text: /*
   * GameScene.h
   *
   *  Created on: 2015年1月25日
   *      Author: netbeen
   */
  
  #ifndef GAMESCENE_H_
  #define GAMESCENE_H_
  
  #include "cocos2d.h"
  #include "GameBackgroundLayer.h"
  #include "PlaneLayer.h"
  #include "BulletLayer.h"
  #include "EnemyLayer.h"
  #include "ControlLayer.h"
  #include "UFOLayer.h"
  #include "EnemyBulletLayer.h"
  
  class GameScene: public cocos2d::Scene {
  public:
  	static cocos2d::Scene* create();
  	GameBackgroundLayer* getGameBackgroundLayer();
  	UFOLayer* getUFOLayer();
  	BulletLayer* getBulletLayer();
  	EnemyLayer* getEnemyLayer();
  	ControlLayer* getControlLayer();
  	PlaneLayer* getPlaneLayer();
  	EnemyBulletLayer* getEnemyBulletLayer();
  private:
  	static cocos2d::Scene* gameScene;
  	static GameBackgroundLayer* gameBackgroundLayer;
  	static UFOLayer* ufoLayer;
  	static BulletLayer* bulletLayer;
  	static EnemyLayer* enemyLayer;
  	static PlaneLayer* planeLayer;
  	static ControlLayer* controlLayer;
  	static EnemyBulletLayer* enemyBulletLayer;
  
  };
  
  #endif /* GAMESCENE_H_ */
  