text: #ifndef _GRENADE_H_
  #define _GRENADE_H_
  
  #include "Bullet.h"
  
  #define FLASH 0
  #define HE 1
  #define SMOKE 2
  //------------------------------------------------------------------------------------------------
  
  class Grenade : public Bullet
  {
  private:
  
  protected:
  	float mSpinAngle;
  
  public:
  	float mTimer;
  	int mGrenadeType;
  
  	Grenade(float x, float y, float px, float py, float angle, float speed, Person *parent, int type);
  	~Grenade();
  
  	void Update(float dt);
  	void Render(float x, float y);
  
  };
  #endif
  