text: const ipc=require('../../../node-ipc');
  
  /***************************************\
   *
   * UDP Client is really a UDP server
   *
   * Dedicated UDP sockets on the same
   * machine can not be bound to in the
   * traditional client/server method
   *
   * Every UDP socket is it's own UDP server
   * And so must have a unique port on its
   * machine, unlike TCP or Unix Sockts
   * which can share on the same machine.
   *
   * Since there is no open client server
   * relationship, you should start world
   * first and then hello.
   *
   * *************************************/
  
  ipc.config.id = 'hello';
  ipc.config.retry= 1500;
  
  ipc.serveNet(
      8001, //we set the port here because the world server is already using the default of 8000. So we can not bind to 8000 while world is using it.
      'udp4',
      function(){
          ipc.server.on(
              'message',
              function(data){
                  ipc.log('got Data');
                  ipc.log('got a message from ', data.id ,' : ', data.message);
              }
          );
          ipc.server.emit(
              {
                  address : 'localhost',
                  port    : ipc.config.networkPort
              },
              'message',
              {
                  id      : ipc.config.id,
                  message : 'Hello'
              }
          );
      }
  );
  
  
  
  ipc.server.start();
  