text: //
  //  XWMainConfigurationModel.h
  //  DSTStarter
  //
  //  Created by 熊伟 on 2018/2/8.
  //  Copyright © 2018年 Bear. All rights reserved.
  //
  
  #import <Foundation/Foundation.h>
  #import "Macro.h"
  #import "XWWorldModel.h"
  #import <YYModel.h>
  #import "XWModModel.h"
  
  @interface XWMainConfigurationModel : NSObject
  SINGLETON_INTERFACE(XWMainConfigurationModel, defaultModel)
  
  @property (nonatomic, assign) BOOL loaded;
  @property (nonatomic, strong) NSString* saveSlotName;
  @property (nonatomic, strong) NSString* gameStyle;
  @property (nonatomic, strong) NSString* gameModel;
  @property (nonatomic, strong) NSString* roomName;
  @property (nonatomic, strong) NSString* pvp;
  @property (nonatomic, assign) BOOL connectModel;
  @property (nonatomic, strong) NSString* roomDesc;
  @property (nonatomic, strong) NSString* roomNum;
  @property (nonatomic, strong) NSString* roomPassport;
  @property (nonatomic, strong) NSString* masterPort;
  @property (nonatomic, strong) NSMutableArray<XWModModel*> *modList;
  
  @property (nonatomic, strong) NSMutableArray<XWWorldModel*>* worlds;
  -(void)loadFromLocalModel:(XWMainConfigurationModel*)localModel;
  @end
  