text: //////////////////////////////////////////////////////////////////////////////
  //
  // This file is part of the Corona game engine.
  // For overview and more information on licensing please refer to README.md 
  // Home page: https://github.com/coronalabs/corona
  // Contact: support@coronalabs.com
  //
  //////////////////////////////////////////////////////////////////////////////
  
  #pragma once
  
  Rtt_DISABLE_WIN_XML_COMMENT_COMPILER_WARNINGS_BEGIN
  #	include "Core/Rtt_Build.h"
  #	include "Rtt_PlatformAudioRecorder.h"
  Rtt_DISABLE_WIN_XML_COMMENT_COMPILER_WARNINGS_END
  
  
  namespace Rtt
  {
  
  class WinRTAudioRecorder : public PlatformAudioRecorder
  {
  	public:
  		typedef WinRTAudioRecorder Self;
  
  		WinRTAudioRecorder(const ResourceHandle<lua_State> &handle, Rtt_Allocator &allocator, const char *file);
  		virtual ~WinRTAudioRecorder();
  
  		virtual void Start();
  		virtual void Stop();
  		virtual void NotificationCallback(int status);
  };
  
  } // namespace Rtt
  