text: 'use strict';Object.defineProperty(exports, "__esModule", { value: true });var _path;
  
  
  
  
  
  
  
  
  
  
  
  
  function _load_path() {return _path = _interopRequireDefault(require('path'));}var _child_process;
  function _load_child_process() {return _child_process = _interopRequireDefault(require('child_process'));}function _interopRequireDefault(obj) {return obj && obj.__esModule ? obj : { default: obj };}function _asyncToGenerator(fn) {return function () {var gen = fn.apply(this, arguments);return new Promise(function (resolve, reject) {function step(key, arg) {try {var info = gen[key](arg);var value = info.value;} catch (error) {reject(error);return;}if (info.done) {resolve(value);} else {return Promise.resolve(value).then(function (value) {step("next", value);}, function (err) {step("throw", err);});}}return step("next");});};} /**
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            * Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            *
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            * This source code is licensed under the BSD-style license found in the
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            * LICENSE file in the root directory of this source tree. An additional grant
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            * of patent rights can be found in the PATENTS file in the same directory.
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            *
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            * 
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            */const env = Object.assign({}, process.env, { HGPLAIN: 1 });const adapter = { findChangedFiles: (() => {var _ref = _asyncToGenerator(function* (cwd,
      options)
      {
        return new Promise(function (resolve, reject) {
          let args = ['status', '-amnu'];
          if (options && options.withAncestor) {
            args.push('--rev', 'ancestor(.^)');
          } else if (options && options.lastCommit === true) {
            args = ['tip', '--template', '{files%"{file}\n"}'];
          }
          const child = (_child_process || _load_child_process()).default.spawn('hg', args, { cwd, env });
          let stdout = '';
          let stderr = '';
          child.stdout.on('data', function (data) {return stdout += data;});
          child.stderr.on('data', function (data) {return stderr += data;});
          child.on('error', function (error) {return reject(error);});
          child.on('close', function (code) {
            if (code === 0) {
              stdout = stdout.trim();
              if (stdout === '') {
                resolve([]);
              } else {
                resolve(
                stdout.
                split('\n').
                map(function (changedPath) {return (_path || _load_path()).default.resolve(cwd, changedPath);}));
  
              }
            } else {
              reject(new Error(code + ': ' + stderr));
            }
          });
        });
      });return function findChangedFiles(_x, _x2) {return _ref.apply(this, arguments);};})(),
  
    getRoot: (() => {var _ref2 = _asyncToGenerator(function* (cwd) {
        return new Promise(function (resolve) {
          try {
            let stdout = '';
            const child = (_child_process || _load_child_process()).default.spawn('hg', ['root'], { cwd, env });
            child.stdout.on('data', function (data) {return stdout += data;});
            child.on('error', function () {return resolve(null);});
            child.on('close', function (code) {return resolve(code === 0 ? stdout.trim() : null);});
          } catch (e) {
            resolve(null);
          }
        });
      });return function getRoot(_x3) {return _ref2.apply(this, arguments);};})() };exports.default =
  
  
  adapter;