text: // VERSION: 2.3 LAST UPDATE: 11.07.2013
  /*
   * Licensed under the MIT license: http://www.opensource.org/licenses/mit-license.php
   *
   * Made by Wilq32, wilq32@gmail.com, Wroclaw, Poland, 01.2009
   * Website: http://jqueryrotate.com
   */
  
  (function($) {
      var supportedCSS,supportedCSSOrigin, styles=document.getElementsByTagName("head")[0].style,toCheck="transformProperty WebkitTransform OTransform msTransform MozTransform".split(" ");
      for (var a = 0; a < toCheck.length; a++) if (styles[toCheck[a]] !== undefined) { supportedCSS = toCheck[a]; }
      if (supportedCSS) {
        supportedCSSOrigin = supportedCSS.replace(/[tT]ransform/,"TransformOrigin");
        if (supportedCSSOrigin[0] == "T") supportedCSSOrigin[0] = "t";
      }
  
      // Bad eval to preven google closure to remove it from code o_O
      eval('IE = "v"=="\v"');
  
      jQuery.fn.extend({
          rotate:function(parameters)
          {
            if (this.length===0||typeof parameters=="undefined") return;
            if (typeof parameters=="number") parameters={angle:parameters};
            var returned=[];
            for (var i=0,i0=this.length;i<i0;i++)
            {
              var element=this.get(i);
              if (!element.Wilq32 || !element.Wilq32.PhotoEffect) {
  
                var paramClone = $.extend(true, {}, parameters);
                var newRotObject = new Wilq32.PhotoEffect(element,paramClone)._rootObj;
  
                returned.push($(newRotObject));
              }
              else {
                element.Wilq32.PhotoEffect._handleRotation(parameters);
              }
            }
            return returned;
          },
          getRotateAngle: function(){
            var ret = [0];
            for (var i=0,i0=this.length;i<i0;i++)
            {
              var element=this.get(i);
              if (element.Wilq32 && element.Wilq32.PhotoEffect) {
                ret[i] = element.Wilq32.PhotoEffect._angle;
              }
            }
            return ret;
          },
          stopRotate: function(){
            for (var i=0,i0=this.length;i<i0;i++)
            {
              var element=this.get(i);
              if (element.Wilq32 && element.Wilq32.PhotoEffect) {
                clearTimeout(element.Wilq32.PhotoEffect._timer);
              }
            }
          }
      });
  
      // Library agnostic interface
  
      Wilq32=window.Wilq32||{};
      Wilq32.PhotoEffect=(function(){
  
        if (supportedCSS) {
          return function(img,parameters){
            img.Wilq32 = {
              PhotoEffect: this
            };
  
            this._img = this._rootObj = this._eventObj = img;
            this._handleRotation(parameters);
          }
        } else {
          return function(img,parameters) {
            this._img = img;
            this._onLoadDelegate = [parameters];
  
            this._rootObj=document.createElement('span');
            this._rootObj.style.display="inline-block";
            this._rootObj.Wilq32 =
              {
                PhotoEffect: this
              };
            img.parentNode.insertBefore(this._rootObj,img);
  
            if (img.complete) {
              this._Loader();
            } else {
              var self=this;
              // TODO: Remove jQuery dependency
              jQuery(this._img).bind("load", function(){ self._Loader(); });
            }
          }
        }
      })();
  
      Wilq32.PhotoEffect.prototype = {
        _setupParameters : function (parameters){
          this._parameters = this._parameters || {};
          if (typeof this._angle !== "number") { this._angle = 0 ; }
          if (typeof parameters.angle==="number") { this._angle = parameters.angle; }
          this._parameters.animateTo = (typeof parameters.animateTo === "number") ? (parameters.animateTo) : (this._angle);
  
          this._parameters.step = parameters.step || this._parameters.step || null;
          this._parameters.easing = parameters.easing || this._parameters.easing || this._defaultEasing;
          this._parameters.duration = 'duration' in parameters ? parameters.duration : parameters.duration || this._parameters.duration || 1000;
          this._parameters.callback = parameters.callback || this._parameters.callback || this._emptyFunction;
          this._parameters.center = parameters.center || this._parameters.center || ["50%","50%"];
          if (typeof this._parameters.center[0] == "string") {
            this._rotationCenterX = (parseInt(this._parameters.center[0],10) / 100) * this._imgWidth * this._aspectW;
          } else {
            this._rotationCenterX = this._parameters.center[0];
          }
          if (typeof this._parameters.center[1] == "string") {
            this._rotationCenterY = (parseInt(this._parameters.center[1],10) / 100) * this._imgHeight * this._aspectH;
          } else {
            this._rotationCenterY = this._parameters.center[1];
          }
  
