text: #include "../app.h"
  #include "../text.h"
  // Or using the single-header file:
  // #include "../SlimApp.h"
  
  void showTheAnswer() {
      // Clear the window content to black:
      PixelGrid *canvas = &app->window_content;
      fillPixelGrid(canvas, Color(Black));
  
      // Draw a multi-colored line of text:
      drawText(  canvas, Color(Green),
                 "The answer is... :    (!)",
                 100, 50);
      drawNumber(canvas, Color(Red  ),
                 42,
                 260, 50);
  }
  
  void initApp(Defaults *defaults) {
      // Tell the app how to draw the window content:
      app->on.windowRedraw = showTheAnswer;
  }
  
  
  