text: /*
      SDL - Simple DirectMedia Layer
      Copyright (C) 1997-2009 Sam Lantinga
  
      This library is free software; you can redistribute it and/or
      modify it under the terms of the GNU Lesser General Public
      License as published by the Free Software Foundation; either
      version 2.1 of the License, or (at your option) any later version.
  
      This library is distributed in the hope that it will be useful,
      but WITHOUT ANY WARRANTY; without even the implied warranty of
      MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      Lesser General Public License for more details.
  
      You should have received a copy of the GNU Lesser General Public
      License along with this library; if not, write to the Free Software
      Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
  
      Sam Lantinga
      slouken@libsdl.org
  */
  #include "SDL_config.h"
  
  #ifndef _SDL_dibvideo_h
  #define _SDL_dibvideo_h
  
  #define WIN32_LEAN_AND_MEAN
  #include <windows.h>
  
  
  /* Private display data */
  struct DibInfo {
  	HBITMAP screen_bmp;
      HPALETTE screen_pal;
      LOGPALETTE *screen_logpal;
      BOOL grab_palette;
  
  #define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
      int SDL_nummodes[NUM_MODELISTS];
      SDL_Rect **SDL_modelist[NUM_MODELISTS];
          
  #ifdef _WIN32_WCE
  	int supportRotation; /* for Pocket PC devices */
  	DWORD origRotation; /* for Pocket PC devices */
  #endif
  
      /* Screensaver settings */
      int allow_screensaver;
  };
  /* Old variable names */
  #define screen_bmp		(this->hidden->dibInfo->screen_bmp)
  #define screen_pal		(this->hidden->dibInfo->screen_pal)
  #define screen_logpal		(this->hidden->dibInfo->screen_logpal)
  #define grab_palette		(this->hidden->dibInfo->grab_palette)
  #define SDL_nummodes		(this->hidden->dibInfo->SDL_nummodes)
  #define SDL_modelist		(this->hidden->dibInfo->SDL_modelist)
  #define allow_screensaver	(this->hidden->dibInfo->allow_screensaver)
  
  #endif /* _SDL_dibvideo_h */
  