text: // deno-fmt-ignore-file
  /// <reference lib="dom" />
  export default /* glsl */`
  #include <common>
  #include <fog_pars_vertex>
  #include <shadowmap_pars_vertex>
  
  void main() {
  
  	#include <begin_vertex>
  	#include <project_vertex>
  	#include <worldpos_vertex>
  
  	#include <beginnormal_vertex>
  	#include <morphnormal_vertex>
  	#include <skinbase_vertex>
  	#include <skinnormal_vertex>
  	#include <defaultnormal_vertex>
  
  	#include <shadowmap_vertex>
  	#include <fog_vertex>
  
  }
  `;
  