text: /*
  * MIT License
  *
  * Copyright(c) 2018 Jimmie Bergmann
  *
  * Permission is hereby granted, free of charge, to any person obtaining a copy
  * of this software and associated documentation files(the "Software"), to deal
  * in the Software without restriction, including without limitation the rights
  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  * copies of the Software, and to permit persons to whom the Software is
  * furnished to do so, subject to the following conditions :
  *
  * The above copyright notice and this permission notice shall be included in all
  * copies or substantial portions of the Software.
  *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  * SOFTWARE.
  *
  */
  
  #include "flare/graphics/vulkan/vulkanTexture.hpp"
  
  #if defined(FLARE_VULKAN)
  
  namespace Flare
  {
  
      static const size_t g_pixelFormatBytes[2] = { 3, 4 };
  
      VulkanTexture::~VulkanTexture()
      {
          unload();
          setRamUsage(0);
      }
      
      void VulkanTexture::load(const uint8_t * buffer,
                               const Vector2ui32 & size,
                               const PixelFormat & pixelFormat,
                               const bool storeBuffer)
      {
      
      }
  
      void VulkanTexture::load(const std::string & filename, const bool storeBuffer)
      {
  
      }
  
      void VulkanTexture::unload()
      {
  
      }
  
      const uint8_t * VulkanTexture::getBuffer() const
      {
          return m_pBuffer;
      }
  
      size_t VulkanTexture::getBufferSize() const
      {
          if (!m_pBuffer)
          {
              return 0;
          }
  
          return m_size.x * m_size.y * g_pixelFormatBytes[static_cast<size_t>(m_pixelFormat)];
      }
  
      VulkanTexture::PixelFormat VulkanTexture::getPixelFormat() const
      {
          return m_pixelFormat;
      }
  
      Vector2ui32 VulkanTexture::getSize() const
      {
          return m_size;
      }
  
      VulkanTexture::VulkanTexture(RenderMemoryAllocator & allocator) :
          Texture(allocator),
          m_size(0, 0),
          m_pBuffer(nullptr)
      {
        setRamUsage(sizeof(VulkanTexture));
      }
  
  }
  
  #endif