text: // -*- C++ -*-
  
  //=============================================================================
  /**
   *  @file   Global_Macros.h
   *
   *  $Id: Global_Macros.h 82442 2008-07-28 13:11:29Z johnnyw $
   *
   *  @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
   *  @author Jesper S. M|ller<stophph@diku.dk>
   *  @author and a cast of thousands...
   *
   *  This one is split from the famous OS.h
   */
  //=============================================================================
  
  #ifndef ACE_GLOBAL_MACROS_H
  #define ACE_GLOBAL_MACROS_H
  
  #include /**/ "ace/pre.h"
  
  // Included just keep compilers that see #pragma dierctive first
  // happy.
  #include /**/ "ace/ACE_export.h"
  
  #if !defined (ACE_LACKS_PRAGMA_ONCE)
  # pragma once
  #endif /* ACE_LACKS_PRAGMA_ONCE */
  
  #include "ace/config-lite.h"
  #include "ace/Assert.h" // For ACE_ASSERT
  
  // Start Global Macros
  # define ACE_BEGIN_DUMP ACE_TEXT ("\n====\n(%P|%t|%x)\n")
  # define ACE_END_DUMP ACE_TEXT ("====\n")
  
  # if defined (ACE_NDEBUG)
  #   define ACE_DB(X)
  # else
  #   define ACE_DB(X) X
  # endif /* ACE_NDEBUG */
  
  // ACE_NO_HEAP_CHECK macro can be used to suppress false report of
  // memory leaks. It turns off the built-in heap checking until the
  // block is left. The old state will then be restored Only used for
  // Win32 (in the moment).
  # if defined (ACE_WIN32)
  
  #   if defined (_DEBUG) && !defined (ACE_HAS_WINCE) && !defined (__BORLANDC__)
  # include /**/ <crtdbg.h>
  
  // Open versioned namespace, if enabled by the user.
  ACE_BEGIN_VERSIONED_NAMESPACE_DECL
  
  class ACE_Export ACE_No_Heap_Check
  {
  public:
    ACE_No_Heap_Check (void)
      : old_state (_CrtSetDbgFlag (_CRTDBG_REPORT_FLAG))
    { _CrtSetDbgFlag (old_state & ~_CRTDBG_ALLOC_MEM_DF);}
    ~ACE_No_Heap_Check (void) { _CrtSetDbgFlag (old_state);}
  private:
    int old_state;
  };
  
  // Close versioned namespace, if enabled by the user.
  ACE_END_VERSIONED_NAMESPACE_DECL
  
  #     define ACE_NO_HEAP_CHECK ACE_No_Heap_Check ____no_heap;
  #   else /* !_DEBUG */
  #     define ACE_NO_HEAP_CHECK
  #   endif /* _DEBUG */
  # else /* !ACE_WIN32 */
  #   define ACE_NO_HEAP_CHECK
  # endif /* ACE_WIN32 */
  
  // Turn a number into a string.
  # define ACE_ITOA(X) #X
  
  // Create a string of a server address with a "host:port" format.
  # define ACE_SERVER_ADDRESS(H,P) H ACE_TEXT(":") P
  
  // A couple useful inline functions for checking whether bits are
  // enabled or disabled.
  
  // Efficiently returns the least power of two >= X...
  # define ACE_POW(X) (((X) == 0)?1:(X-=1,X|=X>>1,X|=X>>2,X|=X>>4,X|=X>>8,X|=X>>16,(++X)))
  # define ACE_EVEN(NUM) (((NUM) & 1) == 0)
  # define ACE_ODD(NUM) (((NUM) & 1) == 1)
  # define ACE_BIT_ENABLED(WORD, BIT) (((WORD) & (BIT)) != 0)
  # define ACE_BIT_DISABLED(WORD, BIT) (((WORD) & (BIT)) == 0)
  # define ACE_BIT_CMP_MASK(WORD, BIT, MASK) (((WORD) & (BIT)) == MASK)
  # define ACE_SET_BITS(WORD, BITS) (WORD |= (BITS))
  # define ACE_CLR_BITS(WORD, BITS) (WORD &= ~(BITS))
  
  # if !defined (ACE_ENDLESS_LOOP)
  #  define ACE_ENDLESS_LOOP
  # endif /* ! ACE_ENDLESS_LOOP */
  
  # if defined (ACE_NEEDS_FUNC_DEFINITIONS)
      // It just evaporated ;-)  Not pleasant.
  #   define ACE_UNIMPLEMENTED_FUNC(f)
  # else
  #   define ACE_UNIMPLEMENTED_FUNC(f) f;
  # endif /* ACE_NEEDS_FUNC_DEFINITIONS */
  
  #if !defined (ACE_LACKS_DEPRECATED_MACROS)
    // Easy way to designate that a class is used as a pseudo-namespace.
    // Insures that g++ "friendship" anamolies are properly handled.
    # define ACE_CLASS_IS_NAMESPACE(CLASSNAME) \
    private: \
    CLASSNAME (void); \
    CLASSNAME (const CLASSNAME&); \
    friend class ace_dewarn_gplusplus
  #endif /* ACE_LACKS_DEPRECATED_MACROS */
  
  // ----------------------------------------------------------------
  
  //FUZZ: disable check_for_exception_sepc
  #if !defined (ACE_LACKS_DEPRECATED_MACROS)
    #if defined (ACE_HAS_NO_THROW_SPEC)
    #  define ACE_THROW_SPEC(X)
    #else
    #  if defined (ACE_HAS_EXCEPTIONS)
    #    if defined (ACE_WIN32) && defined (_MSC_VER) && \
            (_MSC_VER >= 1400) && (_MSC_VER <= 1500)
    #      define ACE_THROW_SPEC(X) throw(...)
    #    else
    #      define ACE_THROW_SPEC(X) throw X
    #    endif /* ACE_WIN32 && VC8 */
    #  else  /* ! ACE_HAS_EXCEPTIONS */
    #    define ACE_THROW_SPEC(X)
    #  endif /* ! ACE_HAS_EXCEPTIONS */
    #endif /*ACE_HAS_NO_THROW_SPEC*/
  #endif /* ACE_LACKS_DEPRECATED_MACROS */
  //FUZZ: enable check_for_exception_sepc
  
  // ----------------------------------------------------------------
  
  #if !defined (ACE_LACKS_DEPRECATED_MACROS)
    /**
     * This macro is deprecated
     */
    #define ACE_NESTED_CLASS(TYPE, NAME) TYPE::NAME
  #endif /* ACE_LACKS_DEPRECATED_MACROS */
  
