text: ﻿#include "stdafx.h"
  #include "MyAppSettings.hpp"
  
  
  namespace MyApp
  {
  	void MyCameraSettings::Initialize()
  	{
  		this->m_vTranslation = MyMath::ZERO_VECTOR3F;
  		this->m_vRotation = MyMath::ZERO_VECTOR3F;
  
  		//this->m_vCameraEye = MyMath::Vector3F(0, 0, +1500);
  
  		//this->FovAngleDegree = 45.0f;
  		this->FovAngleDegree = 20.0f;
  		this->ClipPlaneNearZ = 0.1f;
  		this->ClipPlaneFarZ = 2500.0f;
  	}
  }
  