text: // Copyright (c) 2021 The Chromium Authors. All rights reserved.
  // Use of this source code is governed by a BSD-style license that can be
  // found in the LICENSE file.
  
  // This file is autogenerated by the QUICHE Copybara export script.
  
  #ifdef QUIC_FLAG
  
  QUIC_FLAG(FLAGS_quic_restart_flag_dont_fetch_quic_private_keys_from_leto, false)
  
  QUIC_FLAG(FLAGS_quic_restart_flag_quic_offload_pacing_to_usps2, false)
  // A testonly reloadable flag that will always default to false.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_testonly_default_false, false)
  // A testonly reloadable flag that will always default to true.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_testonly_default_true, true)
  // A testonly restart flag that will always default to false.
  QUIC_FLAG(FLAGS_quic_restart_flag_quic_testonly_default_false, false)
  // A testonly restart flag that will always default to true.
  QUIC_FLAG(FLAGS_quic_restart_flag_quic_testonly_default_true, true)
  // If true and a QUIC connection is traced, add ssl events to the trace.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_trace_ssl_events, true)
  // If true, GFE will explicitly configure its signature algorithm preference.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_tls_set_signature_algorithm_prefs, false)
  // If true, QUIC will default enable MTU discovery at server, with a target of 1450 bytes.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_enable_mtu_discovery_at_server, false)
  // If true, QuicGsoBatchWriter will support release time if it is available and the process has the permission to do so.
  QUIC_FLAG(FLAGS_quic_restart_flag_quic_support_release_time_for_gso, false)
  // If true, QuicIdleNetworkDetector::SetAlarm will become a noop if dectection has been stopped by QuicIdleNetworkDetector::StopDetection.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_idle_network_detector_no_alarm_after_stopped, true)
  // If true, abort async QPACK header decompression in QuicSpdyStream::Reset() and in QuicSpdyStream::OnStreamReset().
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_abort_qpack_on_stream_reset, true)
  // If true, ack frequency frame can be sent from server to client.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_can_send_ack_frequency, true)
  // If true, add missing MaybeUpdateAckTimeout for ack-eliciting frames.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_add_missing_update_ack_timeout, true)
  // If true, allow QuicAlarm to be permanently cancelled.
  QUIC_FLAG(FLAGS_quic_restart_flag_quic_alarm_add_permanent_cancel, false)
  // If true, allow client to enable BBRv2 on server via connection option \'B2ON\'.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_allow_client_enabled_bbr_v2, false)
  // If true, close read side but not write side in QuicSpdyStream::OnStreamReset().
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_fix_on_stream_reset, true)
  // If true, default on PTO which unifies TLP + RTO loss recovery.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_default_on_pto, false)
  // If true, default-enable 5RTO blachole detection.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_default_enable_5rto_blackhole_detection2, true)
  // If true, determine stateless reset packet length based on the received packet length.
  QUIC_FLAG(FLAGS_quic_restart_flag_quic_fix_stateless_reset2, true)
  // If true, disable QUIC version Q043.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_disable_version_q043, false)
  // If true, disable QUIC version Q046.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_disable_version_q046, false)
  // If true, disable QUIC version Q050.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_disable_version_q050, false)
  // If true, disable QUIC version h3 (RFCv1).
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_disable_version_rfcv1, false)
  // If true, disable QUIC version h3-29.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_disable_version_draft_29, false)
  // If true, disable QUIC version h3-T051.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_disable_version_t051, false)
  // If true, disable blackhole detection on server side.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_disable_server_blackhole_detection, false)
  // If true, discard INITIAL packet if the key has been dropped.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_discard_initial_packet_with_key_dropped, true)
  // If true, do not bundle 2nd ACK with connection close if there is an ACK queued.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_single_ack_in_packet2, false)
  // If true, do not count bytes sent/received on the alternative path into the bytes sent/received on the default path.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_count_bytes_on_alternative_path_seperately, true)
  // If true, do not re-arm PTO while sending application data during handshake.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_donot_rearm_pto_on_application_data_during_handshake, true)