  #if !defined (ACE_LACKS_DEPRECATED_MACROS)
    /**
     * @name CORBA namespace macros.
     *
     * CORBA namespace macros.
     *
     * @deprecated These macros were formerly used by TAO but are now
     *             deprecated, and only remain to retain some backward
     *             compatibility.  They will be removed in a future ACE
     *             release.
     */
    //@{
    #define ACE_CORBA_1(NAME) CORBA::NAME
    #define ACE_CORBA_2(TYPE, NAME) CORBA::TYPE::NAME
    #define ACE_CORBA_3(TYPE, NAME) CORBA::TYPE::NAME
    //@}
  #endif /* ACE_LACKS_DEPRECATED_MACROS */
  
  // ----------------------------------------------------------------
  
  // Convenient macro for testing for deadlock, as well as for detecting
  // when mutexes fail.
  #define ACE_GUARD_ACTION(MUTEX, OBJ, LOCK, ACTION, REACTION) \
     ACE_Guard< MUTEX > OBJ (LOCK); \
     if (OBJ.locked () != 0) { ACTION; } \
     else { REACTION; }
  #define ACE_GUARD_REACTION(MUTEX, OBJ, LOCK, REACTION) \
    ACE_GUARD_ACTION(MUTEX, OBJ, LOCK, ;, REACTION)
  #define ACE_GUARD(MUTEX, OBJ, LOCK) \
    ACE_GUARD_REACTION(MUTEX, OBJ, LOCK, return)
  #define ACE_GUARD_RETURN(MUTEX, OBJ, LOCK, RETURN) \
    ACE_GUARD_REACTION(MUTEX, OBJ, LOCK, return RETURN)
  # define ACE_WRITE_GUARD(MUTEX,OBJ,LOCK) \
    ACE_Write_Guard< MUTEX > OBJ (LOCK); \
      if (OBJ.locked () == 0) return;
  # define ACE_WRITE_GUARD_RETURN(MUTEX,OBJ,LOCK,RETURN) \
    ACE_Write_Guard< MUTEX > OBJ (LOCK); \
      if (OBJ.locked () == 0) return RETURN;
  # define ACE_READ_GUARD(MUTEX,OBJ,LOCK) \
    ACE_Read_Guard< MUTEX > OBJ (LOCK); \
      if (OBJ.locked () == 0) return;
  # define ACE_READ_GUARD_RETURN(MUTEX,OBJ,LOCK,RETURN) \
    ACE_Read_Guard< MUTEX > OBJ (LOCK); \
      if (OBJ.locked () == 0) return RETURN;
  
  // ----------------------------------------------------------------
  
  # define ACE_DES_NOFREE(POINTER,CLASS) \
     do { \
          if (POINTER) \
            { \
              (POINTER)->~CLASS (); \
            } \
        } \
     while (0)
  
  # define ACE_DES_ARRAY_NOFREE(POINTER,SIZE,CLASS) \
     do { \
          if (POINTER) \
            { \
              for (size_t i = 0; \
                   i < SIZE; \
                   ++i) \
              { \
                (&(POINTER)[i])->~CLASS (); \
              } \
            } \
        } \
     while (0)
  
  # define ACE_DES_FREE(POINTER,DEALLOCATOR,CLASS) \
     do { \
          if (POINTER) \
            { \
              (POINTER)->~CLASS (); \
              DEALLOCATOR (POINTER); \
            } \
        } \
     while (0)
  
  # define ACE_DES_ARRAY_FREE(POINTER,SIZE,DEALLOCATOR,CLASS) \
     do { \
          if (POINTER) \
            { \
              for (size_t i = 0; \
                   i < SIZE; \
                   ++i) \
              { \
                (&(POINTER)[i])->~CLASS (); \
              } \
              DEALLOCATOR (POINTER); \
            } \
        } \
     while (0)
  
  # if defined (ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR)
  #   define ACE_DES_NOFREE_TEMPLATE(POINTER,T_CLASS,T_PARAMETER) \
       do { \
            if (POINTER) \
              { \
                (POINTER)->~T_CLASS (); \
              } \
          } \
       while (0)
  #   define ACE_DES_ARRAY_NOFREE_TEMPLATE(POINTER,SIZE,T_CLASS,T_PARAMETER) \
       do { \
            if (POINTER) \
              { \
                for (size_t i = 0; \
                     i < SIZE; \
                     ++i) \
                { \
                  (&(POINTER)[i])->~T_CLASS (); \
                } \
              } \
          } \
       while (0)
  
