text: /*
   * Copyright 2017 MapD Technologies, Inc.
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *     http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   */
  
  #include "../RenderAllocator.h"
  #include "../../GpuInitGroups.h"
  #include "Logger/Logger.h"
  
  RenderAllocator::RenderAllocator(int8_t* preallocated_ptr,
                                   const size_t preallocated_size,
                                   const size_t device_id)
      : preallocated_size_{preallocated_size}, device_id_{device_id} {
    CHECK(false);
  }
  
  int8_t* RenderAllocator::alloc(const size_t bytes) {
    CHECK(false);
    return 0;
  }
  
  void RenderAllocator::markChunkComplete() {
    CHECK(false);
  }
  
  size_t RenderAllocator::getCurrentChunkOffset() const {
    CHECK(false);
    return 0;
  }
  
  size_t RenderAllocator::getCurrentChunkSize() const {
    CHECK(false);
    return 0;
  }
  
  size_t RenderAllocator::getAllocatedSize() const {
    CHECK(false);
    return 0;
  }
  
  int8_t* RenderAllocator::getBasePtr() const {
    CHECK(false);
    return nullptr;
  }
  
  RenderAllocatorMap::RenderAllocatorMap(
      ::QueryRenderer::QueryRenderManager* render_manager) {
    CHECK(false);
  }
  
  RenderAllocatorMap::~RenderAllocatorMap() {}
  
  RenderAllocator* RenderAllocatorMap::getRenderAllocator(size_t device_id) {
    CHECK(false);
    return nullptr;
  }
  
  RenderAllocator* RenderAllocatorMap::operator[](size_t device_id) {
    CHECK(false);
    return nullptr;
  }
  
  void RenderAllocatorMap::bufferData(int8_t* data,
                                      const size_t num_data_bytes,
                                      const size_t device_id) {
    CHECK(false);
  }
  
  void RenderAllocatorMap::setDataLayout(
      const std::shared_ptr<::QueryRenderer::QueryDataLayout>& query_data_layout) {
    CHECK(false);
  }
  
  void RenderAllocatorMap::prepForRendering(
      const std::shared_ptr<::QueryRenderer::QueryDataLayout>& query_data_layout) {
    CHECK(false);
  }
  