text: /*
  * MIT License
  *
  * Copyright (c) 2021 Domara Shlimon
  *
  * Permission is hereby granted, free of charge, to any person obtaining a copy
  * of this software and associated documentation files (the "Software"), to deal
  * in the Software without restriction, including without limitation the rights
  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  * copies of the Software, and to permit persons to whom the Software is
  * furnished to do so, subject to the following conditions:
  *
  * The above copyright notice and this permission notice shall be included in all
  * copies or substantial portions of the Software.
  *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  * SOFTWARE.
  */
  #ifndef ALC_INPUT_MOUSE_HPP
  #define ALC_INPUT_MOUSE_HPP
  #include "../General.hpp"
  #include "Button.hpp"
  
  namespace ALC {
  
  	class Mouse {
  		ALC_NON_CONSTRUCTABLE(Mouse);
  	public:
  
  		static Button GetLeft() { return Button(mouseState.leftState, mouseState.leftChanged); }
  		static Button GetRight() { return Button(mouseState.rightState, mouseState.rightChanged); }
  		static Button GetMiddle() { return Button(mouseState.middleState, mouseState.middleChanged); }
  		static vec2 GetPosition() { return mouseState.newPos; }
  		static vec2 GetAxis() { return mouseState.posDiff; }
  
  	public:
  		static void __SetNewPosition(const ivec2& pos);
  		static void __SetButtons(bool left, bool right, bool middle);
  		struct MouseState {
  			union {
  				struct {
  					uint8 leftState : 1;
  					uint8 leftChanged : 1;
  					uint8 rightState : 1;
  					uint8 rightChanged : 1;
  					uint8 middleState : 1;
  					uint8 middleChanged : 1;
  				};
  				uint8 allStatesChanges;
  			};
  			vec2 oldPos;
  			vec2 newPos;
  			vec2 posDiff;
  			MouseState();
  		};
  		static MouseState mouseState;
  	};
  
  }
  
  #endif // !ALC_INPUT_MOUSE_HPP