  #if defined (ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
  #   define ACE_DES_FREE_TEMPLATE(POINTER,DEALLOCATOR,T_CLASS,T_PARAMETER) \
       do { \
            if (POINTER) \
              { \
                (POINTER)->~T_CLASS T_PARAMETER (); \
                DEALLOCATOR (POINTER); \
              } \
          } \
       while (0)
  #else
  #   define ACE_DES_FREE_TEMPLATE(POINTER,DEALLOCATOR,T_CLASS,T_PARAMETER) \
       do { \
            if (POINTER) \
              { \
                (POINTER)->~T_CLASS (); \
                DEALLOCATOR (POINTER); \
              } \
          } \
       while (0)
  #endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
  #   define ACE_DES_ARRAY_FREE_TEMPLATE(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAMETER) \
       do { \
            if (POINTER) \
              { \
                for (size_t i = 0; \
                     i < SIZE; \
                     ++i) \
                { \
                  (&(POINTER)[i])->~T_CLASS (); \
                } \
                DEALLOCATOR (POINTER); \
              } \
          } \
       while (0)
  #if defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
  #   define ACE_DES_FREE_TEMPLATE2(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
       do { \
            if (POINTER) \
              { \
                (POINTER)->~T_CLASS <T_PARAM1, T_PARAM2> (); \
                DEALLOCATOR (POINTER); \
              } \
          } \
       while (0)
  #else
  #   define ACE_DES_FREE_TEMPLATE2(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
       do { \
            if (POINTER) \
              { \
                (POINTER)->~T_CLASS (); \
                DEALLOCATOR (POINTER); \
              } \
          } \
       while (0)
  #endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
  #if defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
  #   define ACE_DES_FREE_TEMPLATE3(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3) \
       do { \
            if (POINTER) \
              { \
                (POINTER)->~T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3> (); \
                DEALLOCATOR (POINTER); \
              } \
          } \
       while (0)
  #else
  #   define ACE_DES_FREE_TEMPLATE3(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3) \
       do { \
            if (POINTER) \
              { \
                (POINTER)->~T_CLASS (); \
                DEALLOCATOR (POINTER); \
              } \
          } \
       while (0)
  #endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
  #if defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS)
  #   define ACE_DES_FREE_TEMPLATE4(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3, T_PARAM4) \
       do { \
            if (POINTER) \
              { \
                (POINTER)->~T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3, T_PARAM4> (); \
                DEALLOCATOR (POINTER); \
              } \
          } \
       while (0)
  #else
  #   define ACE_DES_FREE_TEMPLATE4(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3, T_PARAM4) \
       do { \
            if (POINTER) \
              { \
                (POINTER)->~T_CLASS (); \
                DEALLOCATOR (POINTER); \
              } \
          } \
       while (0)
  #endif /* defined(ACE_EXPLICIT_TEMPLATE_DESTRUCTOR_TAKES_ARGS) */
  #   define ACE_DES_ARRAY_FREE_TEMPLATE2(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
       do { \
            if (POINTER) \
              { \
                for (size_t i = 0; \
                     i < SIZE; \
                     ++i) \
                { \
                  (&(POINTER)[i])->~T_CLASS (); \
                } \
                DEALLOCATOR (POINTER); \
              } \
          } \
       while (0)
  # else /* ! ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR */
  #   define ACE_DES_NOFREE_TEMPLATE(POINTER,T_CLASS,T_PARAMETER) \
       do { \
            if (POINTER) \
              { \
                (POINTER)->T_CLASS T_PARAMETER::~T_CLASS (); \
              } \
          } \
       while (0)
  #   define ACE_DES_ARRAY_NOFREE_TEMPLATE(POINTER,SIZE,T_CLASS,T_PARAMETER) \
       do { \
            if (POINTER) \
              { \
                for (size_t i = 0; \
                     i < SIZE; \
                     ++i) \
                { \
                  (POINTER)[i].T_CLASS T_PARAMETER::~T_CLASS (); \
                } \
              } \
          } \
       while (0)
  #     define ACE_DES_FREE_TEMPLATE(POINTER,DEALLOCATOR,T_CLASS,T_PARAMETER) \
         do { \
              if (POINTER) \
                { \
                  POINTER->T_CLASS T_PARAMETER::~T_CLASS (); \
                  DEALLOCATOR (POINTER); \
                } \
            } \
         while (0)
  #     define ACE_DES_ARRAY_FREE_TEMPLATE(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAMETER) \
         do { \
              if (POINTER) \
                { \
                  for (size_t i = 0; \
                       i < SIZE; \
                       ++i) \
                  { \
                    POINTER[i].T_CLASS T_PARAMETER::~T_CLASS (); \
                  } \
                  DEALLOCATOR (POINTER); \
                } \
            } \
         while (0)
  #     define ACE_DES_FREE_TEMPLATE2(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
         do { \
              if (POINTER) \
                { \
                  POINTER->T_CLASS <T_PARAM1, T_PARAM2>::~T_CLASS (); \
                  DEALLOCATOR (POINTER); \
                } \
            } \
         while (0)
  #     define ACE_DES_FREE_TEMPLATE3(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3) \
         do { \
              if (POINTER) \
                { \
                  POINTER->T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3>::~T_CLASS (); \
                  DEALLOCATOR (POINTER); \
                } \
            } \
         while (0)
  #     define ACE_DES_FREE_TEMPLATE4(POINTER,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2,T_PARAM3,T_PARAM4) \
         do { \
              if (POINTER) \
                { \
                  POINTER->T_CLASS <T_PARAM1, T_PARAM2, T_PARAM3, T_PARAM4>::~T_CLASS (); \
                  DEALLOCATOR (POINTER); \
                } \
            } \
         while (0)
  #     define ACE_DES_ARRAY_FREE_TEMPLATE2(POINTER,SIZE,DEALLOCATOR,T_CLASS,T_PARAM1,T_PARAM2) \
         do { \
              if (POINTER) \
                { \
                  for (size_t i = 0; \
                       i < SIZE; \
                       ++i) \
                  { \
                    POINTER[i].T_CLASS <T_PARAM1, T_PARAM2>::~T_CLASS (); \
                  } \
                  DEALLOCATOR (POINTER); \
                } \
            } \
         while (0)
  # endif /* defined ! ACE_HAS_WORKING_EXPLICIT_TEMPLATE_DESTRUCTOR */
  
  
  /*******************************************************************/
  
  /// Service Objects, i.e., objects dynamically loaded via the service
  /// configurator, must provide a destructor function with the
  /// following prototype to perform object cleanup.
  typedef void (*ACE_Service_Object_Exterminator)(void *);
  
  /** @name Service Configurator macros
   *
   * The following macros are used to define helper objects used in
   * ACE's Service Configurator framework, which is described in
   * Chapter 5 of C++NPv2 <www.cs.wustl.edu/~schmidt/ACE/book2/>.  This
   * framework implements the Component Configurator pattern, which is
   * described in Chapter 2 of POSA2 <www.cs.wustl.edu/~schmidt/POSA/>.
   * The intent of this pattern is to allow developers to dynamically
   * load and configure services into a system.  With a little help from
   * this macros statically linked services can also be dynamically
   * configured.
   *
   * More details about this component are available in the documentation
   * of the ACE_Service_Configurator class and also
   * ACE_Dynamic_Service.
   *
   * Notice that in all the macros the SERVICE_CLASS parameter must be
   * the name of a class derived from ACE_Service_Object.
   */
  //@{
  /// Declare a the data structure required to register a statically
  /// linked service into the service configurator.
  /**
   * The macro should be used in the header file where the service is
   * declared, its only argument is usually the name of the class that
   * implements the service.
   *
   * @param SERVICE_CLASS The name of the class implementing the
   *   service.
   */
  # define ACE_STATIC_SVC_DECLARE(SERVICE_CLASS) \
  extern ACE_Static_Svc_Descriptor ace_svc_desc_##SERVICE_CLASS ;
  
  /// As ACE_STATIC_SVC_DECLARE, but using an export macro for NT
  /// compilers.
  /**
   * NT compilers require the use of explicit directives to export and
   * import symbols from a DLL.  If you need to define a service in a
   * dynamic library you should use this version instead.
   * Normally ACE uses a macro to inject the correct export/import
   * directives on NT.  Naturally it also the macro expands to a blank
   * on platforms that do not require such directives.
   * The first argument (EXPORT_NAME) is the prefix for this export
   * macro, the full name is formed by appending _Export.
   * ACE provides tools to generate header files that define the macro
   * correctly on all platforms, please see
   * $ACE_ROOT/bin/generate_export_file.pl
   *
   * @param EXPORT_NAME The export macro name prefix.
   * @param SERVICE_CLASS The name of the class implementing the service.
   */
  #define ACE_STATIC_SVC_DECLARE_EXPORT(EXPORT_NAME,SERVICE_CLASS) \
  extern EXPORT_NAME##_Export ACE_Static_Svc_Descriptor ace_svc_desc_##SERVICE_CLASS;
  
