text: #pragma once
  
  #include "LaunchDarklySettings.generated.h"
  
  UCLASS(config = Engine, defaultconfig)
  class LAUNCHDARKLYCLIENT_API ULaunchDarklySettings : public UObject
  {
  	GENERATED_BODY()
  
  public:
  	ULaunchDarklySettings(const FObjectInitializer& ObjectInitializer);
  
  	UPROPERTY(Config, EditAnywhere, Category = "Basic", meta = (DisplayName = "Enable LaunchDarkly Client Debug Logging"))
  	bool IsLoggingEnabled;
  };
  