text: // Copyright 2018 Xiaomi, Inc.  All rights reserved.
  //
  // Licensed under the Apache License, Version 2.0 (the "License");
  // you may not use this file except in compliance with the License.
  // You may obtain a copy of the License at
  //
  //     http://www.apache.org/licenses/LICENSE-2.0
  //
  // Unless required by applicable law or agreed to in writing, software
  // distributed under the License is distributed on an "AS IS" BASIS,
  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  // See the License for the specific language governing permissions and
  // limitations under the License.
  
  #include "mace/ops/scalar_math.h"
  
  namespace mace {
  namespace ops {
  
  void Register_ScalarMath(OperatorRegistryBase *op_registry) {
    MACE_REGISTER_OPERATOR(op_registry, OpKeyBuilder("ScalarMath")
                                            .Device(DeviceType::CPU)
                                            .TypeConstraint<float>("T")
                                            .Build(),
                           ScalarMathOp<DeviceType::CPU, float>);
    MACE_REGISTER_OPERATOR(op_registry, OpKeyBuilder("ScalarMath")
                                            .Device(DeviceType::CPU)
                                            .TypeConstraint<int32_t>("T")
                                            .Build(),
                           ScalarMathOp<DeviceType::CPU, int32_t>);
    MACE_REGISTER_OPERATOR(op_registry, OpKeyBuilder("ScalarMath")
                                            .Device(DeviceType::GPU)
                                            .TypeConstraint<float>("T")
                                            .Build(),
                           ScalarMathOp<DeviceType::GPU, float>);
    MACE_REGISTER_OPERATOR(op_registry, OpKeyBuilder("ScalarMath")
                                            .Device(DeviceType::GPU)
                                            .TypeConstraint<int32_t>("T")
                                            .Build(),
                           ScalarMathOp<DeviceType::GPU, int32_t>);
  }
  
  }  // namespace ops
  }  // namespace mace
  