text: #include "features.hpp"
  
  void Features::AutoHop::createMove(CUserCmd* cmd) {
      if (CONFIGBOOL("Misc>Movement>Auto Hop")) {
          if (!(Globals::localPlayer->flags() & (1<<0))) { // need to make macro for FL_* 
              cmd->buttons &= ~(1<<1); // need to make macro for IN_* 
          }
      }
  }