text: // David Eberly, Geometric Tools, Redmond WA 98052
  // Copyright (c) 1998-2018
  // Distributed under the Boost Software License, Version 1.0.
  // http://www.boost.org/LICENSE_1_0.txt
  // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
  // File Version: 3.0.0 (2016/06/19)
  
  #pragma once
  
  #include <Graphics/GteTextureArray.h>
  
  namespace gte
  {
  
  class GTE_IMPEXP Texture2Array : public TextureArray
  {
  public:
      // Construction.
      Texture2Array(unsigned int numItems, DFType format, unsigned int width,
          unsigned int height, bool hasMipmaps = false,
          bool createStorage = true);
  
      // Texture dimensions.
      unsigned int GetWidth() const;
      unsigned int GetHeight() const;
  };
  
  }
  