text: #pragma once
  
  // ARKSurvivalEvolved (329.9) SDK
  
  #ifdef _MSC_VER
  	#pragma pack(push, 0x8)
  #endif
  
  #include "ARKSurvivalEvolved_Buff_IsBeingCarried_classes.hpp"
  
  namespace sdk
  {
  //---------------------------------------------------------------------------
  //Parameters
  //---------------------------------------------------------------------------
  
  // Function Buff_IsBeingCarried.Buff_IsBeingCarried_C.BPSetupForInstigator
  struct ABuff_IsBeingCarried_C_BPSetupForInstigator_Params
  {
  	class AActor**                                     ForInstigator;                                            // (Parm, ZeroConstructor, IsPlainOldData)
  };
  
  // Function Buff_IsBeingCarried.Buff_IsBeingCarried_C.CanGrabWaterDino
  struct ABuff_IsBeingCarried_C_CanGrabWaterDino_Params
  {
  	class APrimalDinoCharacter*                        DinoRef;                                                  // (Parm, ZeroConstructor, IsPlainOldData)
  	bool                                               Result;                                                   // (Parm, OutParm, ZeroConstructor, IsPlainOldData)
  };
  
  // Function Buff_IsBeingCarried.Buff_IsBeingCarried_C.CheckAttachmentAndEvaluate
  struct ABuff_IsBeingCarried_C_CheckAttachmentAndEvaluate_Params
  {
  };
  
  // Function Buff_IsBeingCarried.Buff_IsBeingCarried_C.BuffTickClient
  struct ABuff_IsBeingCarried_C_BuffTickClient_Params
  {
  	float*                                             DeltaTime;                                                // (Parm, ZeroConstructor, IsPlainOldData)
  };
  
  // Function Buff_IsBeingCarried.Buff_IsBeingCarried_C.BuffTickServer
  struct ABuff_IsBeingCarried_C_BuffTickServer_Params
  {
  	float*                                             DeltaTime;                                                // (Parm, ZeroConstructor, IsPlainOldData)
  };
  
  // Function Buff_IsBeingCarried.Buff_IsBeingCarried_C.BPCustomAllowAddBuff
  struct ABuff_IsBeingCarried_C_BPCustomAllowAddBuff_Params
  {
  	class APrimalCharacter**                           forCharacter;                                             // (Parm, ZeroConstructor, IsPlainOldData)
  	class AActor**                                     DamageCauser;                                             // (Parm, ZeroConstructor, IsPlainOldData)
  	bool                                               ReturnValue;                                              // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
  };
  
  // Function Buff_IsBeingCarried.Buff_IsBeingCarried_C.BPPreventAddingOtherBuff
  struct ABuff_IsBeingCarried_C_BPPreventAddingOtherBuff_Params
  {
  	class UClass**                                     anotherBuffClass;                                         // (Parm, ZeroConstructor, IsPlainOldData)
  	bool                                               ReturnValue;                                              // (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData)
  };
  
  // Function Buff_IsBeingCarried.Buff_IsBeingCarried_C.ReceiveBeginPlay
  struct ABuff_IsBeingCarried_C_ReceiveBeginPlay_Params
  {
  };
  
  // Function Buff_IsBeingCarried.Buff_IsBeingCarried_C.ReceiveEndPlay
  struct ABuff_IsBeingCarried_C_ReceiveEndPlay_Params
  {
  	TEnumAsByte<EEndPlayReason>*                       EndPlayReason;                                            // (Parm, ZeroConstructor, IsPlainOldData)
  };
  
  // Function Buff_IsBeingCarried.Buff_IsBeingCarried_C.UserConstructionScript
  struct ABuff_IsBeingCarried_C_UserConstructionScript_Params
  {
  };
  
  // Function Buff_IsBeingCarried.Buff_IsBeingCarried_C.ExecuteUbergraph_Buff_IsBeingCarried
  struct ABuff_IsBeingCarried_C_ExecuteUbergraph_Buff_IsBeingCarried_Params
  {
  	int                                                EntryPoint;                                               // (Parm, ZeroConstructor, IsPlainOldData)
  };
  
  }
  
  #ifdef _MSC_VER
  	#pragma pack(pop)
  #endif
  