text: # ##### BEGIN GPL LICENSE BLOCK #####
  #
  #  This program is free software; you can redistribute it and/or
  #  modify it under the terms of the GNU General Public License
  #  as published by the Free Software Foundation; either version 2
  #  of the License, or (at your option) any later version.
  #
  #  This program is distributed in the hope that it will be useful,
  #  but WITHOUT ANY WARRANTY; without even the implied warranty of
  #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  #  GNU General Public License for more details.
  #
  #  You should have received a copy of the GNU General Public License
  #  along with this program; if not, write to the Free Software Foundation,
  #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
  #
  # ##### END GPL LICENSE BLOCK #####
  
  # <pep8 compliant>
  import bpy
  from bpy.types import Header, Menu
  
  
  class TIME_HT_header(Header):
      bl_space_type = 'TIMELINE'
  
      def draw(self, context):
          layout = self.layout
  
          scene = context.scene
          toolsettings = context.tool_settings
          screen = context.screen
          userprefs = context.user_preferences
  
          row = layout.row(align=True)
          row.template_header()
  
          TIME_MT_editor_menus.draw_collapsible(context, layout)
  
          row = layout.row(align=True)
          row.prop(scene, "use_preview_range", text="", toggle=True)
          row.prop(scene, "lock_frame_selection_to_range", text="", toggle=True)
  
          row = layout.row(align=True)
          if not scene.use_preview_range:
              row.prop(scene, "frame_start", text="Start")
              row.prop(scene, "frame_end", text="End")
          else:
              row.prop(scene, "frame_preview_start", text="Start")
              row.prop(scene, "frame_preview_end", text="End")
  
          if scene.show_subframe:
              layout.prop(scene, "frame_float", text="")
          else:
              layout.prop(scene, "frame_current", text="")
  
          layout.separator()
  
          row = layout.row(align=True)
          row.operator("screen.frame_jump", text="", icon='REW').end = False
          row.operator("screen.keyframe_jump", text="", icon='PREV_KEYFRAME').next = False
          if not screen.is_animation_playing:
              # if using JACK and A/V sync:
              #   hide the play-reversed button
              #   since JACK transport doesn't support reversed playback
              if scene.sync_mode == 'AUDIO_SYNC' and context.user_preferences.system.audio_device == 'JACK':
                  sub = row.row(align=True)
                  sub.scale_x = 2.0
                  sub.operator("screen.animation_play", text="", icon='PLAY')
              else:
                  row.operator("screen.animation_play", text="", icon='PLAY_REVERSE').reverse = True
                  row.operator("screen.animation_play", text="", icon='PLAY')
          else:
              sub = row.row(align=True)
              sub.scale_x = 2.0
              sub.operator("screen.animation_play", text="", icon='PAUSE')
          row.operator("screen.keyframe_jump", text="", icon='NEXT_KEYFRAME').next = True
          row.operator("screen.frame_jump", text="", icon='FF').end = True
  
          layout.prop(scene, "sync_mode", text="")
  
          layout.separator()
  
          row = layout.row(align=True)
          row.prop(toolsettings, "use_keyframe_insert_auto", text="", toggle=True)
          if toolsettings.use_keyframe_insert_auto:
              row.prop(toolsettings, "use_keyframe_insert_keyingset", text="", toggle=True)
  
              if screen.is_animation_playing and not userprefs.edit.use_keyframe_insert_available:
                  subsub = row.row(align=True)
                  subsub.prop(toolsettings, "use_record_with_nla", toggle=True)
  
          layout.prop(toolsettings, "keyframe_type", text="", icon_only=True)
  
          row = layout.row(align=True)
          row.prop_search(scene.keying_sets_all, "active", scene, "keying_sets_all", text="")
          row.operator("anim.keyframe_insert", text="", icon='KEY_HLT')
          row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT')
  
  
  class TIME_MT_editor_menus(Menu):
      bl_idname = "TIME_MT_editor_menus"
      bl_label = ""
  
      def draw(self, context):
          self.draw_menus(self.layout, context)
  
