text: '''Autogenerated by get_gl_extensions script, do not edit!'''
  from OpenGL import platform as _p, constants as _cs, arrays
  from OpenGL.GL import glget
  import ctypes
  EXTENSION_NAME = 'GL_VERSION_GL_1_5'
  def _f( function ):
      return _p.createFunction( function,_p.GL,'GL_VERSION_GL_1_5',True)
  _p.unpack_constants( """GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
  GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
  GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
  GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
  GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
  GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
  GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
  GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
  GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
  GL_FOG_COORD_SRC 0x8450
  GL_FOG_COORD 0x8451
  GL_CURRENT_FOG_COORD 0x8453
  GL_FOG_COORD_ARRAY_TYPE 0x8454
  GL_FOG_COORD_ARRAY_STRIDE 0x8455
  GL_FOG_COORD_ARRAY_POINTER 0x8456
  GL_FOG_COORD_ARRAY 0x8457
  GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
  GL_SRC0_RGB 0x8580
  GL_SRC1_RGB 0x8581
  GL_SRC2_RGB 0x8582
  GL_SRC0_ALPHA 0x8588
  GL_SRC1_ALPHA 0x8589
  GL_SRC2_ALPHA 0x858A""", globals())
  glget.addGLGetConstant( GL_VERTEX_ARRAY_BUFFER_BINDING, (1,) )
  glget.addGLGetConstant( GL_NORMAL_ARRAY_BUFFER_BINDING, (1,) )
  glget.addGLGetConstant( GL_COLOR_ARRAY_BUFFER_BINDING, (1,) )
  glget.addGLGetConstant( GL_INDEX_ARRAY_BUFFER_BINDING, (1,) )
  glget.addGLGetConstant( GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, (1,) )
  glget.addGLGetConstant( GL_EDGE_FLAG_ARRAY_BUFFER_BINDING, (1,) )
  glget.addGLGetConstant( GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, (1,) )
  glget.addGLGetConstant( GL_FOG_COORD_SRC, (1,) )
  glget.addGLGetConstant( GL_FOG_COORD_ARRAY_TYPE, (1,) )
  glget.addGLGetConstant( GL_FOG_COORD_ARRAY_STRIDE, (1,) )
  glget.addGLGetConstant( GL_FOG_COORD_ARRAY, (1,) )
  glget.addGLGetConstant( GL_FOG_COORD_ARRAY_BUFFER_BINDING, (1,) )
  
  
  