text: /*
   * Copyright (c) 2010-2020 OTClient <https://github.com/edubart/otclient>
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   */
  
  #ifndef CONTAINER_H
  #define CONTAINER_H
  
  #include "declarations.h"
  #include "item.h"
  
  #include <framework/luaengine/luaobject.h>
  
   // @bindclass
  class Container : public LuaObject
  {
  protected:
      Container(int id, int capacity, const std::string& name, const ItemPtr& containerItem, bool hasParent, bool isUnlocked, bool hasPages, int containerSize, int firstIndex);
  
  public:
      ItemPtr getItem(int slot);
      std::deque<ItemPtr> getItems() { return m_items; }
      int getItemsCount() { return m_items.size(); }
      Position getSlotPosition(int slot) { return Position(0xffff, m_id | 0x40, slot); }
      int getId() { return m_id; }
      int getCapacity() { return m_capacity; }
      ItemPtr getContainerItem() { return m_containerItem; }
      std::string getName() { return m_name; }
      bool hasParent() { return m_hasParent; }
      bool isClosed() { return m_closed; }
      bool isUnlocked() { return m_unlocked; }
      bool hasPages() { return m_hasPages; }
      int getSize() { return m_size; }
      int getFirstIndex() { return m_firstIndex; }
      ItemPtr findItemById(uint itemId, int subType);
  
  protected:
      void onOpen(const ContainerPtr& previousContainer);
      void onClose();
      void onAddItem(const ItemPtr& item, int slot);
      void onAddItems(const std::vector<ItemPtr>& items);
      void onUpdateItem(int slot, const ItemPtr& item);
      void onRemoveItem(int slot, const ItemPtr& lastItem);
  
      friend class Game;
  
  private:
      void updateItemsPositions();
  
      int m_id;
      int m_capacity;
      ItemPtr m_containerItem;
      std::string m_name;
      bool m_hasParent;
      bool m_closed;
      bool m_unlocked;
      bool m_hasPages;
      int m_size;
      int m_firstIndex;
      std::deque<ItemPtr> m_items;
  };
  
  #endif
  