  /// Define the data structure used to register a statically linked
  /// service into the Service Configurator.
  /**
   * The service configurator requires several arguments to build and
   * control an statically linked service, including its name, the
   * factory function used to construct the service, and some flags.
   * All those parameters are configured in a single structure, an
   * instance of this structure is statically initialized using the
   * following macro.
   *
   * @param SERVICE_CLASS The name of the class that implements the
   *    service, must be derived (directly or indirectly) from
   *    ACE_Service_Object.
   * @param NAME The name for this service, this name is used by the
   *    service configurator to match configuration options provided in
   *    the svc.conf file.
   * @param TYPE The type of object.  Objects can be streams or service
   *    objects.  Please read the ACE_Service_Configurator and ASX
   *    documentation for more details.
   * @param FN The name of the factory function, usually the
   *    ACE_SVC_NAME macro can be used to generate the name.  The
   *    factory function is often defined using ACE_FACTORY_DECLARE and
   *    ACE_FACTORY_DEFINE.
   * @param FLAGS Flags to control the ownership and lifecycle of the
   *    object. Please read the ACE_Service_Configurator documentation
   *    for more details.
   * @param ACTIVE If not zero then a thread will be dedicate to the
   *    service. Please read the ACE_Service_Configurator documentation
   *    for more details.
   */
  # define ACE_STATIC_SVC_DEFINE(SERVICE_CLASS, NAME, TYPE, FN, FLAGS, ACTIVE) \
  ACE_Static_Svc_Descriptor ace_svc_desc_##SERVICE_CLASS = { NAME, TYPE, FN, FLAGS, ACTIVE };
  
  /// Automatically register a service with the service configurator
  /**
   * In some applications the services must be automatically registered
   * with the service configurator, before main() starts.
   * The ACE_STATIC_SVC_REQUIRE macro defines a class whose constructor
   * register the service, it also defines a static instance of that
   * class to ensure that the service is registered before main.
   *
   * On platforms that lack adequate support for static C++ objects the
   * macro ACE_STATIC_SVC_REGISTER can be used to explicitly register
   * the service.
   *
   * @todo One class per-Service_Object seems wasteful.  It should be
   *   possible to define a single class and re-use it for all the
   *   service objects, just by passing the Service_Descriptor as an
   *   argument to the constructor.
   */
  #if defined(ACE_LACKS_STATIC_CONSTRUCTORS)
  # define ACE_STATIC_SVC_REQUIRE(SERVICE_CLASS)\
  class ACE_Static_Svc_##SERVICE_CLASS {\
  public:\
    ACE_Static_Svc_##SERVICE_CLASS() { \
      ACE_Service_Config::insert (\
           &ace_svc_desc_##SERVICE_CLASS); \
    } \
  };
  #define ACE_STATIC_SVC_REGISTER(SERVICE_CLASS)\
  ACE_Static_Svc_##SERVICE_CLASS ace_static_svc_##SERVICE_CLASS
  
  #else /* !ACE_LACKS_STATIC_CONSTRUCTORS */
  
  # define ACE_STATIC_SVC_REQUIRE(SERVICE_CLASS)\
  class ACE_Static_Svc_##SERVICE_CLASS {\
  public:\
    ACE_Static_Svc_##SERVICE_CLASS() { \
      ACE_Service_Config::insert (\
           &ace_svc_desc_##SERVICE_CLASS); \
      } \
  };\
  static ACE_Static_Svc_##SERVICE_CLASS ace_static_svc_##SERVICE_CLASS;
  #define ACE_STATIC_SVC_REGISTER(SERVICE_CLASS) do {} while (0)
  
  #endif /* !ACE_LACKS_STATIC_CONSTRUCTORS */
  
  // Preprocessor symbols will not be expanded if they are
  // concatenated.  Force the preprocessor to expand them during the
  // argument prescan by calling a macro that itself calls another that
  // performs the actual concatenation.
  #define ACE_PREPROC_CONCATENATE_IMPL(A,B) A ## B
  #define ACE_PREPROC_CONCATENATE(A,B) ACE_PREPROC_CONCATENATE_IMPL(A,B)
  
  #if defined (ACE_HAS_VERSIONED_NAMESPACE) && ACE_HAS_VERSIONED_NAMESPACE == 1
  // Preprocessor symbols will not be expanded if they are
  // concatenated.  Force the preprocessor to expand them during the
  // argument prescan by calling a macro that itself calls another that
  // performs the actual concatenation.
  # define ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(PREFIX,VERSIONED_NAMESPACE,SERVICE_CLASS) PREFIX ## _ ## VERSIONED_NAMESPACE ## _ ## SERVICE_CLASS
  #else
  # define ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(PREFIX,VERSIONED_NAMESPACE,SERVICE_CLASS) PREFIX ## _ ## SERVICE_CLASS
  #endif  /* ACE_HAS_VERSIONED_NAMESPACE == 1 */
  
  #define ACE_MAKE_SVC_CONFIG_FACTORY_NAME(VERSIONED_NAMESPACE,SERVICE_CLASS) ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(_make,VERSIONED_NAMESPACE,SERVICE_CLASS)
  #define ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(VERSIONED_NAMESPACE,SERVICE_CLASS) ACE_MAKE_SVC_CONFIG_FUNCTION_NAME(_gobble,VERSIONED_NAMESPACE,SERVICE_CLASS)
  
  
  /// Declare the factory method used to create dynamically loadable
  /// services.
  /**
   * Once the service implementation is dynamically loaded the Service
   * Configurator uses a factory method to create the object.
   * This macro declares such a factory function with the proper
   * interface and export macros.
   * Normally used in the header file that declares the service
   * implementation.
   *
   * @param CLS must match the prefix of the export macro used for this
   *        service.
   * @param SERVICE_CLASS must match the name of the class that
   *        implements the service.
   *
   */
  # define ACE_FACTORY_DECLARE(CLS,SERVICE_CLASS) \
  extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * \
  ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *);
  
  /// Define the factory method (and destructor) for a dynamically
  /// loadable service.
  /**
   * Use with arguments matching ACE_FACTORY_DECLARE.
   * Normally used in the .cpp file that defines the service
   * implementation.
   *
   * This macro defines both the factory method and the function used to
   * cleanup the service object.
   *
   * If this macro is used to define a factory function that need not be
   * exported (for example, in a static service situation), CLS can be
   * specified as ACE_Local_Service.
   */
  # define ACE_Local_Service_Export
  
