text: ﻿#pragma strict
  
  var speed = 0.5;
  
  function Start () {
  }
  
  function Update () {
    transform.position = Vector3.Lerp(transform.position,
      transform.position + Vector3((Random.value-0.5) * speed, 0,
        (Random.value-0.5)*speed), Time.time);
  }
  