text: #pragma once
  #include "../../../external/glm/glm/glm.hpp"
  
  struct Rigidbody {
  	bool affectedByGravity;
  
  	glm::vec3 forces = glm::vec3(0.0f, 0.0f, 0.0f);
  	glm::vec3 velocity = glm::vec3(0.0f, 0.0f, 0.0f);
  	glm::vec3 acceleration = glm::vec3(0.0f, 0.0f, 0.0f);
  };