text: import asyncio
  import base64
  
  import pytest
  from socketio.asyncio_client import AsyncClient
  
  from app.event_models import Error
  from app.game_state.game_state_factory import get_game_state_service
  from app.main import sio
  from app.player.player_factory import get_player_service
  from app.room.lobby.lobby_events_models import (
      GameStarted,
      HostDisconnected,
      JoinRoom,
      KickPlayer,
      NewRoomJoined,
      PlayerDisconnected,
      PlayerKicked,
      RejoinRoom,
      RoomJoined,
      StartGame,
  )
  from app.room.room_events_models import (
      GamePaused,
      GameUnpaused,
      GetNextQuestion,
      GotNextQuestion,
      PauseGame,
      RoomCreated,
      UnpauseGame,
  )
  from tests.integration.conftest import BASE_URL
  
  
  @pytest.mark.asyncio
  async def test_room_created(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
  
      @client.on("ROOM_CREATED")
      def _(data):
          future.set_result(RoomCreated(**data))
  
      await client.emit("CREATE_ROOM", {})
      await asyncio.wait_for(future, timeout=5.0)
      room_created: RoomCreated = future.result()
      assert room_created.room_code
  
  
  @pytest.mark.asyncio
  async def test_empty_room_joined(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
  
      @client.on("ROOM_JOINED")
      def _(data):
          future.set_result(RoomJoined(**data))
  
      avatar = "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVR42mNkYPhfDwAChwGA60e6kgAAAABJRU5ErkJggg=="
      join_room = JoinRoom(
          avatar=avatar,
          nickname="Majiy",
          room_code="4d18ac45-8034-4f8e-b636-cf730b17e51a",
      )
      await client.emit("JOIN_ROOM", join_room.dict())
      await asyncio.wait_for(future, timeout=5.0)
      room_joined: RoomJoined = future.result()
      player = room_joined.players[0]
      assert player.nickname == join_room.nickname
      assert player.avatar == avatar
  
  
  @pytest.mark.asyncio
  async def test_empty_room_joined_new_room_event(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
  
      @client.on("NEW_ROOM_JOINED")
      def _(data):
          future.set_result(NewRoomJoined(**data))
  
      avatar = "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVR42mNkYPhfDwAChwGA60e6kgAAAABJRU5ErkJggg=="
      join_room = JoinRoom(
          avatar=avatar,
          nickname="Majiy",
          room_code="4d18ac45-8034-4f8e-b636-cf730b17e51a",
      )
      await client.emit("JOIN_ROOM", join_room.dict())
      await asyncio.wait_for(future, timeout=5.0)
      new_room_joined: NewRoomJoined = future.result()
      assert new_room_joined.player_id is not None
  
  
  @pytest.mark.asyncio
  async def test_rejoin_room(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
  
      @client.on("ROOM_JOINED")
      def _(data):
          future.set_result(RoomJoined(**data))
  
      join_room = RejoinRoom(player_id="52dcb730-93ad-4364-917a-8760ee50d0f5")
      await client.emit("REJOIN_ROOM", join_room.dict())
      await asyncio.wait_for(future, timeout=5.0)
  
      room_joined: RoomJoined = future.result()
      avatar = "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVR42mNkYPhfDwAChwGA60e6kgAAAABJRU5ErkJggg"
      nickname = "Majiy"
      player = room_joined.players[0]
      assert player.nickname == nickname
      assert player.avatar == avatar
  
  
  @pytest.mark.asyncio
  async def test_rejoin_room_that_has_started(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
      player_id = "8cdc1984-e832-48c7-9d89-1d724665bef1"
      player_service = get_player_service()
      player = await player_service.get(player_id=player_id)
      await player_service.update_latest_sid(latest_sid=client.get_sid(), player=player)
  
      @client.on("GOT_NEXT_QUESTION")
      def _(data):
          future.set_result(GotNextQuestion(**data))
  
      rejoin_room = RejoinRoom(player_id=player_id)
      await client.emit("REJOIN_ROOM", rejoin_room.dict())
      await asyncio.wait_for(future, timeout=5.0)
  
      got_next_question: GotNextQuestion = future.result()
      assert got_next_question.updated_round.round_changed is True
      assert got_next_question.updated_round.new_round == "opinion"
      assert got_next_question.question.answers is not None
  
  
  @pytest.mark.asyncio
  async def test_rejoin_room_game_unpaused(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
      player_id = "8cdc1984-e832-48c7-9d89-1d724665bef1"
      player_service = get_player_service()
      player = await player_service.get(player_id=player_id)
      await player_service.update_latest_sid(latest_sid=client.get_sid(), player=player)
  
      game_state_service = get_game_state_service()
      await game_state_service.pause_game(room_id="2257856e-bf37-4cc4-8551-0b1ccdc38c60", player_disconnected=player_id)
  
