text: #ifndef __SKIN_INFO_H__
  #define __SKIN_INFO_H__
  
  #include <MyGUI.h>
  
  namespace tools
  {
  	struct SkinInfo
  	{
  		SkinInfo(const std::string& _widget_skin, const std::string& _widget_type, const std::string& _widget_button_name) :
  			widget_skin(_widget_skin),
  			widget_type(_widget_type),
  			widget_button_name(_widget_button_name)
  		{
  		}
  
  		std::string widget_skin;
  		std::string widget_type;
  		std::string widget_button_name;
  	};
  
  	typedef std::vector<SkinInfo> VectorSkinInfo;
  	typedef std::map<std::string, VectorSkinInfo> SkinGroups;
  
  } // namespace tools
  
  #endif // __SKIN_INFO_H__
  