text: #pragma once
  
  // This file is generated from the Game's Reflection data
  
  #include <cstdint>
  #include <RED4ext/Common.hpp>
  #include <RED4ext/REDhash.hpp>
  #include <RED4ext/Types/generated/game/PlayerScriptableSystemRequest.hpp>
  
  namespace RED4ext
  {
  namespace scn { 
  struct BluelineSelectedRequest : game::PlayerScriptableSystemRequest
  {
      static constexpr const char* NAME = "scnBluelineSelectedRequest";
      static constexpr const char* ALIAS = "BluelineSelectedRequest";
  
  };
  RED4EXT_ASSERT_SIZE(BluelineSelectedRequest, 0x58);
  } // namespace scn
  using BluelineSelectedRequest = scn::BluelineSelectedRequest;
  } // namespace RED4ext
  