text: (function webpackUniversalModuleDefinition(root, factory) {
  	if(typeof exports === 'object' && typeof module === 'object')
  		module.exports = factory(require("babylonjs"));
  	else if(typeof define === 'function' && define.amd)
  		define("babylonjs-materials", ["babylonjs"], factory);
  	else if(typeof exports === 'object')
  		exports["babylonjs-materials"] = factory(require("babylonjs"));
  	else
  		root["MATERIALS"] = factory(root["BABYLON"]);
  })((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
  return /******/ (function(modules) { // webpackBootstrap
  /******/ 	// The module cache
  /******/ 	var installedModules = {};
  /******/
  /******/ 	// The require function
  /******/ 	function __webpack_require__(moduleId) {
  /******/
  /******/ 		// Check if module is in cache
  /******/ 		if(installedModules[moduleId]) {
  /******/ 			return installedModules[moduleId].exports;
  /******/ 		}
  /******/ 		// Create a new module (and put it into the cache)
  /******/ 		var module = installedModules[moduleId] = {
  /******/ 			i: moduleId,
  /******/ 			l: false,
  /******/ 			exports: {}
  /******/ 		};
  /******/
  /******/ 		// Execute the module function
  /******/ 		modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
  /******/
  /******/ 		// Flag the module as loaded
  /******/ 		module.l = true;
  /******/
  /******/ 		// Return the exports of the module
  /******/ 		return module.exports;
  /******/ 	}
  /******/
  /******/
  /******/ 	// expose the modules object (__webpack_modules__)
  /******/ 	__webpack_require__.m = modules;
  /******/
  /******/ 	// expose the module cache
  /******/ 	__webpack_require__.c = installedModules;
  /******/
  /******/ 	// define getter function for harmony exports
  /******/ 	__webpack_require__.d = function(exports, name, getter) {
  /******/ 		if(!__webpack_require__.o(exports, name)) {
  /******/ 			Object.defineProperty(exports, name, { enumerable: true, get: getter });
  /******/ 		}
  /******/ 	};
  /******/
  /******/ 	// define __esModule on exports
  /******/ 	__webpack_require__.r = function(exports) {
  /******/ 		if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
  /******/ 			Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
  /******/ 		}
  /******/ 		Object.defineProperty(exports, '__esModule', { value: true });
  /******/ 	};
  /******/
  /******/ 	// create a fake namespace object
  /******/ 	// mode & 1: value is a module id, require it
  /******/ 	// mode & 2: merge all properties of value into the ns
  /******/ 	// mode & 4: return value when already ns object
  /******/ 	// mode & 8|1: behave like require
  /******/ 	__webpack_require__.t = function(value, mode) {
  /******/ 		if(mode & 1) value = __webpack_require__(value);
  /******/ 		if(mode & 8) return value;
  /******/ 		if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;
  /******/ 		var ns = Object.create(null);
  /******/ 		__webpack_require__.r(ns);
  /******/ 		Object.defineProperty(ns, 'default', { enumerable: true, value: value });
  /******/ 		if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));
  /******/ 		return ns;
  /******/ 	};
  /******/
  /******/ 	// getDefaultExport function for compatibility with non-harmony modules
  /******/ 	__webpack_require__.n = function(module) {
  /******/ 		var getter = module && module.__esModule ?
  /******/ 			function getDefault() { return module['default']; } :
  /******/ 			function getModuleExports() { return module; };
  /******/ 		__webpack_require__.d(getter, 'a', getter);
  /******/ 		return getter;
  /******/ 	};
  /******/
  /******/ 	// Object.prototype.hasOwnProperty.call
  /******/ 	__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
  /******/
  /******/ 	// __webpack_public_path__
  /******/ 	__webpack_require__.p = "";
  /******/
  /******/
  /******/ 	// Load entry module and return exports
  /******/ 	return __webpack_require__(__webpack_require__.s = "./legacy/legacy-water.ts");
  /******/ })
  /************************************************************************/
  /******/ ({
  
  /***/ "../../node_modules/tslib/tslib.es6.js":
  /*!************************************************************************************!*\
    !*** C:/Users/raweber/Documents/GitHub/Babylon.js/node_modules/tslib/tslib.es6.js ***!
    \************************************************************************************/
  /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __spreadArray, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
  /***/ (function(module, __webpack_exports__, __webpack_require__) {
  
  "use strict";
  __webpack_require__.r(__webpack_exports__);
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__extends", function() { return __extends; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__assign", function() { return __assign; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__rest", function() { return __rest; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__decorate", function() { return __decorate; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__param", function() { return __param; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__metadata", function() { return __metadata; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__awaiter", function() { return __awaiter; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__generator", function() { return __generator; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__createBinding", function() { return __createBinding; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__exportStar", function() { return __exportStar; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__values", function() { return __values; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__read", function() { return __read; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__spread", function() { return __spread; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__spreadArrays", function() { return __spreadArrays; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__spreadArray", function() { return __spreadArray; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__await", function() { return __await; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncGenerator", function() { return __asyncGenerator; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncDelegator", function() { return __asyncDelegator; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncValues", function() { return __asyncValues; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__makeTemplateObject", function() { return __makeTemplateObject; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__importStar", function() { return __importStar; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__importDefault", function() { return __importDefault; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__classPrivateFieldGet", function() { return __classPrivateFieldGet; });
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__classPrivateFieldSet", function() { return __classPrivateFieldSet; });
  /*! *****************************************************************************
  Copyright (c) Microsoft Corporation.
  
  Permission to use, copy, modify, and/or distribute this software for any
  purpose with or without fee is hereby granted.
  
  THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
  REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
  AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
  INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
  LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
  OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
  PERFORMANCE OF THIS SOFTWARE.
  ***************************************************************************** */
  /* global Reflect, Promise */
  
  var extendStatics = function(d, b) {
      extendStatics = Object.setPrototypeOf ||
          ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
          function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
      return extendStatics(d, b);
  };
  
  function __extends(d, b) {
      if (typeof b !== "function" && b !== null)
          throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
      extendStatics(d, b);
      function __() { this.constructor = d; }
      d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
  }
  
  var __assign = function() {
      __assign = Object.assign || function __assign(t) {
          for (var s, i = 1, n = arguments.length; i < n; i++) {
              s = arguments[i];
              for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];
          }
          return t;
      }
      return __assign.apply(this, arguments);
  }
  
  function __rest(s, e) {
      var t = {};
      for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
          t[p] = s[p];
      if (s != null && typeof Object.getOwnPropertySymbols === "function")
          for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
              if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
                  t[p[i]] = s[p[i]];
          }
      return t;
  }
  
  function __decorate(decorators, target, key, desc) {
      var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
      if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
      else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
      return c > 3 && r && Object.defineProperty(target, key, r), r;
  }
  
  function __param(paramIndex, decorator) {
      return function (target, key) { decorator(target, key, paramIndex); }
  }
  
  function __metadata(metadataKey, metadataValue) {
      if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(metadataKey, metadataValue);
  }
  
  function __awaiter(thisArg, _arguments, P, generator) {
      function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
      return new (P || (P = Promise))(function (resolve, reject) {
          function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
          function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
          function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
          step((generator = generator.apply(thisArg, _arguments || [])).next());
      });
  }
  
  function __generator(thisArg, body) {
      var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
      return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
      function verb(n) { return function (v) { return step([n, v]); }; }
      function step(op) {
          if (f) throw new TypeError("Generator is already executing.");
          while (_) try {
              if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
              if (y = 0, t) op = [op[0] & 2, t.value];
              switch (op[0]) {
                  case 0: case 1: t = op; break;
                  case 4: _.label++; return { value: op[1], done: false };
                  case 5: _.label++; y = op[1]; op = [0]; continue;
                  case 7: op = _.ops.pop(); _.trys.pop(); continue;
                  default:
                      if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
                      if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
                      if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
                      if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
                      if (t[2]) _.ops.pop();
                      _.trys.pop(); continue;
              }
              op = body.call(thisArg, _);
          } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
          if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
      }
  }
  
  var __createBinding = Object.create ? (function(o, m, k, k2) {
      if (k2 === undefined) k2 = k;
      Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
  }) : (function(o, m, k, k2) {
      if (k2 === undefined) k2 = k;
      o[k2] = m[k];
  });
  
  function __exportStar(m, o) {
      for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
  }
  
  function __values(o) {
      var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
      if (m) return m.call(o);
      if (o && typeof o.length === "number") return {
          next: function () {
              if (o && i >= o.length) o = void 0;
              return { value: o && o[i++], done: !o };
          }
      };
      throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
  }
  
  function __read(o, n) {
      var m = typeof Symbol === "function" && o[Symbol.iterator];
      if (!m) return o;
      var i = m.call(o), r, ar = [], e;
      try {
          while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
      }
      catch (error) { e = { error: error }; }
      finally {
          try {
              if (r && !r.done && (m = i["return"])) m.call(i);
          }
          finally { if (e) throw e.error; }
      }
      return ar;
  }
  
  /** @deprecated */
  function __spread() {
      for (var ar = [], i = 0; i < arguments.length; i++)
          ar = ar.concat(__read(arguments[i]));
      return ar;
  }
  
  /** @deprecated */
  function __spreadArrays() {
      for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;
      for (var r = Array(s), k = 0, i = 0; i < il; i++)
          for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)
              r[k] = a[j];
      return r;
  }
  
  function __spreadArray(to, from, pack) {
      if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
          if (ar || !(i in from)) {
              if (!ar) ar = Array.prototype.slice.call(from, 0, i);
              ar[i] = from[i];
          }
      }
      return to.concat(ar || Array.prototype.slice.call(from));
  }
  
  function __await(v) {
      return this instanceof __await ? (this.v = v, this) : new __await(v);
  }
  
  function __asyncGenerator(thisArg, _arguments, generator) {
      if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined.");
      var g = generator.apply(thisArg, _arguments || []), i, q = [];
      return i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i;
      function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }
      function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }
      function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }
      function fulfill(value) { resume("next", value); }
      function reject(value) { resume("throw", value); }
      function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }
  }
  
  function __asyncDelegator(o) {
      var i, p;
      return i = {}, verb("next"), verb("throw", function (e) { throw e; }), verb("return"), i[Symbol.iterator] = function () { return this; }, i;
      function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === "return" } : f ? f(v) : v; } : f; }
  }
  
  function __asyncValues(o) {
      if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined.");
      var m = o[Symbol.asyncIterator], i;
      return m ? m.call(o) : (o = typeof __values === "function" ? __values(o) : o[Symbol.iterator](), i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i);
      function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }
      function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }
  }
  
  function __makeTemplateObject(cooked, raw) {
      if (Object.defineProperty) { Object.defineProperty(cooked, "raw", { value: raw }); } else { cooked.raw = raw; }
      return cooked;
  };
  
  var __setModuleDefault = Object.create ? (function(o, v) {
      Object.defineProperty(o, "default", { enumerable: true, value: v });
  }) : function(o, v) {
      o["default"] = v;
  };
  
  function __importStar(mod) {
      if (mod && mod.__esModule) return mod;
      var result = {};
      if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
      __setModuleDefault(result, mod);
      return result;
  }
  
  function __importDefault(mod) {
      return (mod && mod.__esModule) ? mod : { default: mod };
  }
  
  function __classPrivateFieldGet(receiver, state, kind, f) {
      if (kind === "a" && !f) throw new TypeError("Private accessor was defined without a getter");
      if (typeof state === "function" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError("Cannot read private member from an object whose class did not declare it");
      return kind === "m" ? f : kind === "a" ? f.call(receiver) : f ? f.value : state.get(receiver);
  }
  
  function __classPrivateFieldSet(receiver, state, value, kind, f) {
      if (kind === "m") throw new TypeError("Private method is not writable");
      if (kind === "a" && !f) throw new TypeError("Private accessor was defined without a setter");
      if (typeof state === "function" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError("Cannot write private member to an object whose class did not declare it");
      return (kind === "a" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value)), value;
  }
  
  
  /***/ }),
  
  /***/ "../../node_modules/webpack/buildin/global.js":
  /*!***********************************!*\
    !*** (webpack)/buildin/global.js ***!
    \***********************************/
  /*! no static exports found */
  /***/ (function(module, exports) {
  
  var g;
  
  // This works in non-strict mode
  g = (function() {
  	return this;
  })();
  
  try {
  	// This works if eval is allowed (see CSP)
  	g = g || new Function("return this")();
  } catch (e) {
  	// This works if the window reference is available
  	if (typeof window === "object") g = window;
  }
  
  // g can still be undefined, but nothing to do about it...
  // We return undefined, instead of nothing here, so it's
  // easier to handle this case. if(!global) { ...}
  
  module.exports = g;
  
  
  /***/ }),
  
  /***/ "./legacy/legacy-water.ts":
  /*!********************************!*\
    !*** ./legacy/legacy-water.ts ***!
    \********************************/
  /*! exports provided: WaterMaterial */
  /***/ (function(module, __webpack_exports__, __webpack_require__) {
  
