text: from hooman import Hooman
  import numpy
  from math import pow
  from math import sqrt
  import pygame
  
  window_width, window_height = 500, 500
  hapi = Hooman(window_width, window_height)
  
  bg_col = (255, 255, 255)
  
  
  def handle_events(event):
      if event.type == pygame.QUIT:
          hapi.is_running = False
      if event.type == pygame.KEYDOWN:
          if event.key == pygame.K_ESCAPE:
              hapi.is_running = False
  
  
  hapi.handle_events = handle_events
  
  clock = pygame.time.Clock()
  
  while hapi.is_running:
      hapi.background(bg_col)
  
      hapi.fill(hapi.color["red"])
      n1 = (hapi.mouseX() / hapi.WIDTH) * 1
      smooth_star = {"n1": n1, "n2": 1.7, "n3": 1.7, "m": 5, "a": 1, "b": 1, "phi": 2}
      hapi.text(n1, 10 + hapi.mouseX(), 10 + hapi.mouseY())
      hapi.supershape(200, 200, 200, 200, smooth_star)
  
      hapi.flip_display()
      hapi.event_loop()
  
  pygame.quit()
  