text: // Copyright 2017 Respawn Entertainment, Inc. All rights reserved.
  
  #pragma once
  
  #include "Components/WidgetComponent.h"
  #include "CsWidgetComponent.generated.h"
  
  UCLASS(Blueprintable, ClassGroup = "UserInterface", hidecategories = (Object, Activation, "Components|Activation", Sockets, Base, Lighting, LOD, Mesh), editinlinenew, meta = (BlueprintSpawnableComponent))
  class CSUI_API UCsWidgetComponent : public UWidgetComponent
  {
  	GENERATED_UCLASS_BODY()
  
  public:
  
  	void Show();
  	void Hide();
  
  	void Enable();
  	void Disable();
  };