text: /***********************************************************************
      created:    Mon Jan 10 2011
      author:     Paul D Turner <paul@cegui.org.uk>
  *************************************************************************/
  /***************************************************************************
   *   Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
   *
   *   Permission is hereby granted, free of charge, to any person obtaining
   *   a copy of this software and associated documentation files (the
   *   "Software"), to deal in the Software without restriction, including
   *   without limitation the rights to use, copy, modify, merge, publish,
   *   distribute, sublicense, and/or sell copies of the Software, and to
   *   permit persons to whom the Software is furnished to do so, subject to
   *   the following conditions:
   *
   *   The above copyright notice and this permission notice shall be
   *   included in all copies or substantial portions of the Software.
   *
   *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
   *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
   *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
   *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
   *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
   *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
   *   OTHER DEALINGS IN THE SOFTWARE.
   ***************************************************************************/
  //////////////////////////////////////////////////////////////////////////
  /*************************************************************************
  
  This file is automatically generated by CMake and should be changed by
  setting CMake options and regenerating, rather than editing directly.
  
  *************************************************************************/
  //////////////////////////////////////////////////////////////////////////
  #ifndef _CEGUIConfig_h_
  #define _CEGUIConfig_h_
  
  // CMake defines NDEBUG on all platforms, but not always DEBUG :-/
  #if !defined(NDEBUG) && !defined(DEBUG)
  #   define DEBUG 1
  #endif
  
  /* #undef CEGUI_HAS_BUILD_SUFFIX */
  #ifdef CEGUI_HAS_BUILD_SUFFIX
  #   ifndef CEGUI_BUILD_SUFFIX
  #       if defined(DEBUG) || defined(_DEBUG)
  #           define CEGUI_BUILD_SUFFIX ""
  #       else
  #           define CEGUI_BUILD_SUFFIX ""
  #       endif
  #   endif
  #endif
  
  #define CEGUI_STATIC
  #define CEGUI_BUILD_STATIC_FACTORY_MODULE
  //////////////////////////////////////////////////////////////////////////
  // CEGUI supports custom memory allocation (optional)
  //////////////////////////////////////////////////////////////////////////
  // if this is defined, allocation can be customised
  /* #undef CEGUI_CUSTOM_ALLOCATORS */
  // if this is defined, allocations will pass debug info to allocators
  /* #undef CEGUI_CUSTOM_ALLOCATORS_DEBUG */
  // the file that contains allocators and allocation config
  // (not used if CEGUI_CUSTOM_ALLOCATORS isn't defined)
  #define CEGUI_CUSTOM_ALLOCATORS_INCLUDE "CEGUI/MemoryStdAllocator.h"
  
  //////////////////////////////////////////////////////////////////////////
  // CEGUI allows 3 different string class configurations
  //////////////////////////////////////////////////////////////////////////
  // Inbuilt Unicode (utf8 and utf32 aware)
  #define CEGUI_STRING_CLASS_UNICODE 1
  // plain std::string without allocators (makes pass by reference easy)
  #define CEGUI_STRING_CLASS_STD 2
  // std::basic_string allocated according to allocator config
  #define CEGUI_STRING_CLASS_STD_AO 3
  
  #define CEGUI_STRING_CLASS 1
  
  //////////////////////////////////////////////////////////////////////////
  // Set this to the default XMLParser to be used.
  //////////////////////////////////////////////////////////////////////////
  #ifndef CEGUI_DEFAULT_XMLPARSER
  #	define CEGUI_DEFAULT_XMLPARSER TinyXMLParser
  #endif
  
  //////////////////////////////////////////////////////////////////////////
  // Set this to the default ImageCodec to be used.
  //////////////////////////////////////////////////////////////////////////
  #ifndef CEGUI_DEFAULT_IMAGE_CODEC
  #   define CEGUI_DEFAULT_IMAGE_CODEC FreeImageImageCodec
  #endif
  
  //////////////////////////////////////////////////////////////////////////
  // The following says which TinyXML api version has been found
  //////////////////////////////////////////////////////////////////////////
  /* #undef CEGUI_TINYXML_HAS_2_6_API */
  #define CEGUI_TINYXML_HAS_2_6_API
  //////////////////////////////////////////////////////////////////////////
  // The following controls the version of Lua that is going to be used.
  // Note that from 0.7.0 and up, Lua 5.0 is no longer supported.
  // 51 is for Lua 5.1.x versions (and above?)
  //////////////////////////////////////////////////////////////////////////
  #ifndef CEGUI_LUA_VER
  #   define CEGUI_LUA_VER 51
  #endif
  
