text: #include "../domain.h"
  
  inherit "/std/object";
  
  void setup(void) {
     set_id("potion");
     set_adj("small", "purple");
     set_short("A small purple potion");
     set_long("A small fancy bottle, with a faintly glowing purple liquid in it.  " +
        "A label on the bottle says ode de skills.\n");
     set_eatable(1);
     set_gettable(1);
     set_value(10);
     set_weight(2);
  }
  
  int do_eat(void) {
     int x;
  
     x = random(5) + 1;
     write("You drink the potion.  You feel a warmth in your chest.\n");
     this_player()->query_environment()->tell_room(this_player(),
        this_player()->query_Name() + " drinks a potion of skills.\n");
     this_player()->set_skill("spell/wizard", 100);
     this_object()->destruct();
  }
  