text: //
  //  FBBezierCurveLength.h
  //  VectorBoolean
  //
  //  Created by Stephan Michels on 18.07.14.
  //  Copyright (c) 2014 Fortunate Bear, LLC. All rights reserved.
  //
  
  #import <Foundation/Foundation.h>
  
  extern CGFloat FBGaussQuadratureComputeCurveLengthForCubic(CGFloat z, NSUInteger steps, CGPoint p1, CGPoint p2, CGPoint p3, CGPoint p4);
  