text: '''OpenGL extension OES.point_size_array
  
  This module customises the behaviour of the 
  OpenGL.raw.GLES1.OES.point_size_array to provide a more 
  Python-friendly API
  
  Overview (from the spec)
  	
  	This extension extends how points and point sprites are rendered
  	by allowing an array of point sizes instead of a fixed input point
  	size given by PointSize.  This provides flexibility for applications
  	to do particle effects.
  	
  	The vertex arrays will be extended to include a point size array.
  	The point size array can be enabled/disabled via POINT_SIZE_ARRAY_OES.
  	
  	The point size array, if enabled, controls the sizes used to render
  	points and point sprites.  If point size array is enabled, the point
  	size defined by PointSize is ignored.  The point sizes supplied in the 
  	point size arrays will be the sizes used to render both points and
  	point sprites.
  
  The official definition of this extension is available here:
  http://www.opengl.org/registry/specs/OES/point_size_array.txt
  '''
  from OpenGL import platform, constant, arrays
  from OpenGL import extensions, wrapper
  import ctypes
  from OpenGL.raw.GLES1 import _types, _glgets
  from OpenGL.raw.GLES1.OES.point_size_array import *
  from OpenGL.raw.GLES1.OES.point_size_array import _EXTENSION_NAME
  
  def glInitPointSizeArrayOES():
      '''Return boolean indicating whether this extension is available'''
      from OpenGL import extensions
      return extensions.hasGLExtension( _EXTENSION_NAME )
  
  # INPUT glPointSizePointerOES.pointer size not checked against 'type,stride'
  glPointSizePointerOES=wrapper.wrapper(glPointSizePointerOES).setInputArraySize(
      'pointer', None
  )
  ### END AUTOGENERATED SECTION