text: /** global.hpp **/
  
  #ifndef GLOBAL_HPP
  #define GLOBAL_HPP
  
  #include <SDL/SDL.h>
  #include <SDL/SDL_opengl.h>
  
  #define DRAW_3D false
  
  #define PI 3.14159265f
  
  extern const short WIDTH;
  extern const short HEIGHT;
  extern short BLUR_WIDTH, BLUR_HEIGHT;
  
  extern Uint8 *playerinputs;
  
  #endif
  