  // If true, drop unsent PATH_RESPONSEs and rely on peer\'s retry.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_drop_unsent_path_response, true)
  // If true, enable server retransmittable on wire PING.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_enable_server_on_wire_ping, true)
  // If true, ignore peer_max_ack_delay during handshake.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_ignore_peer_max_ack_delay_during_handshake, true)
  // If true, include stream information in idle timeout connection close detail.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_add_stream_info_to_idle_close_detail, true)
  // If true, increase the size of stream sequencer buffer block container on demand.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_allocate_stream_sequencer_buffer_blocks_on_demand, false)
  // If true, looks up session to close via connection ID managed by self_issued_connection_id_manager instead of the one on default path.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_use_active_cid_for_session_lookup, true)
  // If true, pass the received PATH_RESPONSE payload to path validator to move forward the path validation.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_pass_path_response_to_validator, true)
  // If true, quic dispatcher discards packets with invalid server connection ID.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_discard_packets_with_invalid_cid, true)
  // If true, quic dispatcher supports one connection to use multiple connection IDs. 
  QUIC_FLAG(FLAGS_quic_restart_flag_quic_dispatcher_support_multiple_cid_per_connection_v2, true)
  // If true, receiving server push stream will trigger QUIC connection close.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_decline_server_push_stream, false)
  // If true, require handshake confirmation for QUIC connections, functionally disabling 0-rtt handshakes.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_require_handshake_confirmation, false)
  // If true, reset per packet state before processing undecryptable packets.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_reset_per_packet_state_for_undecryptable_packets, true)
  // If true, send PATH_RESPONSE upon receiving PATH_CHALLENGE regardless of perspective. --gfe2_reloadable_flag_quic_start_peer_migration_earlier has to be true before turn on this flag.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_send_path_response2, true)
  // If true, set burst token to 2 in cwnd bootstrapping experiment.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_conservative_bursts, false)
  // If true, stop resetting ideal_next_packet_send_time_ in pacing sender.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_donot_reset_ideal_next_packet_send_time, false)
  // If true, time_wait_list can support multiple connection IDs.
  QUIC_FLAG(FLAGS_quic_restart_flag_quic_time_wait_list_support_multiple_cid_v2, true)
  // If true, update ACK timeout for NEW_CONNECTION_ID and RETIRE_CONNECTION_ID frames.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_ack_cid_frames, true)
  // If true, upon receiving path challenge, send path response and reverse path challenge in the same function.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_group_path_response_and_challenge_sending_closer, true)
  // If true, use BBRv2 as the default congestion controller. Takes precedence over --quic_default_to_bbr.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_default_to_bbr_v2, false)
  // If true, use new connection ID in connection migration.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_connection_migration_use_new_cid_v2, true)
  // If true, uses conservative cwnd gain and pacing gain when cwnd gets bootstrapped.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_conservative_cwnd_and_pacing_gains, false)
  // If true, validate that peer owns the new address once the server detects peer migration or is probed from that address, and also apply anti-amplification limit while sending to that address.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_server_reverse_validate_new_path3, true)
  // Queue packets to attempt decryption later until the handshake is complete.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_queue_until_handshake_complete, true)
  // When the STMP connection option is sent by the client, timestamps in the QUIC ACK frame are sent and processed.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_send_timestamps, false)
  // When true, defaults to BBR congestion control instead of Cubic.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_default_to_bbr, false)
  // When true, prevents QUIC\'s PacingSender from generating bursts when the congestion controller is CWND limited and not pacing limited.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_fix_pacing_sender_bursts, false)
  // When true, set the initial congestion control window from connection options in QuicSentPacketManager rather than TcpCubicSenderBytes.
  QUIC_FLAG(FLAGS_quic_reloadable_flag_quic_unified_iw_options, false)
  
  #endif
  
  