text: #pragma once
  
  // This file is generated from the Game's Reflection data
  
  #include <cstdint>
  #include <RED4ext/Common.hpp>
  #include <RED4ext/REDhash.hpp>
  #include <RED4ext/Handle.hpp>
  #include <RED4ext/Types/generated/IParticleInitializer.hpp>
  
  namespace RED4ext
  {
  struct IEvaluatorVector;
  
  struct CParticleInitializerSize : IParticleInitializer
  {
      static constexpr const char* NAME = "CParticleInitializerSize";
      static constexpr const char* ALIAS = NAME;
  
      Handle<IEvaluatorVector> size; // 80
      float scale; // 90
      uint8_t unk94[0x98 - 0x94]; // 94
  };
  RED4EXT_ASSERT_SIZE(CParticleInitializerSize, 0x98);
  } // namespace RED4ext
  