text: // Debugger.Object.prototype.makeDebuggeeValue creates only one
  // Debugger.Object instance for each debuggee object.
  
  var g = newGlobal('new-compartment');
  var dbg = new Debugger();
  var gw = dbg.addDebuggee(g);
  
  g.eval("var x = { 'now playing': 'Joy Division' };");
  g.eval("var y = { 'mood': 'bleak' };");
  
  wx = gw.makeDebuggeeValue(g.x);
  assertEq(wx, gw.makeDebuggeeValue(g.x));
  assertEq(wx === g.x, false);
  assertEq("now playing" in wx, false);
  assertEq(wx.getOwnPropertyNames().indexOf("now playing"), 0);
  wx.commentary = "deconstruction";
  assertEq("deconstruction" in g.x, false);
  
  wy = gw.makeDebuggeeValue(g.y);
  assertEq(wy === wx, false);
  wy.commentary = "reconstruction";
  assertEq(wx.commentary, "deconstruction");
  
  // Separate debuggers get separate Debugger.Object instances, but both
  // instances' referents are the same underlying object.
  var dbg2 = new Debugger();
  var gw2 = dbg2.addDebuggee(g);
  w2x = gw2.makeDebuggeeValue(g.x);
  assertEq(wx === w2x, false);
  w2x.defineProperty("breadcrumb", { value: "pumpernickel" });
  assertEq(wx.getOwnPropertyDescriptor("breadcrumb").value, "pumpernickel");
  
  // Non-objects are already debuggee values.
  assertEq(gw.makeDebuggeeValue("foonting turlingdromes"), "foonting turlingdromes");
  assertEq(gw.makeDebuggeeValue(true), true);
  assertEq(gw.makeDebuggeeValue(false), false);
  assertEq(gw.makeDebuggeeValue(null), null);
  assertEq(gw.makeDebuggeeValue(1729), 1729);
  assertEq(gw.makeDebuggeeValue(Math.PI), Math.PI);
  assertEq(gw.makeDebuggeeValue(undefined), undefined);
  