text: /* Copyright (c) <2009> <Newton Game Dynamics>
  * 
  * This software is provided 'as-is', without any express or implied
  * warranty. In no event will the authors be held liable for any damages
  * arising from the use of this software.
  * 
  * Permission is granted to anyone to use this software for any purpose,
  * including commercial applications, and to alter it and redistribute it
  * freely
  */
  
  // stdafx.cpp : source file that includes just the standard includes
  // MinimalMath.pch will be the pre-compiled header
  // stdafx.obj will contain the pre-compiled type information
  
  #include "dStdAfxMath.h"
  
  // TODO: reference any additional headers you need in STDAFX.H
  // and not in this file
  
  