  "use strict";
  __webpack_require__.r(__webpack_exports__);
  /* WEBPACK VAR INJECTION */(function(global) {/* harmony import */ var _water_index__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../water/index */ "./water/index.ts");
  /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return _water_index__WEBPACK_IMPORTED_MODULE_0__["WaterMaterial"]; });
  
  
  /**
   * This is the entry point for the UMD module.
   * The entry point for a future ESM package should be index.ts
   */
  var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : undefined);
  if (typeof globalObject !== "undefined") {
      for (var key in _water_index__WEBPACK_IMPORTED_MODULE_0__) {
          globalObject.BABYLON[key] = _water_index__WEBPACK_IMPORTED_MODULE_0__[key];
      }
  }
  
  
  /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../node_modules/webpack/buildin/global.js */ "../../node_modules/webpack/buildin/global.js")))
  
  /***/ }),
  
  /***/ "./water/index.ts":
  /*!************************!*\
    !*** ./water/index.ts ***!
    \************************/
  /*! exports provided: WaterMaterial */
  /***/ (function(module, __webpack_exports__, __webpack_require__) {
  
  "use strict";
  __webpack_require__.r(__webpack_exports__);
  /* harmony import */ var _waterMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./waterMaterial */ "./water/waterMaterial.ts");
  /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return _waterMaterial__WEBPACK_IMPORTED_MODULE_0__["WaterMaterial"]; });
  
  
  
  
  /***/ }),
  
  /***/ "./water/water.fragment.ts":
  /*!*********************************!*\
    !*** ./water/water.fragment.ts ***!
    \*********************************/
  /*! exports provided: waterPixelShader */
  /***/ (function(module, __webpack_exports__, __webpack_require__) {
  
  "use strict";
  __webpack_require__.r(__webpack_exports__);
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterPixelShader", function() { return waterPixelShader; });
  /* harmony import */ var babylonjs_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Engines/shaderStore */ "babylonjs/Misc/decorators");
  /* harmony import */ var babylonjs_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  var name = 'waterPixelShader';
  var shader = "#ifdef LOGARITHMICDEPTH\n#extension GL_EXT_frag_depth : enable\n#endif\nprecision highp float;\n\nuniform vec4 vEyePosition;\nuniform vec4 vDiffuseColor;\n#ifdef SPECULARTERM\nuniform vec4 vSpecularColor;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n#include<imageProcessingDeclaration>\n#include<imageProcessingFunctions>\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n\n#ifdef BUMP\nvarying vec2 vNormalUV;\n#ifdef BUMPSUPERIMPOSE\nvarying vec2 vNormalUV2;\n#endif\nuniform sampler2D normalSampler;\nuniform vec2 vNormalInfos;\n#endif\nuniform sampler2D refractionSampler;\nuniform sampler2D reflectionSampler;\n\nconst float LOG2=1.442695;\nuniform vec3 cameraPosition;\nuniform vec4 waterColor;\nuniform float colorBlendFactor;\nuniform vec4 waterColor2;\nuniform float colorBlendFactor2;\nuniform float bumpHeight;\nuniform float time;\n\nvarying vec3 vRefractionMapTexCoord;\nvarying vec3 vReflectionMapTexCoord;\nvarying vec3 vPosition;\n#include<clipPlaneFragmentDeclaration>\n#include<logDepthDeclaration>\n\n#include<fogFragmentDeclaration>\n#define CUSTOM_FRAGMENT_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_FRAGMENT_MAIN_BEGIN\n\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\n\nvec4 baseColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n\nfloat alpha=vDiffuseColor.a;\n#ifdef BUMP\n#ifdef BUMPSUPERIMPOSE\nbaseColor=0.6*texture2D(normalSampler,vNormalUV)+0.4*texture2D(normalSampler,vec2(vNormalUV2.x,vNormalUV2.y));\n#else\nbaseColor=texture2D(normalSampler,vNormalUV);\n#endif\nvec3 bumpColor=baseColor.rgb;\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\nbaseColor.rgb*=vNormalInfos.y;\n#else\nvec3 bumpColor=vec3(1.0);\n#endif\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\n#ifdef NORMAL\nvec2 perturbation=bumpHeight*(baseColor.rg-0.5);\n#ifdef BUMPAFFECTSREFLECTION\nvec3 normalW=normalize(vNormalW+vec3(perturbation.x*8.0,0.0,perturbation.y*8.0));\nif (normalW.y<0.0) {\nnormalW.y=-normalW.y;\n}\n#else\nvec3 normalW=normalize(vNormalW);\n#endif\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\nvec2 perturbation=bumpHeight*(vec2(1.0,1.0)-0.5);\n#endif\n#ifdef FRESNELSEPARATE\n#ifdef REFLECTION\n\nvec2 projectedRefractionTexCoords=clamp(vRefractionMapTexCoord.xy/vRefractionMapTexCoord.z+perturbation*0.5,0.0,1.0);\nvec4 refractiveColor=texture2D(refractionSampler,projectedRefractionTexCoords);\n#ifdef IS_REFRACTION_LINEAR\nrefractiveColor.rgb=toGammaSpace(refractiveColor.rgb);\n#endif\nvec2 projectedReflectionTexCoords=clamp(vec2(\nvReflectionMapTexCoord.x/vReflectionMapTexCoord.z+perturbation.x*0.3,\nvReflectionMapTexCoord.y/vReflectionMapTexCoord.z+perturbation.y\n),0.0,1.0);\nvec4 reflectiveColor=texture2D(reflectionSampler,projectedReflectionTexCoords);\n#ifdef IS_REFLECTION_LINEAR\nreflectiveColor.rgb=toGammaSpace(reflectiveColor.rgb);\n#endif\nvec3 upVector=vec3(0.0,1.0,0.0);\nfloat fresnelTerm=clamp(abs(pow(dot(viewDirectionW,upVector),3.0)),0.05,0.65);\nfloat IfresnelTerm=1.0-fresnelTerm;\nrefractiveColor=colorBlendFactor*waterColor+(1.0-colorBlendFactor)*refractiveColor;\nreflectiveColor=IfresnelTerm*colorBlendFactor2*waterColor+(1.0-colorBlendFactor2*IfresnelTerm)*reflectiveColor;\nvec4 combinedColor=refractiveColor*fresnelTerm+reflectiveColor*IfresnelTerm;\nbaseColor=combinedColor;\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\n#ifdef SPECULARTERM\nfloat glossiness=vSpecularColor.a;\nvec3 specularBase=vec3(0.,0.,0.);\nvec3 specularColor=vSpecularColor.rgb;\n#else\nfloat glossiness=0.;\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\nvec3 finalDiffuse=clamp(baseColor.rgb,0.0,1.0);\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#ifdef SPECULARTERM\nvec3 finalSpecular=specularBase*specularColor;\n#else\nvec3 finalSpecular=vec3(0.0);\n#endif\n#else\n#ifdef REFLECTION\n\nvec2 projectedRefractionTexCoords=clamp(vRefractionMapTexCoord.xy/vRefractionMapTexCoord.z+perturbation,0.0,1.0);\nvec4 refractiveColor=texture2D(refractionSampler,projectedRefractionTexCoords);\n#ifdef IS_REFRACTION_LINEAR\nrefractiveColor.rgb=toGammaSpace(refractiveColor.rgb);\n#endif\nvec2 projectedReflectionTexCoords=clamp(vReflectionMapTexCoord.xy/vReflectionMapTexCoord.z+perturbation,0.0,1.0);\nvec4 reflectiveColor=texture2D(reflectionSampler,projectedReflectionTexCoords);\n#ifdef IS_REFLECTION_LINEAR\nreflectiveColor.rgb=toGammaSpace(reflectiveColor.rgb);\n#endif\nvec3 upVector=vec3(0.0,1.0,0.0);\nfloat fresnelTerm=max(dot(viewDirectionW,upVector),0.0);\nvec4 combinedColor=refractiveColor*fresnelTerm+reflectiveColor*(1.0-fresnelTerm);\nbaseColor=colorBlendFactor*waterColor+(1.0-colorBlendFactor)*combinedColor;\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\n#ifdef SPECULARTERM\nfloat glossiness=vSpecularColor.a;\nvec3 specularBase=vec3(0.,0.,0.);\nvec3 specularColor=vSpecularColor.rgb;\n#else\nfloat glossiness=0.;\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\nvec3 finalDiffuse=clamp(baseColor.rgb,0.0,1.0);\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#ifdef SPECULARTERM\nvec3 finalSpecular=specularBase*specularColor;\n#else\nvec3 finalSpecular=vec3(0.0);\n#endif\n#endif\n\nvec4 color=vec4(finalDiffuse+finalSpecular,alpha);\n#include<logDepthFragment>\n#include<fogFragment>\n\n\n#ifdef IMAGEPROCESSINGPOSTPROCESS\ncolor.rgb=toLinearSpace(color.rgb);\n#elif defined(IMAGEPROCESSING)\ncolor.rgb=toLinearSpace(color.rgb);\ncolor=applyImageProcessing(color);\n#endif\ngl_FragColor=color;\n#define CUSTOM_FRAGMENT_MAIN_END\n}\n";
  babylonjs_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__["ShaderStore"].ShadersStore[name] = shader;
  /** @hidden */
  var waterPixelShader = { name: name, shader: shader };
  
