text: /// @ref core
  /// @file glm/ext/matrix_double1x1.hpp
  
  #pragma once
  #include "../detail/type_mat1x1.hpp"
  
  namespace glm
  {
  	/// @addtogroup core_matrix
  	/// @{
  
  	/// 1 columns of 1 components matrix of double-precision floating-point numbers.
  	///
  	/// @note mat1x1 is not part of GLSL 4.20.8 specification.
  	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
  	typedef mat<1, 1, double, defaultp>		dmat1x1;
  
  	/// 1 columns of 1 components matrix of double-precision floating-point numbers.
  	///
  	/// @note mat1x1 is not part of GLSL 4.20.8 specification.
  	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.6 Matrices</a>
  	typedef mat<1, 1, double, defaultp>		dmat1;
  
  	/// @}
  }//namespace glm
  