				PxF32						mRadius;
  				PxF32						mHeight;
  				PxCapsuleClimbingMode::Enum	mClimbingMode;
  	};
  
  } // namespace Cct
  
  }
  
  /** \endcond */
  #endif
  