text: // C:\diabpsx\SOURCE\LOADSAVE.CPP
  
  #include "types.h"
  
  // address: 0x80149B2C
  // line start: 1113
  // line end:   1116
  void GetIcon__Fv() {
  }
  
  
  // address: 0x80148958
  // line start: 103
  // line end:   109
  int ILoad__Fv() {
  	// register: 2
  	register int rv;
  }
  
  
  // address: 0x80148A74
  // line start: 403
  // line end:   410
  void ISave__Fi(int v) {
  }
  
  
  // address: 0x8015DAC4
  // line start: 1161
  // line end:   1198
  void LoadOptions__Fv() {
  }
  
  
  // address: 0x801489AC
  // line start: 201
  // line end:   203
  void LoadQuest__Fi(int i) {
  }
  
  
  // address: 0x80149064
  // line start: 1003
  // line end:   1019
  int PSX_CH_LoadGame__Fii(int card_number, int file) {
  	// register: 17
  	register int result;
  	// register: 16
  	register unsigned char *LoadBuff;
  }
  
  
  // address: 0x801491C0
  // line start: 971
  // line end:   987
  int PSX_CH_LoadGame__Fii_addr_801491C0(int card_number, int file) {
  	// register: 16
  	register int result;
  	// register: 7
  	register unsigned char *LoadBuff;
  }
  
  
  // address: 0x80149304
  // line start: 991
  // line end:   1010
  int PSX_CH_SaveGame__FiPcT1(int card_number, char *name, char *title) {
  	// register: 16
  	register int result;
  	// register: 10
  	register unsigned char *SaveBuff;
  }
  
  
  // address: 0x801491D0
  // line start: 1023
  // line end:   1044
  int PSX_CH_SaveGame__FiPcT1_addr_801491D0(int card_number, char *name, char *title) {
  	// register: 16
  	register int result;
  	// register: 16
  	register unsigned char *SaveBuff;
  }
  
  
  // address: 0x8015EA74
  // line start: 945
  // line end:   1044
  int PSX_GM_LoadGame__FUcii(unsigned char firstflag, int card_number, int file) {
  	// register: 17
  	register int i;
  	// register: 18
  	register int result;
  	// register: 19
  	register int DataSize;
  	// register: 20
  	register unsigned char *LoadBuff;
  }
  
  
  // address: 0x801446D0
  // line start: 927
  // line end:   1018
  int PSX_GM_LoadGame__FUcii_addr_801446D0(unsigned char firstflag, int card_number, int file) {
  	// register: 17
  	register int i;
  	// register: 18
  	register int result;
  	// register: 2
  	register unsigned char *LoadBuff;
  }
  
  
  // address: 0x8014DD50
  // line start: 901
  // line end:   994
  int PSX_GM_LoadGame__FUcii_addr_8014DD50(unsigned char firstflag, int card_number, int file) {
  	// register: 16
  	register int i;
  	// register: 18
  	register int result;
  	// register: 19
  	register unsigned char *LoadBuff;
  }
  
  
  // address: 0x80148DE8
  // line start: 904
  // line end:   997
  int PSX_GM_LoadGame__FUcii_addr_80148DE8(unsigned char firstflag, int card_number, int file) {
  	// register: 16
  	register int i;
  	// register: 18
  	register int result;
  	// register: 2
  	register unsigned char *LoadBuff;
  }
  
  
  // address: 0x8014441C
  // line start: 844
  // line end:   923
  int PSX_GM_SaveGame__FiPcT1(int card_number, char *name, char *title) {
  	// register: 17
  	register int i;
  	// register: 16
  	register int result;
  	// register: 18
  	register unsigned char *SaveBuff;
  }
  
  
  // address: 0x8015E7D4
  // line start: 852
  // line end:   941
  int PSX_GM_SaveGame__FiPcT1_addr_8015E7D4(int card_number, char *name, char *title) {
  	// register: 17
  	register int i;
  	// register: 16
  	register int result;
  	// register: 18
  	register unsigned char *SaveBuff;
  	// register: 17
  	register int SaveSize;
  }
  
  
  // address: 0x80148BA0
  // line start: 831
  // line end:   896
  int PSX_GM_SaveGame__FiPcT1_addr_80148BA0(int card_number, char *name, char *title) {
  	// register: 16
  	register int i;
  	// register: 16
  	register int result;
  	// register: 18
  	register unsigned char *SaveBuff;
  }
  
  
  // address: 0x8015C85C
  // line start: 1120
  // line end:   1145
  int PSX_OPT_LoadGame__Fii(int card_number, int file) {
  	// register: 16
  	register int result;
  	// register: 7
  	register unsigned char *LoadBuff;
  }
  
  
  // address: 0x8015D9BC
  // line start: 1110
  // line end:   1127
  int PSX_OPT_LoadGame__Fiib(int card_number, int file, bool KillHandler) {
  	// register: 17
  	register int result;
  	// register: 7
  	register unsigned char *LoadBuff;
  }
  
  
  // address: 0x8015C904
  // line start: 1149
  // line end:   1181
  int PSX_OPT_SaveGame__Fi(int card_number) {
  	// register: 16
  	register int result;
  	// register: 16
  	register unsigned char *SaveBuff;
  }
  
  
  // address: 0x8015E2B8
  // line start: 1144
  // line end:   1168
  int PSX_OPT_SaveGame__FiPc(int card_number, char *filename) {
  	// register: 16
  	register int result;
  	// register: 16
  	register unsigned char *SaveBuff;
  }
  
  
  // address: 0x80144C34
  // line start: 1067
  // line end:   1083
  void RestorePads__Fv() {
  }
  
  
  // address: 0x8015DB3C
  // line start: 1202
  // line end:   1218
  void SaveOptions__Fv() {
  }
  
  
  // address: 0x80148AD4
  // line start: 495
  // line end:   497
  void SaveQuest__Fi(int i) {
  }
  
  
  // address: 0x80144CF4
  // line start: 1088
  // line end:   1103
  void StorePads__Fv() {
  }
  
  
  