text: import Obstacle from '../Obstacle';
  
  const sprite = [
    {
      name: 'snow',
      x: 831,
      y: 368,
      width: 63,
      height: 16
    },
    {
      name: 'snowMedium',
      x: 901,
      y: 353,
      width: 96,
      height: 32
    },
    {
      name: 'snowBig',
      x: 1002,
      y: 260,
      width: 253,
      height: 124
    }
  ];
  
  export default class SnowSmall extends Obstacle {
    constructor(...args) {
      super(...args);
      this.sprite = sprite;
      this.direction = Math.floor(Math.random() * this.sprite.length);
      this.hit = 0;
    }
  }
  