text: #pragma once
  #include "networking.h"
  
  typedef struct Client {
  
  	int LastError;
  	SOCKET s;
  
  }Client;
  
  Client * ClientConnect(const char * addr, int port);
  size_t ClientReceive(Client * cli, char * buffer, size_t len, int * disconnected);
  size_t ClientSend(Client * cli, char * buffer, size_t len, int * disconnected);
  void ClientDisconnect(Client * cli);