  
  /***/ }),
  
  /***/ "./water/water.vertex.ts":
  /*!*******************************!*\
    !*** ./water/water.vertex.ts ***!
    \*******************************/
  /*! exports provided: waterVertexShader */
  /***/ (function(module, __webpack_exports__, __webpack_require__) {
  
  "use strict";
  __webpack_require__.r(__webpack_exports__);
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterVertexShader", function() { return waterVertexShader; });
  /* harmony import */ var babylonjs_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Engines/shaderStore */ "babylonjs/Misc/decorators");
  /* harmony import */ var babylonjs_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__);
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  var name = 'waterVertexShader';
  var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n#include<bakedVertexAnimationDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef BUMP\nvarying vec2 vNormalUV;\n#ifdef BUMPSUPERIMPOSE\nvarying vec2 vNormalUV2;\n#endif\nuniform mat4 normalMatrix;\nuniform vec2 vNormalInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#include<logDepthDeclaration>\n\nuniform mat4 worldReflectionViewProjection;\nuniform vec2 windDirection;\nuniform float waveLength;\nuniform float time;\nuniform float windForce;\nuniform float waveHeight;\nuniform float waveSpeed;\nuniform float waveCount;\n\nvarying vec3 vPosition;\nvarying vec3 vRefractionMapTexCoord;\nvarying vec3 vReflectionMapTexCoord;\n#define CUSTOM_VERTEX_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_VERTEX_MAIN_BEGIN\n#include<instancesVertex>\n#include<bonesVertex>\n#include<bakedVertexAnimation>\nvec4 worldPos=finalWorld*vec4(position,1.0);\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef BUMP\nif (vNormalInfos.x == 0.)\n{\nvNormalUV=vec2(normalMatrix*vec4((uv*1.0)/waveLength+time*windForce*windDirection,1.0,0.0));\n#ifdef BUMPSUPERIMPOSE\nvNormalUV2=vec2(normalMatrix*vec4((uv*0.721)/waveLength+time*1.2*windForce*windDirection,1.0,0.0));\n#endif\n}\nelse\n{\nvNormalUV=vec2(normalMatrix*vec4((uv2*1.0)/waveLength+time*windForce*windDirection ,1.0,0.0));\n#ifdef BUMPSUPERIMPOSE\nvNormalUV2=vec2(normalMatrix*vec4((uv2*0.721)/waveLength+time*1.2*windForce*windDirection ,1.0,0.0));\n#endif\n}\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\nfloat finalWaveCount=1.0/(waveCount*0.5);\nvec3 p=position;\nfloat newY=(sin(((p.x/finalWaveCount)+time*waveSpeed))*waveHeight*windDirection.x*5.0)\n+(cos(((p.z/finalWaveCount)+time*waveSpeed))*waveHeight*windDirection.y*5.0);\np.y+=abs(newY);\ngl_Position=viewProjection*finalWorld*vec4(p,1.0);\n#ifdef REFLECTION\nworldPos=viewProjection*finalWorld*vec4(p,1.0);\n\nvPosition=position;\nvRefractionMapTexCoord.x=0.5*(worldPos.w+worldPos.x);\nvRefractionMapTexCoord.y=0.5*(worldPos.w+worldPos.y);\nvRefractionMapTexCoord.z=worldPos.w;\nworldPos=worldReflectionViewProjection*vec4(position,1.0);\nvReflectionMapTexCoord.x=0.5*(worldPos.w+worldPos.x);\nvReflectionMapTexCoord.y=0.5*(worldPos.w+worldPos.y);\nvReflectionMapTexCoord.z=worldPos.w;\n#endif\n#include<logDepthVertex>\n#define CUSTOM_VERTEX_MAIN_END\n}\n";
  babylonjs_Engines_shaderStore__WEBPACK_IMPORTED_MODULE_0__["ShaderStore"].ShadersStore[name] = shader;
  /** @hidden */
  var waterVertexShader = { name: name, shader: shader };
  
