text: /*
  
      IMPORTANT! This file is auto-generated each time you save your
      project - if you alter its contents, your changes may be overwritten!
  
      This is the header file that your files should include in order to get all the
      JUCE library headers. You should avoid including the JUCE headers directly in
      your own source files, because that wouldn't pick up the correct configuration
      options for your app.
  
  */
  
  #pragma once
  
  
  #include <juce_audio_basics/juce_audio_basics.h>
  #include <juce_audio_devices/juce_audio_devices.h>
  #include <juce_audio_formats/juce_audio_formats.h>
  #include <juce_audio_processors/juce_audio_processors.h>
  #include <juce_audio_utils/juce_audio_utils.h>
  #include <juce_core/juce_core.h>
  #include <juce_data_structures/juce_data_structures.h>
  #include <juce_events/juce_events.h>
  #include <juce_graphics/juce_graphics.h>
  #include <juce_gui_basics/juce_gui_basics.h>
  #include <juce_gui_extra/juce_gui_extra.h>
  
  
  #if defined (JUCE_PROJUCER_VERSION) && JUCE_PROJUCER_VERSION < JUCE_VERSION
   /** If you've hit this error then the version of the Projucer that was used to generate this project is
       older than the version of the JUCE modules being included. To fix this error, re-save your project
       using the latest version of the Projucer or, if you aren't using the Projucer to manage your project,
       remove the JUCE_PROJUCER_VERSION define from the AppConfig.h file.
   */
   #error "This project was last saved using an outdated version of the Projucer! Re-save this project with the latest version to fix this error."
  #endif
  
  
  #if ! JUCE_DONT_DECLARE_PROJECTINFO
  namespace ProjectInfo
  {
      const char* const  projectName    = "Biquad2";
      const char* const  companyName    = "";
      const char* const  versionString  = "1.0.0";
      const int          versionNumber  = 0x10000;
  }
  #endif
  