text: ﻿#pragma once
  
  #include "il2cpp-config.h"
  
  #ifndef _MSC_VER
  # include <alloca.h>
  #else
  # include <malloc.h>
  #endif
  
  #include <stdint.h>
  
  // System.Object[]
  struct ObjectU5BU5D_t1108656482;
  
  #include "UnityEngine_UnityEngine_Events_UnityEventBase1020378628.h"
  
  #ifdef __clang__
  #pragma clang diagnostic push
  #pragma clang diagnostic ignored "-Winvalid-offsetof"
  #pragma clang diagnostic ignored "-Wunused-variable"
  #endif
  
  // UnityEngine.Events.UnityEvent`1<System.Boolean>
  struct  UnityEvent_1_t663396231  : public UnityEventBase_t1020378628
  {
  public:
  	// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  	ObjectU5BU5D_t1108656482* ___m_InvokeArray_4;
  
  public:
  	inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t663396231, ___m_InvokeArray_4)); }
  	inline ObjectU5BU5D_t1108656482* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  	inline ObjectU5BU5D_t1108656482** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  	inline void set_m_InvokeArray_4(ObjectU5BU5D_t1108656482* value)
  	{
  		___m_InvokeArray_4 = value;
  		Il2CppCodeGenWriteBarrier(&___m_InvokeArray_4, value);
  	}
  };
  
  #ifdef __clang__
  #pragma clang diagnostic pop
  #endif
  