text: // STL includes
  #include <cstring>
  #include <unistd.h>
  #include <iostream>
  
  // hyperion includes
  #include <hyperion/LedString.h>
  
  
  LedString::LedString()
  {
      // empty
  }
  
  LedString::~LedString()
  {
      // empty
  }
  
  unsigned LedString::count() const
  {
      return (unsigned) _leds.size();
  }
  
  std::vector<Led>& LedString::leds()
  {
      return _leds;
  }
  
  const std::vector<Led>& LedString::leds() const
  {
      return _leds;
  }
  