text: /*
   * wcwidth is a simple JavaScript port of wcwidth implemented in C by Markus Kuhn.
   * JavaScript port originally written by Woong Jun woong.jun@gmail.com (http://code.woong.org/)
   *
   * Copyright (C) 2012 by Jun Woong.
   * license MIT
   *
   * file created using browserify, source at https://github.com/timoxley/wcwidth
   */
  (function e(t, n, r) { function s(o, u) { if (!n[o]) { if (!t[o]) { var a = typeof require == "function" && require; if (!u && a) return a(o, !0); if (i) return i(o, !0); var f = new Error("Cannot find module '" + o + "'"); throw f.code = "MODULE_NOT_FOUND", f } var l = n[o] = { exports: {} }; t[o][0].call(l.exports, function (e) { var n = t[o][1][e]; return s(n ? n : e) }, l, l.exports, e, t, n, r) } return n[o].exports } var i = typeof require == "function" && require; for (var o = 0; o < r.length; o++)s(r[o]); return s })({
      1: [function (require, module, exports) {
          'use strict'
  
          exports.byteLength = byteLength
          exports.toByteArray = toByteArray
          exports.fromByteArray = fromByteArray
  
          var lookup = []
          var revLookup = []
          var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
  
          var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
          for (var i = 0, len = code.length; i < len; ++i) {
              lookup[i] = code[i]
              revLookup[code.charCodeAt(i)] = i
          }
  
          revLookup['-'.charCodeAt(0)] = 62
          revLookup['_'.charCodeAt(0)] = 63
  
          function placeHoldersCount(b64) {
              var len = b64.length
              if (len % 4 > 0) {
                  throw new Error('Invalid string. Length must be a multiple of 4')
              }
  
              // the number of equal signs (place holders)
              // if there are two placeholders, than the two characters before it
              // represent one byte
              // if there is only one, then the three characters before it represent 2 bytes
              // this is just a cheap hack to not do indexOf twice
              return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
          }
  
          function byteLength(b64) {
              // base64 is 4/3 + up to two characters of the original data
              return b64.length * 3 / 4 - placeHoldersCount(b64)
          }
  
          function toByteArray(b64) {
              var i, j, l, tmp, placeHolders, arr
              var len = b64.length
              placeHolders = placeHoldersCount(b64)
  
              arr = new Arr(len * 3 / 4 - placeHolders)
  
              // if there are placeholders, only get up to the last complete 4 chars
              l = placeHolders > 0 ? len - 4 : len
  
              var L = 0
  
              for (i = 0, j = 0; i < l; i += 4, j += 3) {
                  tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
                  arr[L++] = (tmp >> 16) & 0xFF
                  arr[L++] = (tmp >> 8) & 0xFF
                  arr[L++] = tmp & 0xFF
              }
  
              if (placeHolders === 2) {
                  tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
                  arr[L++] = tmp & 0xFF
              } else if (placeHolders === 1) {
                  tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
                  arr[L++] = (tmp >> 8) & 0xFF
                  arr[L++] = tmp & 0xFF
              }
  
              return arr
          }
  
          function tripletToBase64(num) {
              return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
          }
  
          function encodeChunk(uint8, start, end) {
              var tmp
              var output = []
              for (var i = start; i < end; i += 3) {
                  tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
                  output.push(tripletToBase64(tmp))
              }
              return output.join('')
          }
  
          function fromByteArray(uint8) {
              var tmp
              var len = uint8.length
              var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
              var output = ''
              var parts = []
              var maxChunkLength = 16383 // must be multiple of 3
  
              // go through the array every three bytes, we'll deal with trailing stuff later
              for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
                  parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
              }
  
              // pad the end with zeros, but make sure to not forget the extra bytes
              if (extraBytes === 1) {
                  tmp = uint8[len - 1]
                  output += lookup[tmp >> 2]
                  output += lookup[(tmp << 4) & 0x3F]
                  output += '=='
              } else if (extraBytes === 2) {
                  tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
                  output += lookup[tmp >> 10]
                  output += lookup[(tmp >> 4) & 0x3F]
                  output += lookup[(tmp << 2) & 0x3F]
                  output += '='
              }
  
              parts.push(output)
  
              return parts.join('')
          }
  
      }, {}], 2: [function (require, module, exports) {
          (function (global) {
              /*!
               * The buffer module from node.js, for the browser.
               *
               * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
               * @license  MIT
               */
              /* eslint-disable no-proto */
  
              'use strict'
  
              var base64 = require('base64-js')
              var ieee754 = require('ieee754')
              var isArray = require('isarray')
  
              exports.Buffer = Buffer
              exports.SlowBuffer = SlowBuffer
              exports.INSPECT_MAX_BYTES = 50
  
              /**
               * If `Buffer.TYPED_ARRAY_SUPPORT`:
               *   === true    Use Uint8Array implementation (fastest)
               *   === false   Use Object implementation (most compatible, even IE6)
               *
               * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
               * Opera 11.6+, iOS 4.2+.
               *
               * Due to various browser bugs, sometimes the Object implementation will be used even
               * when the browser supports typed arrays.
               *
               * Note:
               *
               *   - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
               *     See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
               *
               *   - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
               *
               *   - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
               *     incorrect length in some situations.
              
               * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
               * get the Object implementation, which is slower but behaves correctly.
               */
              Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined
                  ? global.TYPED_ARRAY_SUPPORT
                  : typedArraySupport()
  
              /*
               * Export kMaxLength after typed array support is determined.
               */
              exports.kMaxLength = kMaxLength()
  
              function typedArraySupport() {
                  try {
                      var arr = new Uint8Array(1)
                      arr.__proto__ = { __proto__: Uint8Array.prototype, foo: function () { return 42 } }
                      return arr.foo() === 42 && // typed array instances can be augmented
                          typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
                          arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
                  } catch (e) {
                      return false
                  }
              }
  
              function kMaxLength() {
                  return Buffer.TYPED_ARRAY_SUPPORT
                      ? 0x7fffffff
                      : 0x3fffffff
              }
  
              function createBuffer(that, length) {
                  if (kMaxLength() < length) {
                      throw new RangeError('Invalid typed array length')
                  }
                  if (Buffer.TYPED_ARRAY_SUPPORT) {
                      // Return an augmented `Uint8Array` instance, for best performance
                      that = new Uint8Array(length)
                      that.__proto__ = Buffer.prototype
                  } else {
                      // Fallback: Return an object instance of the Buffer class
                      if (that === null) {
                          that = new Buffer(length)
                      }
                      that.length = length
                  }
  
                  return that
              }
  
              /**
               * The Buffer constructor returns instances of `Uint8Array` that have their
               * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
               * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
               * and the `Uint8Array` methods. Square bracket notation works as expected -- it
               * returns a single octet.
               *
               * The `Uint8Array` prototype remains unmodified.
               */
  
              function Buffer(arg, encodingOrOffset, length) {
                  if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {
                      return new Buffer(arg, encodingOrOffset, length)
                  }
  
                  // Common case.
                  if (typeof arg === 'number') {
                      if (typeof encodingOrOffset === 'string') {
                          throw new Error(
                              'If encoding is specified then the first argument must be a string'
                          )
                      }
                      return allocUnsafe(this, arg)
                  }
                  return from(this, arg, encodingOrOffset, length)
              }
  
              Buffer.poolSize = 8192 // not used by this implementation
  
              // TODO: Legacy, not needed anymore. Remove in next major version.
              Buffer._augment = function (arr) {
                  arr.__proto__ = Buffer.prototype
                  return arr
              }
  
              function from(that, value, encodingOrOffset, length) {
                  if (typeof value === 'number') {
                      throw new TypeError('"value" argument must not be a number')
                  }
  
                  if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
                      return fromArrayBuffer(that, value, encodingOrOffset, length)
                  }
  
                  if (typeof value === 'string') {
                      return fromString(that, value, encodingOrOffset)
                  }
  
                  return fromObject(that, value)
              }
  
              /**
               * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
               * if value is a number.
               * Buffer.from(str[, encoding])
               * Buffer.from(array)
               * Buffer.from(buffer)
               * Buffer.from(arrayBuffer[, byteOffset[, length]])
               **/
              Buffer.from = function (value, encodingOrOffset, length) {
                  return from(null, value, encodingOrOffset, length)
              }
  
              if (Buffer.TYPED_ARRAY_SUPPORT) {
                  Buffer.prototype.__proto__ = Uint8Array.prototype
                  Buffer.__proto__ = Uint8Array
                  if (typeof Symbol !== 'undefined' && Symbol.species &&
                      Buffer[Symbol.species] === Buffer) {
                      // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
                      Object.defineProperty(Buffer, Symbol.species, {
                          value: null,
                          configurable: true
                      })
                  }
              }
  
              function assertSize(size) {
                  if (typeof size !== 'number') {
                      throw new TypeError('"size" argument must be a number')
                  } else if (size < 0) {
                      throw new RangeError('"size" argument must not be negative')
                  }
              }
  
              function alloc(that, size, fill, encoding) {
                  assertSize(size)
                  if (size <= 0) {
                      return createBuffer(that, size)
                  }
                  if (fill !== undefined) {
                      // Only pay attention to encoding if it's a string. This
                      // prevents accidentally sending in a number that would
                      // be interpretted as a start offset.
                      return typeof encoding === 'string'
                          ? createBuffer(that, size).fill(fill, encoding)
                          : createBuffer(that, size).fill(fill)
                  }
                  return createBuffer(that, size)
              }
  