  
  /***/ }),
  
  /***/ "./water/waterMaterial.ts":
  /*!********************************!*\
    !*** ./water/waterMaterial.ts ***!
    \********************************/
  /*! exports provided: WaterMaterial */
  /***/ (function(module, __webpack_exports__, __webpack_require__) {
  
  "use strict";
  __webpack_require__.r(__webpack_exports__);
  /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return WaterMaterial; });
  /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
  /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
  /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
  /* harmony import */ var _water_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./water.fragment */ "./water/water.fragment.ts");
  /* harmony import */ var _water_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./water.vertex */ "./water/water.vertex.ts");
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  var WaterMaterialDefines = /** @class */ (function (_super) {
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(WaterMaterialDefines, _super);
      function WaterMaterialDefines() {
          var _this = _super.call(this) || this;
          _this.BUMP = false;
          _this.REFLECTION = false;
          _this.CLIPPLANE = false;
          _this.CLIPPLANE2 = false;
          _this.CLIPPLANE3 = false;
          _this.CLIPPLANE4 = false;
          _this.CLIPPLANE5 = false;
          _this.CLIPPLANE6 = false;
          _this.ALPHATEST = false;
          _this.DEPTHPREPASS = false;
          _this.POINTSIZE = false;
          _this.FOG = false;
          _this.NORMAL = false;
          _this.UV1 = false;
          _this.UV2 = false;
          _this.VERTEXCOLOR = false;
          _this.VERTEXALPHA = false;
          _this.NUM_BONE_INFLUENCERS = 0;
          _this.BonesPerMesh = 0;
          _this.INSTANCES = false;
          _this.SPECULARTERM = false;
          _this.LOGARITHMICDEPTH = false;
          _this.USE_REVERSE_DEPTHBUFFER = false;
          _this.FRESNELSEPARATE = false;
          _this.BUMPSUPERIMPOSE = false;
          _this.BUMPAFFECTSREFLECTION = false;
          _this.IMAGEPROCESSING = false;
          _this.VIGNETTE = false;
          _this.VIGNETTEBLENDMODEMULTIPLY = false;
          _this.VIGNETTEBLENDMODEOPAQUE = false;
          _this.TONEMAPPING = false;
          _this.TONEMAPPING_ACES = false;
          _this.CONTRAST = false;
          _this.EXPOSURE = false;
          _this.COLORCURVES = false;
          _this.COLORGRADING = false;
          _this.COLORGRADING3D = false;
          _this.SAMPLER3DGREENDEPTH = false;
          _this.SAMPLER3DBGRMAP = false;
          _this.IMAGEPROCESSINGPOSTPROCESS = false;
          _this.SKIPFINALCOLORCLAMP = false;
          _this.rebuild();
          return _this;
      }
      return WaterMaterialDefines;
  }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
  var WaterMaterial = /** @class */ (function (_super) {
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(WaterMaterial, _super);
      /**
      * Constructor
      */
      function WaterMaterial(name, scene, renderTargetSize) {
          if (renderTargetSize === void 0) { renderTargetSize = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector2"](512, 512); }
          var _this = _super.call(this, name, scene) || this;
          _this.renderTargetSize = renderTargetSize;
          _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
          _this.specularColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](0, 0, 0);
          _this.specularPower = 64;
          _this._disableLighting = false;
          _this._maxSimultaneousLights = 4;
          /**
           * Defines the wind force.
           */
          _this.windForce = 6;
          /**
           * Defines the direction of the wind in the plane (X, Z).
           */
          _this.windDirection = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector2"](0, 1);
          /**
           * Defines the height of the waves.
           */
          _this.waveHeight = 0.4;
          /**
           * Defines the bump height related to the bump map.
           */
          _this.bumpHeight = 0.4;
          /**
           * Defines wether or not: to add a smaller moving bump to less steady waves.
           */
          _this._bumpSuperimpose = false;
          /**
           * Defines wether or not color refraction and reflection differently with .waterColor2 and .colorBlendFactor2. Non-linear (physically correct) fresnel.
           */
          _this._fresnelSeparate = false;
          /**
           * Defines wether or not bump Wwves modify the reflection.
           */
          _this._bumpAffectsReflection = false;
          /**
           * Defines the water color blended with the refraction (near).
           */
          _this.waterColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](0.1, 0.1, 0.6);
          /**
           * Defines the blend factor related to the water color.
           */
          _this.colorBlendFactor = 0.2;
          /**
           * Defines the water color blended with the reflection (far).
           */
          _this.waterColor2 = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](0.1, 0.1, 0.6);
          /**
           * Defines the blend factor related to the water color (reflection, far).
           */
          _this.colorBlendFactor2 = 0.2;
          /**
           * Defines the maximum length of a wave.
           */
          _this.waveLength = 0.1;
          /**
           * Defines the waves speed.
           */
          _this.waveSpeed = 1.0;
          /**
           * Defines the number of times waves are repeated. This is typically used to adjust waves count according to the ground's size where the material is applied on.
           */
          _this.waveCount = 20;
          /**
           * Sets or gets whether or not automatic clipping should be enabled or not. Setting to true will save performances and
           * will avoid calculating useless pixels in the pixel shader of the water material.
           */
          _this.disableClipPlane = false;
          _this._renderTargets = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SmartArray"](16);
          /*
          * Private members
          */
          _this._mesh = null;
          _this._reflectionTransform = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Matrix"].Zero();
          _this._lastTime = 0;
          _this._lastDeltaTime = 0;
          _this._createRenderTargets(scene, renderTargetSize);
          // Create render targets
          _this.getRenderTargetTextures = function () {
              _this._renderTargets.reset();
              _this._renderTargets.push(_this._reflectionRTT);
              _this._renderTargets.push(_this._refractionRTT);
              return _this._renderTargets;
          };
          _this._imageProcessingConfiguration = _this.getScene().imageProcessingConfiguration;
          if (_this._imageProcessingConfiguration) {
              _this._imageProcessingObserver = _this._imageProcessingConfiguration.onUpdateParameters.add(function () {
                  _this._markAllSubMeshesAsImageProcessingDirty();
              });
          }
          return _this;
      }
      Object.defineProperty(WaterMaterial.prototype, "hasRenderTargetTextures", {
          /**
           * Gets a boolean indicating that current material needs to register RTT
           */
          get: function () {
              return true;
          },
          enumerable: false,
          configurable: true
      });
      Object.defineProperty(WaterMaterial.prototype, "useLogarithmicDepth", {
          get: function () {
              return this._useLogarithmicDepth;
          },
          set: function (value) {
              this._useLogarithmicDepth = value && this.getScene().getEngine().getCaps().fragmentDepthSupported;
              this._markAllSubMeshesAsMiscDirty();
          },
          enumerable: false,
          configurable: true
      });
      Object.defineProperty(WaterMaterial.prototype, "refractionTexture", {
          // Get / Set
          get: function () {
              return this._refractionRTT;
          },
          enumerable: false,
