text: const electron = require('electron');
  // Module to control application life.
  const app = electron.app;
  // Module to create native browser window.
  const BrowserWindow = electron.BrowserWindow;
  
  const path = require('path');
  const url = require('url');
  
  // Keep a global reference of the window object, if you don't, the window will
  // be closed automatically when the JavaScript object is garbage collected.
  let mainWindow;
  
  function createWindow () {
  	// Create the browser window.
  	mainWindow = new BrowserWindow({width: 800, height: 600});
  
  	// and load the index.html of the app.
  	mainWindow.loadURL(url.format({
  		pathname: path.join(__dirname, 'app', 'index.html'),
  		protocol: 'file:',
  		slashes: true
  	}));
  
  	// Open the DevTools.
  	// mainWindow.webContents.openDevTools()
  
  	// Emitted when the window is closed.
  	mainWindow.on('closed', function () {
  		// Dereference the window object, usually you would store windows
  		// in an array if your app supports multi windows, this is the time
  		// when you should delete the corresponding element.
  		mainWindow = null
  	})
  }
  
  // This method will be called when Electron has finished
  // initialization and is ready to create browser windows.
  // Some APIs can only be used after this event occurs.
  app.on('ready', createWindow);
  
  // Quit when all windows are closed.
  app.on('window-all-closed', function () {
  	// On OS X it is common for applications and their menu bar
  	// to stay active until the user quits explicitly with Cmd + Q
  	if (process.platform !== 'darwin') {
  		app.quit()
  	}
  });
  
  app.on('activate', function () {
  	// On OS X it's common to re-create a window in the app when the
  	// dock icon is clicked and there are no other windows open.
  	if (mainWindow === null) {
  		createWindow()
  	}
  });
  
  // In this file you can include the rest of your app's specific main process
  // code. You can also put them in separate files and require them here.