text: // Generated by Haxe 4.0.0-rc.2+77068e10c
  #ifndef INCLUDED_lime_graphics_opengl_ext_OES_texture_float_linear
  #define INCLUDED_lime_graphics_opengl_ext_OES_texture_float_linear
  
  #ifndef HXCPP_H
  #include <hxcpp.h>
  #endif
  
  HX_DECLARE_STACK_FRAME(_hx_pos_4b57b99d34ba052b_6_new)
  HX_DECLARE_CLASS4(lime,graphics,opengl,ext,OES_texture_float_linear)
  
  namespace lime{
  namespace graphics{
  namespace opengl{
  namespace ext{
  
  
  class HXCPP_CLASS_ATTRIBUTES OES_texture_float_linear_obj : public hx::Object
  {
  	public:
  		typedef hx::Object super;
  		typedef OES_texture_float_linear_obj OBJ_;
  		OES_texture_float_linear_obj();
  
  	public:
  		enum { _hx_ClassId = 0x596c7180 };
  
  		void __construct();
  		inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="lime.graphics.opengl.ext.OES_texture_float_linear")
  			{ return hx::Object::operator new(inSize,inContainer,inName); }
  		inline void *operator new(size_t inSize, int extra)
  			{ return hx::Object::operator new(inSize+extra,false,"lime.graphics.opengl.ext.OES_texture_float_linear"); }
  
  		hx::ObjectPtr< OES_texture_float_linear_obj > __new() {
  			hx::ObjectPtr< OES_texture_float_linear_obj > __this = new OES_texture_float_linear_obj();
  			__this->__construct();
  			return __this;
  		}
  
  		static hx::ObjectPtr< OES_texture_float_linear_obj > __alloc(hx::Ctx *_hx_ctx) {
  			OES_texture_float_linear_obj *__this = (OES_texture_float_linear_obj*)(hx::Ctx::alloc(_hx_ctx, sizeof(OES_texture_float_linear_obj), false, "lime.graphics.opengl.ext.OES_texture_float_linear"));
  			*(void **)__this = OES_texture_float_linear_obj::_hx_vtable;
  {
              	HX_STACKFRAME(&_hx_pos_4b57b99d34ba052b_6_new)
              	}
  		
  			return __this;
  		}
  
  		static void * _hx_vtable;
  		static Dynamic __CreateEmpty();
  		static Dynamic __Create(hx::DynamicArray inArgs);
  		//~OES_texture_float_linear_obj();
  
  		HX_DO_RTTI_ALL;
  		static void __register();
  		bool _hx_isInstanceOf(int inClassId);
  		::String __ToString() const { return HX_("OES_texture_float_linear",ce,52,3e,d7); }
  
  };
  
  } // end namespace lime
  } // end namespace graphics
  } // end namespace opengl
  } // end namespace ext
  
  #endif /* INCLUDED_lime_graphics_opengl_ext_OES_texture_float_linear */ 
  