text: ﻿/**
   * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
   * SPDX-License-Identifier: Apache-2.0.
   */
  
  #pragma once
  #include <aws/dataexchange/DataExchange_EXPORTS.h>
  #include <aws/dataexchange/DataExchangeRequest.h>
  #include <aws/core/utils/memory/stl/AWSString.h>
  #include <utility>
  
  namespace Aws
  {
  namespace DataExchange
  {
  namespace Model
  {
  
    /**
     * <p>The request body for UpdateAsset.</p><p><h3>See Also:</h3>   <a
     * href="http://docs.aws.amazon.com/goto/WebAPI/dataexchange-2017-07-25/UpdateAssetRequest">AWS
     * API Reference</a></p>
     */
    class AWS_DATAEXCHANGE_API UpdateAssetRequest : public DataExchangeRequest
    {
    public:
      UpdateAssetRequest();
  
      // Service request name is the Operation name which will send this request out,
      // each operation should has unique request name, so that we can get operation's name from this request.
      // Note: this is not true for response, multiple operations may have the same response name,
      // so we can not get operation's name from response.
      inline virtual const char* GetServiceRequestName() const override { return "UpdateAsset"; }
  
      Aws::String SerializePayload() const override;
  
  
      /**
       * <p>The unique identifier for an asset.</p>
       */
      inline const Aws::String& GetAssetId() const{ return m_assetId; }
  
      /**
       * <p>The unique identifier for an asset.</p>
       */
      inline bool AssetIdHasBeenSet() const { return m_assetIdHasBeenSet; }
  
      /**
       * <p>The unique identifier for an asset.</p>
       */
      inline void SetAssetId(const Aws::String& value) { m_assetIdHasBeenSet = true; m_assetId = value; }
  
      /**
       * <p>The unique identifier for an asset.</p>
       */
      inline void SetAssetId(Aws::String&& value) { m_assetIdHasBeenSet = true; m_assetId = std::move(value); }
  
      /**
       * <p>The unique identifier for an asset.</p>
       */
      inline void SetAssetId(const char* value) { m_assetIdHasBeenSet = true; m_assetId.assign(value); }
  
      /**
       * <p>The unique identifier for an asset.</p>
       */
      inline UpdateAssetRequest& WithAssetId(const Aws::String& value) { SetAssetId(value); return *this;}
  
      /**
       * <p>The unique identifier for an asset.</p>
       */
      inline UpdateAssetRequest& WithAssetId(Aws::String&& value) { SetAssetId(std::move(value)); return *this;}
  
      /**
       * <p>The unique identifier for an asset.</p>
       */
      inline UpdateAssetRequest& WithAssetId(const char* value) { SetAssetId(value); return *this;}
  
  
      /**
       * <p>The unique identifier for a data set.</p>
       */
      inline const Aws::String& GetDataSetId() const{ return m_dataSetId; }
  
      /**
       * <p>The unique identifier for a data set.</p>
       */
      inline bool DataSetIdHasBeenSet() const { return m_dataSetIdHasBeenSet; }
  
      /**
       * <p>The unique identifier for a data set.</p>
       */
      inline void SetDataSetId(const Aws::String& value) { m_dataSetIdHasBeenSet = true; m_dataSetId = value; }
  
      /**
       * <p>The unique identifier for a data set.</p>
       */
      inline void SetDataSetId(Aws::String&& value) { m_dataSetIdHasBeenSet = true; m_dataSetId = std::move(value); }
  
      /**
       * <p>The unique identifier for a data set.</p>
       */
      inline void SetDataSetId(const char* value) { m_dataSetIdHasBeenSet = true; m_dataSetId.assign(value); }
  
      /**
       * <p>The unique identifier for a data set.</p>
       */
      inline UpdateAssetRequest& WithDataSetId(const Aws::String& value) { SetDataSetId(value); return *this;}
  
      /**
       * <p>The unique identifier for a data set.</p>
       */
      inline UpdateAssetRequest& WithDataSetId(Aws::String&& value) { SetDataSetId(std::move(value)); return *this;}
  
      /**
       * <p>The unique identifier for a data set.</p>
       */
      inline UpdateAssetRequest& WithDataSetId(const char* value) { SetDataSetId(value); return *this;}
  
  
      /**
       * <p>The name of the asset. When importing from Amazon S3, the S3 object key is
       * used as the asset name. When exporting to Amazon S3, the asset name is used as
       * default target S3 object key. When importing from Amazon API Gateway API, the
       * API name is used as the asset name. When importing from Amazon Redshift, the
       * datashare name is used as the asset name.</p>
       */
      inline const Aws::String& GetName() const{ return m_name; }
  