          configurable: true
      });
      Object.defineProperty(WaterMaterial.prototype, "reflectionTexture", {
          get: function () {
              return this._reflectionRTT;
          },
          enumerable: false,
          configurable: true
      });
      // Methods
      WaterMaterial.prototype.addToRenderList = function (node) {
          if (this._refractionRTT && this._refractionRTT.renderList) {
              this._refractionRTT.renderList.push(node);
          }
          if (this._reflectionRTT && this._reflectionRTT.renderList) {
              this._reflectionRTT.renderList.push(node);
          }
      };
      WaterMaterial.prototype.enableRenderTargets = function (enable) {
          var refreshRate = enable ? 1 : 0;
          if (this._refractionRTT) {
              this._refractionRTT.refreshRate = refreshRate;
          }
          if (this._reflectionRTT) {
              this._reflectionRTT.refreshRate = refreshRate;
          }
      };
      WaterMaterial.prototype.getRenderList = function () {
          return this._refractionRTT ? this._refractionRTT.renderList : [];
      };
      Object.defineProperty(WaterMaterial.prototype, "renderTargetsEnabled", {
          get: function () {
              return !(this._refractionRTT && this._refractionRTT.refreshRate === 0);
          },
          enumerable: false,
          configurable: true
      });
      WaterMaterial.prototype.needAlphaBlending = function () {
          return (this.alpha < 1.0);
      };
      WaterMaterial.prototype.needAlphaTesting = function () {
          return false;
      };
      WaterMaterial.prototype.getAlphaTestTexture = function () {
          return null;
      };
      WaterMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
          if (this.isFrozen) {
              if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
                  return true;
              }
          }
          if (!subMesh.materialDefines) {
              subMesh.materialDefines = new WaterMaterialDefines();
          }
          var defines = subMesh.materialDefines;
          var scene = this.getScene();
          if (this._isReadyForSubMesh(subMesh)) {
              return true;
          }
          var engine = scene.getEngine();
          // Textures
          if (defines._areTexturesDirty) {
              defines._needUVs = false;
              if (scene.texturesEnabled) {
                  if (this.bumpTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].BumpTextureEnabled) {
                      if (!this.bumpTexture.isReady()) {
                          return false;
                      }
                      else {
                          defines._needUVs = true;
                          defines.BUMP = true;
                      }
                  }
                  if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].ReflectionTextureEnabled) {
                      defines.REFLECTION = true;
                  }
              }
          }
          babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
          babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, this._useLogarithmicDepth, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
          if (defines._areMiscDirty) {
              if (this._fresnelSeparate) {
                  defines.FRESNELSEPARATE = true;
              }
              if (this._bumpSuperimpose) {
                  defines.BUMPSUPERIMPOSE = true;
              }
              if (this._bumpAffectsReflection) {
                  defines.BUMPAFFECTSREFLECTION = true;
              }
          }
          // Lights
          defines._needNormals = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, true, this._maxSimultaneousLights, this._disableLighting);
          // Image processing
          if (defines._areImageProcessingDirty && this._imageProcessingConfiguration) {
              if (!this._imageProcessingConfiguration.isReady()) {
                  return false;
              }
              this._imageProcessingConfiguration.prepareDefines(defines);
              defines.IS_REFLECTION_LINEAR = (this.reflectionTexture != null && !this.reflectionTexture.gammaSpace);
              defines.IS_REFRACTION_LINEAR = (this.refractionTexture != null && !this.refractionTexture.gammaSpace);
          }
          // Attribs
          babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
          // Configure this
          this._mesh = mesh;
          if (this._waitingRenderList) {
              for (var i = 0; i < this._waitingRenderList.length; i++) {
                  this.addToRenderList(scene.getNodeById(this._waitingRenderList[i]));
              }
              this._waitingRenderList = null;
          }
          // Get correct effect
          if (defines.isDirty) {
              defines.markAsProcessed();
              scene.resetCachedMaterial();
              // Fallbacks
              var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
              if (defines.FOG) {
                  fallbacks.addFallback(1, "FOG");
              }
              if (defines.LOGARITHMICDEPTH) {
                  fallbacks.addFallback(0, "LOGARITHMICDEPTH");
              }
              babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);
              if (defines.NUM_BONE_INFLUENCERS > 0) {
                  fallbacks.addCPUSkinningFallback(0, mesh);
              }
              //Attributes
              var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
              if (defines.NORMAL) {
                  attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
              }
              if (defines.UV1) {
                  attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
              }
              if (defines.UV2) {
                  attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
              }
              if (defines.VERTEXCOLOR) {
                  attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
              }
              babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
              babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
              // Legacy browser patch
              var shaderName = "water";
              var join = defines.toString();
              var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor", "vSpecularColor",
                  "vFogInfos", "vFogColor", "pointSize",
                  "vNormalInfos",
                  "mBones",
                  "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6", "normalMatrix",
                  "logarithmicDepthConstant",
                  // Water
                  "worldReflectionViewProjection", "windDirection", "waveLength", "time", "windForce",
                  "cameraPosition", "bumpHeight", "waveHeight", "waterColor", "waterColor2", "colorBlendFactor", "colorBlendFactor2", "waveSpeed",
                  "waveCount"
              ];
              var samplers = ["normalSampler",
                  // Water
                  "refractionSampler", "reflectionSampler"
              ];
              var uniformBuffers = new Array();
              if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["ImageProcessingConfiguration"]) {
                  babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["ImageProcessingConfiguration"].PrepareUniforms(uniforms, defines);
                  babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["ImageProcessingConfiguration"].PrepareSamplers(samplers, defines);
              }
              babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
                  uniformsNames: uniforms,
                  uniformBuffersNames: uniformBuffers,
                  samplers: samplers,
                  defines: defines,
                  maxSimultaneousLights: this.maxSimultaneousLights
              });
              subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
                  attributes: attribs,
                  uniformsNames: uniforms,
                  uniformBuffersNames: uniformBuffers,
                  samplers: samplers,
                  defines: join,
                  fallbacks: fallbacks,
