text: //========= Copyright Valve Corporation, All rights reserved. ============//
  //
  // Purpose: 
  //
  // $NoKeywords: $
  //
  //=============================================================================//
  
  //*********** (C) Copyright 2000 Valve, L.L.C. All rights reserved. ***********
  //
  // The copyright to the contents herein is the property of Valve, L.L.C.
  // The contents may be used and/or copied only with the written permission of
  // Valve, L.L.C., or in accordance with the terms and conditions stipulated in
  // the agreement/contract under which the contents have been supplied.
  //
  //*****************************************************************************
  //
  // Contents:
  //
  //		
  //
  // Authors:
  //
  // Target restrictions:
  //
  // Tool restrictions:
  //
  // Things to do:
  //
  //		
  //
  //*****************************************************************************
  
  #ifndef INCLUDED_STEAM_BOOTSTRAPPER_H
  #define INCLUDED_STEAM_BOOTSTRAPPER_H
  
  #if defined(_MSC_VER) && (_MSC_VER > 1000)
  #pragma once
  #endif
  
  
  //*****************************************************************************
  //
  // 'Local' build control section.
  //
  //*****************************************************************************
  
  #if  (BUILD_MODE == BUILD_MODE_RELEASE_NORMAL)  ||  (BUILD_MODE == BUILD_MODE_RELEASE_TEST)
  
  
  #elif BUILD_MODE == BUILD_MODE_DEBUG_NORMAL
  
  
  #else
  	// 'Safe' default settings.  This allows new build modes to be added to the 
  	// project without requiring the manual updating of all 'local build control' 
  	// sections in every module and header file.
  
  #endif
  
  
  
  //*****************************************************************************
  //
  // Include files required by this header.
  //
  // Note: Do NOT place any 'using' directives or declarations in header files - 
  // put them at the top of the source files that require them.  
  // Use fully-qualified names in header files. 
  //
  //*****************************************************************************
  
  
  
  
  //*****************************************************************************
  //
  // Exported constants and macros.
  // - Wrap these definitions in a namespace whenever possible
  //
  //*****************************************************************************
  
  
  namespace 
  {
  	// constant definitions here
  }
  
  #define szSteamBootStrapperIconIdEnvVar  "__STEAM_BOOTSTRAPPER_ICON_ID__"
  
  //*****************************************************************************
  //
  // Exported scalar type and enumerated type definitions.
  // - Wrap these definitions in a namespace whenever possible
  //
  //*****************************************************************************
  
  
  namespace 
  {
  // scalar and enumerated type definitions here
  }
  
  
  
  //*****************************************************************************
  //
  // Exported class, structure, and complex type definitions.
  // - Wrap these definitions in a namespace whenever possible
  //
  //*****************************************************************************
  
  
  namespace 
  {
  	// class, structure, and complex type definitions here
  }
  
  
  
  //*****************************************************************************
  //
  // Exported function prototypes
  // - Wrap these definitions in a namespace whenever possible
  // - declared extern here, and defined without storage class in the source file.
  //
  //*****************************************************************************
  
  
  namespace 
  {
  	// function prototypes here
  }
  
  
  
  //*****************************************************************************
  //
  // Exported variable and data declarations
  // - Wrap these definitions in a namespace whenever possible
  // - declared extern here, and defined without storage class in the source file.
  //
  //*****************************************************************************
  
  
  namespace 
  {
  	// variable and data declarations here
  }
  
  
  
  //*****************************************************************************
  //
  // Inline function definitions.
  //
  //*****************************************************************************
  
  
  
  
  #endif
  