text: import { tableThunder } from "../../../utils";
  import { getAttribute } from "@util/attribute";
  
  
  let rowsQ = [
      {
          key: "dmg1",
          chs: "落雷伤害",
      },
  ];
  
  export default function (artifacts, configObject, enemy) {
      let c = configObject.character;
      let w = configObject.weapon;
      let attribute = getAttribute(artifacts, c, w, configObject.buffs, configObject.artifactsConfig);
  
      return tableThunder(attribute, configObject, enemy, rowsQ, "q");
  }