text: [{"Owner":"adam","Date":"2016-11-30T16:24:03Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t_lt_p_gt_\n\tyes\n_lt_/p_gt_\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"DigiHz Data","Date":"2016-11-30T16:26:00Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tThank you _lt_a contenteditable_eq__qt_false_qt_ data-ipshover_eq__qt__qt_ data-ipshover-target_eq__qt_http_dd_//www.html5gamedevs.com/profile/4289-adam/?do_eq_hovercard_qt_ data-mentionid_eq__qt_4289_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/profile/4289-adam/_qt_ rel_eq__qt__qt__gt_@adam_lt_/a_gt_\n_lt_/p_gt_\n\n_lt_p_gt_\n\tYou are right of course_co_It is much better not having to dispose the mesh.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tI did not know it could be updated like that. well now i know.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tSorry_co_ we not know everything _lt_img alt_eq__qt__dd_)_qt_ data-emoticon_eq__qt__qt_ height_eq__qt_20_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ title_eq__qt__dd_)_qt_ width_eq__qt_20_qt_ /_gt__lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"Dad72","Date":"2016-11-30T17:30:10Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tI think that the solution of Adam mix a solution of DigiHz gives a good compromise. \n_lt_/p_gt_\n\n_lt_p_gt_\n\tI have it add on my project and it works well. \n_lt_/p_gt_\n\n_lt_p_gt_\n\tThanks for all your help. _lt_img alt_eq__qt__dd_D_qt_ data-emoticon_eq__qt__qt_ height_eq__qt_20_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_biggrin.png_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/biggrin@2x.png 2x_qt_ title_eq__qt__dd_D_qt_ width_eq__qt_20_qt_ /_gt__lt_/p_gt_\n\n_lt_p_gt_\n\t_lt_a href_eq__qt_http_dd_//www.babylonjs-playground.com/#YCVDD%2310_qt_ rel_eq__qt_external nofollow_qt__gt_http_dd_//www.babylonjs-playground.com/#YCVDD#10_lt_/a_gt_\n_lt_/p_gt_\n\n_lt_p_gt_\n\tEdite_dd_ Oop_co_ I had not seen the answer.\n_lt_/p_gt_\n\n_lt_p_gt_\n\t \n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"Nabroski","Date":"2016-11-30T17:34:25Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tftw\n_lt_/p_gt_\n\n_lt_p_gt_\n\t_lt_a href_eq__qt_http_dd_//www.babylonjs-playground.com/#YCVDD%2316_qt_ rel_eq__qt_external nofollow_qt__gt_http_dd_//www.babylonjs-playground.com/#YCVDD#16_lt_/a_gt_\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"DigiHz Data","Date":"2016-11-30T18:42:10Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\t_lt_a contenteditable_eq__qt_false_qt_ data-ipshover_eq__qt__qt_ data-ipshover-target_eq__qt_http_dd_//www.html5gamedevs.com/profile/5292-dad72/?do_eq_hovercard_qt_ data-mentionid_eq__qt_5292_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/profile/5292-dad72/_qt_ rel_eq__qt__qt__gt_@Dad72_lt_/a_gt_\n_lt_/p_gt_\n\n_lt_p_gt_\n\tMark thread as solved?\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"}]