                  onCompiled: this.onCompiled,
                  onError: this.onError,
                  indexParameters: { maxSimultaneousLights: this._maxSimultaneousLights }
              }, engine), defines, this._materialContext);
          }
          if (!subMesh.effect || !subMesh.effect.isReady()) {
              return false;
          }
          defines._renderId = scene.getRenderId();
          subMesh.effect._wasPreviouslyReady = true;
          return true;
      };
      WaterMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
          var scene = this.getScene();
          var defines = subMesh.materialDefines;
          if (!defines) {
              return;
          }
          var effect = subMesh.effect;
          if (!effect || !this._mesh) {
              return;
          }
          this._activeEffect = effect;
          // Matrices
          this.bindOnlyWorldMatrix(world);
          this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
          // Bones
          babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
          if (this._mustRebind(scene, effect)) {
              // Textures
              if (this.bumpTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].BumpTextureEnabled) {
                  this._activeEffect.setTexture("normalSampler", this.bumpTexture);
                  this._activeEffect.setFloat2("vNormalInfos", this.bumpTexture.coordinatesIndex, this.bumpTexture.level);
                  this._activeEffect.setMatrix("normalMatrix", this.bumpTexture.getTextureMatrix());
              }
              // Clip plane
              babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
              // Point size
              if (this.pointsCloud) {
                  this._activeEffect.setFloat("pointSize", this.pointSize);
              }
              scene.bindEyePosition(effect);
          }
          this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
          if (defines.SPECULARTERM) {
              this._activeEffect.setColor4("vSpecularColor", this.specularColor, this.specularPower);
          }
          if (scene.lightsEnabled && !this.disableLighting) {
              babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);
          }
          // View
          if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
              this._activeEffect.setMatrix("view", scene.getViewMatrix());
          }
          // Fog
          babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
          // Log. depth
          babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLogDepth(defines, this._activeEffect, scene);
          // Water
          if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].ReflectionTextureEnabled) {
              this._activeEffect.setTexture("refractionSampler", this._refractionRTT);
              this._activeEffect.setTexture("reflectionSampler", this._reflectionRTT);
          }
          var wrvp = this._mesh.getWorldMatrix().multiply(this._reflectionTransform).multiply(scene.getProjectionMatrix());
          // Add delta time. Prevent adding delta time if it hasn't changed.
          var deltaTime = scene.getEngine().getDeltaTime();
          if (deltaTime !== this._lastDeltaTime) {
              this._lastDeltaTime = deltaTime;
              this._lastTime += this._lastDeltaTime;
          }
          this._activeEffect.setMatrix("worldReflectionViewProjection", wrvp);
          this._activeEffect.setVector2("windDirection", this.windDirection);
          this._activeEffect.setFloat("waveLength", this.waveLength);
          this._activeEffect.setFloat("time", this._lastTime / 100000);
          this._activeEffect.setFloat("windForce", this.windForce);
          this._activeEffect.setFloat("waveHeight", this.waveHeight);
          this._activeEffect.setFloat("bumpHeight", this.bumpHeight);
          this._activeEffect.setColor4("waterColor", this.waterColor, 1.0);
          this._activeEffect.setFloat("colorBlendFactor", this.colorBlendFactor);
          this._activeEffect.setColor4("waterColor2", this.waterColor2, 1.0);
          this._activeEffect.setFloat("colorBlendFactor2", this.colorBlendFactor2);
          this._activeEffect.setFloat("waveSpeed", this.waveSpeed);
          this._activeEffect.setFloat("waveCount", this.waveCount);
          // image processing
          if (this._imageProcessingConfiguration && !this._imageProcessingConfiguration.applyByPostProcess) {
              this._imageProcessingConfiguration.bind(this._activeEffect);
          }
          this._afterBind(mesh, this._activeEffect);
      };
      WaterMaterial.prototype._createRenderTargets = function (scene, renderTargetSize) {
          var _this = this;
          // Render targets
          this._refractionRTT = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["RenderTargetTexture"](name + "_refraction", { width: renderTargetSize.x, height: renderTargetSize.y }, scene, false, true);
          this._refractionRTT.wrapU = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Constants"].TEXTURE_MIRROR_ADDRESSMODE;
          this._refractionRTT.wrapV = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Constants"].TEXTURE_MIRROR_ADDRESSMODE;
          this._refractionRTT.ignoreCameraViewport = true;
          this._reflectionRTT = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["RenderTargetTexture"](name + "_reflection", { width: renderTargetSize.x, height: renderTargetSize.y }, scene, false, true);
          this._reflectionRTT.wrapU = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Constants"].TEXTURE_MIRROR_ADDRESSMODE;
          this._reflectionRTT.wrapV = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Constants"].TEXTURE_MIRROR_ADDRESSMODE;
          this._reflectionRTT.ignoreCameraViewport = true;
          var isVisible;
          var clipPlane = null;
          var savedViewMatrix;
          var mirrorMatrix = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Matrix"].Zero();
          this._refractionRTT.onBeforeRender = function () {
              if (_this._mesh) {
                  isVisible = _this._mesh.isVisible;
                  _this._mesh.isVisible = false;
              }
              // Clip plane
              if (!_this.disableClipPlane) {
                  clipPlane = scene.clipPlane;
                  var positiony = _this._mesh ? _this._mesh.position.y : 0.0;
                  scene.clipPlane = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Plane"].FromPositionAndNormal(new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"](0, positiony + 0.05, 0), new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"](0, 1, 0));
              }
          };
          this._refractionRTT.onAfterRender = function () {
              if (_this._mesh) {
                  _this._mesh.isVisible = isVisible;
              }
              // Clip plane
              if (!_this.disableClipPlane) {
                  scene.clipPlane = clipPlane;
              }
          };
          this._reflectionRTT.onBeforeRender = function () {
              if (_this._mesh) {
                  isVisible = _this._mesh.isVisible;
                  _this._mesh.isVisible = false;
              }
              // Clip plane
              if (!_this.disableClipPlane) {
                  clipPlane = scene.clipPlane;
                  var positiony = _this._mesh ? _this._mesh.position.y : 0.0;
                  scene.clipPlane = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Plane"].FromPositionAndNormal(new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"](0, positiony - 0.05, 0), new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"](0, -1, 0));
                  babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Matrix"].ReflectionToRef(scene.clipPlane, mirrorMatrix);
              }
              // Transform
              savedViewMatrix = scene.getViewMatrix();
              mirrorMatrix.multiplyToRef(savedViewMatrix, _this._reflectionTransform);
              scene.setTransformMatrix(_this._reflectionTransform, scene.getProjectionMatrix());
              scene.getEngine().cullBackFaces = false;
