text: const { app, BrowserWindow } = require('electron')
  const path = require('path')
  const url = require('url')
  let pluginName = '/PepperFlashPlayer-linux.so';
  require('flash-player-loader').addSource(__dirname + pluginName).load();
  
  // Keep a global reference of the window object, if you don't, the window will
  // be closed automatically when the JavaScript object is garbage collected.
  let win
  
  function createWindow() {
    // Create the browser window.
    win = new BrowserWindow({
      width: 800,
      height: 600,
      fullscreen: true,
      kiosk: true,
      'webPreferences': {
        "plugins": true,
        "webSecurity": true,
        "webgl": true,
        "nodeIntegration": true,
        "allowDisplayingInsecureContent": true,
        "scrollBounce": false
      }
    })
    win.setMenu(null);
    win.onbeforeunload = (e) => {
      e.returnValue = false;
    }
    // win.webContents.openDevTools()
  
    setTimeout(() => {
      win.loadURL('http://localhost:3031', { userAgent: 'Mozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/76.0.3626.120 Safari/537.36' });
    }, 200);
    // and load the index.html of the app.
  }
  
  // This method will be called when Electron has finished
  // initialization and is ready to create browser windows.
  // Some APIs can only be used after this event occurs.
  
  app.commandLine.appendSwitch('use-bundled-ca');
  app.commandLine.appendSwitch('force-fips');
  app.commandLine.appendSwitch('enable-fips');
  app.commandLine.appendSwitch('openssl-config');
  app.commandLine.appendSwitch('use-openssl-ca');
  app.commandLine.appendSwitch('autoplay-policy', 'no-user-gesture-required');
  
  app.on('ready', createWindow)
  
  // Quit when all windows are closed.
  app.on('window-all-closed', () => {
    // On macOS it is common for applications and their menu bar
    // to stay active until the user quits explicitly with Cmd + Q
    if (process.platform !== 'darwin') {
      app.quit()
    }
  })
  
  app.on('activate', () => {
    // On macOS it's common to re-create a window in the app when the
    // dock icon is clicked and there are no other windows open.
    if (win === null) {
      createWindow()
    }
  })
  
    // In this file you can include the rest of your app's specific main process
    // code. You can also put them in separate files and require them here.
  
  
  
  
  
  