text: #ifndef PATTERNS_H
  #define PATTERNS_H
  
  #include "TimerOne.h"
  #include "Torus.h"
  
  FASTLED_USING_NAMESPACE;
  
  #define ARRAY_SIZE(A) (sizeof(A) / sizeof((A)[0]))
  
  class Patterns {
  private:
      Torus *totem;
  public:
      Patterns();
      Patterns(Torus *totem);
      void nothing();
      void rainbow();
      void fourPoints();
      void halfTopBottom();
      void halfTopBottom(bool animate, CRGB colorTop, CRGB colorBottom);
      void fourSquare();
  
  };
  
  #endif
  