text: #ifndef SAKI_RULE_H
  #define SAKI_RULE_H
  
  #include "tile_count.h"
  
  
  
  namespace saki
  {
  
  
  
  struct Rule
  {
      // *** SYNC with json converting (create + read) ***
      bool fly = true;
      bool headJump = true;
      bool nagashimangan = true;
      bool ippatsu = true;
      bool uradora = true;
      bool kandora = true;
      bool daiminkanPao = true;
      TileCount::AkadoraCount akadora = TileCount::AKADORA4;
      int hill = 20000;
      int returnLevel = 30000;
      int roundLimit = 8;
  };
  
  
  
  } // namespace saki
  
  
  
  #endif // SAKI_RULE_H
  