  #if defined (ACE_OPENVMS)
  # define ACE_PREPROC_STRINGIFY(A) #A
  # define ACE_MAKE_SVC_REGISTRAR_ARG(A) ACE_PREPROC_STRINGIFY(A), (void*)&A
  # define ACE_FACTORY_DEFINE(CLS,SERVICE_CLASS) \
  void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
    ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
      static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
    ACE_ASSERT (_p != 0); \
    delete _p; } \
  extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
  ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
  { \
    ACE_TRACE (#SERVICE_CLASS); \
    if (gobbler != 0) \
      *gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
    return new SERVICE_CLASS; \
  } \
  ACE_Dynamic_Svc_Registrar ace_svc_reg_##SERVICE_CLASS \
    (ACE_MAKE_SVC_REGISTRAR_ARG(ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS)));
  #else
  # define ACE_FACTORY_DEFINE(CLS,SERVICE_CLASS) \
  void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
    ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
      static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
    ACE_ASSERT (_p != 0); \
    delete _p; } \
  extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
  ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
  { \
    ACE_TRACE (#SERVICE_CLASS); \
    if (gobbler != 0) \
      *gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
    return new SERVICE_CLASS; \
  }
  #endif
  
  /**
   * For service classes scoped within namespaces, use this macro in
   * place of ACE_FACTORY_DEFINE. The third argument in this case is
   * the fully scoped name of the class as it is to be
   * instantiated. For example, given:
   * namespace ACE
   * {
   *   namespace Foo
   *   {
   *     class Bar : public ACE_Service_Object
   *     {};
   *   };
   * };
   *
   * ACE_FACTORY_DECLARE(ACE,ACE_Foo_Bar)
   *
   * you would then use:
   *
   * ACE_FACTORY_NAMESPACE_DEFINE(ACE,ACE_Foo_Bar,ACE::Foo::Bar)
   *
   * Note that in this example, the ACE_FACTORY_DECLARE is done outside
   * the namespace scope. Then, the SERVICE_CLASS name is the same as
   * the fully scoped class name, but with '::' replaced with '_'. Doing
   * this will ensure unique generated signatures for the various C
   * style functions.
   */
  #if defined (ACE_OPENVMS)
  # define ACE_PREPROC_STRINGIFY(A) #A
  # define ACE_MAKE_SVC_REGISTRAR_ARG(A) ACE_PREPROC_STRINGIFY(A), (void*)&A
  # define ACE_FACTORY_NAMESPACE_DEFINE(CLS,SERVICE_CLASS,NAMESPACE_CLASS) \
  void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
    ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
      static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
    ACE_ASSERT (_p != 0); \
    delete _p; } \
  extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
  ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
  { \
    ACE_TRACE (#SERVICE_CLASS); \
    if (gobbler != 0) \
      *gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
    return new NAMESPACE_CLASS; \
  } \
  ACE_Dynamic_Svc_Registrar ace_svc_reg_##SERVICE_CLASS \
    (ACE_MAKE_SVC_REGISTRAR_ARG(ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS)));
  #else
  # define ACE_FACTORY_NAMESPACE_DEFINE(CLS,SERVICE_CLASS,NAMESPACE_CLASS) \
  void ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (void *p) { \
    ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object * _p = \
      static_cast< ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *> (p); \
    ACE_ASSERT (_p != 0); \
    delete _p; } \
  extern "C" CLS##_Export ACE_VERSIONED_NAMESPACE_NAME::ACE_Service_Object *\
  ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS) (ACE_Service_Object_Exterminator *gobbler) \
  { \
    ACE_TRACE (#SERVICE_CLASS); \
    if (gobbler != 0) \
      *gobbler = (ACE_Service_Object_Exterminator) ACE_MAKE_SVC_CONFIG_GOBBLER_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS); \
    return new NAMESPACE_CLASS; \
  }
  #endif
  
  /// The canonical name for a service factory method
  # define ACE_SVC_NAME(SERVICE_CLASS) ACE_MAKE_SVC_CONFIG_FACTORY_NAME(ACE_VERSIONED_NAMESPACE_NAME,SERVICE_CLASS)
  
  /// The canonical way to invoke (i.e. construct) a service factory
  /// method.
  #define ACE_SVC_INVOKE(SERVICE_CLASS) ACE_SVC_NAME(SERVICE_CLASS) (0)
  
  //@}
  
  /** @name Helper macros for services defined in the netsvcs library.
   *
   * The ACE services defined in netsvcs use this helper macros for
   * simplicity.
   *
   */
  //@{
  # define ACE_SVC_FACTORY_DECLARE(X) ACE_FACTORY_DECLARE (ACE_Svc, X)
  # define ACE_SVC_FACTORY_DEFINE(X) ACE_FACTORY_DEFINE (ACE_Svc, X)
  //@}
  
  #if defined (ACE_WIN32)
  // These are used in SPIPE_Acceptor/Connector, but are ignored at runtime.
  #   if defined (ACE_HAS_WINCE)
  #     if !defined (PIPE_TYPE_MESSAGE)
  #       define PIPE_TYPE_MESSAGE  0
  #     endif
  #     if !defined (PIPE_READMODE_MESSAGE)
  #       define PIPE_READMODE_MESSAGE  0
  #     endif
  #     if !defined (PIPE_WAIT)
  #       define PIPE_WAIT  0
  #     endif
  #   endif /* ACE_HAS_WINCE */
  #else /* !ACE_WIN32 */
  // Add some typedefs and macros to enhance Win32 conformance...
  #   if !defined (LPSECURITY_ATTRIBUTES)
  #     define LPSECURITY_ATTRIBUTES int
  #   endif /* !defined LPSECURITY_ATTRIBUTES */
  #   if !defined (GENERIC_READ)
  #     define GENERIC_READ 0
  #   endif /* !defined GENERIC_READ */
  #   if !defined (FILE_SHARE_READ)
  #     define FILE_SHARE_READ 0
  #   endif /* !defined FILE_SHARE_READ */
  #   if !defined (OPEN_EXISTING)
  #     define OPEN_EXISTING 0
  #   endif /* !defined OPEN_EXISTING */
  #   if !defined (FILE_ATTRIBUTE_NORMAL)
  #     define FILE_ATTRIBUTE_NORMAL 0
  #   endif /* !defined FILE_ATTRIBUTE_NORMAL */
  #   if !defined (MAXIMUM_WAIT_OBJECTS)
  #     define MAXIMUM_WAIT_OBJECTS 0
  #   endif /* !defined MAXIMUM_WAIT_OBJECTS */
  #   if !defined (FILE_FLAG_OVERLAPPED)
  #     define FILE_FLAG_OVERLAPPED 0
  #   endif /* !defined FILE_FLAG_OVERLAPPED */
  #   if !defined (FILE_FLAG_SEQUENTIAL_SCAN)
  #     define FILE_FLAG_SEQUENTIAL_SCAN 0
  #   endif   /* FILE_FLAG_SEQUENTIAL_SCAN */
  #   if !defined(FILE_FLAG_WRITE_THROUGH)
  #     define FILE_FLAG_WRITE_THROUGH 0
  #   endif /* !defined FILE_FLAG_WRITE_THROUGH */
  #   if !defined(PIPE_WAIT)
  #     define PIPE_WAIT 0
  #   endif /* !defined PIPE_WAIT */
  #   if !defined(PIPE_NOWAIT)
  #     define PIPE_NOWAIT 0
  #   endif /* !defined PIPE_WAIT */
  #   if !defined(PIPE_READMODE_BYTE)
  #     define PIPE_READMODE_BYTE 0
  #   endif /* !defined PIPE_READMODE_BYTE */
  #   if !defined(PIPE_READMODE_MESSAGE)
  #     define PIPE_READMODE_MESSAGE 0
  #   endif /* !defined PIPE_READMODE_MESSAGE */
  #   if !defined(PIPE_TYPE_BYTE)
  #     define PIPE_TYPE_BYTE 0
  #   endif /* !defined PIPE_TYPE_BYTE */
  #   if !defined(PIPE_TYPE_MESSAGE)
  #     define PIPE_TYPE_MESSAGE 0
  #   endif /* !defined PIPE_TYPE_MESSAGE */
  #endif /* ACE_WIN32 */
  
