text: ﻿/*
  * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved.
  *
  * Licensed under the Apache License, Version 2.0 (the "License").
  * You may not use this file except in compliance with the License.
  * A copy of the License is located at
  *
  *  http://aws.amazon.com/apache2.0
  *
  * or in the "license" file accompanying this file. This file is distributed
  * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
  * express or implied. See the License for the specific language governing
  * permissions and limitations under the License.
  */
  
  #pragma once
  #include <aws/codebuild/CodeBuild_EXPORTS.h>
  #include <aws/codebuild/CodeBuildRequest.h>
  #include <aws/core/utils/memory/stl/AWSString.h>
  #include <aws/codebuild/model/ProjectSource.h>
  #include <aws/core/utils/memory/stl/AWSVector.h>
  #include <aws/codebuild/model/ProjectArtifacts.h>
  #include <aws/codebuild/model/ProjectCache.h>
  #include <aws/codebuild/model/ProjectEnvironment.h>
  #include <aws/codebuild/model/VpcConfig.h>
  #include <aws/codebuild/model/LogsConfig.h>
  #include <aws/codebuild/model/Tag.h>
  #include <utility>
  
  namespace Aws
  {
  namespace CodeBuild
  {
  namespace Model
  {
  
    /**
     */
    class AWS_CODEBUILD_API CreateProjectRequest : public CodeBuildRequest
    {
    public:
      CreateProjectRequest();
      
      // Service request name is the Operation name which will send this request out,
      // each operation should has unique request name, so that we can get operation's name from this request.
      // Note: this is not true for response, multiple operations may have the same response name,
      // so we can not get operation's name from response.
      inline virtual const char* GetServiceRequestName() const override { return "CreateProject"; }
  
      Aws::String SerializePayload() const override;
  
      Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
  
  
      /**
       * <p>The name of the build project.</p>
       */
      inline const Aws::String& GetName() const{ return m_name; }
  
      /**
       * <p>The name of the build project.</p>
       */
      inline void SetName(const Aws::String& value) { m_nameHasBeenSet = true; m_name = value; }
  
      /**
       * <p>The name of the build project.</p>
       */
      inline void SetName(Aws::String&& value) { m_nameHasBeenSet = true; m_name = std::move(value); }
  
      /**
       * <p>The name of the build project.</p>
       */
      inline void SetName(const char* value) { m_nameHasBeenSet = true; m_name.assign(value); }
  
      /**
       * <p>The name of the build project.</p>
       */
      inline CreateProjectRequest& WithName(const Aws::String& value) { SetName(value); return *this;}
  
      /**
       * <p>The name of the build project.</p>
       */
      inline CreateProjectRequest& WithName(Aws::String&& value) { SetName(std::move(value)); return *this;}
  
      /**
       * <p>The name of the build project.</p>
       */
      inline CreateProjectRequest& WithName(const char* value) { SetName(value); return *this;}
  
  
      /**
       * <p>A description that makes the build project easy to identify.</p>
       */
      inline const Aws::String& GetDescription() const{ return m_description; }
  
      /**
       * <p>A description that makes the build project easy to identify.</p>
       */
      inline void SetDescription(const Aws::String& value) { m_descriptionHasBeenSet = true; m_description = value; }
  
      /**
       * <p>A description that makes the build project easy to identify.</p>
       */
      inline void SetDescription(Aws::String&& value) { m_descriptionHasBeenSet = true; m_description = std::move(value); }
  
      /**
       * <p>A description that makes the build project easy to identify.</p>
       */
      inline void SetDescription(const char* value) { m_descriptionHasBeenSet = true; m_description.assign(value); }
  
      /**
       * <p>A description that makes the build project easy to identify.</p>
       */
      inline CreateProjectRequest& WithDescription(const Aws::String& value) { SetDescription(value); return *this;}
  
      /**
       * <p>A description that makes the build project easy to identify.</p>
       */
      inline CreateProjectRequest& WithDescription(Aws::String&& value) { SetDescription(std::move(value)); return *this;}
  
      /**
       * <p>A description that makes the build project easy to identify.</p>
       */
      inline CreateProjectRequest& WithDescription(const char* value) { SetDescription(value); return *this;}
  
  
      /**
       * <p>Information about the build input source code for the build project.</p>
       */
      inline const ProjectSource& GetSource() const{ return m_source; }
  
