text: /*
                         * This header is generated by classdump-dyld 1.5
                         * on Wednesday, April 28, 2021 at 9:03:51 PM Mountain Standard Time
                         * Operating System: Version 14.5 (Build 18L204)
                         * Image Source: /System/Library/PrivateFrameworks/MediaRemote.framework/MediaRemote
                         * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos. Updated by Kevin Bradley.
                         */
  
  
  @protocol OS_xpc_object, OS_dispatch_queue;
  #import <MediaRemote/MediaRemote-Structs.h>
  @class MRXPCConnection, NSObject;
  
  @interface MRMediaRemoteService : NSObject {
  
  	const SCD_Struct_MR9* clientModule;
  	const SCD_Struct_MR10* browsableContentEndpoint;
  	const SCD_Struct_MR11* voiceRecordingEndpoint;
  	const SCD_Struct_MR12* televisionEndpoint;
  	const SCD_Struct_MR13* agentEndpoint;
  	BOOL _isRunning;
  	MRXPCConnection* _mrXPCConnection;
  	NSObject*<OS_xpc_object> _connection;
  	NSObject*<OS_dispatch_queue> _connectionQueue;
  	NSObject*<OS_dispatch_queue> _clientCallbackQueue;
  	NSObject*<OS_dispatch_queue> _clientCallbackPriorityQueue;
  	NSObject*<OS_dispatch_queue> _browsableContentQueue;
  	NSObject*<OS_dispatch_queue> _voiceInputQueue;
  	NSObject*<OS_dispatch_queue> _televisionQueue;
  	NSObject*<OS_dispatch_queue> _agentQueue;
  
  }
  
  @property (nonatomic,retain) MRXPCConnection * mrXPCConnection;                                     //@synthesize mrXPCConnection=_mrXPCConnection - In the implementation block
  @property (nonatomic,retain) NSObject*<OS_xpc_object> connection;                                   //@synthesize connection=_connection - In the implementation block
  @property (nonatomic,retain) NSObject*<OS_dispatch_queue> connectionQueue;                          //@synthesize connectionQueue=_connectionQueue - In the implementation block
  @property (nonatomic,retain) NSObject*<OS_dispatch_queue> clientCallbackQueue;                      //@synthesize clientCallbackQueue=_clientCallbackQueue - In the implementation block
  @property (nonatomic,retain) NSObject*<OS_dispatch_queue> clientCallbackPriorityQueue;              //@synthesize clientCallbackPriorityQueue=_clientCallbackPriorityQueue - In the implementation block
  @property (nonatomic,retain) NSObject*<OS_dispatch_queue> browsableContentQueue;                    //@synthesize browsableContentQueue=_browsableContentQueue - In the implementation block
  @property (nonatomic,retain) NSObject*<OS_dispatch_queue> voiceInputQueue;                          //@synthesize voiceInputQueue=_voiceInputQueue - In the implementation block
  @property (nonatomic,retain) NSObject*<OS_dispatch_queue> televisionQueue;                          //@synthesize televisionQueue=_televisionQueue - In the implementation block
  @property (nonatomic,retain) NSObject*<OS_dispatch_queue> agentQueue;                               //@synthesize agentQueue=_agentQueue - In the implementation block
  @property (assign,nonatomic) BOOL isRunning;                                                        //@synthesize isRunning=_isRunning - In the implementation block
  -(BOOL)isRunning;
  -(NSObject*<OS_xpc_object>)connection;
  -(void)setConnection:(NSObject*<OS_xpc_object>)arg1 ;
  -(NSObject*<OS_dispatch_queue>)clientCallbackQueue;
  -(NSObject*<OS_dispatch_queue>)connectionQueue;
  -(void)setConnectionQueue:(NSObject*<OS_dispatch_queue>)arg1 ;
  -(void)setIsRunning:(BOOL)arg1 ;
  -(void)getDeviceInfoForPlayerPath:(id)arg1 queue:(id)arg2 completion:(/*^block*/id)arg3 ;
  -(void)resolvePlayerPath:(id)arg1 queue:(id)arg2 completion:(/*^block*/id)arg3 ;
  -(MRXPCConnection *)mrXPCConnection;
  -(void)setMrXPCConnection:(MRXPCConnection *)arg1 ;
  -(void)setClientCallbackQueue:(NSObject*<OS_dispatch_queue>)arg1 ;
  -(NSObject*<OS_dispatch_queue>)clientCallbackPriorityQueue;
  -(void)setClientCallbackPriorityQueue:(NSObject*<OS_dispatch_queue>)arg1 ;
  -(NSObject*<OS_dispatch_queue>)browsableContentQueue;
  -(void)setBrowsableContentQueue:(NSObject*<OS_dispatch_queue>)arg1 ;
  -(NSObject*<OS_dispatch_queue>)voiceInputQueue;
  -(void)setVoiceInputQueue:(NSObject*<OS_dispatch_queue>)arg1 ;
  -(NSObject*<OS_dispatch_queue>)televisionQueue;
  -(void)setTelevisionQueue:(NSObject*<OS_dispatch_queue>)arg1 ;
  -(NSObject*<OS_dispatch_queue>)agentQueue;
  -(void)setAgentQueue:(NSObject*<OS_dispatch_queue>)arg1 ;
  @end
  
  