text: #include "shadow_depth_render_stage.h"
  
  namespace Echo
  {
  	ShadowDepthRenderStage::ShadowDepthRenderStage()
  		: RenderStage()
  	{
  		// Add default render queue
  		Echo::IRenderQueue* renderQueue = EchoNew(RenderQueue);
  		if (renderQueue)
  		{
  			renderQueue->setName("Shadow Depth");
  			addRenderQueue(renderQueue);
  		}
  	}
  
  	ShadowDepthRenderStage::~ShadowDepthRenderStage()
  	{
  
  	}
  
  	void ShadowDepthRenderStage::bindMethods()
  	{
  
  	}
  
  	void ShadowDepthRenderStage::render()
  	{
  		RenderStage::render();
  	}
  }