text: //__________________________ Banshee Project - A modern game development toolkit _________________________________//
  //_____________________________________ www.banshee-project.com __________________________________________________//
  //________________________ Copyright (c) 2014 Marko Pintera. All rights reserved. ________________________________//
  /*
   *  This file registers the FreeType modules compiled into the library.
   *
   *  If you use GNU make, this file IS NOT USED!  Instead, it is created in
   *  the objects directory (normally `<topdir>/objs/') based on information
   *  from `<topdir>/modules.cfg'.
   *
   *  Please read `docs/INSTALL.ANY' and `docs/CUSTOMIZE' how to compile
   *  FreeType without GNU make.
   *
   */
  
  FT_USE_MODULE(autofit_module_class)
  FT_USE_MODULE(tt_driver_class)
  FT_USE_MODULE(t1_driver_class)
  FT_USE_MODULE(cff_driver_class)
  FT_USE_MODULE(t1cid_driver_class)
  FT_USE_MODULE(pfr_driver_class)
  FT_USE_MODULE(t42_driver_class)
  FT_USE_MODULE(winfnt_driver_class)
  FT_USE_MODULE(pcf_driver_class)
  FT_USE_MODULE(psaux_module_class)
  FT_USE_MODULE(psnames_module_class)
  FT_USE_MODULE(pshinter_module_class)
  FT_USE_MODULE(ft_raster1_renderer_class)
  FT_USE_MODULE(sfnt_module_class)
  FT_USE_MODULE(ft_smooth_renderer_class)
  FT_USE_MODULE(ft_smooth_lcd_renderer_class)
  FT_USE_MODULE(ft_smooth_lcdv_renderer_class)
  FT_USE_MODULE(bdf_driver_class)
  
  /* EOF */
  