text: class Preload extends Phaser.State {
  
  	preload() {
  		/* Preload required assets */
  		this.game.load.image('mountains-back', 'assets/mountains-back.png');
      this.game.load.image('mountains-mid1', 'assets/mountains-mid1.png');
      this.game.load.image('mountains-mid2', 'assets/mountains-mid2.png');
  		this.game.load.image('sun', 'assets/sun.png');
      this.game.load.image('moon', 'assets/moon.png');
  	}
  
  	create() {
  		//NOTE: Change to GameTitle if required
  		this.game.state.start("Main");
  	}
  
  }
  
  export default Preload;
  