text: export function criaGetReady() {
    const canvas = document.querySelector('canvas');
    const contexto = canvas.getContext('2d');
    const sprites = new Image();
    sprites.src = './src/images/sprites.png';
  
    const getReady = {
      spriteX: 134,
      spriteY: 0,
      largura: 174,
      altura: 152,
      x: (canvas.width / 2) - (174 / 2),
      y: 50,
      desenha() {
        contexto.drawImage(
          sprites,
          getReady.spriteX, getReady.spriteY,
          getReady.largura, getReady.altura,
          getReady.x, getReady.y,
          getReady.largura, getReady.altura
        )
      },
    }
  
    return getReady
  }