text: #pragma once
  
  #include "Figure.h"
  
  class Triangle : public Figure {
  public:
  	Triangle();
  	Triangle(double, double, double, double, double, double);
  	//Triangle(const Triangle& other);
  	//Triangle& operator=(const Triangle& other);
  	virtual ~Triangle();
  
  	virtual bool isPointInFigure(double, double) const;
  	virtual void print() const;
  private:
  	double aPointX;
  	double aPointY;
  
  	double bPointX;
  	double bPointY;
  	
  	double cPointX;
  	double cPointY;
  };
  
  