text: #if !defined(AFX_KSCENESCENEEDITORDIALOGNEWMAPWIZARD_H__499C82BF_F9E4_4A40_9505_B8505DA38A47__INCLUDED_)
  #define AFX_KSCENESCENEEDITORDIALOGNEWMAPWIZARD_H__499C82BF_F9E4_4A40_9505_B8505DA38A47__INCLUDED_
  
  #if _MSC_VER > 1000
  #pragma once
  #endif // _MSC_VER > 1000
  // KSceneSceneEditorDialogNewMapWizard.h : header file
  //
  
  /////////////////////////////////////////////////////////////////////////////
  // KSceneSceneEditorDialogNewMapWizard dialog
  
  class KSceneSceneEditorDialogNewMapWizard : public CDialog
  {
  // Construction
  public:
  	KSceneSceneEditorDialogNewMapWizard(CWnd* pParent = NULL);   // standard constructor
  
  // Dialog Data
  	//{{AFX_DATA(KSceneSceneEditorDialogNewMapWizard)
  	enum { IDD = IDD_SCENEEDITOR_NEWMAP };
  	CListCtrl	m_ListCtrlTexture;
  	CComboBox	m_ComboWidth;
  	CComboBox	m_ComboHeight;
  	CEdit		m_EditMapID;
  	CString	m_CStringMapSize;
  	CString	m_CStringMapDescribe;
  	CString	m_CString_DefaultTexture;
  	float	m_fGroundHeight;
  	CString	m_CString_IniFile;
  	//}}AFX_DATA
  
  	DWORD m_dwWidth;
  	DWORD m_dwHeight;
  
  protected:
  	//KSceneSceneEdit*  m_lpSceneSceneEditor;
  
  // Overrides
  	// ClassWizard generated virtual function overrides
  	//{{AFX_VIRTUAL(KSceneSceneEditorDialogNewMapWizard)
  	protected:
  	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
  	//}}AFX_VIRTUAL
  
  // Implementation
  protected:
  	void FillGroundTextureList();
  	void FillGroundSetCombo();
  
  	// Generated message map functions
  	//{{AFX_MSG(KSceneSceneEditorDialogNewMapWizard)
  	virtual BOOL OnInitDialog();
  	afx_msg void OnSelchangeComboMapHeight();
  	afx_msg void OnSelchangeComboMapWidth();
  	afx_msg void OnClickListTexture(NMHDR* pNMHDR, LRESULT* pResult);
  	afx_msg void OnChangeEditGroundHeight();
  	//}}AFX_MSG
  	DECLARE_MESSAGE_MAP()
  public:
  	//void SetSceneEditor(KSceneSceneEdit* pSceneEdit);
  	afx_msg void OnBnClickedOk();
  	afx_msg void OnBnClickedButtonBrownini();
  	afx_msg void OnBnClickedButtonNewini();
  	afx_msg void OnLvnItemchangedListTexture(NMHDR *pNMHDR, LRESULT *pResult);
  };
  
  //{{AFX_INSERT_LOCATION}}
  // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  
  #endif // !defined(AFX_KSCENESCENEEDITORDIALOGNEWMAPWIZARD_H__499C82BF_F9E4_4A40_9505_B8505DA38A47__INCLUDED_)
  