text: /*!
  	@file
  	@author		Albert Semenov
  	@date		11/2009
  */
  
  #include "ResourcePointerContext.h"
  
  namespace demo
  {
  
  	ResourcePointerContext::ResourcePointerContext() :
  		mHighLevel(false)
  	{
  	}
  
  	void ResourcePointerContext::deserialization(MyGUI::xml::ElementPtr _node, MyGUI::Version _version)
  	{
  		Base::deserialization(_node, _version);
  
  		MyGUI::xml::ElementEnumerator info = _node->getElementEnumerator();
  		while (info.next())
  		{
  			if (info->getName() == "Property")
  			{
  				const std::string& key = info->findAttribute("key");
  
  				if (key == "Level")
  					mHighLevel = info->getContent() == "High";
  			}
  			else if (info->getName() == "Map")
  			{
  				MyGUI::xml::ElementEnumerator item = info->getElementEnumerator();
  				while (item.next("Item"))
  				{
  					mPointers[item->findAttribute("name")] = item->getContent();
  				}
  			}
  		}
  	}
  
  	std::string ResourcePointerContext::getPointer(const std::string& _type)
  	{
  		MyGUI::MapString::iterator item = mPointers.find(_type);
  		if (item != mPointers.end())
  			return item->second;
  		return "";
  	}
  
  	bool ResourcePointerContext::isHighLevel()
  	{
  		return mHighLevel;
  	}
  
  }
  