text: import QuickHull from 'quickhull3d/dist/QuickHull';
  
  export const buildConvexHull = (options = {}, points) => {
    const hull = new QuickHull(points, { skipTriangulation: true });
    hull.build();
    return hull.collectFaces().map(polygon => polygon.map(nthPoint => points[nthPoint]));
  };
  