text: #pragma once
  
  #include "../../../buffer/type/core/buffer_name.hpp"
  #include "../../type/core/vertex_array_name.hpp"
  
  namespace agl::api::opengl {
  
  inline
  void
  VertexArrayElementBuffer(
      VertexArrayName vaobj,
      BufferName buffer)
  {
      glVertexArrayElementBuffer(
          vaobj,
          buffer);
  }
  
  }
  