text: // Autogenerated from CppHeaderCreator
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  // Begin includes
  #include "beatsaber-hook/shared/utils/typedefs.h"
  #include "beatsaber-hook/shared/utils/byref.hpp"
  // Including type: UnityEngine.MonoBehaviour
  #include "UnityEngine/MonoBehaviour.hpp"
  // Including type: Valve.VR.EVRButtonId
  #include "Valve/VR/EVRButtonId.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-properties.hpp"
  #include "beatsaber-hook/shared/utils/il2cpp-utils-fields.hpp"
  #include "beatsaber-hook/shared/utils/utils.h"
  #include "beatsaber-hook/shared/utils/typedefs-array.hpp"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: System::Collections::Generic
  namespace System::Collections::Generic {
    // Forward declaring type: List`1<T>
    template<typename T>
    class List_1;
  }
  // Forward declaring namespace: UnityEngine
  namespace UnityEngine {
    // Forward declaring type: Transform
    class Transform;
  }
  // Completed forward declares
  // Type namespace: 
  namespace GlobalNamespace {
    // Forward declaring type: SteamVR_TestController
    class SteamVR_TestController;
  }
  #include "beatsaber-hook/shared/utils/il2cpp-type-check.hpp"
  NEED_NO_BOX(::GlobalNamespace::SteamVR_TestController);
  DEFINE_IL2CPP_ARG_TYPE(::GlobalNamespace::SteamVR_TestController*, "", "SteamVR_TestController");
  // Type namespace: 
  namespace GlobalNamespace {
    // Size: 0x40
    #pragma pack(push, 1)
    // Autogenerated type: SteamVR_TestController
    // [TokenAttribute] Offset: FFFFFFFF
    class SteamVR_TestController : public ::UnityEngine::MonoBehaviour {
      public:
      #ifdef USE_CODEGEN_FIELDS
      public:
      #else
      #ifdef CODEGEN_FIELD_ACCESSIBILITY
      CODEGEN_FIELD_ACCESSIBILITY:
      #else
      protected:
      #endif
      #endif
      // private System.Collections.Generic.List`1<System.Int32> controllerIndices
      // Size: 0x8
      // Offset: 0x18
      ::System::Collections::Generic::List_1<int>* controllerIndices;
      // Field size check
      static_assert(sizeof(::System::Collections::Generic::List_1<int>*) == 0x8);
      // private Valve.VR.EVRButtonId[] buttonIds
      // Size: 0x8
      // Offset: 0x20
      ::ArrayW<::Valve::VR::EVRButtonId> buttonIds;
      // Field size check
      static_assert(sizeof(::ArrayW<::Valve::VR::EVRButtonId>) == 0x8);
      // private Valve.VR.EVRButtonId[] axisIds
      // Size: 0x8
      // Offset: 0x28
      ::ArrayW<::Valve::VR::EVRButtonId> axisIds;
      // Field size check
      static_assert(sizeof(::ArrayW<::Valve::VR::EVRButtonId>) == 0x8);
      // public UnityEngine.Transform point
      // Size: 0x8
      // Offset: 0x30
      ::UnityEngine::Transform* point;
      // Field size check
      static_assert(sizeof(::UnityEngine::Transform*) == 0x8);
      // public UnityEngine.Transform pointer
      // Size: 0x8
      // Offset: 0x38
      ::UnityEngine::Transform* pointer;
      // Field size check
      static_assert(sizeof(::UnityEngine::Transform*) == 0x8);
      public:
      // Deleting conversion operator: operator ::System::IntPtr
      constexpr operator ::System::IntPtr() const noexcept = delete;
      // Get instance field reference: private System.Collections.Generic.List`1<System.Int32> controllerIndices
      ::System::Collections::Generic::List_1<int>*& dyn_controllerIndices();
      // Get instance field reference: private Valve.VR.EVRButtonId[] buttonIds
      ::ArrayW<::Valve::VR::EVRButtonId>& dyn_buttonIds();
      // Get instance field reference: private Valve.VR.EVRButtonId[] axisIds
      ::ArrayW<::Valve::VR::EVRButtonId>& dyn_axisIds();
      // Get instance field reference: public UnityEngine.Transform point
      ::UnityEngine::Transform*& dyn_point();
      // Get instance field reference: public UnityEngine.Transform pointer
      ::UnityEngine::Transform*& dyn_pointer();
      // private System.Void OnDeviceConnected(System.Int32 index, System.Boolean connected)
      // Offset: 0x187A698
      void OnDeviceConnected(int index, bool connected);
      // private System.Void OnEnable()
      // Offset: 0x187AC9C
      void OnEnable();
      // private System.Void OnDisable()
      // Offset: 0x187AD60
