text: /*#pragma once
  
  #include "Common.h"
  #include "BWTA.h"
  
  #include <map>
  
  class HardCodedInfo {
  
  	std::ofstream logStream;
  	std::string logFile;
  
  	HardCodedInfo();
  	static HardCodedInfo *				instance;
  
  	void	setChokeDefendLocations();
  
  	
  	std::map<std::string, std::vector<BWAPI::Position>>		mainChokes;
  	std::map<std::string, std::vector<BWAPI::Position>>		naturalChokes;
  
  public:
  
  	enum ChokeType {MAIN_CHOKE, NATURAL_CHOKE, CHOKE_TYPES};
  
  	static HardCodedInfo *	Instance;
  
  	void drawChokePoints();
  
  	BWAPI::Position getChokepoint(ChokeType type, BWAPI::Player * player);
  };
  */