text: #pragma once
  #ifndef __HITBALLOON_H__
  #define __HITBALLOON_H__
  
  #include <Core/Engine.h>
  
  class HitBalloon {
  	public:
  		HitBalloon(glm::vec3 &color);
  		~HitBalloon();
  		Mesh* getHitBalloon();
  		Mesh* getHitBalloonLine();
  		Mesh* getHitBalloonTriangle();
  	private:
  		Mesh* hitBalloon;
  		Mesh* hitBalloonTriangle;
  		Mesh* hitBalloonLine;
  };
  
  #endif // __HITBALLOON_H__
  