text: #include "dumbgl.h"
  
  int main(int argc, char ** argv)
  {
    DumbGLScene *scene;
    scene = DumbGLOpen("DumbGL Test 1", 800, 800);
    DumbGLSetPixel(scene, 20, 20, 0xff0000);
    DumbGLGetPixel(scene, 20, 20);
    while (1)
      DumbGLDraw(scene);
    DumbGLClose(scene);
    return 0;
  }