text: #pragma once
  #include "../../Core/Core.h"
  
  #include "../System/Actor.h"
  
  void Game_Vergil_Init();
  void Game_Vergil_ForceEdge_ToggleInfiniteRoundTrip(bool enable);
  void Game_Vergil_SummonedSwords_ToggleChronoSwords(bool enable);
  // @Todo: Should be part of Init.
  void Game_Vergil_WeaponSwitchTimeout_MeleeToggle(float32 var);
  