text: #pragma once
  #include "U22.h"
  class CStageObject
  {
  private:
  public:
  	CStageObject();
  	~CStageObject();
  	bool Load();
  	void Initialize();
  	void Update();
  	void Render(CCamera* _camera);
  	void RenderDebug(CCamera* _camera);
  	void Release();
  };
  
  