text: #pragma once
  
  class GRiVertex
  {
  public:
  	GRiVertex();
  	~GRiVertex();
  
  	GRiVertex(
  		float px, float py, float pz,
  		float nx, float ny, float nz,
  		float tx, float ty, float tz,
  		float u, float v)
  	{
  		Position[0] = px;
  		Position[1] = py;
  		Position[2] = pz;
  		Normal[0] = nx;
  		Normal[1] = ny;
  		Normal[2] = nz;
  		TangentU[0] = tx;
  		TangentU[1] = ty;
  		TangentU[2] = tz;
  		UV[0] = u;
  		UV[1] = v;
  	}
  
  	float Position[3];
  	float Normal[3];
  	float TangentU[4];
  	float UV[2];
  };