text: import Phaser from "phaser";
  import Load from "./scenes/load";
  import Start from "./scenes/start";
  import ManyPaths from "./scenes/many-paths";
  
  // Import "phaser-navmesh" for transpiled code and "phaser-navmesh/src" for non-transpiled code
  import PhaserNavMesh from "phaser-navmesh/src";
  
  const game = new Phaser.Game({
    type: Phaser.AUTO,
    parent: "game-container",
    width: 750,
    height: 750,
    backgroundColor: "#fff",
    pixelArt: false,
    plugins: {
      scene: [
        {
          key: "NavMeshPlugin", // Key to store the plugin class under in cache
          plugin: PhaserNavMesh, // Class that constructs plugins
          mapping: "navMeshPlugin", // Property mapping to use for the scene, e.g. this.navMeshPlugin
          start: true
        }
      ]
    },
    physics: {
      default: "arcade",
      arcade: {
        gravity: 0
      }
    }
  });
  
  game.scene.add("load", Load);
  game.scene.add("start", Start);
  game.scene.add("many-paths", ManyPaths);
  game.scene.start("load");
  