text: /**
   * Created by WareBare on 8/22/2016.
   */
  
  const {app, BrowserWindow} = require('electron');
  const {} = require('electron');
  
  // Keep a global reference of the window object, if you don't, the window will
  // be closed automatically when the JavaScript object is garbage collected.
  let win;
  
  function createWindow () {
      // Create the browser window.
      win = new BrowserWindow({
          width: 800,
          height: 600,
          minHeight: 600,
          minWidth: 860,
          backgroundColor: '#202020'
      });
  
      win.maximize();
  
      // and load the index.html of the app.
      win.loadURL(`file://${__dirname}/index.html`);
  
      // Open the DevTools.
      //win.webContents.openDevTools();
  
      // Emitted when the window is closed.
      win.on('closed', () => {
          // Dereference the window object, usually you would store windows
          // in an array if your app supports multi windows, this is the time
          // when you should delete the corresponding element.
          win = null;
      });
      
  }
  
  // This method will be called when Electron has finished
  // initialization and is ready to create browser windows.
  // Some APIs can only be used after this event occurs.
  app.on('ready', createWindow);
  
  // Quit when all windows are closed.
  app.on('window-all-closed', () => {
      // On macOS it is common for applications and their menu bar
      // to stay active until the user quits explicitly with Cmd + Q
      if (process.platform !== 'darwin') {
          app.quit();
      }
  });
  
  app.on('activate', () => {
      // On macOS it's common to re-create a window in the app when the
      // dock icon is clicked and there are no other windows open.
      if (win === null) {
          createWindow();
      }
  });
  
  // In this file you can include the rest of your app's specific main process
  // code. You can also put them in separate files and require them here.
  //require('./app/inc');
  
  app.on('asynchronous-message', (event, arg) => {
      console.log(arg);  // prints "ping"
      event.sender.send('asynchronous-reply', 'pong');
  });
  