text: #ifndef GAME_H
  #define GAME_H
  #include "shape.h"
  #include "world.h"
  
  struct Game
  {
  	struct Shape CurrentShape;
  	struct Collision Collision;
  	struct World World;
  	int Score;
  };
  
  void SetupGame(struct Game* game);
  void Loop(struct Game* game);
  
  #endif