text: /*
   * game_profile_property.h
   *
   * 
   */
  
  #ifndef _game_profile_property_H_
  #define _game_profile_property_H_
  
  #include <string.h>
  #include "cJSON.h"
  
  
  
  
  typedef struct game_profile_property_t {
          char *name; //no enum string
          char *value; //no enum string
  
  } game_profile_property_t;
  
  game_profile_property_t *game_profile_property_create(
          char *name,
          char *value
  );
  
  void game_profile_property_free(game_profile_property_t *game_profile_property);
  
  game_profile_property_t *game_profile_property_parseFromJSON(char *jsonString);
  
  cJSON *game_profile_property_convertToJSON(game_profile_property_t *game_profile_property);
  
  #endif /* _game_profile_property_H_ */
  
  