text: describe('Subdue', function () {
      describe("Subdue's ability", function () {
          beforeEach(function () {
              this.setupTest({
                  player1: {
                      house: 'staralliance',
                      inPlay: ['helper-bot'],
                      hand: ['subdue']
                  },
                  player2: {
                      inPlay: ['dodger']
                  }
              });
          });
  
          it('should deal one damage to a creature', function () {
              this.player1.play(this.subdue);
              this.player1.clickCard(this.helperBot);
              expect(this.helperBot.location).toBe('discard');
          });
  
          it('should stun the damaged creature', function () {
              this.player1.play(this.subdue);
              this.player1.clickCard(this.dodger);
              expect(this.dodger.location).toBe('play area');
              expect(this.dodger.tokens.damage).toBe(1);
              expect(this.dodger.stunned).toBe(true);
          });
      });
  });
  