text: #ifndef PLAYER_H
  #define PLAYER_H
  
  
  class Player
  {
      public:
          Player();
  
          void setPosition(int x, int y);
  
          void getPosition(int &x, int &y);
  
          void initialize(int level, int health, int attack, int defence, int experience);           //Default player properties
  
      private:
          int playerX,playerY;
  
          int PlayerLevel,PlayerHealth,PlayerAttack,PlayerDefense,PlayerExperience; //other player variables;
  
  };
  
  #endif // PLAYER_H
  