text: // This file was generated based on C:/Users/JuanJose/AppData/Local/Fusetools/Packages/Fuse.Nodes/1.9.0/Input/Keyboard.uno.
  // WARNING: Changes might be lost if you edit this file directly.
  
  #pragma once
  #include <Fuse.Input.KeyPressedArgs.h>
  #include <Fuse.Input.KeyPressedHandler.h>
  #include <Fuse.VisualEvent-2.h>
  namespace g{namespace Fuse{namespace Input{struct KeyPressed;}}}
  
  namespace g{
  namespace Fuse{
  namespace Input{
  
  // internal sealed class KeyPressed :59
  // {
  ::g::Fuse::VisualEvent_type* KeyPressed_typeof();
  void KeyPressed__ctor_1_fn(KeyPressed* __this);
  void KeyPressed__Invoke_fn(KeyPressed* __this, uDelegate* handler, uObject* sender, ::g::Fuse::Input::KeyPressedArgs* args);
  void KeyPressed__New1_fn(KeyPressed** __retval);
  
  struct KeyPressed : ::g::Fuse::VisualEvent
  {
      void ctor_1();
      static KeyPressed* New1();
  };
  // }
  
  }}} // ::g::Fuse::Input
  