text: const sketchHeight = 400;
  const sketchWidth = 400;
  
  function setup() {
          createCanvas(sketchHeight, sketchWidth,SVG);
  }
  
  
  function draw() {   
    noLoop()
    background(255);
        
        noFill();
        stroke((random(0, 255), random (0, 255), random (255, 0)));
      
        let radius = 400;
        let maxCount = random(15,30);
  
        i=radius*random(1,10)
  
        circle(
          sketchHeight/2,
          sketchWidth/2,
          radius);
  
        circle(
            sketchHeight/2,
            sketchWidth/2,
            random(1,300));
  
         circle(
              sketchHeight/2,
           sketchWidth/2,
          random(1,400));
  
          circle(
           sketchHeight/2,
           sketchWidth/2,
           random(1,400));
  
           circle(
             sketchHeight/2,
             sketchWidth/2,
             random(2,400));
             circle(
              sketchHeight/2,
              sketchWidth/2,
              radius);
      
            circle(
                sketchHeight/2,
                sketchWidth/2,
                random(1,400));
      
             circle(
                  sketchHeight/2,
               sketchWidth/2,
              random(1,400));
      
              circle(
               sketchHeight/2,
               sketchWidth/2,
               random(1,400));
      
               circle(
                 sketchHeight/2,
                 sketchWidth/2,
                 random(2,400));
  
                 circle(
                  sketchHeight/2,
                  sketchWidth/2,
                  random());
          
                circle(
                    sketchHeight/2,
                    sketchWidth/2,
                    random(1,400));
          
                 circle(
                      sketchHeight/2,
                   sketchWidth/2,
                  random(1,400));
          
                  circle(
                   sketchHeight/2,
                   sketchWidth/2,
                   random(1,400));
          
                   circle(
                     sketchHeight/2,
                     sketchWidth/2,
                     random(2,400));
  
                     circle(
                      sketchHeight/2,
                      sketchWidth/2,
                      random(1,300));
            
                   circle(
                        sketchHeight/2,
                     sketchWidth/2,
                    random(1,400));
            
                    circle(
                     sketchHeight/2,
                     sketchWidth/2,
                     random(1,400));
            
                     circle(
                       sketchHeight/2,
                       sketchWidth/2,
                       random(2,400));
                       circle(
                        sketchHeight/2,
                        sketchWidth/2,
                        radius);
                
                      circle(
                          sketchHeight/2,
                          sketchWidth/2,
                          random(1,400));
                
                       circle(
                            sketchHeight/2,
                         sketchWidth/2,
                        random(1,400));
                
                        circle(
                         sketchHeight/2,
                         sketchWidth/2,
                         random(1,400));
                
                         circle(
                           sketchHeight/2,
                           sketchWidth/2,
                           random(2,400));
            
                           circle(
                            sketchHeight/2,
                            sketchWidth/2,
                            random());
                    
                          circle(
                              sketchHeight/2,
                              sketchWidth/2,
                              random(1,400));
                    
                           circle(
                                sketchHeight/2,
                             sketchWidth/2,
                            random(1,400));
                    
                            circle(
                             sketchHeight/2,
                             sketchWidth/2,
                             random(1,400));
                    
                             circle(
                               sketchHeight/2,
                               sketchWidth/2,
                               random(2,400));
                               nosave()
  }
  
  function mousePressed() {
    loop();
  }
  
  function mouseReleased() {
    noLoop();
  }
  
  
        
        
  