      @client.on("GAME_UNPAUSED")
      def _(data):
          future.set_result(GameUnpaused(**data))
  
      rejoin_room = RejoinRoom(player_id=player_id)
      await client.emit("REJOIN_ROOM", rejoin_room.dict())
      await asyncio.wait_for(future, timeout=5.0)
      game_unpaused: GameUnpaused = future.result()
      assert game_unpaused
  
  
  @pytest.mark.asyncio
  async def test_rejoin_room_game_should_not_unpaused(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
      player_id = "8cdc1984-e832-48c7-9d89-1d724665bef1"
      player_service = get_player_service()
      player = await player_service.get(player_id=player_id)
      await player_service.update_latest_sid(latest_sid=client.get_sid(), player=player)
  
      game_state_service = get_game_state_service()
      await game_state_service.pause_game(room_id="2257856e-bf37-4cc4-8551-0b1ccdc38c60", player_disconnected=player_id)
      await game_state_service.pause_game(
          room_id="2257856e-bf37-4cc4-8551-0b1ccdc38c60", player_disconnected="99acb730-93de-4364-917a-8760ee50d0gg"
      )
  
      @client.on("GAME_UNPAUSED")
      def _(data):
          future.set_result(GameUnpaused(**data))
  
      rejoin_room = RejoinRoom(player_id=player_id)
      await client.emit("REJOIN_ROOM", rejoin_room.dict())
  
      with pytest.raises(asyncio.exceptions.TimeoutError):
          await asyncio.wait_for(future, timeout=1.0)
  
  
  @pytest.mark.asyncio
  async def test_room_joined_nickname_in_use(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
  
      @client.on("ERROR")
      def _(data):
          future.set_result(Error(**data))
  
      join_room = JoinRoom(
          avatar=base64.b64decode(
              "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVR42mNkYPhfDwAChwGA60e6kgAAAABJRU5ErkJggg=="
          ),
          nickname="Majiy",
          room_code="5a18ac45-9876-4f8e-b636-cf730b17e59l",
      )
      await client.emit("JOIN_ROOM", join_room.dict())
      await asyncio.wait_for(future, timeout=5.0)
      error: Error = future.result()
      assert error.code == "room_join_fail"
      assert error.message == "nickname Majiy already exists"
  
  
  @pytest.mark.asyncio
  async def test_kick_room(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
  
      @client.on("PLAYER_KICKED")
      def _(data):
          future.set_result(PlayerKicked(**data))
  
      player_to_kick_nickname = "CanIHaseeburger"
      kick_player = KickPlayer(
          kick_player_nickname=player_to_kick_nickname,
          player_id="52dcb730-93ad-4364-917a-8760ee50d0f5",
          room_code="5a18ac45-9876-4f8e-b636-cf730b17e59l",
      )
      await client.emit("KICK_PLAYER", kick_player.dict())
      await asyncio.wait_for(future, timeout=5.0)
      player_kicked: PlayerKicked = future.result()
      assert player_kicked.nickname == player_to_kick_nickname
  
  
  @pytest.mark.asyncio
  async def test_kick_room_not_host(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
  
      @client.on("ERROR")
      def _(data):
          future.set_result(Error(**data))
  
      player_to_kick_nickname = "Majiy"
      kick_player = KickPlayer(
          kick_player_nickname=player_to_kick_nickname,
          player_id="66dcb730-93de-4364-917a-8760ee50d0ff",
          room_code="5a18ac45-9876-4f8e-b636-cf730b17e59l",
      )
      await client.emit("KICK_PLAYER", kick_player.dict())
      await asyncio.wait_for(future, timeout=5.0)
      error: Error = future.result()
      assert error.code == "kick_player_fail"
      assert error.message == "You are not host, so cannot kick another player"
  
  
  @pytest.mark.asyncio
  async def test_disconnect(client: AsyncClient, client_two: AsyncClient):
      future = asyncio.get_running_loop().create_future()
      player_service = get_player_service()
      player = await player_service.get(player_id="778cb730-93de-4364-917a-8760ee50d0ff")
      sio.enter_room(client_two.get_sid(), room=player.room_id)
      await player_service.update_latest_sid(player=player, latest_sid=client.get_sid())
  
      @client_two.on("PLAYER_DISCONNECTED")
      def _(data):
          future.set_result(PlayerDisconnected(**data))
  
      await client.disconnect()
      await asyncio.wait_for(future, timeout=5.0)
  
      player_disconnected_nickname = player.nickname
      player_disconnected: PlayerDisconnected = future.result()
      assert player_disconnected.nickname == player_disconnected_nickname
      sio.leave_room(client_two.get_sid(), room=player.room_id)
      await client.connect(BASE_URL, socketio_path="/ws/socket.io")
  
  
  @pytest.mark.asyncio
  async def test_disconnect_game_paused(client: AsyncClient, client_two: AsyncClient):
      future = asyncio.get_running_loop().create_future()
      player_service = get_player_service()
      player = await player_service.get(player_id="8cdc1984-e832-48c7-9d89-1d724665bef1")
  
      sio.enter_room(client_two.get_sid(), room=player.room_id)
      await player_service.update_latest_sid(player=player, latest_sid=client.get_sid())
  
