text: /**
   * @file minitext.h
   *
   * Interface of scrolling dialog text.
   */
  #pragma once
  
  #include "engine.h"
  
  namespace devilution {
  
  extern bool qtextflag;
  
  void FreeQuestText();
  void InitQuestText();
  void InitQTextMsg(int m);
  
  /**
   * @brief Draw the quest dialog window decoration and background.
   */
  void DrawQTextBack(CelOutputBuffer out);
  
  /**
   * @brief Draw the quest dialog window text.
   */
  void DrawQText(CelOutputBuffer out);
  
  }
  