text: #ifndef _ROS_visualization_msgs_ImageMarker_h
  #define _ROS_visualization_msgs_ImageMarker_h
  
  #include <stdint.h>
  #include <string.h>
  #include <stdlib.h>
  #include "ros/msg.h"
  #include "std_msgs/Header.h"
  #include "geometry_msgs/Point.h"
  #include "std_msgs/ColorRGBA.h"
  #include "ros/duration.h"
  
  namespace visualization_msgs
  {
  
    class ImageMarker : public ros::Msg
    {
      public:
        typedef std_msgs::Header _header_type;
        _header_type header;
        typedef const char* _ns_type;
        _ns_type ns;
        typedef int32_t _id_type;
        _id_type id;
        typedef int32_t _type_type;
        _type_type type;
        typedef int32_t _action_type;
        _action_type action;
        typedef geometry_msgs::Point _position_type;
        _position_type position;
        typedef float _scale_type;
        _scale_type scale;
        typedef std_msgs::ColorRGBA _outline_color_type;
        _outline_color_type outline_color;
        typedef uint8_t _filled_type;
        _filled_type filled;
        typedef std_msgs::ColorRGBA _fill_color_type;
        _fill_color_type fill_color;
        typedef ros::Duration _lifetime_type;
        _lifetime_type lifetime;
        uint32_t points_length;
        typedef geometry_msgs::Point _points_type;
        _points_type st_points;
        _points_type * points;
        uint32_t outline_colors_length;
        typedef std_msgs::ColorRGBA _outline_colors_type;
        _outline_colors_type st_outline_colors;
        _outline_colors_type * outline_colors;
        enum { CIRCLE = 0 };
        enum { LINE_STRIP = 1 };
        enum { LINE_LIST = 2 };
        enum { POLYGON = 3 };
        enum { POINTS = 4 };
        enum { ADD = 0 };
        enum { REMOVE = 1 };
  
      ImageMarker():
        header(),
        ns(""),
        id(0),
        type(0),
        action(0),
        position(),
        scale(0),
        outline_color(),
        filled(0),
        fill_color(),
        lifetime(),
        points_length(0), points(NULL),
        outline_colors_length(0), outline_colors(NULL)
      {
      }
  
      virtual int serialize(unsigned char *outbuffer) const
      {
        int offset = 0;
        offset += this->header.serialize(outbuffer + offset);
        uint32_t length_ns = strlen(this->ns);
        varToArr(outbuffer + offset, length_ns);
        offset += 4;
        memcpy(outbuffer + offset, this->ns, length_ns);
        offset += length_ns;
        union {
          int32_t real;
          uint32_t base;
        } u_id;
        u_id.real = this->id;
        *(outbuffer + offset + 0) = (u_id.base >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (u_id.base >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (u_id.base >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (u_id.base >> (8 * 3)) & 0xFF;
        offset += sizeof(this->id);
        union {
          int32_t real;
          uint32_t base;
        } u_type;
        u_type.real = this->type;
        *(outbuffer + offset + 0) = (u_type.base >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (u_type.base >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (u_type.base >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (u_type.base >> (8 * 3)) & 0xFF;
        offset += sizeof(this->type);
        union {
          int32_t real;
          uint32_t base;
        } u_action;
        u_action.real = this->action;
        *(outbuffer + offset + 0) = (u_action.base >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (u_action.base >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (u_action.base >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (u_action.base >> (8 * 3)) & 0xFF;
        offset += sizeof(this->action);
        offset += this->position.serialize(outbuffer + offset);
        union {
          float real;
          uint32_t base;
        } u_scale;
        u_scale.real = this->scale;
        *(outbuffer + offset + 0) = (u_scale.base >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (u_scale.base >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (u_scale.base >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (u_scale.base >> (8 * 3)) & 0xFF;
        offset += sizeof(this->scale);
        offset += this->outline_color.serialize(outbuffer + offset);
        *(outbuffer + offset + 0) = (this->filled >> (8 * 0)) & 0xFF;
        offset += sizeof(this->filled);
        offset += this->fill_color.serialize(outbuffer + offset);
        *(outbuffer + offset + 0) = (this->lifetime.sec >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (this->lifetime.sec >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (this->lifetime.sec >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (this->lifetime.sec >> (8 * 3)) & 0xFF;
        offset += sizeof(this->lifetime.sec);
        *(outbuffer + offset + 0) = (this->lifetime.nsec >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (this->lifetime.nsec >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (this->lifetime.nsec >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (this->lifetime.nsec >> (8 * 3)) & 0xFF;
        offset += sizeof(this->lifetime.nsec);
        *(outbuffer + offset + 0) = (this->points_length >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (this->points_length >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (this->points_length >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (this->points_length >> (8 * 3)) & 0xFF;
        offset += sizeof(this->points_length);
        for( uint32_t i = 0; i < points_length; i++){
        offset += this->points[i].serialize(outbuffer + offset);
        }
        *(outbuffer + offset + 0) = (this->outline_colors_length >> (8 * 0)) & 0xFF;
        *(outbuffer + offset + 1) = (this->outline_colors_length >> (8 * 1)) & 0xFF;
        *(outbuffer + offset + 2) = (this->outline_colors_length >> (8 * 2)) & 0xFF;
        *(outbuffer + offset + 3) = (this->outline_colors_length >> (8 * 3)) & 0xFF;
        offset += sizeof(this->outline_colors_length);
        for( uint32_t i = 0; i < outline_colors_length; i++){
        offset += this->outline_colors[i].serialize(outbuffer + offset);
        }
        return offset;
      }
  
