text: /* This file is automatically rebuilt by the Cesium build process. */
  define(['./defined-26bd4a03', './Check-da037458', './freezeObject-2d83f591', './defaultValue-f2e68450', './Math-fa6e45cb', './Cartesian2-2a723276', './defineProperties-6f7a50f2', './Transforms-a312718d', './RuntimeError-ad75c885', './WebGLConstants-497deb20', './ComponentDatatype-69643096', './GeometryAttribute-bb8a556c', './when-ee12a2cb', './GeometryAttributes-eecc9f43', './IndexDatatype-3de60176', './GeometryOffsetAttribute-cb30cd97', './VertexFormat-fbb91dc7', './EllipsoidGeometry-30e96a9a'], function (defined, Check, freezeObject, defaultValue, _Math, Cartesian2, defineProperties, Transforms, RuntimeError, WebGLConstants, ComponentDatatype, GeometryAttribute, when, GeometryAttributes, IndexDatatype, GeometryOffsetAttribute, VertexFormat, EllipsoidGeometry) { 'use strict';
  
      /**
           * A description of a sphere centered at the origin.
           *
           * @alias SphereGeometry
           * @constructor
           *
           * @param {Object} [options] Object with the following properties:
           * @param {Number} [options.radius=1.0] The radius of the sphere.
           * @param {Number} [options.stackPartitions=64] The number of times to partition the ellipsoid into stacks.
           * @param {Number} [options.slicePartitions=64] The number of times to partition the ellipsoid into radial slices.
           * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
           *
           * @exception {DeveloperError} options.slicePartitions cannot be less than three.
           * @exception {DeveloperError} options.stackPartitions cannot be less than three.
           *
           * @see SphereGeometry#createGeometry
           *
           * @example
           * var sphere = new Cesium.SphereGeometry({
           *   radius : 100.0,
           *   vertexFormat : Cesium.VertexFormat.POSITION_ONLY
           * });
           * var geometry = Cesium.SphereGeometry.createGeometry(sphere);
           */
          function SphereGeometry(options) {
              var radius = defaultValue.defaultValue(options.radius, 1.0);
              var radii = new Cartesian2.Cartesian3(radius, radius, radius);
              var ellipsoidOptions = {
                      radii: radii,
                      stackPartitions: options.stackPartitions,
                      slicePartitions: options.slicePartitions,
                      vertexFormat: options.vertexFormat
              };
  
              this._ellipsoidGeometry = new EllipsoidGeometry.EllipsoidGeometry(ellipsoidOptions);
              this._workerName = 'createSphereGeometry';
          }
  
          /**
           * The number of elements used to pack the object into an array.
           * @type {Number}
           */
          SphereGeometry.packedLength = EllipsoidGeometry.EllipsoidGeometry.packedLength;
  
          /**
           * Stores the provided instance into the provided array.
           *
           * @param {SphereGeometry} value The value to pack.
           * @param {Number[]} array The array to pack into.
           * @param {Number} [startingIndex=0] The index into the array at which to start packing the elements.
           *
           * @returns {Number[]} The array that was packed into
           */
          SphereGeometry.pack = function(value, array, startingIndex) {
              //>>includeStart('debug', pragmas.debug);
              Check.Check.typeOf.object('value', value);
              //>>includeEnd('debug');
  
              return EllipsoidGeometry.EllipsoidGeometry.pack(value._ellipsoidGeometry, array, startingIndex);
          };
  
          var scratchEllipsoidGeometry = new EllipsoidGeometry.EllipsoidGeometry();
          var scratchOptions = {
              radius : undefined,
              radii : new Cartesian2.Cartesian3(),
              vertexFormat : new VertexFormat.VertexFormat(),
              stackPartitions : undefined,
              slicePartitions : undefined
          };
  
          /**
           * Retrieves an instance from a packed array.
           *
           * @param {Number[]} array The packed array.
           * @param {Number} [startingIndex=0] The starting index of the element to be unpacked.
           * @param {SphereGeometry} [result] The object into which to store the result.
           * @returns {SphereGeometry} The modified result parameter or a new SphereGeometry instance if one was not provided.
           */
          SphereGeometry.unpack = function(array, startingIndex, result) {
              var ellipsoidGeometry = EllipsoidGeometry.EllipsoidGeometry.unpack(array, startingIndex, scratchEllipsoidGeometry);
              scratchOptions.vertexFormat = VertexFormat.VertexFormat.clone(ellipsoidGeometry._vertexFormat, scratchOptions.vertexFormat);
              scratchOptions.stackPartitions = ellipsoidGeometry._stackPartitions;
              scratchOptions.slicePartitions = ellipsoidGeometry._slicePartitions;
  
              if (!defined.defined(result)) {
                  scratchOptions.radius = ellipsoidGeometry._radii.x;
                  return new SphereGeometry(scratchOptions);
              }
  
              Cartesian2.Cartesian3.clone(ellipsoidGeometry._radii, scratchOptions.radii);
              result._ellipsoidGeometry = new EllipsoidGeometry.EllipsoidGeometry(scratchOptions);
              return result;
          };
  
          /**
           * Computes the geometric representation of a sphere, including its vertices, indices, and a bounding sphere.
           *
           * @param {SphereGeometry} sphereGeometry A description of the sphere.
           * @returns {Geometry} The computed vertices and indices.
           */
          SphereGeometry.createGeometry = function(sphereGeometry) {
              return EllipsoidGeometry.EllipsoidGeometry.createGeometry(sphereGeometry._ellipsoidGeometry);
          };
  
      function createSphereGeometry(sphereGeometry, offset) {
              if (defined.defined(offset)) {
                  sphereGeometry = SphereGeometry.unpack(sphereGeometry, offset);
              }
              return SphereGeometry.createGeometry(sphereGeometry);
          }
  
      return createSphereGeometry;
  
  });
  