text: #ifndef EVENT_H
  #define EVENT_H
  
  enum EventType
  {
      EVENT_SELECT_ENTITY_CHANGE,
      EVENT_MESH_LOADED,
      EVENT_TEXTURE_LOADED,
  
      EVENT_NULL
  };
  
  class Event
  {
  public:
      Event(EventType t);
  
      EventType GetType() const;
  
  private:
      EventType ev_type = EventType::EVENT_NULL;
  };
  
  #endif // EVENT_H
  