text: /*
   * This file is part of PySide: Python for Qt
   *
   * Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
   *
   * Contact: PySide team <contact@pyside.org>
   *
   * This library is free software; you can redistribute it and/or
   * modify it under the terms of the GNU Lesser General Public License
   * version 2.1 as published by the Free Software Foundation.
   *
   * This library is distributed in the hope that it will be useful, but
   * WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
   * Lesser General Public License for more details.
   *
   * You should have received a copy of the GNU Lesser General Public
   * License along with this library; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
   * 02110-1301 USA
   *
   */
  
  
  
  #ifndef SBK_QTOPENGL_PYTHON_H
  #define SBK_QTOPENGL_PYTHON_H
  
  #include <sbkpython.h>
  #include <conversions.h>
  #include <sbkenum.h>
  #include <basewrapper.h>
  #include <bindingmanager.h>
  #include <memory>
  
  #include <pysidesignal.h>
  // Module Includes
  #include <pyside_qtgui_python.h>
  #include <pyside_qtcore_python.h>
  
  // Binded library includes
  #include <qglshaderprogram.h>
  #include <qgl.h>
  #include <qglcolormap.h>
  #include <qglframebufferobject.h>
  #include <qglpixelbuffer.h>
  #include <qglbuffer.h>
  // Conversion Includes - Primitive Types
  #include <QStringList>
  #include <qabstractitemmodel.h>
  #include <QString>
  #include <signalmanager.h>
  #include <typeresolver.h>
  #include <QtConcurrentFilter>
  
  // Conversion Includes - Container Types
  #include <QMap>
  #include <QStack>
  #include <QLinkedList>
  #include <QVector>
  #include <QSet>
  #include <QPair>
  #include <pysideconversions.h>
  #include <QQueue>
  #include <QList>
  #include <QMultiMap>
  
  // Type indices
  #define SBK_QGL_IDX                                                  4
  #define SBK_QGL_FORMATOPTION_IDX                                     5
  #define SBK_QFLAGS_QGL_FORMATOPTION__IDX                             0
  #define SBK_QGLFRAMEBUFFEROBJECTFORMAT_IDX                           18
  #define SBK_QGLBUFFER_IDX                                            6
  #define SBK_QGLBUFFER_TYPE_IDX                                       8
  #define SBK_QGLBUFFER_USAGEPATTERN_IDX                               9
  #define SBK_QGLBUFFER_ACCESS_IDX                                     7
  #define SBK_QGLCONTEXT_IDX                                           11
  #define SBK_QGLCONTEXT_BINDOPTION_IDX                                12
  #define SBK_QFLAGS_QGLCONTEXT_BINDOPTION__IDX                        1
  #define SBK_QGLFORMAT_IDX                                            13
  #define SBK_QGLFORMAT_OPENGLCONTEXTPROFILE_IDX                       14
  #define SBK_QGLFORMAT_OPENGLVERSIONFLAG_IDX                          15
  #define SBK_QFLAGS_QGLFORMAT_OPENGLVERSIONFLAG__IDX                  2
  #define SBK_QGLCOLORMAP_IDX                                          10
  #define SBK_QGLPIXELBUFFER_IDX                                       19
  #define SBK_QGLFRAMEBUFFEROBJECT_IDX                                 16
  #define SBK_QGLFRAMEBUFFEROBJECT_ATTACHMENT_IDX                      17
  #define SBK_QGLSHADERPROGRAM_IDX                                     22
  #define SBK_QGLSHADER_IDX                                            20
  #define SBK_QGLSHADER_SHADERTYPEBIT_IDX                              21
  #define SBK_QFLAGS_QGLSHADER_SHADERTYPEBIT__IDX                      3
  #define SBK_QGLWIDGET_IDX                                            23
  #define SBK_QtOpenGL_IDX_COUNT                                       24
  
  // This variable stores all Python types exported by this module.
  extern PyTypeObject** SbkPySide_QtOpenGLTypes;
  
  // This variable stores all type converters exported by this module.
  extern SbkConverter** SbkPySide_QtOpenGLTypeConverters;
  
  // Converter indices
  #define SBK_QTOPENGL_QLIST_QOBJECTPTR_IDX                            0 // const QList<QObject * > &
  #define SBK_QTOPENGL_QLIST_QBYTEARRAY_IDX                            1 // QList<QByteArray >
  #define SBK_QTOPENGL_QLIST_QGLSHADERPTR_IDX                          2 // QList<QGLShader * >
  #define SBK_QTOPENGL_QLIST_QACTIONPTR_IDX                            3 // QList<QAction * >
  #define SBK_QTOPENGL_QLIST_QVARIANT_IDX                              4 // QList<QVariant >
  #define SBK_QTOPENGL_QLIST_QSTRING_IDX                               5 // QList<QString >
  #define SBK_QTOPENGL_QMAP_QSTRING_QVARIANT_IDX                       6 // QMap<QString, QVariant >
  #define SBK_QtOpenGL_CONVERTERS_IDX_COUNT                            7
  
