text: #ifdef LOADMEDIA_H
  #define LOADMEDIA_H
  
  //Standart headers
  #include <string>
  #include <iostream>
  
  //SDL headers
  #include <SDL2/SDL.h>
  #include <SDL2/SDL_image.h>
  #include <SDL2/SDL_ttf.h>
  #include <SDL2/SDL_mixer.h>
  
  class LoadMedia
  {
  	public:
  			
  			bool loadImage	();
  			bool loadSound	();
  			bool loadFont	();
  }
  
  #endif
  