text: /*
  * file name			:SSBTreeCon_EnemyHeroHPLower.h
  * file mark			:
  * summary			:
  *
  * version			:1.0
  * author			:LiuLu
  * complete date		:November 11 2014
  * summary			:
  *
  */
  #pragma once
  #include "stdafx.h"
  #include "SSBTreeCondition.h"
  
  namespace SceneServer{
  	class CSSHero;
  
  	class CSSBTreeCon_EnemyHeroHPLower : public CSSBTreeCondition{
  	private:
  
  	public:
  		CSSBTreeCon_EnemyHeroHPLower(INT32 id, INT32 parameters[]):CSSBTreeCondition(id,parameters){}
  		~CSSBTreeCon_EnemyHeroHPLower(){};
  
  		BOOLEAN	Travel(CSSAI_HeroRobot* pAI,CSSBTreeNode *&pActionNode,vector<SBTreeResult> *rstVec);
  	};
  
  };