text: #ifndef GGJ2015_DCASSETLOADER
  #define GGJ2015_DCASSETLOADER
  
  #include "../GGJ2015/DCCommon.hpp"
  
  namespace ggj
  {
      namespace Impl
      {
          struct AssetLoader
          {
              ssvs::AssetManager<> assetManager;
  
              inline AssetLoader()
              {
                  ssvs::loadAssetsFromJson(
                      assetManager, "Data/", ssvj::fromFile("Data/assets.json"));
              }
          };
      }
  }
  
  #endif
  