text: 
  /////////////////////////////////////////////////////////////////////////////////////////
  //
  // Licensed under the "New" BSD License. 
  //		License page - https://code.google.com/p/motioncodelibrary/wiki/LICENSE
  //
  // GitHub repository - https://github.com/Neill3d/MoBu
  //
  // Author Sergey Solohin (Neill3d) 2014
  //  e-mail to: s@neill3d.com
  //		www.neill3d.com
  /////////////////////////////////////////////////////////////////////////////////////////
  
  #pragma once
  
  #include <Windows.h>
  
  //--- SDK include
  #include <fbsdk/fbsdk.h>
  
  
  
  
  /************************************************
   *  Execution callback.
   ************************************************/
  void DisplayErrorText(DWORD dwLastError);
  
  //
  // additive from character animation (you need 3 takes)
  //
  void AdditiveCalculate();
  
  // In scene you should have 2 models: srcModel and dstModel
  // this function replaced geometry from src to dst
  // !! function is under construction
  //
  void GeometryReplace();