text: // Autogenerated from CppHeaderCreator on 7/27/2020 3:09:22 PM
  // Created by Sc2ad
  // =========================================================================
  #pragma once
  #pragma pack(push, 8)
  // Begin includes
  #include "utils/typedefs.h"
  // Including type: UnityEngine.MonoBehaviour
  #include "UnityEngine/MonoBehaviour.hpp"
  #include "utils/il2cpp-utils.hpp"
  // Completed includes
  // Begin forward declares
  // Forward declaring namespace: UnityEngine::UI
  namespace UnityEngine::UI {
    // Forward declaring type: Image
    class Image;
  }
  // Forward declaring namespace: HMUI
  namespace HMUI {
    // Forward declaring type: HoverHint
    class HoverHint;
  }
  // Forward declaring namespace: UnityEngine
  namespace UnityEngine {
    // Forward declaring type: Sprite
    class Sprite;
  }
  // Completed forward declares
  // Type namespace: HMUI
  namespace HMUI {
    // Autogenerated type: HMUI.ImageWithHint
    class ImageWithHint : public UnityEngine::MonoBehaviour {
      public:
      // private UnityEngine.UI.Image _image
      // Offset: 0x18
      UnityEngine::UI::Image* image;
      // private HMUI.HoverHint _hoverHint
      // Offset: 0x20
      HMUI::HoverHint* hoverHint;
      // public System.Void set_sprite(UnityEngine.Sprite value)
      // Offset: 0xED266C
      void set_sprite(UnityEngine::Sprite* value);
      // public UnityEngine.Sprite get_sprite()
      // Offset: 0xED2688
      UnityEngine::Sprite* get_sprite();
      // public System.Void set_hintText(System.String value)
      // Offset: 0xED26A4
      void set_hintText(::Il2CppString* value);
      // public System.Void .ctor()
      // Offset: 0xED26C0
      // Implemented from: UnityEngine.MonoBehaviour
      // Base method: System.Void MonoBehaviour::.ctor()
      // Base method: System.Void Behaviour::.ctor()
      // Base method: System.Void Component::.ctor()
      // Base method: System.Void Object::.ctor()
      // Base method: System.Void Object::.ctor()
      static ImageWithHint* New_ctor();
    }; // HMUI.ImageWithHint
  }
  DEFINE_IL2CPP_ARG_TYPE(HMUI::ImageWithHint*, "HMUI", "ImageWithHint");
  #pragma pack(pop)
  