text: #pragma once
  
  #include "Monster.h"
  
  class CGolem : public CMonster
  {
  public:
  	CGolem();
  	~CGolem();
  
  public:
  	virtual HRESULT Initialize();
  	virtual const int Progress();
  	virtual void Render();
  
  private:
  	void Release();
  
  private:
  	virtual void SetMatrix(const float fScale = 1.f);
  	virtual void Pattren();
  };