text: var config = {
      type: Phaser.WEBGL,
      width: 800,
      height: 600,
      backgroundColor: '#2d2d2d',
      parent: 'phaser-example',
      scene: {
          preload: preload,
          create: create,
          update: update
      }
  };
  
  var image;
  var game = new Phaser.Game(config);
  
  function preload ()
  {
      this.load.image('einstein', 'assets/pics/ra-einstein.png');
  }
  
  function create ()
  {
      image = this.add.image(400, 300, 'einstein');
  }
  
  function update ()
  {
      image.rotation += 0.01;
  }