text: 
  const setupEvents = require('./installers/setupEvents')
  if ( setupEvents.handleSquirrelEvent()) {
    // squirrel event handled and app will exit in 1000ms, so don't do anything else
    return;
  }
  
  const electron = require( 'electron' )
  // Module to control application life.
  const app = electron.app
  // Module to create native browser window.
  const BrowserWindow = electron.BrowserWindow
  
  const path = require( 'path' )
  const url = require( 'url' )
  
  // Keep a global reference of the window object, if you don't, the window will
  // be closed automatically when the JavaScript object is garbage collected.
  let mainWindow
  
  // Disable the link to Dynamic Library
  // var ffi = require( 'ffi' );
  // var ref = require( 'ref' );
  // var libhello  = ffi.Library( './cpp/build/Release/hello', {
  //     'hello': [ 'string', [] ]
  // });
  // global.obj = { myvar: libhello.hello( ) }
  
  function createWindow () {
    // Create the browser window.
    mainWindow = new BrowserWindow({ width: 1281,
                                     height: 800,
                                     minWidth: 1281,
                                     minHeight: 800 })
  
    // and load the index.html of the app.
    mainWindow.loadURL( url.format({ pathname: path.join(__dirname, 'index.html'),
                                     protocol: 'file:',
                                     slashes: true }))
  
    // Open the DevTools.
    // mainWindow.webContents.openDevTools()
  
    // Emitted when the window is closed.
    mainWindow.on('closed', function () {
      // Dereference the window object, usually you would store windows
      // in an array if your app supports multi windows, this is the time
      // when you should delete the corresponding element.
      mainWindow = null
    })
  }
  
  // This method will be called when Electron has finished
  // initialization and is ready to create browser windows.
  // Some APIs can only be used after this event occurs.
  app.on('ready', createWindow)
  
  // Quit when all windows are closed.
  app.on('window-all-closed', function () {
    // On OS X it is common for applications and their menu bar
    // to stay active until the user quits explicitly with Cmd + Q
    if (process.platform !== 'darwin') {
      app.quit()
    }
  })
  
  app.on('activate', function () {
    // On OS X it's common to re-create a window in the app when the
    // dock icon is clicked and there are no other windows open.
    if (mainWindow === null) {
      createWindow()
    }
  })
  
  // In this file you can include the rest of your app's specific main process
  // code. You can also put them in separate files and require them here.
  