text: #include "pch.h"
  #include "GrizzlyBear.h"
  #include <memory>
  #include <iostream>
  
  namespace Bears::Native
  {
      using std::wstring;
      using std::move;
      using std::wcout;
      using std::endl;
  
      const wstring& GrizzlyBear::GetName() const
      {
          return m_name;
      }
  
      void GrizzlyBear::SetName(wstring value)
      {
          m_name = move(value);
      }
  
      void GrizzlyBear::Roar() const
      {
          wcout << m_name << L" Roars!" << endl;
      }
  
  }
  