text: #include "Player.hpp"
  #include <cstdlib>
  #include <iostream>
  
  
  namespace ducks
  {
  
  /*{STATIC_CODE}*/
  
  /*{STATIC_CODE_ENVHASH}*/
  
  /*{STATIC_CODE_SKIP}*/
  
  Player::Player()
  {
  }
  
  Action Player::shoot(const GameState &pState, const Deadline &pDue)
  {
      /*{SHOOT_SKIP}*/
  
      /*{SHOOT}*/
  
      return cDontShoot;
  }
  
  std::vector<ESpecies> Player::guess(const GameState &pState, const Deadline &pDue)
  {
      std::vector<ESpecies> lGuesses(pState.getNumBirds(), SPECIES_UNKNOWN);
  
      /*{GUESS_SKIP}*/
  
      /*{GUESS}*/
  
      return lGuesses;
  }
  
  void Player::hit(const GameState &pState, int pBird, const Deadline &pDue)
  {
      /*{HIT}*/
  }
  
  void Player::reveal(const GameState &pState, const std::vector<ESpecies> &pSpecies, const Deadline &pDue)
  {
      /*{REVEAL_SKIP}*/
  
      /*{REVEAL}*/
  }
  
  
  } /*namespace ducks*/
  