text: var status = -1;
  
  function start() {
      if (cm.getMap().getAllMonstersThreadsafe().size() == 0) {
          cm.dispelBuff(40011186);
          cm.teachSkill(40011183, -1, 0);
          cm.teachSkill(40011184, -1, 0);
          cm.teachSkill(40011185, -1, 0);
          cm.teachSkill(40011186, -1, 0);
          cm.warp(807100002, 0);
      } else {
          cm.sendOkS("打敗所有的敵人，打開東門吧！", 2);
      }
      cm.dispose();
  }