text: export const PLAYER_PLAY_CARD = 'PLAYER_PLAY_CARD'
  export const PLAYER_DRAW_CARD = 'PLAYER_DRAW_CARD'
  export const PLAYER_ATTACK_CARD = 'PLAYER_ATTACK_CARD'
  export const PLAYER_ATTACK_HERO = 'PLAYER_ATTACK_HERO'
  export const PLAYER_HERO_DEAD = 'PLAYER_HERO_DEAD'
  export const END_TURN = 'END_TURN'
  export const START_TURN = 'START_TURN'
  export const HURT_BY_DRAW = 'HURT_BY_DRAW'
  export const INCREMENT_SETTLERS = 'INCREMENT_SETTLERS'
  export const CULTIST_DRAW = 'CULTIST_DRAW'
  export const MEDIC_HEAL = 'MEDIC_HEAL'
  export const METAL_HEAD_POWER = 'METAL_HEAD_POWER'
  export const BANDIT_DECREMENT = 'BANDIT_DECREMENT'
  export const BANDIT_ATTACK_ENGAGE = 'BANDIT_ATTACK_ENGAGE'
  export const CLEAR_ATTACK = 'CLEAR_ATTACK'
  export const ENGAGE_HEAL = 'ENGAGE_HEAL'
  export const OPP_HERO_DEAD = 'OPP_HERO_DEAD'
  export const GET_ALL_CARDS = 'GET_ALL_CARDS'
  export const LOAD_GAME = 'LOAD_GAME'
  export const SAVE_GAME = 'SAVE_GAME'
  export const CLEAR_BOARD = 'CLEAR_BOARD'
  export const GIVE_GOLD = 'GIVE_GOLD'
  