text: '''Autogenerated by get_gl_extensions script, do not edit!'''
  from OpenGL import platform as _p, constants as _cs, arrays
  from OpenGL.GL import glget
  import ctypes
  EXTENSION_NAME = 'GL_ARB_texture_multisample'
  def _f( function ):
      return _p.createFunction( function,_p.GL,'GL_ARB_texture_multisample',False)
  _p.unpack_constants( """GL_SAMPLE_POSITION 0x8E50
  GL_SAMPLE_MASK 0x8E51
  GL_SAMPLE_MASK_VALUE 0x8E52
  GL_MAX_SAMPLE_MASK_WORDS 0x8E59
  GL_TEXTURE_2D_MULTISAMPLE 0x9100
  GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
  GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
  GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
  GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
  GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
  GL_TEXTURE_SAMPLES 0x9106
  GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
  GL_SAMPLER_2D_MULTISAMPLE 0x9108
  GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
  GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
  GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
  GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
  GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
  GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
  GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
  GL_MAX_INTEGER_SAMPLES 0x9110""", globals())
  glget.addGLGetConstant( GL_MAX_SAMPLE_MASK_WORDS, (1,) )
  glget.addGLGetConstant( GL_TEXTURE_BINDING_2D_MULTISAMPLE, (1,) )
  glget.addGLGetConstant( GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, (1,) )
  glget.addGLGetConstant( GL_MAX_COLOR_TEXTURE_SAMPLES, (1,) )
  glget.addGLGetConstant( GL_MAX_DEPTH_TEXTURE_SAMPLES, (1,) )
  glget.addGLGetConstant( GL_MAX_INTEGER_SAMPLES, (1,) )
  @_f
  @_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLint,_cs.GLsizei,_cs.GLsizei,_cs.GLboolean)
  def glTexImage2DMultisample( target,samples,internalformat,width,height,fixedsamplelocations ):pass
  @_f
  @_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLint,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei,_cs.GLboolean)
  def glTexImage3DMultisample( target,samples,internalformat,width,height,depth,fixedsamplelocations ):pass
  @_f
  @_p.types(None,_cs.GLenum,_cs.GLuint,arrays.GLfloatArray)
  def glGetMultisamplefv( pname,index,val ):pass
  @_f
  @_p.types(None,_cs.GLuint,_cs.GLbitfield)
  def glSampleMaski( index,mask ):pass
  
  
  def glInitTextureMultisampleARB():
      '''Return boolean indicating whether this extension is available'''
      from OpenGL import extensions
      return extensions.hasGLExtension( EXTENSION_NAME )
  