          if (parameters.bind && parameters.bind != this._parameters.bind) { this._BindEvents(parameters.bind); }
        },
        _emptyFunction: function(){},
        _defaultEasing: function (x, t, b, c, d) { return -c * ((t=t/d-1)*t*t*t - 1) + b },
        _handleRotation : function(parameters, dontcheck){
          if (!supportedCSS && !this._img.complete && !dontcheck) {
            this._onLoadDelegate.push(parameters);
            return;
          }
          this._setupParameters(parameters);
          if (this._angle==this._parameters.animateTo) {
            this._rotate(this._angle);
          }
          else {
            this._animateStart();
          }
        },
  
        _BindEvents:function(events){
          if (events && this._eventObj)
          {
            // Unbinding previous Events
            if (this._parameters.bind){
              var oldEvents = this._parameters.bind;
              for (var a in oldEvents) if (oldEvents.hasOwnProperty(a))
                // TODO: Remove jQuery dependency
                jQuery(this._eventObj).unbind(a,oldEvents[a]);
            }
  
          this._parameters.bind = events;
          for (var a in events) if (events.hasOwnProperty(a))
            // TODO: Remove jQuery dependency
            jQuery(this._eventObj).bind(a,events[a]);
          }
        },
  
        _Loader:(function()
        {
          if (IE)
            return function() {
              var width=this._img.width;
              var height=this._img.height;
              this._imgWidth = width;
              this._imgHeight = height;
              this._img.parentNode.removeChild(this._img);
  
              this._vimage = this.createVMLNode('image');
              this._vimage.src=this._img.src;
              this._vimage.style.height=height+"px";
              this._vimage.style.width=width+"px";
              this._vimage.style.position="absolute"; // FIXES IE PROBLEM - its only rendered if its on absolute position!
              this._vimage.style.top = "0px";
              this._vimage.style.left = "0px";
              this._aspectW = this._aspectH = 1;
  
              /* Group minifying a small 1px precision problem when rotating object */
              this._container = this.createVMLNode('group');
              this._container.style.width=width;
              this._container.style.height=height;
              this._container.style.position="absolute";
              this._container.style.top="0px";
              this._container.style.left="0px";
              this._container.setAttribute('coordsize',width-1+','+(height-1)); // This -1, -1 trying to fix ugly problem with small displacement on IE
              this._container.appendChild(this._vimage);
  
              this._rootObj.appendChild(this._container);
              this._rootObj.style.position="relative"; // FIXES IE PROBLEM
              this._rootObj.style.width=width+"px";
              this._rootObj.style.height=height+"px";
              this._rootObj.setAttribute('id',this._img.getAttribute('id'));
              this._rootObj.className=this._img.className;
              this._eventObj = this._rootObj;
              var parameters;
              while (parameters = this._onLoadDelegate.shift()) {
                this._handleRotation(parameters, true);
              }
            }
            else return function () {
              this._rootObj.setAttribute('id',this._img.getAttribute('id'));
              this._rootObj.className=this._img.className;
  
              this._imgWidth=this._img.naturalWidth;
              this._imgHeight=this._img.naturalHeight;
              var _widthMax=Math.sqrt((this._imgHeight)*(this._imgHeight) + (this._imgWidth) * (this._imgWidth));
              this._width = _widthMax * 3;
              this._height = _widthMax * 3;
  
              this._aspectW = this._img.offsetWidth/this._img.naturalWidth;
              this._aspectH = this._img.offsetHeight/this._img.naturalHeight;
  
              this._img.parentNode.removeChild(this._img);
  
  
              this._canvas=document.createElement('canvas');
              this._canvas.setAttribute('width',this._width);
              this._canvas.style.position="relative";
              this._canvas.style.left = -this._img.height * this._aspectW + "px";
              this._canvas.style.top = -this._img.width * this._aspectH + "px";
              this._canvas.Wilq32 = this._rootObj.Wilq32;
  
              this._rootObj.appendChild(this._canvas);
              this._rootObj.style.width=this._img.width*this._aspectW+"px";
              this._rootObj.style.height=this._img.height*this._aspectH+"px";
              this._eventObj = this._canvas;
  
              this._cnv=this._canvas.getContext('2d');
              var parameters;
              while (parameters = this._onLoadDelegate.shift()) {
                this._handleRotation(parameters, true);
              }
            }
        })(),
  
