text: /*
    Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
  
    This software is provided 'as-is', without any express or implied
    warranty.  In no event will the authors be held liable for any damages
    arising from the use of this software.
  
    Permission is granted to anyone to use this software for any purpose,
    including commercial applications, and to alter it and redistribute it
    freely.
  */
  
  /* Simple program to test the SDL joystick routines */
  
  #include <stdio.h>
  #include <stdlib.h>
  #include <string.h>
  
  #include "SDL.h"
  
  #ifdef __EMSCRIPTEN__
  #include <emscripten/emscripten.h>
  #endif
  
  #ifndef SDL_JOYSTICK_DISABLED
  
  #ifdef __IPHONEOS__
  #define SCREEN_WIDTH    320
  #define SCREEN_HEIGHT   480
  #else
  #define SCREEN_WIDTH    640
  #define SCREEN_HEIGHT   480
  #endif
  
  SDL_Renderer *screen = NULL;
  SDL_bool retval = SDL_FALSE;
  SDL_bool done = SDL_FALSE;
  
  static void
  DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
  {
      const SDL_Rect area = { x, y, w, h };
      SDL_RenderFillRect(r, &area);
  }
  
  void
  loop(void *arg)
  {
      SDL_Event event;
      int i;
      SDL_Joystick *joystick = (SDL_Joystick *)arg;
  
          /* blank screen, set up for drawing this frame. */
      SDL_SetRenderDrawColor(screen, 0x0, 0x0, 0x0, SDL_ALPHA_OPAQUE);
          SDL_RenderClear(screen);
  
          while (SDL_PollEvent(&event)) {
              switch (event.type) {
  
              case SDL_JOYDEVICEREMOVED:
                  SDL_Log("Joystick device %d removed.\n", (int) event.jdevice.which);
                  SDL_Log("Our instance ID is %d\n", (int) SDL_JoystickInstanceID(joystick));
                  break;
  
              case SDL_JOYAXISMOTION:
                  SDL_Log("Joystick %d axis %d value: %d\n",
                         event.jaxis.which,
                         event.jaxis.axis, event.jaxis.value);
                  break;
              case SDL_JOYHATMOTION:
                  SDL_Log("Joystick %d hat %d value:",
                         event.jhat.which, event.jhat.hat);
                  if (event.jhat.value == SDL_HAT_CENTERED)
                      SDL_Log(" centered");
                  if (event.jhat.value & SDL_HAT_UP)
                      SDL_Log(" up");
                  if (event.jhat.value & SDL_HAT_RIGHT)
                      SDL_Log(" right");
                  if (event.jhat.value & SDL_HAT_DOWN)
                      SDL_Log(" down");
                  if (event.jhat.value & SDL_HAT_LEFT)
                      SDL_Log(" left");
                  SDL_Log("\n");
                  break;
              case SDL_JOYBALLMOTION:
                  SDL_Log("Joystick %d ball %d delta: (%d,%d)\n",
                         event.jball.which,
                         event.jball.ball, event.jball.xrel, event.jball.yrel);
                  break;
              case SDL_JOYBUTTONDOWN:
                  SDL_Log("Joystick %d button %d down\n",
                         event.jbutton.which, event.jbutton.button);
                  break;
              case SDL_JOYBUTTONUP:
                  SDL_Log("Joystick %d button %d up\n",
                         event.jbutton.which, event.jbutton.button);
                  break;
              case SDL_KEYDOWN:
                  if ((event.key.keysym.sym != SDLK_ESCAPE) &&
                      (event.key.keysym.sym != SDLK_AC_BACK)) {
                      break;
                  }
                  /* Fall through to signal quit */
              case SDL_FINGERDOWN:
              case SDL_MOUSEBUTTONDOWN:
              case SDL_QUIT:
                  done = SDL_TRUE;
                  break;
              default:
                  break;
              }
          }
          /* Update visual joystick state */
          SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE);
          for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) {
              if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) {
                  DrawRect(screen, (i%20) * 34, SCREEN_HEIGHT - 68 + (i/20) * 34, 32, 32);
              }
          }
  
          SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE);
          for (i = 0; i < SDL_JoystickNumAxes(joystick); ++i) {
              /* Draw the X/Y axis */
              int x, y;
              x = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768);
              x *= SCREEN_WIDTH;
              x /= 65535;
              if (x < 0) {
                  x = 0;
              } else if (x > (SCREEN_WIDTH - 16)) {
                  x = SCREEN_WIDTH - 16;
              }
              ++i;
              if (i < SDL_JoystickNumAxes(joystick)) {
                  y = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768);
              } else {
                  y = 32768;
              }
              y *= SCREEN_HEIGHT;
              y /= 65535;
              if (y < 0) {
                  y = 0;
              } else if (y > (SCREEN_HEIGHT - 16)) {
                  y = SCREEN_HEIGHT - 16;
              }
  
              DrawRect(screen, x, y, 16, 16);
          }
  
          SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE);
          for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) {
              /* Derive the new position */
              int x = SCREEN_WIDTH/2;
              int y = SCREEN_HEIGHT/2;
              const Uint8 hat_pos = SDL_JoystickGetHat(joystick, i);
  
              if (hat_pos & SDL_HAT_UP) {
                  y = 0;
              } else if (hat_pos & SDL_HAT_DOWN) {
                  y = SCREEN_HEIGHT-8;
              }
  
              if (hat_pos & SDL_HAT_LEFT) {
                  x = 0;
              } else if (hat_pos & SDL_HAT_RIGHT) {
                  x = SCREEN_WIDTH-8;
              }
  
