text: var GameEndLoseLayer = cc.Layer.extend({
      init:function()
      {
          this._super();
          
          if ('touches' in sys.capabilities)
              this.setTouchEnabled(true);
          else if ('mouse' in sys.capabilities)
              this.setMouseEnabled(true);
  
          //Pega o tamanho da tela
          var screen = cc.Director.getInstance().getWinSize();
  
          var fundo = cc.Sprite.create("assets/Telas/perdeu.png");
          fundo.setPositionX(screen.width / 2);
          fundo.setPositionY(screen.height / 2);
          this.addChild(fundo);
           
          var Label = cc.LabelTTF.create("Voce perdeu... ", "Grinched", 50);
          Label.setPosition(new cc.Point(screen.width / 2, 50));
          this.addChild(Label);
  
          cc.AudioEngine.getInstance().playMusic("Som/GhostBusters_.mp3", true);
                  
         return this;
  
      },
      
      onMouseUp: function (event) {
          this.mudaCena();
      },
  
      onTouchesEnded: function (touches, event) {
          this.mudaCena();
      },
  
      mudaCena: function (dt) {
          var scene = cc.Scene.create();
          scene.addChild(new Menu());
          cc.Director.getInstance().replaceScene(cc.TransitionFade.create(1.0, scene));
      }
  
  });
  
  var GameEndLoseScene = cc.Scene.extend({
      onEnterTransitionDidFinish:function(){
          this._super();
          var layer = new GameEndLoseLayer();
          layer.init();
          this.addChild(layer);
      }
  });