text: var Engine = Matter.Engine,
  	//Render = Matter.Render,
  	World = Matter.World,
  	Bodies = Matter.Bodies;
  
  var engine;
  var world;
  var boxes = [];
  var ground;
  
  function setup(){
  	createCanvas(400,400);
  	engine = Engine.create();
  	world = engine.world;
  	Engine.run(engine);
  	ground = Bodies.rectangle(200,height,width,10, { isStatic: true }); World.add(world,[ground]);
  }
  
  //you have to press in order to create the flowers
  function mouseDragged(){
  	boxes.push(new Box(mouseX,mouseY,10,10));
  }
  
  //show boxes
  function draw(){
  	background(51);
  	for (var i = 0; i < boxes.length; i++){
  		boxes[i].show();
  	}
  	line(0, height, width, height);
  
  
  }