        _animateStart:function()
        {
          if (this._timer) {
            clearTimeout(this._timer);
          }
          this._animateStartTime = +new Date;
          this._animateStartAngle = this._angle;
          this._animate();
        },
        _animate:function()
        {
          var actualTime = +new Date;
          var checkEnd = actualTime - this._animateStartTime > this._parameters.duration;
  
          // TODO: Bug for animatedGif for static rotation ? (to test)
          if (checkEnd && !this._parameters.animatedGif)
          {
            clearTimeout(this._timer);
          }
          else
          {
            if (this._canvas||this._vimage||this._img) {
              var angle = this._parameters.easing(0, actualTime - this._animateStartTime, this._animateStartAngle, this._parameters.animateTo - this._animateStartAngle, this._parameters.duration);
              this._rotate((~~(angle*10))/10);
            }
            if (this._parameters.step) {
              this._parameters.step(this._angle);
            }
            var self = this;
            this._timer = setTimeout(function()
            {
              self._animate.call(self);
            }, 10);
          }
  
        // To fix Bug that prevents using recursive function in callback I moved this function to back
        if (this._parameters.callback && checkEnd){
          this._angle = this._parameters.animateTo;
          this._rotate(this._angle);
          this._parameters.callback.call(this._rootObj);
        }
        },
  
        _rotate : (function()
        {
          var rad = Math.PI/180;
          if (IE)
            return function(angle)
          {
            this._angle = angle;
            this._container.style.rotation=(angle%360)+"deg";
            this._vimage.style.top = -(this._rotationCenterY - this._imgHeight/2) + "px";
            this._vimage.style.left = -(this._rotationCenterX - this._imgWidth/2) + "px";
            this._container.style.top = this._rotationCenterY - this._imgHeight/2 + "px";
            this._container.style.left = this._rotationCenterX - this._imgWidth/2 + "px";
  
          }
            else if (supportedCSS)
            return function(angle){
              this._angle = angle;
              this._img.style[supportedCSS]="rotate("+(angle%360)+"deg)";
              this._img.style[supportedCSSOrigin]=this._parameters.center.join(" ");
            }
            else
              return function(angle)
            {
              this._angle = angle;
              angle=(angle%360)* rad;
              // clear canvas
              this._canvas.width = this._width;//+this._widthAdd;
              this._canvas.height = this._height;//+this._heightAdd;
  
              // REMEMBER: all drawings are read from backwards.. so first function is translate, then rotate, then translate, translate..
              this._cnv.translate(this._imgWidth*this._aspectW,this._imgHeight*this._aspectH);	// at least center image on screen
              this._cnv.translate(this._rotationCenterX,this._rotationCenterY);			// we move image back to its orginal
              this._cnv.rotate(angle);										// rotate image
              this._cnv.translate(-this._rotationCenterX,-this._rotationCenterY);		// move image to its center, so we can rotate around its center
              this._cnv.scale(this._aspectW,this._aspectH); // SCALE - if needed ;)
              this._cnv.drawImage(this._img, 0, 0);							// First - we draw image
            }
  
        })()
        }
  
        if (IE)
        {
          Wilq32.PhotoEffect.prototype.createVMLNode=(function(){
            document.createStyleSheet().addRule(".rvml", "behavior:url(#default#VML)");
            try {
              !document.namespaces.rvml && document.namespaces.add("rvml", "urn:schemas-microsoft-com:vml");
              return function (tagName) {
                return document.createElement('<rvml:' + tagName + ' class="rvml">');
              };
            } catch (e) {
              return function (tagName) {
                return document.createElement('<' + tagName + ' xmlns="urn:schemas-microsoft.com:vml" class="rvml">');
              };
            }
          })();
        }
  
  })(jQuery);
  