      /**
       * <p>Information about the build input source code for the build project.</p>
       */
      inline void SetSource(const ProjectSource& value) { m_sourceHasBeenSet = true; m_source = value; }
  
      /**
       * <p>Information about the build input source code for the build project.</p>
       */
      inline void SetSource(ProjectSource&& value) { m_sourceHasBeenSet = true; m_source = std::move(value); }
  
      /**
       * <p>Information about the build input source code for the build project.</p>
       */
      inline CreateProjectRequest& WithSource(const ProjectSource& value) { SetSource(value); return *this;}
  
      /**
       * <p>Information about the build input source code for the build project.</p>
       */
      inline CreateProjectRequest& WithSource(ProjectSource&& value) { SetSource(std::move(value)); return *this;}
  
  
      /**
       * <p> An array of <code>ProjectSource</code> objects. </p>
       */
      inline const Aws::Vector<ProjectSource>& GetSecondarySources() const{ return m_secondarySources; }
  
      /**
       * <p> An array of <code>ProjectSource</code> objects. </p>
       */
      inline void SetSecondarySources(const Aws::Vector<ProjectSource>& value) { m_secondarySourcesHasBeenSet = true; m_secondarySources = value; }
  
      /**
       * <p> An array of <code>ProjectSource</code> objects. </p>
       */
      inline void SetSecondarySources(Aws::Vector<ProjectSource>&& value) { m_secondarySourcesHasBeenSet = true; m_secondarySources = std::move(value); }
  
      /**
       * <p> An array of <code>ProjectSource</code> objects. </p>
       */
      inline CreateProjectRequest& WithSecondarySources(const Aws::Vector<ProjectSource>& value) { SetSecondarySources(value); return *this;}
  
      /**
       * <p> An array of <code>ProjectSource</code> objects. </p>
       */
      inline CreateProjectRequest& WithSecondarySources(Aws::Vector<ProjectSource>&& value) { SetSecondarySources(std::move(value)); return *this;}
  
      /**
       * <p> An array of <code>ProjectSource</code> objects. </p>
       */
      inline CreateProjectRequest& AddSecondarySources(const ProjectSource& value) { m_secondarySourcesHasBeenSet = true; m_secondarySources.push_back(value); return *this; }
  
      /**
       * <p> An array of <code>ProjectSource</code> objects. </p>
       */
      inline CreateProjectRequest& AddSecondarySources(ProjectSource&& value) { m_secondarySourcesHasBeenSet = true; m_secondarySources.push_back(std::move(value)); return *this; }
  
  
      /**
       * <p>Information about the build output artifacts for the build project.</p>
       */
      inline const ProjectArtifacts& GetArtifacts() const{ return m_artifacts; }
  
      /**
       * <p>Information about the build output artifacts for the build project.</p>
       */
      inline void SetArtifacts(const ProjectArtifacts& value) { m_artifactsHasBeenSet = true; m_artifacts = value; }
  
      /**
       * <p>Information about the build output artifacts for the build project.</p>
       */
      inline void SetArtifacts(ProjectArtifacts&& value) { m_artifactsHasBeenSet = true; m_artifacts = std::move(value); }
  
      /**
       * <p>Information about the build output artifacts for the build project.</p>
       */
      inline CreateProjectRequest& WithArtifacts(const ProjectArtifacts& value) { SetArtifacts(value); return *this;}
  
      /**
       * <p>Information about the build output artifacts for the build project.</p>
       */
      inline CreateProjectRequest& WithArtifacts(ProjectArtifacts&& value) { SetArtifacts(std::move(value)); return *this;}
  
  
      /**
       * <p> An array of <code>ProjectArtifacts</code> objects. </p>
       */
      inline const Aws::Vector<ProjectArtifacts>& GetSecondaryArtifacts() const{ return m_secondaryArtifacts; }
  
      /**
       * <p> An array of <code>ProjectArtifacts</code> objects. </p>
       */
      inline void SetSecondaryArtifacts(const Aws::Vector<ProjectArtifacts>& value) { m_secondaryArtifactsHasBeenSet = true; m_secondaryArtifacts = value; }
  
      /**
       * <p> An array of <code>ProjectArtifacts</code> objects. </p>
       */
      inline void SetSecondaryArtifacts(Aws::Vector<ProjectArtifacts>&& value) { m_secondaryArtifactsHasBeenSet = true; m_secondaryArtifacts = std::move(value); }
  
