text: //[item_id, item_chance, max_quality]
  //0 вода/1 пистолет/2 морковка/3 рюкзак/4 подсумок/5 сумка/6 палка/7 хлеб/8 молоко/9 яблоко/10 таблетки
  //11 аптечка/12 земляника/13 банан/14 бита/15 батарейки/16 пиво/17 лопасти/18 болторез/19 нож/20 патроны
  //21 бензопила/22 сыр/23 вишня/24 чили/25 молоток/26 монтировка/27 фамас/28 фонарик/29 шестеренки/30 граната
  //31 пила/32 гайка/33 канистра/34 бронежилет/35 диод/36 энфилд/37 лампочка/38 чип/39 ключ/40 мп5
  //41 вилка/42 рубашка/43 револьвер/44 дробовик/45 шорты /46 жилетка/47 ауг/48 тек9/49 лопата/50 штаны
  //51 узи/52 кирка/53 топор
  var loot_table = {
      forest: {
          field: {
              trunk: [[4, 0.1, 1], [12, 0.6, 3], [53, 0.1, 1], [52, 0.1, 3]],
              tree: [[9, 0.4, 3], [23, 0.4, 3], [49, 0.1, 1], [52, 0.1, 3]]
          },
          deep: {
              trunk: [[4, 0.1, 1], [12, 0.6, 3], [53, 0.1, 1], [52, 0.1, 3]],
              tree: [[9, 0.25, 2], [23, 0.4, 3], [49, 0.1, 1], [52, 0.1, 3]]
          },
          outer: {
              trunk: [[4, 0.1, 1], [12, 0.6, 3], [53, 0.1, 1], [52, 0.1, 3]],
              tree: [[9, 0.6, 3], [23, 0.4, 3], [49, 0.1, 1], [52, 0.1, 3]]
          }
      },
      town: {
          street: {
              house: [[0, 0.5, 1], [2, 0.2, 1], [8, 0.4, 1], [15, 0.2, 3], [25, 0.2, 2], [41, 0.3, 3], [14, 0.1, 3], [20, 0.1, 3], [45, 0.15, 2], [37, 0.25, 3]],
              police: [[1, 0.2, 3], [6, 0.6, 3], [10, 0.1, 1], [0, 0.3, 1], [34, 0.3, 3], [44, 0.15, 3]],
              azs: [[0, 0.3, 2], [33, 0.4, 3], [9, 0.1, 1], [7, 0.1, 1], [32, 0.4, 3], [39, 0.3, 3]],
              store: [[9, 0.4, 2], [10, 0.1, 1], [0, 0.8, 3], [5, 0.3, 2], [2, 0.4, 1], [8, 0.2, 2]],
              e_store: [[4, 0.3, 2], [18, 0.2, 3], [19, 0.2, 3], [21, 0.1, 3], [25, 0.4, 3], [26, 0.2, 3], [31, 0.3, 3], [39, 0.1, 3], [28, 0.4, 3]],
              supermarket: [[10, 0.5, 1], [0, 1, 3], [2, 0.5, 2], [8, 0.4, 2], [12, 0.3, 1], [22, 0.2, 3], [24, 0.2, 3], [16, 0.3, 3]],
              tc: [[10, 0.6, 3], [5, 0.5, 3], [11, 0.2, 3], [2, 0.5, 1], [8, 0.3, 2], [42, 0.1, 3], [46, 0.1, 3], [50, 0.1, 3], [45, 0.1, 3]],
              hunter_store: [[36, 0.3, 3], [20, 0.3, 3], [43, 0.2, 3]],
              cloth_store: [[42, 0.3, 3], [46, 0.2, 3], [50, 0.2, 3], [45, 0.2, 3]]
          }
      },
      village: {
          street: {
              house: [[0, 0.5, 1], [2, 0.6, 2], [12, 0.4, 3], [36, 0.3, 3], [53, 0.3, 2], [31, 0.3, 2]],
              ogorod: [[2, 0.5, 3], [12, 0.5, 3], [23, 0.5, 3]]
          }
      }
  };