      @client_two.on("GAME_PAUSED")
      def _(data):
          future.set_result(GamePaused(**data))
  
      await client.disconnect()
      await asyncio.wait_for(future, timeout=5.0)
  
      game_paused: GamePaused = future.result()
      assert game_paused.paused_for == 300
      assert game_paused.message == "Player Majiy disconnected, pausing game."
      await client.connect(BASE_URL, socketio_path="/ws/socket.io")
  
  
  @pytest.mark.asyncio
  async def test_disconnect_host(client: AsyncClient, client_two: AsyncClient):
      future = asyncio.get_running_loop().create_future()
      player_service = get_player_service()
      player = await player_service.get(player_id="52dcb730-93ad-4364-917a-8760ee50d0f5")
      sio.enter_room(client_two.get_sid(), room=player.room_id)
      await player_service.update_latest_sid(player=player, latest_sid=client.get_sid())
  
      @client_two.on("HOST_DISCONNECTED")
      def _(data):
          future.set_result(HostDisconnected(**data))
  
      await client.disconnect()
      await asyncio.wait_for(future, timeout=5.0)
  
      new_host_nickname = "CanIHaseeburger"
      host_disconnected: HostDisconnected = future.result()
      assert host_disconnected.new_host_nickname == new_host_nickname
      sio.leave_room(client_two.get_sid(), room=player.room_id)
      await client.connect(BASE_URL, socketio_path="/ws/socket.io")
  
  
  @pytest.mark.asyncio
  async def test_start_game(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
  
      @client.on("GAME_STARTED")
      def _(data):
          future.set_result(GameStarted(**data))
  
      room_code = "5a18ac45-9876-4f8e-b636-cf730b17e59l"
      start_game = StartGame(
          game_name="fibbing_it",
          room_code=room_code,
          player_id="52dcb730-93ad-4364-917a-8760ee50d0f5",
      )
      sio.enter_room(client.get_sid(), room=room_code)
      await client.emit("START_GAME", start_game.dict())
      await asyncio.wait_for(future, timeout=5.0)
      game_started: GameStarted = future.result()
      assert game_started.game_name == "fibbing_it"
  
  
  @pytest.mark.asyncio
  async def test_get_next_question(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
      player_service = get_player_service()
      player = await player_service.get(player_id="8cdc1984-e832-48c7-9d89-1d724665bef1")
      await player_service.update_latest_sid(latest_sid=client.get_sid(), player=player)
  
      @client.on("GOT_NEXT_QUESTION")
      def _(data):
          future.set_result(GotNextQuestion(**data))
  
      room_code = "2257856e-bf37-4cc4-8551-0b1ccdc38c60"
      get_next_question = GetNextQuestion(
          room_code=room_code,
      )
      sio.enter_room(client.get_sid(), room=room_code)
      await client.emit("GET_NEXT_QUESTION", get_next_question.dict())
      await asyncio.wait_for(future, timeout=5.0)
      got_next_question: GotNextQuestion = future.result()
      assert got_next_question.updated_round.round_changed is True
      assert got_next_question.updated_round.new_round == "opinion"
      assert got_next_question.question.answers is not None
  
  
  @pytest.mark.asyncio
  async def test_pause_room(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
  
      @client.on("GAME_PAUSED")
      def _(data):
          future.set_result(GamePaused(**data))
  
      room_code = "2257856e-bf37-4cc4-8551-0b1ccdc38c60"
      pause_game = PauseGame(
          room_code=room_code,
          player_id="8cdc1984-e832-48c7-9d89-1d724665bef1",
      )
      sio.enter_room(client.get_sid(), room=room_code)
      await client.emit("PAUSE_GAME", pause_game.dict())
      await asyncio.wait_for(future, timeout=5.0)
  
      game_paused: GamePaused = future.result()
      assert game_paused.paused_for == 300
      assert game_paused.message == "Game paused by host."
  
  
  @pytest.mark.asyncio
  async def test_unpause_room(client: AsyncClient):
      future = asyncio.get_running_loop().create_future()
      room_code = "2257856e-bf37-4cc4-8551-0b1ccdc38c60"
      game_state_service = get_game_state_service()
      await game_state_service.pause_game(room_id=room_code)
  
      @client.on("GAME_UNPAUSED")
      def _(data):
          future.set_result(GameUnpaused(**data))
  
      unpaused_game = UnpauseGame(
          room_code=room_code,
          player_id="8cdc1984-e832-48c7-9d89-1d724665bef1",
      )
      sio.enter_room(client.get_sid(), room=room_code)
      await client.emit("UNPAUSE_GAME", unpaused_game.dict())
      await asyncio.wait_for(future, timeout=5.0)
  
      game_paused: GamePaused = future.result()
      assert game_paused
  