      /**
       * <p> An array of <code>ProjectArtifacts</code> objects. </p>
       */
      inline CreateProjectRequest& WithSecondaryArtifacts(const Aws::Vector<ProjectArtifacts>& value) { SetSecondaryArtifacts(value); return *this;}
  
      /**
       * <p> An array of <code>ProjectArtifacts</code> objects. </p>
       */
      inline CreateProjectRequest& WithSecondaryArtifacts(Aws::Vector<ProjectArtifacts>&& value) { SetSecondaryArtifacts(std::move(value)); return *this;}
  
      /**
       * <p> An array of <code>ProjectArtifacts</code> objects. </p>
       */
      inline CreateProjectRequest& AddSecondaryArtifacts(const ProjectArtifacts& value) { m_secondaryArtifactsHasBeenSet = true; m_secondaryArtifacts.push_back(value); return *this; }
  
      /**
       * <p> An array of <code>ProjectArtifacts</code> objects. </p>
       */
      inline CreateProjectRequest& AddSecondaryArtifacts(ProjectArtifacts&& value) { m_secondaryArtifactsHasBeenSet = true; m_secondaryArtifacts.push_back(std::move(value)); return *this; }
  
  
      /**
       * <p>Stores recently used information so that it can be quickly accessed at a
       * later time.</p>
       */
      inline const ProjectCache& GetCache() const{ return m_cache; }
  
      /**
       * <p>Stores recently used information so that it can be quickly accessed at a
       * later time.</p>
       */
      inline void SetCache(const ProjectCache& value) { m_cacheHasBeenSet = true; m_cache = value; }
  
      /**
       * <p>Stores recently used information so that it can be quickly accessed at a
       * later time.</p>
       */
      inline void SetCache(ProjectCache&& value) { m_cacheHasBeenSet = true; m_cache = std::move(value); }
  
      /**
       * <p>Stores recently used information so that it can be quickly accessed at a
       * later time.</p>
       */
      inline CreateProjectRequest& WithCache(const ProjectCache& value) { SetCache(value); return *this;}
  
      /**
       * <p>Stores recently used information so that it can be quickly accessed at a
       * later time.</p>
       */
      inline CreateProjectRequest& WithCache(ProjectCache&& value) { SetCache(std::move(value)); return *this;}
  
  
      /**
       * <p>Information about the build environment for the build project.</p>
       */
      inline const ProjectEnvironment& GetEnvironment() const{ return m_environment; }
  
      /**
       * <p>Information about the build environment for the build project.</p>
       */
      inline void SetEnvironment(const ProjectEnvironment& value) { m_environmentHasBeenSet = true; m_environment = value; }
  
      /**
       * <p>Information about the build environment for the build project.</p>
       */
      inline void SetEnvironment(ProjectEnvironment&& value) { m_environmentHasBeenSet = true; m_environment = std::move(value); }
  
      /**
       * <p>Information about the build environment for the build project.</p>
       */
      inline CreateProjectRequest& WithEnvironment(const ProjectEnvironment& value) { SetEnvironment(value); return *this;}
  
      /**
       * <p>Information about the build environment for the build project.</p>
       */
      inline CreateProjectRequest& WithEnvironment(ProjectEnvironment&& value) { SetEnvironment(std::move(value)); return *this;}
  
  
      /**
       * <p>The ARN of the AWS Identity and Access Management (IAM) role that enables AWS
       * CodeBuild to interact with dependent AWS services on behalf of the AWS
       * account.</p>
       */
      inline const Aws::String& GetServiceRole() const{ return m_serviceRole; }
  
      /**
       * <p>The ARN of the AWS Identity and Access Management (IAM) role that enables AWS
       * CodeBuild to interact with dependent AWS services on behalf of the AWS
       * account.</p>
       */
      inline void SetServiceRole(const Aws::String& value) { m_serviceRoleHasBeenSet = true; m_serviceRole = value; }
  
      /**
       * <p>The ARN of the AWS Identity and Access Management (IAM) role that enables AWS
       * CodeBuild to interact with dependent AWS services on behalf of the AWS
       * account.</p>
       */
      inline void SetServiceRole(Aws::String&& value) { m_serviceRoleHasBeenSet = true; m_serviceRole = std::move(value); }
  
