text: module.exports = (client, error, message, ...args) => {
      const { MessageEmbed } = require("discord.js");
      switch (error) {
          case 'NotPlaying':
              var e = new MessageEmbed()
                  .setTitle(client.emotes.error + " Error")
                  .setDescription("The player is not active on this guild.")
              message.channel.send(e);
              break;
          case 'NotConnected':
              var e = new MessageEmbed()
                  .setTitle(client.emotes.error + " Error")
                  .setDescription("You must be in a Voice Channel to use this command.")
              message.channel.send(e);
              break;
          case 'UnableToJoin':
              var e = new MessageEmbed()
                  .setTitle(client.emotes.error + " Missing Permissions")
                  .setDescription("I haven't enough permissions to join your channel.")
              message.channel.send(e);
              break;
          case 'VideoUnavailable':
              var e = new MessageEmbed()
                  .setTitle(client.emotes.error + " Not Avaiable")
                  .setDescription(args[0].title + " is not avaiable in your country! Skipping...")
              message.channel.send(e);
              break;
          case 'MusicStarting':
              var e = new MessageEmbed()
                  .setTitle(client.emotes.error + " Starting")
                  .setDescription("The player is starting...")
              message.channel.send(e);
              break;
          default:
              var e = new MessageEmbed()
                  .setTitle(client.emotes.error + " Error")
                  .setDescription("Something is wrong here... Error: ```txt \n " + error + "```")
              message.channel.send(e);
      };
  };