text: /*
   * This source file is part of libRocket, the HTML/CSS Interface Middleware
   *
   * For the latest information, see http://www.librocket.com
   *
   * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   * 
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   *
   */
  
  #include <Rocket/Core.h>
  #include <Rocket/Debugger.h>
  #include <Input.h>
  #include <Shell.h>
  #include "SystemInterface.h"
  
  Rocket::Core::Context* context = NULL;
  
  void GameLoop()
  {
  	glClear(GL_COLOR_BUFFER_BIT);
  
  	context->Update();
  	context->Render();
  
  	Shell::FlipBuffers();
  }
  
  #if defined ROCKET_PLATFORM_WIN32
  #include <windows.h>
  int APIENTRY WinMain(HINSTANCE ROCKET_UNUSED(instance_handle), HINSTANCE ROCKET_UNUSED(previous_instance_handle), char* ROCKET_UNUSED(command_line), int ROCKET_UNUSED(command_show))
  #else
  int main(int ROCKET_UNUSED(argc), char** ROCKET_UNUSED(argv))
  #endif
  {
  	// Generic OS initialisation, creates a window and attaches OpenGL.
  	if (!Shell::Initialise("../Samples/basic/customlog/") ||
  		!Shell::OpenWindow("Custom File Handler Sample", true))
  	{
  		Shell::Shutdown();
  		return -1;
  	}
  
  	// Rocket initialisation.
  	ShellRenderInterfaceOpenGL opengl_renderer;
  	Rocket::Core::SetRenderInterface(&opengl_renderer);
  
  	// Initialise our system interface to write the log messages to file.
  	SystemInterface system_interface;
  	Rocket::Core::SetSystemInterface(&system_interface);
  
  	Rocket::Core::Initialise();
  
  	// Create the main Rocket context and set it on the shell's input layer.
  	context = Rocket::Core::CreateContext("main", Rocket::Core::Vector2i(1024, 768));
  	if (context == NULL)
  	{
  		Rocket::Core::Shutdown();
  		Shell::Shutdown();
  		return -1;
  	}
  
  	Rocket::Debugger::Initialise(context);
  	Input::SetContext(context);
  
  	Shell::LoadFonts("../../assets/");
  
  	// Load a non-existent document to spawn an error message.
  	Rocket::Core::ElementDocument* invalid_document = context->LoadDocument("../../assets/invalid.rml");
  	ROCKET_ASSERTMSG(invalid_document != NULL, "Testing ASSERT logging.");
  	if (invalid_document != NULL)
  	{
  		invalid_document->RemoveReference();
  		invalid_document->Close();
  	}
  
  	// Load and show the demo document.
  	Rocket::Core::ElementDocument* document = context->LoadDocument("../../assets/demo.rml");
  	if (document != NULL)
  	{
  		document->Show();
  		document->RemoveReference();
  	}
  
  	Shell::EventLoop(GameLoop);
  
  	// Shutdown Rocket.
  	context->RemoveReference();
  	Rocket::Core::Shutdown();
  
  	Shell::CloseWindow();
  	Shell::Shutdown();
  
  	return 0;
  }
  