text: /**
   * Copyright 2017-2020 Stefan Ascher
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
   * of the Software, and to permit persons to whom the Software is furnished to do
   * so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in all
   * copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
   * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
   * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
   * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
   * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
   */
  
  #pragma once
  
  #include <abai/Filter.h>
  
  namespace AI {
  namespace Filters {
  
  class SelectRandom final : public Filter
  {
      FILTER_CLASS(SelectRandom)
  private:
      uint32_t count_{ 1 };
  public:
      explicit SelectRandom(const ArgumentsType& arguments);
      void Execute(Agent& agent) override;
  };
  
  }
  }
  