text: // Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
  
  #include "PythonProject.h"
  #include "UnrealEnginePython.h"
  
  
  UPythonProject::UPythonProject(const FObjectInitializer& ObjectInitializer)
  	: Super(ObjectInitializer)
  {
  	FUnrealEnginePythonModule &PythonModule = FModuleManager::GetModuleChecked<FUnrealEnginePythonModule>("UnrealEnginePython");
  	Path = PythonModule.ScriptsPaths[0];
  }
  