text: // Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
  /*===========================================================================
  	Generated code exported from UnrealHeaderTool.
  	DO NOT modify this manually! Edit the corresponding .h files instead!
  ===========================================================================*/
  
  #include "ObjectMacros.h"
  #include "ScriptMacros.h"
  
  PRAGMA_DISABLE_DEPRECATION_WARNINGS
  struct FBPUniqueNetId;
  #ifdef ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h
  #error "AdvancedVoiceLibrary.generated.h already included, missing '#pragma once' in AdvancedVoiceLibrary.h"
  #endif
  #define ADVANCEDSESSIONS_AdvancedVoiceLibrary_generated_h
  
  #define GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS \
   \
  	DECLARE_FUNCTION(execGetNumLocalTalkers) \
  	{ \
  		P_GET_PROPERTY_REF(UIntProperty,Z_Param_Out_NumLocalTalkers); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::GetNumLocalTalkers(Z_Param_Out_NumLocalTalkers); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execUnMuteRemoteTalker) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalUserNum); \
  		P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); \
  		P_GET_UBOOL(Z_Param_bIsSystemWide); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnMuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execMuteRemoteTalker) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalUserNum); \
  		P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); \
  		P_GET_UBOOL(Z_Param_bIsSystemWide); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::MuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execIsPlayerMuted) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalUserNumChecking); \
  		P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsPlayerMuted(Z_Param_LocalUserNumChecking,Z_Param_Out_UniqueNetId); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execIsRemotePlayerTalking) \
  	{ \
  		P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsRemotePlayerTalking(Z_Param_Out_UniqueNetId); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execIsLocalPlayerTalking) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalPlayerNum); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsLocalPlayerTalking(Z_Param_LocalPlayerNum); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execRemoveAllRemoteTalkers) \
  	{ \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::RemoveAllRemoteTalkers(); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execUnRegisterRemoteTalker) \
  	{ \
  		P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnRegisterRemoteTalker(Z_Param_Out_UniqueNetId); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execRegisterRemoteTalker) \
  	{ \
  		P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterRemoteTalker(Z_Param_Out_UniqueNetId); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execUnRegisterAllLocalTalkers) \
  	{ \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::UnRegisterAllLocalTalkers(); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execUnRegisterLocalTalker) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalPlayerNum); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::UnRegisterLocalTalker(Z_Param_LocalPlayerNum); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execRegisterAllLocalTalkers) \
  	{ \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::RegisterAllLocalTalkers(); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execRegisterLocalTalker) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalPlayerNum); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterLocalTalker(Z_Param_LocalPlayerNum); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execStopNetworkedVoice) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalPlayerNum); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::StopNetworkedVoice(Z_Param_LocalPlayerNum); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execStartNetworkedVoice) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalPlayerNum); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::StartNetworkedVoice(Z_Param_LocalPlayerNum); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execIsHeadsetPresent) \
  	{ \
  		P_GET_UBOOL_REF(Z_Param_Out_bHasHeadset); \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalPlayerNum); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::IsHeadsetPresent(Z_Param_Out_bHasHeadset,Z_Param_LocalPlayerNum); \
  		P_NATIVE_END; \
  	}
  
  
  #define GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \
   \
  	DECLARE_FUNCTION(execGetNumLocalTalkers) \
  	{ \
  		P_GET_PROPERTY_REF(UIntProperty,Z_Param_Out_NumLocalTalkers); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::GetNumLocalTalkers(Z_Param_Out_NumLocalTalkers); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execUnMuteRemoteTalker) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalUserNum); \
  		P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); \
  		P_GET_UBOOL(Z_Param_bIsSystemWide); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnMuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execMuteRemoteTalker) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalUserNum); \
  		P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); \
  		P_GET_UBOOL(Z_Param_bIsSystemWide); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::MuteRemoteTalker(Z_Param_LocalUserNum,Z_Param_Out_UniqueNetId,Z_Param_bIsSystemWide); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execIsPlayerMuted) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalUserNumChecking); \
  		P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsPlayerMuted(Z_Param_LocalUserNumChecking,Z_Param_Out_UniqueNetId); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execIsRemotePlayerTalking) \
  	{ \
  		P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsRemotePlayerTalking(Z_Param_Out_UniqueNetId); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execIsLocalPlayerTalking) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalPlayerNum); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::IsLocalPlayerTalking(Z_Param_LocalPlayerNum); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execRemoveAllRemoteTalkers) \
  	{ \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::RemoveAllRemoteTalkers(); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execUnRegisterRemoteTalker) \
  	{ \
  		P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::UnRegisterRemoteTalker(Z_Param_Out_UniqueNetId); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execRegisterRemoteTalker) \
  	{ \
  		P_GET_STRUCT_REF(FBPUniqueNetId,Z_Param_Out_UniqueNetId); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterRemoteTalker(Z_Param_Out_UniqueNetId); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execUnRegisterAllLocalTalkers) \
  	{ \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::UnRegisterAllLocalTalkers(); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execUnRegisterLocalTalker) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalPlayerNum); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::UnRegisterLocalTalker(Z_Param_LocalPlayerNum); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execRegisterAllLocalTalkers) \
  	{ \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::RegisterAllLocalTalkers(); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execRegisterLocalTalker) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalPlayerNum); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		*(bool*)Z_Param__Result=UAdvancedVoiceLibrary::RegisterLocalTalker(Z_Param_LocalPlayerNum); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execStopNetworkedVoice) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalPlayerNum); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::StopNetworkedVoice(Z_Param_LocalPlayerNum); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execStartNetworkedVoice) \
  	{ \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalPlayerNum); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::StartNetworkedVoice(Z_Param_LocalPlayerNum); \
  		P_NATIVE_END; \
  	} \
   \
  	DECLARE_FUNCTION(execIsHeadsetPresent) \
  	{ \
  		P_GET_UBOOL_REF(Z_Param_Out_bHasHeadset); \
  		P_GET_PROPERTY(UByteProperty,Z_Param_LocalPlayerNum); \
  		P_FINISH; \
  		P_NATIVE_BEGIN; \
  		UAdvancedVoiceLibrary::IsHeadsetPresent(Z_Param_Out_bHasHeadset,Z_Param_LocalPlayerNum); \
  		P_NATIVE_END; \
  	}
  
