text: """
  The MIT License (MIT)
  
  Copyright (c) 2015-present Rapptz
  
  Permission is hereby granted, free of charge, to any person obtaining a
  copy of this software and associated documentation files (the "Software"),
  to deal in the Software without restriction, including without limitation
  the rights to use, copy, modify, merge, publish, distribute, sublicense,
  and/or sell copies of the Software, and to permit persons to whom the
  Software is furnished to do so, subject to the following conditions:
  
  The above copyright notice and this permission notice shall be included in
  all copies or substantial portions of the Software.
  
  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  DEALINGS IN THE SOFTWARE.
  """
  
  from __future__ import annotations
  from typing import Any, Iterator, List, Optional, TYPE_CHECKING, Tuple
  
  from .asset import Asset, AssetMixin
  from .utils import SnowflakeList, snowflake_time, MISSING
  from .partial_emoji import _EmojiTag, PartialEmoji
  from .user import User
  
  __all__ = ("Emoji",)
  
  if TYPE_CHECKING:
      from .types.emoji import Emoji as EmojiPayload
      from .guild import Guild
      from .state import ConnectionState
      from .abc import Snowflake
      from .role import Role
      from datetime import datetime
  
  
  class Emoji(_EmojiTag, AssetMixin):
      """Represents a custom emoji.
  
      Depending on the way this object was created, some of the attributes can
      have a value of ``None``.
  
      .. container:: operations
  
          .. describe:: x == y
  
              Checks if two emoji are the same.
  
          .. describe:: x != y
  
              Checks if two emoji are not the same.
  
          .. describe:: hash(x)
  
              Return the emoji's hash.
  
          .. describe:: iter(x)
  
              Returns an iterator of ``(field, value)`` pairs. This allows this class
              to be used as an iterable in list/dict/etc constructions.
  
          .. describe:: str(x)
  
              Returns the emoji rendered for disnake.
  
      Attributes
      -----------
      name: :class:`str`
          The name of the emoji.
      id: :class:`int`
          The emoji's ID.
      require_colons: :class:`bool`
          If colons are required to use this emoji in the client (:PJSalt: vs PJSalt).
      animated: :class:`bool`
          Whether an emoji is animated or not.
      managed: :class:`bool`
          If this emoji is managed by a Twitch integration.
      guild_id: :class:`int`
          The guild ID the emoji belongs to.
      available: :class:`bool`
          Whether the emoji is available for use.
      user: Optional[:class:`User`]
          The user that created the emoji. This can only be retrieved using :meth:`Guild.fetch_emoji` and
          having the :attr:`~Permissions.manage_emojis` permission.
      """
  
      __slots__: Tuple[str, ...] = (
          "require_colons",
          "animated",
          "managed",
          "id",
          "name",
          "_roles",
          "guild_id",
          "_state",
          "user",
          "available",
      )
  
      def __init__(self, *, guild: Guild, state: ConnectionState, data: EmojiPayload):
          self.guild_id: int = guild.id
          self._state: ConnectionState = state
          self._from_data(data)
  
      def _from_data(self, emoji: EmojiPayload):
          self.require_colons: bool = emoji.get("require_colons", False)
          self.managed: bool = emoji.get("managed", False)
          self.id: int = int(emoji["id"])  # type: ignore
          self.name: str = emoji["name"]  # type: ignore
          self.animated: bool = emoji.get("animated", False)
          self.available: bool = emoji.get("available", True)
          self._roles: SnowflakeList = SnowflakeList(map(int, emoji.get("roles", [])))
          user = emoji.get("user")
          self.user: Optional[User] = User(state=self._state, data=user) if user else None
  
      def _to_partial(self) -> PartialEmoji:
          return PartialEmoji(name=self.name, animated=self.animated, id=self.id)
  
