text: static int l_uiNewLabel(lua_State *L)
  {
    UI_CREATE_OBJECT(Label, uiNewLabel(luaL_checkstring(L, 1)));
    return 1;
  }
  
  static int l_uiLabelText(lua_State *L)
  {
    if (lua_isnone(L, 2))
    {
      lua_pushstring(L, uiLabelText(UI_CHECK_OBJECT(1, Label)));
      return 1;
    }
    uiLabelSetText(UI_CHECK_OBJECT(1, Label), luaL_checkstring(L, 2));
    UI_RETURN_SELF;
  }
  
  
  static struct luaL_Reg meta_Label[] =
  {
    { "Text",                 l_uiLabelText },
  
    CONTROL_COMMON_METAFIELD
    { NULL, NULL }
  };
  