text: /*
                         * This header is generated by classdump-dyld 1.0
                         * on Monday, September 28, 2020 at 5:55:16 PM Mountain Standard Time
                         * Operating System: Version 14.0 (Build 18A373)
                         * Image Source: /System/Library/PrivateFrameworks/GameCenterUI.framework/GameCenterUI
                         * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos.
                         */
  
  #import <GameCenterUI/GameCenterUI-Structs.h>
  #import <GameCenterUI/GKCollectionDataSource.h>
  
  @class NSArray;
  
  @interface GKCollectionMultiDataSource : GKCollectionDataSource {
  
  	NSArray* _dataSources;
  
  }
  
  @property (nonatomic,retain) NSArray * dataSources;              //@synthesize dataSources=_dataSources - In the implementation block
  -(BOOL)collectionView:(id)arg1 shouldSelectItemAtIndexPath:(id)arg2 ;
  -(void)collectionView:(id)arg1 didSelectItemAtIndexPath:(id)arg2 ;
  -(long long)collectionView:(id)arg1 numberOfItemsInSection:(long long)arg2 ;
  -(CGSize)collectionView:(id)arg1 layout:(id)arg2 referenceSizeForFooterInSection:(long long)arg3 ;
  -(BOOL)collectionView:(id)arg1 canFocusItemAtIndexPath:(id)arg2 ;
  -(id)collectionView:(id)arg1 viewForSupplementaryElementOfKind:(id)arg2 atIndexPath:(id)arg3 ;
  -(void)collectionView:(id)arg1 didDeselectItemAtIndexPath:(id)arg2 ;
  -(long long)numberOfSectionsInCollectionView:(id)arg1 ;
  -(id)collectionView:(id)arg1 cellForItemAtIndexPath:(id)arg2 ;
  -(double)preferredCollectionHeight;
  -(void)setDataSources:(NSArray *)arg1 ;
  -(void)dealloc;
  -(void)setupCollectionView:(id)arg1 ;
  -(void)loadDataWithCompletionHandler:(/*^block*/id)arg1 ;
  -(id)itemForIndexPath:(id)arg1 ;
  -(CGSize)collectionView:(id)arg1 layout:(id)arg2 referenceSizeForHeaderInSection:(long long)arg3 ;
  -(NSArray *)dataSources;
  -(id)dataSourceForIndexPath:(id)arg1 ;
  -(long long)itemCountInSection:(long long)arg1 ;
  -(void)collectionView:(id)arg1 didFocusItemAtIndexPath:(id)arg2 ;
  -(void)collectionView:(id)arg1 didUnfocusItemAtIndexPath:(id)arg2 ;
  -(CGSize)collectionView:(id)arg1 layout:(id)arg2 sizeForItemAtIndexPath:(id)arg3 ;
  -(long long)itemCount;
  @end
  
  