      /**
       * <p>The ARN of the AWS Identity and Access Management (IAM) role that enables AWS
       * CodeBuild to interact with dependent AWS services on behalf of the AWS
       * account.</p>
       */
      inline void SetServiceRole(const char* value) { m_serviceRoleHasBeenSet = true; m_serviceRole.assign(value); }
  
      /**
       * <p>The ARN of the AWS Identity and Access Management (IAM) role that enables AWS
       * CodeBuild to interact with dependent AWS services on behalf of the AWS
       * account.</p>
       */
      inline CreateProjectRequest& WithServiceRole(const Aws::String& value) { SetServiceRole(value); return *this;}
  
      /**
       * <p>The ARN of the AWS Identity and Access Management (IAM) role that enables AWS
       * CodeBuild to interact with dependent AWS services on behalf of the AWS
       * account.</p>
       */
      inline CreateProjectRequest& WithServiceRole(Aws::String&& value) { SetServiceRole(std::move(value)); return *this;}
  
      /**
       * <p>The ARN of the AWS Identity and Access Management (IAM) role that enables AWS
       * CodeBuild to interact with dependent AWS services on behalf of the AWS
       * account.</p>
       */
      inline CreateProjectRequest& WithServiceRole(const char* value) { SetServiceRole(value); return *this;}
  
  
      /**
       * <p>How long, in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait
       * before it times out any build that has not been marked as completed. The default
       * is 60 minutes.</p>
       */
      inline int GetTimeoutInMinutes() const{ return m_timeoutInMinutes; }
  
      /**
       * <p>How long, in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait
       * before it times out any build that has not been marked as completed. The default
       * is 60 minutes.</p>
       */
      inline void SetTimeoutInMinutes(int value) { m_timeoutInMinutesHasBeenSet = true; m_timeoutInMinutes = value; }
  
      /**
       * <p>How long, in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait
       * before it times out any build that has not been marked as completed. The default
       * is 60 minutes.</p>
       */
      inline CreateProjectRequest& WithTimeoutInMinutes(int value) { SetTimeoutInMinutes(value); return *this;}
  
  
      /**
       * <p> The number of minutes a build is allowed to be queued before it times out.
       * </p>
       */
      inline int GetQueuedTimeoutInMinutes() const{ return m_queuedTimeoutInMinutes; }
  
      /**
       * <p> The number of minutes a build is allowed to be queued before it times out.
       * </p>
       */
      inline void SetQueuedTimeoutInMinutes(int value) { m_queuedTimeoutInMinutesHasBeenSet = true; m_queuedTimeoutInMinutes = value; }
  
      /**
       * <p> The number of minutes a build is allowed to be queued before it times out.
       * </p>
       */
      inline CreateProjectRequest& WithQueuedTimeoutInMinutes(int value) { SetQueuedTimeoutInMinutes(value); return *this;}
  
  
      /**
       * <p>The AWS Key Management Service (AWS KMS) customer master key (CMK) to be used
       * for encrypting the build output artifacts.</p> <p>You can specify either the
       * Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using
       * the format <code>alias/<i>alias-name</i> </code>).</p>
       */
      inline const Aws::String& GetEncryptionKey() const{ return m_encryptionKey; }
  
      /**
       * <p>The AWS Key Management Service (AWS KMS) customer master key (CMK) to be used
       * for encrypting the build output artifacts.</p> <p>You can specify either the
       * Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using
       * the format <code>alias/<i>alias-name</i> </code>).</p>
       */
      inline void SetEncryptionKey(const Aws::String& value) { m_encryptionKeyHasBeenSet = true; m_encryptionKey = value; }
  
      /**
       * <p>The AWS Key Management Service (AWS KMS) customer master key (CMK) to be used
       * for encrypting the build output artifacts.</p> <p>You can specify either the
       * Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using
       * the format <code>alias/<i>alias-name</i> </code>).</p>
       */
      inline void SetEncryptionKey(Aws::String&& value) { m_encryptionKeyHasBeenSet = true; m_encryptionKey = std::move(value); }
  
      /**
       * <p>The AWS Key Management Service (AWS KMS) customer master key (CMK) to be used
       * for encrypting the build output artifacts.</p> <p>You can specify either the
       * Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using
       * the format <code>alias/<i>alias-name</i> </code>).</p>
       */
      inline void SetEncryptionKey(const char* value) { m_encryptionKeyHasBeenSet = true; m_encryptionKey.assign(value); }
  
