text: ﻿TERRAINS = {
  	# Name: (Symbol for prompt, Cost for path Find)
  	"INDOORS": ("[", 1.0),
  	"CITY": ("#", 1.0),
  	"ROAD": ("+", 1.1),
  	"FIELD": (".", 1.2),
  	"CAVERN": ("O", 1.2),
  	"TUNNEL": ("=", 1.2),
  	"SHALLOWWATER": ("%", 1.3),
  	"FOREST": ("f", 1.4),
  	"HILLS": ("(", 2.0),
  	"BRUSH": (":", 2.5),
  	"MOUNTAINS": ("<", 3.0),
  	"UNDEFINED": ("", 5.0),
  	"WATER": ("~", 15.0),
  	"RAPIDS": ("W", 25.0),
  	"UNDERWATER": ("U", 30.0),
  	"RANDOM": ("|", 90.0),
  	"DEATH": ("?", 100.0)}
  
  
  class Room(object):
  	"""A class representing a room in the world"""
  
  	def setCost(self, value):
  		self.terrainSymbol, self.cost = TERRAINS.get(value, ("", 5.0))
  
  
  class Exit(object):
  	pass
  