text: function setup() {
    createCanvas(1000, 1000, WEBGL);
    slider = createSlider(0, 10, 0.03, 0.00000000000000000000000000000000000000000000000000001);
    slider.position(1000, 10);
    slider.style('width', '80px');
    console.log('Hello person looking at the JS console have a good day.');
  }
  
  function draw() {
    background(200);
    var val = slider.value();
    rotateX(frameCount * val);
    rotateY(frameCount * val);
    box(300, 300, 300);
  }