text: export const mainConfig = {
    isWideResolution: true,
    rootElement: null,
    size: {
      row: 16,
      column: 30,
    },
    colors: ['transparent', 'blue', 'green', 'red', 'darkblue', 'darkred', 'darkred', 'darkred', 'darkred'],
    minesCount: 99,
    minefield: null,
    cells: new Map(),
    gameArea: null,
    menu: null,
    winFunction: null,
    loseFunction: null,
    score: {
      top9x9: (new Array(10)).fill([]),
      top16x16: (new Array(10)).fill([]),
      top16x30: (new Array(10)).fill([]), 
    },
    gameAreaHeaderElements: {
      menu: null,
      timer: null,
      restart: null,
      pause: null,
      minesLeft: null,
    },
    currentGame: {
      isRun: false,
      isEnd: false,
      isPaused: true,
      timer: null,
      minesCounter: null,
      closedMinesCount: null,
    },
    winAnimationSettings: null,
    mouseButtonDown: {
      left: false,
      right: false,
    }
  };
  
  