text: /**
   * Hilo 1.1.2 for standalone
   * Copyright 2016 alibaba.com
   * Licensed under the MIT License
   */
  (function(window){
  if(!window.Hilo) window.Hilo = {};
  var Hilo = window.Hilo;var Class = window.Hilo.Class;
  var View = window.Hilo.View;
  var Drawable = window.Hilo.Drawable;
  
  
  /**
   * @language=en
   * <iframe src='../../../examples/Bitmap.html?noHeader' width = '300' height = '200' scrolling='no'></iframe>
   * <br/>
   * Example:
   * <pre>
   * var bmp = new Hilo.Bitmap({image:imgElem, rect:[0, 0, 100, 100]});
   * stage.addChild(bmp);
   * </pre>
   * @class Bitmap
   * @augments View
   * @param {Object} properties the options of create Instance.It can contains all writable property and Moreover：
   * <ul>
   * <li><b>image</b> - the image of bitmap which contained。required。</li>
   * <li><b>rect</b> - the range of bitmap in the image。option</li>
   * </ul>
   * @module hilo/view/Bitmap
   * @requires hilo/core/Hilo
   * @requires hilo/core/Class
   * @requires hilo/view/View
   * @requires hilo/view/Drawable
   */
   var Bitmap = Class.create(/** @lends Bitmap.prototype */{
      Extends: View,
      constructor: function(properties){
          properties = properties || {};
          this.id = this.id || properties.id || Hilo.getUid("Bitmap");
          Bitmap.superclass.constructor.call(this, properties);
  
          this.drawable = new Drawable(properties);
  
          //init width and height
          if(!this.width || !this.height){
              var rect = this.drawable.rect;
              if(rect){
                  this.width = rect[2];
                  this.height = rect[3];
              }
          }
      },
  
      /**
       * @language=en
       * set the image。
       * @param {Image|String} Image Object or URL。
       * @param {Array} rect the range of bitmap in the image。
       * @returns {Bitmap} self。
       */
      setImage: function(image, rect){
          this.drawable.init({image:image, rect:rect});
          if(rect){
              this.width = rect[2];
              this.height = rect[3];
          }
          else if(!this.width && !this.height){
              rect = this.drawable.rect;
              if(rect){
                  this.width = rect[2];
                  this.height = rect[3];
              }
          }
          return this;
      }
   });
  
  window.Hilo.Bitmap = Bitmap;
  })(window);