      void OnDisable();
      // private System.Void PrintControllerStatus(System.Int32 index)
      // Offset: 0x187A84C
      void PrintControllerStatus(int index);
      // private System.Void Update()
      // Offset: 0x187AE24
      void Update();
      // public System.Void .ctor()
      // Offset: 0x187B774
      // Implemented from: UnityEngine.MonoBehaviour
      // Base method: System.Void MonoBehaviour::.ctor()
      // Base method: System.Void Behaviour::.ctor()
      // Base method: System.Void Component::.ctor()
      // Base method: System.Void Object::.ctor()
      // Base method: System.Void Object::.ctor()
      template<::il2cpp_utils::CreationType creationType = ::il2cpp_utils::CreationType::Temporary>
      static SteamVR_TestController* New_ctor() {
        static auto ___internal__logger = ::Logger::get().WithContext("::GlobalNamespace::SteamVR_TestController::.ctor");
        return THROW_UNLESS((::il2cpp_utils::New<SteamVR_TestController*, creationType>()));
      }
    }; // SteamVR_TestController
    #pragma pack(pop)
    static check_size<sizeof(SteamVR_TestController), 56 + sizeof(::UnityEngine::Transform*)> __GlobalNamespace_SteamVR_TestControllerSizeCheck;
    static_assert(sizeof(SteamVR_TestController) == 0x40);
  }
  #include "beatsaber-hook/shared/utils/il2cpp-utils-methods.hpp"
  // Writing MetadataGetter for method: GlobalNamespace::SteamVR_TestController::OnDeviceConnected
  // Il2CppName: OnDeviceConnected
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (GlobalNamespace::SteamVR_TestController::*)(int, bool)>(&GlobalNamespace::SteamVR_TestController::OnDeviceConnected)> {
    static const MethodInfo* get() {
      static auto* index = &::il2cpp_utils::GetClassFromName("System", "Int32")->byval_arg;
      static auto* connected = &::il2cpp_utils::GetClassFromName("System", "Boolean")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(GlobalNamespace::SteamVR_TestController*), "OnDeviceConnected", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{index, connected});
    }
  };
  // Writing MetadataGetter for method: GlobalNamespace::SteamVR_TestController::OnEnable
  // Il2CppName: OnEnable
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (GlobalNamespace::SteamVR_TestController::*)()>(&GlobalNamespace::SteamVR_TestController::OnEnable)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(GlobalNamespace::SteamVR_TestController*), "OnEnable", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: GlobalNamespace::SteamVR_TestController::OnDisable
  // Il2CppName: OnDisable
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (GlobalNamespace::SteamVR_TestController::*)()>(&GlobalNamespace::SteamVR_TestController::OnDisable)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(GlobalNamespace::SteamVR_TestController*), "OnDisable", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: GlobalNamespace::SteamVR_TestController::PrintControllerStatus
  // Il2CppName: PrintControllerStatus
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (GlobalNamespace::SteamVR_TestController::*)(int)>(&GlobalNamespace::SteamVR_TestController::PrintControllerStatus)> {
    static const MethodInfo* get() {
      static auto* index = &::il2cpp_utils::GetClassFromName("System", "Int32")->byval_arg;
      return ::il2cpp_utils::FindMethod(classof(GlobalNamespace::SteamVR_TestController*), "PrintControllerStatus", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{index});
    }
  };
  // Writing MetadataGetter for method: GlobalNamespace::SteamVR_TestController::Update
  // Il2CppName: Update
  template<>
  struct ::il2cpp_utils::il2cpp_type_check::MetadataGetter<static_cast<void (GlobalNamespace::SteamVR_TestController::*)()>(&GlobalNamespace::SteamVR_TestController::Update)> {
    static const MethodInfo* get() {
      return ::il2cpp_utils::FindMethod(classof(GlobalNamespace::SteamVR_TestController*), "Update", std::vector<Il2CppClass*>(), ::std::vector<const Il2CppType*>{});
    }
  };
  // Writing MetadataGetter for method: GlobalNamespace::SteamVR_TestController::New_ctor
  // Il2CppName: .ctor
  // Cannot get method pointer of value based method overload from template for constructor!
  // Try using FindMethod instead!
  