text: /**
   ******************************************************************************
   * Xenia : Xbox 360 Emulator Research Project                                 *
   ******************************************************************************
   * Copyright 2020 Ben Vanik. All rights reserved.                             *
   * Released under the BSD license - see LICENSE in the root for more details. *
   ******************************************************************************
   */
  
  #include <string>
  #include <vector>
  
  #include "xenia/base/main.h"
  #include "xenia/ui/d3d12/d3d12_provider.h"
  #include "xenia/ui/window.h"
  
  namespace xe {
  namespace ui {
  
  int window_demo_main(const std::vector<std::string>& args);
  
  std::unique_ptr<GraphicsProvider> CreateDemoGraphicsProvider(Window* window) {
    return xe::ui::d3d12::D3D12Provider::Create(window);
  }
  
  }  // namespace ui
  }  // namespace xe
  
  DEFINE_ENTRY_POINT("xenia-ui-window-d3d12-demo", xe::ui::window_demo_main, "");
  