text: /* -*- c -*- */
  #ifndef INCLUDED_LIB3DS_VECTOR_H
  #define INCLUDED_LIB3DS_VECTOR_H
  /*
   * The 3D Studio File Format Library
   * Copyright (C) 1996-2007 by Jan Eric Kyprianidis <www.kyprianidis.com>
   * All rights reserved.
   *
   * This program is  free  software;  you can redistribute it and/or modify it
   * under the terms of the  GNU Lesser General Public License  as published by 
   * the  Free Software Foundation;  either version 2.1 of the License,  or (at 
   * your option) any later version.
   *
   * This  program  is  distributed in  the  hope that it will  be useful,  but
   * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
   * or  FITNESS FOR A  PARTICULAR PURPOSE.  See the  GNU Lesser General Public  
   * License for more details.
   *
   * You should  have received  a copy of the GNU Lesser General Public License
   * along with  this program;  if not, write to the  Free Software Foundation,
   * Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
   *
   * $Id: vector.h,v 1.7 2007/06/14 09:59:10 jeh Exp $
   */
  
  #ifndef INCLUDED_LIB3DS_TYPES_H
  #include <lib3ds/types.h>
  #endif
  
  #ifdef __cplusplus
  extern "C" {
  #endif
  
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_zero(Lib3dsVector c);
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_copy(Lib3dsVector dest, Lib3dsVector src);
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_neg(Lib3dsVector c);
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_add(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b);
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_sub(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b);
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_scalar(Lib3dsVector c, Lib3dsFloat k);
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_cross(Lib3dsVector c, Lib3dsVector a, Lib3dsVector b);
  LIB3DSEXTERN LIB3DSAPI Lib3dsFloat lib3ds_vector_dot(Lib3dsVector a, Lib3dsVector b);
  LIB3DSEXTERN LIB3DSAPI Lib3dsFloat lib3ds_vector_squared(Lib3dsVector c);
  LIB3DSEXTERN LIB3DSAPI Lib3dsFloat lib3ds_vector_length(Lib3dsVector c);
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_normalize(Lib3dsVector c);
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_normal(Lib3dsVector n, Lib3dsVector a,
    Lib3dsVector b, Lib3dsVector c);
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_transform(Lib3dsVector c, Lib3dsMatrix m, Lib3dsVector a);
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_cubic(Lib3dsVector c, Lib3dsVector a, Lib3dsVector p,
    Lib3dsVector q, Lib3dsVector b, Lib3dsFloat t);
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_min(Lib3dsVector c, Lib3dsVector a);
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_max(Lib3dsVector c, Lib3dsVector a);
  LIB3DSEXTERN LIB3DSAPI void lib3ds_vector_dump(Lib3dsVector c);
  
  #ifdef __cplusplus
  }
  #endif
  #endif
  
  