              scene._mirroredCameraPosition = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"].TransformCoordinates(scene.activeCamera.position, mirrorMatrix);
          };
          this._reflectionRTT.onAfterRender = function () {
              if (_this._mesh) {
                  _this._mesh.isVisible = isVisible;
              }
              // Clip plane
              scene.clipPlane = clipPlane;
              // Transform
              scene.setTransformMatrix(savedViewMatrix, scene.getProjectionMatrix());
              scene.getEngine().cullBackFaces = null;
              scene._mirroredCameraPosition = null;
          };
      };
      WaterMaterial.prototype.getAnimatables = function () {
          var results = [];
          if (this.bumpTexture && this.bumpTexture.animations && this.bumpTexture.animations.length > 0) {
              results.push(this.bumpTexture);
          }
          if (this._reflectionRTT && this._reflectionRTT.animations && this._reflectionRTT.animations.length > 0) {
              results.push(this._reflectionRTT);
          }
          if (this._refractionRTT && this._refractionRTT.animations && this._refractionRTT.animations.length > 0) {
              results.push(this._refractionRTT);
          }
          return results;
      };
      WaterMaterial.prototype.getActiveTextures = function () {
          var activeTextures = _super.prototype.getActiveTextures.call(this);
          if (this._bumpTexture) {
              activeTextures.push(this._bumpTexture);
          }
          return activeTextures;
      };
      WaterMaterial.prototype.hasTexture = function (texture) {
          if (_super.prototype.hasTexture.call(this, texture)) {
              return true;
          }
          if (this._bumpTexture === texture) {
              return true;
          }
          return false;
      };
      WaterMaterial.prototype.dispose = function (forceDisposeEffect) {
          if (this.bumpTexture) {
              this.bumpTexture.dispose();
          }
          var index = this.getScene().customRenderTargets.indexOf(this._refractionRTT);
          if (index != -1) {
              this.getScene().customRenderTargets.splice(index, 1);
          }
          index = -1;
          index = this.getScene().customRenderTargets.indexOf(this._reflectionRTT);
          if (index != -1) {
              this.getScene().customRenderTargets.splice(index, 1);
          }
          if (this._reflectionRTT) {
              this._reflectionRTT.dispose();
          }
          if (this._refractionRTT) {
              this._refractionRTT.dispose();
          }
          // Remove image-processing observer
          if (this._imageProcessingConfiguration && this._imageProcessingObserver) {
              this._imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingObserver);
          }
          _super.prototype.dispose.call(this, forceDisposeEffect);
      };
      WaterMaterial.prototype.clone = function (name) {
          var _this = this;
          return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new WaterMaterial(name, _this.getScene()); }, this);
      };
      WaterMaterial.prototype.serialize = function () {
          var serializationObject = _super.prototype.serialize.call(this);
          serializationObject.customType = "BABYLON.WaterMaterial";
          serializationObject.renderList = [];
          if (this._refractionRTT && this._refractionRTT.renderList) {
              for (var i = 0; i < this._refractionRTT.renderList.length; i++) {
                  serializationObject.renderList.push(this._refractionRTT.renderList[i].id);
              }
          }
          return serializationObject;
      };
      WaterMaterial.prototype.getClassName = function () {
          return "WaterMaterial";
      };
      // Statics
      WaterMaterial.Parse = function (source, scene, rootUrl) {
          var mat = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new WaterMaterial(source.name, scene); }, source, scene, rootUrl);
          mat._waitingRenderList = source.renderList;
          return mat;
      };
      WaterMaterial.CreateDefaultMesh = function (name, scene) {
          var mesh = Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["CreateGround"])(name, { width: 512, height: 512, subdivisions: 32, updatable: false }, scene);
          return mesh;
      };
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("bumpTexture")
      ], WaterMaterial.prototype, "_bumpTexture", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
      ], WaterMaterial.prototype, "bumpTexture", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
      ], WaterMaterial.prototype, "diffuseColor", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
      ], WaterMaterial.prototype, "specularColor", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
      ], WaterMaterial.prototype, "specularPower", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
      ], WaterMaterial.prototype, "_disableLighting", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
      ], WaterMaterial.prototype, "disableLighting", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
      ], WaterMaterial.prototype, "_maxSimultaneousLights", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
      ], WaterMaterial.prototype, "maxSimultaneousLights", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
      ], WaterMaterial.prototype, "windForce", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsVector2"])()
      ], WaterMaterial.prototype, "windDirection", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
      ], WaterMaterial.prototype, "waveHeight", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
      ], WaterMaterial.prototype, "bumpHeight", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("bumpSuperimpose")
      ], WaterMaterial.prototype, "_bumpSuperimpose", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsMiscDirty")
      ], WaterMaterial.prototype, "bumpSuperimpose", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("fresnelSeparate")
      ], WaterMaterial.prototype, "_fresnelSeparate", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsMiscDirty")
      ], WaterMaterial.prototype, "fresnelSeparate", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("bumpAffectsReflection")
      ], WaterMaterial.prototype, "_bumpAffectsReflection", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsMiscDirty")
      ], WaterMaterial.prototype, "bumpAffectsReflection", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
      ], WaterMaterial.prototype, "waterColor", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
      ], WaterMaterial.prototype, "colorBlendFactor", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
      ], WaterMaterial.prototype, "waterColor2", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
      ], WaterMaterial.prototype, "colorBlendFactor2", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
      ], WaterMaterial.prototype, "waveLength", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
      ], WaterMaterial.prototype, "waveSpeed", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
      ], WaterMaterial.prototype, "waveCount", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
      ], WaterMaterial.prototype, "disableClipPlane", void 0);
      Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
          Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
      ], WaterMaterial.prototype, "useLogarithmicDepth", null);
      return WaterMaterial;
  }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
  
  Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["RegisterClass"])("BABYLON.WaterMaterial", WaterMaterial);
  
  
  /***/ }),
  
  /***/ "babylonjs/Misc/decorators":
  /*!****************************************************************************************************!*\
    !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
    \****************************************************************************************************/
  /*! no static exports found */
  /***/ (function(module, exports) {
  
  module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
  
  /***/ })
  
  /******/ });
  });
  //# sourceMappingURL=babylon.waterMaterial.js.map