text: /* !!!! GENERATED FILE - DO NOT EDIT !!!!
   * --------------------------------------
   *
   * This file is part of liblcf. Copyright (c) 2019 liblcf authors.
   * https://github.com/EasyRPG/liblcf - https://easyrpg.org
   *
   * liblcf is Free/Libre Open Source Software, released under the MIT License.
   * For the full copyright and license information, please view the COPYING
   * file that was distributed with this source code.
   */
  
  /*
   * Headers
   */
  #include "lmu_reader.h"
  #include "lmu_chunks.h"
  #include "reader_struct.h"
  
  
  // Read EventPageCondition.
  
  template <>
  char const* const Flags<RPG::EventPageCondition::Flags>::name = "EventPageCondition_Flags";
  
  template <>
  decltype(Flags<RPG::EventPageCondition::Flags>::flag_names) Flags<RPG::EventPageCondition::Flags>::flag_names = {
  	"switch_a",
  	"switch_b",
  	"variable",
  	"item",
  	"actor",
  	"timer",
  	"timer2"
  };
  
  template <>
  decltype(Flags<RPG::EventPageCondition::Flags>::flags_is2k3) Flags<RPG::EventPageCondition::Flags>::flags_is2k3 = {
  	0,
  	0,
  	0,
  	0,
  	0,
  	0,
  	1
  };
  
  