text: "use strict";
  var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
      function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
      return new (P || (P = Promise))(function (resolve, reject) {
          function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
          function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
          function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
          step((generator = generator.apply(thisArg, _arguments || [])).next());
      });
  };
  var __generator = (this && this.__generator) || function (thisArg, body) {
      var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
      return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
      function verb(n) { return function (v) { return step([n, v]); }; }
      function step(op) {
          if (f) throw new TypeError("Generator is already executing.");
          while (_) try {
              if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
              if (y = 0, t) op = [op[0] & 2, t.value];
              switch (op[0]) {
                  case 0: case 1: t = op; break;
                  case 4: _.label++; return { value: op[1], done: false };
                  case 5: _.label++; y = op[1]; op = [0]; continue;
                  case 7: op = _.ops.pop(); _.trys.pop(); continue;
                  default:
                      if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
                      if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
                      if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
                      if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
                      if (t[2]) _.ops.pop();
                      _.trys.pop(); continue;
              }
              op = body.call(thisArg, _);
          } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
          if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
      }
  };
  exports.__esModule = true;
  exports.UnityModule = void 0;
  var react_native_1 = require("react-native");
  var MessageHandler_1 = require("./MessageHandler");
  var UnityNativeModule = react_native_1.NativeModules.UnityNativeModule;
  var Emitter = new react_native_1.NativeEventEmitter(UnityNativeModule);
  var sequence = 0;
  function generateId() {
      sequence = sequence + 1;
      return sequence;
  }
  var waitCallbackMessageMap = {};
  function handleMessage(message) {
      if (MessageHandler_1["default"].isUnityMessage(message)) {
          var handler = MessageHandler_1["default"].deserialize(message);
          if (handler.seq === 'end') {
              // handle callback message
              var m = waitCallbackMessageMap[handler.id];
              delete waitCallbackMessageMap[handler.id];
              if (m && m.callBack != null) {
                  m.callBack(handler.data);
              }
              return;
          }
          else {
              return handler;
          }
      }
      else {
          return message;
      }
  }
  var UnityModuleImpl = /** @class */ (function () {
      function UnityModuleImpl() {
          this.hid = 0;
          this.createListeners();
      }
      UnityModuleImpl.prototype.createListeners = function () {
          var _this = this;
          this.stringListeners = {};
          this.unityMessageListeners = {};
          Emitter.addListener('onUnityMessage', function (message) {
              var result = handleMessage(message);
              if (result instanceof MessageHandler_1["default"]) {
                  Object.values(_this.unityMessageListeners).forEach(function (listener) {
                      listener(result);
                  });
              }
              if (typeof result === 'string') {
                  Object.values(_this.stringListeners).forEach(function (listener) {
                      listener(result);
                  });
              }
          });
      };
      UnityModuleImpl.prototype.getHandleId = function () {
          this.hid = this.hid + 1;
          return this.hid;
      };
      UnityModuleImpl.prototype.isReady = function () {
          return __awaiter(this, void 0, void 0, function () {
              return __generator(this, function (_a) {
                  return [2 /*return*/, UnityNativeModule.isReady()];
              });
          });
      };
      UnityModuleImpl.prototype.createUnity = function () {
          return __awaiter(this, void 0, void 0, function () {
              return __generator(this, function (_a) {
                  return [2 /*return*/, UnityNativeModule.createUnity()];
              });
          });
      };
      UnityModuleImpl.prototype.postMessageToUnityManager = function (message) {
          if (typeof message === 'string') {
              this.postMessage('UnityMessageManager', 'onMessage', message);
          }
          else {
              var id = generateId();
              if (message.callBack) {
                  waitCallbackMessageMap[id] = message;
              }
              this.postMessage('UnityMessageManager', 'onRNMessage', MessageHandler_1.UnityMessagePrefix +
                  JSON.stringify({
                      id: id,
                      seq: message.callBack ? 'start' : '',
                      name: message.name,
                      data: message.data
                  }));
          }
      };
      UnityModuleImpl.prototype.postMessage = function (gameObject, methodName, message) {
          UnityNativeModule.postMessage(gameObject, methodName, message);
      };
      UnityModuleImpl.prototype.pause = function () {
          UnityNativeModule.pause();
      };
      UnityModuleImpl.prototype.resume = function () {
          UnityNativeModule.resume();
      };
      UnityModuleImpl.prototype.setKeyWindow = function () {
          if (react_native_1.Platform.OS === 'ios') {
              UnityNativeModule.setKeyWindow();
          }
      };
      UnityModuleImpl.prototype.addMessageListener = function (listener) {
          var id = this.getHandleId();
          this.stringListeners[id] = listener;
          this.unityMessageListeners[id] = listener;
          return id;
      };
      UnityModuleImpl.prototype.addStringMessageListener = function (listener) {
          var id = this.getHandleId();
          this.stringListeners[id] = listener;
          return id;
      };
      UnityModuleImpl.prototype.addUnityMessageListener = function (listener) {
          var id = this.getHandleId();
          this.unityMessageListeners[id] = listener;
          return id;
      };
      UnityModuleImpl.prototype.removeMessageListener = function (handleId) {
          if (this.unityMessageListeners[handleId]) {
              delete this.unityMessageListeners[handleId];
          }
          if (this.stringListeners[handleId]) {
              delete this.stringListeners[handleId];
          }
      };
      return UnityModuleImpl;
  }());
  exports.UnityModule = new UnityModuleImpl();
  //# sourceMappingURL=UnityModule.js.map