text: #include "Effect.h"
  #include"EffectManager.h"
  
  
  Effect::Effect() :Object(0.0,0.0),size_w(0)
  {
  }
  
  
  Effect::~Effect()
  {
  }
  
  void Effect::SetWidth(int w){ size_w = w; }
  
  void Effect::DeleteMe(){
  	EffectManager::GetInstance().DeleteObject(this);
  }