text: '''OpenGL extension EXT.texture_snorm
  
  This module customises the behaviour of the 
  OpenGL.raw.GL.EXT.texture_snorm to provide a more 
  Python-friendly API
  
  Overview (from the spec)
  	
  	Fixed-point textures in unextended OpenGL have integer components,
  	but those values are taken to represent floating-point values in
  	the range [0.0,1.0]. These integer components are considered
  	"unsigned normalized" integers. When such a texture is accessed by
  	a shader or by fixed-function fragment processing, floating-point
  	values are returned in the range [0.0,1.0].
  	
  	This extension provides a set of new "signed normalized" integer
  	texture formats. These are taken to represent a floating-point
  	value in the range [-1.0,1.0] with an exact 0.0.
  
  The official definition of this extension is available here:
  http://www.opengl.org/registry/specs/EXT/texture_snorm.txt
  '''
  from OpenGL import platform, constant, arrays
  from OpenGL import extensions, wrapper
  import ctypes
  from OpenGL.raw.GL import _types, _glgets
  from OpenGL.raw.GL.EXT.texture_snorm import *
  from OpenGL.raw.GL.EXT.texture_snorm import _EXTENSION_NAME
  
  def glInitTextureSnormEXT():
      '''Return boolean indicating whether this extension is available'''
      from OpenGL import extensions
      return extensions.hasGLExtension( _EXTENSION_NAME )
  
  
  ### END AUTOGENERATED SECTION