              /**
               * Creates a new filled Buffer instance.
               * alloc(size[, fill[, encoding]])
               **/
              Buffer.alloc = function (size, fill, encoding) {
                  return alloc(null, size, fill, encoding)
              }
  
              function allocUnsafe(that, size) {
                  assertSize(size)
                  that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)
                  if (!Buffer.TYPED_ARRAY_SUPPORT) {
                      for (var i = 0; i < size; ++i) {
                          that[i] = 0
                      }
                  }
                  return that
              }
  
              /**
               * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
               * */
              Buffer.allocUnsafe = function (size) {
                  return allocUnsafe(null, size)
              }
              /**
               * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
               */
              Buffer.allocUnsafeSlow = function (size) {
                  return allocUnsafe(null, size)
              }
  
              function fromString(that, string, encoding) {
                  if (typeof encoding !== 'string' || encoding === '') {
                      encoding = 'utf8'
                  }
  
                  if (!Buffer.isEncoding(encoding)) {
                      throw new TypeError('"encoding" must be a valid string encoding')
                  }
  
                  var length = byteLength(string, encoding) | 0
                  that = createBuffer(that, length)
  
                  var actual = that.write(string, encoding)
  
                  if (actual !== length) {
                      // Writing a hex string, for example, that contains invalid characters will
                      // cause everything after the first invalid character to be ignored. (e.g.
                      // 'abxxcd' will be treated as 'ab')
                      that = that.slice(0, actual)
                  }
  
                  return that
              }
  
              function fromArrayLike(that, array) {
                  var length = array.length < 0 ? 0 : checked(array.length) | 0
                  that = createBuffer(that, length)
                  for (var i = 0; i < length; i += 1) {
                      that[i] = array[i] & 255
                  }
                  return that
              }
  
              function fromArrayBuffer(that, array, byteOffset, length) {
                  array.byteLength // this throws if `array` is not a valid ArrayBuffer
  
                  if (byteOffset < 0 || array.byteLength < byteOffset) {
                      throw new RangeError('\'offset\' is out of bounds')
                  }
  
                  if (array.byteLength < byteOffset + (length || 0)) {
                      throw new RangeError('\'length\' is out of bounds')
                  }
  
                  if (byteOffset === undefined && length === undefined) {
                      array = new Uint8Array(array)
                  } else if (length === undefined) {
                      array = new Uint8Array(array, byteOffset)
                  } else {
                      array = new Uint8Array(array, byteOffset, length)
                  }
  
                  if (Buffer.TYPED_ARRAY_SUPPORT) {
                      // Return an augmented `Uint8Array` instance, for best performance
                      that = array
                      that.__proto__ = Buffer.prototype
                  } else {
                      // Fallback: Return an object instance of the Buffer class
                      that = fromArrayLike(that, array)
                  }
                  return that
              }
  
              function fromObject(that, obj) {
                  if (Buffer.isBuffer(obj)) {
                      var len = checked(obj.length) | 0
                      that = createBuffer(that, len)
  
                      if (that.length === 0) {
                          return that
                      }
  
                      obj.copy(that, 0, 0, len)
                      return that
                  }
  
                  if (obj) {
                      if ((typeof ArrayBuffer !== 'undefined' &&
                          obj.buffer instanceof ArrayBuffer) || 'length' in obj) {
                          if (typeof obj.length !== 'number' || isnan(obj.length)) {
                              return createBuffer(that, 0)
                          }
                          return fromArrayLike(that, obj)
                      }
  
                      if (obj.type === 'Buffer' && isArray(obj.data)) {
                          return fromArrayLike(that, obj.data)
                      }
                  }
  
                  throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
              }
  
              function checked(length) {
                  // Note: cannot use `length < kMaxLength()` here because that fails when
                  // length is NaN (which is otherwise coerced to zero.)
                  if (length >= kMaxLength()) {
                      throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
                          'size: 0x' + kMaxLength().toString(16) + ' bytes')
                  }
                  return length | 0
              }
  
              function SlowBuffer(length) {
                  if (+length != length) { // eslint-disable-line eqeqeq
                      length = 0
                  }
                  return Buffer.alloc(+length)
              }
  
              Buffer.isBuffer = function isBuffer(b) {
                  return !!(b != null && b._isBuffer)
              }
  
              Buffer.compare = function compare(a, b) {
                  if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
                      throw new TypeError('Arguments must be Buffers')
                  }
  
                  if (a === b) return 0
  
                  var x = a.length
                  var y = b.length
  
                  for (var i = 0, len = Math.min(x, y); i < len; ++i) {
                      if (a[i] !== b[i]) {
                          x = a[i]
                          y = b[i]
                          break
                      }
                  }
  
                  if (x < y) return -1
                  if (y < x) return 1
                  return 0
              }
  
              Buffer.isEncoding = function isEncoding(encoding) {
                  switch (String(encoding).toLowerCase()) {
                      case 'hex':
                      case 'utf8':
                      case 'utf-8':
                      case 'ascii':
                      case 'latin1':
                      case 'binary':
                      case 'base64':
                      case 'ucs2':
                      case 'ucs-2':
                      case 'utf16le':
                      case 'utf-16le':
                          return true
                      default:
                          return false
                  }
              }
  
              Buffer.concat = function concat(list, length) {
                  if (!isArray(list)) {
                      throw new TypeError('"list" argument must be an Array of Buffers')
                  }
  
                  if (list.length === 0) {
                      return Buffer.alloc(0)
                  }
  
                  var i
                  if (length === undefined) {
                      length = 0
                      for (i = 0; i < list.length; ++i) {
                          length += list[i].length
                      }
                  }
  
                  var buffer = Buffer.allocUnsafe(length)
                  var pos = 0
                  for (i = 0; i < list.length; ++i) {
                      var buf = list[i]
                      if (!Buffer.isBuffer(buf)) {
                          throw new TypeError('"list" argument must be an Array of Buffers')
                      }
                      buf.copy(buffer, pos)
                      pos += buf.length
                  }
                  return buffer
              }
  
              function byteLength(string, encoding) {
                  if (Buffer.isBuffer(string)) {
                      return string.length
                  }
                  if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&
                      (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {
                      return string.byteLength
                  }
                  if (typeof string !== 'string') {
                      string = '' + string
                  }
  
                  var len = string.length
                  if (len === 0) return 0
  
                  // Use a for loop to avoid recursion
                  var loweredCase = false
                  for (; ;) {
                      switch (encoding) {
                          case 'ascii':
                          case 'latin1':
                          case 'binary':
                              return len
                          case 'utf8':
                          case 'utf-8':
                          case undefined:
                              return utf8ToBytes(string).length
                          case 'ucs2':
                          case 'ucs-2':
                          case 'utf16le':
                          case 'utf-16le':
                              return len * 2
                          case 'hex':
                              return len >>> 1
                          case 'base64':
                              return base64ToBytes(string).length
                          default:
                              if (loweredCase) return utf8ToBytes(string).length // assume utf8
                              encoding = ('' + encoding).toLowerCase()
                              loweredCase = true
                      }
                  }
              }
              Buffer.byteLength = byteLength
  
              function slowToString(encoding, start, end) {
                  var loweredCase = false
  
                  // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
                  // property of a typed array.
  
