text: #include "ProfilerFPS.h"
  
  namespace acesengine {
  	ProfilerFPS::ProfilerFPS() : mFrame(0), mFps(0) {}
  
  	const unsigned int ProfilerFPS::getFPS() { 
  		return mFps; 
  	}
  
  	void ProfilerFPS::update()
  	{
  		if (mClock.getElapsedTime().asSeconds() >= 1.f)
  		{
  			mFps = mFrame;
  			mFrame = 0;
  			mClock.restart();
  		}
  
  		++mFrame;
  	}
  
  	void ProfilerFPS::draw(AcesWindow& acesWindow)
  	{
  	}
  
  };