      /**
       * <p>The AWS Key Management Service (AWS KMS) customer master key (CMK) to be used
       * for encrypting the build output artifacts.</p> <p>You can specify either the
       * Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using
       * the format <code>alias/<i>alias-name</i> </code>).</p>
       */
      inline CreateProjectRequest& WithEncryptionKey(const Aws::String& value) { SetEncryptionKey(value); return *this;}
  
      /**
       * <p>The AWS Key Management Service (AWS KMS) customer master key (CMK) to be used
       * for encrypting the build output artifacts.</p> <p>You can specify either the
       * Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using
       * the format <code>alias/<i>alias-name</i> </code>).</p>
       */
      inline CreateProjectRequest& WithEncryptionKey(Aws::String&& value) { SetEncryptionKey(std::move(value)); return *this;}
  
      /**
       * <p>The AWS Key Management Service (AWS KMS) customer master key (CMK) to be used
       * for encrypting the build output artifacts.</p> <p>You can specify either the
       * Amazon Resource Name (ARN) of the CMK or, if available, the CMK's alias (using
       * the format <code>alias/<i>alias-name</i> </code>).</p>
       */
      inline CreateProjectRequest& WithEncryptionKey(const char* value) { SetEncryptionKey(value); return *this;}
  
  
      /**
       * <p>A set of tags for this build project.</p> <p>These tags are available for use
       * by AWS services that support AWS CodeBuild build project tags.</p>
       */
      inline const Aws::Vector<Tag>& GetTags() const{ return m_tags; }
  
      /**
       * <p>A set of tags for this build project.</p> <p>These tags are available for use
       * by AWS services that support AWS CodeBuild build project tags.</p>
       */
      inline void SetTags(const Aws::Vector<Tag>& value) { m_tagsHasBeenSet = true; m_tags = value; }
  
      /**
       * <p>A set of tags for this build project.</p> <p>These tags are available for use
       * by AWS services that support AWS CodeBuild build project tags.</p>
       */
      inline void SetTags(Aws::Vector<Tag>&& value) { m_tagsHasBeenSet = true; m_tags = std::move(value); }
  
      /**
       * <p>A set of tags for this build project.</p> <p>These tags are available for use
       * by AWS services that support AWS CodeBuild build project tags.</p>
       */
      inline CreateProjectRequest& WithTags(const Aws::Vector<Tag>& value) { SetTags(value); return *this;}
  
      /**
       * <p>A set of tags for this build project.</p> <p>These tags are available for use
       * by AWS services that support AWS CodeBuild build project tags.</p>
       */
      inline CreateProjectRequest& WithTags(Aws::Vector<Tag>&& value) { SetTags(std::move(value)); return *this;}
  
      /**
       * <p>A set of tags for this build project.</p> <p>These tags are available for use
       * by AWS services that support AWS CodeBuild build project tags.</p>
       */
      inline CreateProjectRequest& AddTags(const Tag& value) { m_tagsHasBeenSet = true; m_tags.push_back(value); return *this; }
  
      /**
       * <p>A set of tags for this build project.</p> <p>These tags are available for use
       * by AWS services that support AWS CodeBuild build project tags.</p>
       */
      inline CreateProjectRequest& AddTags(Tag&& value) { m_tagsHasBeenSet = true; m_tags.push_back(std::move(value)); return *this; }
  
  
      /**
       * <p>VpcConfig enables AWS CodeBuild to access resources in an Amazon VPC.</p>
       */
      inline const VpcConfig& GetVpcConfig() const{ return m_vpcConfig; }
  
      /**
       * <p>VpcConfig enables AWS CodeBuild to access resources in an Amazon VPC.</p>
       */
      inline void SetVpcConfig(const VpcConfig& value) { m_vpcConfigHasBeenSet = true; m_vpcConfig = value; }
  
      /**
       * <p>VpcConfig enables AWS CodeBuild to access resources in an Amazon VPC.</p>
       */
      inline void SetVpcConfig(VpcConfig&& value) { m_vpcConfigHasBeenSet = true; m_vpcConfig = std::move(value); }
  