  
  // Some useful abstrations for expressions involving
  // ACE_Allocator.malloc ().  The difference between ACE_NEW_MALLOC*
  // with ACE_ALLOCATOR* is that they call constructors also.
  
  #include "ace/OS_Errno.h"    /* Need errno and ENOMEM */
  
  # define ACE_ALLOCATOR_RETURN(POINTER,ALLOCATOR,RET_VAL) \
     do { POINTER = ALLOCATOR; \
       if (POINTER == 0) { errno = ENOMEM; return RET_VAL; } \
     } while (0)
  # define ACE_ALLOCATOR(POINTER,ALLOCATOR) \
     do { POINTER = ALLOCATOR; \
       if (POINTER == 0) { errno = ENOMEM; return; } \
     } while (0)
  # define ACE_ALLOCATOR_NORETURN(POINTER,ALLOCATOR) \
     do { POINTER = ALLOCATOR; \
       if (POINTER == 0) { errno = ENOMEM; } \
     } while (0)
  
  # define ACE_NEW_MALLOC_RETURN(POINTER,ALLOCATOR,CONSTRUCTOR,RET_VAL) \
     do { POINTER = ALLOCATOR; \
       if (POINTER == 0) { errno = ENOMEM; return RET_VAL;} \
       else { (void) new (POINTER) CONSTRUCTOR; } \
     } while (0)
  # define ACE_NEW_MALLOC(POINTER,ALLOCATOR,CONSTRUCTOR) \
     do { POINTER = ALLOCATOR; \
       if (POINTER == 0) { errno = ENOMEM; return;} \
       else { (void) new (POINTER) CONSTRUCTOR; } \
     } while (0)
  # define ACE_NEW_MALLOC_NORETURN(POINTER,ALLOCATOR,CONSTRUCTOR) \
     do { POINTER = ALLOCATOR; \
       if (POINTER == 0) { errno = ENOMEM;} \
       else { (void) new (POINTER) CONSTRUCTOR; } \
     } while (0)
  
  /* ACE_Metrics */
  #if defined ACE_LACKS_ARRAY_PLACEMENT_NEW
  # define ACE_NEW_MALLOC_ARRAY_RETURN(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT,RET_VAL) \
     do { POINTER = ALLOCATOR; \
       if (POINTER == 0) { errno = ENOMEM; return RET_VAL;} \
       else { for (u_int i = 0; i < COUNT; ++i) \
                {(void) new (POINTER) CONSTRUCTOR; ++POINTER;} \
              POINTER -= COUNT;} \
     } while (0)
  # define ACE_NEW_MALLOC_ARRAY(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT) \
     do { POINTER = ALLOCATOR; \
       if (POINTER == 0) { errno = ENOMEM; return;} \
       else { for (u_int i = 0; i < COUNT; ++i) \
                {(void) new (POINTER) CONSTRUCTOR; ++POINTER;} \
              POINTER -= COUNT;} \
     } while (0)
  #else /* ! defined ACE_LACKS_ARRAY_PLACEMENT_NEW */
  # define ACE_NEW_MALLOC_ARRAY_RETURN(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT,RET_VAL) \
     do { POINTER = ALLOCATOR; \
       if (POINTER == 0) { errno = ENOMEM; return RET_VAL;} \
       else { (void) new (POINTER) CONSTRUCTOR [COUNT]; } \
     } while (0)
  # define ACE_NEW_MALLOC_ARRAY(POINTER,ALLOCATOR,CONSTRUCTOR,COUNT) \
     do { POINTER = ALLOCATOR; \
       if (POINTER == 0) { errno = ENOMEM; return;} \
       else { (void) new (POINTER) CONSTRUCTOR [COUNT]; } \
     } while (0)
  #endif /* defined ACE_LACKS_ARRAY_PLACEMENT_NEW */
  
  // This is being placed here temporarily to help stablelize the builds, but will
  // be moved out along with the above macros as part of the subsetting.  dhinton
  #if !defined (ACE_LACKS_NEW_H)
  #  if defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB)
  #    include /**/ <new>
  #  else
  #    include /**/ <new.h>
  #  endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */
  #endif /* ! ACE_LACKS_NEW_H */
  
  # define ACE_NOOP(x)
  
  #if defined (ACE_WIN32) && defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS)
  # define ACE_SEH_TRY __try
  # define ACE_SEH_EXCEPT(X) __except(X)
  # define ACE_SEH_FINALLY __finally
  #else /* !ACE_WIN32 */
  # define ACE_SEH_TRY if (1)
  # define ACE_SEH_EXCEPT(X) while (0)
  # define ACE_SEH_FINALLY if (1)
  #endif /* ACE_WIN32 */
  
  // These should probably be put into a seperate header.
  
  // The following is necessary since many C++ compilers don't support
  // typedef'd types inside of classes used as formal template
  // arguments... ;-(.  Luckily, using the C++ preprocessor I can hide
  // most of this nastiness!
  
