text: #ifndef LW_PLANE_H
  #define LW_PLANE_H
  
  #include "vector.h"
  
  class Plane
  {
  public:
  	void		Normalize()
  	{
  		float flMagnitude = 1/sqrt(n.x*n.x + n.y*n.y + n.z*n.z);
  		n.x *= flMagnitude;
  		n.y *= flMagnitude;
  		n.z *= flMagnitude;
  		d *= flMagnitude;
  	}
  
  public:
  	Vector		n;
  	float		d;
  };
  
  #endif
  