      def __iter__(self) -> Iterator[Tuple[str, Any]]:
          for attr in self.__slots__:
              if attr[0] != "_":
                  value = getattr(self, attr, None)
                  if value is not None:
                      yield (attr, value)
  
      def __str__(self) -> str:
          if self.animated:
              return f"<a:{self.name}:{self.id}>"
          return f"<:{self.name}:{self.id}>"
  
      def __repr__(self) -> str:
          return f"<Emoji id={self.id} name={self.name!r} animated={self.animated} managed={self.managed}>"
  
      def __eq__(self, other: Any) -> bool:
          return isinstance(other, _EmojiTag) and self.id == other.id
  
      def __ne__(self, other: Any) -> bool:
          return not self.__eq__(other)
  
      def __hash__(self) -> int:
          return self.id >> 22
  
      @property
      def created_at(self) -> datetime:
          """:class:`datetime.datetime`: Returns the emoji's creation time in UTC."""
          return snowflake_time(self.id)
  
      @property
      def url(self) -> str:
          """:class:`str`: Returns the URL of the emoji."""
          fmt = "gif" if self.animated else "png"
          return f"{Asset.BASE}/emojis/{self.id}.{fmt}"
  
      @property
      def roles(self) -> List[Role]:
          """List[:class:`Role`]: A :class:`list` of roles that is allowed to use this emoji.
  
          If roles is empty, the emoji is unrestricted.
          """
          guild = self.guild
          if guild is None:
              return []
  
          return [role for role in guild.roles if self._roles.has(role.id)]
  
      @property
      def guild(self) -> Guild:
          """:class:`Guild`: The guild this emoji belongs to."""
          # this will most likely never return None but there's a possibility
          return self._state._get_guild(self.guild_id)  # type: ignore
  
      def is_usable(self) -> bool:
          """:class:`bool`: Whether the bot can use this emoji.
  
          .. versionadded:: 1.3
          """
          if not self.available:
              return False
          if not self._roles:
              return True
          emoji_roles, my_roles = self._roles, self.guild.me._roles
          return any(my_roles.has(role_id) for role_id in emoji_roles)
  
      async def delete(self, *, reason: Optional[str] = None) -> None:
          """|coro|
  
          Deletes the custom emoji.
  
          You must have :attr:`~Permissions.manage_emojis` permission to
          do this.
  
          Parameters
          -----------
          reason: Optional[:class:`str`]
              The reason for deleting this emoji. Shows up on the audit log.
  
          Raises
          -------
          Forbidden
              You are not allowed to delete emojis.
          HTTPException
              An error occurred deleting the emoji.
          """
  
          await self._state.http.delete_custom_emoji(self.guild.id, self.id, reason=reason)
  
      async def edit(
          self, *, name: str = MISSING, roles: List[Snowflake] = MISSING, reason: Optional[str] = None
      ) -> Emoji:
          r"""|coro|
  
          Edits the custom emoji.
  
          You must have :attr:`~Permissions.manage_emojis` permission to
          do this.
  
          .. versionchanged:: 2.0
              The newly updated emoji is returned.
  
          Parameters
          -----------
          name: :class:`str`
              The new emoji name.
          roles: Optional[List[:class:`~disnake.abc.Snowflake`]]
              A list of roles that can use this emoji. An empty list can be passed to make it available to everyone.
          reason: Optional[:class:`str`]
              The reason for editing this emoji. Shows up on the audit log.
  
          Raises
          -------
          Forbidden
              You are not allowed to edit emojis.
          HTTPException
              An error occurred editing the emoji.
  
          Returns
          --------
          :class:`Emoji`
              The newly updated emoji.
          """
  
          payload = {}
          if name is not MISSING:
              payload["name"] = name
          if roles is not MISSING:
              payload["roles"] = [role.id for role in roles]
  
          data = await self._state.http.edit_custom_emoji(
              self.guild.id, self.id, payload=payload, reason=reason
          )
          return Emoji(guild=self.guild, data=data, state=self._state)
  