  
  #define GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \
  private: \
  	static void StaticRegisterNativesUAdvancedVoiceLibrary(); \
  	friend ADVANCEDSESSIONS_API class UClass* Z_Construct_UClass_UAdvancedVoiceLibrary(); \
  public: \
  	DECLARE_CLASS(UAdvancedVoiceLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), 0, TEXT("/Script/AdvancedSessions"), NO_API) \
  	DECLARE_SERIALIZER(UAdvancedVoiceLibrary) \
  	enum {IsIntrinsic=COMPILED_IN_INTRINSIC};
  
  
  #define GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS \
  private: \
  	static void StaticRegisterNativesUAdvancedVoiceLibrary(); \
  	friend ADVANCEDSESSIONS_API class UClass* Z_Construct_UClass_UAdvancedVoiceLibrary(); \
  public: \
  	DECLARE_CLASS(UAdvancedVoiceLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), 0, TEXT("/Script/AdvancedSessions"), NO_API) \
  	DECLARE_SERIALIZER(UAdvancedVoiceLibrary) \
  	enum {IsIntrinsic=COMPILED_IN_INTRINSIC};
  
  
  #define GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_STANDARD_CONSTRUCTORS \
  	/** Standard constructor, called after all reflected properties have been initialized */ \
  	NO_API UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
  	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedVoiceLibrary) \
  	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedVoiceLibrary); \
  DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedVoiceLibrary); \
  private: \
  	/** Private move- and copy-constructors, should never be used */ \
  	NO_API UAdvancedVoiceLibrary(UAdvancedVoiceLibrary&&); \
  	NO_API UAdvancedVoiceLibrary(const UAdvancedVoiceLibrary&); \
  public:
  
  
  #define GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \
  	/** Standard constructor, called after all reflected properties have been initialized */ \
  	NO_API UAdvancedVoiceLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
  private: \
  	/** Private move- and copy-constructors, should never be used */ \
  	NO_API UAdvancedVoiceLibrary(UAdvancedVoiceLibrary&&); \
  	NO_API UAdvancedVoiceLibrary(const UAdvancedVoiceLibrary&); \
  public: \
  	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAdvancedVoiceLibrary); \
  DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAdvancedVoiceLibrary); \
  	DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAdvancedVoiceLibrary)
  
  
  #define GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET
  #define GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_26_PROLOG
  #define GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_GENERATED_BODY_LEGACY \
  PRAGMA_DISABLE_DEPRECATION_WARNINGS \
  public: \
  	GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET \
  	GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS \
  	GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS \
  	GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_STANDARD_CONSTRUCTORS \
  public: \
  PRAGMA_ENABLE_DEPRECATION_WARNINGS
  
  
  #define GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_GENERATED_BODY \
  PRAGMA_DISABLE_DEPRECATION_WARNINGS \
  public: \
  	GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_PRIVATE_PROPERTY_OFFSET \
  	GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_RPC_WRAPPERS_NO_PURE_DECLS \
  	GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_INCLASS_NO_PURE_DECLS \
  	GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h_29_ENHANCED_CONSTRUCTORS \
  private: \
  PRAGMA_ENABLE_DEPRECATION_WARNINGS
  
  
  #undef CURRENT_FILE_ID
  #define CURRENT_FILE_ID GhostHunt_Plugins_AdvancedSessions_AdvancedSessions_Source_AdvancedSessions_Classes_AdvancedVoiceLibrary_h
  
  
  PRAGMA_ENABLE_DEPRECATION_WARNINGS
  