text: /* Microsoft Reference Implementation for TPM 2.0
   *
   *  The copyright in this software is being made available under the BSD License,
   *  included below. This software may be subject to other third party and
   *  contributor rights, including patent rights, and no such rights are granted
   *  under this license.
   *
   *  Copyright (c) Microsoft Corporation
   *
   *  All rights reserved.
   *
   *  BSD License
   *
   *  Redistribution and use in source and binary forms, with or without modification,
   *  are permitted provided that the following conditions are met:
   *
   *  Redistributions of source code must retain the above copyright notice, this list
   *  of conditions and the following disclaimer.
   *
   *  Redistributions in binary form must reproduce the above copyright notice, this
   *  list of conditions and the following disclaimer in the documentation and/or
   *  other materials provided with the distribution.
   *
   *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS""
   *  AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   *  IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
   *  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
   *  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
   *  (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
   *  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
   *  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
   *  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
   *  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   */
  /*(Auto-generated)
   *  Created by TpmPrototypes; Version 3.0 July 18, 2017
   *  Date: Jan 28, 2019  Time: 12:39:25AM
   */
  
  #ifndef    _IOBUFFERS_FP_H_
  #define    _IOBUFFERS_FP_H_
  
  //*** MemoryIoBufferAllocationReset()
  // This function is used to reset the allocation of buffers.
  void
  MemoryIoBufferAllocationReset(
      void
  );
  
  //*** MemoryIoBufferZero()
  // Function zeros the action I/O buffer at the end of a command. Calling this is
  // not mandatory for proper functionality.
  void
  MemoryIoBufferZero(
      void
  );
  
  //*** MemoryGetInBuffer()
  // This function returns the address of the buffer into which the
  // command parameters will be unmarshaled in preparation for calling
  // the command actions.
  BYTE *
  MemoryGetInBuffer(
      UINT32           size           // Size, in bytes, required for the input
                                      // unmarshaling
      );
  
  //*** MemoryGetOutBuffer()
  // This function returns the address of the buffer into which the command
  // action code places its output values.
  BYTE *
  MemoryGetOutBuffer(
      UINT32           size           // required size of the buffer
      );
  
  //*** IsLabelProperlyFormatted()
  // This function checks that a label is a null-terminated string.
  // NOTE: this function is here because there was no better place for it.
  //  Return Type: BOOL
  //      TRUE(1)         string is null terminated
  //      FALSE(0)        string is not null terminated
  BOOL
  IsLabelProperlyFormatted(
      TPM2B           *x
      );
  
  #endif  // _IOBUFFERS_FP_H_
  