text: from board_game_ai.players.player import Player
  from board_game_ai.games.game import Game
  import pygame
  
  
  class Human(Player):
      def get_move(self, game: Game):
          for event in pygame.event.get(pygame.MOUSEBUTTONUP):
              posx, posy = pygame.mouse.get_pos()
              move = game.mouse_pos_to_cell_num(posx, posy, 500, 500)
              return move
  