text: define(['../util'], function(util) {
  
      function Tile(game, pos, sprite, offset) {
          this.game = game;
          this.position = pos;
          this.sprite = sprite;
  
          this.walkable = false;
          this.seeThrough = false;
      }
  
      Tile.prototype = {
      };
  
      return Tile;
  });
  