text: #ifndef D3D11GRAPHICS_H
  #define D3D11GRAPHICS_H
  
  #include "../IDA/types.h"
  #include "Graphics.h"
  #include <d3d11.h>
  
  namespace gfx {
  class D3D11Graphics : public Graphics {
      public:
  		virtual ~D3D11Graphics();
  		ID3D11Device* pDevice;
  		ID3D11DeviceContext* pImmediateContext;
      };
  }
  
  static_assert(sizeof(gfx::D3D11Graphics) == 0x18, "gfx::D3D11Graphics is not the correct size.");
  
  #endif // D3D11GRAPHICS_H
  