text: export default {
    heroes: [],
    units: [],
    terrains: [],
    hates: [],
  
    terrain: null,
    calculate: false,
  
    attacker: {
      unit: {
        id: null,
        name: null,
        level: null,
        count: 0,
        nativeTerrain: null,
        magicImmunity: null,
        spellsVulnerability: null,
        ranged: null,
        hits: null,
        stats: {
          attack: null,
          defense: null,
          minDamage: null,
          maxDamage: null,
          health: null
        },
        effects: []
      },
  
      hero: {
        id: null,
        name: null,
        specialtySkill: '',
        specialtyUnit: '',
        specialtySpell: '',
  
        level: 0,
        attack: 0,
        defense: 0,
  
        archery: 0,
        armorer: 0,
        offense: 0,
        artillery: 0,
  
        air: 0,
        fire: 0,
        earth: 0,
        water: 0
      },
  
      totalMinDamage: null,
      totalMaxDamage: null,
      totalAverageDamage: null,
  
      totalMinKills: null,
      totalMaxKills: null,
      totalAverageKills: null
    },
  
    defender: {
      unit: {
        id: null,
        name: null,
        level: null,
        count: 0,
        nativeTerrain: null,
        magicImmunity: null,
        spellsVulnerability: null,
        ranged: null,
        hits: null,
        stats: {
          attack: null,
          defense: null,
          minDamage: null,
          maxDamage: null,
          health: null
        },
        effects: []
      },
  
      hero: {
        id: null,
        name: null,
        specialtySkill: null,
        specialtyUnit: null,
        specialtySpell: null,
  
        level: 0,
        attack: 0,
        defense: 0,
  
        archery: 0,
        armorer: 0,
        offense: 0,
        artillery: 0,
  
        air: 0,
        fire: 0,
        earth: 0,
        water: 0
      },
  
      totalMinDamage: null,
      totalMaxDamage: null,
      totalAverageDamage: null,
  
      totalMinKills: null,
      totalMaxKills: null,
      totalAverageKills: null
    },
  
    images: {
      units: [],
      heroes: []
    }
  }
  