text: /*
  * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
  * its licensors.
  *
  * For complete copyright and license terms please see the LICENSE at the root of this
  * distribution (the "License"). All use of this software is governed by the License,
  * or, if provided, by the license below or the license accompanying this file. Do not
  * remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  *
  */
  
  #include "StdAfx.h"
  
  #include "LUAEditorGoToLineDialog.hxx"
  #include <Woodpecker/LUA/LUAEditorGoToLineDialog.moc>
  
  #include <Woodpecker/LUA/ui_LUAEditorGoToLineDialog.h>
  
  namespace LUAEditor
  {
      LUAEditorGoToLineDialog::LUAEditorGoToLineDialog(QWidget* parent)
          : QDialog(parent)
      {
          m_lineNumber = 0;
          m_gui = azcreate(Ui::goToLineDlg, ());
          m_gui->setupUi(this);
          this->setWindowFlags(Qt::Dialog | Qt::MSWindowsFixedSizeDialogHint | Qt::WindowTitleHint | Qt::WindowCloseButtonHint);
          connect(m_gui->lineNumberSpinBox, SIGNAL(valueChanged (int)), this, SLOT(spinBoxLineNumberChanged(int)));
      }
  
      LUAEditorGoToLineDialog::~LUAEditorGoToLineDialog()
      {
          azdestroy(m_gui);
      }
  
      void LUAEditorGoToLineDialog::setLineNumber(int newNumber)
      {
          m_gui->lineNumberSpinBox->setValue(newNumber);
          m_gui->lineNumberSpinBox->setFocus();
          m_gui->lineNumberSpinBox->selectAll();
      }
  
      void LUAEditorGoToLineDialog::spinBoxLineNumberChanged(int newNumber)
      {
          m_lineNumber = newNumber;
          emit lineNumberChanged(newNumber);
      }
  }
  