text: //
  //  RVPointShader.h
  //  Revolved
  //
  //  Created by Bartosz Ciechanowski on 15.08.2013.
  //  Copyright (c) 2013 Bartosz Ciechanowski. All rights reserved.
  //
  
  #import "BCShader.h"
  
  @interface RVPointShader : BCShader
  
  @property (nonatomic) GLint viewProjectionMatrixUniform;
  @property (nonatomic) GLint texSamplerUniform;
  
  
  @end
  