text: /**
   * Ashita - Copyright (c) 2014 - 2021 atom0s [atom0s@live.com]
   *
   * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
   * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ or send a letter to
   * Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
   *
   * By using Ashita, you agree to the above license and its terms.
   *
   *      Attribution - You must give appropriate credit, provide a link to the license and indicate if changes were
   *                    made. You must do so in any reasonable manner, but not in any way that suggests the licensor
   *                    endorses you or your use.
   *
   *   Non-Commercial - You may not use the material (Ashita) for commercial purposes.
   *
   *   No-Derivatives - If you remix, transform, or build upon the material (Ashita), you may not distribute the
   *                    modified material. You are, however, allowed to submit the modified works back to the original
   *                    Ashita project in attempt to have it added to the original project.
   *
   * You may not apply legal terms or technological measures that legally restrict others
   * from doing anything the license permits.
   *
   * No warranties are given.
   */
  
  #ifndef __ASHITA_AS_OBJECTS_H_INCLUDED__
  #define __ASHITA_AS_OBJECTS_H_INCLUDED__
  
  #if defined (_MSC_VER) && (_MSC_VER >= 1020)
  #pragma once
  #endif
  
  #include <Windows.h>
  
  namespace Ashita
  {
      typedef struct tagAS_Rect
      {
          uint32_t x, y, w, h;
  
          tagAS_Rect(void)
              : x(0), y(0), w(0), h(0)
          { }
          tagAS_Rect(uint32_t nW, uint32_t nH)
              : x(0), y(0), w(nW), h(nH)
          { }
          tagAS_Rect(uint32_t nX, uint32_t nY, uint32_t nW, uint32_t nH)
              : x(nX), y(nY), w(nW), h(nH)
          { }
          explicit tagAS_Rect(const RECT& r)
              : x(r.left), y(r.top), w(r.right - r.left), h(r.bottom - r.top)
          { }
  
          // Assignment operator overload.
          tagAS_Rect operator= (const tagAS_Rect& r)
          {
              this->x = r.x;
              this->y = r.y;
              this->w = r.w;
              this->h = r.h;
  
              return *this;
          }
          // Addition operator overload.
          tagAS_Rect operator+ (const tagAS_Rect& r)
          {
              this->x += r.x;
              this->y += r.y;
              this->w += r.w;
              this->h += r.h;
  
              return *this;
          }
          // Subtraction operator overload.
          tagAS_Rect operator- (const tagAS_Rect& r)
          {
              this->x -= r.x;
              this->y -= r.y;
              this->w -= r.w;
              this->h -= r.h;
  
              return *this;
          }
  
          // Equality operator overload.
          bool operator== (const tagAS_Rect& r) const
          {
              return this->x == r.x && this->y == r.y && this->w == r.w && this->h == r.h;
          }
  
          // Non-Equality opreator overload.
          bool operator!= (const tagAS_Rect& r) const
          {
              return !(*this == r);
          }
      } asrect_t;
  
      typedef struct tagAS_WindowInfo
      {
          HWND        Hwnd;
          uint32_t    Style;
          uint32_t    StyleEx;
          asrect_t    WindowRect;
  
          tagAS_WindowInfo(void)
              : Hwnd(nullptr), Style(0), StyleEx(0), WindowRect(0, 0, 0, 0)
          { }
          tagAS_WindowInfo(HWND hWnd, uint32_t dwStyle, uint32_t dwStyleEx, int32_t x, int32_t y, int32_t w, int32_t h)
              : Hwnd(hWnd), Style(dwStyle), StyleEx(dwStyleEx), WindowRect(x, y, w, h)
          { }
  
          /**
           * Resets the window information class.
           */
          void Reset(void)
          {
              this->Hwnd = nullptr;
              this->Style = 0;
              this->StyleEx = 0;
              this->WindowRect.x = 0;
              this->WindowRect.y = 0;
              this->WindowRect.w = 0;
              this->WindowRect.h = 0;
          }
      } aswindowinfo_t;
  }; // namespace Ashita
  
  #endif // __ASHITA_AS_OBJECTS_H_INCLUDED__