text: #include"stretchplankbrick.h"
  #include<QGraphicsScene>
  
  StretchPlankBrick::StretchPlankBrick(QGraphicsItem* parent):
    AbstractSurprisingBrick(1,QColor(0,100,50,100),parent)
  {
  
  }
  
  StretchPlankBrick::~StretchPlankBrick()
  {
    this->setAward();
  }
  
  void StretchPlankBrick::setAward()
  {
    Gift *gift=new Gift(Gift::stretchPlank);
    this->scene()->addItem(gift);
    gift->setPos(this->pos());
    emit this->awardSent(gift);
  }
  