text: /*
                         * This header is generated by classdump-dyld 1.5
                         * on Wednesday, April 28, 2021 at 9:06:53 PM Mountain Standard Time
                         * Operating System: Version 14.5 (Build 18L204)
                         * Image Source: /System/Library/Frameworks/SceneKit.framework/SceneKit
                         * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos. Updated by Kevin Bradley.
                         */
  
  #import <SceneKit/SceneKit-Structs.h>
  #import <SceneKit/SCNConstraint.h>
  
  @interface SCNAccelerationConstraint : SCNConstraint {
  
  	float _maximumLinearVelocity;
  	float _maximumLinearAcceleration;
  	float _decelerationDistance;
  	float _damping;
  
  }
  
  @property (assign,nonatomic) double maximumLinearAcceleration; 
  @property (assign,nonatomic) double maximumLinearVelocity; 
  @property (assign,nonatomic) double decelerationDistance; 
  @property (assign,nonatomic) double damping; 
  +(BOOL)supportsSecureCoding;
  +(id)accelerationConstraint;
  -(id)copyWithZone:(NSZone*)arg1 ;
  -(id)init;
  -(void)encodeWithCoder:(id)arg1 ;
  -(id)initWithCoder:(id)arg1 ;
  -(void)setDamping:(double)arg1 ;
  -(double)damping;
  -(double)maximumLinearVelocity;
  -(void)setMaximumLinearVelocity:(double)arg1 ;
  -(double)maximumLinearAcceleration;
  -(void)setMaximumLinearAcceleration:(double)arg1 ;
  -(double)decelerationDistance;
  -(void)setDecelerationDistance:(double)arg1 ;
  @end
  
  