text: #ifndef PLAYER_H
  #define PLAYER_H
  
  #include "Englamer/Entities/Entity.h"
  
  class Player : public Entity {
  	public:
  		Player();
  		~Player();
  		virtual void update(float dt);
  		virtual void collision(Entity* other_entity);
  	private:
  };
  
  #endif PLAYER_H