text: /**
   * @author       Richard Davey <rich@photonstorm.com>
   * @copyright    2020 Photon Storm Ltd.
   * @license      {@link https://opensource.org/licenses/MIT|MIT License}
   */
  
  /**
   * Check to see if the Circle contains the given x / y coordinates.
   *
   * @function Phaser.Geom.Circle.Contains
   * @since 3.0.0
   *
   * @param {Phaser.Geom.Circle} circle - The Circle to check.
   * @param {number} x - The x coordinate to check within the circle.
   * @param {number} y - The y coordinate to check within the circle.
   *
   * @return {boolean} True if the coordinates are within the circle, otherwise false.
   */
  var Contains = function (circle, x, y)
  {
      //  Check if x/y are within the bounds first
      if (circle.radius > 0 && x >= circle.left && x <= circle.right && y >= circle.top && y <= circle.bottom)
      {
          var dx = (circle.x - x) * (circle.x - x);
          var dy = (circle.y - y) * (circle.y - y);
  
          return (dx + dy) <= (circle.radius * circle.radius);
      }
      else
      {
          return false;
      }
  };
  
  module.exports = Contains;
  