      /**
       * <p>VpcConfig enables AWS CodeBuild to access resources in an Amazon VPC.</p>
       */
      inline CreateProjectRequest& WithVpcConfig(const VpcConfig& value) { SetVpcConfig(value); return *this;}
  
      /**
       * <p>VpcConfig enables AWS CodeBuild to access resources in an Amazon VPC.</p>
       */
      inline CreateProjectRequest& WithVpcConfig(VpcConfig&& value) { SetVpcConfig(std::move(value)); return *this;}
  
  
      /**
       * <p>Set this to true to generate a publicly accessible URL for your project's
       * build badge.</p>
       */
      inline bool GetBadgeEnabled() const{ return m_badgeEnabled; }
  
      /**
       * <p>Set this to true to generate a publicly accessible URL for your project's
       * build badge.</p>
       */
      inline void SetBadgeEnabled(bool value) { m_badgeEnabledHasBeenSet = true; m_badgeEnabled = value; }
  
      /**
       * <p>Set this to true to generate a publicly accessible URL for your project's
       * build badge.</p>
       */
      inline CreateProjectRequest& WithBadgeEnabled(bool value) { SetBadgeEnabled(value); return *this;}
  
  
      /**
       * <p> Information about logs for the build project. These can be logs in Amazon
       * CloudWatch Logs, logs uploaded to a specified S3 bucket, or both. </p>
       */
      inline const LogsConfig& GetLogsConfig() const{ return m_logsConfig; }
  
      /**
       * <p> Information about logs for the build project. These can be logs in Amazon
       * CloudWatch Logs, logs uploaded to a specified S3 bucket, or both. </p>
       */
      inline void SetLogsConfig(const LogsConfig& value) { m_logsConfigHasBeenSet = true; m_logsConfig = value; }
  
      /**
       * <p> Information about logs for the build project. These can be logs in Amazon
       * CloudWatch Logs, logs uploaded to a specified S3 bucket, or both. </p>
       */
      inline void SetLogsConfig(LogsConfig&& value) { m_logsConfigHasBeenSet = true; m_logsConfig = std::move(value); }
  
      /**
       * <p> Information about logs for the build project. These can be logs in Amazon
       * CloudWatch Logs, logs uploaded to a specified S3 bucket, or both. </p>
       */
      inline CreateProjectRequest& WithLogsConfig(const LogsConfig& value) { SetLogsConfig(value); return *this;}
  
      /**
       * <p> Information about logs for the build project. These can be logs in Amazon
       * CloudWatch Logs, logs uploaded to a specified S3 bucket, or both. </p>
       */
      inline CreateProjectRequest& WithLogsConfig(LogsConfig&& value) { SetLogsConfig(std::move(value)); return *this;}
  
    private:
  
      Aws::String m_name;
      bool m_nameHasBeenSet;
  
      Aws::String m_description;
      bool m_descriptionHasBeenSet;
  
      ProjectSource m_source;
      bool m_sourceHasBeenSet;
  
      Aws::Vector<ProjectSource> m_secondarySources;
      bool m_secondarySourcesHasBeenSet;
  
      ProjectArtifacts m_artifacts;
      bool m_artifactsHasBeenSet;
  
      Aws::Vector<ProjectArtifacts> m_secondaryArtifacts;
      bool m_secondaryArtifactsHasBeenSet;
  
      ProjectCache m_cache;
      bool m_cacheHasBeenSet;
  
      ProjectEnvironment m_environment;
      bool m_environmentHasBeenSet;
  
      Aws::String m_serviceRole;
      bool m_serviceRoleHasBeenSet;
  
      int m_timeoutInMinutes;
      bool m_timeoutInMinutesHasBeenSet;
  
      int m_queuedTimeoutInMinutes;
      bool m_queuedTimeoutInMinutesHasBeenSet;
  
      Aws::String m_encryptionKey;
      bool m_encryptionKeyHasBeenSet;
  
      Aws::Vector<Tag> m_tags;
      bool m_tagsHasBeenSet;
  
      VpcConfig m_vpcConfig;
      bool m_vpcConfigHasBeenSet;
  
      bool m_badgeEnabled;
      bool m_badgeEnabledHasBeenSet;
  
      LogsConfig m_logsConfig;
      bool m_logsConfigHasBeenSet;
    };
  
  } // namespace Model
  } // namespace CodeBuild
  } // namespace Aws
  