text: #ifndef ALTERSPACE_AI_H
  #define ALTERSPACE_AI_H
  
  #include <ctime>
  #include "Board.h"
  #include "Constants.h"
  
  /**
   * AI just makes random moves on the board.
   */
  class AI {
  private:
      Pieces piece;
  
  public:
      AI() {
          srand(static_cast<unsigned int>(time(0)));
      }
  
      void setPLayer(Pieces player) {
          this->piece = player;
      }
  
      void makeMove(Board &board);
  };
  
  #endif
  