text: //
  //     Generated by class-dump 3.5 (64 bit).
  //
  //     class-dump is Copyright (C) 1997-1998, 2000-2001, 2004-2013 by Steve Nygard.
  //
  
  #import "NSObject.h"
  
  __attribute__((visibility("hidden")))
  @interface VKGGLDebugTileData : NSObject
  {
      struct unique_ptr<ggl::Debug::BaseMesh, std::__1::default_delete<ggl::Debug::BaseMesh>> _namedLineMesh;
      struct unique_ptr<ggl::Debug::BaseMesh, std::__1::default_delete<ggl::Debug::BaseMesh>> _unnamedLineMesh;
      struct unique_ptr<ggl::Debug::BaseMesh, std::__1::default_delete<ggl::Debug::BaseMesh>> _polygonLineMesh;
      struct unique_ptr<ggl::Debug::BaseMesh, std::__1::default_delete<ggl::Debug::BaseMesh>> _venueOutlineMesh;
      struct unique_ptr<ggl::Debug::BaseMesh, std::__1::default_delete<ggl::Debug::BaseMesh>> _venueBuildingOutlineMesh;
      struct unique_ptr<ggl::Debug::BaseMesh, std::__1::default_delete<ggl::Debug::BaseMesh>> _coastLineMesh;
      struct unique_ptr<ggl::DebugPoints::BaseMesh, std::__1::default_delete<ggl::DebugPoints::BaseMesh>> _poiPointsMesh;
      struct unique_ptr<ggl::DebugPoints::BaseMesh, std::__1::default_delete<ggl::DebugPoints::BaseMesh>> _verticesPointsMesh;
      struct unique_ptr<ggl::DebugPoints::BaseMesh, std::__1::default_delete<ggl::DebugPoints::BaseMesh>> _junctionsPointsMesh;
      struct unique_ptr<ggl::DebugPoints::BaseMesh, std::__1::default_delete<ggl::DebugPoints::BaseMesh>> _overpassPointsMesh;
      struct unique_ptr<ggl::DebugPoints::BaseMesh, std::__1::default_delete<ggl::DebugPoints::BaseMesh>> _realTransitNodesMesh;
      unsigned long long _namedLineCount;
      unsigned long long _namedLineVertCount;
      unsigned long long _unnamedLineCount;
      unsigned long long _unnamedLineVertCount;
      unsigned long long _polygonCount;
      unsigned long long _polygonVertCount;
      unsigned long long _venueOutlinesCount;
      unsigned long long _poiCount;
      unsigned long long _vertexCount;
      unsigned long long _junctionCount;
      unsigned long long _overpassCount;
      unsigned long long _coastLineCount;
      unsigned long long _coastLineVertCount;
  }
  
  @property(readonly, nonatomic) unsigned long long coastLineVertCount; // @synthesize coastLineVertCount=_coastLineVertCount;
  @property(readonly, nonatomic) unsigned long long coastLineCount; // @synthesize coastLineCount=_coastLineCount;
  @property(readonly, nonatomic) unsigned long long overpassCount; // @synthesize overpassCount=_overpassCount;
  @property(readonly, nonatomic) unsigned long long junctionCount; // @synthesize junctionCount=_junctionCount;
  @property(readonly, nonatomic) unsigned long long vertexCount; // @synthesize vertexCount=_vertexCount;
  @property(readonly, nonatomic) unsigned long long poiCount; // @synthesize poiCount=_poiCount;
  @property(readonly, nonatomic) unsigned long long venueOutlinesCount; // @synthesize venueOutlinesCount=_venueOutlinesCount;
  @property(readonly, nonatomic) unsigned long long polygonVertCount; // @synthesize polygonVertCount=_polygonVertCount;
  @property(readonly, nonatomic) unsigned long long polygonCount; // @synthesize polygonCount=_polygonCount;
  @property(readonly, nonatomic) unsigned long long unnamedLineVertCount; // @synthesize unnamedLineVertCount=_unnamedLineVertCount;
  @property(readonly, nonatomic) unsigned long long unnamedLineCount; // @synthesize unnamedLineCount=_unnamedLineCount;
  @property(readonly, nonatomic) unsigned long long namedLineVertCount; // @synthesize namedLineVertCount=_namedLineVertCount;
  @property(readonly, nonatomic) unsigned long long namedLineCount; // @synthesize namedLineCount=_namedLineCount;
  - (id).cxx_construct;
  - (void).cxx_destruct;
  - (void)_fillInDebugData:(id)arg1;
  @property(readonly, nonatomic) struct BaseMesh *realTransitNodesMesh;
  @property(readonly, nonatomic) struct BaseMesh *overpassPointsMesh;
  @property(readonly, nonatomic) struct BaseMesh *junctionsPointsMesh;
  @property(readonly, nonatomic) struct BaseMesh *verticesPointsMesh;
  @property(readonly, nonatomic) struct BaseMesh *poiPointsMesh;
  @property(readonly, nonatomic) struct BaseMesh *coastLineMesh;
  @property(readonly, nonatomic) struct BaseMesh *venueBuildingOutlineMesh;
  @property(readonly, nonatomic) struct BaseMesh *venueOutlineMesh;
  @property(readonly, nonatomic) struct BaseMesh *polygonLineMesh;
  @property(readonly, nonatomic) struct BaseMesh *unnamedLineMesh;
  @property(readonly, nonatomic) struct BaseMesh *namedLineMesh;
  - (id)initWithTile:(id)arg1;
  
  @end
  
  