text: (function ($) {
    var supportedCSS = document.getElementsByTagName('head')[0].style
    var styles = document.getElementsByTagName('head')[0].style
    var toCheck = 'transformProperty WebkitTransform OTransform msTransform MozTransform'.split(' ')
    for (var a = 0; a < toCheck.length; a++) if (styles[toCheck[a]] !== undefined) supportedCSS = toCheck[a]
    var IE = false
  
    jQuery.fn.extend({
      rotate: function (parameters) {
        if (this.length === 0 || typeof parameters === 'undefined') return
        if (typeof parameters === 'number') {
          parameters = {angle: parameters}
        }
        var returned = []
        for (var i = 0, i0 = this.length; i < i0; i++) {
          var element = this.get(i)
          if (!element.Wilq32 || !element.Wilq32.PhotoEffect) {
            var paramClone = $.extend(true, {}, parameters)
            var newRotObject = new Wilq32.PhotoEffect(element, paramClone)._rootObj
  
            returned.push($(newRotObject))
          } else {
            element.Wilq32.PhotoEffect._handleRotation(parameters)
          }
        }
        return returned
      },
      getRotateAngle: function () {
        var ret = []
        for (var i = 0, i0 = this.length; i < i0; i++) {
          var element = this.get(i)
          if (element.Wilq32 && element.Wilq32.PhotoEffect) {
            ret[i] = element.Wilq32.PhotoEffect._angle
          }
        }
        return ret
      },
      stopRotate: function () {
        for (var i = 0, i0 = this.length; i < i0; i++) {
          var element = this.get(i)
          if (element.Wilq32 && element.Wilq32.PhotoEffect) {
            clearTimeout(element.Wilq32.PhotoEffect._timer)
          }
        }
      }
    })
  
    var Wilq32 = window.Wilq32 || {}
    Wilq32.PhotoEffect = (function () {
      if (supportedCSS) {
        return function (img, parameters) {
          img.Wilq32 = {
            PhotoEffect: this
          }
  
          this._img = this._rootObj = this._eventObj = img
          this._handleRotation(parameters)
        }
      } else {
        return function (img, parameters) {
          // Make sure that class and id are also copied - just in case you would like to refeer to an newly created object
          this._img = img
  
          this._rootObj = document.createElement('span')
          this._rootObj.style.display = 'inline-block'
          this._rootObj.Wilq32 =
            {
              PhotoEffect: this
            }
          img.parentNode.insertBefore(this._rootObj, img)
  
          if (img.complete) {
            this._Loader(parameters)
          } else {
            var self = this
            // TODO: Remove jQuery dependency
            jQuery(this._img).bind('load', function () {
              self._Loader(parameters)
            })
          }
        }
      }
    })()
  
    Wilq32.PhotoEffect.prototype = {
      _setupParameters: function (parameters) {
        this._parameters = this._parameters || {}
        if (typeof this._angle !== 'number') this._angle = 0
        if (typeof parameters.angle === 'number') this._angle = parameters.angle
        this._parameters.animateTo = (typeof parameters.animateTo === 'number') ? (parameters.animateTo) : (this._angle)
  
        this._parameters.step = parameters.step || this._parameters.step || null
        this._parameters.easing = parameters.easing || this._parameters.easing || function (x, t, b, c, d) {
          return -c * ((t = t / d - 1) * t * t * t - 1) + b
        }
        this._parameters.duration = parameters.duration || this._parameters.duration || 1000
        this._parameters.callback = parameters.callback || this._parameters.callback || function () {}
        if (parameters.bind && parameters.bind !== this._parameters.bind) this._BindEvents(parameters.bind)
      },
      _handleRotation: function (parameters) {
        this._setupParameters(parameters)
        if (this._angle === this._parameters.animateTo) {
          this._rotate(this._angle)
        } else {
          this._animateStart()
        }
      },
  
      _BindEvents: function (events) {
        if (events && this._eventObj) {
          // Unbinding previous Events
          if (this._parameters.bind) {
            var oldEvents = this._parameters.bind
            for (var a in oldEvents) {
              if (oldEvents.hasOwnProperty(a)) {
                // TODO: Remove jQuery dependency
                jQuery(this._eventObj).unbind(a, oldEvents[a])
              }
            }
          }
          this._parameters.bind = events
          for (var b in events) {
            if (events.hasOwnProperty(b)) {
              // TODO: Remove jQuery dependency
              jQuery(this._eventObj).bind(b, events[b])
            }
          }
        }
      },
      _Loader: (function () {
        if (IE) {
          return function (parameters) {
            var width = this._img.width
            var height = this._img.height
            this._img.parentNode.removeChild(this._img)
  
            this._vimage = (function () {
              document.createStyleSheet().addRule('.rvml', 'behavior:url(#default#VML)')
              try {
                !document.namespaces.rvml && document.namespaces.add('rvml', 'urn:schemas-microsoft-com:vml')
                return function () {
                  return document.createElement('<rvml:image' + ' class="rvml">')
                }
              } catch (e) {
                return function () {
                  return document.createElement('<image' + ' xmlns="urn:schemas-microsoft.com:vml" class="rvml">')
                }
              }
            })()
            this._vimage.src = this._img.src
            this._vimage.style.height = height + 'px'
            this._vimage.style.width = width + 'px'
            this._vimage.style.position = 'absolute' // FIXES IE PROBLEM - its only rendered if its on absolute position!
            this._vimage.style.top = '0px'
            this._vimage.style.left = '0px'
  
