text: #include <algine/std/animation/VecAnimKey.h>
  #include <assimp/anim.h>
  
  namespace algine {
  VecAnimKey::VecAnimKey(const aiVectorKey *key)
      : m_time(key->mTime),
        m_value(key->mValue.x, key->mValue.y, key->mValue.z) {}
  }