text: var speed = 10
  var a = 9
  var positionX= 30
  
  function setup() {
  let canvas = createCanvas(windowWidth/2, windowWidth/2)
    canvas.parent('sketch-holder');
    background(255)
  
  }
  
  function draw(){
  
  stroke(a*9,20)
  strokeWeight(1)
  triangle(100,100,mouseX,mouseY)
  circle(200,360,mouseX,mouseY)
  rect(200,360,mouseX,mouseY)
  
  
    if (positionY = windowWidth) {
      speed = 0
    }
  
    positionX = speed
  
    if (a >= 100) {
      a = 6
    }
    if (mouseIsPressed)
      background(random(255),random(255),random(255))
  }
  