text: // Autogenerated from CppHeaderCreator on 7/27/2020 3:10:07 PM
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  #pragma pack(push, 8)
  // Begin includes
  // Including type: Oculus.Platform.Message`1
  #include "Oculus/Platform/Message_1.hpp"
  #include "utils/il2cpp-utils.hpp"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: Oculus::Platform::Models
  namespace Oculus::Platform::Models {
    // Forward declaring type: NetSyncConnection
    class NetSyncConnection;
  }
  // Forward declaring namespace: System
  namespace System {
    // Skipping declaration: IntPtr because it is already included!
  }
  // Completed forward declares
  // Type namespace: Oculus.Platform
  namespace Oculus::Platform {
    // Autogenerated type: Oculus.Platform.MessageWithNetSyncConnection
    class MessageWithNetSyncConnection : public Oculus::Platform::Message_1<Oculus::Platform::Models::NetSyncConnection*> {
      public:
      // protected Oculus.Platform.Models.NetSyncConnection GetDataFromMessage(System.IntPtr c_message)
      // Offset: 0xE8F2C0
      Oculus::Platform::Models::NetSyncConnection* GetDataFromMessage(System::IntPtr c_message);
      // public System.Void .ctor(System.IntPtr c_message)
      // Offset: 0xE88860
      // Implemented from: Oculus.Platform.Message`1
      // Base method: System.Void Message`1::.ctor(System.IntPtr c_message)
      // Base method: System.Void Message::.ctor(System.IntPtr c_message)
      static MessageWithNetSyncConnection* New_ctor(System::IntPtr c_message);
      // public override Oculus.Platform.Models.NetSyncConnection GetNetSyncConnection()
      // Offset: 0xE8F27C
      // Implemented from: Oculus.Platform.Message
      // Base method: Oculus.Platform.Models.NetSyncConnection Message::GetNetSyncConnection()
      Oculus::Platform::Models::NetSyncConnection* GetNetSyncConnection();
    }; // Oculus.Platform.MessageWithNetSyncConnection
  }
  DEFINE_IL2CPP_ARG_TYPE(Oculus::Platform::MessageWithNetSyncConnection*, "Oculus.Platform", "MessageWithNetSyncConnection");
  #pragma pack(pop)
  