text: /*
   
   boxVisualization.h
   
   Box/Waves visualization, in the style of Tron boardroom
   Is dependent on absolute positioning because of waves
   
   */
  
  #pragma once
  #include "ofMain.h"
  #include "text.h"
  #include "waves.h"
  #include "animated.h"
  #include <vector>
  
  class BoxVisualization : public Animated {
    
  public:
    BoxVisualization();
    void draw();
    
    void setPos(float x_, float y_);
    
    float x;
    float y;
    float w;
    float h;
    
    Waves waves;
    
    void updateDependencyEvents();
    void updateDependencyDelays(int delay_);
  private:
    AnimatedTickLine tline1;
    AnimatedTickLine tline2;
    vector<AnimatedText> texts;
  };