text: #pragma once
  
  #include "il2cpp.h"
  
  int32_t UnityEngine_UIElements_MouseEventBase_WheelEvent___get_modifiers (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, const MethodInfo* method_info);
  UnityEngine_Vector2_o UnityEngine_UIElements_MouseEventBase_WheelEvent___get_mousePosition (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, const MethodInfo* method_info);
  UnityEngine_Vector2_o UnityEngine_UIElements_MouseEventBase_WheelEvent___get_mouseDelta (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, const MethodInfo* method_info);
  int32_t UnityEngine_UIElements_MouseEventBase_WheelEvent___get_clickCount (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, const MethodInfo* method_info);
  int32_t UnityEngine_UIElements_MouseEventBase_WheelEvent___get_button (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, const MethodInfo* method_info);
  int32_t UnityEngine_UIElements_MouseEventBase_WheelEvent___get_pressedButtons (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, const MethodInfo* method_info);
  bool UnityEngine_UIElements_MouseEventBase_WheelEvent___UnityEngine_UIElements_IMouseEventInternal_get_triggeredByOS (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, const MethodInfo* method_info);
  void UnityEngine_UIElements_MouseEventBase_WheelEvent___UnityEngine_UIElements_IMouseEventInternal_set_triggeredByOS (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, bool value, const MethodInfo* method_info);
  bool UnityEngine_UIElements_MouseEventBase_WheelEvent___UnityEngine_UIElements_IMouseEventInternal_get_recomputeTopElementUnderMouse (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, const MethodInfo* method_info);
  void UnityEngine_UIElements_MouseEventBase_WheelEvent___UnityEngine_UIElements_IMouseEventInternal_set_recomputeTopElementUnderMouse (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, bool value, const MethodInfo* method_info);
  UnityEngine_UIElements_IPointerEvent_o* UnityEngine_UIElements_MouseEventBase_WheelEvent___UnityEngine_UIElements_IMouseEventInternal_get_sourcePointerEvent (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, const MethodInfo* method_info);
  void UnityEngine_UIElements_MouseEventBase_WheelEvent___UnityEngine_UIElements_IMouseEventInternal_set_sourcePointerEvent (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, UnityEngine_UIElements_IPointerEvent_o* value, const MethodInfo* method_info);
  void UnityEngine_UIElements_MouseEventBase_WheelEvent___Init (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, const MethodInfo* method_info);
  UnityEngine_UIElements_IEventHandler_o* UnityEngine_UIElements_MouseEventBase_WheelEvent___get_currentTarget (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, const MethodInfo* method_info);
  void UnityEngine_UIElements_MouseEventBase_WheelEvent___set_currentTarget (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, UnityEngine_UIElements_IEventHandler_o* value, const MethodInfo* method_info);
  void UnityEngine_UIElements_MouseEventBase_WheelEvent___PreDispatch (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, UnityEngine_UIElements_IPanel_o* panel, const MethodInfo* method_info);
  void UnityEngine_UIElements_MouseEventBase_WheelEvent___PostDispatch (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, UnityEngine_UIElements_IPanel_o* panel, const MethodInfo* method_info);
  UnityEngine_UIElements_WheelEvent_o* UnityEngine_UIElements_MouseEventBase_WheelEvent___GetPooled (UnityEngine_Event_o* systemEvent, const MethodInfo* method_info);
  void UnityEngine_UIElements_MouseEventBase_WheelEvent____ctor (UnityEngine_UIElements_MouseEventBase_WheelEvent__o* __this, const MethodInfo* method_info);
  