text: #pragma once
  
  #include <string>
  #include "yaml-cpp\yaml.h"
  
  class PlayerObject;
  class AnimationManager;
  
  class Config {
  public:
  	Config();
  	static void parseFile(std::string value);
  	static void saveFile(std::string value = "");
  	static void configure(AnimationManager *animationManager);
  	static std::string file;
  	static YAML::Node root_node;
  	static bool debug;
  };