text: #include "zswcnode.h"
  
  ZSwcNode::ZSwcNode()
  {
    ZSwcNode(0, NEURITE, 0.0, 0.0, 0.0, 1.0);
  }
  
  ZSwcNode::ZSwcNode(int id, EType type, double x, double y, double z, double r) :
    ZBall(x, y, z, r)
  {
    m_id = id;
    m_type = type;
  }
  