                  // This behaves neither like String nor Uint8Array in that we set start/end
                  // to their upper/lower bounds if the value passed is out of range.
                  // undefined is handled specially as per ECMA-262 6th Edition,
                  // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
                  if (start === undefined || start < 0) {
                      start = 0
                  }
                  // Return early if start > this.length. Done here to prevent potential uint32
                  // coercion fail below.
                  if (start > this.length) {
                      return ''
                  }
  
                  if (end === undefined || end > this.length) {
                      end = this.length
                  }
  
                  if (end <= 0) {
                      return ''
                  }
  
                  // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
                  end >>>= 0
                  start >>>= 0
  
                  if (end <= start) {
                      return ''
                  }
  
                  if (!encoding) encoding = 'utf8'
  
                  while (true) {
                      switch (encoding) {
                          case 'hex':
                              return hexSlice(this, start, end)
  
                          case 'utf8':
                          case 'utf-8':
                              return utf8Slice(this, start, end)
  
                          case 'ascii':
                              return asciiSlice(this, start, end)
  
                          case 'latin1':
                          case 'binary':
                              return latin1Slice(this, start, end)
  
                          case 'base64':
                              return base64Slice(this, start, end)
  
                          case 'ucs2':
                          case 'ucs-2':
                          case 'utf16le':
                          case 'utf-16le':
                              return utf16leSlice(this, start, end)
  
                          default:
                              if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
                              encoding = (encoding + '').toLowerCase()
                              loweredCase = true
                      }
                  }
              }
  
              // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect
              // Buffer instances.
              Buffer.prototype._isBuffer = true
  
              function swap(b, n, m) {
                  var i = b[n]
                  b[n] = b[m]
                  b[m] = i
              }
  
              Buffer.prototype.swap16 = function swap16() {
                  var len = this.length
                  if (len % 2 !== 0) {
                      throw new RangeError('Buffer size must be a multiple of 16-bits')
                  }
                  for (var i = 0; i < len; i += 2) {
                      swap(this, i, i + 1)
                  }
                  return this
              }
  
              Buffer.prototype.swap32 = function swap32() {
                  var len = this.length
                  if (len % 4 !== 0) {
                      throw new RangeError('Buffer size must be a multiple of 32-bits')
                  }
                  for (var i = 0; i < len; i += 4) {
                      swap(this, i, i + 3)
                      swap(this, i + 1, i + 2)
                  }
                  return this
              }
  
              Buffer.prototype.swap64 = function swap64() {
                  var len = this.length
                  if (len % 8 !== 0) {
                      throw new RangeError('Buffer size must be a multiple of 64-bits')
                  }
                  for (var i = 0; i < len; i += 8) {
                      swap(this, i, i + 7)
                      swap(this, i + 1, i + 6)
                      swap(this, i + 2, i + 5)
                      swap(this, i + 3, i + 4)
                  }
                  return this
              }
  
              Buffer.prototype.toString = function toString() {
                  var length = this.length | 0
                  if (length === 0) return ''
                  if (arguments.length === 0) return utf8Slice(this, 0, length)
                  return slowToString.apply(this, arguments)
              }
  
              Buffer.prototype.equals = function equals(b) {
                  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
                  if (this === b) return true
                  return Buffer.compare(this, b) === 0
              }
  
              Buffer.prototype.inspect = function inspect() {
                  var str = ''
                  var max = exports.INSPECT_MAX_BYTES
                  if (this.length > 0) {
                      str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
                      if (this.length > max) str += ' ... '
                  }
                  return '<Buffer ' + str + '>'
              }
  
              Buffer.prototype.compare = function compare(target, start, end, thisStart, thisEnd) {
                  if (!Buffer.isBuffer(target)) {
                      throw new TypeError('Argument must be a Buffer')
                  }
  
                  if (start === undefined) {
                      start = 0
                  }
                  if (end === undefined) {
                      end = target ? target.length : 0
                  }
                  if (thisStart === undefined) {
                      thisStart = 0
                  }
                  if (thisEnd === undefined) {
                      thisEnd = this.length
                  }
  
                  if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
                      throw new RangeError('out of range index')
                  }
  
                  if (thisStart >= thisEnd && start >= end) {
                      return 0
                  }
                  if (thisStart >= thisEnd) {
                      return -1
                  }
                  if (start >= end) {
                      return 1
                  }
  
                  start >>>= 0
                  end >>>= 0
                  thisStart >>>= 0
                  thisEnd >>>= 0
  
                  if (this === target) return 0
  
                  var x = thisEnd - thisStart
                  var y = end - start
                  var len = Math.min(x, y)
  
                  var thisCopy = this.slice(thisStart, thisEnd)
                  var targetCopy = target.slice(start, end)
  
                  for (var i = 0; i < len; ++i) {
                      if (thisCopy[i] !== targetCopy[i]) {
                          x = thisCopy[i]
                          y = targetCopy[i]
                          break
                      }
                  }
  
                  if (x < y) return -1
                  if (y < x) return 1
                  return 0
              }
  
              // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
              // OR the last index of `val` in `buffer` at offset <= `byteOffset`.
              //
              // Arguments:
              // - buffer - a Buffer to search
              // - val - a string, Buffer, or number
              // - byteOffset - an index into `buffer`; will be clamped to an int32
              // - encoding - an optional encoding, relevant is val is a string
              // - dir - true for indexOf, false for lastIndexOf
              function bidirectionalIndexOf(buffer, val, byteOffset, encoding, dir) {
                  // Empty buffer means no match
                  if (buffer.length === 0) return -1
  
                  // Normalize byteOffset
                  if (typeof byteOffset === 'string') {
                      encoding = byteOffset
                      byteOffset = 0
                  } else if (byteOffset > 0x7fffffff) {
                      byteOffset = 0x7fffffff
                  } else if (byteOffset < -0x80000000) {
                      byteOffset = -0x80000000
                  }
                  byteOffset = +byteOffset  // Coerce to Number.
                  if (isNaN(byteOffset)) {
                      // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
                      byteOffset = dir ? 0 : (buffer.length - 1)
                  }
  
                  // Normalize byteOffset: negative offsets start from the end of the buffer
                  if (byteOffset < 0) byteOffset = buffer.length + byteOffset
                  if (byteOffset >= buffer.length) {
                      if (dir) return -1
                      else byteOffset = buffer.length - 1
                  } else if (byteOffset < 0) {
                      if (dir) byteOffset = 0
                      else return -1
                  }
  
                  // Normalize val
                  if (typeof val === 'string') {
                      val = Buffer.from(val, encoding)
                  }
  
                  // Finally, search either indexOf (if dir is true) or lastIndexOf
                  if (Buffer.isBuffer(val)) {
                      // Special case: looking for empty string/buffer always fails
                      if (val.length === 0) {
                          return -1
                      }
                      return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
                  } else if (typeof val === 'number') {
                      val = val & 0xFF // Search for a byte value [0-255]
                      if (Buffer.TYPED_ARRAY_SUPPORT &&
                          typeof Uint8Array.prototype.indexOf === 'function') {
                          if (dir) {
                              return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
                          } else {
                              return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
                          }
                      }
                      return arrayIndexOf(buffer, [val], byteOffset, encoding, dir)
                  }
  
                  throw new TypeError('val must be string, number or Buffer')
              }
  
              function arrayIndexOf(arr, val, byteOffset, encoding, dir) {
                  var indexSize = 1
                  var arrLength = arr.length
                  var valLength = val.length
  
                  if (encoding !== undefined) {
                      encoding = String(encoding).toLowerCase()
                      if (encoding === 'ucs2' || encoding === 'ucs-2' ||
                          encoding === 'utf16le' || encoding === 'utf-16le') {
                          if (arr.length < 2 || val.length < 2) {
                              return -1
                          }
                          indexSize = 2
                          arrLength /= 2
                          valLength /= 2
                          byteOffset /= 2
                      }
                  }
  
                  function read(buf, i) {
                      if (indexSize === 1) {
                          return buf[i]
                      } else {
                          return buf.readUInt16BE(i * indexSize)
                      }
                  }
  
                  var i
                  if (dir) {
                      var foundIndex = -1
                      for (i = byteOffset; i < arrLength; i++) {
                          if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
                              if (foundIndex === -1) foundIndex = i
                              if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
                          } else {
                              if (foundIndex !== -1) i -= i - foundIndex
                              foundIndex = -1
                          }
                      }
                  } else {
                      if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
                      for (i = byteOffset; i >= 0; i--) {
                          var found = true
                          for (var j = 0; j < valLength; j++) {
                              if (read(arr, i + j) !== read(val, j)) {
                                  found = false
                                  break
                              }
                          }
                          if (found) return i
                      }
                  }
  
                  return -1
              }
  
              Buffer.prototype.includes = function includes(val, byteOffset, encoding) {
                  return this.indexOf(val, byteOffset, encoding) !== -1
              }
  
              Buffer.prototype.indexOf = function indexOf(val, byteOffset, encoding) {
                  return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
              }
  
              Buffer.prototype.lastIndexOf = function lastIndexOf(val, byteOffset, encoding) {
                  return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
              }
  
              function hexWrite(buf, string, offset, length) {
                  offset = Number(offset) || 0
                  var remaining = buf.length - offset
                  if (!length) {
                      length = remaining
                  } else {
                      length = Number(length)
                      if (length > remaining) {
                          length = remaining
                      }
                  }
  
                  // must be an even number of digits
                  var strLen = string.length
                  if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')
  
                  if (length > strLen / 2) {
                      length = strLen / 2
                  }
                  for (var i = 0; i < length; ++i) {
                      var parsed = parseInt(string.substr(i * 2, 2), 16)
                      if (isNaN(parsed)) return i
                      buf[offset + i] = parsed
                  }
                  return i
              }
  
              function utf8Write(buf, string, offset, length) {
                  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
              }
  
              function asciiWrite(buf, string, offset, length) {
                  return blitBuffer(asciiToBytes(string), buf, offset, length)
              }
  
              function latin1Write(buf, string, offset, length) {
                  return asciiWrite(buf, string, offset, length)
              }
  
              function base64Write(buf, string, offset, length) {
                  return blitBuffer(base64ToBytes(string), buf, offset, length)
              }
  
              function ucs2Write(buf, string, offset, length) {
                  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
              }
  
