text: //Defines an invisible entity that permits gravity reversal
  
  ig.module('game.entities.magnetArea')
  .requires('impact.game'
  )
  .defines(function() {
  	EntityMagnetArea = ig.Entity.extend({
  		_wmDrawBox : true,
  		_wmBoxColor : "rgba(255, 255, 0, 0.5)",
  		_wmScalable: true,
  		
  		
  		
  		
  	});
  	
  });