text: //
  // Thread.cpp
  //
  // $Id: //poco/1.4/Foundation/src/Thread.cpp#2 $
  //
  // Library: Foundation
  // Package: Threading
  // Module:  Thread
  //
  // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
  // and Contributors.
  //
  // Permission is hereby granted, free of charge, to any person or organization
  // obtaining a copy of the software and accompanying documentation covered by
  // this license (the "Software") to use, reproduce, display, distribute,
  // execute, and transmit the Software, and to prepare derivative works of the
  // Software, and to permit third-parties to whom the Software is furnished to
  // do so, all subject to the following:
  // 
  // The copyright notices in the Software and this entire statement, including
  // the above license grant, this restriction and the following disclaimer,
  // must be included in all copies of the Software, in whole or in part, and
  // all derivative works of the Software, unless such copies or derivative
  // works are solely in the form of machine-executable object code generated by
  // a source language processor.
  // 
  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
  // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
  // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
  // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  // DEALINGS IN THE SOFTWARE.
  //
  
  
  #include "Poco/Thread.h"
  #include "Poco/Mutex.h"
  #include "Poco/Exception.h"
  #include "Poco/ThreadLocal.h"
  #include <sstream>
  
  
  #if defined(POCO_OS_FAMILY_WINDOWS)
  #if defined(_WIN32_WCE)
  #include "Thread_WINCE.cpp"
  #else
  #include "Thread_WIN32.cpp"
  #endif
  #elif defined(POCO_VXWORKS)
  #include "Thread_VX.cpp"
  #else
  #include "Thread_POSIX.cpp"
  #endif
  
  
  namespace Poco {
  
  
  Thread::Thread(): 
  	_id(uniqueId()), 
  	_name(makeName()), 
  	_pTLS(0)
  {
  }
  
  
  Thread::Thread(const std::string& name): 
  	_id(uniqueId()), 
  	_name(name), 
  	_pTLS(0)
  {
  }
  
  
  Thread::~Thread()
  {
  	delete _pTLS;
  }
  
  
  void Thread::setPriority(Priority prio)
  {
  	setPriorityImpl(prio);
  }
  
  
  Thread::Priority Thread::getPriority() const
  {
  	return Priority(getPriorityImpl());
  }
  
  
  void Thread::start(Runnable& target)
  {
  	startImpl(target);
  }
  
  
  void Thread::start(Callable target, void* pData)
  {
  	startImpl(target, pData);
  }
  
  
  void Thread::join()
  {
  	joinImpl();
  }
  
  
  void Thread::join(long milliseconds)
  {
  	if (!joinImpl(milliseconds))
  		throw TimeoutException();
  }
  
  
  bool Thread::tryJoin(long milliseconds)
  {
  	return joinImpl(milliseconds);
  }
  
  
  ThreadLocalStorage& Thread::tls()
  {
  	if (!_pTLS)
  		_pTLS = new ThreadLocalStorage;
  	return *_pTLS;
  }
  
  
  void Thread::clearTLS()
  {
  	if (_pTLS)
  	{
  		delete _pTLS;
  		_pTLS = 0;
  	}
  }
  
  
  std::string Thread::makeName()
  {
  	std::ostringstream name;
  	name << '#' << _id;
  	return name.str();
  }
  
  
  namespace
  {
  	static FastMutex uniqueIdMutex;
  }
  
  
  int Thread::uniqueId()
  {
  	FastMutex::ScopedLock lock(uniqueIdMutex);
  
  	static unsigned count = 0;
  	++count;
  	return count;
  }
  
  
  void Thread::setName(const std::string& name)
  {
  	FastMutex::ScopedLock lock(_mutex);
  
  	_name = name;
  }
  
  
  } // namespace Poco
  