text: // stdafx.h : include file for standard system include files,
  // or project specific include files that are used frequently, but
  // are changed infrequently
  //
  
  #pragma once
  
  #include "targetver.h"
  
  #include <stdio.h>
  #include <tchar.h>
  
  // include the basic windows header files and the Direct3D header files
  #include <windows.h>
  #include <windowsx.h>
  #include <d3d11.h>
  
  #include "SList.h"
  #include "Incrementor.h"
  
  