      @staticmethod
      def draw_menus(layout, context):
          layout.menu("TIME_MT_view")
          layout.menu("TIME_MT_marker")
          layout.menu("TIME_MT_frame")
          layout.menu("TIME_MT_playback")
  
  
  class TIME_MT_marker(Menu):
      bl_label = "Marker"
  
      def draw(self, context):
          layout = self.layout
  
          marker_menu_generic(layout)
  
  
  class TIME_MT_view(Menu):
      bl_label = "View"
  
      def draw(self, context):
          layout = self.layout
  
          scene = context.scene
          st = context.space_data
  
          layout.prop(st, "show_seconds")
          layout.prop(st, "show_locked_time")
  
          layout.separator()
  
          layout.prop(st, "show_frame_indicator")
          layout.prop(scene, "show_keys_from_selected_only")
          layout.prop(scene, "show_subframe")
  
          layout.separator()
  
          layout.menu("TIME_MT_cache")
  
          layout.separator()
  
          layout.operator("time.view_all")
          layout.operator("time.view_frame")
  
          layout.separator()
  
          layout.operator("marker.camera_bind")
  
          layout.separator()
  
          layout.operator("screen.area_dupli")
          layout.operator("screen.screen_full_area")
          layout.operator("screen.screen_full_area", text="Toggle Fullscreen Area").use_hide_panels = True
  
  
  class TIME_MT_cache(Menu):
      bl_label = "Cache"
  
      def draw(self, context):
          layout = self.layout
  
          st = context.space_data
  
          layout.prop(st, "show_cache")
  
          layout.separator()
  
          col = layout.column()
          col.enabled = st.show_cache
          col.prop(st, "cache_softbody")
          col.prop(st, "cache_particles")
          col.prop(st, "cache_cloth")
          col.prop(st, "cache_smoke")
          col.prop(st, "cache_dynamicpaint")
          col.prop(st, "cache_rigidbody")
  
  
  class TIME_MT_frame(Menu):
      bl_label = "Frame"
  
      def draw(self, context):
          layout = self.layout
  
          layout.operator("anim.previewrange_clear")
          layout.operator("anim.previewrange_set")
          layout.separator()
          layout.operator("time.end_frame_set")
          layout.operator("time.start_frame_set")
  
          layout.separator()
  
          layout.menu("TIME_MT_autokey")
  
  
  class TIME_MT_playback(Menu):
      bl_label = "Playback"
  
      def draw(self, context):
          layout = self.layout
  
          screen = context.screen
          scene = context.scene
  
          layout.prop(screen, "use_play_top_left_3d_editor")
          layout.prop(screen, "use_play_3d_editors")
          layout.prop(screen, "use_play_animation_editors")
          layout.prop(screen, "use_play_properties_editors")
          layout.prop(screen, "use_play_image_editors")
          layout.prop(screen, "use_play_sequence_editors")
          layout.prop(screen, "use_play_node_editors")
          layout.prop(screen, "use_play_clip_editors")
  
          layout.separator()
          layout.prop(screen, "use_follow")
          layout.separator()
  
          layout.prop(scene, "use_frame_drop", text="Frame Dropping")
          layout.prop(scene, "use_audio_sync", text="AV-sync", icon='SPEAKER')
          layout.prop(scene, "use_audio")
          layout.prop(scene, "use_audio_scrub")
  
  
  class TIME_MT_autokey(Menu):
      bl_label = "Auto-Keyframing Mode"
  
      def draw(self, context):
          layout = self.layout
          toolsettings = context.tool_settings
  
          layout.prop_enum(toolsettings, "auto_keying_mode", 'ADD_REPLACE_KEYS')
          layout.prop_enum(toolsettings, "auto_keying_mode", 'REPLACE_KEYS')
  
  
  def marker_menu_generic(layout):
  
      # layout.operator_context = 'EXEC_REGION_WIN'
  
      layout.column()
      layout.operator("marker.add", "Add Marker")
      layout.operator("marker.duplicate", text="Duplicate Marker")
  
      if len(bpy.data.scenes) > 10:
          layout.operator_context = 'INVOKE_DEFAULT'
          layout.operator("marker.make_links_scene", text="Duplicate Marker to Scene...", icon='OUTLINER_OB_EMPTY')
      else:
          layout.operator_menu_enum("marker.make_links_scene", "scene", text="Duplicate Marker to Scene")
  
      layout.operator("marker.delete", text="Delete Marker")
  
      layout.separator()
  
      layout.operator("marker.rename", text="Rename Marker")
      layout.operator("marker.move", text="Grab/Move Marker")
  
      layout.separator()
  
      layout.operator("screen.marker_jump", text="Jump to Next Marker").next = True
      layout.operator("screen.marker_jump", text="Jump to Previous Marker").next = False
  
      layout.separator()
      ts = bpy.context.tool_settings
      layout.prop(ts, "lock_markers")
  
  
  classes = (
      TIME_HT_header,
      TIME_MT_editor_menus,
      TIME_MT_marker,
      TIME_MT_view,
      TIME_MT_cache,
      TIME_MT_frame,
      TIME_MT_playback,
      TIME_MT_autokey,
  )
  
  if __name__ == "__main__":  # only for live edit.
      from bpy.utils import register_class
      for cls in classes:
          register_class(cls)
  