text: #pragma once
  #include "guiBaseObject.h"
  
  class guiTypeMultiToggle : public guiBaseObject{
  
      public:
          static const int boxSpacing = 2;
          static const int boxSize = 14;
  
          //------------------------------------------------
          void setup(vector <string> boxNames);
      
      virtual string getSelectedStringValue() override;
  
          //-----------------------------------------------
  //		void notify();
  
          //-----------------------------------------------
  //        virtual void updateValue();
          void updateGui(float x, float y, bool firstHit, bool isRelative) override;
          void render() override;
  		
  		vector <string> bNames;
  };
  