  #ifndef CEGUI_IRR_SDK_VERSION
  #   define CEGUI_IRR_SDK_VERSION 16
  #endif
  
  //////////////////////////////////////////////////////////////////////////
  // Defines for Ogre version we were built against
  // (Will be all zeroes if Ogre was not found)
  //////////////////////////////////////////////////////////////////////////
  #ifndef CEGUI_OGRE_VERSION_MAJOR
  #   define CEGUI_OGRE_VERSION_MAJOR 1
  #endif
  #ifndef CEGUI_OGRE_VERSION_MINOR
  #   define CEGUI_OGRE_VERSION_MINOR 9
  #endif
  #ifndef CEGUI_OGRE_VERSION_PATCH
  #   define CEGUI_OGRE_VERSION_PATCH 0
  #endif
  #ifndef CEGUI_OGRE_VERSION
  #   define CEGUI_OGRE_VERSION ((CEGUI_OGRE_VERSION_MAJOR << 16) | (CEGUI_OGRE_VERSION_MINOR << 8) | CEGUI_OGRE_VERSION_PATCH)
  #endif
  
  
  //////////////////////////////////////////////////////////////////////////
  // The following controls whether freetype based font support will be
  // compiled in (default).  If you want to build CEGUI /without/ freetype
  // support, comment the following line.
  //////////////////////////////////////////////////////////////////////////
  #define CEGUI_HAS_FREETYPE
  
  //////////////////////////////////////////////////////////////////////////
  // PCRE library
  // CEGUI uses the pcre library for it's regular expression based string
  // validation as used in the Editbox (and derived classes, such as Spinner).
  // To disable the use of PCRE (and therefore the validation factilities),
  // comment the following line.  (Attempts to set validation string will throw).
  //////////////////////////////////////////////////////////////////////////
  /* #undef CEGUI_HAS_PCRE_REGEX */
  
  //////////////////////////////////////////////////////////////////////////
  // The following controls whether the default logger be (possibly) used.
  // If you want to build CEGUI so that it does not use the default logger,
  // comment the following line.
  //
  // Note: If you disable the default logger you MUST provide an alternative
  // CEGUI::Logger based class and instantiate it before creating the main
  // CEGUI::System object.
  //////////////////////////////////////////////////////////////////////////
  #define CEGUI_HAS_DEFAULT_LOGGER
  
  //////////////////////////////////////////////////////////////////////////
  // The following defines control bidirectional text support.
  //
  // Uncomment the CEGUI_BIDI_SUPPORT definition to enable bidirectional
  // text in CEGUI.
  //
  // With bidirectional text support enabled, you must then choose to uncomment
  // either the CEGUI_USE_MINIBIDI or CEGUI_USE_FRIBIDI definitions (but you
  // should not uncomment both!)
  //
  // Uncommenting CEGUI_USE_MINIBIDI uses an integrated copy of minibidi to
  // provide the bidirectional support.
  //
  // Uncommenting CEGUI_USE_FRIBIDI uses an external copy of fribidi to
  // provide the bidirectional support (not supplied).
  //////////////////////////////////////////////////////////////////////////
  /* #undef CEGUI_BIDI_SUPPORT */
  
  // Uncomment this to use the embedded minibidi library.
  /* #undef CEGUI_USE_MINIBIDI */
  // - or -
  // Uncomment this to use an external fribidi library.
  /* #undef CEGUI_USE_FRIBIDI */
  
  // Controls whether to use GLEW as an OpenGL loading library.
  /* #undef CEGUI_USE_GLEW */
  
  // Controls whether to use Epoxy as an OpenGL loading library.
  /* #undef CEGUI_USE_EPOXY */
  
  //////////////////////////////////////////////////////////////////////////
  // The following controls whether the MinizipResourceProvider will be
  // built into the CEGUIBase library.  You can uncomment the following line
  // to include this code (and it's dependency code).
  // 
  // The MinizipResourceProvider provides the ability to load resource files
  // from locations within .zip files.
  //////////////////////////////////////////////////////////////////////////
  /* #undef CEGUI_HAS_MINIZIP_RESOURCE_PROVIDER */
  
  // Define the default place where cegui will look for loadable modules
  // this can be changed at runtime via the CEGUI_MODULE_DIR environment var.
  #if defined(_WIN32) || defined(__WIN32__)
  #   define CEGUI_MODULE_DIR "H:/cegui-0.8.7/android/bin/"
  #elif !defined(__ANDROID__)
  #   define CEGUI_MODULE_DIR "E:/android-ndk-r10e/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/user/lib/cegui-0.8/"
  #endif
  
  // This is defined when iconv is expecting a const char** and not a char**
  // as type for its inbuf parameter. This is only used when building cegui
  // itself, and likely will not be useful externally.
  /* #undef CEGUI_ICONV_USES_CONST_INBUF */
  
  #endif	// end of guard _CEGUIConfig_h_
  
  