text: /*
   *      Direct3DRM private interfaces (D3DRM.DLL)
   *
   * Copyright 2010 Christian Costa
   *
   * This library is free software; you can redistribute it and/or
   * modify it under the terms of the GNU Lesser General Public
   * License as published by the Free Software Foundation; either
   * version 2.1 of the License, or (at your option) any later version.
   *
   * This library is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   * Lesser General Public License for more details.
   *
   * You should have received a copy of the GNU Lesser General Public
   * License along with this library; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
   */
  
  #ifndef __D3DRM_PRIVATE_INCLUDED__
  #define __D3DRM_PRIVATE_INCLUDED__
  
  #include "d3drm.h"
  #include "dxfile.h"
  
  HRESULT Direct3DRMDevice_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
  HRESULT Direct3DRMFace_create(REFIID riid, IUnknown** ret_iface) DECLSPEC_HIDDEN;
  HRESULT Direct3DRMFrame_create(REFIID riid, IUnknown* parent_frame, IUnknown** ret_iface) DECLSPEC_HIDDEN;
  HRESULT Direct3DRMLight_create(IUnknown** ppObj) DECLSPEC_HIDDEN;
  HRESULT Direct3DRMMesh_create(IDirect3DRMMesh** obj) DECLSPEC_HIDDEN;
  HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
  HRESULT Direct3DRMViewport_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
  HRESULT Direct3DRMMaterial_create(IDirect3DRMMaterial2** ret_iface) DECLSPEC_HIDDEN;
  HRESULT Direct3DRMTexture_create(REFIID riid, IUnknown** ret_iface) DECLSPEC_HIDDEN;
  
  HRESULT load_mesh_data(IDirect3DRMMeshBuilder3 *iface, IDirectXFileData *data,
                         D3DRMLOADTEXTURECALLBACK load_texture_proc, void *arg) DECLSPEC_HIDDEN;
  
  typedef struct {
      WORD major;
      WORD minor;
      DWORD flags;
  } Header;
  
  extern char templates[];
  
  #endif /* __D3DRM_PRIVATE_INCLUDED__ */
  