text: #ifndef TAGOBJECTINFO_H
  #define TAGOBJECTINFO_H
  
  #include "universalobjectinterface.h"
  
  #include "taglist.h"
  
  namespace SpriterEngine
  {
  	class TagObjectInfo : public UniversalObjectInterface
  	{
  	public:
  		TagObjectInfo();
  
  		void setObjectToLinear(UniversalObjectInterface *bObject, real t, UniversalObjectInterface *resultObject) override;
  
  		void pushBackTag(const Core::String *tag);
  
  	private:
  		TagList tagList;
  	};
  }
  
  #endif // TAGOBJECTINFO_H
  