text: /*
   * This file is a part of Gliss
   *
   * Copyright (C) 2010:
   *
   *  Michael Dominic K. <mdk@mdk.am>
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
  
   * The above copyright notice and this permission notice shall be included in all
   * copies or substantial portions of the Software.
  
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
   * SOFTWARE.
   */
  
  #include <stdlib.h>
  #include <stdio.h>
  #include "gliss-test-common.h"
  
  static void
  sceneRender (void)
  {
      glClear (GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
  
      /* Closed square */
      glPushMatrix ();
      glTranslatef (-180, 0, 0);
  
      glissBegin (GLISS_LINE_PATH);
      glissMoveTo2d (-100.0, -100.0);
      glissLineTo2d (100.0, -100.0);
      glissLineTo2d (100.0, 100.0);
      glissLineTo2d (-100.0, 100.0);
      glissLineTo2d (-100.0, -100.0);
      glissEnd ();
  
      glissPathFill ();
      glPopMatrix ();
  
      /* Not closed square */
      glPushMatrix ();
      glTranslatef (180, 0, 0);
  
      glissBegin (GLISS_LINE_PATH);
      glissMoveTo2d (-100.0, -100.0);
      glissLineTo2d (100.0, -100.0);
      glissLineTo2d (100.0, 100.0);
      glissLineTo2d (-100.0, 100.0);
      glissEnd ();
  
      glissPathFill ();
      glPopMatrix ();
  
      glutSwapBuffers();
  }
  
  int
  main (int argc,
        char **argv)
  {
      glissTestInitWindowAndEverything (&argc, argv, sceneRender);
  
      return glissTestMainLoop (NULL);
  }
  
  