text: 
  (function(ns){
  
  var ReadyScene = ns.ReadyScene = Hilo.Class.create({
      Extends: Hilo.Container,
      constructor: function(properties){
          ReadyScene.superclass.constructor.call(this, properties);
          this.init(properties);
      },
  
      init: function(properties){
          //准备Get Ready!
          var getready = new Hilo.Bitmap({
              image: properties.image,
              rect: [0, 0, 508, 158]
          });
  
          //开始提示tap
          var tap = new Hilo.Bitmap({
              image: properties.image,
              rect: [0, 158, 286, 246]
          });
          
          //确定getready和tap的位置
          tap.x = this.width - tap.width >> 1;
          tap.y = this.height - tap.height + 40 >> 1;
          getready.x = this.width - getready.width >> 1;
          getready.y = tap.y - getready.height >> 0;
  
          this.addChild(tap, getready);
      }
  });
  
  })(window.game);