text: from tkinter import *
  
  
  from Behavior import Behavior_render
  
  tk = Tk()
  
  class window:
      def __init__(self, start=True, height='800', width='600', * , bg='#44475A', name='', icon=''):
          self.name = name
          self.icon = icon if icon != '' else './icon/icone.ico'
          self.height = height
          self.width = width
          self.start = start
          self.bg = bg
          self.args = any
          self.styleArgs = any
          #---------start--------------
          tk.geometry(f'{str(self.height)}x{str(self.width)}')
          tk.configure(background=self.bg)
          tk.title(str(self.name))
          tk.iconbitmap(str(self.icon))
  
      def render(self, args, *, styleArgs=None, styleMain=None):
          self.args = args
          self.styleArgs = styleArgs
          self.styleMain = styleMain
          if type(self.args) == dict:
              res = Behavior_render.renderIt(tk, self.args, styleMain=self.styleMain)
              for x in res:
                  return f'{x}'
          else:
              return f'Valor não corresponde ao esperado'
  
      def App(self):
          if self.start == True:
              tk.mainloop()
  
  if __name__ == '__main__':
      pass