text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  
  #include "mscorlib_System_ValueType3640485471.h"
  
  
  
  
  
  #ifdef __clang__
  #pragma clang diagnostic push
  #pragma clang diagnostic ignored "-Winvalid-offsetof"
  #pragma clang diagnostic ignored "-Wunused-variable"
  #endif
  
  // UnityEngine.AnimatorTransitionInfo
  struct  AnimatorTransitionInfo_t2534804151 
  {
  public:
  	// System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath
  	int32_t ___m_FullPath_0;
  	// System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName
  	int32_t ___m_UserName_1;
  	// System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name
  	int32_t ___m_Name_2;
  	// System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime
  	float ___m_NormalizedTime_3;
  	// System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState
  	bool ___m_AnyState_4;
  	// System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType
  	int32_t ___m_TransitionType_5;
  
  public:
  	inline static int32_t get_offset_of_m_FullPath_0() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_FullPath_0)); }
  	inline int32_t get_m_FullPath_0() const { return ___m_FullPath_0; }
  	inline int32_t* get_address_of_m_FullPath_0() { return &___m_FullPath_0; }
  	inline void set_m_FullPath_0(int32_t value)
  	{
  		___m_FullPath_0 = value;
  	}
  
  	inline static int32_t get_offset_of_m_UserName_1() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_UserName_1)); }
  	inline int32_t get_m_UserName_1() const { return ___m_UserName_1; }
  	inline int32_t* get_address_of_m_UserName_1() { return &___m_UserName_1; }
  	inline void set_m_UserName_1(int32_t value)
  	{
  		___m_UserName_1 = value;
  	}
  
  	inline static int32_t get_offset_of_m_Name_2() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_Name_2)); }
  	inline int32_t get_m_Name_2() const { return ___m_Name_2; }
  	inline int32_t* get_address_of_m_Name_2() { return &___m_Name_2; }
  	inline void set_m_Name_2(int32_t value)
  	{
  		___m_Name_2 = value;
  	}
  
  	inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_NormalizedTime_3)); }
  	inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; }
  	inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; }
  	inline void set_m_NormalizedTime_3(float value)
  	{
  		___m_NormalizedTime_3 = value;
  	}
  
  	inline static int32_t get_offset_of_m_AnyState_4() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_AnyState_4)); }
  	inline bool get_m_AnyState_4() const { return ___m_AnyState_4; }
  	inline bool* get_address_of_m_AnyState_4() { return &___m_AnyState_4; }
  	inline void set_m_AnyState_4(bool value)
  	{
  		___m_AnyState_4 = value;
  	}
  
  	inline static int32_t get_offset_of_m_TransitionType_5() { return static_cast<int32_t>(offsetof(AnimatorTransitionInfo_t2534804151, ___m_TransitionType_5)); }
  	inline int32_t get_m_TransitionType_5() const { return ___m_TransitionType_5; }
  	inline int32_t* get_address_of_m_TransitionType_5() { return &___m_TransitionType_5; }
  	inline void set_m_TransitionType_5(int32_t value)
  	{
  		___m_TransitionType_5 = value;
  	}
  };
  
  #ifdef __clang__
  #pragma clang diagnostic pop
  #endif
  // Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo
  struct AnimatorTransitionInfo_t2534804151_marshaled_pinvoke
  {
  	int32_t ___m_FullPath_0;
  	int32_t ___m_UserName_1;
  	int32_t ___m_Name_2;
  	float ___m_NormalizedTime_3;
  	int32_t ___m_AnyState_4;
  	int32_t ___m_TransitionType_5;
  };
  // Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo
  struct AnimatorTransitionInfo_t2534804151_marshaled_com
  {
  	int32_t ___m_FullPath_0;
  	int32_t ___m_UserName_1;
  	int32_t ___m_Name_2;
  	float ___m_NormalizedTime_3;
  	int32_t ___m_AnyState_4;
  	int32_t ___m_TransitionType_5;
  };
  