text: /*
                         * This header is generated by classdump-dyld 1.5
                         * on Wednesday, April 28, 2021 at 9:07:16 PM Mountain Standard Time
                         * Operating System: Version 14.5 (Build 18L204)
                         * Image Source: /System/Library/PrivateFrameworks/FrontBoard.framework/FrontBoard
                         * classdump-dyld is licensed under GPLv3, Copyright © 2013-2016 by Elias Limneos. Updated by Kevin Bradley.
                         */
  
  #import <FrontBoard/FBTransaction.h>
  #import <libobjc.A.dylib/FBSceneManagerObserver.h>
  
  @class FBSceneManager, FBScene, NSString;
  
  @interface FBWaitForSceneDestructionTransaction : FBTransaction <FBSceneManagerObserver> {
  
  	FBSceneManager* _sceneManager;
  	FBScene* _sceneToWaitForDeath;
  
  }
  
  @property (nonatomic,readonly) FBScene * scene;                     //@synthesize sceneToWaitForDeath=_sceneToWaitForDeath - In the implementation block
  @property (readonly) unsigned long long hash; 
  @property (readonly) Class superclass; 
  @property (copy,readonly) NSString * description; 
  @property (copy,readonly) NSString * debugDescription; 
  -(void)dealloc;
  -(void)_begin;
  -(BOOL)_canBeInterrupted;
  -(id)_customizedDescriptionProperties;
  -(void)_didComplete;
  -(FBScene *)scene;
  -(id)initWithScene:(id)arg1 ;
  -(void)sceneManager:(id)arg1 didDestroyScene:(id)arg2 ;
  @end
  
  