text: #pragma once
  
  #include <pcl/PolygonMesh.h>
  #include <pcl/PCLPointCloud2.h>
  #include <pcl/point_types.h>
  #include <pcl/point_cloud.h>
  #include <pcl/conversions.h>
  #include <cmath>
  
  double calculatePCLPolygonMeshArea(const pcl::PolygonMesh&);
  
  pcl::PolygonMesh triangulationGreedyProjection(pcl::PointCloud<pcl::PointXYZ>::Ptr xyzCloud);
  