text: # File: I (Python 2.4)
  
  PICKUP_EMPTY = 0
  PICKUP_CLICK = 1
  PICKUP_DRAG = 2
  PICKUP_FROMDRAG = 3
  CONTAINER_NORMAL = 0
  CONTAINER_HOTLINK = 1
  CONTAINER_TRASH = 2
  CONTAINER_GOLD = 3
  CONTAINER_BELT = 4
  CONTAINER_DRESSING = 5
  CONTAINER_SELL = 6
  CONTAINER_SLOTDISPLAY = 7
  CONTAINER_JEWELRY = 8
  CONTAINER_TATTOO = 9
  CONTAINER_PLUNDER = 10
  CONTAINER_DRINKER = 11
  CONTAINER_REWARDS = 12
  ITEM_NORMAL = 0
  ITEM_NOTRADE = 1
  ITEM_STACK = 2
  MOUSE_CLICK = 0
  MOUSE_PRESS = 1
  MOUSE_RELEASE = 2
  MASK_HELD = 1
  MASK_PENDING = 2
  MASK_TRASH = 3
  MASK_NOTDEST = 4
  MASK_EMPTYEQUIP = 5
  MASK_FULLEQUIP = 6
  MASK_ISDEST = 7
  MASK_NOTMEETREQUIREMENTS = 8
  CELL_COLOR_HELD = (1.0, 1.0, 1.0, 1.0)
  CELL_COLOR_PENDING = (0.20000000000000001, 0.20000000000000001, 0.20000000000000001, 1.0)
  CELL_COLOR_TRASH = (1.0, 1.0, 1.0, 1.0)
  CELL_COLOR_NORMAL = (1.0, 1.0, 1.0, 1.0)
  CELL_COLOR_NORMAL_STATIC = (0.20000000000000001, 0.20000000000000001, 0.20000000000000001, 1.0)
  CELL_COLOR_NOTDEST = (0.29999999999999999, 0.29999999999999999, 0.29999999999999999, 1.0)
  CELL_COLOR_ISDEST = (1.0, 1.0, 1.0, 1.0)
  CELL_COLOR_EMPTYEQUIP = (0.5, 0.5, 0.5, 1.0)
  CELL_COLOR_FULLEQUIP = (1.0, 1.0, 1.0, 1.0)
  CELL_COLOR_NOTMEETREQUIREMENTS = (1.0, 0.0, 0.0, 1.0)
  WEAPONS_TO_GENERATE = [
      10103,
      10104,
      10105,
      10106,
      10107,
      10108,
      10112,
      10113,
      10114,
      10118,
      10119,
      10120,
      10121,
      10122,
      10123,
      10124,
      10125,
      10126,
      10138,
      10139,
      10140,
      10141,
      10142,
      10143,
      10144,
      10145,
      10146,
      10147,
      10148,
      10149,
      10150,
      10151,
      10152,
      10153,
      10154,
      10155]
  