text: #include <map>
  #include <vector>
  
  using namespace std;
  
  bool checkVector0(vector<tuple<string, string> > vec, string value);
  
  bool checkVector1(vector<tuple<string, string> > vec, string value);
  
  vector<tuple<string, string> > getScaffoldContigs(int ctgNumber, map<tuple<string, string>, vector<vector<tuple<string, int> > > > &pathsMapLeft, map<tuple<string, string>, vector<vector<tuple<string, int> > > > &pathsMapRight);
  
  vector<vector<tuple<string, int> > > buildFinalScaffoldOrder(map<tuple<string, string>, vector<tuple<string, int> > > chosenPaths, vector<tuple<string, string> > scaffoldContigs);
  