text: #define GLI_INCLUDE_GL_PGI_VERTEX_HINTS
  
  enum Main {
  
    GL_VERTEX_DATA_HINT_PGI                  = 0x1A22A,
    GL_VERTEX_CONSISTENT_HINT_PGI            = 0x1A22B,
    GL_MATERIAL_SIDE_HINT_PGI                = 0x1A22C,
    GL_MAX_VERTEX_HINT_PGI                   = 0x1A22D,
    GL_COLOR3_BIT_PGI                        = 0x00010000,
    GL_COLOR4_BIT_PGI                        = 0x00020000,
    GL_EDGEFLAG_BIT_PGI                      = 0x00040000,
    GL_INDEX_BIT_PGI                         = 0x00080000,
    GL_MAT_AMBIENT_BIT_PGI                   = 0x00100000,
    GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI       = 0x00200000,
    GL_MAT_DIFFUSE_BIT_PGI                   = 0x00400000,
    GL_MAT_EMISSION_BIT_PGI                  = 0x00800000,
    GL_MAT_COLOR_INDEXES_BIT_PGI             = 0x01000000,
    GL_MAT_SHININESS_BIT_PGI                 = 0x02000000,
    GL_MAT_SPECULAR_BIT_PGI                  = 0x04000000,
    GL_NORMAL_BIT_PGI                        = 0x08000000,
    GL_TEXCOORD1_BIT_PGI                     = 0x10000000,
    GL_TEXCOORD2_BIT_PGI                     = 0x20000000,
    GL_TEXCOORD3_BIT_PGI                     = 0x40000000,
    GL_TEXCOORD4_BIT_PGI                     = 0x80000000,
    GL_VERTEX23_BIT_PGI                      = 0x00000004,
    GL_VERTEX4_BIT_PGI                       = 0x00000008,
  
  };
  
  