text: /*
   *
   * Confidential Information of Telekinesys Research Limited (t/a Havok). Not for disclosure or distribution without Havok's
   * prior written consent. This software contains code, techniques and know-how which is confidential and proprietary to Havok.
   * Product and Trade Secret source code contains trade secrets of Havok. Havok Software (C) Copyright 1999-2014 Telekinesys Research Limited t/a Havok. All Rights Reserved. Use of this software is subject to the terms of an end user license agreement.
   *
   */
  
  #ifndef HK_SIMPLE_MIN_DISTANCE_COLLISION_INFO_COLLECTOR_H
  #define HK_SIMPLE_MIN_DISTANCE_COLLISION_INFO_COLLECTOR_H
  
  #include <Physics2012/Collide/Agent/Query/hkpCdPointCollector.h>
  #include <Physics2012/Collide/Query/Collector/PointCollector/hkpRootCdPoint.h>
  
  
  /// This class collects the closest contact point, but does not
  /// gather any other information. This is useful if you are interested only in the
  /// distance, normal and position and not in hkShapeKeys and rootCollidables.
  /// Use this class for the maximum performance.
  ///
  /// \note Read the notes for hkpCdPointCollector.
  class hkpSimpleClosestContactCollector : public hkpCdPointCollector
  {
  	public:
  		HK_DECLARE_NONVIRTUAL_CLASS_ALLOCATOR(HK_MEMORY_CLASS_AGENT, hkpSimpleClosestContactCollector);
  
  			/// Constructor calls reset
  		inline hkpSimpleClosestContactCollector();
  
  			/// Resets the early out condition.
  			/// You must call this function if you want to reuse an object of this class.
  		inline void reset();
  
  		inline virtual ~hkpSimpleClosestContactCollector();
  		
  			/// Returns true, if this class has collected a hit.
  		inline hkBool hasHit( ) const;
  
  			/// Returns only the physical hit information: position, normal, distance
  		inline const hkContactPoint& getHitContact() const;
  
  	protected:
  
  			// this implementation keeps track of the hkpCdPoint with the smallest distance
  		virtual void addCdPoint( const hkpCdPoint& pointInfo ) ;
  
  	protected:
  		hkBool m_hasHit;
  		hkContactPoint	m_hitPoint;
  };
  
  #include <Physics2012/Collide/Query/Collector/PointCollector/hkpSimpleClosestContactCollector.inl>
  
  #endif // HK_SIMPLE_MIN_DISTANCE_COLLISION_INFO_COLLECTOR_H
  
  /*
   * Havok SDK - NO SOURCE PC DOWNLOAD, BUILD(#20140907)
   * 
   * Confidential Information of Havok.  (C) Copyright 1999-2014
   * Telekinesys Research Limited t/a Havok. All Rights Reserved. The Havok
   * Logo, and the Havok buzzsaw logo are trademarks of Havok.  Title, ownership
   * rights, and intellectual property rights in the Havok software remain in
   * Havok and/or its suppliers.
   * 
   * Use of this software for evaluation purposes is subject to and indicates
   * acceptance of the End User licence Agreement for this product. A copy of
   * the license is included with this software and is also available at www.havok.com/tryhavok.
   * 
   */
  