text: #ifndef INC_TextEngine_Character
  #define INC_TextEngine_Character
  
  #include "NEngine.hpp"
  //#include "CFont.hpp"
  
  class Character {
  	public:
  		Character();
  		Character(UnicodeChar code);
  		~Character();
  		
  		bool IsUnicode();
  		
  		void SetChar(UnicodeChar code);
  		UnicodeChar GetChar();
  		
  		//void SetFont(std::string font);
  		//Font GetFont();
  		
  		void SetColor(char r, char g, char b, char a);
  		void SetColor(char r, char g, char b);
  		void GetColor(float color[4]);
  		
  		void SetBackgroundColor(char r, char g, char b, char a);
  		void SetBackgroundColor(char r, char g, char b);
  		
  	private:
  		UnicodeChar codePoint;
  		char fgColor[4];
  		char bgColor[4];
  		//Font fontRef;
  };
  #endif