text: ig.module(
  	'game.entities.menus.spellboxC'
  )
  .requires(
  	'game.entities.abstractions.artebox'
  )
  .defines(function(){
  	EntitySpellBoxC = EntityArteBox.extend({
  
  	    type: ig.Entity.TYPE.B,
  
  	    size: {x: 32, y: 32},
  	    animSheet: new ig.AnimationSheet('media/wind.png', 32, 32),
  
  	    init: function(x, y, settings){
  	    	this.parent(x, y, settings);
  	    	this.addAnim('idle', 0.1, [0]);
  	    },
  
  	    update: function(){
  	    	if(ig.game.spellsCatalog['wind'].active){
  	    		this.currentAnim = this.anims.idle;
  	    	} else {
  	    		this.currentAnim.alpha = 0.3;
  	    	}
  	    },
  
  	   	clicked: function() {
  	        /* Handle the click */
  	        console.log("Clicked spell icon");
  	    },
  	});
  });