text: /**************************************************************************
   * 
   * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
   * All Rights Reserved.
   * 
   * Permission is hereby granted, free of charge, to any person obtaining a
   * copy of this software and associated documentation files (the
   * "Software"), to deal in the Software without restriction, including
   * without limitation the rights to use, copy, modify, merge, publish,
   * distribute, sub license, and/or sell copies of the Software, and to
   * permit persons to whom the Software is furnished to do so, subject to
   * the following conditions:
   * 
   * The above copyright notice and this permission notice (including the
   * next paragraph) shall be included in all copies or substantial portions
   * of the Software.
   * 
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
   * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
   * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
   * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
   * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
   * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
   * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
   * 
   **************************************************************************/
  
  
  #ifndef CELL_FENCE_H
  #define CELL_FENCE_H
  
  
  extern void
  cell_fence_init(struct cell_fence *fence);
  
  
  extern boolean
  cell_fence_signalled(const struct cell_context *cell,
                       const struct cell_fence *fence,
                       unsigned flags);
  
  
  extern boolean
  cell_fence_finish(const struct cell_context *cell,
                    const struct cell_fence *fence,
                    unsigned flags,
                    uint64_t timeout);
  
  
  
  extern void
  cell_free_fenced_buffers(struct cell_context *cell,
                           struct cell_buffer_list *list);
  
  
  extern void
  cell_add_fenced_textures(struct cell_context *cell);
  
  
  #endif /* CELL_FENCE_H */
  