text: #pragma once
  
  // This file is generated from the Game's Reflection data
  
  #include <cstdint>
  #include <RED4ext/Common.hpp>
  #include <RED4ext/REDhash.hpp>
  #include <RED4ext/Types/SimpleTypes.hpp>
  #include <RED4ext/Types/generated/CMaterialParameter.hpp>
  
  namespace RED4ext
  {
  struct CHairProfile;
  
  struct CMaterialParameterHairParameters : CMaterialParameter
  {
      static constexpr const char* NAME = "CMaterialParameterHairParameters";
      static constexpr const char* ALIAS = NAME;
  
      Ref<CHairProfile> hairProfile; // 40
  };
  RED4EXT_ASSERT_SIZE(CMaterialParameterHairParameters, 0x58);
  } // namespace RED4ext
  