text: #ifndef _POINT_BASE_H_
  #define _POINT_BASE_H_
  
  namespace Utilities {
      struct Point {
          int x;
          int y;
  
          /* Constructor/Destructor */
          Point() { x = 0;y = 0; }
          Point(int x, int y) { this->x = x; this->y = y; }
          ~Point() {}
  
          /* Overloaded Operators */
          bool operator==(const Point& rhs) {
              if(rhs.x == this->x && rhs.y == this->y) { 
                  return true; 
              }
              return false;
          }
      };
  }
  
  #endif  //_POINT_BASE_H_
  