text: #ifdef __OBJC__
  #import <UIKit/UIKit.h>
  #else
  #ifndef FOUNDATION_EXPORT
  #if defined(__cplusplus)
  #define FOUNDATION_EXPORT extern "C"
  #else
  #define FOUNDATION_EXPORT extern
  #endif
  #endif
  #endif
  
  #import "Event.h"
  #import "GLProgram.h"
  #import "GPUImage.h"
  #import "GPUImage3x3ConvolutionFilter.h"
  #import "GPUImage3x3TextureSamplingFilter.h"
  #import "GPUImageAdaptiveThresholdFilter.h"
  #import "GPUImageAddBlendFilter.h"
  #import "GPUImageAlphaBlendFilter.h"
  #import "GPUImageAmatorkaFilter.h"
  #import "GPUImageAverageColor.h"
  #import "GPUImageAverageLuminanceThresholdFilter.h"
  #import "GPUImageBilateralFilter.h"
  #import "GPUImageBoxBlurFilter.h"
  #import "GPUImageBrightnessFilter.h"
  #import "GPUImageBuffer.h"
  #import "GPUImageBulgeDistortionFilter.h"
  #import "GPUImageCannyEdgeDetectionFilter.h"
  #import "GPUImageCGAColorspaceFilter.h"
  #import "GPUImageChromaKeyBlendFilter.h"
  #import "GPUImageChromaKeyFilter.h"
  #import "GPUImageClosingFilter.h"
  #import "GPUImageColorBlendFilter.h"
  #import "GPUImageColorBurnBlendFilter.h"
  #import "GPUImageColorDodgeBlendFilter.h"
  #import "GPUImageColorInvertFilter.h"
  #import "GPUImageColorMatrixFilter.h"
  #import "GPUImageColorPackingFilter.h"
  #import "GPUImageContrastFilter.h"
  #import "GPUImageCropFilter.h"
  #import "GPUImageCrosshairGenerator.h"
  #import "GPUImageCrosshatchFilter.h"
  #import "GPUImageDarkenBlendFilter.h"
  #import "GPUImageDifferenceBlendFilter.h"
  #import "GPUImageDilationFilter.h"
  #import "GPUImageDirectionalNonMaximumSuppressionFilter.h"
  #import "GPUimageDirectionalSobelEdgeDetectionFilter.h"
  #import "GPUImageDissolveBlendFilter.h"
  #import "GPUImageDivideBlendFilter.h"
  #import "GPUImageEmbossFilter.h"
  #import "GPUImageErosionFilter.h"
  #import "GPUImageExclusionBlendFilter.h"
  #import "GPUImageExposureFilter.h"
  #import "GPUImageFalseColorFilter.h"
  #import "GPUImageFastBlurFilter.h"
  #import "GPUImageFASTCornerDetectionFilter.h"
  #import "GPUImageFilter.h"
  #import "GPUImageFilterGroup.h"
  #import "GPUImageFilterPipeline.h"
  #import "GPUImageGammaFilter.h"
  #import "GPUImageGaussianBlurFilter.h"
  #import "GPUImageGaussianBlurPositionFilter.h"
  #import "GPUImageGaussianSelectiveBlurFilter.h"
  #import "GPUImageGlassSphereFilter.h"
  #import "GPUImageGrayscaleFilter.h"
  #import "GPUImageHalftoneFilter.h"
  #import "GPUImageHardLightBlendFilter.h"
  #import "GPUImageHarrisCornerDetectionFilter.h"
  #import "GPUImageHazeFilter.h"
  #import "GPUImageHighlightShadowFilter.h"
  #import "GPUImageHighPassFilter.h"
  #import "GPUImageHistogramFilter.h"
  #import "GPUImageHistogramGenerator.h"
  #import "GPUImageHoughTransformLineDetector.h"
  #import "GPUImageHSBFilter.h"
  #import "GPUImageHueBlendFilter.h"
  #import "GPUImageHueFilter.h"
  #import "GPUImageJFAVoronoiFilter.h"
  #import "GPUImageKuwaharaFilter.h"
  #import "GPUImageKuwaharaRadius3Filter.h"
  #import "GPUImageLanczosResamplingFilter.h"
  #import "GPUImageLaplacianFilter.h"
  #import "GPUImageLevelsFilter.h"
  #import "GPUImageLightenBlendFilter.h"
  #import "GPUImageLinearBurnBlendFilter.h"
  #import "GPUImageLineGenerator.h"
  #import "GPUImageLocalBinaryPatternFilter.h"
  #import "GPUImageLookupFilter.h"
  #import "GPUImageLowPassFilter.h"
  #import "GPUImageLuminanceThresholdFilter.h"
  #import "GPUImageLuminosity.h"
  #import "GPUImageLuminosityBlendFilter.h"
  #import "GPUImageMaskFilter.h"
  #import "GPUImageMedianFilter.h"