              DrawRect(screen, x, y, 8, 8);
          }
  
          SDL_RenderPresent(screen);
  
          if (SDL_JoystickGetAttached( joystick ) == 0) {
              done = SDL_TRUE;
              retval = SDL_TRUE;  /* keep going, wait for reattach. */
          }
  
  #ifdef __EMSCRIPTEN__
      if (done) {
          emscripten_cancel_main_loop();
      }
  #endif
  }
  
  static SDL_bool
  WatchJoystick(SDL_Joystick * joystick)
  {
      SDL_Window *window = NULL;
      const char *name = NULL;
  
      retval = SDL_FALSE;
      done = SDL_FALSE;
  
      /* Create a window to display joystick axis position */
      window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED,
                                SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
                                SCREEN_HEIGHT, 0);
      if (window == NULL) {
          SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
          return SDL_FALSE;
      }
  
      screen = SDL_CreateRenderer(window, -1, 0);
      if (screen == NULL) {
          SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
          SDL_DestroyWindow(window);
          return SDL_FALSE;
      }
  
      SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
      SDL_RenderClear(screen);
      SDL_RenderPresent(screen);
      SDL_RaiseWindow(window);
  
      /* Print info about the joystick we are watching */
      name = SDL_JoystickName(joystick);
      SDL_Log("Watching joystick %d: (%s)\n", SDL_JoystickInstanceID(joystick),
             name ? name : "Unknown Joystick");
      SDL_Log("Joystick has %d axes, %d hats, %d balls, and %d buttons\n",
             SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick),
             SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick));
  
      /* Loop, getting joystick events! */
  #ifdef __EMSCRIPTEN__
      emscripten_set_main_loop_arg(loop, joystick, 0, 1);
  #else
      while (!done) {
          loop(joystick);
      }
  #endif
  
      SDL_DestroyRenderer(screen);
      screen = NULL;
      SDL_DestroyWindow(window);
      return retval;
  }
  
  int
  main(int argc, char *argv[])
  {
      const char *name;
      int i;
      SDL_Joystick *joystick;
  
      SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
  
      /* Enable standard application logging */
      SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
  
      /* Initialize SDL (Note: video is required to start event loop) */
      if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
          SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
          exit(1);
      }
  
      /* Print information about the joysticks */
      SDL_Log("There are %d joysticks attached\n", SDL_NumJoysticks());
      for (i = 0; i < SDL_NumJoysticks(); ++i) {
          name = SDL_JoystickNameForIndex(i);
          SDL_Log("Joystick %d: %s\n", i, name ? name : "Unknown Joystick");
          joystick = SDL_JoystickOpen(i);
          if (joystick == NULL) {
              SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_JoystickOpen(%d) failed: %s\n", i,
                      SDL_GetError());
          } else {
              char guid[64];
              SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
              SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick),
                                        guid, sizeof (guid));
              SDL_Log("       axes: %d\n", SDL_JoystickNumAxes(joystick));
              SDL_Log("      balls: %d\n", SDL_JoystickNumBalls(joystick));
              SDL_Log("       hats: %d\n", SDL_JoystickNumHats(joystick));
              SDL_Log("    buttons: %d\n", SDL_JoystickNumButtons(joystick));
              SDL_Log("instance id: %d\n", SDL_JoystickInstanceID(joystick));
              SDL_Log("       guid: %s\n", guid);
              SDL_Log("    VID/PID: 0x%.4x/0x%.4x\n", SDL_JoystickGetVendor(joystick), SDL_JoystickGetProduct(joystick));
              SDL_JoystickClose(joystick);
          }
      }
  
  #if defined(__ANDROID__) || defined(__IPHONEOS__)
      if (SDL_NumJoysticks() > 0) {
  #else
      if (argv[1]) {
  #endif
          SDL_bool reportederror = SDL_FALSE;
          SDL_bool keepGoing = SDL_TRUE;
          SDL_Event event;
          int device;
  #if defined(__ANDROID__) || defined(__IPHONEOS__)
          device = 0;
  #else
          device = atoi(argv[1]);
  #endif
          joystick = SDL_JoystickOpen(device);
          if (joystick != NULL) {
              SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
          }
  
          while ( keepGoing ) {
              if (joystick == NULL) {
                  if ( !reportederror ) {
                      SDL_Log("Couldn't open joystick %d: %s\n", device, SDL_GetError());
                      keepGoing = SDL_FALSE;
                      reportederror = SDL_TRUE;
                  }
              } else {
                  reportederror = SDL_FALSE;
                  keepGoing = WatchJoystick(joystick);
                  SDL_JoystickClose(joystick);
              }
  
              joystick = NULL;
              if (keepGoing) {
                  SDL_Log("Waiting for attach\n");
              }
              while (keepGoing) {
                  SDL_WaitEvent(&event);
                  if ((event.type == SDL_QUIT) || (event.type == SDL_FINGERDOWN)
                      || (event.type == SDL_MOUSEBUTTONDOWN)) {
                      keepGoing = SDL_FALSE;
                  } else if (event.type == SDL_JOYDEVICEADDED) {
                      device = event.jdevice.which;
                      joystick = SDL_JoystickOpen(device);
                      if (joystick != NULL) {
                          SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joystick)) == joystick);
                      }
                      break;
                  }
              }
          }
      }
      SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);
  
      return 0;
  }
  
  #else
  
  int
  main(int argc, char *argv[])
  {
      SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Joystick support.\n");
      exit(1);
  }
  
  #endif
  
  /* vi: set ts=4 sw=4 expandtab: */
  