text: /*
   * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
   * All rights reserved.
   *
   * Redistribution and use in source and binary forms, with or without
   * modification, are permitted provided that the following conditions are met:
   *
   * 1. Redistributions of source code must retain the above copyright notice, this
   *    list of conditions and the following disclaimer.
   *
   * 2. Redistributions in binary form must reproduce the above copyright notice,
   *    this list of conditions and the following disclaimer in the documentation
   *    and/or other materials provided with the distribution.
   *
   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
   * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
   * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
   * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
   * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
   * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
   * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
   * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
   * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   */
  
  #pragma once
  
  #include <AK/ByteBuffer.h>
  #include <LibGfx/Forward.h>
  #include <LibHTML/DOM/HTMLElement.h>
  
  class LayoutDocument;
  
  class HTMLImageElement : public HTMLElement {
  public:
      HTMLImageElement(Document&, const String& tag_name);
      virtual ~HTMLImageElement() override;
  
      virtual void parse_attribute(const String& name, const String& value) override;
  
      String alt() const { return attribute("alt"); }
      String src() const { return attribute("src"); }
      int preferred_width() const;
      int preferred_height() const;
  
      const Gfx::Bitmap* bitmap() const;
      const Gfx::ImageDecoder* image_decoder() const { return m_image_decoder; }
  
      void set_volatile(Badge<LayoutDocument>, bool);
  
  private:
      void load_image(const String& src);
  
      virtual RefPtr<LayoutNode> create_layout_node(const StyleProperties* parent_style) const override;
  
      RefPtr<Gfx::ImageDecoder> m_image_decoder;
      ByteBuffer m_encoded_data;
  };
  