              Buffer.prototype.write = function write(string, offset, length, encoding) {
                  // Buffer#write(string)
                  if (offset === undefined) {
                      encoding = 'utf8'
                      length = this.length
                      offset = 0
                      // Buffer#write(string, encoding)
                  } else if (length === undefined && typeof offset === 'string') {
                      encoding = offset
                      length = this.length
                      offset = 0
                      // Buffer#write(string, offset[, length][, encoding])
                  } else if (isFinite(offset)) {
                      offset = offset | 0
                      if (isFinite(length)) {
                          length = length | 0
                          if (encoding === undefined) encoding = 'utf8'
                      } else {
                          encoding = length
                          length = undefined
                      }
                      // legacy write(string, encoding, offset, length) - remove in v0.13
                  } else {
                      throw new Error(
                          'Buffer.write(string, encoding, offset[, length]) is no longer supported'
                      )
                  }
  
                  var remaining = this.length - offset
                  if (length === undefined || length > remaining) length = remaining
  
                  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
                      throw new RangeError('Attempt to write outside buffer bounds')
                  }
  
                  if (!encoding) encoding = 'utf8'
  
                  var loweredCase = false
                  for (; ;) {
                      switch (encoding) {
                          case 'hex':
                              return hexWrite(this, string, offset, length)
  
                          case 'utf8':
                          case 'utf-8':
                              return utf8Write(this, string, offset, length)
  
                          case 'ascii':
                              return asciiWrite(this, string, offset, length)
  
                          case 'latin1':
                          case 'binary':
                              return latin1Write(this, string, offset, length)
  
                          case 'base64':
                              // Warning: maxLength not taken into account in base64Write
                              return base64Write(this, string, offset, length)
  
                          case 'ucs2':
                          case 'ucs-2':
                          case 'utf16le':
                          case 'utf-16le':
                              return ucs2Write(this, string, offset, length)
  
                          default:
                              if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
                              encoding = ('' + encoding).toLowerCase()
                              loweredCase = true
                      }
                  }
              }
  
              Buffer.prototype.toJSON = function toJSON() {
                  return {
                      type: 'Buffer',
                      data: Array.prototype.slice.call(this._arr || this, 0)
                  }
              }
  
              function base64Slice(buf, start, end) {
                  if (start === 0 && end === buf.length) {
                      return base64.fromByteArray(buf)
                  } else {
                      return base64.fromByteArray(buf.slice(start, end))
                  }
              }
  
              function utf8Slice(buf, start, end) {
                  end = Math.min(buf.length, end)
                  var res = []
  
                  var i = start
                  while (i < end) {
                      var firstByte = buf[i]
                      var codePoint = null
                      var bytesPerSequence = (firstByte > 0xEF) ? 4
                          : (firstByte > 0xDF) ? 3
                              : (firstByte > 0xBF) ? 2
                                  : 1
  
                      if (i + bytesPerSequence <= end) {
                          var secondByte, thirdByte, fourthByte, tempCodePoint
  
                          switch (bytesPerSequence) {
                              case 1:
                                  if (firstByte < 0x80) {
                                      codePoint = firstByte
                                  }
                                  break
                              case 2:
                                  secondByte = buf[i + 1]
                                  if ((secondByte & 0xC0) === 0x80) {
                                      tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
                                      if (tempCodePoint > 0x7F) {
                                          codePoint = tempCodePoint
                                      }
                                  }
                                  break
                              case 3:
                                  secondByte = buf[i + 1]
                                  thirdByte = buf[i + 2]
                                  if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
                                      tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
                                      if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
                                          codePoint = tempCodePoint
                                      }
                                  }
                                  break
                              case 4:
                                  secondByte = buf[i + 1]
                                  thirdByte = buf[i + 2]
                                  fourthByte = buf[i + 3]
                                  if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
                                      tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
                                      if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
                                          codePoint = tempCodePoint
                                      }
                                  }
                          }
                      }
  
                      if (codePoint === null) {
                          // we did not generate a valid codePoint so insert a
                          // replacement char (U+FFFD) and advance only 1 byte
                          codePoint = 0xFFFD
                          bytesPerSequence = 1
                      } else if (codePoint > 0xFFFF) {
                          // encode to utf16 (surrogate pair dance)
                          codePoint -= 0x10000
                          res.push(codePoint >>> 10 & 0x3FF | 0xD800)
                          codePoint = 0xDC00 | codePoint & 0x3FF
                      }
  
                      res.push(codePoint)
                      i += bytesPerSequence
                  }
  
                  return decodeCodePointsArray(res)
              }
  
              // Based on http://stackoverflow.com/a/22747272/680742, the browser with
              // the lowest limit is Chrome, with 0x10000 args.
              // We go 1 magnitude less, for safety
              var MAX_ARGUMENTS_LENGTH = 0x1000
  
              function decodeCodePointsArray(codePoints) {
                  var len = codePoints.length
                  if (len <= MAX_ARGUMENTS_LENGTH) {
                      return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
                  }
  
                  // Decode in chunks to avoid "call stack size exceeded".
                  var res = ''
                  var i = 0
                  while (i < len) {
                      res += String.fromCharCode.apply(
                          String,
                          codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
                      )
                  }
                  return res
              }
  
              function asciiSlice(buf, start, end) {
                  var ret = ''
                  end = Math.min(buf.length, end)
  
                  for (var i = start; i < end; ++i) {
                      ret += String.fromCharCode(buf[i] & 0x7F)
                  }
                  return ret
              }
  
              function latin1Slice(buf, start, end) {
                  var ret = ''
                  end = Math.min(buf.length, end)
  
                  for (var i = start; i < end; ++i) {
                      ret += String.fromCharCode(buf[i])
                  }
                  return ret
              }
  
              function hexSlice(buf, start, end) {
                  var len = buf.length
  
                  if (!start || start < 0) start = 0
                  if (!end || end < 0 || end > len) end = len
  
                  var out = ''
                  for (var i = start; i < end; ++i) {
                      out += toHex(buf[i])
                  }
                  return out
              }
  
              function utf16leSlice(buf, start, end) {
                  var bytes = buf.slice(start, end)
                  var res = ''
                  for (var i = 0; i < bytes.length; i += 2) {
                      res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
                  }
                  return res
              }
  
              Buffer.prototype.slice = function slice(start, end) {
                  var len = this.length
                  start = ~~start
                  end = end === undefined ? len : ~~end
  
                  if (start < 0) {
                      start += len
                      if (start < 0) start = 0
                  } else if (start > len) {
                      start = len
                  }
  
                  if (end < 0) {
                      end += len
                      if (end < 0) end = 0
                  } else if (end > len) {
                      end = len
                  }
  
                  if (end < start) end = start
  
                  var newBuf
                  if (Buffer.TYPED_ARRAY_SUPPORT) {
                      newBuf = this.subarray(start, end)
                      newBuf.__proto__ = Buffer.prototype
                  } else {
                      var sliceLen = end - start
                      newBuf = new Buffer(sliceLen, undefined)
                      for (var i = 0; i < sliceLen; ++i) {
                          newBuf[i] = this[i + start]
                      }
                  }
  
                  return newBuf
              }
  
              /*
               * Need to make sure that buffer isn't trying to write out of bounds.
               */
              function checkOffset(offset, ext, length) {
                  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
                  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
              }
  
              Buffer.prototype.readUIntLE = function readUIntLE(offset, byteLength, noAssert) {
                  offset = offset | 0
                  byteLength = byteLength | 0
                  if (!noAssert) checkOffset(offset, byteLength, this.length)
  
                  var val = this[offset]
                  var mul = 1
                  var i = 0
                  while (++i < byteLength && (mul *= 0x100)) {
                      val += this[offset + i] * mul
                  }
  
                  return val
              }
  
              Buffer.prototype.readUIntBE = function readUIntBE(offset, byteLength, noAssert) {
                  offset = offset | 0
                  byteLength = byteLength | 0
                  if (!noAssert) {
                      checkOffset(offset, byteLength, this.length)
                  }
  
                  var val = this[offset + --byteLength]
                  var mul = 1
                  while (byteLength > 0 && (mul *= 0x100)) {
                      val += this[offset + --byteLength] * mul
                  }
  
                  return val
              }
  
              Buffer.prototype.readUInt8 = function readUInt8(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 1, this.length)
                  return this[offset]
              }
  
              Buffer.prototype.readUInt16LE = function readUInt16LE(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 2, this.length)
                  return this[offset] | (this[offset + 1] << 8)
              }
  
              Buffer.prototype.readUInt16BE = function readUInt16BE(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 2, this.length)
                  return (this[offset] << 8) | this[offset + 1]
              }
  
              Buffer.prototype.readUInt32LE = function readUInt32LE(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 4, this.length)
  
                  return ((this[offset]) |
                      (this[offset + 1] << 8) |
                      (this[offset + 2] << 16)) +
                      (this[offset + 3] * 0x1000000)
              }
  
              Buffer.prototype.readUInt32BE = function readUInt32BE(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 4, this.length)
  
                  return (this[offset] * 0x1000000) +
                      ((this[offset + 1] << 16) |
                          (this[offset + 2] << 8) |
                          this[offset + 3])
              }
  
