text: [{"Owner":"cx20","Date":"2016-11-05T12:20:31Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tThis is the version v2.4.0 and later of the problem.\n_lt_/p_gt_\n\n_lt_p_gt_\n\t_qt_halloween.gltf_qt_ was successful in loading. However_co_ _qt_halloween_gltf.txt_qt_ was failed in loading. \n_lt_/p_gt_\n\n_lt_pre_gt_\n_lt_code_gt_BABYLON.SceneLoader.Load(_qt_./_qt__co_ _qt_halloween_gltf.txt_qt__co_ engine_co_ function (newScene) {_lt_/code_gt__lt_/pre_gt_\n\n_lt_p_gt_\n\tVersion v2.3.0 previously did not have a problem.\n_lt_/p_gt_\n\n_lt_p_gt_\n\t \n_lt_/p_gt_\n\n_lt_p_gt_\n\tI will sometimes post jsdo.it the JavaScript code. jsdo.it is a coding community for JavaScript users.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tFile name is changed to when registering the assets in jsdo.it.\n_lt_/p_gt_\n\n_lt_p_gt_\n\t_lt_a href_eq__qt_http_dd_//jsdo.it/cx20/Ygfv_qt_ rel_eq__qt_external nofollow_qt__gt_http_dd_//jsdo.it/cx20/Ygfv_lt_/a_gt_\n_lt_/p_gt_\n\n_lt_pre_gt_\n_lt_code_gt_BABYLON.SceneLoader.Load(_qt_/assets/0/2/I/8/_qt__co_ _qt_02I89_qt__co_ engine_co_ function (newScene) {_lt_/code_gt__lt_/pre_gt_\n\n_lt_p_gt_\n\t \n_lt_/p_gt_\n\n_lt_p_gt_\n\tBecause I want to post a sample of Babylon.js to jsdo.it in future_co_ I hope that this problem is resolved.\n_lt_/p_gt_\n\n_lt_p_gt_\n\t \n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"Deltakosh","Date":"2016-11-09T00:12:28Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tHello the thing is that the loader uses extension to determine which plugin to use\n_lt_/p_gt_\n\n_lt_p_gt_\n\tYou can still change the gltf loader and set its extension to _qt_.txt_qt_\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"cx20","Date":"2016-11-09T16:21:59Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tDeltakosh san Thanks for the advice.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tI understood that Babylon.js sees extensions to determine plugins.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tI tried the following changes_co_ and I was able to load the gltf file with jsdo.it.\n_lt_/p_gt_\n\n_lt_p_gt_\n\t_lt_a href_eq__qt_http_dd_//jsdo.it/cx20/20ju_qt_ rel_eq__qt_external nofollow_qt__gt_http_dd_//jsdo.it/cx20/20ju_lt_/a_gt_\n_lt_/p_gt_\n\n_lt_p_gt_\n\tThe jsdo.it recognizes the extension of some image files.  (but_co_ extension gltf is not supported.)\n_lt_/p_gt_\n\n_lt_p_gt_\n\tI changed the extension _qt_.gltf_qt_ to _qt_.png_qt_ and registered in jsdo.it_co_ and I fixed gltf Loader of Babylon.js as follows.\n_lt_/p_gt_\n\n_lt_pre_gt_\n_lt_code_gt_    function GLTFFileLoader() {\n        /**\n        * Public members\n        */\n        this.extensions _eq_ {\n            _qt_.png_qt__dd_ { isBinary_dd_ false }_co_ // Add (dummy extension)\n            _qt_.gltf_qt__dd_ { isBinary_dd_ false }_co_\n            _qt_.glb_qt__dd_ { isBinary_dd_ true }\n        }_sm_\n    }\n_lt_/code_gt__lt_/pre_gt_\n\n_lt_p_gt_\n\tI think that it is a problem of jsdo.it that the extension gltf is not recognized.\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"Deltakosh","Date":"2016-11-10T18:18:44Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t_lt_p_gt_\n\tI agree_co_ this is on jsdo.it side _lt_img alt_eq__qt__dd_)_qt_ data-emoticon_eq__qt__qt_ height_eq__qt_20_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ title_eq__qt__dd_)_qt_ width_eq__qt_20_qt_ /_gt__lt_/p_gt_\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"}]