text: /*
   * Copyright (c) Facebook, Inc. and its affiliates.
   * All rights reserved.
   * This source code is licensed under the BSD-style license found in the
   * LICENSE file in the root directory of this source tree.
   */
  #pragma once
  #include <cstdint>
  #include "fbgemm/FbgemmBuild.h"
  #include "fbgemm/FbgemmFPCommon.h"
  #include "fbgemm/Types.h"
  
  namespace fbgemm {
  
  using GemmParamsFP16 = GemmParams<float16>;
  
  void NOINLINE gemmkernel_1x2_Avx2_fp16_fA0fB0fC0(GemmParamsFP16* gp);
  void NOINLINE gemmkernel_2x2_Avx2_fp16_fA0fB0fC0(GemmParamsFP16* gp);
  void NOINLINE gemmkernel_3x2_Avx2_fp16_fA0fB0fC0(GemmParamsFP16* gp);
  void NOINLINE gemmkernel_4x2_Avx2_fp16_fA0fB0fC0(GemmParamsFP16* gp);
  void NOINLINE gemmkernel_5x2_Avx2_fp16_fA0fB0fC0(GemmParamsFP16* gp);
  void NOINLINE gemmkernel_6x2_Avx2_fp16_fA0fB0fC0(GemmParamsFP16* gp);
  
  } // namespace fbgemm
  