text: /*
  * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved.
  *
  * Licensed under the Apache License, Version 2.0 (the "License").
  * You may not use this file except in compliance with the License.
  * A copy of the License is located at
  *
  *  http://aws.amazon.com/apache2.0
  *
  * or in the "license" file accompanying this file. This file is distributed
  * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
  * express or implied. See the License for the specific language governing
  * permissions and limitations under the License.
  */
  #pragma once
  #include <aws/gamelift/GameLift_EXPORTS.h>
  #include <aws/gamelift/model/Alias.h>
  
  namespace Aws
  {
  template<typename RESULT_TYPE>
  class AmazonWebServiceResult;
  
  namespace Utils
  {
  namespace Json
  {
    class JsonValue;
  } // namespace Json
  } // namespace Utils
  namespace GameLift
  {
  namespace Model
  {
    /**
     * <p>Represents the returned data in response to a request action.</p>
     */
    class AWS_GAMELIFT_API DescribeAliasResult
    {
    public:
      DescribeAliasResult();
      DescribeAliasResult(const AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
      DescribeAliasResult& operator=(const AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result);
  
      /**
       * <p>Object containing the requested alias.</p>
       */
      inline const Alias& GetAlias() const{ return m_alias; }
  
      /**
       * <p>Object containing the requested alias.</p>
       */
      inline void SetAlias(const Alias& value) { m_alias = value; }
  
      /**
       * <p>Object containing the requested alias.</p>
       */
      inline void SetAlias(Alias&& value) { m_alias = value; }
  
      /**
       * <p>Object containing the requested alias.</p>
       */
      inline DescribeAliasResult& WithAlias(const Alias& value) { SetAlias(value); return *this;}
  
      /**
       * <p>Object containing the requested alias.</p>
       */
      inline DescribeAliasResult& WithAlias(Alias&& value) { SetAlias(value); return *this;}
  
    private:
      Alias m_alias;
    };
  
  } // namespace Model
  } // namespace GameLift
  } // namespace Aws
  