              Buffer.prototype.readIntLE = function readIntLE(offset, byteLength, noAssert) {
                  offset = offset | 0
                  byteLength = byteLength | 0
                  if (!noAssert) checkOffset(offset, byteLength, this.length)
  
                  var val = this[offset]
                  var mul = 1
                  var i = 0
                  while (++i < byteLength && (mul *= 0x100)) {
                      val += this[offset + i] * mul
                  }
                  mul *= 0x80
  
                  if (val >= mul) val -= Math.pow(2, 8 * byteLength)
  
                  return val
              }
  
              Buffer.prototype.readIntBE = function readIntBE(offset, byteLength, noAssert) {
                  offset = offset | 0
                  byteLength = byteLength | 0
                  if (!noAssert) checkOffset(offset, byteLength, this.length)
  
                  var i = byteLength
                  var mul = 1
                  var val = this[offset + --i]
                  while (i > 0 && (mul *= 0x100)) {
                      val += this[offset + --i] * mul
                  }
                  mul *= 0x80
  
                  if (val >= mul) val -= Math.pow(2, 8 * byteLength)
  
                  return val
              }
  
              Buffer.prototype.readInt8 = function readInt8(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 1, this.length)
                  if (!(this[offset] & 0x80)) return (this[offset])
                  return ((0xff - this[offset] + 1) * -1)
              }
  
              Buffer.prototype.readInt16LE = function readInt16LE(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 2, this.length)
                  var val = this[offset] | (this[offset + 1] << 8)
                  return (val & 0x8000) ? val | 0xFFFF0000 : val
              }
  
              Buffer.prototype.readInt16BE = function readInt16BE(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 2, this.length)
                  var val = this[offset + 1] | (this[offset] << 8)
                  return (val & 0x8000) ? val | 0xFFFF0000 : val
              }
  
              Buffer.prototype.readInt32LE = function readInt32LE(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 4, this.length)
  
                  return (this[offset]) |
                      (this[offset + 1] << 8) |
                      (this[offset + 2] << 16) |
                      (this[offset + 3] << 24)
              }
  
              Buffer.prototype.readInt32BE = function readInt32BE(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 4, this.length)
  
                  return (this[offset] << 24) |
                      (this[offset + 1] << 16) |
                      (this[offset + 2] << 8) |
                      (this[offset + 3])
              }
  
              Buffer.prototype.readFloatLE = function readFloatLE(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 4, this.length)
                  return ieee754.read(this, offset, true, 23, 4)
              }
  
              Buffer.prototype.readFloatBE = function readFloatBE(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 4, this.length)
                  return ieee754.read(this, offset, false, 23, 4)
              }
  
              Buffer.prototype.readDoubleLE = function readDoubleLE(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 8, this.length)
                  return ieee754.read(this, offset, true, 52, 8)
              }
  
              Buffer.prototype.readDoubleBE = function readDoubleBE(offset, noAssert) {
                  if (!noAssert) checkOffset(offset, 8, this.length)
                  return ieee754.read(this, offset, false, 52, 8)
              }
  
              function checkInt(buf, value, offset, ext, max, min) {
                  if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
                  if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
                  if (offset + ext > buf.length) throw new RangeError('Index out of range')
              }
  
              Buffer.prototype.writeUIntLE = function writeUIntLE(value, offset, byteLength, noAssert) {
                  value = +value
                  offset = offset | 0
                  byteLength = byteLength | 0
                  if (!noAssert) {
                      var maxBytes = Math.pow(2, 8 * byteLength) - 1
                      checkInt(this, value, offset, byteLength, maxBytes, 0)
                  }
  
                  var mul = 1
                  var i = 0
                  this[offset] = value & 0xFF
                  while (++i < byteLength && (mul *= 0x100)) {
                      this[offset + i] = (value / mul) & 0xFF
                  }
  
                  return offset + byteLength
              }
  
              Buffer.prototype.writeUIntBE = function writeUIntBE(value, offset, byteLength, noAssert) {
                  value = +value
                  offset = offset | 0
                  byteLength = byteLength | 0
                  if (!noAssert) {
                      var maxBytes = Math.pow(2, 8 * byteLength) - 1
                      checkInt(this, value, offset, byteLength, maxBytes, 0)
                  }
  
                  var i = byteLength - 1
                  var mul = 1
                  this[offset + i] = value & 0xFF
                  while (--i >= 0 && (mul *= 0x100)) {
                      this[offset + i] = (value / mul) & 0xFF
                  }
  
                  return offset + byteLength
              }
  
              Buffer.prototype.writeUInt8 = function writeUInt8(value, offset, noAssert) {
                  value = +value
                  offset = offset | 0
                  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
                  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
                  this[offset] = (value & 0xff)
                  return offset + 1
              }
  
              function objectWriteUInt16(buf, value, offset, littleEndian) {
                  if (value < 0) value = 0xffff + value + 1
                  for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {
                      buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
                          (littleEndian ? i : 1 - i) * 8
                  }
              }
  
              Buffer.prototype.writeUInt16LE = function writeUInt16LE(value, offset, noAssert) {
                  value = +value
                  offset = offset | 0
                  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
                  if (Buffer.TYPED_ARRAY_SUPPORT) {
                      this[offset] = (value & 0xff)
                      this[offset + 1] = (value >>> 8)
                  } else {
                      objectWriteUInt16(this, value, offset, true)
                  }
                  return offset + 2
              }
  
              Buffer.prototype.writeUInt16BE = function writeUInt16BE(value, offset, noAssert) {
                  value = +value
                  offset = offset | 0
                  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
                  if (Buffer.TYPED_ARRAY_SUPPORT) {
                      this[offset] = (value >>> 8)
                      this[offset + 1] = (value & 0xff)
                  } else {
                      objectWriteUInt16(this, value, offset, false)
                  }
                  return offset + 2
              }
  
              function objectWriteUInt32(buf, value, offset, littleEndian) {
                  if (value < 0) value = 0xffffffff + value + 1
                  for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {
                      buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
                  }
              }
  
              Buffer.prototype.writeUInt32LE = function writeUInt32LE(value, offset, noAssert) {
                  value = +value
                  offset = offset | 0
                  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
                  if (Buffer.TYPED_ARRAY_SUPPORT) {
                      this[offset + 3] = (value >>> 24)
                      this[offset + 2] = (value >>> 16)
                      this[offset + 1] = (value >>> 8)
                      this[offset] = (value & 0xff)
                  } else {
                      objectWriteUInt32(this, value, offset, true)
                  }
                  return offset + 4
              }
  
              Buffer.prototype.writeUInt32BE = function writeUInt32BE(value, offset, noAssert) {
                  value = +value
                  offset = offset | 0
                  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
                  if (Buffer.TYPED_ARRAY_SUPPORT) {
                      this[offset] = (value >>> 24)
                      this[offset + 1] = (value >>> 16)
                      this[offset + 2] = (value >>> 8)
                      this[offset + 3] = (value & 0xff)
                  } else {
                      objectWriteUInt32(this, value, offset, false)
                  }
                  return offset + 4
              }
  
              Buffer.prototype.writeIntLE = function writeIntLE(value, offset, byteLength, noAssert) {
                  value = +value
                  offset = offset | 0
                  if (!noAssert) {
                      var limit = Math.pow(2, 8 * byteLength - 1)
  
                      checkInt(this, value, offset, byteLength, limit - 1, -limit)
                  }
  
                  var i = 0
                  var mul = 1
                  var sub = 0
                  this[offset] = value & 0xFF
                  while (++i < byteLength && (mul *= 0x100)) {
                      if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
                          sub = 1
                      }
                      this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
                  }
  
                  return offset + byteLength
              }
  
              Buffer.prototype.writeIntBE = function writeIntBE(value, offset, byteLength, noAssert) {
                  value = +value
                  offset = offset | 0
                  if (!noAssert) {
                      var limit = Math.pow(2, 8 * byteLength - 1)
  
                      checkInt(this, value, offset, byteLength, limit - 1, -limit)
                  }
  
                  var i = byteLength - 1
                  var mul = 1
                  var sub = 0
                  this[offset + i] = value & 0xFF
                  while (--i >= 0 && (mul *= 0x100)) {
                      if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
                          sub = 1
                      }
                      this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
                  }
  
                  return offset + byteLength
              }
  
              Buffer.prototype.writeInt8 = function writeInt8(value, offset, noAssert) {
                  value = +value
                  offset = offset | 0
                  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
                  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
                  if (value < 0) value = 0xff + value + 1
                  this[offset] = (value & 0xff)
                  return offset + 1
              }
  
              Buffer.prototype.writeInt16LE = function writeInt16LE(value, offset, noAssert) {
                  value = +value
                  offset = offset | 0
                  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
                  if (Buffer.TYPED_ARRAY_SUPPORT) {
                      this[offset] = (value & 0xff)
                      this[offset + 1] = (value >>> 8)
                  } else {
                      objectWriteUInt16(this, value, offset, true)
                  }
                  return offset + 2
              }
  