  # if defined (ACE_HAS_TEMPLATE_TYPEDEFS)
  
  // Handle ACE_Message_Queue.
  #   define ACE_SYNCH_DECL class _ACE_SYNCH
  #   define ACE_SYNCH_USE _ACE_SYNCH
  #   define ACE_SYNCH_MUTEX_T typename _ACE_SYNCH::MUTEX
  #   define ACE_SYNCH_CONDITION_T typename _ACE_SYNCH::CONDITION
  #   define ACE_SYNCH_SEMAPHORE_T typename _ACE_SYNCH::SEMAPHORE
  
  // Handle ACE_Malloc*
  #   define ACE_MEM_POOL_1 class _ACE_MEM_POOL
  #   define ACE_MEM_POOL_2 _ACE_MEM_POOL
  #   define ACE_MEM_POOL _ACE_MEM_POOL
  #   define ACE_MEM_POOL_OPTIONS typename _ACE_MEM_POOL::OPTIONS
  
  // Handle ACE_Svc_Handler
  #   define ACE_PEER_STREAM_1 class _ACE_PEER_STREAM
  #   define ACE_PEER_STREAM_2 _ACE_PEER_STREAM
  #   define ACE_PEER_STREAM _ACE_PEER_STREAM
  #   define ACE_PEER_STREAM_ADDR typename _ACE_PEER_STREAM::PEER_ADDR
  
  // Handle ACE_Acceptor
  #   define ACE_PEER_ACCEPTOR_1 class _ACE_PEER_ACCEPTOR
  #   define ACE_PEER_ACCEPTOR_2 _ACE_PEER_ACCEPTOR
  #   define ACE_PEER_ACCEPTOR _ACE_PEER_ACCEPTOR
  #   define ACE_PEER_ACCEPTOR_ADDR typename _ACE_PEER_ACCEPTOR::PEER_ADDR
  
  // Handle ACE_Connector
  #   define ACE_PEER_CONNECTOR_1 class _ACE_PEER_CONNECTOR
  #   define ACE_PEER_CONNECTOR_2 _ACE_PEER_CONNECTOR
  #   define ACE_PEER_CONNECTOR _ACE_PEER_CONNECTOR
  #   define ACE_PEER_CONNECTOR_ADDR typename ACE_PEER_CONNECTOR::PEER_ADDR
  #   define ACE_PEER_CONNECTOR_ADDR_ANY ACE_PEER_ADDR_TYPEDEF::sap_any
  
  // Handle ACE_SOCK_*
  #   define ACE_SOCK_ACCEPTOR ACE_SOCK_Acceptor
  #   define ACE_SOCK_CONNECTOR ACE_SOCK_Connector
  #   define ACE_SOCK_STREAM ACE_SOCK_Stream
  #   define ACE_SOCK_DGRAM ACE_SOCK_Dgram
  #   define ACE_SOCK_DGRAM_BCAST ACE_SOCK_Dgram_Bcast
  #   define ACE_SOCK_DGRAM_MCAST ACE_SOCK_Dgram_Mcast
  
  // Handle ACE_SOCK_SEQPACK_*
  #   define ACE_SOCK_SEQPACK_ACCEPTOR ACE_SOCK_SEQPACK_Acceptor
  #   define ACE_SOCK_SEQPACK_CONNECTOR ACE_SOCK_SEQPACK_Connector
  #   define ACE_SOCK_SEQPACK_ASSOCIATION ACE_SOCK_SEQPACK_Association
  
  // Handle ACE_MEM_*
  #   define ACE_MEM_ACCEPTOR ACE_MEM_Acceptor
  #   define ACE_MEM_CONNECTOR ACE_MEM_Connector
  #   define ACE_MEM_STREAM ACE_MEM_Stream
  
  // Handle ACE_LSOCK_*
  #   define ACE_LSOCK_ACCEPTOR ACE_LSOCK_Acceptor
  #   define ACE_LSOCK_CONNECTOR ACE_LSOCK_Connector
  #   define ACE_LSOCK_STREAM ACE_LSOCK_Stream
  
  // Handle ACE_TLI_*
  #   define ACE_TLI_ACCEPTOR ACE_TLI_Acceptor
  #   define ACE_TLI_CONNECTOR ACE_TLI_Connector
  #   define ACE_TLI_STREAM ACE_TLI_Stream
  
  // Handle ACE_SPIPE_*
  #   define ACE_SPIPE_ACCEPTOR ACE_SPIPE_Acceptor
  #   define ACE_SPIPE_CONNECTOR ACE_SPIPE_Connector
  #   define ACE_SPIPE_STREAM ACE_SPIPE_Stream
  
  // Handle ACE_UPIPE_*
  #   define ACE_UPIPE_ACCEPTOR ACE_UPIPE_Acceptor
  #   define ACE_UPIPE_CONNECTOR ACE_UPIPE_Connector
  #   define ACE_UPIPE_STREAM ACE_UPIPE_Stream
  
  // Handle ACE_FILE_*
  #   define ACE_FILE_CONNECTOR ACE_FILE_Connector
  #   define ACE_FILE_STREAM ACE_FILE_IO
  
  // Handle ACE_*_Memory_Pool.
  #   define ACE_MMAP_MEMORY_POOL ACE_MMAP_Memory_Pool
  #   define ACE_LITE_MMAP_MEMORY_POOL ACE_Lite_MMAP_Memory_Pool
  #   define ACE_SBRK_MEMORY_POOL ACE_Sbrk_Memory_Pool
  #   define ACE_SHARED_MEMORY_POOL ACE_Shared_Memory_Pool
  #   define ACE_LOCAL_MEMORY_POOL ACE_Local_Memory_Pool
  #   define ACE_PAGEFILE_MEMORY_POOL ACE_Pagefile_Memory_Pool
  
  # else /* TEMPLATES are broken in some form or another (i.e., most C++ compilers) */
  
  // Handle ACE_Message_Queue.
  #   if defined (ACE_HAS_OPTIMIZED_MESSAGE_QUEUE)
  #     define ACE_SYNCH_DECL class _ACE_SYNCH_MUTEX_T, class _ACE_SYNCH_CONDITION_T, class _ACE_SYNCH_SEMAPHORE_T
  #     define ACE_SYNCH_USE _ACE_SYNCH_MUTEX_T, _ACE_SYNCH_CONDITION_T, _ACE_SYNCH_SEMAPHORE_T
  #   else
  #     define ACE_SYNCH_DECL class _ACE_SYNCH_MUTEX_T, class _ACE_SYNCH_CONDITION_T
  #     define ACE_SYNCH_USE _ACE_SYNCH_MUTEX_T, _ACE_SYNCH_CONDITION_T
  #   endif /* ACE_HAS_OPTIMIZED_MESSAGE_QUEUE */
  #   define ACE_SYNCH_MUTEX_T _ACE_SYNCH_MUTEX_T
  #   define ACE_SYNCH_CONDITION_T _ACE_SYNCH_CONDITION_T
  #   define ACE_SYNCH_SEMAPHORE_T _ACE_SYNCH_SEMAPHORE_T
  
  // Handle ACE_Malloc*
  #   define ACE_MEM_POOL_1 class _ACE_MEM_POOL, class _ACE_MEM_POOL_OPTIONS
  #   define ACE_MEM_POOL_2 _ACE_MEM_POOL, _ACE_MEM_POOL_OPTIONS
  #   define ACE_MEM_POOL _ACE_MEM_POOL
  #   define ACE_MEM_POOL_OPTIONS _ACE_MEM_POOL_OPTIONS
  
