text: /*	DX 11 tutorial - Vertex and Pixel Shaders
  	This project will help you to understand how shaders works and must be used
  	credits: http://www.rastertek.com/
  */
  #include "system.h"
  
  int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR pScmdline, int iCmdshow) 
  {
  	System* system = new System;
  
  	if (system->Initialize())
  	{
  		system->Run();
  	}
  
  	system->Shutdown();
  	delete system;
  	system = 0;
  
  	return 0;
  }