text: #pragma once
  #include "../vec2.h"
  
  struct Circle
  {
      Circle();
      Circle(const vec2f& center, float radius);
      Circle(const Circle&) = default;
      Circle(Circle&&) noexcept = default;
      void operator = (const Circle&);
      void operator = (Circle&&) noexcept;
      ~Circle();
  
      vec2f Center;
      float Radius;
  };
  
  