text: class Bob {
    constructor(x, y ) {
      var options = {
        restitution: 1,
        friction: 0.1,
        density:0.8,
       
        };
      
        
        
      this.body = Bodies.circle(x, y, 50, options);
      this.x = x;
      this.y = y;
      this.radius = 50;
      World.add(world, this.body);
    }
  
    display() {
      
      var pos = this.body.position;
      push();
      
      fill(244, 169, 187);
      ellipseMode(RADIUS);
      ellipse(pos.x, pos.y, this.radius , this.radius );
      pop();
    }
  }
  