text: /*!A cross-platform build utility based on Lua
   *
   * Licensed under the Apache License, Version 2.0 (the "License");
   * you may not use this file except in compliance with the License.
   * You may obtain a copy of the License at
   *
   *     http://www.apache.org/licenses/LICENSE-2.0
   *
   * Unless required by applicable law or agreed to in writing, software
   * distributed under the License is distributed on an "AS IS" BASIS,
   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   * See the License for the specific language governing permissions and
   * limitations under the License.
   *
   * Copyright (C) 2015-present, TBOOX Open Source Group.
   *
   * @author      ruki
   * @file        socket_accept.c
   *
   */
  
  /* //////////////////////////////////////////////////////////////////////////////////////
   * trace
   */
  #define TB_TRACE_MODULE_NAME    "socket_accept"
  #define TB_TRACE_MODULE_DEBUG   (0)
  
  /* //////////////////////////////////////////////////////////////////////////////////////
   * includes
   */
  #include "prefix.h"
  
  /* //////////////////////////////////////////////////////////////////////////////////////
   * interfaces
   */
  
  // local sock = io.socket_accept(sock)
  tb_int_t xm_io_socket_accept(lua_State* lua)
  {
      // check
      tb_assert_and_check_return_val(lua, 0);
  
      // is pointer?
      if (!xm_lua_ispointer(lua, 1))
          return 0;
  
      // get socket
      tb_socket_ref_t sock = (tb_socket_ref_t)xm_lua_topointer(lua, 1);
      tb_check_return_val(sock, 0);
  
      // accept socket
      tb_socket_ref_t client = tb_socket_accept(sock, tb_null);
      if (client) xm_lua_pushpointer(lua, (tb_pointer_t)client);
      else lua_pushnil(lua);
      return 1;
  }
  
  