text: #ifndef ARDUINOGAME_MENULEVEL_H
  #define ARDUINOGAME_MENULEVEL_H
  
  #include "Level.h"
  
  
  class MenuLevel : public Level {
  public:
      MenuLevel(Game *game);
      void render();
      void pre_render();
      void update(float delta);
  private:
      const char *menu_title_ = "Asteroids";
      uint8_t seed_ticks_;
  };
  
  #endif //ARDUINOGAME_MENULEVEL_H
  