text: 'use strict';
  
  exports.BattleFormatsData = {
  	solsprite: {
  		randomBattleMoves: ["calmmind", "lavaplume", "moonblast", "morningsun"],
  		tier: "New",
  	},
  	sostormo: {
  		randomBattleMoves: ["swordsdance", "machpunch", "drainpunch", "stoneedge"],
  		tier: "New",
  	},
  	roadroach: {
  		randomBattleMoves: ["uturn", "rockslide", "roadsweep", "sandattack"],
  		tier: "RU",
  	},
  	skybleu: {
  		randomBattleMoves: ["hurricane", "hydropump", "airslash", "icebeam", "bugbuzz", "roost", "focusblast"],
  		tier: "Uber",
  	},
  	jawnado: {
  		randomBattleMoves: ["return", "crunch", "dragondance", "waterfall", "poisonfang", "rapidspin", "abyssteething"],
  		tier: "New",
  	},
  	valkyrieti: {
  		randomBattleMoves: ["dazzlinggleam", "earthpower", "psyshock", "focusblast", "flashcannon", "glare", "stealth rock"],
  		tier: "New",
  	},
  	mechroarmancer: {
  		randomBattleMoves: ["shiftgear", "dragonclaw", "ironhead", "geargrind", "partingshot", "clangingscales", "flashcannon", "icebeam"],
  		tier: "Uber",
  	},
  };
  