text: #ifndef SST_GRAPHICS_H_
  #define SST_GRAPHICS_H_
  
  #ifdef ANDROID
  	#include <GLES3/gl3.h>
  #else
  	#define GLEW_STATIC
  	#include <GL/glew.h>
  	#include <GLFW/glfw3.h>
  #endif
  
  #include <stdexcept>
  
  namespace sunspot
  {
  
  class GraphicException : public std::runtime_error {
  public:
  	GraphicException(const std::string& message) : std::runtime_error(message) {}
  };
  
  }
  
  
  #endif // SST_GRAPHICS_H_
  