text: #include "CameraView.hpp"
  
  void CameraView::setPosition(glm::vec3 position) {
  	m_position = position;
  }
  
  void CameraView::setUp(glm::vec3 up) {
  	m_up = up;
  }
  
  glm::vec3 CameraView::getPosition() const {
  	return m_position;
  }
  
  glm::mat4 CameraView::get() const {
  	return m_view;
  }
  