text: export default {
      mapW: 30,
      mapH: 30,
      cam: {
          x: 15,
          y: 15,
          scale: 16,
          minScale: 5,
          maxScale: 30
      },
      players: [
          { x: 10, y: 10, hue: 0, angle: 0 },
          { x: 20, y: 20, hue: 240, angle: 180 }
      ],
      weapons: [
          { prefab: 0, x: 10, y: 20 },
          { prefab: 0, x: 20, y: 10 },
          { prefab: 0, x: 8, y: 28 },
          { prefab: 0, x: 22, y: 2 },
          { prefab: 1, x: 5, y: 5 },
          { prefab: 1, x: 25, y: 25 },
          { prefab: 2, x: 5, y: 15 },
          { prefab: 2, x: 25, y: 15 }
      ],
      weaponPrefabs: [
          {
              turnSpeed: 100,
              radius: 7,
              maxReload: 2,
              maxAngleDiff: 75,
              texture: "towerGeneral",
              sound: "s1",
              rocketPrefab: 0
          },
          {
              turnSpeed: 75,
              radius: 15,
              maxReload: 4,
              maxAngleDiff: 4,
              texture: "towerSniper",
              sound: "s2",
              rocketPrefab: 1
          },
          {
              turnSpeed: 36,
              radius: 15,
              maxReload: 10,
              maxAngleDiff: 75,
              texture: "towerHeavy",
              sound: "s3",
              rocketPrefab: 2
          },
          {
              turnSpeed: 108,
              radius: 10,
              maxReload: 1,
              maxAngleDiff: 36,
              texture: "towerSniper",
              sound: "s4",
              rocketPrefab: {
                  hue: 280,
                  speed: 15,
                  lifetime: 1,
                  turnSpeed: 0,
                  radius: 0,
                  boomPrefab: {
                      radius: 1,
                      lifetime: 0.5,
                      hideTime: 0.2
                  }
              }
          }
      ],
      checkpoints: [
          { x: 25, y: 5 },
          { x: 15, y: 2 },
          { x: 5, y: 25 },
          { x: 15, y: 28 },
          { x: 20, y: 15 },
          { x: 10, y: 15 },
          { x: 15, y: 10 },
          { x: 15, y: 20 },
          { x: 20, y: 25 },
          { x: 10, y: 5 },
          { x: 25, y: 20 },
          { x: 5, y: 10 },
          { x: 28, y: 28 },
          { x: 2, y: 2 }
      ],
      gravity: [
          {
              x: 15,
              y: 15,
              radius: 4,
              force: 20
          }
      ],
      bosses: [
          {
              x: 15,
              y: -5,
              angle: 90,
              trust: 10,
              speed: 2,
              turnSpeed: 36,
              texture: "ship2",
              weapons: [
                  { prefab: 1, x: 1, y: 0, angle: 270 },
                  { prefab: 1, x: -1, y: 0, angle: 270 },
                  { prefab: 0, x: 2, y: -1.8, angle: 270 },
                  { prefab: 0, x: -2, y: -1.8, angle: 270 }
              ]
          },
          {
              x: 15,
              y: 35,
              trust: 10,
              speed: 2,
              angle: 270,
              turnSpeed: 36,
              noRotateTexture: true,
              texture: "ship3",
              weapons: [
                  {
                      x: 0,
                      y: -0.6,
                      angle: 270,
                      turnSpeed: 0,
                      radius: 25,
                      maxReload: 7.5,
                      maxAngleDiff: 360,
                      scale: 1,
                      texture: "towerHeavy",
                      rocketPrefab: {
                          hue: 280,
                          trust: 0,
                          speed: 0,
                          lifetime: 0,
                          turnSpeed: 0,
                          radius: 0,
                          boomPrefab: {
                              radius: 6,
                              lifetime: 7,
                              hideTime: 1
                          }
                      }
                  }
              ]
          },
          {
              x: -25,
              y: 15,
              trust: 10,
              speed: 2,
              angle: 90,
              turnSpeed: 36,
              texture: "ship4",
              w: 2,
              weapons: [
                  { x: 0, y: 1, angle: 270, prefab: 3 },
                  { x: 0, y: -1, angle: 0, prefab: 3 }
              ]
          }
      ],
      rocketPrefabs: [
          {
              speed: 6,
              lifetime: 10,
              radius: 5,
              turnSpeed: 180,
              hue: 340,
              boomPrefab: 1
          },
          {
              speed: 25,
              lifetime: 5,
              radius: 0,
              turnSpeed: 0,
              hue: 240,
              boomPrefab: 2
          },
          {
              speed: 4,
              lifetime: 90,
              radius: 15,
              turnSpeed: 70,
              hue: 140,
              boomPrefab: 3
          }
      ],
      boomPrefabs: [
          { radius: 2, lifetime: 3, hideTime: 1 },
          { radius: 2, lifetime: 1, hideTime: 0.5 },
          { radius: 3, lifetime: 1, hideTime: 0.2 },
          { radius: 5, lifetime: 5, hideTime: 1 }
      ],
      sounds: [
          { name: "s1", url: "sounds/s1.ogg" },
          { name: "s2", url: "sounds/s2.ogg" },
          { name: "s3", url: "sounds/s3.ogg" },
          { name: "s4", url: "sounds/s4.ogg" }
      ]
  };
  