text: import GameCoordinator from './gameCoordinator'
  const educar =
  `
  
  
  
  
  
  
   
                     ╭╮                                        
                     ││                                        
                     ││                                        
        ╭─────╮ ╭────╯│ ╭╮   ╭╮ ╭─────╮    ╭─────╮ ╭───╮       
        │ ╭─╮ │ │     │ ││   ││ │╭────╯    ╰────╮│ │╭──╯       
        │ ╰─╯ │ │ ╭─╮ │ ││   ││ ││              ││ ││          
        │╭────╯ │ │ │ │ ││   ││ ││         ╭────╯│ ││          
        ││      │ ╰─╯ │ ││   ││ ││         │ ╭─╮ │ ││          
        │╰────╮ │     │ │╰───╯│ │╰────╮ ╭╮ │ ╰─╯ │ ││          
        ╰─────╯ ╰─────╯ ╰─────╯ ╰─────╯ ╰╯ ╰─────╯ ╰╯          
  `
  
  console.log( window.innerWidth, window.innerHeight, document.documentElement.clientWidth,document.documentElement.clientHeight)
  const onLoad = () => {
    console.log( window.innerWidth, window.innerHeight, document.documentElement.clientWidth,document.documentElement.clientHeight)
    const gameCoordinator = new GameCoordinator()
    const txt = document.getElementById('mazetxt')
    txt.textContent = gameCoordinator.maze
    //quick and dirty
    document.getElementById('mazetxt2').textContent = educar
  }
  
  window.addEventListener('load', ()=>{
    console.log('loaded')
    console.log( window.innerWidth, window.innerHeight, document.documentElement.clientWidth,document.documentElement.clientHeight)
  })
  setTimeout( onLoad, 1000)
  