text: #pragma once
  #include <cstdint>
  #include "Vectors.h"
  
  class Esp {
  
  public:
  
  	Esp();
  	void outlineEsp(bool toggle);
  	void cavEsp();
  
  private:
  
  	uintptr_t localPlayer;
  	uintptr_t outlineComp;
  
  	void setOutlineColor(bool team, Vector4 color);
  	void setOutline(bool update, bool visible);
  
  	Vector4 teamOutlineColor = Vector4(0.0, 0.0, 1.0, 1.0);
  	Vector4 enemyOutlineColor = Vector4(1.0, 0.0, 0.0, 1.0);
  
  };