              Buffer.prototype.writeInt16BE = function writeInt16BE(value, offset, noAssert) {
                  value = +value
                  offset = offset | 0
                  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
                  if (Buffer.TYPED_ARRAY_SUPPORT) {
                      this[offset] = (value >>> 8)
                      this[offset + 1] = (value & 0xff)
                  } else {
                      objectWriteUInt16(this, value, offset, false)
                  }
                  return offset + 2
              }
  
              Buffer.prototype.writeInt32LE = function writeInt32LE(value, offset, noAssert) {
                  value = +value
                  offset = offset | 0
                  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
                  if (Buffer.TYPED_ARRAY_SUPPORT) {
                      this[offset] = (value & 0xff)
                      this[offset + 1] = (value >>> 8)
                      this[offset + 2] = (value >>> 16)
                      this[offset + 3] = (value >>> 24)
                  } else {
                      objectWriteUInt32(this, value, offset, true)
                  }
                  return offset + 4
              }
  
              Buffer.prototype.writeInt32BE = function writeInt32BE(value, offset, noAssert) {
                  value = +value
                  offset = offset | 0
                  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
                  if (value < 0) value = 0xffffffff + value + 1
                  if (Buffer.TYPED_ARRAY_SUPPORT) {
                      this[offset] = (value >>> 24)
                      this[offset + 1] = (value >>> 16)
                      this[offset + 2] = (value >>> 8)
                      this[offset + 3] = (value & 0xff)
                  } else {
                      objectWriteUInt32(this, value, offset, false)
                  }
                  return offset + 4
              }
  
              function checkIEEE754(buf, value, offset, ext, max, min) {
                  if (offset + ext > buf.length) throw new RangeError('Index out of range')
                  if (offset < 0) throw new RangeError('Index out of range')
              }
  
              function writeFloat(buf, value, offset, littleEndian, noAssert) {
                  if (!noAssert) {
                      checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
                  }
                  ieee754.write(buf, value, offset, littleEndian, 23, 4)
                  return offset + 4
              }
  
              Buffer.prototype.writeFloatLE = function writeFloatLE(value, offset, noAssert) {
                  return writeFloat(this, value, offset, true, noAssert)
              }
  
              Buffer.prototype.writeFloatBE = function writeFloatBE(value, offset, noAssert) {
                  return writeFloat(this, value, offset, false, noAssert)
              }
  
              function writeDouble(buf, value, offset, littleEndian, noAssert) {
                  if (!noAssert) {
                      checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
                  }
                  ieee754.write(buf, value, offset, littleEndian, 52, 8)
                  return offset + 8
              }
  
              Buffer.prototype.writeDoubleLE = function writeDoubleLE(value, offset, noAssert) {
                  return writeDouble(this, value, offset, true, noAssert)
              }
  
              Buffer.prototype.writeDoubleBE = function writeDoubleBE(value, offset, noAssert) {
                  return writeDouble(this, value, offset, false, noAssert)
              }
  
              // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
              Buffer.prototype.copy = function copy(target, targetStart, start, end) {
                  if (!start) start = 0
                  if (!end && end !== 0) end = this.length
                  if (targetStart >= target.length) targetStart = target.length
                  if (!targetStart) targetStart = 0
                  if (end > 0 && end < start) end = start
  
                  // Copy 0 bytes; we're done
                  if (end === start) return 0
                  if (target.length === 0 || this.length === 0) return 0
  
                  // Fatal error conditions
                  if (targetStart < 0) {
                      throw new RangeError('targetStart out of bounds')
                  }
                  if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
                  if (end < 0) throw new RangeError('sourceEnd out of bounds')
  
                  // Are we oob?
                  if (end > this.length) end = this.length
                  if (target.length - targetStart < end - start) {
                      end = target.length - targetStart + start
                  }
  
                  var len = end - start
                  var i
  
                  if (this === target && start < targetStart && targetStart < end) {
                      // descending copy from end
                      for (i = len - 1; i >= 0; --i) {
                          target[i + targetStart] = this[i + start]
                      }
                  } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
                      // ascending copy from start
                      for (i = 0; i < len; ++i) {
                          target[i + targetStart] = this[i + start]
                      }
                  } else {
                      Uint8Array.prototype.set.call(
                          target,
                          this.subarray(start, start + len),
                          targetStart
                      )
                  }
  
                  return len
              }
  
              // Usage:
              //    buffer.fill(number[, offset[, end]])
              //    buffer.fill(buffer[, offset[, end]])
              //    buffer.fill(string[, offset[, end]][, encoding])
              Buffer.prototype.fill = function fill(val, start, end, encoding) {
                  // Handle string cases:
                  if (typeof val === 'string') {
                      if (typeof start === 'string') {
                          encoding = start
                          start = 0
                          end = this.length
                      } else if (typeof end === 'string') {
                          encoding = end
                          end = this.length
                      }
                      if (val.length === 1) {
                          var code = val.charCodeAt(0)
                          if (code < 256) {
                              val = code
                          }
                      }
                      if (encoding !== undefined && typeof encoding !== 'string') {
                          throw new TypeError('encoding must be a string')
                      }
                      if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
                          throw new TypeError('Unknown encoding: ' + encoding)
                      }
                  } else if (typeof val === 'number') {
                      val = val & 255
                  }
  
                  // Invalid ranges are not set to a default, so can range check early.
                  if (start < 0 || this.length < start || this.length < end) {
                      throw new RangeError('Out of range index')
                  }
  
                  if (end <= start) {
                      return this
                  }
  
                  start = start >>> 0
                  end = end === undefined ? this.length : end >>> 0
  
                  if (!val) val = 0
  
                  var i
                  if (typeof val === 'number') {
                      for (i = start; i < end; ++i) {
                          this[i] = val
                      }
                  } else {
                      var bytes = Buffer.isBuffer(val)
                          ? val
                          : utf8ToBytes(new Buffer(val, encoding).toString())
                      var len = bytes.length
                      for (i = 0; i < end - start; ++i) {
                          this[i + start] = bytes[i % len]
                      }
                  }
  
                  return this
              }
  
              // HELPER FUNCTIONS
              // ================
  
              var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g
  
              function base64clean(str) {
                  // Node strips out invalid characters like \n and \t from the string, base64-js does not
                  str = stringtrim(str).replace(INVALID_BASE64_RE, '')
                  // Node converts strings with length < 2 to ''
                  if (str.length < 2) return ''
                  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
                  while (str.length % 4 !== 0) {
                      str = str + '='
                  }
                  return str
              }
  
              function stringtrim(str) {
                  if (str.trim) return str.trim()
                  return str.replace(/^\s+|\s+$/g, '')
              }
  
              function toHex(n) {
                  if (n < 16) return '0' + n.toString(16)
                  return n.toString(16)
              }
  
              function utf8ToBytes(string, units) {
                  units = units || Infinity
                  var codePoint
                  var length = string.length
                  var leadSurrogate = null
                  var bytes = []
  
                  for (var i = 0; i < length; ++i) {
                      codePoint = string.charCodeAt(i)
  
                      // is surrogate component
                      if (codePoint > 0xD7FF && codePoint < 0xE000) {
                          // last char was a lead
                          if (!leadSurrogate) {
                              // no lead yet
                              if (codePoint > 0xDBFF) {
                                  // unexpected trail
                                  if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
                                  continue
                              } else if (i + 1 === length) {
                                  // unpaired lead
                                  if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
                                  continue
                              }
  
                              // valid lead
                              leadSurrogate = codePoint
  
                              continue
                          }
  
                          // 2 leads in a row
                          if (codePoint < 0xDC00) {
                              if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
                              leadSurrogate = codePoint
                              continue
                          }
  
                          // valid surrogate pair
                          codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
                      } else if (leadSurrogate) {
                          // valid bmp char, but last char was a lead
                          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
                      }
  
                      leadSurrogate = null
  
                      // encode utf8
                      if (codePoint < 0x80) {
                          if ((units -= 1) < 0) break
                          bytes.push(codePoint)
                      } else if (codePoint < 0x800) {
                          if ((units -= 2) < 0) break
                          bytes.push(
                              codePoint >> 0x6 | 0xC0,
                              codePoint & 0x3F | 0x80
                          )
                      } else if (codePoint < 0x10000) {
                          if ((units -= 3) < 0) break
                          bytes.push(
                              codePoint >> 0xC | 0xE0,
                              codePoint >> 0x6 & 0x3F | 0x80,
                              codePoint & 0x3F | 0x80
                          )
                      } else if (codePoint < 0x110000) {
                          if ((units -= 4) < 0) break
                          bytes.push(
                              codePoint >> 0x12 | 0xF0,
                              codePoint >> 0xC & 0x3F | 0x80,
                              codePoint >> 0x6 & 0x3F | 0x80,
                              codePoint & 0x3F | 0x80
                          )
                      } else {
                          throw new Error('Invalid code point')
                      }
                  }
  
                  return bytes
              }
  
              function asciiToBytes(str) {
                  var byteArray = []
                  for (var i = 0; i < str.length; ++i) {
                      // Node's code seems to be doing this and not & 0x7F..
                      byteArray.push(str.charCodeAt(i) & 0xFF)
                  }
                  return byteArray
              }
  
              function utf16leToBytes(str, units) {
                  var c, hi, lo
                  var byteArray = []
                  for (var i = 0; i < str.length; ++i) {
                      if ((units -= 2) < 0) break
  
                      c = str.charCodeAt(i)
                      hi = c >> 8
                      lo = c % 256
                      byteArray.push(lo)
                      byteArray.push(hi)
                  }
  
                  return byteArray
              }
  
              function base64ToBytes(str) {
                  return base64.toByteArray(base64clean(str))
              }
  
              function blitBuffer(src, dst, offset, length) {
                  for (var i = 0; i < length; ++i) {
                      if ((i + offset >= dst.length) || (i >= src.length)) break
                      dst[i + offset] = src[i]
                  }
                  return i
              }
  
              function isnan(val) {
                  return val !== val // eslint-disable-line no-self-compare
              }
  
