text: javascript:
  
  /* MIT License
   * 
   * Copyright (c) 2022 gh0$t
   * 
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   * 
   * The above copyright notice and this permission notice shall be included in all
   * copies or substantial portions of the Software.
   * 
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
   * SOFTWARE. */
  
  function nestedLoop(obj) {
      const res = {};
      var emptyKey = [];
  
      function recurse(obj, current) {
  
          for (const key in obj) {
              let value = obj[key];
              if (value != undefined) {
                  if (value && typeof value === 'object') {
                      recurse(value, key);
                  } else {
                      res[key] = value;
                  }
              } else {
                  emptyKey.push(key);
              }
          }
      }
      recurse(obj);
      console.log('Null Valued Keys -> ', emptyKey);
  }
  
  
  
  function flattenObject(ob) {
      var toReturn = {};
  
      for (var i in ob) {
          if (!ob.hasOwnProperty(i)) continue;
  
          if ((typeof ob[i]) == 'object' && ob[i] !== null) {
              var flatObject = flattenObject(ob[i]);
              for (var x in flatObject) {
                  if (!flatObject.hasOwnProperty(x)) continue;
  
                  toReturn[i + '.' + x] = flatObject[x];
              }
          } else {
              toReturn[i] = ob[i];
          }
      }
      return toReturn;
  }
  
  var flatObj = flattenObject(x);
  
  nestedLoop(flatObj);
  