      virtual int deserialize(unsigned char *inbuffer)
      {
        int offset = 0;
        offset += this->header.deserialize(inbuffer + offset);
        uint32_t length_ns;
        arrToVar(length_ns, (inbuffer + offset));
        offset += 4;
        for(unsigned int k= offset; k< offset+length_ns; ++k){
            inbuffer[k-1]=inbuffer[k];
        }
        inbuffer[offset+length_ns-1]=0;
        this->ns = (char *)(inbuffer + offset-1);
        offset += length_ns;
        union {
          int32_t real;
          uint32_t base;
        } u_id;
        u_id.base = 0;
        u_id.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
        u_id.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
        u_id.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
        u_id.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
        this->id = u_id.real;
        offset += sizeof(this->id);
        union {
          int32_t real;
          uint32_t base;
        } u_type;
        u_type.base = 0;
        u_type.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
        u_type.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
        u_type.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
        u_type.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
        this->type = u_type.real;
        offset += sizeof(this->type);
        union {
          int32_t real;
          uint32_t base;
        } u_action;
        u_action.base = 0;
        u_action.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
        u_action.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
        u_action.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
        u_action.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
        this->action = u_action.real;
        offset += sizeof(this->action);
        offset += this->position.deserialize(inbuffer + offset);
        union {
          float real;
          uint32_t base;
        } u_scale;
        u_scale.base = 0;
        u_scale.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
        u_scale.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
        u_scale.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
        u_scale.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
        this->scale = u_scale.real;
        offset += sizeof(this->scale);
        offset += this->outline_color.deserialize(inbuffer + offset);
        this->filled =  ((uint8_t) (*(inbuffer + offset)));
        offset += sizeof(this->filled);
        offset += this->fill_color.deserialize(inbuffer + offset);
        this->lifetime.sec =  ((uint32_t) (*(inbuffer + offset)));
        this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
        this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
        this->lifetime.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
        offset += sizeof(this->lifetime.sec);
        this->lifetime.nsec =  ((uint32_t) (*(inbuffer + offset)));
        this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
        this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
        this->lifetime.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
        offset += sizeof(this->lifetime.nsec);
        uint32_t points_lengthT = ((uint32_t) (*(inbuffer + offset))); 
        points_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 
        points_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 
        points_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 
        offset += sizeof(this->points_length);
        if(points_lengthT > points_length)
          this->points = (geometry_msgs::Point*)realloc(this->points, points_lengthT * sizeof(geometry_msgs::Point));
        points_length = points_lengthT;
        for( uint32_t i = 0; i < points_length; i++){
        offset += this->st_points.deserialize(inbuffer + offset);
          memcpy( &(this->points[i]), &(this->st_points), sizeof(geometry_msgs::Point));
        }
        uint32_t outline_colors_lengthT = ((uint32_t) (*(inbuffer + offset))); 
        outline_colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); 
        outline_colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); 
        outline_colors_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); 
        offset += sizeof(this->outline_colors_length);
        if(outline_colors_lengthT > outline_colors_length)
          this->outline_colors = (std_msgs::ColorRGBA*)realloc(this->outline_colors, outline_colors_lengthT * sizeof(std_msgs::ColorRGBA));
        outline_colors_length = outline_colors_lengthT;
        for( uint32_t i = 0; i < outline_colors_length; i++){
        offset += this->st_outline_colors.deserialize(inbuffer + offset);
          memcpy( &(this->outline_colors[i]), &(this->st_outline_colors), sizeof(std_msgs::ColorRGBA));
        }
       return offset;
      }
  
      const char * getType(){ return "visualization_msgs/ImageMarker"; };
      const char * getMD5(){ return "1de93c67ec8858b831025a08fbf1b35c"; };
  
    };
  
  }
  #endif
  