text: #pragma once
  
  namespace game::graphics {
      
      struct GAME_API Vertex {
          
          glm::vec3 position;
          glm::vec3 color;
  
          Vertex();
          Vertex(const glm::vec3& position, const glm::vec3& color);
          Vertex(glm::vec3& position, glm::vec3& color);
          Vertex(const Vertex& other);
          ~Vertex();
      
      };
      
  }
  