text: import pygame.font
  
  class Button:
      def __init__(self, ai_game, msg):
          self.screen = ai_game.screen
          self.screen_rect = self.screen.get_rect()
  
          # setting up properties
          self.width, self.height = 320, 80
          self.button_color = (243,198,35)
          self.text_color = (16,55,92)
          self.font = pygame.font.Font("fonts/Gilroy-ExtraBold.otf", 50)
  
          # button's rect object and centering
          self.rect = pygame.Rect(0, 0, self.width, self.height)
          self.rect.center = self.screen_rect.center
  
          # the button message
          self._prep_msg(msg)
  
      def _prep_msg(self, msg):
          # turn msg into a rendered image
          self.msg_image = self.font.render(msg, True, self.text_color, self.button_color)
          self.msg_image_rect = self.msg_image.get_rect()
          self.msg_image_rect.center = self.rect.center
  
      def draw_button(self):
          self.screen.fill(self.button_color, self.rect)
          self.screen.blit(self.msg_image, self.msg_image_rect)
  
  