  // Handle ACE_Svc_Handler
  #   define ACE_PEER_STREAM_1 class _ACE_PEER_STREAM, class _ACE_PEER_ADDR
  #   define ACE_PEER_STREAM_2 _ACE_PEER_STREAM, _ACE_PEER_ADDR
  #   define ACE_PEER_STREAM _ACE_PEER_STREAM
  #   define ACE_PEER_STREAM_ADDR _ACE_PEER_ADDR
  
  // Handle ACE_Acceptor
  #   define ACE_PEER_ACCEPTOR_1 class _ACE_PEER_ACCEPTOR, class _ACE_PEER_ADDR
  #   define ACE_PEER_ACCEPTOR_2 _ACE_PEER_ACCEPTOR, _ACE_PEER_ADDR
  #   define ACE_PEER_ACCEPTOR _ACE_PEER_ACCEPTOR
  #   define ACE_PEER_ACCEPTOR_ADDR _ACE_PEER_ADDR
  
  // Handle ACE_Connector
  #   define ACE_PEER_CONNECTOR_1 class _ACE_PEER_CONNECTOR, class _ACE_PEER_ADDR
  #   define ACE_PEER_CONNECTOR_2 _ACE_PEER_CONNECTOR, _ACE_PEER_ADDR
  #   define ACE_PEER_CONNECTOR _ACE_PEER_CONNECTOR
  #   define ACE_PEER_CONNECTOR_ADDR _ACE_PEER_ADDR
  #   define ACE_PEER_CONNECTOR_ADDR_ANY ACE_PEER_CONNECTOR_ADDR::sap_any
  
  // Handle ACE_SOCK_*
  #   define ACE_SOCK_ACCEPTOR ACE_SOCK_Acceptor, ACE_INET_Addr
  #   define ACE_SOCK_CONNECTOR ACE_SOCK_Connector, ACE_INET_Addr
  #   define ACE_SOCK_STREAM ACE_SOCK_Stream, ACE_INET_Addr
  #   define ACE_SOCK_DGRAM ACE_SOCK_Dgram, ACE_INET_Addr
  #   define ACE_SOCK_DGRAM_BCAST ACE_SOCK_Dgram_Bcast, ACE_INET_Addr
  #   define ACE_SOCK_DGRAM_MCAST ACE_SOCK_Dgram_Mcast, ACE_INET_Addr
  
  // Handle ACE_SOCK_SEQPACK_*
  #   define ACE_SOCK_SEQPACK_ACCEPTOR ACE_SOCK_SEQPACK_Acceptor, ACE_Multihomed_INET_Addr
  #   define ACE_SOCK_SEQPACK_CONNECTOR ACE_SOCK_SEQPACK_Connector, ACE_Multihomed_INET_Addr
  #   define ACE_SOCK_SEQPACK_ASSOCIATION ACE_SOCK_SEQPACK_Association, ACE_Multihomed_INET_Addr
  
  // Handle ACE_MEM_*
  #   define ACE_MEM_ACCEPTOR ACE_MEM_Acceptor, ACE_MEM_Addr
  #   define ACE_MEM_CONNECTOR ACE_MEM_Connector, ACE_INET_Addr
  #   define ACE_MEM_STREAM ACE_MEM_Stream, ACE_INET_Addr
  
  // Handle ACE_LSOCK_*
  #   define ACE_LSOCK_ACCEPTOR ACE_LSOCK_Acceptor, ACE_UNIX_Addr
  #   define ACE_LSOCK_CONNECTOR ACE_LSOCK_Connector, ACE_UNIX_Addr
  #   define ACE_LSOCK_STREAM ACE_LSOCK_Stream, ACE_UNIX_Addr
  
  // Handle ACE_TLI_*
  #   define ACE_TLI_ACCEPTOR ACE_TLI_Acceptor, ACE_INET_Addr
  #   define ACE_TLI_CONNECTOR ACE_TLI_Connector, ACE_INET_Addr
  #   define ACE_TLI_STREAM ACE_TLI_Stream, ACE_INET_Addr
  
  // Handle ACE_SPIPE_*
  #   define ACE_SPIPE_ACCEPTOR ACE_SPIPE_Acceptor, ACE_SPIPE_Addr
  #   define ACE_SPIPE_CONNECTOR ACE_SPIPE_Connector, ACE_SPIPE_Addr
  #   define ACE_SPIPE_STREAM ACE_SPIPE_Stream, ACE_SPIPE_Addr
  
  // Handle ACE_UPIPE_*
  #   define ACE_UPIPE_ACCEPTOR ACE_UPIPE_Acceptor, ACE_SPIPE_Addr
  #   define ACE_UPIPE_CONNECTOR ACE_UPIPE_Connector, ACE_SPIPE_Addr
  #   define ACE_UPIPE_STREAM ACE_UPIPE_Stream, ACE_SPIPE_Addr
  
  // Handle ACE_FILE_*
  #   define ACE_FILE_CONNECTOR ACE_FILE_Connector, ACE_FILE_Addr
  #   define ACE_FILE_STREAM ACE_FILE_IO, ACE_FILE_Addr
  
  // Handle ACE_*_Memory_Pool.
  #   define ACE_MMAP_MEMORY_POOL ACE_MMAP_Memory_Pool, ACE_MMAP_Memory_Pool_Options
  #   define ACE_LITE_MMAP_MEMORY_POOL ACE_Lite_MMAP_Memory_Pool, ACE_MMAP_Memory_Pool_Options
  #   define ACE_SBRK_MEMORY_POOL ACE_Sbrk_Memory_Pool, ACE_Sbrk_Memory_Pool_Options
  #   define ACE_SHARED_MEMORY_POOL ACE_Shared_Memory_Pool, ACE_Shared_Memory_Pool_Options
  #   define ACE_LOCAL_MEMORY_POOL ACE_Local_Memory_Pool, ACE_Local_Memory_Pool_Options
  #   define ACE_PAGEFILE_MEMORY_POOL ACE_Pagefile_Memory_Pool, ACE_Pagefile_Memory_Pool_Options
  # endif /* ACE_HAS_TEMPLATE_TYPEDEFS */
  
  // Work around compilers that don't like in-class static integral
  // constants.  Constants in this case are meant to be compile-time
  // constants so that they may be used as template arguments, for
  // example.  BOOST provides a similar macro.
  #ifndef ACE_LACKS_STATIC_IN_CLASS_CONSTANTS
  # define ACE_STATIC_CONSTANT(TYPE, ASSIGNMENT) static TYPE const ASSIGNMENT
  #else
  # define ACE_STATIC_CONSTANT(TYPE, ASSIGNMENT) enum { ASSIGNMENT }
  #endif  /* !ACE_LACKS_STATIC_IN_CLASS_CONSTANTS */
  
  #include /**/ "ace/post.h"
  
  #endif /*ACE_GLOBAL_MACROS_H*/
  