text: #pragma once
  
  #include "Common.h"
  #include "Constants.h"
  #include "Array.hpp"
  #include "ActionType.h"
  
  namespace BOSS
  {
  
  class ActionSet
  {
  	Vec<ActionType, Constants::MAX_ACTION_TYPES> _actionTypes;
  
  public:
  
  	ActionSet();
  
      const size_t size() const;
      const bool isEmpty() const;
      const bool contains(const ActionType & type) const;
  
      const ActionType & operator [] (const size_t & index) const;
      ActionType & operator [] (const size_t & index);
  
      void add(const ActionType & action);
      void addAllActions(const RaceID & race);
      void remove(const ActionType & action);
      void clear();
  };
  
  }