text: #ifndef _TOUCHES_TEST__H_
  #define _TOUCHES_TEST__H_
  
  ////----#include "cocos2d.h"
  #include "../testBasic.h"
  
  USING_NS_CC;
  
  class PongScene : public TestScene
  {
  public:
      PongScene();
  
      virtual void runThisTest();
  
      virtual void MainMenuCallback(CCObject* pSender);
  };
  
  class Ball;
  class PongLayer : public CCLayer
  {
  private:
      CCSize      m_tWinSize;
      Ball*       m_ball;
      CCArray*    m_paddles;
      CCPoint     m_ballStartingVelocity; 
  public:
      PongLayer();
      ~PongLayer();
  
      void resetAndScoreBallForPlayer(int player);
      void doStep(float delta);
  };
  
  #endif
  