text: /*
   * Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
   */
  
  #ifndef _PLAYERBOT_BUYACTION_H
  #define _PLAYERBOT_BUYACTION_H
  
  #include "InventoryAction.h"
  
  class FindItemVisitor;
  class ObjectGuid;
  class Item;
  class Player;
  class PlayerbotAI;
  
  struct ItemTemplate;
  struct VendorItemData;
  
  class BuyAction : public InventoryAction
  {
      public:
          BuyAction(PlayerbotAI* botAI) : InventoryAction(botAI, "buy") { }
  
          bool Execute(Event event) override;
  
      private:
          bool BuyItem(VendorItemData const* tItems, ObjectGuid vendorguid, ItemTemplate const* proto);
          bool TradeItem(FindItemVisitor* visitor, int8 slot);
          bool TradeItem(Item const* item, int8 slot);
  
  };
  
  #endif
  