text: #ifndef TEXT_H
  #define TEXT_H
  #include<wx/wx.h>
  #include "shape.h"
  #include "point.h"
  
  using std::string;
  
  class Text : public Shape
  {
  public:
  	Text(wxDC * dc, Point p): Shape(dc), text(t), point(p){}
  	void draw() override;
  
  private:
  	Point point;
  	string text;
  };
  
  #endif // TEXT_H