text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "extern/beatsaber-hook/shared/utils/typedefs.h"
  #include "extern/beatsaber-hook/shared/utils/byref.hpp"
  // Including type: System.Enum
  #include "System/Enum.hpp"
  // Completed includes
  // Type namespace: HoudiniEngineUnity
  namespace HoudiniEngineUnity {
    // Forward declaring type: HAPI_ParmType
    struct HAPI_ParmType;
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  DEFINE_IL2CPP_ARG_TYPE(HoudiniEngineUnity::HAPI_ParmType, "HoudiniEngineUnity", "HAPI_ParmType");
  // Type namespace: HoudiniEngineUnity
  namespace HoudiniEngineUnity {
    // Size: 0x4
    #pragma pack(push, 1)
    // Autogenerated type: HoudiniEngineUnity.HAPI_ParmType
    // [TokenAttribute] Offset: FFFFFFFF
    struct HAPI_ParmType/*, public System::Enum*/ {
      public:
      #ifdef USE_CODEGEN_FIELDS
      public:
      #else
      protected:
      #endif
      // public System.Int32 value__
      // Size: 0x4
      // Offset: 0x0
      int value;
      // Field size check
      static_assert(sizeof(int) == 0x4);
      public:
      // Creating value type constructor for type: HAPI_ParmType
      constexpr HAPI_ParmType(int value_ = {}) noexcept : value{value_} {}
      // Creating interface conversion operator: operator System::Enum
      operator System::Enum() noexcept {
        return *reinterpret_cast<System::Enum*>(this);
      }
      // Creating conversion operator: operator int
      constexpr operator int() const noexcept {
        return value;
      }
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_INT
      static constexpr const int HAPI_PARMTYPE_INT = 0;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_INT
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_INT();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_INT
      static void _set_HAPI_PARMTYPE_INT(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_MULTIPARMLIST
      static constexpr const int HAPI_PARMTYPE_MULTIPARMLIST = 1;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_MULTIPARMLIST
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_MULTIPARMLIST();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_MULTIPARMLIST
      static void _set_HAPI_PARMTYPE_MULTIPARMLIST(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_TOGGLE
      static constexpr const int HAPI_PARMTYPE_TOGGLE = 2;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_TOGGLE
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_TOGGLE();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_TOGGLE
      static void _set_HAPI_PARMTYPE_TOGGLE(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_BUTTON
      static constexpr const int HAPI_PARMTYPE_BUTTON = 3;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_BUTTON
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_BUTTON();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_BUTTON
      static void _set_HAPI_PARMTYPE_BUTTON(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FLOAT
      static constexpr const int HAPI_PARMTYPE_FLOAT = 4;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FLOAT
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_FLOAT();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FLOAT
      static void _set_HAPI_PARMTYPE_FLOAT(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_COLOR
      static constexpr const int HAPI_PARMTYPE_COLOR = 5;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_COLOR
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_COLOR();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_COLOR
      static void _set_HAPI_PARMTYPE_COLOR(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_STRING
      static constexpr const int HAPI_PARMTYPE_STRING = 6;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_STRING
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_STRING();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_STRING
      static void _set_HAPI_PARMTYPE_STRING(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_FILE
      static constexpr const int HAPI_PARMTYPE_PATH_FILE = 7;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_FILE
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_PATH_FILE();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_FILE
      static void _set_HAPI_PARMTYPE_PATH_FILE(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_FILE_GEO
      static constexpr const int HAPI_PARMTYPE_PATH_FILE_GEO = 8;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_FILE_GEO
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_PATH_FILE_GEO();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_FILE_GEO
      static void _set_HAPI_PARMTYPE_PATH_FILE_GEO(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_FILE_IMAGE
      static constexpr const int HAPI_PARMTYPE_PATH_FILE_IMAGE = 9;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_FILE_IMAGE
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_PATH_FILE_IMAGE();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_FILE_IMAGE
      static void _set_HAPI_PARMTYPE_PATH_FILE_IMAGE(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NODE
      static constexpr const int HAPI_PARMTYPE_NODE = 10;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NODE
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_NODE();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NODE
      static void _set_HAPI_PARMTYPE_NODE(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FOLDERLIST
      static constexpr const int HAPI_PARMTYPE_FOLDERLIST = 11;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FOLDERLIST
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_FOLDERLIST();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FOLDERLIST
      static void _set_HAPI_PARMTYPE_FOLDERLIST(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FOLDERLIST_RADIO
      static constexpr const int HAPI_PARMTYPE_FOLDERLIST_RADIO = 12;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FOLDERLIST_RADIO
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_FOLDERLIST_RADIO();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FOLDERLIST_RADIO
      static void _set_HAPI_PARMTYPE_FOLDERLIST_RADIO(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FOLDER
      static constexpr const int HAPI_PARMTYPE_FOLDER = 13;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FOLDER
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_FOLDER();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FOLDER
      static void _set_HAPI_PARMTYPE_FOLDER(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_LABEL
      static constexpr const int HAPI_PARMTYPE_LABEL = 14;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_LABEL
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_LABEL();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_LABEL
