text: #include "Entity.h"
  
  Entity::Entity(){
      radius = .06;
  }
  
  Entity::~Entity(){
  
  }
  
  
  void Entity::draw(){
  	model->draw();
  }
  
  void Entity::updateColor(int r,int g, int b){
  	model->updateColor(r,g,b);
  }
  