text: #pragma once
  
  namespace Engine
  {
  	class Mesh
  	{
  		/*** Constants ***/
  		/*** Ctors ***/
  	public:
  		Mesh();
  		Mesh(float* VertexArray, unsigned int VertexCount, unsigned int* IndicesArray, unsigned int IndexCount);
  		~Mesh();
  
  		/*** Fields ***/
  	public:
  		float* Vertices;
  		unsigned int NoVertices;
  
  		unsigned int* Indices;
  		unsigned int NoIndices;
  
  		/*** Methods ***/
  	};
  }