      /**
       * <p>The name of the asset. When importing from Amazon S3, the S3 object key is
       * used as the asset name. When exporting to Amazon S3, the asset name is used as
       * default target S3 object key. When importing from Amazon API Gateway API, the
       * API name is used as the asset name. When importing from Amazon Redshift, the
       * datashare name is used as the asset name.</p>
       */
      inline bool NameHasBeenSet() const { return m_nameHasBeenSet; }
  
      /**
       * <p>The name of the asset. When importing from Amazon S3, the S3 object key is
       * used as the asset name. When exporting to Amazon S3, the asset name is used as
       * default target S3 object key. When importing from Amazon API Gateway API, the
       * API name is used as the asset name. When importing from Amazon Redshift, the
       * datashare name is used as the asset name.</p>
       */
      inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; }
  
      /**
       * <p>The name of the asset. When importing from Amazon S3, the S3 object key is
       * used as the asset name. When exporting to Amazon S3, the asset name is used as
       * default target S3 object key. When importing from Amazon API Gateway API, the
       * API name is used as the asset name. When importing from Amazon Redshift, the
       * datashare name is used as the asset name.</p>
       */
      inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = std::move(value); }
  
      /**
       * <p>The name of the asset. When importing from Amazon S3, the S3 object key is
       * used as the asset name. When exporting to Amazon S3, the asset name is used as
       * default target S3 object key. When importing from Amazon API Gateway API, the
       * API name is used as the asset name. When importing from Amazon Redshift, the
       * datashare name is used as the asset name.</p>
       */
      inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); }
  
      /**
       * <p>The name of the asset. When importing from Amazon S3, the S3 object key is
       * used as the asset name. When exporting to Amazon S3, the asset name is used as
       * default target S3 object key. When importing from Amazon API Gateway API, the
       * API name is used as the asset name. When importing from Amazon Redshift, the
       * datashare name is used as the asset name.</p>
       */
      inline UpdateAssetRequest& WithName(const Aws::String& value) { SetName(value); return *this;}
  
      /**
       * <p>The name of the asset. When importing from Amazon S3, the S3 object key is
       * used as the asset name. When exporting to Amazon S3, the asset name is used as
       * default target S3 object key. When importing from Amazon API Gateway API, the
       * API name is used as the asset name. When importing from Amazon Redshift, the
       * datashare name is used as the asset name.</p>
       */
      inline UpdateAssetRequest& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;}
  
      /**
       * <p>The name of the asset. When importing from Amazon S3, the S3 object key is
       * used as the asset name. When exporting to Amazon S3, the asset name is used as
       * default target S3 object key. When importing from Amazon API Gateway API, the
       * API name is used as the asset name. When importing from Amazon Redshift, the
       * datashare name is used as the asset name.</p>
       */
      inline UpdateAssetRequest& WithName(const char* value) { SetName(value); return *this;}
  
  
      /**
       * <p>The unique identifier for a revision.</p>
       */
      inline const Aws::String& GetRevisionId() const{ return m_revisionId; }
  
      /**
       * <p>The unique identifier for a revision.</p>
       */
      inline bool RevisionIdHasBeenSet() const { return m_revisionIdHasBeenSet; }
  
      /**
       * <p>The unique identifier for a revision.</p>
       */
      inline void SetRevisionId(const Aws::String& value) { m_revisionIdHasBeenSet = true; m_revisionId = value; }
  
      /**
       * <p>The unique identifier for a revision.</p>
       */
      inline void SetRevisionId(Aws::String&& value) { m_revisionIdHasBeenSet = true; m_revisionId = std::move(value); }
  
      /**
       * <p>The unique identifier for a revision.</p>
       */
      inline void SetRevisionId(const char* value) { m_revisionIdHasBeenSet = true; m_revisionId.assign(value); }
  
      /**
       * <p>The unique identifier for a revision.</p>
       */
      inline UpdateAssetRequest& WithRevisionId(const Aws::String& value) { SetRevisionId(value); return *this;}
  
      /**
       * <p>The unique identifier for a revision.</p>
       */
      inline UpdateAssetRequest& WithRevisionId(Aws::String&& value) { SetRevisionId(std::move(value)); return *this;}
  
      /**
       * <p>The unique identifier for a revision.</p>
       */
      inline UpdateAssetRequest& WithRevisionId(const char* value) { SetRevisionId(value); return *this;}
  
    private:
  
      Aws::String m_assetId;
      bool m_assetIdHasBeenSet;
  
      Aws::String m_dataSetId;
      bool m_dataSetIdHasBeenSet;
  
      Aws::String m_name;
      bool m_nameHasBeenSet;
  
      Aws::String m_revisionId;
      bool m_revisionIdHasBeenSet;
    };
  
  } // namespace Model
  } // namespace DataExchange
  } // namespace Aws
  