          }).call(this, typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
      }, { "base64-js": 1, "ieee754": 3, "isarray": 4 }], 3: [function (require, module, exports) {
          exports.read = function (buffer, offset, isLE, mLen, nBytes) {
              var e, m
              var eLen = nBytes * 8 - mLen - 1
              var eMax = (1 << eLen) - 1
              var eBias = eMax >> 1
              var nBits = -7
              var i = isLE ? (nBytes - 1) : 0
              var d = isLE ? -1 : 1
              var s = buffer[offset + i]
  
              i += d
  
              e = s & ((1 << (-nBits)) - 1)
              s >>= (-nBits)
              nBits += eLen
              for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) { }
  
              m = e & ((1 << (-nBits)) - 1)
              e >>= (-nBits)
              nBits += mLen
              for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) { }
  
              if (e === 0) {
                  e = 1 - eBias
              } else if (e === eMax) {
                  return m ? NaN : ((s ? -1 : 1) * Infinity)
              } else {
                  m = m + Math.pow(2, mLen)
                  e = e - eBias
              }
              return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
          }
  
          exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
              var e, m, c
              var eLen = nBytes * 8 - mLen - 1
              var eMax = (1 << eLen) - 1
              var eBias = eMax >> 1
              var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
              var i = isLE ? 0 : (nBytes - 1)
              var d = isLE ? 1 : -1
              var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
  
              value = Math.abs(value)
  
              if (isNaN(value) || value === Infinity) {
                  m = isNaN(value) ? 1 : 0
                  e = eMax
              } else {
                  e = Math.floor(Math.log(value) / Math.LN2)
                  if (value * (c = Math.pow(2, -e)) < 1) {
                      e--
                      c *= 2
                  }
                  if (e + eBias >= 1) {
                      value += rt / c
                  } else {
                      value += rt * Math.pow(2, 1 - eBias)
                  }
                  if (value * c >= 2) {
                      e++
                      c /= 2
                  }
  
                  if (e + eBias >= eMax) {
                      m = 0
                      e = eMax
                  } else if (e + eBias >= 1) {
                      m = (value * c - 1) * Math.pow(2, mLen)
                      e = e + eBias
                  } else {
                      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
                      e = 0
                  }
              }
  
              for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) { }
  
              e = (e << mLen) | m
              eLen += mLen
              for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) { }
  
              buffer[offset + i - d] |= s * 128
          }
  
      }, {}], 4: [function (require, module, exports) {
          var toString = {}.toString;
  
          module.exports = Array.isArray || function (arr) {
              return toString.call(arr) == '[object Array]';
          };
  
      }, {}], 5: [function (require, module, exports) {
          (function (Buffer) {
              var clone = (function () {
                  'use strict';
  
                  /**
                   * Clones (copies) an Object using deep copying.
                   *
                   * This function supports circular references by default, but if you are certain
                   * there are no circular references in your object, you can save some CPU time
                   * by calling clone(obj, false).
                   *
                   * Caution: if `circular` is false and `parent` contains circular references,
                   * your program may enter an infinite loop and crash.
                   *
                   * @param `parent` - the object to be cloned
                   * @param `circular` - set to true if the object to be cloned may contain
                   *    circular references. (optional - true by default)
                   * @param `depth` - set to a number if the object is only to be cloned to
                   *    a particular depth. (optional - defaults to Infinity)
                   * @param `prototype` - sets the prototype to be used when cloning an object.
                   *    (optional - defaults to parent prototype).
                  */
                  function clone(parent, circular, depth, prototype) {
                      var filter;
                      if (typeof circular === 'object') {
                          depth = circular.depth;
                          prototype = circular.prototype;
                          filter = circular.filter;
                          circular = circular.circular
                      }
                      // maintain two arrays for circular references, where corresponding parents
                      // and children have the same index
                      var allParents = [];
                      var allChildren = [];
  
                      var useBuffer = typeof Buffer != 'undefined';
  
                      if (typeof circular == 'undefined')
                          circular = true;
  
                      if (typeof depth == 'undefined')
                          depth = Infinity;
  
                      // recurse this function so we don't reset allParents and allChildren
                      function _clone(parent, depth) {
                          // cloning null always returns null
                          if (parent === null)
                              return null;
  
                          if (depth == 0)
                              return parent;
  
                          var child;
                          var proto;
                          if (typeof parent != 'object') {
                              return parent;
                          }
  
                          if (clone.__isArray(parent)) {
                              child = [];
                          } else if (clone.__isRegExp(parent)) {
                              child = new RegExp(parent.source, __getRegExpFlags(parent));
                              if (parent.lastIndex) child.lastIndex = parent.lastIndex;
                          } else if (clone.__isDate(parent)) {
                              child = new Date(parent.getTime());
                          } else if (useBuffer && Buffer.isBuffer(parent)) {
                              child = new Buffer(parent.length);
                              parent.copy(child);
                              return child;
                          } else {
                              if (typeof prototype == 'undefined') {
                                  proto = Object.getPrototypeOf(parent);
                                  child = Object.create(proto);
                              }
                              else {
                                  child = Object.create(prototype);
                                  proto = prototype;
                              }
                          }
  
                          if (circular) {
                              var index = allParents.indexOf(parent);
  
                              if (index != -1) {
                                  return allChildren[index];
                              }
                              allParents.push(parent);
                              allChildren.push(child);
                          }
  
                          for (var i in parent) {
                              var attrs;
                              if (proto) {
                                  attrs = Object.getOwnPropertyDescriptor(proto, i);
                              }
  
                              if (attrs && attrs.set == null) {
                                  continue;
                              }
                              child[i] = _clone(parent[i], depth - 1);
                          }
  
                          return child;
                      }
  
                      return _clone(parent, depth);
                  }
  
                  /**
                   * Simple flat clone using prototype, accepts only objects, usefull for property
                   * override on FLAT configuration object (no nested props).
                   *
                   * USE WITH CAUTION! This may not behave as you wish if you do not know how this
                   * works.
                   */
                  clone.clonePrototype = function clonePrototype(parent) {
                      if (parent === null)
                          return null;
  
                      var c = function () { };
                      c.prototype = parent;
                      return new c();
                  };
  
                  // private utility functions
  
                  function __objToStr(o) {
                      return Object.prototype.toString.call(o);
                  };
                  clone.__objToStr = __objToStr;
  
                  function __isDate(o) {
                      return typeof o === 'object' && __objToStr(o) === '[object Date]';
                  };
                  clone.__isDate = __isDate;
  
                  function __isArray(o) {
                      return typeof o === 'object' && __objToStr(o) === '[object Array]';
                  };
                  clone.__isArray = __isArray;
  
                  function __isRegExp(o) {
                      return typeof o === 'object' && __objToStr(o) === '[object RegExp]';
                  };
                  clone.__isRegExp = __isRegExp;
  
                  function __getRegExpFlags(re) {
                      var flags = '';
                      if (re.global) flags += 'g';
                      if (re.ignoreCase) flags += 'i';
                      if (re.multiline) flags += 'm';
                      return flags;
                  };
                  clone.__getRegExpFlags = __getRegExpFlags;
  
                  return clone;
              })();
  
              if (typeof module === 'object' && module.exports) {
                  module.exports = clone;
              }
  
          }).call(this, require("buffer").Buffer)
      }, { "buffer": 2 }], 6: [function (require, module, exports) {
          var clone = require('clone');
  
          module.exports = function (options, defaults) {
              options = options || {};
  