  #import "GPUImageMissEtikateFilter.h"
  #import "GPUImageMonochromeFilter.h"
  #import "GPUImageMosaicFilter.h"
  #import "GPUImageMotionBlurFilter.h"
  #import "GPUImageMotionDetector.h"
  #import "GPUImageMovie.h"
  #import "GPUImageMovieComposition.h"
  #import "GPUImageMultiplyBlendFilter.h"
  #import "GPUImageNobleCornerDetectionFilter.h"
  #import "GPUImageNonMaximumSuppressionFilter.h"
  #import "GPUImageNormalBlendFilter.h"
  #import "GPUImageOpacityFilter.h"
  #import "GPUImageOpeningFilter.h"
  #import "GPUImageOutput.h"
  #import "GPUImageOverlayBlendFilter.h"
  #import "GPUImageParallelCoordinateLineTransformFilter.h"
  #import "GPUImagePerlinNoiseFilter.h"
  #import "GPUImagePinchDistortionFilter.h"
  #import "GPUImagePixellateFilter.h"
  #import "GPUImagePixellatePositionFilter.h"
  #import "GPUImagePoissonBlendFilter.h"
  #import "GPUImagePolarPixellateFilter.h"
  #import "GPUImagePolkaDotFilter.h"
  #import "GPUImagePosterizeFilter.h"
  #import "GPUImagePrewittEdgeDetectionFilter.h"
  #import "GPUImageRawDataInput.h"
  #import "GPUImageRawDataOutput.h"
  #import "GPUImageRGBClosingFilter.h"
  #import "GPUImageRGBDilationFilter.h"
  #import "GPUImageRGBErosionFilter.h"
  #import "GPUImageRGBFilter.h"
  #import "GPUImageRGBOpeningFilter.h"
  #import "GPUImageSaturationBlendFilter.h"
  #import "GPUImageSaturationFilter.h"
  #import "GPUImageScreenBlendFilter.h"
  #import "GPUImageSepiaFilter.h"
  #import "GPUImageSharpenFilter.h"
  #import "GPUImageShiTomasiFeatureDetectionFilter.h"
  #import "GPUImageSingleComponentFastBlurFilter.h"
  #import "GPUImageSingleComponentGaussianBlurFilter.h"
  #import "GPUImageSketchFilter.h"
  #import "GPUImageSmoothToonFilter.h"
  #import "GPUImageSobelEdgeDetectionFilter.h"
  #import "GPUImageSoftEleganceFilter.h"
  #import "GPUImageSoftLightBlendFilter.h"
  #import "GPUImageSolidColorGenerator.h"
  #import "GPUImageSourceOverBlendFilter.h"
  #import "GPUImageSphereRefractionFilter.h"
  #import "GPUImageStillCamera.h"
  #import "GPUImageStretchDistortionFilter.h"
  #import "GPUImageSubtractBlendFilter.h"
  #import "GPUImageSwirlFilter.h"
  #import "GPUImageTextureInput.h"
  #import "GPUImageTextureOutput.h"
  #import "GPUImageThreeInputFilter.h"
  #import "GPUImageThresholdEdgeDetectionFilter.h"
  #import "GPUImageThresholdedNonMaximumSuppressionFilter.h"
  #import "GPUImageThresholdSketchFilter.h"
  #import "GPUImageTiltShiftFilter.h"
  #import "GPUImageToneCurveFilter.h"
  #import "GPUImageToonFilter.h"
  #import "GPUImageTransformFilter.h"
  #import "GPUImageTwoInputCrossTextureSamplingFilter.h"
  #import "GPUImageTwoInputFilter.h"
  #import "GPUImageTwoPassFilter.h"
  #import "GPUImageTwoPassTextureSamplingFilter.h"
  #import "GPUImageUIElement.h"
  #import "GPUImageUnsharpMaskFilter.h"
  #import "GPUImageVideoCamera.h"
  #import "GPUImageVignetteFilter.h"
  #import "GPUImageVoronoiConsumerFilter.h"
  #import "GPUImageWeakPixelInclusionFilter.h"
  #import "GPUImageWhiteBalanceFilter.h"
  #import "GPUImageXYDerivativeFilter.h"
  #import "GPUImageZoomBlurFilter.h"
  #import "GPUImageContext.h"
  #import "GPUImageMovieWriter.h"
  #import "GPUImagePicture.h"
  #import "GPUImageView.h"
  #import "NSString+Validate.h"
  #import "StringComponent.h"
  #import "UIButton+SendAction.h"
  #import "UIColor+HQColor.h"
  #import "UIImage+HQImage.h"
  #import "UIView+HQExtension.h"
  #import "YLUtils.h"
  
  FOUNDATION_EXPORT double MyCollectionUtilVersionNumber;
  FOUNDATION_EXPORT const unsigned char MyCollectionUtilVersionString[];
  
  