text: /*!
  \file GUIToggleButtonControl.h
  \brief
  */
  
  #ifndef GUILIB_GUITOGGLEBUTTONCONTROL_H
  #define GUILIB_GUITOGGLEBUTTONCONTROL_H
  
  #pragma once
  
  /*
   *      Copyright (C) 2005-2013 Team XBMC
   *      http://xbmc.org
   *
   *  This Program is free software; you can redistribute it and/or modify
   *  it under the terms of the GNU General Public License as published by
   *  the Free Software Foundation; either version 2, or (at your option)
   *  any later version.
   *
   *  This Program is distributed in the hope that it will be useful,
   *  but WITHOUT ANY WARRANTY; without even the implied warranty of
   *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
   *  GNU General Public License for more details.
   *
   *  You should have received a copy of the GNU General Public License
   *  along with XBMC; see the file COPYING.  If not, see
   *  <http://www.gnu.org/licenses/>.
   *
   */
  
  #include "GUIButtonControl.h"
  
  /*!
   \ingroup controls
   \brief
   */
  class CGUIToggleButtonControl : public CGUIButtonControl
  {
  public:
    CGUIToggleButtonControl(int parentID, int controlID, float posX, float posY, float width, float height, const CTextureInfo& textureFocus, const CTextureInfo& textureNoFocus, const CTextureInfo& altTextureFocus, const CTextureInfo& altTextureNoFocus, const CLabelInfo &labelInfo, bool wrapMultiline = false);
    virtual ~CGUIToggleButtonControl(void);
    virtual CGUIToggleButtonControl *Clone() const { return new CGUIToggleButtonControl(*this); };
  
    virtual void Process(unsigned int currentTime, CDirtyRegionList &dirtyregions);
    virtual void Render();
    virtual bool OnAction(const CAction &action);
    virtual void AllocResources();
    virtual void FreeResources(bool immediately = false);
    virtual void DynamicResourceAlloc(bool bOnOff);
    virtual void SetInvalid();
    virtual void SetPosition(float posX, float posY);
    virtual void SetWidth(float width);
    virtual void SetHeight(float height);
    virtual void SetMinWidth(float minWidth);
    void SetLabel(const std::string& strLabel);
    void SetAltLabel(const std::string& label);
    virtual std::string GetDescription() const;
    void SetToggleSelect(const std::string &toggleSelect);
    void SetAltClickActions(const CGUIAction &clickActions);
  
  protected:
    virtual bool UpdateColors();
    virtual void OnClick();
    CGUIButtonControl m_selectButton;
    INFO::InfoPtr m_toggleSelect;
  };
  #endif
  