text: import Shape from './Shape.js';
  import ObjectFactory from '../ObjectFactory.js';
  import SetValue from '../../utils/object/SetValue.js';
  
  ObjectFactory.register('shape', function (board, tileX, tileY, tileZ, fillColor, fillAlpha, addToBoard) {
      var gameObject = new Shape(board, tileX, tileY, tileZ, fillColor, fillAlpha, addToBoard); 
      board.scene.add.existing(gameObject);  
      return gameObject;
  });
  
  SetValue(window, 'RexPlugins.Board.Shape', Shape);
  
  export default Shape;