text: // Modules to control application life and create native browser window
  const {app, BrowserWindow, ipcMain} = require('electron')
  const path = require('path')
  const addon = require('./addon/build/Release/addon')
  
  // The C++ addon is called from the host application, to allow the renderer
  // to call this method we listen for events sent over the electron ipc
  // channel and then call the C++ addon.
  ipcMain.on('getDataFromHost', async (event, arg) => {
    event.returnValue = addon.getDataFromHost();
  });
  
  // The call to startClock informs the C++ addon that is can start sending
  // updates and identifies the JavaScript method that should be called.
  ipcMain.on('startClock', async (event, arg) => {
    event.returnValue = addon.startClock('onClockUpdated');
  });
  
  var mainWindow = undefined;
  var mainWindowLoaded = false;
  
  // The onClockUpdated method will be called by the C++ addon to provide the updated
  // time string. It is added to the global object to make it possible to locate the
  // function from C++ using the N-Api
  global.onClockUpdated = function(timeString) {
    if (mainWindow != undefined)
    {
      if (mainWindowLoaded)
      {
        mainWindow.webContents.send('onClockUpdated', timeString);
      }
    }
  };
  
  function createWindow () {
    // Create the browser window.
     mainWindow = new BrowserWindow({
      width: 800,
      height: 600,
      webPreferences: {
        preload: path.join(__dirname, 'preload.js'),
        nodeIntegration: true // needed to use import statements
      }
    })
  
    // and load the index.html of the app.
    mainWindow.loadFile('index.html')
  
    mainWindow.webContents.on('did-finish-load', () => {
      mainWindowLoaded = true;
    });
  
    // Open the DevTools.
    //mainWindow.webContents.openDevTools()
  }
  
  // This method will be called when Electron has finished
  // initialization and is ready to create browser windows.
  // Some APIs can only be used after this event occurs.
  app.whenReady().then(createWindow)
  
  // Quit when all windows are closed.
  app.on('window-all-closed', function () {
    // On macOS it is common for applications and their menu bar
    // to stay active until the user quits explicitly with Cmd + Q
    if (process.platform !== 'darwin') app.quit()
  })
  
  app.on('activate', function () {
    // On macOS it's common to re-create a window in the app when the
    // dock icon is clicked and there are no other windows open.
    if (BrowserWindow.getAllWindows().length === 0) createWindow()
  })
  
  // In this file you can include the rest of your app's specific main process
  // code. You can also put them in separate files and require them here.
  