text: //
  //  RootViewController.h
  //  AngelinaGame
  //
  //  Created by Karl Söderström on 2011-06-27.
  //  Copyright __MyCompanyName__ 2011. All rights reserved.
  //
  
  #import <UIKit/UIKit.h>
  #import "GameOverViewController.h"
  #import "HUDViewController.h"
  #import "PauseViewController.h"
  #import "TutorialViewController.h"
  #import "TitleViewController.h"
  #import "StarAnimationViewController.h"
  #import "BubblePopIntroViewController.h"
  #import "MenuViewController.h"
  #import "cocos2d.h"
  
  @class TitleViewController;
  
  @protocol BubblePopDelegate
  @required
  - (void)bubblePopHomeButtonPressed;
  @end
  
  @interface BubblePopRootViewController : UIViewController {
  @private
      GameOverViewController *_gameOverViewController;
      HUDViewController *_hudViewController;
      PauseViewController *_pauseViewController;
      TutorialViewController *_tutorialViewController;
      TitleViewController *_titleViewController;
      StarAnimationViewController *_starAnimationViewController;
      BubblePopIntroViewController *_introViewController;
      MenuViewController *_menuViewController;
      id<BubblePopDelegate> _delegate;
      
      // textures
      CCTexture2D *_whiteglyphs;
      CCTexture2D *_texture_sheet;
  }
  
  @property (nonatomic, retain) GameOverViewController *gameOverViewController;
  @property (nonatomic, retain) HUDViewController *hudViewController;
  @property (nonatomic, retain) PauseViewController *pauseViewController;
  @property (nonatomic, retain) TutorialViewController *tutorialViewController;
  @property (nonatomic, retain) TitleViewController *titleViewController;
  @property (nonatomic, retain) StarAnimationViewController *starAnimationViewController;
  @property (nonatomic, retain) BubblePopIntroViewController *introViewController;
  @property (nonatomic, retain) MenuViewController *menuViewController;
  @property (nonatomic, assign) id<BubblePopDelegate> delegate;
  
  @property (nonatomic, retain) CCTexture2D *whiteglyphs;
  @property (nonatomic, retain)
      CCTexture2D *texture_sheet;
  
  - (void)setupHUDView;
  - (void)showTitleAnimated:(BOOL)animated;
  - (void)showIntroMovie;
  - (void)startGame;
  - (void)stopGame;
  @end
  