text: # File: H (Python 2.4)
  
  from pandac.PandaModules import *
  from direct.interval.IntervalGlobal import *
  from direct.particles import ParticleEffect
  from direct.particles import Particles
  from direct.particles import ForceGroup
  from PooledEffect import PooledEffect
  from EffectController import EffectController
  
  class HeavySmoke(PooledEffect, EffectController):
      cardScale = 64.0
      
      def __init__(self, parent = None):
          PooledEffect.__init__(self)
          EffectController.__init__(self)
          self.effectScale = 1.0
          if parent is not None:
              self.reparentTo(parent)
          
          model = loader.loadModel('models/effects/particleMaps')
          self.card = model.find('**/particleBlackSmoke')
          if not HeavySmoke.particleDummy:
              HeavySmoke.particleDummy = base.effectsRoot.attachNewNode(ModelNode('HeavySmokeParticleDummy'))
              HeavySmoke.particleDummy.setDepthWrite(0)
              HeavySmoke.particleDummy.setColorScaleOff()
              HeavySmoke.particleDummy.setLightOff()
          
          self.f = ParticleEffect.ParticleEffect('HeavySmoke')
          self.f.reparentTo(self)
          self.p0 = Particles.Particles('particles-1')
          self.p0.setFactory('ZSpinParticleFactory')
          self.p0.setRenderer('SpriteParticleRenderer')
          self.p0.setEmitter('DiscEmitter')
          self.f.addParticles(self.p0)
          self.p0.setPoolSize(128)
          self.p0.setBirthRate(0.25)
          self.p0.setLitterSize(2)
          self.p0.setLitterSpread(0)
          self.p0.setSystemLifespan(0.0)
          self.p0.setLocalVelocityFlag(1)
          self.p0.setSystemGrowsOlderFlag(0)
          self.p0.setFloorZ(0.0)
          self.p0.factory.setLifespanBase(8.0)
          self.p0.factory.setLifespanSpread(2.0)
          self.p0.factory.setMassBase(1.0)
          self.p0.factory.setMassSpread(0.20000000000000001)
          self.p0.factory.setTerminalVelocityBase(400.0)
          self.p0.factory.setTerminalVelocitySpread(0.0)
          self.p0.factory.setInitialAngle(0.0)
          self.p0.factory.setInitialAngleSpread(30.0)
          self.p0.factory.enableAngularVelocity(0)
          self.p0.factory.setAngularVelocity(0.0)
          self.p0.factory.setAngularVelocitySpread(0.0)
          self.p0.renderer.setAlphaMode(BaseParticleRenderer.PRALPHAOUT)
          self.p0.renderer.getColorInterpolationManager().addLinear(0.0, 0.25, Vec4(1.0, 0.29999999999999999, 0.0, 0.5), Vec4(1.0, 1.0, 1.0, 1.0), 1)
          self.p0.renderer.setUserAlpha(0.80000000000000004)
          self.p0.renderer.setFromNode(self.card)
          self.p0.renderer.setColor(Vec4(1.0, 1.0, 1.0, 1.0))
          self.p0.renderer.setXScaleFlag(1)
          self.p0.renderer.setYScaleFlag(1)
          self.p0.renderer.setAnimAngleFlag(1)
          self.p0.renderer.setInitialXScale(0.14999999999999999 * self.cardScale)
          self.p0.renderer.setInitialYScale(0.14999999999999999 * self.cardScale)
          self.p0.renderer.setFinalXScale(0.59999999999999998 * self.cardScale)
          self.p0.renderer.setFinalYScale(0.59999999999999998 * self.cardScale)
          self.p0.renderer.setNonanimatedTheta(0.0)
          self.p0.renderer.setAlphaBlendMethod(BaseParticleRenderer.PPNOBLEND)
          self.p0.renderer.setAlphaDisable(0)
          self.p0.emitter.setEmissionType(BaseParticleEmitter.ETCUSTOM)
          self.p0.emitter.setAmplitude(3.5)
          self.p0.emitter.setAmplitudeSpread(1.5)
          self.p0.emitter.setOffsetForce(Vec3(2.0, 2.0, 28.0))
          self.p0.emitter.setExplicitLaunchVector(Vec3(1.0, 0.0, 0.0))
          self.p0.emitter.setRadiateOrigin(Point3(0.0, 0.0, 1.0))
          self.p0.emitter.setRadius(4.0)
  
      
      def enable(self):
          self.f.start(self, self.particleDummy)
  
      
      def disable(self):
          self.f.disable()
  
      
      def createTrack(self, lod = None):
          self.startEffect = Sequence(Func(self.p0.setBirthRate, 0.25), Func(self.p0.clearToInitial), Func(self.f.start, self, self.particleDummy))
          self.endEffect = Sequence(Func(self.p0.setBirthRate, 100.0), Wait(10.0), Func(self.cleanUpEffect))
          self.track = Sequence(self.startEffect, Wait(10.0), self.endEffect)
  
      
      def setScale(self, scale = VBase3(1, 1, 1)):
          self.effectScale = scale[0]
          self.p0.renderer.setInitialXScale(0.14999999999999999 * self.cardScale * self.effectScale)
          self.p0.renderer.setInitialYScale(0.14999999999999999 * self.cardScale * self.effectScale)
          self.p0.renderer.setFinalXScale(0.59999999999999998 * self.cardScale * self.effectScale)
          self.p0.renderer.setFinalYScale(0.59999999999999998 * self.cardScale * self.effectScale)
          self.p0.emitter.setOffsetForce(Vec3(2.0, 2.0, 28.0 * self.effectScale))
          self.p0.emitter.setRadius(4.0 * self.effectScale)
  
      
      def cleanUpEffect(self):
          EffectController.cleanUpEffect(self)
          self.checkInEffect(self)
  
      
      def destroy(self):
          EffectController.destroy(self)
          PooledEffect.destroy(self)
  
  
  