text: /*
   *  Copyright 2019-2021 Diligent Graphics LLC
   *  Copyright 2015-2019 Egor Yusov
   *
   *  Licensed under the Apache License, Version 2.0 (the "License");
   *  you may not use this file except in compliance with the License.
   *  You may obtain a copy of the License at
   *
   *      http://www.apache.org/licenses/LICENSE-2.0
   *
   *  Unless required by applicable law or agreed to in writing, software
   *  distributed under the License is distributed on an "AS IS" BASIS,
   *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   *  See the License for the specific language governing permissions and
   *  limitations under the License.
   *
   *  In no event and under no legal theory, whether in tort (including negligence),
   *  contract, or otherwise, unless required by applicable law (such as deliberate
   *  and grossly negligent acts) or agreed to in writing, shall any Contributor be
   *  liable for any damages, including any direct, indirect, special, incidental,
   *  or consequential damages of any character arising as a result of this License or
   *  out of the use or inability to use the software (including but not limited to damages
   *  for loss of goodwill, work stoppage, computer failure or malfunction, or any and
   *  all other commercial damages or losses), even if such Contributor has been advised
   *  of the possibility of such damages.
   */
  
  #include "TextureUtilities.h"
  #include "TextureLoader.h"
  #include "RefCntAutoPtr.hpp"
  
  namespace Diligent
  {
  
  void CreateTextureFromFile(const Char*            FilePath,
                             const TextureLoadInfo& TexLoadInfo,
                             IRenderDevice*         pDevice,
                             ITexture**             ppTexture)
  {
      RefCntAutoPtr<ITextureLoader> pTexLoader;
      CreateTextureLoaderFromFile(FilePath, IMAGE_FILE_FORMAT_UNKNOWN, TexLoadInfo, &pTexLoader);
      if (!pTexLoader)
          return;
  
      pTexLoader->CreateTexture(pDevice, ppTexture);
  }
  
  } // namespace Diligent
  
  extern "C"
  {
      void Diligent_CreateTextureFromFile(const Diligent::Char*            FilePath,
                                          const Diligent::TextureLoadInfo& TexLoadInfo,
                                          Diligent::IRenderDevice*         pDevice,
                                          Diligent::ITexture**             ppTexture)
      {
          Diligent::CreateTextureFromFile(FilePath, TexLoadInfo, pDevice, ppTexture);
      }
  }
  