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  /*!
    \class SoCylinderDetail SoCylinderDetail.h Inventor/details/SoCylinderDetail.h
    \brief The SoCylinderDetail class contains information about the parts of a SoCylinder shape.
  
    \ingroup details
  
    Instances of this class are used for storing information about hit
    points on cylinder geometry after pick operations, and for storing
    information returned to tessellation callbacks.
  
    \sa SoCylinder, SoRayPickAction, SoCallbackAction
  */
  
  #include <Inventor/details/SoCylinderDetail.h>
  #include <Inventor/SbName.h>
  
  /*!
    \var int SoCylinderDetail::part
    \COININTERNAL
  */
  
  
  SO_DETAIL_SOURCE(SoCylinderDetail);
  
  /*!
    Constructor.
   */
  SoCylinderDetail::SoCylinderDetail(void)
    : part(0)
  {
  }
  
  /*!
    Destructor.
   */
  SoCylinderDetail::~SoCylinderDetail()
  {
  }
  
  /*!
    \copybrief SoDetail::initClass(void)
  */
  void
  SoCylinderDetail::initClass(void)
  {
    SO_DETAIL_INIT_CLASS(SoCylinderDetail, SoDetail);
  }
  
  // doc in super
  SoDetail *
  SoCylinderDetail::copy(void) const
  {
    SoCylinderDetail * copy = new SoCylinderDetail();
    copy->part = this->part;
    return copy;
  }
  
  /*!
    Set the part of a cylinder which was selected. A cylinder has
    three different conceptual parts; SoCylinder::SIDES, SoCylinder::TOP
    or SoCylinder::BOTTOM.
    */
  void
  SoCylinderDetail::setPart(const int partarg)
  {
    this->part = partarg;
  }
  
  /*!
    Returns selected cylinder part.
   */
  int
  SoCylinderDetail::getPart(void) const
  {
    return this->part;
  }
  