      static void _set_HAPI_PARMTYPE_LABEL(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_SEPARATOR
      static constexpr const int HAPI_PARMTYPE_SEPARATOR = 15;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_SEPARATOR
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_SEPARATOR();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_SEPARATOR
      static void _set_HAPI_PARMTYPE_SEPARATOR(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_FILE_DIR
      static constexpr const int HAPI_PARMTYPE_PATH_FILE_DIR = 16;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_FILE_DIR
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_PATH_FILE_DIR();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_FILE_DIR
      static void _set_HAPI_PARMTYPE_PATH_FILE_DIR(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_MAX
      static constexpr const int HAPI_PARMTYPE_MAX = 17;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_MAX
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_MAX();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_MAX
      static void _set_HAPI_PARMTYPE_MAX(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_INT_START
      static constexpr const int HAPI_PARMTYPE_INT_START = 0;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_INT_START
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_INT_START();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_INT_START
      static void _set_HAPI_PARMTYPE_INT_START(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_INT_END
      static constexpr const int HAPI_PARMTYPE_INT_END = 3;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_INT_END
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_INT_END();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_INT_END
      static void _set_HAPI_PARMTYPE_INT_END(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FLOAT_START
      static constexpr const int HAPI_PARMTYPE_FLOAT_START = 4;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FLOAT_START
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_FLOAT_START();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FLOAT_START
      static void _set_HAPI_PARMTYPE_FLOAT_START(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FLOAT_END
      static constexpr const int HAPI_PARMTYPE_FLOAT_END = 5;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FLOAT_END
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_FLOAT_END();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_FLOAT_END
      static void _set_HAPI_PARMTYPE_FLOAT_END(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_STRING_START
      static constexpr const int HAPI_PARMTYPE_STRING_START = 6;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_STRING_START
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_STRING_START();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_STRING_START
      static void _set_HAPI_PARMTYPE_STRING_START(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_STRING_END
      static constexpr const int HAPI_PARMTYPE_STRING_END = 10;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_STRING_END
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_STRING_END();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_STRING_END
      static void _set_HAPI_PARMTYPE_STRING_END(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_START
      static constexpr const int HAPI_PARMTYPE_PATH_START = 7;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_START
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_PATH_START();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_START
      static void _set_HAPI_PARMTYPE_PATH_START(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_END
      static constexpr const int HAPI_PARMTYPE_PATH_END = 9;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_END
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_PATH_END();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_PATH_END
      static void _set_HAPI_PARMTYPE_PATH_END(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NODE_START
      static constexpr const int HAPI_PARMTYPE_NODE_START = 10;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NODE_START
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_NODE_START();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NODE_START
      static void _set_HAPI_PARMTYPE_NODE_START(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NODE_END
      static constexpr const int HAPI_PARMTYPE_NODE_END = 10;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NODE_END
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_NODE_END();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NODE_END
      static void _set_HAPI_PARMTYPE_NODE_END(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_CONTAINER_START
      static constexpr const int HAPI_PARMTYPE_CONTAINER_START = 11;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_CONTAINER_START
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_CONTAINER_START();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_CONTAINER_START
      static void _set_HAPI_PARMTYPE_CONTAINER_START(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_CONTAINER_END
      static constexpr const int HAPI_PARMTYPE_CONTAINER_END = 12;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_CONTAINER_END
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_CONTAINER_END();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_CONTAINER_END
      static void _set_HAPI_PARMTYPE_CONTAINER_END(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NONVALUE_START
      static constexpr const int HAPI_PARMTYPE_NONVALUE_START = 13;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NONVALUE_START
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_NONVALUE_START();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NONVALUE_START
      static void _set_HAPI_PARMTYPE_NONVALUE_START(HoudiniEngineUnity::HAPI_ParmType value);
      // static field const value: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NONVALUE_END
      static constexpr const int HAPI_PARMTYPE_NONVALUE_END = 15;
      // Get static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NONVALUE_END
      static HoudiniEngineUnity::HAPI_ParmType _get_HAPI_PARMTYPE_NONVALUE_END();
      // Set static field: static public HoudiniEngineUnity.HAPI_ParmType HAPI_PARMTYPE_NONVALUE_END
      static void _set_HAPI_PARMTYPE_NONVALUE_END(HoudiniEngineUnity::HAPI_ParmType value);
      // Get instance field reference: public System.Int32 value__
      int& dyn_value__();
    }; // HoudiniEngineUnity.HAPI_ParmType
    #pragma pack(pop)
    static check_size<sizeof(HAPI_ParmType), 0 + sizeof(int)> __HoudiniEngineUnity_HAPI_ParmTypeSizeCheck;
    static_assert(sizeof(HAPI_ParmType) == 0x4);
  }
  #include "extern/beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  