              Object.keys(defaults).forEach(function (key) {
                  if (typeof options[key] === 'undefined') {
                      options[key] = clone(defaults[key]);
                  }
              });
  
              return options;
          };
      }, { "clone": 5 }], 7: [function (require, module, exports) {
          module.exports = [
              [0x0300, 0x036F], [0x0483, 0x0486], [0x0488, 0x0489],
              [0x0591, 0x05BD], [0x05BF, 0x05BF], [0x05C1, 0x05C2],
              [0x05C4, 0x05C5], [0x05C7, 0x05C7], [0x0600, 0x0603],
              [0x0610, 0x0615], [0x064B, 0x065E], [0x0670, 0x0670],
              [0x06D6, 0x06E4], [0x06E7, 0x06E8], [0x06EA, 0x06ED],
              [0x070F, 0x070F], [0x0711, 0x0711], [0x0730, 0x074A],
              [0x07A6, 0x07B0], [0x07EB, 0x07F3], [0x0901, 0x0902],
              [0x093C, 0x093C], [0x0941, 0x0948], [0x094D, 0x094D],
              [0x0951, 0x0954], [0x0962, 0x0963], [0x0981, 0x0981],
              [0x09BC, 0x09BC], [0x09C1, 0x09C4], [0x09CD, 0x09CD],
              [0x09E2, 0x09E3], [0x0A01, 0x0A02], [0x0A3C, 0x0A3C],
              [0x0A41, 0x0A42], [0x0A47, 0x0A48], [0x0A4B, 0x0A4D],
              [0x0A70, 0x0A71], [0x0A81, 0x0A82], [0x0ABC, 0x0ABC],
              [0x0AC1, 0x0AC5], [0x0AC7, 0x0AC8], [0x0ACD, 0x0ACD],
              [0x0AE2, 0x0AE3], [0x0B01, 0x0B01], [0x0B3C, 0x0B3C],
              [0x0B3F, 0x0B3F], [0x0B41, 0x0B43], [0x0B4D, 0x0B4D],
              [0x0B56, 0x0B56], [0x0B82, 0x0B82], [0x0BC0, 0x0BC0],
              [0x0BCD, 0x0BCD], [0x0C3E, 0x0C40], [0x0C46, 0x0C48],
              [0x0C4A, 0x0C4D], [0x0C55, 0x0C56], [0x0CBC, 0x0CBC],
              [0x0CBF, 0x0CBF], [0x0CC6, 0x0CC6], [0x0CCC, 0x0CCD],
              [0x0CE2, 0x0CE3], [0x0D41, 0x0D43], [0x0D4D, 0x0D4D],
              [0x0DCA, 0x0DCA], [0x0DD2, 0x0DD4], [0x0DD6, 0x0DD6],
              [0x0E31, 0x0E31], [0x0E34, 0x0E3A], [0x0E47, 0x0E4E],
              [0x0EB1, 0x0EB1], [0x0EB4, 0x0EB9], [0x0EBB, 0x0EBC],
              [0x0EC8, 0x0ECD], [0x0F18, 0x0F19], [0x0F35, 0x0F35],
              [0x0F37, 0x0F37], [0x0F39, 0x0F39], [0x0F71, 0x0F7E],
              [0x0F80, 0x0F84], [0x0F86, 0x0F87], [0x0F90, 0x0F97],
              [0x0F99, 0x0FBC], [0x0FC6, 0x0FC6], [0x102D, 0x1030],
              [0x1032, 0x1032], [0x1036, 0x1037], [0x1039, 0x1039],
              [0x1058, 0x1059], [0x1160, 0x11FF], [0x135F, 0x135F],
              [0x1712, 0x1714], [0x1732, 0x1734], [0x1752, 0x1753],
              [0x1772, 0x1773], [0x17B4, 0x17B5], [0x17B7, 0x17BD],
              [0x17C6, 0x17C6], [0x17C9, 0x17D3], [0x17DD, 0x17DD],
              [0x180B, 0x180D], [0x18A9, 0x18A9], [0x1920, 0x1922],
              [0x1927, 0x1928], [0x1932, 0x1932], [0x1939, 0x193B],
              [0x1A17, 0x1A18], [0x1B00, 0x1B03], [0x1B34, 0x1B34],
              [0x1B36, 0x1B3A], [0x1B3C, 0x1B3C], [0x1B42, 0x1B42],
              [0x1B6B, 0x1B73], [0x1DC0, 0x1DCA], [0x1DFE, 0x1DFF],
              [0x200B, 0x200F], [0x202A, 0x202E], [0x2060, 0x2063],
              [0x206A, 0x206F], [0x20D0, 0x20EF], [0x302A, 0x302F],
              [0x3099, 0x309A], [0xA806, 0xA806], [0xA80B, 0xA80B],
              [0xA825, 0xA826], [0xFB1E, 0xFB1E], [0xFE00, 0xFE0F],
              [0xFE20, 0xFE23], [0xFEFF, 0xFEFF], [0xFFF9, 0xFFFB],
              [0x10A01, 0x10A03], [0x10A05, 0x10A06], [0x10A0C, 0x10A0F],
              [0x10A38, 0x10A3A], [0x10A3F, 0x10A3F], [0x1D167, 0x1D169],
              [0x1D173, 0x1D182], [0x1D185, 0x1D18B], [0x1D1AA, 0x1D1AD],
              [0x1D242, 0x1D244], [0xE0001, 0xE0001], [0xE0020, 0xE007F],
              [0xE0100, 0xE01EF]
          ]
  
      }, {}], 8: [function (require, module, exports) {
          "use strict"
  
          var defaults = require('defaults')
          var combining = require('./combining')
  
          var DEFAULTS = {
              nul: 0,
              control: 0
          }
  
          module.exports = function wcwidth(str) {
              return wcswidth(str, DEFAULTS)
          }
  
          module.exports.config = function (opts) {
              opts = defaults(opts || {}, DEFAULTS)
              return function wcwidth(str) {
                  return wcswidth(str, opts)
              }
          }
  
          /*
           *  The following functions define the column width of an ISO 10646
           *  character as follows:
           *  - The null character (U+0000) has a column width of 0.
           *  - Other C0/C1 control characters and DEL will lead to a return value
           *    of -1.
           *  - Non-spacing and enclosing combining characters (general category
           *    code Mn or Me in the
           *    Unicode database) have a column width of 0.
           *  - SOFT HYPHEN (U+00AD) has a column width of 1.
           *  - Other format characters (general category code Cf in the Unicode
           *    database) and ZERO WIDTH
           *    SPACE (U+200B) have a column width of 0.
           *  - Hangul Jamo medial vowels and final consonants (U+1160-U+11FF)
           *    have a column width of 0.
           *  - Spacing characters in the East Asian Wide (W) or East Asian
           *    Full-width (F) category as
           *    defined in Unicode Technical Report #11 have a column width of 2.
           *  - All remaining characters (including all printable ISO 8859-1 and
           *    WGL4 characters, Unicode control characters, etc.) have a column
           *    width of 1.
           *  This implementation assumes that characters are encoded in ISO 10646.
          */
  
          function wcswidth(str, opts) {
              if (typeof str !== 'string') return wcwidth(str, opts)
  
              var s = 0
              for (var i = 0; i < str.length; i++) {
                  var n = wcwidth(str.charCodeAt(i), opts)
                  if (n < 0) return -1
                  s += n
              }
  
              return s
          }
  
          function wcwidth(ucs, opts) {
              // test for 8-bit control characters
              if (ucs === 0) return opts.nul
              if (ucs < 32 || (ucs >= 0x7f && ucs < 0xa0)) return opts.control
  
              // binary search in table of non-spacing characters
              if (bisearch(ucs)) return 0
  
              // if we arrive here, ucs is not a combining or C0/C1 control character
              return 1 +
                  (ucs >= 0x1100 &&
                      (ucs <= 0x115f ||                       // Hangul Jamo init. consonants
                          ucs == 0x2329 || ucs == 0x232a ||
                          (ucs >= 0x2e80 && ucs <= 0xa4cf &&
                              ucs != 0x303f) ||                     // CJK ... Yi
                          (ucs >= 0xac00 && ucs <= 0xd7a3) ||    // Hangul Syllables
                          (ucs >= 0xf900 && ucs <= 0xfaff) ||    // CJK Compatibility Ideographs
                          (ucs >= 0xfe10 && ucs <= 0xfe19) ||    // Vertical forms
                          (ucs >= 0xfe30 && ucs <= 0xfe6f) ||    // CJK Compatibility Forms
                          (ucs >= 0xff00 && ucs <= 0xff60) ||    // Fullwidth Forms
                          (ucs >= 0xffe0 && ucs <= 0xffe6) ||
                          (ucs >= 0x20000 && ucs <= 0x2fffd) ||
                          (ucs >= 0x30000 && ucs <= 0x3fffd)));
          }
  
          function bisearch(ucs) {
              var min = 0
              var max = combining.length - 1
              var mid
  
              if (ucs < combining[0][0] || ucs > combining[max][1]) return false
  
              while (max >= min) {
                  mid = Math.floor((min + max) / 2)
                  if (ucs > combining[mid][1]) min = mid + 1
                  else if (ucs < combining[mid][0]) max = mid - 1
                  else return true
              }
  
              return false
          }
  
      }, { "./combining": 7, "defaults": 6 }], 9: [function (require, module, exports) {
          window.wcwidth = require('./');
      }, { "./": 8 }]
  }, {}, [9]);
  