text: #pragma once
  #include "../base_def.hpp" 
  #include "LolSummonerRMSLevelProgression.hpp"
  namespace lol {
    struct LolSummonerRMSLevelField { 
      uint32_t initialLevel;
      uint32_t finalLevel;
      LolSummonerRMSLevelProgression progress; 
    };
    inline void to_json(json& j, const LolSummonerRMSLevelField& v) {
      j["initialLevel"] = v.initialLevel; 
      j["finalLevel"] = v.finalLevel; 
      j["progress"] = v.progress; 
    }
    inline void from_json(const json& j, LolSummonerRMSLevelField& v) {
      v.initialLevel = j.at("initialLevel").get<uint32_t>(); 
      v.finalLevel = j.at("finalLevel").get<uint32_t>(); 
      v.progress = j.at("progress").get<LolSummonerRMSLevelProgression>(); 
    }
  }