text: #include "WLClasses.hpp"
  #include "../config/ConfigManager.hpp"
  
  SLayerSurface::SLayerSurface() {
      alpha.create(AVARTYPE_FLOAT, &g_pConfigManager->getConfigValuePtr("animations:fadein_speed")->floatValue, &g_pConfigManager->getConfigValuePtr("animations:fadein")->intValue, &g_pConfigManager->getConfigValuePtr("animations:fadein_curve")->strValue, nullptr, AVARDAMAGE_ENTIRE);
      alpha.m_pLayer = this;
  }