text: #ifndef PAKET_RES
  
  #define PAKET_RES
  
  static const char *emptyLabel = "";
  static const char* num2Label = "2";
  static const char* num3Label = "3";
  static const char* num4Label = "4";
  static const char* num5Label = "5";
  static const char* num6Label = "6";
  static const char* leftLabel = "<";
  static const char* rightLabel = ">";
  
  #ifdef RUSSIAN
  
  //Common
  static const char* resetLabel = "Сброс";
  static const char* startLabel = "Время";
  static const char* yesLabel = "Да";
  static const char* noLabel = "Нет";
  static const char* pendingLabel = "Ожидайте";
  static const char* timeLabel = "%d с осталось";
  static const char* undoLabel = "Откат";
  static const char* numPlayersLabel = "Число игроков";
  static const char* cancelLabel = "Отмена";
  static const char* menuLabel = "Меню";
  static const char* selectLabel = "Выбрать";
  
  //Brain
  static const char* readBrainLabel = "Вопрос %d";
  static const char* playerBrainLabel = "Команда %d (%d s)";
  static const char* falsestartLabel = "Команда %d фальстарт";
  static const char* scoreBrainLabel = "Счет %d-%d";
  static const char* infoBrainLabel = "Скорость реакции %d.%02d";
  static const char* resetScoreLabel = "Сбросить счет?";
  
  //Jeopardy
  static const char* blockedLabel = "%d заблокировано";
  static const char* readJeopardyLabel = "Тема %d. Вопрос %d";
  static const char* playerJeopardyLabel = "Игрок %d (%d s)";
  
  //Select
  static const char* jeopardyLabel = "Своя игра";
  static const char* brainLabel = "Брейн-ринг";
  static const char* modeLabel = "Режим: %s";
  
  #else
  
  //Common
  static const char *resetLabel = "Reset";
  static const char *startLabel = "Time";
  static const char *yesLabel = "Yes";
  static const char *noLabel = "No";
  static const char* pendingLabel = "Pending";
  static const char* timeLabel = "%d s remaining";
  static const char* undoLabel = "Undo";
  static const char* numPlayersLabel = "Num players";
  static const char* cancelLabel = "Cancel";
  static const char* menuLabel = "Menu";
  static const char* selectLabel = "Select";
  
  //Brain
  static const char* readBrainLabel = "Round %d";
  static const char* playerBrainLabel = "Team %d (%d s)";
  static const char* falsestartLabel = "Team %d f-start";
  static const char* scoreBrainLabel = "Score %d-%d";
  static const char* infoBrainLabel = "Speed %d.%02d";
  static const char* resetScoreLabel = "Reset score?";
  
  //Jeopardy
  static const char* blockedLabel = "%d blocked";
  static const char* readJeopardyLabel = "Round %d. Q %d";
  static const char* playerJeopardyLabel = "Player %d (%d s)";
  
  //Select
  static const char* jeopardyLabel = "Jeopardy";
  static const char* brainLabel = "Brain";
  static const char* modeLabel = "Mode: %s";
  
  #endif
  
  #endif
  