  // Macros for type check
  
  namespace Shiboken
  {
  
  // PyType functions, to get the PyObjectType for a type T
  template<> inline PyTypeObject* SbkType< ::QGL::FormatOption >() { return SbkPySide_QtOpenGLTypes[SBK_QGL_FORMATOPTION_IDX]; }
  template<> inline PyTypeObject* SbkType< ::QFlags<QGL::FormatOption> >() { return SbkPySide_QtOpenGLTypes[SBK_QFLAGS_QGL_FORMATOPTION__IDX]; }
  template<> inline PyTypeObject* SbkType< ::QGLFramebufferObjectFormat >() { return reinterpret_cast<PyTypeObject*>(SbkPySide_QtOpenGLTypes[SBK_QGLFRAMEBUFFEROBJECTFORMAT_IDX]); }
  template<> inline PyTypeObject* SbkType< ::QGLBuffer::Type >() { return SbkPySide_QtOpenGLTypes[SBK_QGLBUFFER_TYPE_IDX]; }
  template<> inline PyTypeObject* SbkType< ::QGLBuffer::UsagePattern >() { return SbkPySide_QtOpenGLTypes[SBK_QGLBUFFER_USAGEPATTERN_IDX]; }
  template<> inline PyTypeObject* SbkType< ::QGLBuffer::Access >() { return SbkPySide_QtOpenGLTypes[SBK_QGLBUFFER_ACCESS_IDX]; }
  template<> inline PyTypeObject* SbkType< ::QGLBuffer >() { return reinterpret_cast<PyTypeObject*>(SbkPySide_QtOpenGLTypes[SBK_QGLBUFFER_IDX]); }
  template<> inline PyTypeObject* SbkType< ::QGLContext::BindOption >() { return SbkPySide_QtOpenGLTypes[SBK_QGLCONTEXT_BINDOPTION_IDX]; }
  template<> inline PyTypeObject* SbkType< ::QFlags<QGLContext::BindOption> >() { return SbkPySide_QtOpenGLTypes[SBK_QFLAGS_QGLCONTEXT_BINDOPTION__IDX]; }
  template<> inline PyTypeObject* SbkType< ::QGLContext >() { return reinterpret_cast<PyTypeObject*>(SbkPySide_QtOpenGLTypes[SBK_QGLCONTEXT_IDX]); }
  template<> inline PyTypeObject* SbkType< ::QGLFormat::OpenGLContextProfile >() { return SbkPySide_QtOpenGLTypes[SBK_QGLFORMAT_OPENGLCONTEXTPROFILE_IDX]; }
  template<> inline PyTypeObject* SbkType< ::QGLFormat::OpenGLVersionFlag >() { return SbkPySide_QtOpenGLTypes[SBK_QGLFORMAT_OPENGLVERSIONFLAG_IDX]; }
  template<> inline PyTypeObject* SbkType< ::QFlags<QGLFormat::OpenGLVersionFlag> >() { return SbkPySide_QtOpenGLTypes[SBK_QFLAGS_QGLFORMAT_OPENGLVERSIONFLAG__IDX]; }
  template<> inline PyTypeObject* SbkType< ::QGLFormat >() { return reinterpret_cast<PyTypeObject*>(SbkPySide_QtOpenGLTypes[SBK_QGLFORMAT_IDX]); }
  template<> inline PyTypeObject* SbkType< ::QGLColormap >() { return reinterpret_cast<PyTypeObject*>(SbkPySide_QtOpenGLTypes[SBK_QGLCOLORMAP_IDX]); }
  template<> inline PyTypeObject* SbkType< ::QGLPixelBuffer >() { return reinterpret_cast<PyTypeObject*>(SbkPySide_QtOpenGLTypes[SBK_QGLPIXELBUFFER_IDX]); }
  template<> inline PyTypeObject* SbkType< ::QGLFramebufferObject::Attachment >() { return SbkPySide_QtOpenGLTypes[SBK_QGLFRAMEBUFFEROBJECT_ATTACHMENT_IDX]; }
  template<> inline PyTypeObject* SbkType< ::QGLFramebufferObject >() { return reinterpret_cast<PyTypeObject*>(SbkPySide_QtOpenGLTypes[SBK_QGLFRAMEBUFFEROBJECT_IDX]); }
  template<> inline PyTypeObject* SbkType< ::QGLShaderProgram >() { return reinterpret_cast<PyTypeObject*>(SbkPySide_QtOpenGLTypes[SBK_QGLSHADERPROGRAM_IDX]); }
  template<> inline PyTypeObject* SbkType< ::QGLShader::ShaderTypeBit >() { return SbkPySide_QtOpenGLTypes[SBK_QGLSHADER_SHADERTYPEBIT_IDX]; }
  template<> inline PyTypeObject* SbkType< ::QFlags<QGLShader::ShaderTypeBit> >() { return SbkPySide_QtOpenGLTypes[SBK_QFLAGS_QGLSHADER_SHADERTYPEBIT__IDX]; }
  template<> inline PyTypeObject* SbkType< ::QGLShader >() { return reinterpret_cast<PyTypeObject*>(SbkPySide_QtOpenGLTypes[SBK_QGLSHADER_IDX]); }
  template<> inline PyTypeObject* SbkType< ::QGLWidget >() { return reinterpret_cast<PyTypeObject*>(SbkPySide_QtOpenGLTypes[SBK_QGLWIDGET_IDX]); }
  
  } // namespace Shiboken
  
  #endif // SBK_QTOPENGL_PYTHON_H
  
  