text: #ifndef FACTORIES_H
  #define FACTORIES_H
  
  #include "Attacks.h"
  #include "Trajectories.h"
  #include "Modifieres.h"
  
  #include "Utilities.h"
  #include "Typelists.h"
  #include "TypeTraits.h"
  
  typedef TYPELIST_3(NullModifier, PoisonModifier, FireModifier) MODIFIERS;
  typedef TYPELIST_3(NullTrajectory, ReverseTrajectory, SameTrajectory) TRAJECTORIES;
  //typedef TYPELIST_3(SpawnEntity<>, ShootAndCollide, Collide) ATTACKS
  
  #endif