text: type flgchkdat struct {
  	fortype bool				/* check FOR a type? */
  	istype int					/* If check FOR a type, which one? */
  	isnotroom bool				/* not a room. */
  	isnotexit bool				/* not an exit. */
  	isnotthing bool				/* not type thing */
  	isnotplayer bool			/* not a player */
  	isnotprog bool				/* not a program */
  	forlevel bool				/* check for a mucker level? */
  	islevel int					/* if check FOR a mucker level, which level? */
  	isnotzero bool				/* not ML0 */
  	isnotone bool				/* not ML1 */
  	isnottwo bool				/* not ML2 */
  	isnotthree bool				/* not ML3 */
  	setflags Bitset				/* flags that are set to check for */
  	clearflags Bitset				/* flags to check are cleared. */
  	forlink bool				/* check linking? */
  	islinked bool				/* if yes, check if not unlinked */
  	forold bool					/* check for old object? */
  	isold bool					/* if yes, check if old */
  }