text: /*=============================================================================*/
  // Copyright 2021-2022 Elite Engine
  // Authors: Matthieu Delaere
  /*=============================================================================*/
  // LevelElement.h: container for adding static colliders that are flagged as
  // navigation blockers
  /*=============================================================================*/
  #ifndef ELITE_NAVIGATION_COLLIDER
  #define ELITE_NAVIGATION_COLLIDER
  
  class NavigationColliderElement final
  {
  public:
  	//--- Constructor & Destructor
  	NavigationColliderElement(const Elite::Vector2& position, float width, float height);
  	~NavigationColliderElement();
  
  	//--- Functions ---
  	void RenderElement();
  
  private:
  	//--- Datamembers ---
  	RigidBody* m_pRigidBody = nullptr;
  	float m_Width = 0.0f;
  	float m_Height = 0.0f;
  	Elite::Vector2 m_Position = Elite::ZeroVector2;
  };
  #endif