text: #include <std.h>
  #include "../../serakii.h"
  
  inherit STORAGE"ruins.c";
  
  void create(){
     ::create();
  
  
     set_exits(([
  
            "south" : RUINS"7",
  
     ]));
  
  }
  
  void reset(){
     ::reset();
     if(!present("construct")){
  
        new(OBJ"construct.c")->move(TO);
     }
  }
  