text: (function() {
      window.Softgames = function() {
          function e() {}
          return e.prototype._getUrlParameters = function() {
              var e = this;
              return this._urlParameters === void 0 && (this._urlParameters = {},
              this._location().replace(/[?&]+([^=&]+)=([^&]*)/gi,
              function(t, n, r) {
                  return e._urlParameters[n] = r
              })),
              this._urlParameters
          },
          e.prototype._getUrlParameter = function(e) {
              var t;
              return t = this._getUrlParameters(),
              t[e]
          },
          e.prototype._location = function() {
              return window.location.href
          },
          e.prototype.getReady = function() {
              return this._ready_to_start = !0,
              this.loadVoyager()
          },
          e.prototype.loadVoyager = function() {
              var e, t = this;
              return e = document.createElement("script"),
              e.type = "text/javascript",
              e.src = "./api/voyager_base-83d560e0d0350eb5ccd49f0320347575.js",
              e.onload = function() {
                  return window.softgamesDocumentReady = !0,
                  t.ready()
              },
              document.getElementsByTagName("head")[0].appendChild(e)
          },
          e
      } (),
      window.softgames = new Softgames,
      window.softgamesDocumentReady = !1,
      window.SG_DefaultLang = "en",
      window.SG_getLang = function() {
          var e;
          return e = window.softgames._getUrlParameter("locale"),
          typeof e == "undefined" && (e = window.softgames._getUrlParameter("lang")),
          typeof e == "undefined" && (e = SG_DefaultLang),
          e
      },
      document.addEventListener("DOMContentLoaded",
      function() {
          var e;
          return e = document.createElement("script"),
          e.type = "text/javascript",
          e.src = "./api/voyager_base-83d560e0d0350eb5ccd49f0320347575.js",
          e.onload = function() {
              return window.softgamesDocumentReady = !0,
              window.softgames.ready()
          },
          document.getElementsByTagName("head")[0].appendChild(e)
      },
      !1)
  }).call(this);