text: class Ball:
      def __init__(self):
          self.x, self.y = 320, 240
          self.speed_x = -10
          self.speed_y = 10
          self.size = 8
  
      def movement(self, player1, player2):
          self.x += self.speed_x
          self.y += self.speed_y
  
          if self.y <= 0:
              self.speed_y *= -1
          elif self.y >= 480 - self.size:
              self.speed_y *= -1
  
          if self.x <= 0:
              self.__init__()
          elif self.x >= 640 - self.size:
              self.__init__()
              self.speed_x *= -1
              self.speed_y *= -1
  
          for n in range(-self.size, 64):
              if self.y == player1.y + n:
                  if self.x <= player1.x + 8:
                      self.speed_x *= -1
                      break
              n += 1
  
          for n in range(-self.size, 64):
              if self.y == player2.y + n:
                  if self.x >= player2.x - 8:
                      self.speed_x *= -1
                      break
              n += 1
  
  
  class Player:
      def __init__(self):
          pass
  