            /* Group minifying a small 1px precision problem when rotating object */
            this._container = (function () {
              document.createStyleSheet().addRule('.rvml', 'behavior:url(#default#VML)')
              try {
                !document.namespaces.rvml && document.namespaces.add('rvml', 'urn:schemas-microsoft-com:vml')
                return function () {
                  return document.createElement('<rvml:group' + ' class="rvml">')
                }
              } catch (e) {
                return function () {
                  return document.createElement('<group' + ' xmlns="urn:schemas-microsoft.com:vml" class="rvml">')
                }
              }
            })()
            this._container.style.width = width
            this._container.style.height = height
            this._container.style.position = 'absolute'
            this._container.setAttribute('coordsize', width - 1 + ',' + (height - 1)) // This -1, -1 trying to fix ugly problem with small displacement on IE
            this._container.appendChild(this._vimage)
  
            this._rootObj.appendChild(this._container)
            this._rootObj.style.position = 'relative' // FIXES IE PROBLEM
            this._rootObj.style.width = width + 'px'
            this._rootObj.style.height = height + 'px'
            this._rootObj.setAttribute('id', this._img.getAttribute('id'))
            this._rootObj.className = this._img.className
            this._eventObj = this._rootObj
            this._handleRotation(parameters)
          }
        } else {
          return function (parameters) {
            this._rootObj.setAttribute('id', this._img.getAttribute('id'))
            this._rootObj.className = this._img.className
  
            this._width = this._img.width
            this._height = this._img.height
            this._widthHalf = this._width / 2// used for optimisation
            this._heightHalf = this._height / 2// used for optimisation
  
            var _widthMax = Math.sqrt((this._height) * (this._height) + (this._width) * (this._width))
  
            this._widthAdd = _widthMax - this._width
            this._heightAdd = _widthMax - this._height
            this._widthAddHalf = this._widthAdd / 2 // used for optimisation
            this._heightAddHalf = this._heightAdd / 2// used for optimisation
  
            this._img.parentNode.removeChild(this._img)
  
            this._aspectW = ((parseInt(this._img.style.width, 10)) || this._width) / this._img.width
            this._aspectH = ((parseInt(this._img.style.height, 10)) || this._height) / this._img.height
  
            this._canvas = document.createElement('canvas')
            this._canvas.setAttribute('width', this._width)
            this._canvas.style.position = 'relative'
            this._canvas.style.left = -this._widthAddHalf + 'px'
            this._canvas.style.top = -this._heightAddHalf + 'px'
            this._canvas.Wilq32 = this._rootObj.Wilq32
  
            this._rootObj.appendChild(this._canvas)
            this._rootObj.style.width = this._width + 'px'
            this._rootObj.style.height = this._height + 'px'
            this._eventObj = this._canvas
  
            this._cnv = this._canvas.getContext('2d')
            this._handleRotation(parameters)
          }
        }
      })(),
      _animateStart: function () {
        if (this._timer) {
          clearTimeout(this._timer)
        }
        this._animateStartTime = +new Date()
        this._animateStartAngle = this._angle
        this._animate()
      },
      _animate: function () {
        var actualTime = +new Date()
        var checkEnd = actualTime - this._animateStartTime > this._parameters.duration
  
        // TODO: Bug for animatedGif for static rotation ? (to test)
        if (checkEnd && !this._parameters.animatedGif) {
          clearTimeout(this._timer)
        } else {
          if (this._canvas || this._vimage || this._img) {
            var angle = this._parameters.easing(0, actualTime - this._animateStartTime, this._animateStartAngle, this._parameters.animateTo - this._animateStartAngle, this._parameters.duration)
            this._rotate((~~(angle * 10)) / 10)
          }
          if (this._parameters.step) {
            this._parameters.step(this._angle)
          }
          var self = this
          this._timer = setTimeout(function () {
            self._animate()
          }, 10)
        }
  
        // To fix Bug that prevents using recursive function in callback I moved this function to back
        if (this._parameters.callback && checkEnd) {
          this._angle = this._parameters.animateTo
          this._rotate(this._angle)
          this._parameters.callback.call(this._rootObj)
        }
      },
      _rotate: (function () {
        var rad = Math.PI / 180
        if (IE) {
          return function (angle) {
            this._angle = angle
            this._container.style.rotation = (angle % 360) + 'deg'
          }
        } else if (supportedCSS) {
          return function (angle) {
            this._angle = angle
            this._img.style[supportedCSS] = 'rotate(' + (angle % 360) + 'deg)'
          }
        } else {
          return function (angle) {
            this._angle = angle
            angle = (angle % 360) * rad
            // clear canvas
            this._canvas.width = this._width + this._widthAdd
            this._canvas.height = this._height + this._heightAdd
  
            // REMEMBER: all drawings are read from backwards.. so first function is translate, then rotate, then translate, translate..
            this._cnv.translate(this._widthAddHalf, this._heightAddHalf)
            this._cnv.translate(this._widthHalf, this._heightHalf)
            this._cnv.rotate(angle)
            this._cnv.translate(-this._widthHalf, -this._heightHalf)
            this._cnv.scale(this._aspectW, this._aspectH) // SCALE - if needed ;)
            this._cnv.drawImage(this._img, 0, 0)
          }
        }
      })()
    }
  
    if (IE) {
      Wilq32.PhotoEffect.prototype.createVMLNode = (function () {
        document.createStyleSheet().addRule('.rvml', 'behavior:url(#default#VML)')
        try {
          !document.namespaces.rvml && document.namespaces.add('rvml', 'urn:schemas-microsoft-com:vml')
          return function (tagName) {
            return document.createElement('<rvml:' + tagName + ' class="rvml">')
          }
        } catch (e) {
          return function (tagName) {
            return document.createElement('<' + tagName + ' xmlns="urn:schemas-microsoft.com:vml" class="rvml">')
          }
        }
      })()
    }
  })(jQuery)
  