text: var app = new PIXI.Application(800, 600, { backgroundColor: 0x1099bb });
  document.body.appendChild(app.view);
  
  // Scale mode for all textures, will retain pixelation
  PIXI.settings.SCALE_MODE = PIXI.SCALE_MODES.NEAREST;
  
  var sprite = PIXI.Sprite.fromImage('required/assets/basics/bunny.png');
  
  // Set the initial position
  sprite.anchor.set(0.5);
  sprite.x = app.screen.width / 2;
  sprite.y = app.screen.height / 2;
  
  // Opt-in to interactivity
  sprite.interactive = true;
  
  // Shows hand cursor
  sprite.buttonMode = true;
  
  // Pointers normalize touch and mouse
  sprite.on('pointerdown', onClick);
  
  // Alternatively, use the mouse & touch events:
  // sprite.on('click', onClick); // mouse-only
  // sprite.on('tap', onClick); // touch-only
  
  app.stage.addChild(sprite);
  
  function onClick () {
      sprite.scale.x *= 1.25;
      sprite.scale.y *= 1.25;
  }