text: #pragma once
  
  #include <core.h>
  
  namespace ZWET
  {
      struct WindowHints{
  
      };
  
      class Window
      {
          public: 
              Window();
  
              ~Window();
  
              static GLFWwindow* create(size_t width, size_t height);
  
              static void bindWindow(GLFWwindow* window);
  
              static void resize(GLFWwindow* window, size_t width, size_t height);
  
              static int* getSize(GLFWwindow* window);
  
              static void close();
      };
  }