text: ////////////////////////////////////////////////////////////
  //
  // SFML - Simple and Fast Multimedia Library
  // Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com)
  //
  // This software is provided 'as-is', without any express or implied warranty.
  // In no event will the authors be held liable for any damages arising from the use of this software.
  //
  // Permission is granted to anyone to use this software for any purpose,
  // including commercial applications, and to alter it and redistribute it freely,
  // subject to the following restrictions:
  //
  // 1. The origin of this software must not be misrepresented;
  //    you must not claim that you wrote the original software.
  //    If you use this software in a product, an acknowledgment
  //    in the product documentation would be appreciated but is not required.
  //
  // 2. Altered source versions must be plainly marked as such,
  //    and must not be misrepresented as being the original software.
  //
  // 3. This notice may not be removed or altered from any source distribution.
  //
  ////////////////////////////////////////////////////////////
  
  ////////////////////////////////////////////////////////////
  // Headers
  ////////////////////////////////////////////////////////////
  #include <SFML/Graphics/RectangleShape.hpp>
  #include <cmath>
  
  
  namespace sf
  {
  ////////////////////////////////////////////////////////////
  RectangleShape::RectangleShape(const Vector2f& size)
  {
      setSize(size);
  }
  
  
  ////////////////////////////////////////////////////////////
  void RectangleShape::setSize(const Vector2f& size)
  {
      m_size = size;
      update();
  }
  
  
  ////////////////////////////////////////////////////////////
  const Vector2f& RectangleShape::getSize() const
  {
      return m_size;
  }
  
  
  ////////////////////////////////////////////////////////////
  unsigned int RectangleShape::getPointCount() const
  {
      return 4;
  }
  
  
  ////////////////////////////////////////////////////////////
  Vector2f RectangleShape::getPoint(unsigned int index) const
  {
      switch (index)
      {
          default:
          case 0: return Vector2f(0, 0);
          case 1: return Vector2f(m_size.x, 0);
          case 2: return Vector2f(m_size.x, m_size.y);
          case 3: return Vector2f(0, m_size.y);
      }
  }
  
  } // namespace sf
  