text: ﻿//========= Copyright Valve Corporation, All rights reserved. ============//
  //
  // Purpose: 
  //
  // $NoKeywords: $
  //=============================================================================//
  
  #ifndef HUD_CHAT_H
  #define HUD_CHAT_H
  #ifdef _WIN32
  #pragma once
  #endif
  
  #include <hud_basechat.h>
  
  class CHudChat : public CBaseHudChat {
      DECLARE_CLASS_SIMPLE( CHudChat, CBaseHudChat
      );
  
  public:
      CHudChat(const char *pElementName);
  
      virtual void Init(void);
  
      void MsgFunc_SayText(bf_read &msg);
  
      void MsgFunc_SayText2(bf_read &msg);
  
      void MsgFunc_TextMsg(bf_read &msg);
  };
  
  #endif    //HUD_CHAT_H