text: // Copyright 2017 The Dawn Authors
  //
  // Licensed under the Apache License, Version 2.0 (the "License");
  // you may not use this file except in compliance with the License.
  // You may obtain a copy of the License at
  //
  //     http://www.apache.org/licenses/LICENSE-2.0
  //
  // Unless required by applicable law or agreed to in writing, software
  // distributed under the License is distributed on an "AS IS" BASIS,
  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  // See the License for the specific language governing permissions and
  // limitations under the License.
  
  #ifndef DAWNNATIVE_OPENGL_PERSISTENTPIPELINESTATEGL_H_
  #define DAWNNATIVE_OPENGL_PERSISTENTPIPELINESTATEGL_H_
  
  #include "dawn_native/dawn_platform.h"
  
  #include "glad/glad.h"
  
  namespace dawn_native { namespace opengl {
  
      class PersistentPipelineState {
        public:
          void SetDefaultState();
          void SetStencilFuncsAndMask(GLenum stencilBackCompareFunction,
                                      GLenum stencilFrontCompareFunction,
                                      uint32_t stencilReadMask);
          void SetStencilReference(uint32_t stencilReference);
  
        private:
          void CallGLStencilFunc();
  
          GLenum mStencilBackCompareFunction = GL_ALWAYS;
          GLenum mStencilFrontCompareFunction = GL_ALWAYS;
          GLuint mStencilReadMask = 0xffffffff;
          GLuint mStencilReference = 0;
      };
  
  }}  // namespace dawn_native::opengl
  
  #endif  // DAWNNATIVE_OPENGL_PERSISTENTPIPELINESTATEGL_H_
  